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Re: [C++0x] contiguous bitfields race implementation


On Fri, Sep 2, 2011 at 4:10 PM, Jason Merrill <jason@redhat.com> wrote:
> On 09/02/2011 04:53 AM, Richard Guenther wrote:
>>
>> On Thu, Sep 1, 2011 at 5:19 PM, Jason Merrill<jason@redhat.com> ?wrote:
>>>
>>> I think it would make sense to expose this information to the back end
>>> somehow. ?A hook would do the trick: call it type_data_size or
>>> type_min_size
>>> or some such, which in the C++ front end would return TYPE_SIZE
>>> (CLASSTYPE_AS_BASE (t)) for classes or just TYPE_SIZE for other types.
>>
>> That's too late to work with LTO, you'd need to store that information
>> permanently somewhere.
>
> OK.
>
>> Maybe move this whole C++ specific bitfield handling where it belongs,
>> namely to the C++ frontend?
>
> I don't think that is the way to go; C is adopting the same memory model,
> and this is the only sane thing to do with bit-fields.
>
>> I suggest to always not re-use tail padding for now (I believe if your
>> parent object is a COMPONENT_REF, thus, x.parent.bitfield,
>> you can use the TYPE_SIZE vs. field-decl DECL_SIZE discrepancy
>> to decide about whether the tail-padding was reused, but please
>> double-check that ;)))
>
> But you don't always have a COMPONENT_REF; you still need to avoid touching
> the tail padding when you just have a pointer to the type because it might
> be a base sub-object.
>
> I wonder what would break if C++ just set TYPE_SIZE to the as-base size?

Good question.  Probably argument passing, as the as-base size wouldn't
get a proper mode assigned form layout_type then(?) for small structs?

Maybe worth a try ...

Richard.

> Jason
>


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