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Re: [PATCH] Fix PR25500, pessimization on SSE code caused by count_type_elements


> While I applaud the results of this patch, this doesn't really make
> sense to me.  A vector has as many elements as it has, whether or not it
> fits in a machine register.  That's a philosophical concern, but more
> practically, won't gimplify_init_constructor break?
> 
> Is it possible to instead teach the SRA code to handle this case specially?

Yes and I have a patch to do this but I was waiting for Sony's copyright assignment
to come through to submit it.

Thanks,
Andrew Pinski
andrew_pinski@playstation.sony.com


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