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c++/5607: No pointer adjustment in covariant return types
- From: AlexanderRozenman at yahoo dot com
- To: gcc-gnats at gcc dot gnu dot org
- Cc: shure at sd dot co dot il
- Date: 6 Feb 2002 10:48:37 -0000
- Subject: c++/5607: No pointer adjustment in covariant return types
- Reply-to: AlexanderRozenman at yahoo dot com
>Number: 5607
>Category: c++
>Synopsis: No pointer adjustment in covariant return types
>Confidential: no
>Severity: serious
>Priority: medium
>Responsible: unassigned
>State: open
>Class: sw-bug
>Submitter-Id: net
>Arrival-Date: Wed Feb 06 02:56:01 PST 2002
>Closed-Date:
>Last-Modified:
>Originator: Alex Rozenman
>Release: gcc 3.0
>Organization:
>Environment:
Solaris 2.6
>Description:
When you run the attached program you can see that
pointer to B instance before and after covariant return
are different.
This is copy of my test case (the same as the attached file):
#begin
/**
* This is test case for covariant pointers
* compiler implementation.
* Numbers in each result line should be
* the same.
*/
#include <iostream.h>
class A {
public:
virtual A* getThis() { return this; }
};
class B {
int a;
public:
virtual B* getThis() { return this; }
};
class AB : public A, public B {
public:
virtual AB* getThis() { return this; }
};
int main () {
using namespace std;
AB* ab = new AB();
A* a = ab;
B* b = ab;
cout << a << " " << a->getThis() << endl;
cout << b << " " << b->getThis() << endl;
return 0;
}
#end
>How-To-Repeat:
Compile the test case, run it.
In the second line you can see two different
pointers to the same instance ('B' in the program)
>Fix:
Adjust the pointer appropriately
>Release-Note:
>Audit-Trail:
>Unformatted:
----gnatsweb-attachment----
Content-Type: text/plain; name="Covariant.cpp"
Content-Disposition: inline; filename="Covariant.cpp"
/**
* This is test case for covariant pointers
* compiler implementation.
* Numbers in each result line should be
* equal.
*/
#include <iostream.h>
class A {
public:
virtual A* getThis() { return this; }
};
class B {
int a;
public:
virtual B* getThis() { return this; }
};
class AB : public A, public B {
public:
virtual AB* getThis() { return this; }
};
int main () {
using namespace std;
AB* ab = new AB();
A* a = ab;
B* b = ab;
cout << a << " " << a->getThis() << endl;
cout << b << " " << b->getThis() << endl;
return 0;
}