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Re: PATCH: PR target/15383: __float128 function name is used forlong double


This patch completely misses the point.

Let me reiterate that we don't have an 128-bit floating point
emulation library.  Until we do, __float128 is useless (except on
ia64-hpux where the system C library includes one).  First come up
with the library, then we can decide what names to use for its
interface, and then we can modify ia64.c to set up those names for the
libfuncs.

Messing with the backward compatibility name __divtf3 is not
necessary.

zw


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