+2002-09-05 Jason Thorpe <thorpej@wasabisystems.com>
+
+ * config/arm/arm.c (arm_return_in_memory): Implement ATPCS
+ return-in-memory rules.
+ * config/arm/arm.h (ARM_FLAG_ATPCS, TARGET_ATPCS): Define.
+
2002-09-05 David Edelsohn <edelsohn@gnu.org>
* config/rs6000/xcoff.h (HOT_TEXT_SECTION_NAME): Delete.
arm_return_in_memory (type)
tree type;
{
+ HOST_WIDE_INT size;
+
if (!AGGREGATE_TYPE_P (type))
/* All simple types are returned in registers. */
return 0;
+
+ size = int_size_in_bytes (type);
+
+ if (TARGET_ATPCS)
+ {
+ /* ATPCS returns aggregate types in memory only if they are
+ larger than a word (or are variable size). */
+ return (size < 0 || size > UNITS_PER_WORD);
+ }
/* For the arm-wince targets we choose to be compitable with Microsoft's
ARM and Thumb compilers, which always return aggregates in memory. */
Also catch the case where int_size_in_bytes returns -1. In this case
the aggregate is either huge or of varaible size, and in either case
we will want to return it via memory and not in a register. */
- if (((unsigned int) int_size_in_bytes (type)) > UNITS_PER_WORD)
+ if (size < 0 || size > UNITS_PER_WORD)
return 1;
if (TREE_CODE (type) == RECORD_TYPE)
/* Nonzero means target uses VFP FP. */
#define ARM_FLAG_VFP (1 << 21)
+/* Nonzero means to use ARM/Thumb Procedure Call Standard conventions. */
+#define ARM_FLAG_ATPCS (1 << 22)
+
#define TARGET_APCS_FRAME (target_flags & ARM_FLAG_APCS_FRAME)
#define TARGET_POKE_FUNCTION_NAME (target_flags & ARM_FLAG_POKE)
#define TARGET_FPE (target_flags & ARM_FLAG_FPE)
#define TARGET_APCS_STACK (target_flags & ARM_FLAG_APCS_STACK)
#define TARGET_APCS_FLOAT (target_flags & ARM_FLAG_APCS_FLOAT)
#define TARGET_APCS_REENT (target_flags & ARM_FLAG_APCS_REENT)
+#define TARGET_ATPCS (target_flags & ARM_FLAG_ATPCS)
#define TARGET_MMU_TRAPS (target_flags & ARM_FLAG_MMU_TRAPS)
#define TARGET_SOFT_FLOAT (target_flags & ARM_FLAG_SOFT_FLOAT)
#define TARGET_HARD_FLOAT (! TARGET_SOFT_FLOAT)