+ rtx_insn *jump_insn = get_insn_by_uid (1);
+ ASSERT_EQ (JUMP_INSN, GET_CODE (jump_insn));
+ ASSERT_EQ (ret_rtx, JUMP_LABEL (jump_insn));
+ // FIXME: ^^^ use ASSERT_RTX_PTR_EQ here ^^^
Why is this a fixme and not just done that way (several instances)?
ASSERT_RTX_PTR_EQ doesn't exist yet; there was some discussion about it
in earlier versions of the patch, but I haven't written it. It would
be equivalent to ASSERT_EQ, checking pointer equality, but would dump
the mismatching expected vs actual rtx on failure.
Should I convert this to a TODO, or go ahead and implement
ASSERT_RTX_PTR_EQ?