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Re: [Ping] [patch 0/3] New macro PREFERRED_RENAME_CLASS


> Bootstrap and regression tested on x86_64-linux.  Committed.  Thanks a
> lot for your patient review.

You're welcome.  However, I've pondered some more on this and I now think that 
we went a little too far.  The problem is the sorting of DU chains.  Although 
this isn't explicit in the pass (lack of general comment at the top of the 
file among other things), it uses a round-robin algorithm to rename the 
registers (the 'tick' business); sorting the chains damages the algorithm.

So I think that we cannot sort the chains, at least not so abruptly.  The 
attached patch removes the sort, but in exchange forces the renaming of 
registers that don't belong to the preferred class to registers that do, even 
though they were used recently.  It also adds the missing general comment.

Could you give it a whirl on your favorite set of tests and see how it fares?

-- 
Eric Botcazou
Index: regrename.c
===================================================================
--- regrename.c	(revision 167721)
+++ regrename.c	(working copy)
@@ -40,10 +40,33 @@
 #include "df.h"
 #include "target.h"
 
+/* This file implements the RTL register renaming pass of the compiler.  It is
+   a semi-local pass whose goal is to maximize the usage of the register file
+   of the processor by substituting registers for others in the solution given
+   by the register allocator.  The algorithm is as follows:
+
+     1. Local def/use chains are built: within each basic block, chains are
+	opened and closed; if a chain isn't closed at the end of the block,
+	it is dropped.
+
+     2. For each chain, the set of possible renaming registers is computed.
+	This takes into account the renaming of previously processed chains.
+	Optionally, a preferred class is computed for the renaming register.
+
+     3. The best renaming register is computed for the chain in the above set,
+	using a round-robin allocation.  If a preferred class exists, then the
+	round-robin allocation is done within the class first, if possible.
+	The round-robin allocation of renaming registers itself is global.
+
+     4. If a renaming register has been found, it is substituted in the chain.
+
+  Targets can parameterize the pass by specifying a preferred class for the
+  renaming register for a given (super)class of registers to be renamed.  */
+
 #if HOST_BITS_PER_WIDE_INT <= MAX_RECOG_OPERANDS
 #error "Use a different bitmap implementation for untracked_operands."
 #endif
-   
+
 /* We keep linked lists of DU_HEAD structures, each of which describes
    a chain of occurrences of a reg.  */
 struct du_head
@@ -52,11 +75,6 @@ struct du_head
   struct du_head *next_chain;
   /* The first and last elements of this chain.  */
   struct du_chain *first, *last;
-  /* The number of elements of this chain, excluding those corresponding
-     to references of the register in debug insns.  The du_head linked
-     list can be sorted by this, and register-rename can prefer
-     register classes according to this order.  */
-  int length;
   /* Describes the register being tracked.  */
   unsigned regno, nregs;
 
