/* Fold a constant sub-tree into a single node for C-compiler Copyright (C) 1987, 1988, 1992 Free Software Foundation, Inc. This file is part of GNU CC. GNU CC is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2, or (at your option) any later version. GNU CC is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with GNU CC; see the file COPYING. If not, write to the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA. */ /*@@ Fix lossage on folding division of big integers. */ /*@@ This file should be rewritten to use an arbitary precision @@ representation for "struct tree_int_cst" and "struct tree_real_cst". @@ Perhaps the routines could also be used for bc/dc, and made a lib. @@ The routines that translate from the ap rep should @@ warn if precision et. al. is lost. @@ This would also make life easier when this technology is used @@ for cross-compilers. */ /* The entry points in this file are fold, size_int and size_binop. fold takes a tree as argument and returns a simplified tree. size_binop takes a tree code for an arithmetic operation and two operands that are trees, and produces a tree for the result, assuming the type comes from `sizetype'. size_int takes an integer value, and creates a tree constant with type from `sizetype'. */ #include #include #include "config.h" #include "flags.h" #include "tree.h" void lshift_double (); void rshift_double (); void lrotate_double (); void rrotate_double (); static tree const_binop (); /* To do constant folding on INTEGER_CST nodes requires 64-bit arithmetic. We do that by representing the 64-bit integer as 8 shorts, with only 8 bits stored in each short, as a positive number. */ /* Unpack a 64-bit integer into 8 shorts. LOW and HI are the integer, as two `int' pieces. SHORTS points to the array of shorts. */ static void encode (shorts, low, hi) short *shorts; int low, hi; { shorts[0] = low & 0xff; shorts[1] = (low >> 8) & 0xff; shorts[2] = (low >> 16) & 0xff; shorts[3] = (low >> 24) & 0xff; shorts[4] = hi & 0xff; shorts[5] = (hi >> 8) & 0xff; shorts[6] = (hi >> 16) & 0xff; shorts[7] = (hi >> 24) & 0xff; } /* Pack an array of 8 shorts into a 64-bit integer. SHORTS points to the array of shorts. The integer is stored into *LOW and *HI as two `int' pieces. */ static void decode (shorts, low, hi) short *shorts; int *low, *hi; { /* The casts in the following statement should not be needed, but they get around bugs in some C compilers. */ *low = (((long)shorts[3] << 24) | ((long)shorts[2] << 16) | ((long)shorts[1] << 8) | (long)shorts[0]); *hi = (((long)shorts[7] << 24) | ((long)shorts[6] << 16) | ((long)shorts[5] << 8) | (long)shorts[4]); } /* Make the integer constant T valid for its type by setting to 0 or 1 all the bits in the constant that don't belong in the type. */ static void force_fit_type (t) tree t; { register int prec = TYPE_PRECISION (TREE_TYPE (t)); if (TREE_CODE (TREE_TYPE (t)) == POINTER_TYPE) prec = POINTER_SIZE; /* First clear all bits that are beyond the type's precision. */ if (prec == 2 * HOST_BITS_PER_INT) ; else if (prec > HOST_BITS_PER_INT) { TREE_INT_CST_HIGH (t) &= ~((-1) << (prec - HOST_BITS_PER_INT)); } else { TREE_INT_CST_HIGH (t) = 0; if (prec < HOST_BITS_PER_INT) TREE_INT_CST_LOW (t) &= ~((-1) << prec); } /* If it's a signed type and value's sign bit is set, extend the sign. */ if (! TREE_UNSIGNED (TREE_TYPE (t)) && prec != 2 * HOST_BITS_PER_INT && (prec > HOST_BITS_PER_INT ? TREE_INT_CST_HIGH (t) & (1 << (prec - HOST_BITS_PER_INT - 1)) : TREE_INT_CST_LOW (t) & (1 << (prec - 1)))) { /* Value is negative: set to 1 all the bits that are outside this type's precision. */ if (prec > HOST_BITS_PER_INT) { TREE_INT_CST_HIGH (t) |= ((-1) << (prec - HOST_BITS_PER_INT)); } else { TREE_INT_CST_HIGH (t) = -1; if (prec < HOST_BITS_PER_INT) TREE_INT_CST_LOW (t) |= ((-1) << prec); } } } /* Add two 64-bit integers with 64-bit result. Each argument is given as two `int' pieces. One argument is L1 and H1; the other, L2 and H2. The value is stored as two `int' pieces in *LV and *HV. We use the 8-shorts representation internally. */ void add_double (l1, h1, l2, h2, lv, hv) int l1, h1, l2, h2; int *lv, *hv; { short arg1[8]; short arg2[8]; register int carry = 0; register int i; encode (arg1, l1, h1); encode (arg2, l2, h2); for (i = 0; i < 8; i++) { carry += arg1[i] + arg2[i]; arg1[i] = carry & 0xff; carry >>= 8; } decode (arg1, lv, hv); } /* Negate a 64-bit integers with 64-bit result. The argument is given as two `int' pieces in L1 and H1. The value is stored as two `int' pieces in *LV and *HV. We use the 8-shorts representation internally. */ void neg_double (l1, h1, lv, hv) int l1, h1; int *lv, *hv; { if (l1 == 0) { *lv = 0; *hv = - h1; } else { *lv = - l1; *hv = ~ h1; } } /* Multiply two 64-bit integers with 64-bit result. Each argument is given as two `int' pieces. One argument is L1 and H1; the other, L2 and H2. The value is stored as two `int' pieces in *LV and *HV. We use the 8-shorts representation internally. */ void mul_double (l1, h1, l2, h2, lv, hv) int l1, h1, l2, h2; int *lv, *hv; { short arg1[8]; short arg2[8]; short prod[16]; register int carry = 0; register int i, j, k; /* These two cases are used extensively, arising from pointer combinations. */ if (h2 == 0) { if (l2 == 2) { unsigned temp = l1 + l1; *hv = h1 * 2 + (temp < l1); *lv = temp; return; } if (l2 == 4) { unsigned temp = l1 + l1; h1 = h1 * 4 + ((temp < l1) << 1); l1 = temp; temp += temp; h1 += (temp < l1); *lv = temp; *hv = h1; return; } if (l2 == 8) { unsigned temp = l1 + l1; h1 = h1 * 8 + ((temp < l1) << 2); l1 = temp; temp += temp; h1 += (temp < l1) << 1; l1 = temp; temp += temp; h1 += (temp < l1); *lv = temp; *hv = h1; return; } } encode (arg1, l1, h1); encode (arg2, l2, h2); bzero (prod, sizeof prod); for (i = 0; i < 8; i++) for (j = 0; j < 8; j++) { k = i + j; carry = arg1[i] * arg2[j]; while (carry) { carry += prod[k]; prod[k] = carry & 0xff; carry >>= 8; k++; } } decode (prod, lv, hv); /* @@decode ignores prod[8] -> prod[15] */ } /* Shift the 64-bit integer in L1, H1 left by COUNT places keeping only PREC bits of result. Shift right if COUNT is negative. ARITH nonzero specifies arithmetic shifting; otherwise use logical shift. Store the value as two `int' pieces in *LV and *HV. */ void lshift_double (l1, h1, count, prec, lv, hv, arith) int l1, h1, count, prec; int *lv, *hv; int arith; { short arg1[8]; register int i; register int carry; if (count < 0) { rshift_double (l1, h1, - count, prec, lv, hv, arith); return; } encode (arg1, l1, h1); if (count > prec) count = prec; while (count > 0) { carry = 0; for (i = 0; i < 8; i++) { carry += arg1[i] << 1; arg1[i] = carry & 0xff; carry >>= 8; } count--; } decode (arg1, lv, hv); } /* Shift the 64-bit integer in L1, H1 right by COUNT places keeping only PREC bits of result. COUNT must be positive. ARITH nonzero specifies arithmetic shifting; otherwise use logical shift. Store the value as two `int' pieces in *LV and *HV. */ void rshift_double (l1, h1, count, prec, lv, hv, arith) int l1, h1, count, prec; int *lv, *hv; int arith; { short arg1[8]; register int i; register int carry; encode (arg1, l1, h1); if (count > prec) count = prec; while (count > 0) { carry = arith && arg1[7] >> 7; for (i = 7; i >= 0; i--) { carry <<= 8; carry += arg1[i]; arg1[i] = (carry >> 1) & 0xff; } count--; } decode (arg1, lv, hv); } /* Rotate the 64-bit integer in L1, H1 left by COUNT places keeping only PREC bits of result. Rotate right if COUNT is negative. Store the value as two `int' pieces in *LV and *HV. */ void lrotate_double (l1, h1, count, prec, lv, hv) int l1, h1, count, prec; int *lv, *hv; { short arg1[8]; register int i; register int carry; if (count < 0) { rrotate_double (l1, h1, - count, prec, lv, hv); return; } encode (arg1, l1, h1); if (count > prec) count = prec; carry = arg1[7] >> 7; while (count > 0) { for (i = 0; i < 8; i++) { carry += arg1[i] << 1; arg1[i] = carry & 0xff; carry >>= 8; } count--; } decode (arg1, lv, hv); } /* Rotate the 64-bit integer in L1, H1 left by COUNT places keeping only PREC bits of result. COUNT must be positive. Store the value as two `int' pieces in *LV and *HV. */ void rrotate_double (l1, h1, count, prec, lv, hv) int l1, h1, count, prec; int *lv, *hv; { short arg1[8]; register int i; register int carry; encode (arg1, l1, h1); if (count > prec) count = prec; carry = arg1[0] & 1; while (count > 0) { for (i = 7; i >= 0; i--) { carry <<= 8; carry += arg1[i]; arg1[i] = (carry >> 1) & 0xff; } count--; } decode (arg1, lv, hv); } /* Divide 64 bit integer LNUM, HNUM by 64 bit integer LDEN, HDEN for a quotient (stored in *LQUO, *HQUO) and remainder (in *LREM, *HREM). CODE is a tree code for a kind of division, one of TRUNC_DIV_EXPR, FLOOR_DIV_EXPR, CEIL_DIV_EXPR, ROUND_DIV_EXPR or EXACT_DIV_EXPR It controls how the quotient is rounded to a integer. UNS nonzero says do unsigned division. */ static void div_and_round_double (code, uns, lnum_orig, hnum_orig, lden_orig, hden_orig, lquo, hquo, lrem, hrem) enum tree_code code; int uns; int lnum_orig, hnum_orig; /* num == numerator == dividend */ int lden_orig, hden_orig; /* den == denominator == divisor */ int *lquo, *hquo, *lrem, *hrem; { int quo_neg = 0; short num[9], den[8], quo[8]; /* extra element for scaling. */ register int i, j, work; register int carry = 0; unsigned int lnum = lnum_orig; int hnum = hnum_orig; unsigned int lden = lden_orig; int hden = hden_orig; if ((hden == 0) && (lden == 0)) abort (); /* calculate quotient sign and convert operands to unsigned. */ if (!uns) { if (hden < 0) { quo_neg = ~ quo_neg; neg_double (lden, hden, &lden, &hden); } if (hnum < 0) { quo_neg = ~ quo_neg; neg_double (lnum, hnum, &lnum, &hnum); } } if (hnum == 0 && hden == 0) { /* single precision */ *hquo = *hrem = 0; *lquo = lnum / lden; /* rounds toward zero since positive args */ goto finish_up; } if (hnum == 0) { /* trivial case: dividend < divisor */ /* hden != 0 already checked. */ *hquo = *lquo = 0; *hrem = hnum; *lrem = lnum; goto finish_up; } bzero (quo, sizeof quo); bzero (num, sizeof num); /* to zero 9th element */ bzero (den, sizeof den); encode (num, lnum, hnum); encode (den, lden, hden); /* This code requires more than just hden == 0. We also have to require that we don't need more than three bytes to hold CARRY. If we ever did need four bytes to hold it, we would lose part of it when computing WORK on the next round. */ if (hden == 0 && ((lden << 8) >> 8) == lden) { /* simpler algorithm */ /* hnum != 0 already checked. */ for (i = 7; i >= 0; i--) { work = num[i] + (carry << 8); quo[i] = work / lden; carry = work % lden; } } else { /* full double precision, with thanks to Don Knuth's "Semi-Numericial Algorithms". */ #define BASE 256 int quo_est, scale, num_hi_sig, den_hi_sig, quo_hi_sig; /* Find the highest non-zero divisor digit. */ for (i = 7; ; i--) if (den[i] != 0) { den_hi_sig = i; break; } for (i = 7; ; i--) if (num[i] != 0) { num_hi_sig = i; break; } quo_hi_sig = num_hi_sig - den_hi_sig + 1; /* Insure that the first digit of the divisor is at least BASE/2. This is required by the quotient digit estimation algorithm. */ scale = BASE / (den[den_hi_sig] + 1); if (scale > 1) { /* scale divisor and dividend */ carry = 0; for (i = 0; i <= 8; i++) { work = (num[i] * scale) + carry; num[i] = work & 0xff; carry = work >> 8; if (num[i] != 0) num_hi_sig = i; } carry = 0; for (i = 0; i <= 7; i++) { work = (den[i] * scale) + carry; den[i] = work & 0xff; carry = work >> 8; if (den[i] != 0) den_hi_sig = i; } } /* Main loop */ for (i = quo_hi_sig; i > 0; i--) { /* quess the next quotient digit, quo_est, by dividing the first two remaining dividend digits by the high order quotient digit. quo_est is never low and is at most 2 high. */ int num_hi; /* index of highest remaining dividend digit */ num_hi = i + den_hi_sig; work = (num[num_hi] * BASE) + (num_hi > 0 ? num[num_hi - 1] : 0); if (num[num_hi] != den[den_hi_sig]) { quo_est = work / den[den_hi_sig]; } else { quo_est = BASE - 1; } /* refine quo_est so it's usually correct, and at most one high. */ while ((den[den_hi_sig - 1] * quo_est) > (((work - (quo_est * den[den_hi_sig])) * BASE) + ((num_hi - 1) > 0 ? num[num_hi - 2] : 0))) quo_est--; /* Try QUO_EST as the quotient digit, by multiplying the divisor by QUO_EST and subtracting from the remaining dividend. Keep in mind that QUO_EST is the I - 1st digit. */ carry = 0; for (j = 0; j <= den_hi_sig; j++) { int digit; work = num[i + j - 1] - (quo_est * den[j]) + carry; digit = work & 0xff; carry = work >> 8; if (digit < 0) { digit += BASE; carry--; } num[i + j - 1] = digit; } /* if quo_est was high by one, then num[i] went negative and we need to correct things. */ if (num[num_hi] < 0) { quo_est--; carry = 0; /* add divisor back in */ for (j = 0; j <= den_hi_sig; j++) { work = num[i + j - 1] + den[j] + carry; if (work > BASE) { work -= BASE; carry = 1; } else { carry = 0; } num[i + j - 1] = work; } num [num_hi] += carry; } /* store the quotient digit. */ quo[i - 1] = quo_est; } } decode (quo, lquo, hquo); finish_up: /* if result is negative, make it so. */ if (quo_neg) neg_double (*lquo, *hquo, lquo, hquo); /* compute trial remainder: rem = num - (quo * den) */ mul_double (*lquo, *hquo, lden_orig, hden_orig, lrem, hrem); neg_double (*lrem, *hrem, lrem, hrem); add_double (lnum_orig, hnum_orig, *lrem, *hrem, lrem, hrem); switch (code) { case TRUNC_DIV_EXPR: case TRUNC_MOD_EXPR: /* round toward zero */ case EXACT_DIV_EXPR: /* for this one, it shouldn't matter */ return; case FLOOR_DIV_EXPR: case FLOOR_MOD_EXPR: /* round toward negative infinity */ if (quo_neg && (*lrem != 0 || *hrem != 0)) /* ratio < 0 && rem != 0 */ { /* quo = quo - 1; */ add_double (*lquo, *hquo, -1, -1, lquo, hquo); } else return; break; case CEIL_DIV_EXPR: case CEIL_MOD_EXPR: /* round toward positive infinity */ if (!quo_neg && (*lrem != 0 || *hrem != 0)) /* ratio > 0 && rem != 0 */ { add_double (*lquo, *hquo, 1, 0, lquo, hquo); } else return; break; case ROUND_DIV_EXPR: case ROUND_MOD_EXPR: /* round to closest integer */ { int labs_rem = *lrem, habs_rem = *hrem; int labs_den = lden, habs_den = hden, ltwice, htwice; /* get absolute values */ if (*hrem < 0) neg_double (*lrem, *hrem, &labs_rem, &habs_rem); if (hden < 0) neg_double (lden, hden, &labs_den, &habs_den); /* if (2 * abs (lrem) >= abs (lden)) */ mul_double (2, 0, labs_rem, habs_rem, <wice, &htwice); if (((unsigned) habs_den < (unsigned) htwice) || (((unsigned) habs_den == (unsigned) htwice) && ((unsigned) labs_den < (unsigned) ltwice))) { if (*hquo < 0) /* quo = quo - 1; */ add_double (*lquo, *hquo, -1, -1, lquo, hquo); else /* quo = quo + 1; */ add_double (*lquo, *hquo, 1, 0, lquo, hquo); } else return; } break; default: abort (); } /* compute true remainder: rem = num - (quo * den) */ mul_double (*lquo, *hquo, lden_orig, hden_orig, lrem, hrem); neg_double (*lrem, *hrem, lrem, hrem); add_double (lnum_orig, hnum_orig, *lrem, *hrem, lrem, hrem); } #if TARGET_FLOAT_FORMAT == IEEE_FLOAT_FORMAT /* Check for infinity in an IEEE double precision number. */ int target_isinf (x) REAL_VALUE_TYPE x; { /* The IEEE 64-bit double format. */ union { REAL_VALUE_TYPE d; struct { unsigned sign : 1; unsigned exponent : 11; unsigned mantissa1 : 20; unsigned mantissa2; } little_endian; struct { unsigned mantissa2; unsigned mantissa1 : 20; unsigned exponent : 11; unsigned sign : 1; } big_endian; } u; u.d = dconstm1; if (u.big_endian.sign == 1) { u.d = x; return (u.big_endian.exponent == 2047 && u.big_endian.mantissa1 == 0 && u.big_endian.mantissa2 == 0); } else { u.d = x; return (u.little_endian.exponent == 2047 && u.little_endian.mantissa1 == 0 && u.little_endian.mantissa2 == 0); } } /* Check whether an IEEE double precision number is a NaN. */ int target_isnan (x) REAL_VALUE_TYPE x; { /* The IEEE 64-bit double format. */ union { REAL_VALUE_TYPE d; struct { unsigned sign : 1; unsigned exponent : 11; unsigned mantissa1 : 20; unsigned mantissa2; } little_endian; struct { unsigned mantissa2; unsigned mantissa1 : 20; unsigned exponent : 11; unsigned sign : 1; } big_endian; } u; u.d = dconstm1; if (u.big_endian.sign == 1) { u.d = x; return (u.big_endian.exponent == 2047 && (u.big_endian.mantissa1 != 0 || u.big_endian.mantissa2 != 0)); } else { u.d = x; return (u.little_endian.exponent == 2047 && (u.little_endian.mantissa1 != 0 || u.little_endian.mantissa2 != 0)); } } /* Check for a negative IEEE double precision number. */ int target_negative (x) REAL_VALUE_TYPE x; { /* The IEEE 64-bit double format. */ union { REAL_VALUE_TYPE d; struct { unsigned sign : 1; unsigned exponent : 11; unsigned mantissa1 : 20; unsigned mantissa2; } little_endian; struct { unsigned mantissa2; unsigned mantissa1 : 20; unsigned exponent : 11; unsigned sign : 1; } big_endian; } u; u.d = dconstm1; if (u.big_endian.sign == 1) { u.d = x; return u.big_endian.sign; } else { u.d = x; return u.little_endian.sign; } } #else /* Target not IEEE */ /* Let's assume other float formats don't have infinity. (This can be overridden by redefining REAL_VALUE_ISINF.) */ target_isinf (x) REAL_VALUE_TYPE x; { return 0; } /* Let's assume other float formats don't have NaNs. (This can be overridden by redefining REAL_VALUE_ISNAN.) */ target_isnan (x) REAL_VALUE_TYPE x; { return 0; } /* Let's assume other float formats don't have minus zero. (This can be overridden by redefining REAL_VALUE_NEGATIVE.) */ target_negative (x) REAL_VALUE_TYPE x; { return x < 0; } #endif /* Target not IEEE */ /* Split a tree IN into a constant and a variable part that could be combined with CODE to make IN. CODE must be a commutative arithmetic operation. Store the constant part into *CONP and the variable in &VARP. Return 1 if this was done; zero means the tree IN did not decompose this way. If CODE is PLUS_EXPR we also split trees that use MINUS_EXPR. Therefore, we must tell the caller whether the variable part was subtracted. We do this by storing 1 or -1 into *VARSIGNP. The value stored is the coefficient for the variable term. The constant term we return should always be added; we negate it if necessary. */ static int split_tree (in, code, varp, conp, varsignp) tree in; enum tree_code code; tree *varp, *conp; int *varsignp; { register tree outtype = TREE_TYPE (in); *varp = 0; *conp = 0; /* Strip any conversions that don't change the machine mode. */ while ((TREE_CODE (in) == NOP_EXPR || TREE_CODE (in) == CONVERT_EXPR) && (TYPE_MODE (TREE_TYPE (in)) == TYPE_MODE (TREE_TYPE (TREE_OPERAND (in, 0))))) in = TREE_OPERAND (in, 0); if (TREE_CODE (in) == code || (TREE_CODE (TREE_TYPE (in)) != REAL_TYPE /* We can associate addition and subtraction together (even though the C standard doesn't say so) for integers because the value is not affected. For reals, the value might be affected, so we can't. */ && ((code == PLUS_EXPR && TREE_CODE (in) == MINUS_EXPR) || (code == MINUS_EXPR && TREE_CODE (in) == PLUS_EXPR)))) { enum tree_code code = TREE_CODE (TREE_OPERAND (in, 0)); if (code == INTEGER_CST) { *conp = TREE_OPERAND (in, 0); *varp = TREE_OPERAND (in, 1); if (TYPE_MODE (TREE_TYPE (*varp)) != TYPE_MODE (outtype) && TREE_TYPE (*varp) != outtype) *varp = convert (outtype, *varp); *varsignp = (TREE_CODE (in) == MINUS_EXPR) ? -1 : 1; return 1; } if (TREE_CONSTANT (TREE_OPERAND (in, 1))) { *conp = TREE_OPERAND (in, 1); *varp = TREE_OPERAND (in, 0); *varsignp = 1; if (TYPE_MODE (TREE_TYPE (*varp)) != TYPE_MODE (outtype) && TREE_TYPE (*varp) != outtype) *varp = convert (outtype, *varp); if (TREE_CODE (in) == MINUS_EXPR) { /* If operation is subtraction and constant is second, must