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Re: Patches to remove TREE_COMPLEXITY for C and C++
Zack Weinberg wrote:
We don't yet know if we're picking up one of those compilers, but I
think it's a safe bet that we aren't doing it for 3.5 - not when we're
already in stage 2.
Well, plugging in the Eclipse compiler, as a separate pass,
should be a modest project technically. Since I think using
the Eclipse compiler (either as a stand-alone pass or somehow
linked in) is the best long-term solution, I think it would be
good to explore that.
Of course there are political complications due to licenses and
copyrights, but I don't think there are any *legal* problems.
The bytecode-to-native compiler would still need to be changed,
of course, but that's a much more modest project.
Whereas it would be really nice if the complexity
field could go away in 3.5. So I'd encourage doing this work now.
Well, it's quite a hefty amount of work to do as an unpaid volunteer.
A complication is that name resolution uses EXPR_WITH_FILE_LOCATION
in a rather kludgy way. It was written by Alex Petit-Bianco, and
I don't know if anyone understands the code - I don't.