# - making any compiler driver (eg: g++)
# - the compiler proper (eg: cc1plus)
# - define the names for selecting the language in LANGUAGES.
-\f
+#\f
# Extra flags to pass to recursive makes.
OBJC_FLAGS_TO_PASS = \
"OBJC_FOR_BUILD=$(OBJC_FOR_BUILD)" \
# Actual names to use when installing a cross-compiler.
#OBJC_CROSS_NAME = `t='$(program_transform_cross_name)'; echo c++ | sed $$t`
-\f
+#\f
# Define the names for selecting Objective-C in LANGUAGES.
OBJC objc: cc1obj objc-runtime
OBJECTIVE-C objective-c: cc1obj objc-runtime
$(DLLTOOL) --dllname libobjc.dll --def $(srcdir)/objc/libobjc.def \
--output-lib libobjc.a
-\f
+#\f
# Build hooks:
objc.all.build:
objc.info:
objc.dvi:
-\f
+#\f
# Install hooks:
# cc1obj is installed elsewhere as part of $(COMPILERS).
objc.install-man:
objc.uninstall:
-\f
+#\f
# Clean hooks:
# A lot of the ancillary files are deleted by the main makefile.
# We just have to delete files specific to us.
-rm -f objc/objc-parse.y
-rm -f objc/objc-parse.c objc/objc-parse.output
-\f
+#\f
# Stage hooks:
objc.stage1:
-mv cc1obj$(exeext) stage4
-mv libobjc.a stage4
-\f
+#\f
# Maintenance hooks:
# This target creates the files that can be rebuilt, but go in the