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Re: PATCH: Improve efficiency (as measured by system calls made)

> [Sorry, I have been away from work e-mail due to holiday and Civ3
>  addiction...]

Civ3 does seem to be addictive...

> My patch removes an unconditional _M_file->sync() call from
> include/bits/fstream.tcc (basic_filebuf::_M_really_overflow).  As we
> know, _M_really_overflow() is called *a lot* when the C++ output
> buffer size is 1 and we are relying on the C buffer for reasonable
> performance...


> Scott thought that cout.flush() / cerr.flush() calls should
> synchronize IO across low-level file handles.  You did not dispute and
> I do not dispute his claim in terms of user expectation and I agree
> that my patch breaks his ideal situation after manually testing his
> case.  Scott also said that without any explicit ostream::flush()
> calls he did not expect any particular interleaving between distinct
> C++-layer handles that happen to map to a shared low-level file
> handle.  I agree with that as well.  Should we not make the
> infrequently-called ostream::flush() do this expensive (system
> call-wise) operation instead of in the main line of
> _M_really_overflow()?

Perhaps you're right. Have you tried moving it?


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