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Re: adding destroyable objects into Ggc


On 20 October 2011 16:41, Basile Starynkevitch wrote:
>
> Does the above description answers your question?

I didn't ask a question.  I pointed out that your criticism of "no
concrete examples" applies to your proposal too.  It still does.

> (I'm not sure to have time implement that, and I'm not sure of the details)

Why is that any different to the people saying adding C++ support to
ggc is not necessary?

They haven't had time to implement it yet, and may not be sure of the
details yet.


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