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[Bug libstdc++/13823] Significant performance issue with std::map on multiple threads on dual processor - possibly default allocator
- From: "devison at pacificit dot co dot nz" <gcc-bugzilla at gcc dot gnu dot org>
- To: gcc-bugs at gcc dot gnu dot org
- Date: 23 Jan 2004 02:41:53 -0000
- Subject: [Bug libstdc++/13823] Significant performance issue with std::map on multiple threads on dual processor - possibly default allocator
- References: <20040123001452.13823.devison@pacificit.co.nz>
- Reply-to: gcc-bugzilla at gcc dot gnu dot org
------- Additional Comments From devison at pacificit dot co dot nz 2004-01-23 02:41 -------
Subject: Re: Significant performance issue with std::map
on multiple threads on dual processor - possibly default allocator
Thanks for the fast response!
Is there a per thread pool_alloc currrently available that is recommended
for use?
There looks like evidence of one, in the file
include/c++/3.3.2/bits/stl_pthread_alloc.h
(should I post questions like this via bugzilla?)
----- Original Message -----
From: "pinskia at gcc dot gnu dot org" <gcc-bugzilla@gcc.gnu.org>
To: <devison@pacificit.co.nz>
Sent: Friday, January 23, 2004 3:34 PM
Subject: [Bug libstdc++/13823] Significant performance issue with std::map
on multiple threads on dual processor - possibly default allocator
>
> ------- Additional Comments From pinskia at gcc dot gnu dot org
2004-01-23 02:34 -------
> Confirmed on the mainline but it is not as bad as 3.3 was. The problem is
that is the a mutex is
> getting locked too much, I do not know if this is ever going to be fixed
except by per thread
> pool_alloc.
>
> --
> What |Removed |Added
> --------------------------------------------------------------------------
--
> Severity|normal |enhancement
> Status|UNCONFIRMED |NEW
> Component|c++ |libstdc++
> Ever Confirmed| |1
> Last reconfirmed|0000-00-00 00:00:00 |2004-01-23 02:34:08
> date| |
>
>
> http://gcc.gnu.org/bugzilla/show_bug.cgi?id=13823
>
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--
http://gcc.gnu.org/bugzilla/show_bug.cgi?id=13823