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Re: PR 23551: why should we coalesce inlined variables?


On Thu, May 10, 2007 at 11:30:21AM +0200, Richard Guenther wrote:
> I would expect this to cause a noticable memory usage increase on testcases
> like tramp3d.  Can you check that, too?  (c.f.
> www.suse.de/~rguenther/tramp3d/tramp3d-v4.cpp.gz)
> So I guess while it may look reasonable for C, it isn't really for C++.

But doesn't Alex's point entirely apply there too?

-- 
Daniel Jacobowitz
CodeSourcery


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