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Re: Value type of map need not be default copyable


Here is an other attempt. I took the time to refactor the hashtable implementation. I prefer to rename _M_insert_node into _M_insert_unique_node and use it also into _M_emplace implementation. I introduce _M_insert_multi_node that is used in _M_insert and _M_emplace when keys are not unique.

Your remark on using std::move rather than std::forward Marc made sens but didn't work. I don't understand why but the new test is showing that std::forward works. If anyone can explain why std::move doesn't work I am interested.

For your question regarding how to include headers I just follow current method. Normally it is done so to make headers more reusable but in this case I agree that hashtable_policy.h can't be included without <tuple> before. Should I put <tuple> include into hashtable_policy.h ? Adding a declaration of std::tuple in hashtable_policy.h could make this header less dependent on <tuple>, should I do so ?

2012-08-09  François Dumont  <fdumont@gcc.gnu.org>
        Ollie Wild  <aaw@google.com>

* include/bits/hashtable.h
(_Hashtable<>_M_insert_multi_node(hash_code, node_type*)): New.
(_Hashtable<>_M_insert(_Args&&, false_type)): Use latter.
(_Hashtable<>::_M_emplace(false_type, _Args&&...)): Likewise.
(_Hashtable<>::_M_insert_bucket): Replace by ...
(_Hashtable<>::_M_insert_unique_node(size_type, hash_code, node_type*)):
... this, new.
(_Hashtable<>::_M_insert(_Args&&, true_type)): Use latter.
(_Hashtable<>::_M_emplace(true_type, _Args&&...)): Likewise.
* include/bits/hashtable_policy.h (_Map_base<>::operator[]): Use
latter, emplace the value_type rather than insert.
* include/std/unordered_map: Include tuple.
* include/std/unordered_set: Likewise.
* testsuite/util/testsuite_counter_type.h: New.
* testsuite/23_containers/unordered_map/operators/2.cc: New.


Tested under linux x86_64, normal and debug mode.

Ok for trunk ?

François

On 08/10/2012 01:26 AM, Paolo Carlini wrote:
On 08/09/2012 11:22 PM, Marc Glisse wrote:
I don't know if std:: is needed, but it looks strange to have it only on some functions:
std::forward_as_tuple(forward<key_type>(__k)),


Looking at this line again, you seem to be using std::forward on something that is not a deduced parameter type. I guess it is equivalent to std::move in this case, it just confuses me a bit.
Wanted to point out that yesterday. Please double check std::move.

I realize now that nobody is interested in std::cref, good ;)

Thanks!
Paolo.


Index: include/std/unordered_map
===================================================================
--- include/std/unordered_map	(revision 190209)
+++ include/std/unordered_map	(working copy)
@@ -38,6 +38,7 @@
 #include <utility>
 #include <type_traits>
 #include <initializer_list>
+#include <tuple>
 #include <bits/stl_algobase.h>
 #include <bits/allocator.h>
 #include <bits/stl_function.h> // equal_to, _Identity, _Select1st
Index: include/std/unordered_set
===================================================================
--- include/std/unordered_set	(revision 190209)
+++ include/std/unordered_set	(working copy)
@@ -38,6 +38,7 @@
 #include <utility>
 #include <type_traits>
 #include <initializer_list>
+#include <tuple>
 #include <bits/stl_algobase.h>
 #include <bits/allocator.h>
 #include <bits/stl_function.h> // equal_to, _Identity, _Select1st
Index: include/bits/hashtable.h
===================================================================
--- include/bits/hashtable.h	(revision 190209)
+++ include/bits/hashtable.h	(working copy)
@@ -584,10 +584,17 @@
       __node_base*
       _M_get_previous_node(size_type __bkt, __node_base* __n);
 
-      template<typename _Arg>
-	iterator
-	_M_insert_bucket(_Arg&&, size_type, __hash_code);
+      // Insert node with hash code __code, in bucket bkt if no rehash (assumes
+      // no element with its key already present). Take ownership of the node,
+      // deallocate it on exception.
+      iterator
+      _M_insert_unique_node(size_type __bkt, __hash_code __code,
+			    __node_type* __n);
 
