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The mov patterns need to handle loads and stores for correct operation of reload. Trevor 2006-12-01 Trevor Smigiel <trevor_smigiel@playstation.sony.com> * config/spu/predicates.md (spu_mov_operand): Add. * config/spu/spu.c (spu_expand_extv): Remove unused code. (print_operand_address, print_operand): Handle addresses containing AND. (spu_split_load, spu_split_store): Use updated movti pattern. * config/spu/spu.md: (_mov<mode>, _movdi, _movti): Handle loads and stores in mov patterns for correct operation of reload. (lq, lq_<mode>, stq, stq_<mode>): Remove.
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