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Re: N3644 Comparing value-initialized iterators
- From: François Dumont <frs dot dumont at gmail dot com>
- To: Jonathan Wakely <jwakely dot gcc at gmail dot com>
- Cc: libstdc++ <libstdc++ at gcc dot gnu dot org>
- Date: Fri, 22 Nov 2013 21:43:00 +0100
- Subject: Re: N3644 Comparing value-initialized iterators
- Authentication-results: sourceware.org; auth=none
- References: <CAH6eHdSVdfKnz72KK0a_-7xipcJ=F9e0iC2P=odKJm3_PhG+1A at mail dot gmail dot com>
On 11/15/2013 07:26 PM, Jonathan Wakely wrote:
http://www.open-std.org/JTC1/sc22/WG21/docs/papers/2013/n3644.pdf
makes it OK to compare two value-initialized iterators, and is one of
the few C++14 library features not implemented on trunk.
I haven't checked, but my assumption is that the only change needed to
the library is to allow examples like this in Debug Mode:
std::vector<int>::iterator i{}; // value init
i == i;
Currently this fails because the iterator is singular, but we need to
allow it, *without* allowing this:
std::vector<int>::iterator i; // default init
i == i;
I'm not sure how to do this. I thought about trying to play games with
uninitialized members that would be zero-init'd by value-init and left
uninit'd by default-init, but I gave up.
Why ? It sounds like the right approach to me too.
However there is a small issue to this approach. Uninitialized
memory might look like zero-init one so we will surely miss some invalid
usages. But it is better than false positive so we will just have to
live with it as I don't think we can do otherwise.
The other reason why it won't work great for the moment is that
there are some useless initialization. To begin with the
_Safe_iterator_base which is zero initializing _M_version, _M_prior and
_M_next per default. Some normal iterators are also doing zero
initialization for nothing, at least the unordered container iterators
are doing so. By removing those default zero-init we would enhance our
probability of not missing any invalid usage.
I will spend some time on it if you don't mind.
François