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Re: adding destroyable objects into Ggc


On Fri, Oct 21, 2011 at 3:56 PM, Basile Starynkevitch
<basile@starynkevitch.net> wrote:
> On Fri, 21 Oct 2011 10:43:29 +0200
> Richard Guenther <richard.guenther@gmail.com> wrote:
>> So there is no inherent limitation with the GGC machinery.
>
> There are at least some annoyances:

can you think of C++ ways to remove those without prescribing more GC?


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