+      // Insert node with hash code __code. Take ownership of the node,
+      // deallocate it on exception.
+      iterator
+      _M_insert_multi_node(__hash_code __code, __node_type* __n);
 
       template<typename... _Args>
 	std::pair<iterator, bool>
@@ -1214,42 +1221,29 @@
       {
 	// First build the node to get access to the hash code
 	__node_type* __node = _M_allocate_node(std::forward<_Args>(__args)...);
+	const key_type& __k = this->_M_extract()(__node->_M_v);
+	__hash_code __code;
 	__try
 	  {
-	    const key_type& __k = this->_M_extract()(__node->_M_v);
-	    __hash_code __code = this->_M_hash_code(__k);
-	    size_type __bkt = _M_bucket_index(__k, __code);
-
-	    if (__node_type* __p = _M_find_node(__bkt, __k, __code))
-	      {
-		// There is already an equivalent node, no insertion
-		_M_deallocate_node(__node);
-		return std::make_pair(iterator(__p), false);
-	      }
-
-	    // We are going to insert this node
-	    this->_M_store_code(__node, __code);
-	    const __rehash_state& __saved_state
-	      = _M_rehash_policy._M_state();
-	    std::pair<bool, std::size_t> __do_rehash
-	      = _M_rehash_policy._M_need_rehash(_M_bucket_count,
-						_M_element_count, 1);
-
-	    if (__do_rehash.first)
-	      {
-		_M_rehash(__do_rehash.second, __saved_state);
-		__bkt = _M_bucket_index(__k, __code);
-	      }
-
-	    _M_insert_bucket_begin(__bkt, __node);
-	    ++_M_element_count;
-	    return std::make_pair(iterator(__node), true);
+	    __code = this->_M_hash_code(__k);
 	  }
 	__catch(...)
 	  {
 	    _M_deallocate_node(__node);
 	    __throw_exception_again;
 	  }
+
+	size_type __bkt = _M_bucket_index(__k, __code);
+	if (__node_type* __p = _M_find_node(__bkt, __k, __code))
+	  {
+	    // There is already an equivalent node, no insertion
+	    _M_deallocate_node(__node);
+	    return std::make_pair(iterator(__p), false);
+	  }
+
+	// Insert the node
+	return std::make_pair(_M_insert_unique_node(__bkt, __code, __node),
+			      true);
       }
 
   template<typename _Key, typename _Value,
@@ -1264,98 +1258,111 @@
 		 _H1, _H2, _Hash, _RehashPolicy, _Traits>::
       _M_emplace(std::false_type, _Args&&... __args)
       {
-	const __rehash_state& __saved_state = _M_rehash_policy._M_state();
-	std::pair<bool, std::size_t> __do_rehash
-	  = _M_rehash_policy._M_need_rehash(_M_bucket_count,
-					    _M_element_count, 1);
-
 	// First build the node to get its hash code.
 	__node_type* __node = _M_allocate_node(std::forward<_Args>(__args)...);
+
+	__hash_code __code;
 	__try
 	  {
-	    const key_type& __k = this->_M_extract()(__node->_M_v);
-	    __hash_code __code = this->_M_hash_code(__k);
-	    this->_M_store_code(__node, __code);
-
-	    // Second, do rehash if necessary.
-	    if (__do_rehash.first)
-		_M_rehash(__do_rehash.second, __saved_state);
-
-	    // Third, find the node before an equivalent one.
-	    size_type __bkt = _M_bucket_index(__k, __code);
-	    __node_base* __prev = _M_find_before_node(__bkt, __k, __code);
-
-	    if (__prev)
-	      {
-		// Insert after the node before the equivalent one.
-		__node->_M_nxt = __prev->_M_nxt;
-		__prev->_M_nxt = __node;
-	      }
-	    else
-	      // The inserted node has no equivalent in the
-	      // hashtable. We must insert the new node at the
-	      // beginning of the bucket to preserve equivalent
-	      // elements relative positions.
-	      _M_insert_bucket_begin(__bkt, __node);
-	    ++_M_element_count;
-	    return iterator(__node);
+	    __code = this->_M_hash_code(this->_M_extract()(__node->_M_v));
 	  }
 	__catch(...)
 	  {
 	    _M_deallocate_node(__node);
 	    __throw_exception_again;
 	  }
+
+	return _M_insert_multi_node(__code, __node);
       }
 
