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Re: 4.3.0 strange problem with computation and optimization
> > http://gcc.gnu.org/bugzilla/show_bug.cgi?id=323
>
>
> Did all lose interest? Or is there a plan to do some kind of fix?
>
I haven't found any comment on the effect of sse/sse2 on this "bug".
Anybody knows if using -msse2 -mfpmath=sse can help obtain a better
conformant assembly? The sse regs should have the correct precision
(32 for float, 64 for double), so maybe part of the undesired
behaviour can be avoided.
Dario