+2005-10-05 Dale Johannesen <dalej@apple.com>
+
+ * convert.c (convert_to_real): Don't convert
+ (float)floor(double d) to floorf((float)d).
+
2005-10-05 Daniel Jacobowitz <dan@codesourcery.com>
* config/arm/arm.md (insv): Use gen_int_mode in more places.
break;
}
}
- if (optimize
- && (((fcode == BUILT_IN_FLOORL
- || fcode == BUILT_IN_CEILL
- || fcode == BUILT_IN_ROUNDL
- || fcode == BUILT_IN_RINTL
- || fcode == BUILT_IN_TRUNCL
- || fcode == BUILT_IN_NEARBYINTL)
- && (TYPE_MODE (type) == TYPE_MODE (double_type_node)
- || TYPE_MODE (type) == TYPE_MODE (float_type_node)))
- || ((fcode == BUILT_IN_FLOOR
- || fcode == BUILT_IN_CEIL
- || fcode == BUILT_IN_ROUND
- || fcode == BUILT_IN_RINT
- || fcode == BUILT_IN_TRUNC
- || fcode == BUILT_IN_NEARBYINT)
- && (TYPE_MODE (type) == TYPE_MODE (float_type_node)))))
- {
- tree fn = mathfn_built_in (type, fcode);
-
- if (fn)
- {
- tree arg0 = strip_float_extensions (TREE_VALUE (TREE_OPERAND (expr,
- 1)));
- tree arglist = build_tree_list (NULL_TREE,
- fold (convert_to_real (type, arg0)));
-
- return build_function_call_expr (fn, arglist);
- }
- }
+ /* This code formerly changed (float)floor(double d) to
+ floorf((float)d). This is incorrect, because (float)d uses
+ round-to-nearest and can round up to the next integer. */
/* Propagate the cast into the operation. */
if (itype != type && FLOAT_TYPE_P (type))