-  // Insert v in bucket n (assumes no element with its key already present).
   template<typename _Key, typename _Value,
 	   typename _Alloc, typename _ExtractKey, typename _Equal,
 	   typename _H1, typename _H2, typename _Hash, typename _RehashPolicy,
 	   typename _Traits>
-    template<typename _Arg>
-      typename _Hashtable<_Key, _Value, _Alloc, _ExtractKey, _Equal,
-			  _H1, _H2, _Hash, _RehashPolicy,
-			  _Traits>::iterator
-      _Hashtable<_Key, _Value, _Alloc, _ExtractKey, _Equal,
-		 _H1, _H2, _Hash, _RehashPolicy, _Traits>::
-      _M_insert_bucket(_Arg&& __v, size_type __n, __hash_code __code)
-      {
-	const __rehash_state& __saved_state = _M_rehash_policy._M_state();
-	std::pair<bool, std::size_t> __do_rehash
-	  = _M_rehash_policy._M_need_rehash(_M_bucket_count,
-					    _M_element_count, 1);
+    typename _Hashtable<_Key, _Value, _Alloc, _ExtractKey, _Equal,
+			_H1, _H2, _Hash, _RehashPolicy,
+			_Traits>::iterator
+    _Hashtable<_Key, _Value, _Alloc, _ExtractKey, _Equal,
+	       _H1, _H2, _Hash, _RehashPolicy, _Traits>::
+    _M_insert_unique_node(size_type __bkt, __hash_code __code,
+			  __node_type* __node)
+    {
+      const __rehash_state& __saved_state = _M_rehash_policy._M_state();
+      std::pair<bool, std::size_t> __do_rehash
+	= _M_rehash_policy._M_need_rehash(_M_bucket_count, _M_element_count, 1);
 
-	if (__do_rehash.first)
-	  {
-	    const key_type& __k = this->_M_extract()(__v);
-	    __n = __hash_code_base::_M_bucket_index(__k, __code,
-						    __do_rehash.second);
-	  }
-
-	__node_type* __node = nullptr;
-	__try
-	  {
-	    // Allocate the new node before doing the rehash so that we
-	    // don't do a rehash if the allocation throws.
-	    __node = _M_allocate_node(std::forward<_Arg>(__v));
-	    this->_M_store_code(__node, __code);
-	    if (__do_rehash.first)
+      __try
+	{
+	  if (__do_rehash.first)
+	    {
 	      _M_rehash(__do_rehash.second, __saved_state);
+	      __bkt = _M_bucket_index(this->_M_extract()(__node->_M_v), __code);
+	    }
 
-	    _M_insert_bucket_begin(__n, __node);
-	    ++_M_element_count;
-	    return iterator(__node);
-	  }
-	__catch(...)
-	  {
-	    if (!__node)
-	      _M_rehash_policy._M_reset(__saved_state);
-	    else
-	      _M_deallocate_node(__node);
-	    __throw_exception_again;
-	  }
-      }
+	  this->_M_store_code(__node, __code);
 