negate it to get an additive constant. And this cannot be done unless it is a manifest constant. It could also be the address of a static variable. We cannot negate that, so give up. */ if (TREE_CODE (*conp) == INTEGER_CST) /* Subtracting from integer_zero_node loses for long long. */ *conp = fold (build1 (NEGATE_EXPR, TREE_TYPE (*conp), *conp)); else return 0; } return 1; } if (TREE_CONSTANT (TREE_OPERAND (in, 0))) { *conp = TREE_OPERAND (in, 0); *varp = TREE_OPERAND (in, 1); if (TYPE_MODE (TREE_TYPE (*varp)) != TYPE_MODE (outtype) && TREE_TYPE (*varp) != outtype) *varp = convert (outtype, *varp); *varsignp = (TREE_CODE (in) == MINUS_EXPR) ? -1 : 1; return 1; } } return 0; } /* Combine two constants NUM and ARG2 under operation CODE to produce a new constant. We assume ARG1 and ARG2 have the same data type, or at least are the same kind of constant and the same machine mode. */ /* Handle floating overflow for `const_binop'. */ static jmp_buf const_binop_error; static tree const_binop (code, arg1, arg2) enum tree_code code; register tree arg1, arg2; { if (TREE_CODE (arg1) == INTEGER_CST) { register int int1l = TREE_INT_CST_LOW (arg1); register int int1h = TREE_INT_CST_HIGH (arg1); int int2l = TREE_INT_CST_LOW (arg2); int int2h = TREE_INT_CST_HIGH (arg2); int low, hi; int garbagel, garbageh; register tree t; int uns = TREE_UNSIGNED (TREE_TYPE (arg1)); switch (code) { case BIT_IOR_EXPR: t = build_int_2 (int1l | int2l, int1h | int2h); break; case BIT_XOR_EXPR: t = build_int_2 (int1l ^ int2l, int1h ^ int2h); break; case BIT_AND_EXPR: t = build_int_2 (int1l & int2l, int1h & int2h); break; case BIT_ANDTC_EXPR: t = build_int_2 (int1l & ~int2l, int1h & ~int2h); break; case RSHIFT_EXPR: int2l = - int2l; case LSHIFT_EXPR: lshift_double (int1l, int1h, int2l, TYPE_PRECISION (TREE_TYPE (arg1)), &low, &hi, !uns); t = build_int_2 (low, hi); break; case RROTATE_EXPR: int2l = - int2l; case LROTATE_EXPR: lrotate_double (int1l, int1h, int2l, TYPE_PRECISION (TREE_TYPE (arg1)), &low, &hi); t = build_int_2 (low, hi); break; case PLUS_EXPR: if (int1h == 0) { int2l += int1l; if ((unsigned) int2l < int1l) int2h += 1; t = build_int_2 (int2l, int2h); break; } if (int2h == 0) { int1l += int2l; if ((unsigned) int1l < int2l) int1h += 1; t = build_int_2 (int1l, int1h); break; } add_double (int1l, int1h, int2l, int2h, &low, &hi); t = build_int_2 (low, hi); break; case MINUS_EXPR: if (int2h == 0 && int2l == 0) { t = build_int_2 (int1l, int1h); break; } neg_double (int2l, int2h, &int2l, &int2h); add_double (int1l, int1h, int2l, int2h, &low, &hi); t = build_int_2 (low, hi); break; case MULT_EXPR: /* Optimize simple cases. */ if (int1h == 0) { unsigned temp; switch (int1l) { case 0: t = build_int_2 (0, 0); goto got_it; case 1: t = build_int_2 (int2l, int2h); goto got_it; case 2: temp = int2l + int2l; int2h = int2h * 2 + (temp < int2l); t = build_int_2 (temp, int2h); goto got_it; case 3: temp = int2l + int2l + int2l; int2h = int2h * 3 + (temp < int2l); t = build_int_2 (temp, int2h); goto got_it; case 4: temp = int2l + int2l; int2h = int2h * 4 + ((temp < int2l) << 1); int2l = temp; temp += temp; int2h += (temp < int2l); t = build_int_2 (temp, int2h); goto got_it; case 8: temp = int2l + int2l; int2h = int2h * 8 + ((temp < int2l) << 2); int2l = temp; temp += temp; int2h += (temp < int2l) << 1; int2l = temp; temp += temp; int2h += (temp < int2l); t = build_int_2 (temp, int2h); goto got_it; default: break; } } if (int2h == 0) { if (int2l == 0) { t = build_int_2 (0, 0); break; } if (int2l == 1) { t = build_int_2 (int1l, int1h); break; } } mul_double (int1l, int1h, int2l, int2h, &low, &hi); t = build_int_2 (low, hi); break; case TRUNC_DIV_EXPR: case FLOOR_DIV_EXPR: case CEIL_DIV_EXPR: case EXACT_DIV_EXPR: /* This is a shortcut for a common special case. It reduces the number of tree nodes generated and saves time. */ if (int2h == 0 && int2l > 0 && TREE_TYPE (arg1) == sizetype && int1h == 0 && int1l >= 0) { if (code == CEIL_DIV_EXPR) int1l += int2l-1; return size_int (int1l / int2l); } case ROUND_DIV_EXPR: if (int2h == 0 && int2l == 1) { t = build_int_2 (int1l, int1h); break; } if (int1l == int2l && int1h == int2h) { if ((int1l | int1h) == 0) abort (); t = build_int_2 (1, 0); break; } div_and_round_double (code, uns, int1l, int1h, int2l, int2h, &low, &hi, &garbagel, &garbageh); t = build_int_2 (low, hi); break; case TRUNC_MOD_EXPR: case ROUND_MOD_EXPR: case FLOOR_MOD_EXPR: case CEIL_MOD_EXPR: div_and_round_double (code, uns, int1l, int1h, int2l, int2h, &garbagel, &garbageh, &low, &hi); t = build_int_2 (low, hi); break; case MIN_EXPR: case MAX_EXPR: if (uns) { low = (((unsigned) int1h < (unsigned) int2h) || (((unsigned) int1h == (unsigned) int2h) && ((unsigned) int1l < (unsigned) int2l))); } else { low = ((int1h < int2h) || ((int1h == int2h) && ((unsigned) int1l < (unsigned) int2l))); } if (low == (code == MIN_EXPR)) t = build_int_2 (int1l, int1h); else t = build_int_2 (int2l, int2h); break; default: abort (); } got_it: TREE_TYPE (t) = TREE_TYPE (arg1); force_fit_type (t); return t; } #if ! defined (REAL_IS_NOT_DOUBLE) || defined (REAL_ARITHMETIC) if (TREE_CODE (arg1) == REAL_CST) { register REAL_VALUE_TYPE d1; register REAL_VALUE_TYPE d2; register REAL_VALUE_TYPE value; d1 = TREE_REAL_CST (arg1); d2 = TREE_REAL_CST (arg2); if (setjmp (const_binop_error)) { warning ("floating overflow in constant folding"); return build (code, TREE_TYPE (arg1), arg1, arg2); } set_float_handler (const_binop_error); #ifdef REAL_ARITHMETIC REAL_ARITHMETIC (value, code, d1, d2); #else switch (code) { case PLUS_EXPR: value = d1 + d2; break; case MINUS_EXPR: value = d1 - d2; break; case MULT_EXPR: value = d1 * d2; break; case RDIV_EXPR: #ifndef REAL_INFINITY if (d2 == 0) abort (); #endif value = d1 / d2; break; case MIN_EXPR: value = MIN (d1, d2); break; case MAX_EXPR: value = MAX (d1, d2); break; default: abort (); } #endif /* no REAL_ARITHMETIC */ set_float_handler (0); return build_real (TREE_TYPE (arg1), REAL_VALUE_TRUNCATE (TYPE_MODE (TREE_TYPE (arg1)), value)); } #endif /* not REAL_IS_NOT_DOUBLE, or REAL_ARITHMETIC */ if (TREE_CODE (arg1) == COMPLEX_CST) { register tree r1 = TREE_REALPART (arg1); register tree i1 = TREE_IMAGPART (arg1); register tree r2 = TREE_REALPART (arg2); register tree i2 = TREE_IMAGPART (arg2); register tree t; switch (code) { case PLUS_EXPR: t = build_complex (const_binop (PLUS_EXPR, r1, r2), const_binop (PLUS_EXPR, i1, i2)); break; case MINUS_EXPR: t = build_complex (const_binop (MINUS_EXPR, r1, r2), const_binop (MINUS_EXPR, i1, i2)); break; case MULT_EXPR: t = build_complex (const_binop (MINUS_EXPR, const_binop (MULT_EXPR, r1, r2), const_binop (MULT_EXPR, i1, i2)), const_binop (PLUS_EXPR, const_binop (MULT_EXPR, r1, i2), const_binop (MULT_EXPR, i1, r2))); break; case RDIV_EXPR: { register tree magsquared = const_binop (PLUS_EXPR, const_binop (MULT_EXPR, r2, r2), const_binop (MULT_EXPR, i2, i2)); t = build_complex (const_binop (RDIV_EXPR, const_binop (PLUS_EXPR, const_binop (MULT_EXPR, r1, r2), const_binop (MULT_EXPR, i1, i2)), magsquared), const_binop (RDIV_EXPR, const_binop (MINUS_EXPR, const_binop (MULT_EXPR, i1, r2), const_binop (MULT_EXPR, r1, i2)), magsquared)); } break; default: abort (); } TREE_TYPE (t) = TREE_TYPE (arg1); return t; } return 0; } /* Return an INTEGER_CST with value V and type from `sizetype'. */ tree size_int (number) unsigned int number; { register tree t; /* Type-size nodes already made for small sizes. */ static tree size_table[2*HOST_BITS_PER_INT+1]; if (number >= 0 && number < 2*HOST_BITS_PER_INT+1 && size_table[number] != 0) return size_table[number]; if (number >= 0 && number < 2*HOST_BITS_PER_INT+1) { push_obstacks_nochange (); /* Make this a permanent node. */ end_temporary_allocation (); t = build_int_2 (number, 0); TREE_TYPE (t) = sizetype; size_table[number] = t; pop_obstacks (); } else { t = build_int_2 (number, 0); TREE_TYPE (t) = sizetype; } return t; } /* Combine operands OP1 and OP2 with arithmetic operation CODE. CODE is a tree code. Data type is taken from `sizetype', If the operands are constant, so is the result. */ tree size_binop (code, arg0, arg1) enum tree_code code; tree arg0, arg1; { /* Handle the special case of two integer constants faster. */ if (TREE_CODE (arg0) == INTEGER_CST && TREE_CODE (arg1) == INTEGER_CST) { /* And some specific cases even faster than that. */ if (code == PLUS_EXPR && TREE_INT_CST_LOW (arg0) == 0 && TREE_INT_CST_HIGH (arg0) == 0) return arg1; if (code == MINUS_EXPR && TREE_INT_CST_LOW (arg1) == 0 && TREE_INT_CST_HIGH (arg1) == 0) return arg0; if (code == MULT_EXPR && TREE_INT_CST_LOW (arg0) == 1 && TREE_INT_CST_HIGH (arg0) == 0) return arg1; /* Handle general case of two integer constants. */ return const_binop (code, arg0, arg1); } if (arg0 == error_mark_node || arg1 == error_mark_node) return error_mark_node; return fold (build (code, sizetype, arg0, arg1)); } /* Given T, a tree representing type conversion of ARG1, a constant, return a constant tree representing the result of conversion. */ static tree fold_convert (t, arg1) register tree t; register tree arg1; { register tree type = TREE_TYPE (t); if (TREE_CODE (type) == POINTER_TYPE || TREE_CODE (type) == INTEGER_TYPE || TREE_CODE (type) == ENUMERAL_TYPE) { if (TREE_CODE (arg1) == INTEGER_CST) { /* Given an integer constant, make new constant with new type, appropriately sign-extended or truncated. */ t = build_int_2 (TREE_INT_CST_LOW (arg1), TREE_INT_CST_HIGH (arg1)); TREE_TYPE (t) = type; force_fit_type (t); } #if !defined (REAL_IS_NOT_DOUBLE) || defined (REAL_ARITHMETIC) else if (TREE_CODE (arg1) == REAL_CST) { REAL_VALUE_TYPE l = real_value_from_int_cst (TYPE_MIN_VALUE (type)), x = TREE_REAL_CST (arg1), u = real_value_from_int_cst (TYPE_MAX_VALUE (type)); if (! ((REAL_VALUES_LESS (l, x) || REAL_VALUES_EQUAL (l, x)) && (REAL_VALUES_LESS (x, u) || REAL_VALUES_EQUAL (x, u)))) { warning ("real constant out of range for integer conversion"); return t; } #ifndef REAL_ARITHMETIC { REAL_VALUE_TYPE d; int low, high; int half_word = 1 << (HOST_BITS_PER_INT / 2); d = TREE_REAL_CST (arg1); if (d < 0) d = -d; high = (int) (d / half_word / half_word); d -= (REAL_VALUE_TYPE) high * half_word * half_word; low = (unsigned) d; if (TREE_REAL_CST (arg1) < 0) neg_double (low, high, &low, &high); t = build_int_2 (low, high); } #else { int low, high; REAL_VALUE_TO_INT (low, high, TREE_REAL_CST (arg1)); t = build_int_2 (low, high); } #endif TREE_TYPE (t) = type; force_fit_type (t); } #endif /* not REAL_IS_NOT_DOUBLE, or REAL_ARITHMETIC */ TREE_TYPE (t) = type; } else if (TREE_CODE (type) == REAL_TYPE) { #if !defined (REAL_IS_NOT_DOUBLE) || defined (REAL_ARITHMETIC) if (TREE_CODE (arg1) == INTEGER_CST) return build_real_from_int_cst (type, arg1); #endif /* not REAL_IS_NOT_DOUBLE, or REAL_ARITHMETIC */ if (TREE_CODE (arg1) == REAL_CST) return build_real (type, REAL_VALUE_TRUNCATE (TYPE_MODE (type), TREE_REAL_CST (arg1))); } TREE_CONSTANT (t) = 1; return t; } /* Return an expr equal to X but certainly not valid as an lvalue. */ tree non_lvalue (x) tree x; { tree result; /* These things are certainly not lvalues. */ if (TREE_CODE (x) == NON_LVALUE_EXPR || TREE_CODE (x) == INTEGER_CST || TREE_CODE (x) == REAL_CST || TREE_CODE (x) == STRING_CST || TREE_CODE (x) == ADDR_EXPR) return x; result = build1 (NON_LVALUE_EXPR, TREE_TYPE (x), x); TREE_CONSTANT (result) = TREE_CONSTANT (x); return result; } /* Given a tree comparison code, return the code that is the logical inverse of the given code. It is not safe to do this for floating-point comparisons, except for NE_EXPR and EQ_EXPR. */ static enum tree_code invert_tree_comparison (code) enum tree_code code; { switch (code) { case EQ_EXPR: return NE_EXPR; case NE_EXPR: return EQ_EXPR; case GT_EXPR: return LE_EXPR; case GE_EXPR: return LT_EXPR; case LT_EXPR: return GE_EXPR; case LE_EXPR: return GT_EXPR; default: abort (); } } /* Similar, but return the comparison that results if the operands are swapped. This is safe for floating-point. */ static enum tree_code swap_tree_comparison (code) enum tree_code code; { switch (code) { case EQ_EXPR: case NE_EXPR: return code; case GT_EXPR: return LT_EXPR; case GE_EXPR: return LE_EXPR; case LT_EXPR: return GT_EXPR; case LE_EXPR: return GE_EXPR; default: abort (); } } /* Return nonzero if two operands are necessarily equal. If ONLY_CONST is non-zero, only return non-zero for constants. */ int operand_equal_p (arg0, arg1, only_const) tree arg0, arg1; int only_const; { /* If both types don't have the same signedness, then we can't consider them equal. We must check this before the STRIP_NOPS calls because they may change the signedness of the arguments. */ if (TREE_UNSIGNED (TREE_TYPE (arg0)) != TREE_UNSIGNED (TREE_TYPE (arg1))) return 0; STRIP_NOPS (arg0); STRIP_NOPS (arg1); /* If ARG0 and ARG1 are the same SAVE_EXPR, they are necessarily equal. We don't care about side effects in that case because the SAVE_EXPR takes care of that for us. */ if (TREE_CODE (arg0) == SAVE_EXPR && arg0 == arg1) return ! only_const; if (TREE_SIDE_EFFECTS (arg0) || TREE_SIDE_EFFECTS (arg1)) return 0; if (TREE_CODE (arg0) == TREE_CODE (arg1) && TREE_CODE (arg0) == ADDR_EXPR && TREE_OPERAND (arg0, 0) == TREE_OPERAND (arg1, 0)) return 1; if (TREE_CODE (arg0) == TREE_CODE (arg1) && TREE_CODE (arg0) == INTEGER_CST && TREE_INT_CST_LOW (arg0) == TREE_INT_CST_LOW (arg1) && TREE_INT_CST_HIGH (arg0) == TREE_INT_CST_HIGH (arg1)) return 1; /* Detect when real constants are equal. But reject weird values because we can't be sure what to do with them. */ if (TREE_CODE (arg0) == TREE_CODE (arg1) && TREE_CODE (arg0) == REAL_CST && !bcmp (&TREE_REAL_CST (arg0), &TREE_REAL_CST (arg1), sizeof (REAL_VALUE_TYPE)) /* Some people say these are not necessary. But they do little harm, and taking them out would be risky. So leave them and let's not spend any more time on them--rms. */ && !REAL_VALUE_ISINF (TREE_REAL_CST (arg0)) && !REAL_VALUE_ISNAN (TREE_REAL_CST (arg0))) return 1; if (only_const) return 0; if (arg0 == arg1) return 1; if (TREE_CODE (arg0) != TREE_CODE (arg1)) return 0; /* This is needed for conversions and for COMPONENT_REF. Might as well play it safe and always test this. */ if (TYPE_MODE (TREE_TYPE (arg0)) != TYPE_MODE (TREE_TYPE (arg1))) return 0; switch (TREE_CODE_CLASS (TREE_CODE (arg0))) { case '1': /* Two conversions are equal only if signedness and modes match. */ if ((TREE_CODE (arg0) == NOP_EXPR || TREE_CODE (arg0) == CONVERT_EXPR) && (TREE_UNSIGNED (TREE_TYPE (arg0)) != TREE_UNSIGNED (TREE_TYPE (arg1)))) return 0; return operand_equal_p (TREE_OPERAND (arg0, 0), TREE_OPERAND (arg1, 0), 0); case '<': case '2': return (operand_equal_p (TREE_OPERAND (arg0, 0), TREE_OPERAND (arg1, 0), 0) && operand_equal_p (TREE_OPERAND (arg0, 1), TREE_OPERAND (arg1, 1), 0)); case 'r': switch (TREE_CODE (arg0)) { case INDIRECT_REF: return operand_equal_p (TREE_OPERAND (arg0, 0), TREE_OPERAND (arg1, 0), 0); case COMPONENT_REF: case ARRAY_REF: return (operand_equal_p (TREE_OPERAND (arg0, 0), TREE_OPERAND (arg1, 0), 0) && operand_equal_p (TREE_OPERAND (arg0, 1), TREE_OPERAND (arg1, 1), 0)); case BIT_FIELD_REF: return (operand_equal_p (TREE_OPERAND (arg0, 0), TREE_OPERAND (arg1, 0), 0) && operand_equal_p (TREE_OPERAND (arg0, 1), TREE_OPERAND (arg1, 1), 0) && operand_equal_p (TREE_OPERAND (arg0, 2), TREE_OPERAND (arg1, 2), 0)); } break; } return 0; } /* Similar to operand_equal_p, but see if ARG0 might have been made by shorten_compare from ARG1 when ARG1 was being compared with OTHER. When in doubt, return 0. */ static int operand_equal_for_comparison_p (arg0, arg1, other) tree arg0, arg1; tree other; { int unsignedp1, unsignedpo; tree primarg1, primother; int correct_width; if (operand_equal_p (arg0, arg1, 0)) return 1; if (TREE_CODE (TREE_TYPE (arg0)) != INTEGER_TYPE) return 0; /* Duplicate what shorten_compare does to ARG1 and see if that gives the actual comparison operand, ARG0. First throw away any conversions to wider types already present in the operands. */ primarg1 = get_narrower (arg1, &unsignedp1); primother = get_narrower (other, &unsignedpo); correct_width = TYPE_PRECISION (TREE_TYPE (arg1)); if (unsignedp1 == unsignedpo && TYPE_PRECISION (TREE_TYPE (primarg1)) < correct_width && TYPE_PRECISION (TREE_TYPE (primother)) < correct_width) { tree type = TREE_TYPE (arg0); /* Make sure shorter operand is extended the right way to match the longer operand. */ primarg1 = convert (signed_or_unsigned_type (unsignedp1, TREE_TYPE (primarg1)), primarg1); if (operand_equal_p (arg0, convert (type, primarg1), 0)) return 1; } return 0; } /* See if ARG is an expression is either a comparison or is peforming arithmetic on comparisons. The comparisons must only be comparing two different values, which will be stored in *CVAL1 and *CVAL2; if they are non-zero it means that some operands have already been found. No variables may be used anywhere else in the expression except in the comparisons. If this is true, return 1. Otherwise, return zero. */ static int twoval_comparison_p (arg, cval1, cval2) tree arg; tree *cval1, *cval2; { enum tree_code code = TREE_CODE (arg); char class = TREE_CODE_CLASS (code); /* We can handle some of the 'e' cases here. */ if (class == 'e' && (code == TRUTH_NOT_EXPR || (code == SAVE_EXPR && SAVE_EXPR_RTL (arg) == 0))) class = '1'; else if (class == 'e' && (code == TRUTH_ANDIF_EXPR || code == TRUTH_ORIF_EXPR || code == COMPOUND_EXPR)) class = '2'; switch (class) { case '1': return twoval_comparison_p (TREE_OPERAND (arg, 0), cval1, cval2); case '2': return (twoval_comparison_p (TREE_OPERAND (arg, 0), cval1, cval2) && twoval_comparison_p (TREE_OPERAND (arg, 1), cval1, cval2)); case 'c': return 1; case 'e': if (code == COND_EXPR) return (twoval_comparison_p (TREE_OPERAND (arg, 0), cval1, cval2) && twoval_comparison_p (TREE_OPERAND (arg, 1), cval1, cval2) && twoval_comparison_p (TREE_OPERAND (arg, 2), cval1, cval2)); return 0; case '<': /* First see if we can handle the first operand, then the second. For the second operand, we know *CVAL1 can't be zero. It must be that one side of the comparison is each of the values; test for the case where this isn't true by failing if the two operands are the same. */ if (operand_equal_p (TREE_OPERAND (arg, 0), TREE_OPERAND (arg, 1), 0)) return 0; if (*cval1 == 0) *cval1 = TREE_OPERAND (arg, 0); else if (operand_equal_p (*cval1, TREE_OPERAND (arg, 0), 0)) ; else if (*cval2 == 0) *cval2 = TREE_OPERAND (arg, 0); else if (operand_equal_p (*cval2, TREE_OPERAND (arg, 0), 0)) ; else return 0; if (operand_equal_p (*cval1, TREE_OPERAND (arg, 1), 0)) ; else if (*cval2 == 0) *cval2 = TREE_OPERAND (arg, 1); else if (operand_equal_p (*cval2, TREE_OPERAND (arg, 1), 0)) ; else return 0; return 1; } return 0; } /* ARG is a tree that is known to contain just arithmetic operations and comparisons. Evaluate the operations in the tree substituting NEW0 for any occurrance of OLD0 as an operand of a comparison and likewise for NEW1 and OLD1. */ static tree eval_subst (arg, old0, new0, old1, new1) tree arg; tree old0, new0, old1, new1; { tree type = TREE_TYPE (arg); enum tree_code code = TREE_CODE (arg); char class = TREE_CODE_CLASS (code); /* We can handle some of the 'e' cases here. */ if (class == 'e' && code == TRUTH_NOT_EXPR) class = '1'; else if (class == 'e' && (code == TRUTH_ANDIF_EXPR || code == TRUTH_ORIF_EXPR)) class = '2'; switch (class) { case '1': return fold (build1 (code, type, eval_subst (TREE_OPERAND (arg, 0), old0, new0, old1, new1))); case '2': return fold (build (code, type, eval_subst (TREE_OPERAND (arg, 0), old0, new0, old1, new1), eval_subst (TREE_OPERAND (arg, 1), old0, new0, old1, new1))); case 'e': switch (code) { case SAVE_EXPR: return eval_subst (TREE_OPERAND (arg, 0), old0, new0, old1, new1); case COMPOUND_EXPR: return eval_subst (TREE_OPERAND (arg, 1), old0, new0, old1, new1); case COND_EXPR: return fold (build (code, type, eval_subst (TREE_OPERAND (arg, 0), old0, new0, old1, new1), eval_subst (TREE_OPERAND (arg, 1), old0, new0, old1, new1), eval_subst (TREE_OPERAND (arg, 2), old0, new0, old1, new1))); } case '<': { tree arg0 = TREE_OPERAND (arg, 0); tree arg1 = TREE_OPERAND (arg, 1); /* We need to check both for exact equality and tree equality. The former will be true if the operand has a side-effect. In that case, we know the operand occurred exactly once. */ if (arg0 == old0 || operand_equal_p (arg0, old0, 0)) arg0 = new0; else if (arg0 == old1 || operand_equal_p (arg0, old1, 0)) arg0 = new1; if (arg1 == old0 || operand_equal_p (arg1, old0, 0)) arg1 = new0; else if (arg1 == old1 || operand_equal_p (arg1, old1, 0)) arg1 = new1; return fold (build (code, type, arg0, arg1)); } } return arg; } /* Return a tree for the case when the result of an expression is RESULT converted to TYPE and OMITTED was previously an operand of the expression but is now not needed (e.g., we folded OMITTED * 0). If OMITTED has side effects, we must evaluate it. Otherwise, just do the conversion of RESULT to TYPE. */ static tree omit_one_operand (type, result, omitted) tree type, result, omitted; { tree t = convert (type, result); if (TREE_SIDE_EFFECTS (omitted)) return build (COMPOUND_EXPR, type, omitted, t); return t; } /* Return a simplified tree node for the truth-negation of ARG (perhaps by altering ARG). It is known that ARG is an operation that returns a truth value (0 or 1). */ tree invert_truthvalue (arg) tree arg; { tree type = TREE_TYPE (arg); enum tree_code code = TREE_CODE (arg); /* If this is a comparison, we can simply invert it, except for floating-point non-equality comparisons, in which case we just enclose a TRUTH_NOT_EXPR around what we have. */ if (TREE_CODE_CLASS (code) == '<') { if (TREE_CODE (TREE_TYPE (TREE_OPERAND (arg, 0))) == REAL_TYPE && code != NE_EXPR && code != EQ_EXPR) return build1 (TRUTH_NOT_EXPR, type, arg); else { TREE_SET_CODE (arg, invert_tree_comparison (code)); return arg; } } switch (code) { case INTEGER_CST: return convert (type, build_int_2 (TREE_INT_CST_LOW (arg) == 0 && TREE_INT_CST_HIGH (arg) == 0, 0)); case TRUTH_AND_EXPR: return build (TRUTH_OR_EXPR, type, invert_truthvalue (TREE_OPERAND (arg, 0)), invert_truthvalue (TREE_OPERAND (arg, 1))); case TRUTH_OR_EXPR: return build (TRUTH_AND_EXPR, type, invert_truthvalue (TREE_OPERAND (arg, 0)), invert_truthvalue (TREE_OPERAND (arg, 1))); case TRUTH_ANDIF_EXPR: return build (TRUTH_ORIF_EXPR, type, invert_truthvalue (TREE_OPERAND (arg, 0)), invert_truthvalue (TREE_OPERAND (arg, 1))); case TRUTH_ORIF_EXPR: return build (TRUTH_ANDIF_EXPR, type, invert_truthvalue (TREE_OPERAND (arg, 0)), invert_truthvalue (TREE_OPERAND (arg, 1))); case TRUTH_NOT_EXPR: return TREE_OPERAND (arg, 0); case COND_EXPR: return build (COND_EXPR, type, TREE_OPERAND (arg, 0), invert_truthvalue (TREE_OPERAND (arg, 1)), invert_truthvalue (TREE_OPERAND (arg, 2))); case COMPOUND_EXPR: return build (COMPOUND_EXPR, type, TREE_OPERAND (arg, 0), invert_truthvalue (TREE_OPERAND (arg, 1))); case NON_LVALUE_EXPR: return invert_truthvalue (TREE_OPERAND (arg, 0)); case NOP_EXPR: case CONVERT_EXPR: case FLOAT_EXPR: return build1 (TREE_CODE (arg), type, invert_truthvalue (TREE_OPERAND (arg, 0))); case BIT_AND_EXPR: if (! integer_onep (TREE_OPERAND (arg, 1))) abort (); return build (EQ_EXPR, type, arg, convert (type, integer_zero_node)); } abort (); } /* Given a bit-wise operation CODE applied to ARG0 and ARG1, see if both operands are another bit-wise operation with a common input. If so, distribute the bit operations to save an operation and possibly two if constants are involved. For example, convert (A | B) & (A | C) into A | (B & C) Further simplification will occur if B and C are constants. If this optimization cannot be done, 0 will be returned. */ static tree distribute_bit_expr (code, type, arg0, arg1) enum tree_code code; tree type; tree arg0, arg1; { tree common; tree left, right; if (TREE_CODE (arg0) != TREE_CODE (arg1) || TREE_CODE (arg0) == code || (TREE_CODE (arg0) != BIT_AND_EXPR && TREE_CODE (arg0) != BIT_IOR_EXPR)) return 0; if (operand_equal_p (TREE_OPERAND (arg0, 0), TREE_OPERAND (arg1, 0), 0)) { common = TREE_OPERAND (arg0, 0); left = TREE_OPERAND (arg0, 1); right = TREE_OPERAND (arg1, 1); } else if (operand_equal_p (TREE_OPERAND (arg0, 0), TREE_OPERAND (arg1, 1), 0)) { common = TREE_OPERAND (arg0, 0); left = TREE_OPERAND (arg0, 1); right = TREE_OPERAND (arg1, 0); } else if (operand_equal_p (TREE_OPERAND (arg0, 1), TREE_OPERAND (arg1, 0), 0)) { common = TREE_OPERAND (arg0, 1); left = TREE_OPERAND (arg0, 0); right = TREE_OPERAND (arg1, 1); } else if (operand_equal_p (TREE_OPERAND (arg0, 1), TREE_OPERAND (arg1, 1), 0)) { common = TREE_OPERAND (arg0, 1); left = TREE_OPERAND (arg0, 0); right = TREE_OPERAND (arg1, 0); } else return 0; return fold (build (TREE_CODE (arg0), type, common, fold (build (code, type, left, right)))); } /* Return a BIT_FIELD_REF of type TYPE to refer to BITSIZE bits of INNER starting at BITPOS. The field is unsigned if UNSIGNEDP is non-zero. */ static tree make_bit_field_ref (inner, type, bitsize, bitpos, unsignedp) tree inner; tree type; int bitsize, bitpos; int unsignedp; { tree result = build (BIT_FIELD_REF, type, inner, size_int (bitsize), size_int (bitpos)); TREE_UNSIGNED (result) = unsignedp; return result; } /* Optimize a bit-field compare. There are two cases: First is a compare against a constant and the second is a comparison of two items where the fields are at the same bit position relative to the start of a chunk (byte, halfword, word) large enough to contain it. In these cases we can avoid the shift implicit in bitfield extractions. For constants, we emit a compare of the shifted constant with the BIT_AND_EXPR of a mask and a byte, halfword, or word of the operand being compared. For two fields at the same position, we do the ANDs with the similar mask and compare the result of the ANDs. CODE is the comparison code, known to be either NE_EXPR or EQ_EXPR. COMPARE_TYPE is the type of the comparison, and LHS and RHS are the left and right operands of the comparison, respectively. If the optimization described above can be done, we return the resuling tree. Otherwise we return zero. */ static tree optimize_bit_field_compare (code, compare_type, lhs, rhs) enum tree_code code; tree compare_type; tree lhs, rhs; { int lbitpos, lbitsize, rbitpos, rbitsize; int lnbitpos, lnbitsize, rnbitpos, rnbitsize; tree type = TREE_TYPE (lhs); tree signed_type, unsigned_type; int const_p = TREE_CODE (rhs) == INTEGER_CST; enum machine_mode lmode, rmode, lnmode, rnmode; int lunsignedp, runsignedp; int lvolatilep = 0, rvolatilep = 0; tree linner, rinner; tree mask; /* Get all the information about the extractions being done. If the bit size if the same as the size of the underlying object, we aren't doing an extraction at all and so can do nothing. */ linner = get_inner_reference (lhs, &lbitsize, &lbitpos, &lmode, &lunsignedp, &lvolatilep); if (lbitsize == GET_MODE_BITSIZE (lmode) || lbitsize < 0) return 0; if (!const_p) { /* If this is not a constant, we can only do something if bit positions, sizes, and signedness are the same. */ rinner = get_inner_reference (rhs, &rbitsize, &rbitpos, &rmode, &runsignedp, &rvolatilep); if (lbitpos != rbitpos || lbitsize != rbitsize || lunsignedp != runsignedp) return 0; } /* See if we can find a mode to refer to this field. We should be able to, but fail if we can't. */ lnmode = get_best_mode (lbitsize, lbitpos, TYPE_ALIGN (TREE_TYPE (linner)), word_mode, lvolatilep); if (lnmode == VOIDmode) return 0; /* Set signed and unsigned types of the precision of this mode for the shifts below. */ signed_type = type_for_mode (lnmode, 0); unsigned_type = type_for_mode (lnmode, 1); if (! const_p) { rnmode = get_best_mode (rbitsize, rbitpos, TYPE_ALIGN (TREE_TYPE (rinner)), word_mode, rvolatilep); if (rnmode == VOIDmode) return 0; } /* Compute the bit position and size for the new reference and our offset within it. If the new reference is the same size as the original, we won't optimize anything, so return zero. */ lnbitsize = GET_MODE_BITSIZE (lnmode); lnbitpos = lbitpos & ~ (lnbitsize - 1); lbitpos -= lnbitpos; if (lnbitsize == lbitsize) return 0; if (! const_p) { rnbitsize = GET_MODE_BITSIZE (rnmode); rnbitpos = rbitpos & ~ (rnbitsize - 1); rbitpos -= rnbitpos; if (rnbitsize == rbitsize) return 0; } #if BYTES_BIG_ENDIAN lbitpos = lnbitsize - lbitsize - lbitpos; rbitpos = rnbitsize - rbitsize - rbitpos; #endif /* Make the mask to be used against the extracted field. */ mask = convert (unsigned_type, build_int_2 (~0, ~0)); mask = const_binop (LSHIFT_EXPR, mask, size_int (lnbitsize - lbitsize)); mask = const_binop (RSHIFT_EXPR, mask, size_int (lnbitsize - lbitsize - lbitpos)); if (! const_p) /* If not comparing with constant, just rework the comparison and return. */ return build (code, compare_type, build (BIT_AND_EXPR, type, make_bit_field_ref (linner, type, lnbitsize, lnbitpos, lunsignedp), mask), build (BIT_AND_EXPR, type, make_bit_field_ref (rinner, type, rnbitsize, rnbitpos, runsignedp), mask)); /* Otherwise, we are handling the constant case. See if the constant is too big for the field. Warn and return a tree of for 0 (false) if so. We do this not only for its own sake, but to avoid having to test for this error case below. If we didn't, we might generate