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Re: [patch tree-optimization]: Improve handling of conditional-branches on targets with high branch costs
Sure,
Is simplier and also handles (A T[-IF] (B T-IF C) -> (A T B) T-IF C
case, which can happen by framing in conditions.
@@ -8380,13 +8400,65 @@ fold_truth_andor (location_t loc, enum t
lhs is another similar operation, try to merge its rhs with our
rhs. Then try to merge our lhs and rhs. */
if (TREE_CODE (arg0) == code
- && 0 != (tem = fold_truthop (loc, code, type,
- TREE_OPERAND (arg0, 1), arg1)))
+ && 0 != (tem = fold_truth_andor_1 (loc, code, type,
+ TREE_OPERAND (arg0, 1), arg1)))
return fold_build2_loc (loc, code, type, TREE_OPERAND (arg0, 0), tem);
- if ((tem = fold_truthop (loc, code, type, arg0, arg1)) != 0)
+ if ((tem = fold_truth_andor_1 (loc, code, type, arg0, arg1)) != 0)
return tem;
+ if ((BRANCH_COST (optimize_function_for_speed_p (cfun),
+ false) >= 2)
+ && LOGICAL_OP_NON_SHORT_CIRCUIT)
+ {
+ enum tree_code ncode, icode;
+
+ ncode = (code == TRUTH_ANDIF_EXPR || code == TRUTH_AND_EXPR)
+ ? TRUTH_AND_EXPR : TRUTH_OR_EXPR;
+ icode = ncode == TRUTH_AND_EXPR ? TRUTH_ANDIF_EXPR : TRUTH_ORIF_EXPR;
+
+ /* Transform ((A AND-IF B) AND[-IF] C) into (A AND-IF (B AND C)),
+ or ((A OR-IF B) OR[-IF] C) into (A OR-IF (B OR C))
+ We don't want to pack more than two leafs to a non-IF AND/OR
+ expression.
+ If tree-code of left-hand operand isn't an AND/OR-IF code and not
+ equal to IF-CODE, then we don't want to add right-hand operand.
+ If the inner right-hand side of left-hand operand has
+ side-effects, or isn't simple, then we can't add to it,
+ as otherwise we might destroy if-sequence. */
+ if (TREE_CODE (arg0) == icode
+ && simple_operand_p_2 (arg1)
+ /* Needed for sequence points to handle trappings, and
+ side-effects. */
+ && simple_operand_p_2 (TREE_OPERAND (arg0, 1)))
+ {
+ tem = fold_build2_loc (loc, ncode, type, TREE_OPERAND (arg0, 1),
+ arg1);
+ return fold_build2_loc (loc, icode, type, TREE_OPERAND (arg0, 0),
+ tem);
+ }
+ /* Same as abouve but for (A AND[-IF] (B AND-IF C)) -> ((A AND B) AND-IF C),
+ or (A OR[-IF] (B OR-IF C) -> ((A OR B) OR-IF C). */
+ else if (TREE_CODE (arg1) == icode
+ && simple_operand_p_2 (arg0)
+ /* Needed for sequence points to handle trappings, and
+ side-effects. */
+ && simple_operand_p_2 (TREE_OPERAND (arg1, 0)))
+ {
+ tem = fold_build2_loc (loc, ncode, type,
+ arg0, TREE_OPERAND (arg1, 0));
+ return fold_build2_loc (loc, icode, type, tem,
+ TREE_OPERAND (arg1, 1));
+ }
+ /* Transform (A AND-IF B) into (A AND B), or (A OR-IF B)
+ into (A OR B).
+ For sequence point consistancy, we need to check for trapping,
+ and side-effects. */
+ else if (code == icode && simple_operand_p_2 (arg0)
+ && simple_operand_p_2 (arg1))
+ return fold_build2_loc (loc, ncode, type, arg0, arg1);
+ }
+
return NULL_TREE;
}
Regards,
Kai