+	  // Always insert at the begining of the bucket.
+	  _M_insert_bucket_begin(__bkt, __node);
+	  ++_M_element_count;
+	  return iterator(__node);
+	}
+      __catch(...)
+	{
+	  _M_deallocate_node(__node);
+	  __throw_exception_again;
+	}
+    }
+
+  // Insert node, in bucket bkt if no rehash (assumes no element with its key
+  // already present). Take ownership of the node, deallocate it on exception.
+  template<typename _Key, typename _Value,
+	   typename _Alloc, typename _ExtractKey, typename _Equal,
+	   typename _H1, typename _H2, typename _Hash, typename _RehashPolicy,
+	   typename _Traits>
+    typename _Hashtable<_Key, _Value, _Alloc, _ExtractKey, _Equal,
+			_H1, _H2, _Hash, _RehashPolicy,
+			_Traits>::iterator
+    _Hashtable<_Key, _Value, _Alloc, _ExtractKey, _Equal,
+	       _H1, _H2, _Hash, _RehashPolicy, _Traits>::
+    _M_insert_multi_node(__hash_code __code, __node_type* __node)
+    {
+      const __rehash_state& __saved_state = _M_rehash_policy._M_state();
+      std::pair<bool, std::size_t> __do_rehash
+	= _M_rehash_policy._M_need_rehash(_M_bucket_count, _M_element_count, 1);
+
+      __try
+	{
+	  if (__do_rehash.first)
+	    _M_rehash(__do_rehash.second, __saved_state);
+
+	  this->_M_store_code(__node, __code);
+	  const key_type& __k = this->_M_extract()(__node->_M_v);
+	  size_type __bkt = _M_bucket_index(__k, __code);
+
+	  // Find the node before an equivalent one.
+	  __node_base* __prev = _M_find_before_node(__bkt, __k, __code);
+	  if (__prev)
+	    {
+	      // Insert after the node before the equivalent one.
+	      __node->_M_nxt = __prev->_M_nxt;
+	      __prev->_M_nxt = __node;
+	    }
+	  else
+	    // The inserted node has no equivalent in the
+	    // hashtable. We must insert the new node at the
+	    // beginning of the bucket to preserve equivalent
+	    // elements relative positions.
+	    _M_insert_bucket_begin(__bkt, __node);
+	  ++_M_element_count;
+	  return iterator(__node);
+	}
+      __catch(...)
+	{
+	  _M_deallocate_node(__node);
+	  __throw_exception_again;
+	}
+    }
+
   // Insert v if no element with its key is already present.
   template<typename _Key, typename _Value,
 	   typename _Alloc, typename _ExtractKey, typename _Equal,
@@ -1372,12 +1379,14 @@
       {
 	const key_type& __k = this->_M_extract()(__v);
 	__hash_code __code = this->_M_hash_code(__k);
-	size_type __n = _M_bucket_index(__k, __code);
+	size_type __bkt = _M_bucket_index(__k, __code);
 
-	if (__node_type* __p = _M_find_node(__n, __k, __code))
-	  return std::make_pair(iterator(__p), false);
-	return std::make_pair(_M_insert_bucket(std::forward<_Arg>(__v),
-			      __n, __code), true);
+	__node_type* __n = _M_find_node(__bkt, __k, __code);
+	if (__n)
+	  return std::make_pair(iterator(__n), false);
+
+	__n = _M_allocate_node(std::forward<_Arg>(__v));
+	return std::make_pair(_M_insert_unique_node(__bkt, __code, __n), true);
       }
 
   // Insert v unconditionally.
@@ -1393,55 +1402,16 @@
 		 _H1, _H2, _Hash, _RehashPolicy, _Traits>::
       _M_insert(_Arg&& __v, std::false_type)
       {
-	const __rehash_state& __saved_state = _M_rehash_policy._M_state();
-	std::pair<bool, std::size_t> __do_rehash
-	  = _M_rehash_policy._M_need_rehash(_M_bucket_count,
-					    _M_element_count, 1);
-
-	// First compute the hash code so that we don't do anything if
-	// it throws.
+	// First compute the hash code so that we don't do anything if it
+	// throws.
 	__hash_code __code = this->_M_hash_code(this->_M_extract()(__v));
 
-	__node_type* __node = nullptr;
-	__try
-	  {
-	    // Second allocate new node so that we don't rehash if it throws.
-	    __node = _M_allocate_node(std::forward<_Arg>(__v));
-	    this->_M_store_code(__node, __code);
-	    if (__do_rehash.first)
-		_M_rehash(__do_rehash.second, __saved_state);
+	// Second allocate new node so that we don't rehash if it throws.
+	__node_type* __node = _M_allocate_node(std::forward<_Arg>(__v));
 
-	    // Third, find the node before an equivalent one.
-	    size_type __bkt = _M_bucket_index(__node);
-	    __node_base* __prev
-	      = _M_find_before_node(__bkt, this->_M_extract()(__node->_M_v),
-				    __code);
-	    if (__prev)
-	      {
-		// Insert after the node before the equivalent one.
-		__node->_M_nxt = __prev->_M_nxt;
-		__prev->_M_nxt = __node;
-	      }
-	    else
-	      // The inserted node has no equivalent in the
-	      // hashtable. We must insert the new node at the
-	      // beginning of the bucket to preserve equivalent
-	      // elements relative positions.
-	      _M_insert_bucket_begin(__bkt, __node);
-	    ++_M_element_count;
-	    return iterator(__node);
-	  }
-	__catch(...)
-	  {
-	    if (!__node)
-	      _M_rehash_policy._M_reset(__saved_state);
-	    else
-	      _M_deallocate_node(__node);
-	    __throw_exception_again;
-	  }
+	return _M_insert_multi_node(__code, __node);
       }
 
