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[Bug c/46596] misbehavior when mixing always_inline and alias attributes in the same compilation unit


http://gcc.gnu.org/bugzilla/show_bug.cgi?id=46596

Richard Guenther <rguenth at gcc dot gnu.org> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
             Status|UNCONFIRMED                 |NEW
   Last reconfirmed|                            |2010.11.22 11:08:59
                 CC|                            |hubicka at gcc dot gnu.org
     Ever Confirmed|0                           |1

--- Comment #2 from Richard Guenther <rguenth at gcc dot gnu.org> 2010-11-22 11:08:59 UTC ---
Confirmed.  That -Winline changes behavior is definitely a bug.

I'm not so sure about the rest, what probably happens is that the
later extern declaration overrides the former (but inherits the
always-inline attribute), removing the body.

What you seem to want is always inline foo(), but still have an
out-of-line copy that dispatches to __foo.  That seems - backward, no?

Complete testcase:

extern void __in(int i);
extern inline __attribute__((always_inline,gnu_inline))
void foo(int i) { __in(i); }
void bar(int i) { foo(i + 1234); }
void __foo(int i) { }
extern void foo(int i) __attribute__((alias("__foo")));

> ./cc1 -quiet /tmp/t.c  -O -Winline
/tmp/t.c: In function 'bar':
/tmp/t.c:6:13: sorry, unimplemented: inlining failed in call to 'foo': function
body not available
/tmp/t.c:4:22: sorry, unimplemented: called from here

expected: bar calls __in (i + 1234).


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