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Bug in egcs
- To: egcs-bugs at cygnus dot com
- Subject: Bug in egcs
- From: Matthias Rasch <atan at uni-paderborn dot de>
- Date: Tue, 1 Sep 1998 13:19:33 +0200 (MET DST)
Hi,
maybe I found a bug in egcs:
When I compiled a program, it said:
../VrmlParse.cpp: In function `void traverseCallback(class Vrml2Node *)':
../VrmlParse.cpp:263: Internal compiler error 364.
../VrmlParse.cpp:263: Please submit a full bug report to `egcs-bugs@cygnus.com'.
Line 263 in this file was:
f->applyMatrix((Vrml2Matrix&)*NULL, currentTexMatrix);
(This works with gcc 2.7.2 and gcc 2.8.0)
The Prototype of this function is:
void Vrml2IndexedFaceSet::applyMatrix(const Vrml2Matrix &M,
const Vrml2Matrix &TM);
When I changed the call to
f->applyMatrix(*((Vrml2Matrix*)NULL), currentTexMatrix);
it worked with egcs too.
The egcs version I use:
[atan@HAL LINUX]$ egcs --version
egcs-2.90.27 980315 (egcs-1.0.2 release)
Bye