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Re: [PATCH] Fix C++0x memory model for -fno-strict-volatile-bitfields on ARM


On Thu, Oct 31, 2013 at 11:27 AM, Bernd Edlinger
<bernd.edlinger@hotmail.de> wrote:
> Hello,
>
> meanwhile, I have added a test case to that patch.
>
> Boot-strapped and regression-tested as usual.
>
> OK for trunk?

Err, well.  This just means that the generic C++ memory model
handling isn't complete.  We do

      if (TREE_CODE (to) == COMPONENT_REF
          && DECL_BIT_FIELD_TYPE (TREE_OPERAND (to, 1)))
        get_bit_range (&bitregion_start, &bitregion_end, to, &bitpos, &offset);

and thus restrict ourselves to bitfields to initialize the region we may touch.
This just lacks computing bitregion_start / bitregion_end for other
fields.

Btw, what does the C++ memory model say for

struct { char x; short a; short b; } a __attribute__((packed));

short *p = &a.a;

*p = 1;

I suppose '*p' may not touch bits outside of a.a either?  Or are
memory accesses via pointers less constrained?  What about
array element accesses?

That is, don't we need

     else
        {
           bitregion_start = 0;
           bitregion_end = bitsize;
        }

?

Richard.

> Bernd.
>
>> Hi,
>>
>> On Fri, 25 Oct 2013 11:26:20, Richard Biener wrote:
>>>
>>> On Fri, Oct 25, 2013 at 10:40 AM, Bernd Edlinger
>>> <bernd.edlinger@hotmail.de> wrote:
>>>> Hello,
>>>>
>>>> this patch fixes the recently discovered data store race on arm-eabi-gcc with -fno-strict-volatile-bitfields
>>>> for structures like this:
>>>>
>>>> #define test_type unsigned short
>>>>
>>>> typedef struct s{
>>>> unsigned char Prefix[1];
>>>> test_type Type;
>>>> }__attribute((__packed__,__aligned__(4))) ss;
>>>>
>>>> volatile ss v;
>>>>
>>>> void __attribute__((noinline))
>>>> foo (test_type u)
>>>> {
>>>> v.Type = u;
>>>> }
>>>>
>>>> test_type __attribute__((noinline))
>>>> bar (void)
>>>> {
>>>> return v.Type;
>>>> }
>>>>
>>>>
>>>> I've manually confirmed the correct code generation using variations of the
>>>> example above on an ARM cross-compiler for -fno-strict-volatile-bitfields.
>>>>
>>>> Note, that this example is still causes ICE's for -fstrict-volatile-bitfields,
>>>> but I'd like to fix that separately.
>>>>
>>>> Boot-strapped and regression-tested on x86_64-linux-gnu.
>>>>
>>>> Ok for trunk?
>>>
>>> Isn't it more appropriate to fix it here:
>>>
>>> if (TREE_CODE (to) == COMPONENT_REF
>>> && DECL_BIT_FIELD_TYPE (TREE_OPERAND (to, 1)))
>>> get_bit_range (&bitregion_start, &bitregion_end, to, &bitpos, &offset);
>>>
>>> ?
>>>
>>
>> Honestly, I'd call this is a work-around, not a design.
>>
>> Therefore I would not move that workaround to expr.c.
>>
>> Also the block below is only a work-around IMHO.
>>
>>   if (MEM_P (str_rtx) && bitregion_start> 0)
>>     {
>>       enum machine_mode bestmode;
>>       HOST_WIDE_INT offset, size;
>>
>>       gcc_assert ((bitregion_start % BITS_PER_UNIT) == 0);
>>
>>       offset = bitregion_start / BITS_PER_UNIT;
>>       bitnum -= bitregion_start;
>>       size = (bitnum + bitsize + BITS_PER_UNIT - 1) / BITS_PER_UNIT;
>>       bitregion_end -= bitregion_start;
>>       bitregion_start = 0;
>>       bestmode = get_best_mode (bitsize, bitnum,
>>                                 bitregion_start, bitregion_end,
>>                                 MEM_ALIGN (str_rtx), VOIDmode,
>>                                 MEM_VOLATILE_P (str_rtx));
>>       str_rtx = adjust_bitfield_address_size (str_rtx, bestmode, offset, size);
>>     }
>>
>> Here, if bitregion_start = 8, we have a 4 byte aligned memory context,
>> and whoops, now it is only 1 byte aligned.
>>
>> this example:
>>
>> struct s
>> {
>>   char a;
>>   int b:24;
>> };
>>
>> struct s ss;
>>
>> void foo(int b)
>> {
>>   ss.b = b;
>> }
>>
>>
>> gets compiled (at -O3) to:
>>
>> foo:
>>     @ Function supports interworking.
>>     @ args = 0, pretend = 0, frame = 0
>>     @ frame_needed = 0, uses_anonymous_args = 0
>>     @ link register save eliminated.
>>     ldr    r3, .L2
>>     mov    r1, r0, lsr #8
>>     mov    r2, r0, lsr #16
>>     strb    r1, [r3, #2]
>>     strb    r0, [r3, #1]
>>     strb    r2, [r3, #3]
>>     bx    lr
>>
>> while...
>>
>> struct s
>> {
>>   char a;
>>   int b:24;
>> };
>>
>> struct s ss;
>>
>> void foo(int b)
>> {
>>   ss.b = b;
>> }
>>
>>
>> gets compiled (at -O3) to
>>
>> foo:
>>     @ Function supports interworking.
>>     @ args = 0, pretend = 0, frame = 0
>>     @ frame_needed = 0, uses_anonymous_args = 0
>>     @ link register save eliminated.
>>     ldr    r3, .L2
>>     mov    r2, r0, lsr #16
>>     strb    r2, [r3, #2]
>>     strh    r0, [r3]    @ movhi
>>     bx    lr
>>
>> which is more efficient, but only because the memory context is still
>> aligned in this case.
>>
>>> Btw, the C++ standard doesn't cover packed or aligned attributes so
>>> we could declare this a non-issue. Any opinion on that?
>>>
>>> Thanks,
>>> Richard.
>>>
>>>> Thanks
>>>> Bernd.


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