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[Bug libstdc++/44653] A uniform_real random distribution produces invalid floating-point random numbers



------- Comment #2 from paolo dot carlini at oracle dot com  2010-06-24 09:57 -------
Indeed, that is what you should use for the TR1 random. Note that we have been
trying to also deliver a conforming C++0x (thus, in std::) <random> only
lately, in 4.3.x we delivered the TR1 code in the std:: namespace too. Thus, if
you want to experiment with the C++0x version, use 4.5.x or mainline.


-- 

paolo dot carlini at oracle dot com changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
             Status|UNCONFIRMED                 |RESOLVED
         Resolution|                            |INVALID


http://gcc.gnu.org/bugzilla/show_bug.cgi?id=44653


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