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Re: Irreducible loops in generated code


Hi,

> > I'm working on decompiling x86-64 binary programs, using branches to rebuild
> > a control-flow graph and looking for loops. I've found a significant number
> > of irreducible loops in gcc-produced code (irreducible loops are loops with
> > more than one entry point), especially in -O3 optimized binaries, even when
> > the source code is "well" structured. My experiments are done mainly on the
> > SPEC CPU-2006 benchmarks.
> >
> > My question is: where do these irreducible loops come from? Which
> > optimization pass leads to irreducible regions? Thanks in advance for any
> > pointer.
> 
> Questions right back at you: What compiler version are you using? Got
> a specific exampe (test case)?
> 
> In older releases of GCC4, jump threading sometimes resulted in
> irreducible regions, but more recent GCCs carefully try to avoid them.

I am not sure that is actually true.  Afaik, we only avoid this on gimple,
while rtl jump threading does not care,

Zdenek


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