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Re: wide-int, dwarf


On 11/23/2013 09:55 PM, Kenneth Zadeck wrote:
On 11/23/2013 08:47 PM, Jason Merrill wrote:

So if the target supports wide ints you'll always use the scalar float
code?  Why does that do the right thing?

if TARGET_SUPPORTS_WIDE_INT != 0, then integers are NEVER placed in
const-doubles.  large integers go into CONST_WIDE_INTS  so this case
always represents a floating point constant and nothing else.   So yes.

I think that you could argue that the comment above this frag needs to
be rewritten because it is wrong if TARGET_SUPPORTS_WIDE_INT != 0.

Please.  OK with that change.

Jason



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