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On 11/23/2013 02:21 PM, Mike Stump wrote:
- if (SCALAR_FLOAT_MODE_P (mode)) +#if TARGET_SUPPORTS_WIDE_INT == 0 + if (!SCALAR_FLOAT_MODE_P (mode)) + { + mem_loc_result->dw_loc_oprnd2.val_class + = dw_val_class_const_double; + mem_loc_result->dw_loc_oprnd2.v.val_double + = rtx_to_double_int (rtl); + } + else +#endif { unsigned int length = GET_MODE_SIZE (mode); unsigned char *array
So if the target supports wide ints you'll always use the scalar float code? Why does that do the right thing?
Jason
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