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Hi, This post is a companion for the GdkGraphics2D file I wrote. It decodes pixel data from image streams using a GdkPixbufLoader object, a standard part of GDK. The interface can be used both as a progressive loader (from an asynchronous painting thread) or, via a utility method at the end of the class, as a plain producer of BufferedImage objects. comments? -graydon
Attachment:
GdkPixbufDecoder.java
Description: GdkPixbufDecoder java implementation
Attachment:
gnu_java_awt_peer_gtk_GdkPixbufDecoder.c
Description: GdkPixbufDecoder C implementation
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