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Re: Patches to remove TREE_COMPLEXITY for C and C++


    That's too bad -- saving four bytes per expression would not be
    insignificant.  After a quick look, though, I don't see a dead-simple
    way of changing Java, and I haven't looked at Ada.

Ada's easy: the current usage can be replaced with a hash table.  The
only problem is that the piece of code that uses it can't really be
tested until everything else works and I'd rather not do it "blind".

But once Java is fixed, I'll do that if I have to since it would indeed
be good to get those four bytes.


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