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Re: [wide-int] int_traits <tree>

Kenneth Zadeck <> writes:
>> I note that we immediately return in the above case, so
>>        if (precision < xprecision + HOST_BITS_PER_WIDE_INT)
>>          {
>>            len = wi::force_to_size (scratch, val, len, xprecision,
>> precision, UNSIGNED);
>>            return wi::storage_ref (scratch, len, precision);
>>          }
>> applies only when the desired precision is a multiple of a HWI.
> yes
>> I assume it adds that extra zero word in case the MSB is set,
>> right?
> yes
>> I am confused about the condition written here and
>> how we look at precision and not xprecision when deciding how
>> to extend - given a 8-bit precision unsigned 0xff and precision == 64
>> we do not even consider sign-extending the value because we look
>> at precision and not xprecision.  Don't we need to look at
>> xprecision here?
> I do not think so.   There are three cases here:
> 1) xprecision < precision:
> say xprecision = 8 and precision = 32.
> The number is between 0 and 255 and after canonicalization the number 
> will be between 0 and 255.
> 2) xprecision == precision
> not much to talk about here.
> 3) xprecision > precision
> We need to loose the upper bits of the input and it does not matter what 
> they were.    The only thing that we are concerned about is that the 
> bits above what is now the sign bit pointed to by precision are matched 
> in the bits above precision.

(3) is gone with the assert though.

As mentioned in my message yesterday, I thought your new way of canonising
unsigned tree constants meant that there was always an upper zero bit.
Is that right?

If so, xprecision < precision is a no-op, because the number always
has the right form for wider precisions.  The only difficult case is
xprecision == precision, since then we need to peel off any upper -1 HWIs.

If that's right and xprecision == precision can use val with an adjusted len,

>> After all an assert precision == xprecision
>> does not work in this routine.
>> Quickly execute.exp tested only.
>> To avoid code quality wreckage we have to implement a different way
>> of allocating the 'scratch' storage of wide_int_ref_storage
>> (well, ideally we wouldn't need it ...).  I thought of simply
>> allocating it via alloca (), but we need to do that in all
>> callers that build a wide_int_ref (eventually via a hidden
>> default arg).  But as that's a template specialization of
>> generic_wide_int ... so the option is to provide a function
>> wrapper inside wi:: for this, like
> I want richard and mike to be the people who respond to the next 
> point.    I am not a c++ person and all of this storage manager layer 
> stuff gives me a headache.

...the use of the scratch array goes away completely for addr_wide_int
and max_wide_int.  If this code is on a hot path for wide_int then maybe
we should simply require that wide_int operations involving trees have
explicit extensions, like in rtl.  (I.e. only do the implicit extension
for addr_wide_int and max_wide_int.)

I'm not opposed to going back to a separate scratch array if all else fails,
but it's really ugly, so I'd like to look at the alternatives first...


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