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[Bug target/21809] Floating Optimization Bug
- From: "pinskia at gcc dot gnu dot org" <gcc-bugzilla at gcc dot gnu dot org>
- To: gcc-bugs at gcc dot gnu dot org
- Date: 29 May 2005 19:43:56 -0000
- Subject: [Bug target/21809] Floating Optimization Bug
- References: <20050529162127.21809.themis_hv@yahoo.co.uk>
- Reply-to: gcc-bugzilla at gcc dot gnu dot org
------- Additional Comments From pinskia at gcc dot gnu dot org 2005-05-29 19:43 -------
(In reply to comment #15)
> x86-64 has support for SSE3 so it would use that instead.
Actually that is wrong, the subset which is supported by AMD and Intel (EM64T) only have SSE, SSE2,
and MMX. AMD's x86_64 which in my mind the true x86_64 has also support for 3dnow. Intel's EM64t
have SSE3.
Again just use -ffloat-store as required not get the excessive precision.
*** This bug has been marked as a duplicate of 323 ***
--
What |Removed |Added
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Status|UNCONFIRMED |RESOLVED
Resolution| |DUPLICATE
http://gcc.gnu.org/bugzilla/show_bug.cgi?id=21809