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Re: Fldcw, rounding and optimizations
On 14-Aug-2003, Loisel, Sebastien <email@example.com> wrote:
> I know about fenv.h, I'm trying to save some cycles.
> Also, should this be considered a bug in g++ (the FPU optimizer changes
> the semantics of my program, hence the optimizer is wrong) or a bug in
> my code (I'm inserting inline assembler behind g++'s back, which g++
> can't be expected to grok anyway?)
The latter. If you need to change rounding modes, and <fenv.h> is
available, you should use it. If the compiler doesn't do a good job
of optimizing the resulting code, then send a bug report with the
> Are the g++ FPU optimizations always correct in the absence of rounding
> mode tweakage?
> (Do all programs output the exact same floating point
> numbers at all precision levels, if floating point rounding mode is
> left alone?)
No. For example, on some architectures (e.g. x86) you can get different
precision depending on whether an intermediate expression gets stored
on the C stack or in floating point registers. See the documentation
for the `-ffloat-store' option for more information on that.
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The University of Melbourne | of excellence is a lethal habit"
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