-
   template<typename _Key, typename _Value,
 	   typename _Alloc, typename _ExtractKey, typename _Equal,
 	   typename _H1, typename _H2, typename _Hash, typename _RehashPolicy,
Index: include/bits/hashtable_policy.h
===================================================================
--- include/bits/hashtable_policy.h	(revision 190209)
+++ include/bits/hashtable_policy.h	(working copy)
@@ -577,8 +577,13 @@
       __node_type* __p = __h->_M_find_node(__n, __k, __code);
 
       if (!__p)
-	return __h->_M_insert_bucket(std::make_pair(__k, mapped_type()),
-				     __n, __code)->second;
+	{
+	  __p = __h->_M_allocate_node(std::piecewise_construct,
+				      std::tuple<const key_type&>(__k),
+				      std::tuple<>());
+	  return __h->_M_insert_unique_node(__n, __code, __p)->second;
+	}
+
       return (__p->_M_v).second;
     }
 
@@ -598,9 +603,13 @@
       __node_type* __p = __h->_M_find_node(__n, __k, __code);
 
       if (!__p)
-	return __h->_M_insert_bucket(std::make_pair(std::move(__k),
-						    mapped_type()),
-				     __n, __code)->second;
+	{
+	  __p = __h->_M_allocate_node(std::piecewise_construct,
+			std::forward_as_tuple(std::forward<key_type>(__k)),
+			std::tuple<>());
+	  return __h->_M_insert_unique_node(__n, __code, __p)->second;
+	}
+
       return (__p->_M_v).second;
     }
 