@@ -160,150 +178,6 @@ merge_overlapping_regs (HARD_REG_SET *ps
     }
 }
 
-/* Return the Nth element in LIST.  If LIST contains less than N
-   elements, return the last one.  */
-static struct du_head *
-get_element (struct du_head *list, int n)
-{
-  while (n-- && list->next_chain != NULL)
-    list = list->next_chain;
-
-  return list;
-}
-
-/* Comparison function of merge sort.  Return true if A is less than
-   B, otherwise return false.  */
-static inline int
-merge_sort_comparison(const struct du_head *a,
-		    const struct du_head *b)
-{
-  return a->length < b->length;
-}
-
-/* Merge the first 2 sub-lists of LENGTH nodes contained in the
-   linked list pointed to by START_NODE.  Update START_NODE to point
-   to the merged nodes, and return a pointer to the last merged
-   node.  Return NULL if START_NODE doesn't contain enough
-   elements, or this pass of merge is done.  */
-
-static struct du_head *
-merge(struct du_head **start_node, int length)
-{
-  int i, left_count, right_count;
-  struct du_head *left, *right;
-  /* Current node of sort result.  */
-  struct du_head *current_sorted_node;
-  /* Tail node of sort, used to connect with next piece of list.  */
-  struct du_head *current_tail_node;
-
-  if (*start_node == NULL)
-    return NULL;
-
-  left = right = *start_node;
-  right_count = left_count = 0;
-
-  /* Step RIGHT along the list by LENGTH places.  */
-  for (i = 0; i < length; i++)
-    {
-      right = right->next_chain;
-      if (right == NULL)
-	{
-	  return NULL;
-	}
-    }
-
-  /* Initialize current_sorted_node.  */
-  if (merge_sort_comparison (left, right))
-    {
-      ++right_count;
-      current_sorted_node = right;
-      *start_node = right;
-      right = right->next_chain;
-    }
-  else
-    {
-      ++left_count;
-      current_sorted_node = left;
-      left = left->next_chain;
-    }
-
-  while (1)
-    {
-      /* Choose LEFT or RIGHT to take the next element from.  If
-	 either is empty, choose from the other one.  */
-      if (left_count == length || left == NULL)
-	{
-	  current_sorted_node->next_chain = right;
-	  current_tail_node = get_element (current_sorted_node,
-					   length - right_count);
-
-	  break;
-	}
-      else if (right_count == length || right == NULL)
-	{
-	  /* Save the head node of next piece of linked list.  */
-	  struct du_head *tmp = current_sorted_node->next_chain;
-
-	  current_sorted_node->next_chain = left;
-	  current_tail_node
-	    = get_element (current_sorted_node,
-			   length - left_count);
-	  /* Connect sorted list to next piece of list.  */
-	  current_tail_node->next_chain = tmp;
-	  break;
-	}
-      else
-	{
-	  /* Normal merge operations.  If both LEFT and RIGHT are
-	     non-empty, compare the first element of each and choose
-	     the lower one.  */
-	  if (merge_sort_comparison (left, right))
-	    {
-	      right_count++;
-	      current_sorted_node->next_chain = right;
-	      right = right->next_chain;
-	    }
-	  else
-	    {
-	      left_count++;
-	      current_sorted_node->next_chain = left;
-	      left = left->next_chain;
-	    }
-	  current_sorted_node = current_sorted_node->next_chain;
-	}
-    }
-  /* Return NULL if this pass of merge is done.  */
-  return (current_tail_node->next_chain ? current_tail_node : NULL);
-}
-
-/* Sort the linked list pointed to by HEAD.  The algorithm is a
-   non-recursive merge sort to linked list.  */
-
-static void
-sort_du_head (struct du_head **head)
-{
-  int current_length = 1;
-  struct du_head *last_tail;
-
-  /* In each pass, lists of size current_length is merged to
-     lists of size 2xcurrent_length (Initially current_length
-     is 1).  */
-  while (1)
-    {
-      last_tail = merge(head, current_length);
-      if (last_tail != NULL)
-	{
-	  do
-	    last_tail = merge (&last_tail->next_chain, current_length);
-	  while (last_tail != NULL);
-
-	  current_length *= 2;
-	}
-      else
-	break;
-    }
-}
-
 /* Check if NEW_REG can be the candidate register to rename for
    REG in THIS_HEAD chain.  THIS_UNAVAILABLE is a set of unavailable hard
    registers.  */
@@ -392,8 +266,6 @@ regrename_optimize (void)
       if (dump_file)
 	dump_def_use_chain (all_chains);
 
-      sort_du_head (&all_chains);
-
       CLEAR_HARD_REG_SET (unavailable);
       /* Don't clobber traceback for noreturn functions.  */
       if (frame_pointer_needed)
@@ -413,8 +285,9 @@ regrename_optimize (void)
 	  HARD_REG_SET this_unavailable;
 	  int reg = this_head->regno;
 	  int pass;
-	  enum reg_class superunion_class = NO_REGS;
+	  enum reg_class super_class = NO_REGS;
 	  enum reg_class preferred_class;
+	  bool has_preferred_class;
 
 	  all_chains = this_head->next_chain;
 
@@ -444,79 +317,78 @@ regrename_optimize (void)
 
 	  COPY_HARD_REG_SET (this_unavailable, unavailable);
 
-	  /* Iterate elements in chain in order to:
+	  /* Iterate over elements in the chain in order to:
 	     1. Count number of uses, and narrow the set of registers we can
-	     use for renaming.
+		use for renaming.
 	     2. Compute the superunion of register classes in this chain.  */
 	  n_uses = 0;
-	  superunion_class = NO_REGS;
+	  super_class = NO_REGS;
 	  for (tmp = this_head->first; tmp; tmp = tmp->next_use)
 	    {
 	      if (DEBUG_INSN_P (tmp->insn))
 		continue;
 	      n_uses++;
-
 	      IOR_COMPL_HARD_REG_SET (this_unavailable,
 				      reg_class_contents[tmp->cl]);
-
-	      superunion_class
-		= reg_class_superunion[(int) superunion_class][(int) tmp->cl];
+	      super_class
+		= reg_class_superunion[(int) super_class][(int) tmp->cl];
 	    }
 
 	  if (n_uses < 2)
 	    continue;
 
