The convention is that secondary input reloads are valid only if
the secondary_class is different from class. If you have such
a case, you can not use secondary reloads, you must work around
- the problem some other way. */
+ the problem some other way.
- if (type == RELOAD_FOR_INPUT && secondary_class == class)
+ Allow this when secondary_mode is not inmode and assume that
+ the generated code handles this case (it does on the Alpha, which
+ is the only place this currently happens). */
+
+ if (type == RELOAD_FOR_INPUT && secondary_class == class
+ && secondary_mode == inmode)
abort ();
/* If we need a tertiary reload, see if we have one we can reuse