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Re: [patch] Unify bitmap interface.


On Tue, Oct 30, 2012 at 12:53 PM, Diego Novillo <dnovillo@google.com> wrote:
> On Mon, Oct 29, 2012 at 4:25 PM, Steven Bosscher <stevenb.gcc@gmail.com> wrote:
>> On Mon, Oct 29, 2012 at 7:54 PM, Diego Novillo wrote:
>>
>>> Sure.  But the point is not to add more.  We should mechanically strip
>>> all the #if 0 code from the tree, btw.  No point keeping all that
>>> garbage around.
>>
>> Please no. A lot (if not most) if the #if 0 code serves as good
>> documentation for why something is *not* done, other pieces are there
>> to indicate possible enhancement, and some are useful for debugging.
>
> I never really bought into that line of reasoning.  Documenting why an
> approach was not taken is better to do it in words than in code that
> will grow stale wrt the surrounding code.  Similarly for possible
> enhancements.  Prose is better than code in those cases.  If debugging
> code is useful, then it can remain predicated on some debugging
> switch.

I agree with both of you - #if 0 code if it is useful as comment deserves
being rewritten as a comment.

Richard.

>
> Diego.


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