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Re: [IA64] Hookize MEMORY_MOVE_COST
Hi.
From: "Richard Henderson" <rth@redhat.com>
To: "Anatoly Sokolov" <aesok@post.ru>
Sent: Tuesday, June 29, 2010 7:22 PM
On 06/29/2010 12:00 AM, Anatoly Sokolov wrote:
What bit of reload.h is being used here?
The memory_move_cost function declared in reload.h.
... which is not called by ia64_memory_move_cost,
so I ask again.
I wish split the back end interface from middle end interface. If the back
end
interface is once again will be changed, for example be implemented as
C++ class and TARGET_MEMORY_MOVE_COST target hooks changed to virtual
function,
only memory_move_cost function should be changed, all code which uses it
will
stay unchanged.
Anatoly.