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Re: DJGPP patch for float_format


  In message <200005152236.RAA05926@hp2.xraylith.wisc.edu>you write:
  > Jeffrey A Law <law@cygnus.com> writes:
  > >   > 
  > >   > This is also a issue for x86-mingw32 for example, where the runtime
  > >   > float.h defines things that are necessary to get say libstdc++-v3 bui
  > lt, 
  > >   > and gcc-supplied float.h just won't do the job.
  > > Such as?  Do we need to extend the things provided by gcc's float.h?  Or 
  > is
  > > it in our best interest to give up and use the system one?
  > 
  > The extra stuff has to do with dealing with the FPU (exceptions codes,
  > control routines, and a bunch of other stuff). We could probably modify 
  > the system headers to include these with math.h as well with preprocessor 
  > guards, but that'll create an incompatibility with headers supplied by 
  > Microsoft in it's Platform SDK and that I'd like to avoid. 
Would the #include_next trick work, or is it inappropriate?

jeff


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