+	  /* Further narrow the set of registers we can use for renaming.
+	     If the chain needs a call-saved register, mark the call-used
+	     registers as unavailable.  */
 	  if (this_head->need_caller_save_reg)
 	    IOR_HARD_REG_SET (this_unavailable, call_used_reg_set);
 
+	  /* And mark registers that overlap its lifetime as unavailable.  */
 	  merge_overlapping_regs (&this_unavailable, this_head);
+
 	  /* Compute preferred rename class of super union of all the classes
-	     on the chain.  */
+	     in the chain.  */
 	  preferred_class
-	    = (enum reg_class) targetm.preferred_rename_class(superunion_class);
+	    = (enum reg_class) targetm.preferred_rename_class (super_class);
 
-	  /* The register iteration order here is "preferred-register-first".
-	     Firstly(pass == 0), we iterate registers belong to PREFERRED_CLASS,
-	     if we find a new register, we stop immeidately.
-	     Otherwise, we iterate over registers that don't belong to
-	     PREFERRED_CLASS.
+	  /* If PREFERRED_CLASS is not NO_REGS, we iterate in the first pass
+	     over registers that belong to PREFERRED_CLASS and try to find the
+	     best register within the class.  If that failed, we iterate in
+	     the second pass over registers that don't belong to the class.
 	     If PREFERRED_CLASS is NO_REGS, we iterate over all registers in
 	     ascending order without any preference.  */
-	  for (pass = (preferred_class == NO_REGS ? 1 : 0); pass < 2; pass++)
+	  has_preferred_class = (preferred_class != NO_REGS);
+	  for (pass = (has_preferred_class ? 0 : 1); pass < 2; pass++)
 	    {
-	      bool found = false;
-	      /* Now potential_regs is a reasonable approximation, let's
-		 have a closer look at each register still in there.  */
 	      for (new_reg = 0; new_reg < FIRST_PSEUDO_REGISTER; new_reg++)
 		{
-		  /* Iterate registers first in prefered class.  */
-		  if (pass == 0
-		      && !TEST_HARD_REG_BIT (reg_class_contents[preferred_class],
-					     new_reg))
+		  if (has_preferred_class
+		      && (pass == 0)
+			 != TEST_HARD_REG_BIT
+			    (reg_class_contents[preferred_class], new_reg))
 		    continue;
 
+		  /* In the first pass, we force the renaming of registers that
+		     don't belong to PREFERRED_CLASS to registers that do, even
+		     though the latters were used not very long ago.  */
 		  if (check_new_reg_p (reg, new_reg, this_head,
-				       this_unavailable))
+				       this_unavailable)
+		      && ((pass == 0
+			   && !TEST_HARD_REG_BIT
+			       (reg_class_contents[preferred_class],
+			        best_new_reg))
+			  || tick[best_new_reg] > tick[new_reg]))
 		    {
-		      if (tick[best_new_reg] > tick[new_reg])
-			{
-			  enum machine_mode mode
-			    = GET_MODE (*this_head->first->loc);
-			  best_new_reg = new_reg;
-			  best_nregs = hard_regno_nregs[new_reg][mode];
-			  /* If we find a new reg in our preferred class,
-			     stop immediately.  */
-			  if (best_new_reg != reg && pass == 0)
-			    {
-			      found = true;
-			      break;
-			    }
-			}
+		      enum machine_mode mode
+			= GET_MODE (*this_head->first->loc);
+		      best_new_reg = new_reg;
+		      best_nregs = hard_regno_nregs[new_reg][mode];
 		    }
 		}
-	      if (found)
+	      if (pass == 0 && best_new_reg != reg)
 		break;
 	    }
+
 	  if (dump_file)
 	    {
 	      fprintf (dump_file, "Register %s in insn %d",
@@ -732,7 +604,6 @@ create_new_chain (unsigned this_regno, u
   head->need_caller_save_reg = 0;
   head->cannot_rename = 0;
   head->terminated = 0;
-  head->length = 0;
 
   VEC_safe_push (du_head_p, heap, id_to_chain, head);
   head->id = current_id++;
@@ -778,8 +649,6 @@ create_new_chain (unsigned this_regno, u
   this_du->loc = loc;
   this_du->insn = insn;
   this_du->cl = cl;
-
-  head->length = 1;
 }
 
 static void
@@ -868,9 +737,6 @@ scan_rtx_reg (rtx insn, rtx *loc, enum r
 	      else
 		head->last->next_use = this_du;
 	      head->last = this_du;
-
-	      if (!DEBUG_INSN_P (insn))
-		head->length++;
 	    }
 	  /* Avoid adding the same location in a DEBUG_INSN multiple times,
 	     which could happen with non-exact overlap.  */

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