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VisualC++6.0/egcs-1.1b comparison







A floating point intensive process runs about 17 % faster on NT (compiled
with Visual C++ 6.0)
than on Linux RedHat 5.1 (compiled with egcs-1.1b) on the same machine (I
just switch the main boot hard disk)

(the C++ source code is the same for both - a numeric integration routine)
(egcs compile options: -O -mpentium)

is it a normal and expected ratio ?
is egcs expected to do better ?

friendly yours,
Jacques Leroy





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