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On 02/20/15 04:43, Jonathan Wakely wrote:
But that's always true -- this isn't any different than aliasing, arithmetic overflow, etc. The standards define the contract between the compiler/library implementors and the developers. Once the contract is broken, all bets are off.On 20 February 2015 at 11:06, Florian Weimer wrote:On 02/19/2015 09:56 PM, Sandra Loosemore wrote:Hmmmm, Passing the additional option in user code would be one thing, but what about library code? E.g., using memcpy (either explicitly or implicitly for a structure copy)?The memcpy problem isn't restricted to embedded architectures. size_t size; const unsigned char *source; std::vector<char> vec; â vec.resize(size); memcpy(vec.data(), source, size); std::vector<T>::data() can return a null pointer if the vector is empty, which means that this code is invalid for empty inputs. I think the C standard is wrong here. We should extend it, as a QoI matter, and support null pointers for variable-length inputs and outputs if the size is 0. But I suspect this is still a minority view.I'm inclined to agree. Most developers aren't aware of the preconditions on memcpy, but GCC optimizes aggressively based on those preconditions, so we have a large and potentially dangerous gap between what developers expect and what actually happens.
jeff
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