wrong code. For unsigned fields, the constant shifted right by the field length should be all zero. For signed fields, the high-order bits should agree with the sign bit. */ if (lunsignedp) { if (! integer_zerop (const_binop (RSHIFT_EXPR, convert (unsigned_type, rhs), size_int (lbitsize)))) { warning ("comparison is always %s due to width of bitfield", code == NE_EXPR ? "one" : "zero"); return convert (compare_type, (code == NE_EXPR ? integer_one_node : integer_zero_node)); } } else { tree tem = const_binop (RSHIFT_EXPR, convert (signed_type, rhs), size_int (lbitsize - 1)); if (! integer_zerop (tem) && ! integer_all_onesp (tem)) { warning ("comparison is always %s due to width of bitfield", code == NE_EXPR ? "one" : "zero"); return convert (compare_type, (code == NE_EXPR ? integer_one_node : integer_zero_node)); } } /* Single-bit compares should always be against zero. */ if (lbitsize == 1 && ! integer_zerop (rhs)) { code = code == EQ_EXPR ? NE_EXPR : EQ_EXPR; rhs = convert (type, integer_zero_node); } /* Make a new bitfield reference, shift the constant over the appropriate number of bits and mask it with the computed mask (in case this was a signed field). If we changed it, make a new one. */ lhs = make_bit_field_ref (linner, TREE_TYPE (lhs), lnbitsize, lnbitpos, lunsignedp); rhs = fold (build1 (NOP_EXPR, type, const_binop (BIT_AND_EXPR, const_binop (LSHIFT_EXPR, convert (unsigned_type, rhs), size_int (lbitpos)), mask))); return build (code, compare_type, build (BIT_AND_EXPR, type, lhs, mask), rhs); } /* Subroutine for the following routine: decode a field reference. If EXP is a comparison reference, we return the innermost reference. *PBITSIZE is set to the number of bits in the reference, *PBITPOS is set to the starting bit number. If the innermost field can be completely contained in a mode-sized unit, *PMODE is set to that mode. Otherwise, it is set to VOIDmode. *PVOLATILEP is set to 1 if the any expression encountered is volatile; otherwise it is not changed. *PUNSIGNEDP is set to the signedness of the field. *PMASK is set to the mask used. This is either contained in a BIT_AND_EXPR or derived from the width of the field. Return 0 if this is not a component reference or is one that we can't do anything with. */ static tree decode_field_reference (exp, pbitsize, pbitpos, pmode, punsignedp, pvolatilep, pmask) tree exp; int *pbitsize, *pbitpos; enum machine_mode *pmode; int *punsignedp, *pvolatilep; tree *pmask; { tree mask = 0; tree inner; STRIP_NOPS (exp); if (TREE_CODE (exp) == BIT_AND_EXPR) { mask = TREE_OPERAND (exp, 1); exp = TREE_OPERAND (exp, 0); STRIP_NOPS (exp); STRIP_NOPS (mask); if (TREE_CODE (mask) != INTEGER_CST) return 0; } if (TREE_CODE (exp) != COMPONENT_REF && TREE_CODE (exp) != ARRAY_REF && TREE_CODE (exp) != BIT_FIELD_REF) return 0; inner = get_inner_reference (exp, pbitsize, pbitpos, pmode, punsignedp, pvolatilep); if (*pbitsize < 0) return 0; if (mask == 0) { tree unsigned_type = type_for_size (*pbitsize, 1); int precision = TYPE_PRECISION (unsigned_type); mask = convert (unsigned_type, build_int_2 (~0, ~0)); mask = const_binop (LSHIFT_EXPR, mask, size_int (precision - *pbitsize)); mask = const_binop (RSHIFT_EXPR, mask, size_int (precision - *pbitsize)); } *pmask = mask; return inner; } /* Return non-zero if MASK respresents a mask of SIZE ones in the low-order bit positions. */ static int all_ones_mask_p (mask, size) tree mask; int size; { tree type = TREE_TYPE (mask); int precision = TYPE_PRECISION (type); return operand_equal_p (mask, const_binop (RSHIFT_EXPR, const_binop (LSHIFT_EXPR, convert (signed_type (type), build_int_2 (~0, ~0)), size_int (precision - size)), size_int (precision - size)), 0); } /* Try to merge two comparisons to the same innermost item. For example, if we have p->a == 2 && p->b == 4 and we can make an object large enough to span both A and B, we can do this with a comparison against the object ANDed with the a mask. If we have p->a == q->a && p->b == q->b, we may be able to use bit masking operations to do this with one comparison. We check for both normal comparisons and the BIT_AND_EXPRs made this by function and the one above. CODE is the logical operation being done. It can be TRUTH_ANDIF_EXPR, TRUTH_AND_EXPR, TRUTH_ORIF_EXPR, or TRUTH_OR_EXPR. TRUTH_TYPE is the type of the logical operand and LHS and RHS are its two operands. We return the simplified tree or 0 if no optimization is possible. */ static tree merge_component_references (code, truth_type, lhs, rhs) enum tree_code code; tree truth_type, lhs, rhs; { /* If this is the "or" of two comparisons, we can do something if we the comparisons are NE_EXPR. If this is the "and", we can do something if the comparisons are EQ_EXPR. I.e., (a->b == 2 && a->c == 4) can become (a->new == NEW). WANTED_CODE is this operation code. For single bit fields, we can convert EQ_EXPR to NE_EXPR so we need not reject the "wrong" comparison for one-bit fields. */ enum tree_code wanted_code = (code == TRUTH_AND_EXPR || code == TRUTH_ANDIF_EXPR) ? EQ_EXPR : NE_EXPR; enum tree_code lcode, rcode; tree ll_inner, lr_inner, rl_inner, rr_inner; int ll_bitsize, ll_bitpos, lr_bitsize, lr_bitpos; int rl_bitsize, rl_bitpos, rr_bitsize, rr_bitpos; int xll_bitpos, xlr_bitpos, xrl_bitpos, xrr_bitpos; int lnbitsize, lnbitpos, rnbitsize, rnbitpos; int ll_unsignedp, lr_unsignedp, rl_unsignedp, rr_unsignedp; enum machine_mode ll_mode, lr_mode, rl_mode, rr_mode; enum machine_mode lnmode, rnmode; tree ll_mask, lr_mask, rl_mask, rr_mask; tree l_const = 0, r_const = 0; tree type, result; int first_bit, end_bit; int volatilep = 0; /* Start by getting the comparison codes and seeing if we may be able to do something. Then get all the parameters for each side. Fail if anything is volatile. */ lcode = TREE_CODE (lhs); rcode = TREE_CODE (rhs); if ((lcode != EQ_EXPR && lcode != NE_EXPR) || (rcode != EQ_EXPR && rcode != NE_EXPR) || TREE_SIDE_EFFECTS (lhs) || TREE_SIDE_EFFECTS (rhs)) return 0; ll_inner = decode_field_reference (TREE_OPERAND (lhs, 0), &ll_bitsize, &ll_bitpos, &ll_mode, &ll_unsignedp, &volatilep, &ll_mask); lr_inner = decode_field_reference (TREE_OPERAND (lhs, 1), &lr_bitsize, &lr_bitpos, &lr_mode, &lr_unsignedp, &volatilep, &lr_mask); rl_inner = decode_field_reference (TREE_OPERAND (rhs, 0), &rl_bitsize, &rl_bitpos, &rl_mode, &rl_unsignedp, &volatilep, &rl_mask); rr_inner = decode_field_reference (TREE_OPERAND (rhs, 1), &rr_bitsize, &rr_bitpos, &rr_mode, &rr_unsignedp, &volatilep, &rr_mask); /* It must be true that the inner operation on the lhs of each comparison must be the same if we are to be able to do anything. Then see if we have constants. If not, the same must be true for the rhs's. */ if (volatilep || ll_inner == 0 || rl_inner == 0 || ! operand_equal_p (ll_inner, rl_inner, 0)) return 0; if (TREE_CODE (TREE_OPERAND (lhs, 1)) == INTEGER_CST && TREE_CODE (TREE_OPERAND (rhs, 1)) == INTEGER_CST) l_const = TREE_OPERAND (lhs, 1), r_const = TREE_OPERAND (rhs, 1); else if (lr_inner == 0 || rr_inner == 0 || ! operand_equal_p (lr_inner, rr_inner, 0)) return 0; /* If either comparison code is not correct for our logical operation, fail. However, we can convert a one-bit comparison against zero into the opposite comparison against that bit being set in the field. */ if (lcode != wanted_code) { if (l_const && integer_zerop (l_const) && integer_pow2p (ll_mask)) l_const = ll_mask; else return 0; } if (rcode != wanted_code) { if (r_const && integer_zerop (r_const) && integer_pow2p (rl_mask)) r_const = rl_mask; else return 0; } /* See if we can find a mode that contains both fields being compared on the left. If we can't, fail. Otherwise, update all constants and masks to be relative to a field of that size. */ first_bit = MIN (ll_bitpos, rl_bitpos); end_bit = MAX (ll_bitpos + ll_bitsize, rl_bitpos + rl_bitsize); lnmode = get_best_mode (end_bit - first_bit, first_bit, TYPE_ALIGN (TREE_TYPE (ll_inner)), word_mode, volatilep); if (lnmode == VOIDmode) return 0; lnbitsize = GET_MODE_BITSIZE (lnmode); lnbitpos = first_bit & ~ (lnbitsize - 1); type = type_for_size (lnbitsize, 1); xll_bitpos = ll_bitpos - lnbitpos, xrl_bitpos = rl_bitpos - lnbitpos; #if BYTES_BIG_ENDIAN xll_bitpos = lnbitsize - xll_bitpos - ll_bitsize; xrl_bitpos = lnbitsize - xrl_bitpos - rl_bitsize; #endif ll_mask = const_binop (LSHIFT_EXPR, convert (type, ll_mask), size_int (xll_bitpos)); rl_mask = const_binop (LSHIFT_EXPR, convert (type, rl_mask), size_int (xrl_bitpos)); /* Make sure the constants are interpreted as unsigned, so we don't have sign bits outside the range of their type. */ if (l_const) { l_const = convert (unsigned_type (TREE_TYPE (l_const)), l_const); l_const = const_binop (LSHIFT_EXPR, convert (type, l_const), size_int (xll_bitpos)); } if (r_const) { r_const = convert (unsigned_type (TREE_TYPE (r_const)), r_const); r_const = const_binop (LSHIFT_EXPR, convert (type, r_const), size_int (xrl_bitpos)); } /* If the right sides are not constant, do the same for it. Also, disallow this optimization if a size or signedness mismatch occurs between the left and right sides. */ if (l_const == 0) { if (ll_bitsize != lr_bitsize || rl_bitsize != rr_bitsize || ll_unsignedp != lr_unsignedp || rl_unsignedp != rr_unsignedp) return 0; first_bit = MIN (lr_bitpos, rr_bitpos); end_bit = MAX (lr_bitpos + lr_bitsize, rr_bitpos + rr_bitsize); rnmode = get_best_mode (end_bit - first_bit, first_bit, TYPE_ALIGN (TREE_TYPE (lr_inner)), word_mode, volatilep); if (rnmode == VOIDmode) return 0; rnbitsize = GET_MODE_BITSIZE (rnmode); rnbitpos = first_bit & ~ (rnbitsize - 1); xlr_bitpos = lr_bitpos - rnbitpos, xrr_bitpos = rr_bitpos - rnbitpos; #if BYTES_BIG_ENDIAN xlr_bitpos = rnbitsize - xlr_bitpos - lr_bitsize; xrr_bitpos = rnbitsize - xrr_bitpos - rr_bitsize; #endif lr_mask = const_binop (LSHIFT_EXPR, convert (type, lr_mask), size_int (xlr_bitpos)); rr_mask = const_binop (LSHIFT_EXPR, convert (type, rr_mask), size_int (xrr_bitpos)); /* Make a mask that corresponds to both fields being compared. Do this for both items being compared. If the masks agree, we can do this by masking both and comparing the masked results. */ ll_mask = const_binop (BIT_IOR_EXPR, ll_mask, rl_mask); lr_mask = const_binop (BIT_IOR_EXPR, lr_mask, rr_mask); if (operand_equal_p (ll_mask, lr_mask, 0) && lnbitsize == rnbitsize) { lhs = make_bit_field_ref (ll_inner, type, lnbitsize, lnbitpos, ll_unsignedp || rl_unsignedp); rhs = make_bit_field_ref (lr_inner, type, rnbitsize, rnbitpos, lr_unsignedp || rr_unsignedp); if (! all_ones_mask_p (ll_mask, lnbitsize)) { lhs = build (BIT_AND_EXPR, type, lhs, ll_mask); rhs = build (BIT_AND_EXPR, type, rhs, ll_mask); } return build (wanted_code, truth_type, lhs, rhs); } /* There is still another way we can do something: If both pairs of fields being compared are adjacent, we may be able to make a wider field containing them both. */ if ((ll_bitsize + ll_bitpos == rl_bitpos && lr_bitsize + lr_bitpos == rr_bitpos) || (ll_bitpos == rl_bitpos + rl_bitsize && lr_bitpos == rr_bitpos + rr_bitsize)) return build (wanted_code, truth_type, make_bit_field_ref (ll_inner, type, ll_bitsize + rl_bitsize, MIN (ll_bitpos, rl_bitpos), ll_unsignedp), make_bit_field_ref (lr_inner, type, lr_bitsize + rr_bitsize, MIN (lr_bitpos, rr_bitpos), lr_unsignedp)); return 0; } /* Handle the case of comparisons with constants. If there is something in common between the masks, those bits of the constants must be the same. If not, the condition is always false. Test for this to avoid generating incorrect code below. */ result = const_binop (BIT_AND_EXPR, ll_mask, rl_mask); if (! integer_zerop (result) && simple_cst_equal (const_binop (BIT_AND_EXPR, result, l_const), const_binop (BIT_AND_EXPR, result, r_const)) != 1) { if (wanted_code == NE_EXPR) { warning ("`or' of unmatched not-equal tests is always 1"); return convert (truth_type, integer_one_node); } else { warning ("`and' of mutually exclusive equal-tests is always zero"); return convert (truth_type, integer_zero_node); } } /* Construct the expression we will return. First get the component reference we will make. Unless the mask is all ones the width of that field, perform the mask operation. Then compare with the merged constant. */ result = make_bit_field_ref (ll_inner, type, lnbitsize, lnbitpos, ll_unsignedp || rl_unsignedp); ll_mask = const_binop (BIT_IOR_EXPR, ll_mask, rl_mask); if (! all_ones_mask_p (ll_mask, lnbitsize)) result = build (BIT_AND_EXPR, type, result, ll_mask); return build (wanted_code, truth_type, result, const_binop (BIT_IOR_EXPR, l_const, r_const)); } /* Perform constant folding and related simplification of EXPR. The related simplifications include x*1 => x, x*0 => 0, etc., and application of the associative law. NOP_EXPR conversions may be removed freely (as long as we are careful not to change the C type of the overall expression) We cannot simplify through a CONVERT_EXPR, FIX_EXPR or FLOAT_EXPR, but we can constant-fold them if they have constant operands. */ tree fold (expr) tree expr; { register tree t = expr; tree t1 = NULL_TREE; tree tem; tree type = TREE_TYPE (expr); register tree arg0, arg1; register enum tree_code code = TREE_CODE (t); register int kind; int invert; /* WINS will be nonzero when the switch is done if all operands are constant. */ int wins = 1; /* Return right away if already constant. */ if (TREE_CONSTANT (t)) { if (code == CONST_DECL) return DECL_INITIAL (t); return t; } kind = TREE_CODE_CLASS (code); if (kind == 'e' || kind == '<' || kind == '1' || kind == '2' || kind == 'r') { register int len = tree_code_length[(int) code]; register int i; for (i = 0; i < len; i++) { tree op = TREE_OPERAND (t, i); if (op == 0) continue; /* Valid for CALL_EXPR, at least. */ /* Strip any conversions that don't change the mode. */ STRIP_NOPS (op); if (TREE_CODE (op) != INTEGER_CST #if ! defined (REAL_IS_NOT_DOUBLE) || defined (REAL_ARITHMETIC) && TREE_CODE (op) != REAL_CST #endif /* not REAL_IS_NOT_DOUBLE, or REAL_ARITHMETIC */ ) /* Note that TREE_CONSTANT isn't enough: static var addresses are constant but we can't do arithmetic on them. */ wins = 0; if (i == 0) arg0 = op; else if (i == 1) arg1 = op; } } /* If this is a commutative operation, and ARG0 is a constant, move it to ARG1 to reduce the number of tests below. */ if ((code == PLUS_EXPR || code == MULT_EXPR || code == MIN_EXPR || code == MAX_EXPR || code == BIT_IOR_EXPR || code == BIT_XOR_EXPR || code == BIT_AND_EXPR) && (TREE_CODE (arg0) == INTEGER_CST || TREE_CODE (arg0) == REAL_CST)) { tem = arg0; arg0 = arg1; arg1 = tem; tem = TREE_OPERAND (t, 0); TREE_OPERAND (t, 0) = TREE_OPERAND (t, 1); TREE_OPERAND (t, 1) = tem; } /* Now WINS is set as described above, ARG0 is the first operand of EXPR, and ARG1 is the second operand (if it has more than one operand). First check for cases where an arithmetic operation is applied to a compound, conditional, or comparison operation. Push the arithmetic operation inside the compound or conditional to see if any folding can then be done. Convert comparison to conditional for this purpose. The also optimizes non-constant cases that used to be done in expand_expr. */ if (TREE_CODE_CLASS (code) == '1') { if (TREE_CODE (arg0) == COMPOUND_EXPR) return build (COMPOUND_EXPR, type, TREE_OPERAND (arg0, 0), fold (build1 (code, type, TREE_OPERAND (arg0, 1)))); else if (TREE_CODE (arg0) == COND_EXPR) return fold (build (COND_EXPR, type, TREE_OPERAND (arg0, 0), fold (build1 (code, type, TREE_OPERAND (arg0, 1))), fold (build1 (code, type, TREE_OPERAND (arg0, 2))))); else if (TREE_CODE_CLASS (TREE_CODE (arg0)) == '<') return fold (build (COND_EXPR, type, arg0, fold (build1 (code, type, integer_one_node)), fold (build1 (code, type, integer_zero_node)))); } else if (TREE_CODE_CLASS (code) == '2') { if (TREE_CODE (arg1) == COMPOUND_EXPR) return build (COMPOUND_EXPR, type, TREE_OPERAND (arg1, 0), fold (build (code, type, arg0, TREE_OPERAND (arg1, 1)))); else if (TREE_CODE (arg1) == COND_EXPR || TREE_CODE_CLASS (TREE_CODE (arg1)) == '<') { tree test, true_value, false_value; if (TREE_CODE (arg1) == COND_EXPR) { test = TREE_OPERAND (arg1, 0); true_value = TREE_OPERAND (arg1, 1); false_value = TREE_OPERAND (arg1, 2); } else { test = arg1; true_value = integer_one_node; false_value = integer_zero_node; } if (TREE_CODE (arg0) != VAR_DECL && TREE_CODE (arg0) != PARM_DECL) arg0 = save_expr (arg0); test = fold (build (COND_EXPR, type, test, fold (build (code, type, arg0, true_value)), fold (build (code, type, arg0, false_value)))); if (TREE_CODE (arg0) == SAVE_EXPR) return build (COMPOUND_EXPR, type, convert (void_type_node, arg0), test); else return convert (type, test); } else if (TREE_CODE (arg0) == COMPOUND_EXPR) return build (COMPOUND_EXPR, type, TREE_OPERAND (arg0, 0), fold (build (code, type, TREE_OPERAND (arg0, 1), arg1))); else if (TREE_CODE (arg0) == COND_EXPR || TREE_CODE_CLASS (TREE_CODE (arg0)) == '<') { tree test, true_value, false_value; if (TREE_CODE (arg0) == COND_EXPR) { test = TREE_OPERAND (arg0, 0); true_value = TREE_OPERAND (arg0, 1); false_value = TREE_OPERAND (arg0, 2); } else { test = arg0; true_value = integer_one_node; false_value = integer_zero_node; } if (TREE_CODE (arg1) != VAR_DECL && TREE_CODE (arg1) != PARM_DECL) arg1 = save_expr (arg1); test = fold (build (COND_EXPR, type, test, fold (build (code, type, true_value, arg1)), fold (build (code, type, false_value, arg1)))); if (TREE_CODE (arg1) == SAVE_EXPR) return build (COMPOUND_EXPR, type, convert (void_type_node, arg1), test); else return convert (type, test); } } else if (TREE_CODE_CLASS (code) == '<' && TREE_CODE (arg0) == COMPOUND_EXPR) return build (COMPOUND_EXPR, type, TREE_OPERAND (arg0, 0), fold (build (code, type, TREE_OPERAND (arg0, 1), arg1))); else if (TREE_CODE_CLASS (code) == '<' && TREE_CODE (arg1) == COMPOUND_EXPR) return build (COMPOUND_EXPR, type, TREE_OPERAND (arg1, 0), fold (build (code, type, arg0, TREE_OPERAND (arg1, 1)))); switch (code) { case INTEGER_CST: case REAL_CST: case STRING_CST: case COMPLEX_CST: case CONSTRUCTOR: return t; case CONST_DECL: return fold (DECL_INITIAL (t)); case NOP_EXPR: case FLOAT_EXPR: case CONVERT_EXPR: case FIX_TRUNC_EXPR: /* Other kinds of FIX are not handled properly by fold_convert. */ /* Two conversions in a row are not needed unless: - the intermediate type is narrower than both initial and final, or - the initial type is a pointer type and the precisions of the intermediate and final types differ, or - the final type is a pointer type and the precisions of the initial and intermediate types differ. */ if ((TREE_CODE (TREE_OPERAND (t, 0)) == NOP_EXPR || TREE_CODE (TREE_OPERAND (t, 0)) == CONVERT_EXPR) && (TYPE_PRECISION (TREE_TYPE (TREE_OPERAND (t, 0))) > TYPE_PRECISION (TREE_TYPE (TREE_OPERAND (TREE_OPERAND (t, 0), 0))) || TYPE_PRECISION (TREE_TYPE (TREE_OPERAND (t, 0))) > TYPE_PRECISION (TREE_TYPE (t))) && ((TREE_UNSIGNED (TREE_TYPE (TREE_OPERAND (t, 0))) && (TYPE_PRECISION (TREE_TYPE (TREE_OPERAND (t, 0))) > TYPE_PRECISION (TREE_TYPE (TREE_OPERAND (TREE_OPERAND (t, 0), 0))))) == (TREE_UNSIGNED (TREE_TYPE (t)) && (TYPE_PRECISION (TREE_TYPE (t)) > TYPE_PRECISION (TREE_TYPE (TREE_OPERAND (t, 0)))))) && ! ((TREE_CODE (TREE_TYPE (TREE_OPERAND (TREE_OPERAND (t, 0), 0))) == POINTER_TYPE) && (TYPE_PRECISION (TREE_TYPE (TREE_OPERAND (t, 0))) != TYPE_PRECISION (TREE_TYPE (t)))) && ! (TREE_CODE (TREE_TYPE (t)) == POINTER_TYPE && (TYPE_PRECISION (TREE_TYPE (TREE_OPERAND (TREE_OPERAND (t, 0), 0))) != TYPE_PRECISION (TREE_TYPE (TREE_OPERAND (t, 0)))))) return