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restricted pointers
- From: "Carlos Alvarez" <carl dot alv at gmail dot com>
- To: gcc-help at gcc dot gnu dot org
- Date: Sat, 1 Mar 2008 09:47:19 -0500
- Subject: restricted pointers
Good morning,
I am currently trying to make use of the "restrict" ("__restrict__")
keyord with the gcc-4.2 (-O3 -std=c99) and g++-4.2 (-O3) compilers to
allow restricted pointers. For this I am making a test with this code:
#include <stdlib.h>
#include <stdio.h>
#include <time.h>
#include <sys/time.h>
void vecmult(int n, int * restrict a, int * restrict b, int * restrict c)
{
int i;
for (i=0; i<n; ++i) {
a[i] = b[i] * c[i];
}
}
int main(){
int Nsteps = 100000;
int n = 1000;
int* a=NULL;
int* b=NULL;
int* c=NULL;
//allocate memory
a = malloc(n*sizeof(int));
b = malloc(n*sizeof(int));
c = malloc(n*sizeof(int));
//initialize arrays
for(int i = 0; i < n; ++i){
a[i] = i;
b[i] = 1;
c[i] = 0;
}
//initialize time
struct timeval tim;
gettimeofday(&tim, NULL);
long tcpu = clock();
for(int i = 0; i < Nsteps; ++i){
vecmult(n, a, b, c);
}
//time difference evaluation
double t1 = tim.tv_sec + tim.tv_usec / 1000000.0;
double start = (double)(tcpu);
gettimeofday(&tim, NULL);
double t2 = tim.tv_sec + tim.tv_usec / 1000000.0;
tcpu = clock();
double stop = (double)(tcpu);
double t_elap = (t2 - t1);
double t_cpu = (stop - start) / 1000000.0;
//print
printf("%f %f\n",t_elap, t_cpu);
//deallocate memory
free(a);
free(b);
free(c);
return 0;
}
but the times with or without restrict are the same. Why isn't it
improving performance, am I doing something wrong?
Thank you in advance for your help.
Sincerely,
Carlos Alvarez