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Re: constructors/destructors compiled twice


KÃvesdi GyÃrgy wrote:
Hi,

I would like to use C++ for 8-bit AVR CPUs, so saving space would be important.
I found that the constructors and destructors always have two instances, which are exactly the same. I tried it for X86, X86/64, M68k, and AVR platforms, with the same result, so it is not platform-dependent.

http://gcc.gnu.org/bugzilla/show_bug.cgi?id=3187


Regards,

Ryan Mansfield


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