When saving the stack pointer, operand 0 is the save area and operand 1
is the stack pointer. The mode used to allocate the save area defaults
to @code{Pmode} but you can override that choice by defining the
-@code{STACK_SAVEAREA_MODE} macro (@pxref{Storage_Layout}). You must
+@code{STACK_SAVEAREA_MODE} macro (@pxref{Storage Layout}). You must
specify an integral mode, or @code{VOIDmode} if no save area is needed
for a particular type of save (either because no save is needed or
because a machine-specific save area can be used). Operand 0 is the