Index: testsuite/23_containers/unordered_map/operators/2.cc
===================================================================
--- testsuite/23_containers/unordered_map/operators/2.cc	(revision 0)
+++ testsuite/23_containers/unordered_map/operators/2.cc	(revision 0)
@@ -0,0 +1,91 @@
+// Copyright (C) 2012 Free Software Foundation, Inc.
+//
+// This file is part of the GNU ISO C++ Library.  This library is free
+// software; you can redistribute it and/or modify it under the
+// terms of the GNU General Public License as published by the
+// Free Software Foundation; either version 3, or (at your option)
+// any later version.
+
+// This library is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+// GNU General Public License for more details.
+
+// You should have received a copy of the GNU General Public License along
+// with this library; see the file COPYING3.  If not see
+// <http://www.gnu.org/licenses/>.
+
+// 23.5.4 template class unordered_map
+
+// This test verifies that the value type of a unordered_map need not be
+// default copyable.
+
+// { dg-options "-std=gnu++11" }
+
+#include <unordered_map>
+#include <testsuite_hooks.h>
+#include <testsuite_rvalref.h>
+#include <testsuite_counter_type.h>
+
+struct Mapped
+{
+  Mapped() = default;
+  explicit Mapped(const Mapped&) = default;
+};
+
+struct DefaultConstructibleType
+{
+  int val;
+
+  DefaultConstructibleType() : val(123)
+  {}
+
+  DefaultConstructibleType(const DefaultConstructibleType&) = delete;
+  DefaultConstructibleType(DefaultConstructibleType&&) = delete;
+
+  DefaultConstructibleType& operator=(int x)
+  {
+    val = x;
+    return *this;
+  }
+};
+
+void test01()
+{
+  bool test __attribute__((unused)) = true;
+
+  using __gnu_test::rvalstruct;
+  using __gnu_test::counter_type;
+
+  std::unordered_map<int, Mapped> m1;
+  m1[0] = Mapped();
+
+  std::unordered_map<int, rvalstruct> m2;
+  m2[0] = rvalstruct(13);
+
+  std::unordered_map<int, DefaultConstructibleType> m3;
+  VERIFY( m3[0].val == 123 );
+  VERIFY( m3.size() == 1 );
+  m3[0] = 2;
+  VERIFY( m3[0].val == 2 );
+
+  std::unordered_map<counter_type, int,
+		     __gnu_test::counter_type_hasher> m4;
+  VERIFY( m4[counter_type(1)] == 0 );
+  VERIFY( counter_type::specialize_count == 1 );
+  VERIFY( counter_type::copy_count == 0 );
+  VERIFY( counter_type::move_count == 1 );
+  
+  counter_type k(2);
+  counter_type::reset();
+
+  VERIFY( m4[k] == 0 );
+  VERIFY( counter_type::copy_count == 1 );
+  VERIFY( counter_type::move_count == 0 );
+}
+
+int main()
+{
+  test01();
+  return 0;
+}
Index: testsuite/util/testsuite_counter_type.h
===================================================================
--- testsuite/util/testsuite_counter_type.h	(revision 0)
+++ testsuite/util/testsuite_counter_type.h	(revision 0)
@@ -0,0 +1,123 @@
+// -*- C++ -*-
+//
+// Copyright (C) 2012 Free Software Foundation, Inc.
+//
+// This file is part of the GNU ISO C++ Library.  This library is free
+// software; you can redistribute it and/or modify it under the
+// terms of the GNU General Public License as published by the
+// Free Software Foundation; either version 3, or (at your option)
+// any later version.
+//
+// This library is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+// GNU General Public License for more details.
+//
+// You should have received a copy of the GNU General Public License along
+// with this library; see the file COPYING3.  If not see
+// <http://www.gnu.org/licenses/>.
+//
+
+#ifndef _TESTSUITE_COUNTER_TYPE_H
+#define _TESTSUITE_COUNTER_TYPE_H 1
+
+namespace __gnu_test
+{
+  // Type counting how many constructors or assign operators are invoked.
+  struct counter_type
+  {
+    // Constructor counters:
+    static int default_count;
+    static int specialize_count;
+    static int copy_count;
+    static int copy_assign_count;
+    static int less_compare_count;
+#ifdef __GXX_EXPERIMENTAL_CXX0X__
+    static int move_count;
+    static int move_assign_count;
+#endif
+
+    int val;
+    
+    counter_type() : val(0)
+    {
+      ++default_count;
+    }
+
+    counter_type(int inval) : val(inval)
+    {
+      ++specialize_count;
+    }
+
+    counter_type(const counter_type& in) : val(in.val)
+    {
+      ++copy_count;
+    }
+
+    counter_type&
+    operator=(const counter_type& in)
+    {
+      val = in.val;
+      ++copy_assign_count;
+      return *this;
+    }
+
+#ifdef __GXX_EXPERIMENTAL_CXX0X__
+    counter_type(counter_type&& in) noexcept
+    {
+      val = in.val;
+      ++move_count;
+    }
+
+    counter_type&
+    operator=(counter_type&& rhs)
+    {
+      val = rhs.val;
+      ++move_assign_count;
+      return *this;
+    }
+#endif
+
+    static void
+    reset()
+    {
+      default_count = 0;
+      specialize_count = 0;
+      copy_count = 0;
+      copy_assign_count = 0;
+      less_compare_count = 0;
+#ifdef __GXX_EXPERIMENTAL_CXX0X__
+      move_count = 0;
+      move_assign_count = 0;
+#endif
+    }
+
+    bool operator==(const counter_type& rhs) const
+    { return val == rhs.val; }
+
+    bool operator<(const counter_type& rhs) const
+    { return val < rhs.val; }
+  };
+
+  int counter_type::default_count = 0;
+  int counter_type::specialize_count = 0;
+  int counter_type::copy_count = 0;
+  int counter_type::copy_assign_count = 0;
+  int counter_type::less_compare_count = 0;
+
+#ifdef __GXX_EXPERIMENTAL_CXX0X__
+  int counter_type::move_count = 0;
+  int counter_type::move_assign_count = 0;
+#endif
+
+  struct counter_type_hasher
+  {
+    std::size_t operator()(const counter_type& c) const
+    {
+      return c.val;
+    }
+  };
+
+} // namespace __gnu_test
+#endif
+

Property changes on: testsuite/util/testsuite_counter_type.h
___________________________________________________________________
Added: svn:eol-style
   + native


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