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Re: Apple's implementation of precompiled headers


Devang Patel wrote:-

> Yes and No,  because how/when to decide if it is 'changed' ?
> 
> -  content is changed
> -  content is same but different compiler options
> -  content is same but different macro settings
> -  content is same but different time stamp
> -  content is same but different file system location
> - ...
> 
> Any suggestions ?

IMO, an implementation of precompiled headers that is deemed worthy
for inclusion must handle all the above, but I don't understand what
you are referring to by file system location, unless you're talking
about (sym)link games.

Neil.


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