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Re: constructors/destructors compiled twice


KÃvesdi GyÃrgy wrote:
> Hi,
>
> I would like to use C++ for 8-bit AVR CPUs, so saving space would be 
> important.
> I found that the constructors and destructors always have two instances, which 
> are exactly the same. I tried it for X86, X86/64, M68k, and AVR platforms, 
> with the same result, so it is not platform-dependent.
>   
You want to use C++ on an AVR?  What the heck is wrong with you?  The
AVR is the platform the least appropriate for a high level language.

> 000000f8 <valami::valami()>:
>   f8:   fc 01           movw    r30, r24
>   fa:   84 e0           ldi r24, 0x04   ; 4
>   fc:   91 e0           ldi r25, 0x01   ; 1
>   fe:   91 83           std Z+1, r25    ; 0x01
>  100:   80 83           st  Z, r24
>  102:   13 82           std Z+3, r1 ; 0x03
>  104:   12 82           std Z+2, r1 ; 0x02
>  106:   08 95           ret
>
> 00000108 <valami::valami()>:
>  108:   fc 01           movw    r30, r24
>  10a:   84 e0           ldi r24, 0x04   ; 4
>  10c:   91 e0           ldi r25, 0x01   ; 1
>  10e:   91 83           std Z+1, r25    ; 0x01
>  110:   80 83           st  Z, r24
>  112:   13 82           std Z+3, r1 ; 0x03
>  114:   12 82           std Z+2, r1 ; 0x02
>  116:   08 95           ret
>
>   
Could you share the code?

Tom


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