convert (TREE_TYPE (t), TREE_OPERAND (TREE_OPERAND (t, 0), 0)); if (TREE_CODE (TREE_OPERAND (t, 0)) == MODIFY_EXPR && TREE_CONSTANT (TREE_OPERAND (TREE_OPERAND (t, 0), 1))) { /* Don't leave an assignment inside a conversion. */ tree prev = TREE_OPERAND (t, 0); TREE_OPERAND (t, 0) = TREE_OPERAND (prev, 1); /* First do the assignment, then return converted constant. */ t = build (COMPOUND_EXPR, TREE_TYPE (t), prev, fold (t)); TREE_USED (t) = 1; return t; } if (!wins) { TREE_CONSTANT (t) = TREE_CONSTANT (arg0); return t; } return fold_convert (t, arg0); #if 0 /* This loses on &"foo"[0]. */ case ARRAY_REF: { int i; /* Fold an expression like: "foo"[2] */ if (TREE_CODE (arg0) == STRING_CST && TREE_CODE (arg1) == INTEGER_CST && !TREE_INT_CST_HIGH (arg1) && (i = TREE_INT_CST_LOW (arg1)) < TREE_STRING_LENGTH (arg0)) { t = build_int_2 (TREE_STRING_POINTER (arg0)[i], 0); TREE_TYPE (t) = TREE_TYPE (TREE_TYPE (arg0)); force_fit_type (t); } } return t; #endif /* 0 */ case RANGE_EXPR: TREE_CONSTANT (t) = wins; return t; case NEGATE_EXPR: if (wins) { if (TREE_CODE (arg0) == INTEGER_CST) { if (TREE_INT_CST_LOW (arg0) == 0) t = build_int_2 (0, - TREE_INT_CST_HIGH (arg0)); else t = build_int_2 (- TREE_INT_CST_LOW (arg0), ~ TREE_INT_CST_HIGH (arg0)); TREE_TYPE (t) = type; force_fit_type (t); } else if (TREE_CODE (arg0) == REAL_CST) t = build_real (type, REAL_VALUE_NEGATE (TREE_REAL_CST (arg0))); TREE_TYPE (t) = type; } else if (TREE_CODE (arg0) == NEGATE_EXPR) return TREE_OPERAND (arg0, 0); /* Convert - (a - b) to (b - a) for non-floating-point. */ else if (TREE_CODE (arg0) == MINUS_EXPR && TREE_CODE (type) != REAL_TYPE) return build (MINUS_EXPR, type, TREE_OPERAND (arg0, 1), TREE_OPERAND (arg0, 0)); return t; case ABS_EXPR: if (wins) { if (TREE_CODE (arg0) == INTEGER_CST) { if (! TREE_UNSIGNED (type) && TREE_INT_CST_HIGH (arg0) < 0) { if (TREE_INT_CST_LOW (arg0) == 0) t = build_int_2 (0, - TREE_INT_CST_HIGH (arg0)); else t = build_int_2 (- TREE_INT_CST_LOW (arg0), ~ TREE_INT_CST_HIGH (arg0)); } } else if (TREE_CODE (arg0) == REAL_CST) { if (REAL_VALUE_NEGATIVE (TREE_REAL_CST (arg0))) t = build_real (type, REAL_VALUE_NEGATE (TREE_REAL_CST (arg0))); } TREE_TYPE (t) = type; } else if (TREE_CODE (arg0) == ABS_EXPR || TREE_CODE (arg0) == NEGATE_EXPR) return build1 (ABS_EXPR, type, TREE_OPERAND (arg0, 0)); return t; case BIT_NOT_EXPR: if (wins) { if (TREE_CODE (arg0) == INTEGER_CST) t = build_int_2 (~ TREE_INT_CST_LOW (arg0), ~ TREE_INT_CST_HIGH (arg0)); TREE_TYPE (t) = type; force_fit_type (t); } else if (TREE_CODE (arg0) == BIT_NOT_EXPR) return TREE_OPERAND (arg0, 0); return t; case PLUS_EXPR: /* A + (-B) -> A - B */ if (TREE_CODE (arg1) == NEGATE_EXPR) return fold (build (MINUS_EXPR, type, arg0, TREE_OPERAND (arg1, 0))); else if (TREE_CODE (type) != REAL_TYPE) { if (integer_zerop (arg1)) return non_lvalue (convert (type, arg0)); /* If we are adding two BIT_AND_EXPR's, both of which are and'ing with a constant, and the two constants have no bits in common, we should treat this as a BIT_IOR_EXPR since this may produce more simplifications. */ if (TREE_CODE (arg0) == BIT_AND_EXPR && TREE_CODE (arg1) == BIT_AND_EXPR && TREE_CODE (TREE_OPERAND (arg0, 1)) == INTEGER_CST && TREE_CODE (TREE_OPERAND (arg1, 1)) == INTEGER_CST && integer_zerop (const_binop (BIT_AND_EXPR, TREE_OPERAND (arg0, 1), TREE_OPERAND (arg1, 1)))) { code = BIT_IOR_EXPR; goto bit_ior; } } /* In IEEE floating point, x+0 may not equal x. */ else if (TARGET_FLOAT_FORMAT != IEEE_FLOAT_FORMAT && real_zerop (arg1)) return non_lvalue (convert (type, arg0)); associate: /* In most languages, can't associate operations on floats through parentheses. Rather than remember where the parentheses were, we don't associate floats at all. It shouldn't matter much. */ if (TREE_CODE (type) == REAL_TYPE) goto binary; /* The varsign == -1 cases happen only for addition and subtraction. It says that the arg that was split was really CON minus VAR. The rest of the code applies to all associative operations. */ if (!wins) { tree var, con; int varsign; if (split_tree (arg0, code, &var, &con, &varsign)) { if (varsign == -1) { /* EXPR is (CON-VAR) +- ARG1. */ /* If it is + and VAR==ARG1, return just CONST. */ if (code == PLUS_EXPR && operand_equal_p (var, arg1, 0)) return convert (TREE_TYPE (t), con); /* Otherwise return (CON +- ARG1) - VAR. */ TREE_SET_CODE (t, MINUS_EXPR); TREE_OPERAND (t, 1) = var; TREE_OPERAND (t, 0) = fold (build (code, TREE_TYPE (t), con, arg1)); } else { /* EXPR is (VAR+CON) +- ARG1. */ /* If it is - and VAR==ARG1, return just CONST. */ if (code == MINUS_EXPR && operand_equal_p (var, arg1, 0)) return convert (TREE_TYPE (t), con); /* Otherwise return VAR +- (ARG1 +- CON). */ TREE_OPERAND (t, 1) = tem = fold (build (code, TREE_TYPE (t), arg1, con)); TREE_OPERAND (t, 0) = var; if (integer_zerop (tem) && (code == PLUS_EXPR || code == MINUS_EXPR)) return convert (type, var); /* If we have x +/- (c - d) [c an explicit integer] change it to x -/+ (d - c) since if d is relocatable then the latter can be a single immediate insn and the former cannot. */ if (TREE_CODE (tem) == MINUS_EXPR && TREE_CODE (TREE_OPERAND (tem, 0)) == INTEGER_CST) { tree tem1 = TREE_OPERAND (tem, 1); TREE_OPERAND (tem, 1) = TREE_OPERAND (tem, 0); TREE_OPERAND (tem, 0) = tem1; TREE_SET_CODE (t, (code == PLUS_EXPR ? MINUS_EXPR : PLUS_EXPR)); } } return t; } if (split_tree (arg1, code, &var, &con, &varsign)) { /* EXPR is ARG0 +- (CON +- VAR). */ if (varsign == -1) TREE_SET_CODE (t, (code == PLUS_EXPR ? MINUS_EXPR : PLUS_EXPR)); if (TREE_CODE (t) == MINUS_EXPR && operand_equal_p (var, arg0, 0)) { /* If VAR and ARG0 cancel, return just CON or -CON. */ if (code == PLUS_EXPR) return convert (TREE_TYPE (t), con); return fold (build1 (NEGATE_EXPR, TREE_TYPE (t), convert (TREE_TYPE (t), con))); } TREE_OPERAND (t, 0) = fold (build (code, TREE_TYPE (t), arg0, con)); TREE_OPERAND (t, 1) = var; if (integer_zerop (TREE_OPERAND (t, 0)) && TREE_CODE (t) == PLUS_EXPR) return convert (TREE_TYPE (t), var); return t; } } binary: #if defined (REAL_IS_NOT_DOUBLE) && ! defined (REAL_ARITHMETIC) if (TREE_CODE (arg1) == REAL_CST) return t; #endif /* REAL_IS_NOT_DOUBLE, and no REAL_ARITHMETIC */ if (wins) t1 = const_binop (code, arg0, arg1); if (t1 != NULL_TREE) { /* The return value should always have the same type as the original expression. */ TREE_TYPE (t1) = TREE_TYPE (t); return t1; } return t; case MINUS_EXPR: if (TREE_CODE (type) != REAL_TYPE) { if (! wins && integer_zerop (arg0)) return build1 (NEGATE_EXPR, type, arg1); if (integer_zerop (arg1)) return non_lvalue (convert (type, arg0)); } /* Convert A - (-B) to A + B. */ else if (TREE_CODE (arg1) == NEGATE_EXPR) return fold (build (PLUS_EXPR, type, arg0, TREE_OPERAND (arg1, 0))); else if (TARGET_FLOAT_FORMAT != IEEE_FLOAT_FORMAT) { /* Except with IEEE floating point, 0-x equals -x. */ if (! wins && real_zerop (arg0)) return build1 (NEGATE_EXPR, type, arg1); /* Except with IEEE floating point, x-0 equals x. */ if (real_zerop (arg1)) return non_lvalue (convert (type, arg0)); } /* Fold &x - &x. This can happen from &x.foo - &x. Note that can't be done for certain floats even in non-IEEE formats. Also note that operand_equal_p is always false is an operand is volatile. */ if (operand_equal_p (arg0, arg1, TREE_CODE (type) == REAL_TYPE)) return convert (type, integer_zero_node); goto associate; case MULT_EXPR: if (TREE_CODE (type) != REAL_TYPE) { if (integer_zerop (arg1)) return omit_one_operand (type, arg1, arg0); if (integer_onep (arg1)) return non_lvalue (convert (type, arg0)); /* (a * (1 << b)) is (a << b) */ if (TREE_CODE (arg1) == LSHIFT_EXPR && integer_onep (TREE_OPERAND (arg1, 0))) return fold (build (LSHIFT_EXPR, type, arg0, TREE_OPERAND (arg1, 1))); if (TREE_CODE (arg0) == LSHIFT_EXPR && integer_onep (TREE_OPERAND (arg0, 0))) return fold (build (LSHIFT_EXPR, type, arg1, TREE_OPERAND (arg0, 1))); } else { /* x*0 is 0, except for IEEE floating point. */ if (TARGET_FLOAT_FORMAT != IEEE_FLOAT_FORMAT && real_zerop (arg1)) return omit_one_operand (type, arg1, arg0); /* In IEEE floating point, x*1 is not equivalent to x for snans. However, ANSI says we can drop signals, so we can do this anyway. */ if (real_onep (arg1)) return non_lvalue (convert (type, arg0)); /* x*2 is x+x */ if (! wins && real_twop (arg1)) { tree arg = save_expr (arg0); return build (PLUS_EXPR, type, arg, arg); } } goto associate; case BIT_IOR_EXPR: bit_ior: if (integer_all_onesp (arg1)) return omit_one_operand (type, arg1, arg0); if (integer_zerop (arg1)) return non_lvalue (convert (type, arg0)); t1 = distribute_bit_expr (code, type, arg0, arg1); if (t1 != NULL_TREE) return t1; goto associate; case BIT_XOR_EXPR: if (integer_zerop (arg1)) return non_lvalue (convert (type, arg0)); if (integer_all_onesp (arg1)) return fold (build1 (BIT_NOT_EXPR, type, arg0)); goto associate; case BIT_AND_EXPR: bit_and: if (integer_all_onesp (arg1)) return non_lvalue (convert (type, arg0)); if (integer_zerop (arg1)) return omit_one_operand (type, arg1, arg0); t1 = distribute_bit_expr (code, type, arg0, arg1); if (t1 != NULL_TREE) return t1; /* Simplify ((int)c & 0x377) into (int)c, if c is unsigned char. */ if (TREE_CODE (arg0) == INTEGER_CST && TREE_CODE (arg1) == NOP_EXPR && TREE_UNSIGNED (TREE_TYPE (TREE_OPERAND (arg1, 0)))) { int prec = TYPE_PRECISION (TREE_TYPE (TREE_OPERAND (arg1, 0))); if (prec < BITS_PER_WORD && prec < HOST_BITS_PER_INT && (~TREE_INT_CST_LOW (arg0) & ((1 << prec) - 1)) == 0) return build1 (NOP_EXPR, type, TREE_OPERAND (arg1, 0)); } if (TREE_CODE (arg1) == INTEGER_CST && TREE_CODE (arg0) == NOP_EXPR && TREE_UNSIGNED (TREE_TYPE (TREE_OPERAND (arg0, 0)))) { int prec = TYPE_PRECISION (TREE_TYPE (TREE_OPERAND (arg0, 0))); if (prec < BITS_PER_WORD && prec < HOST_BITS_PER_INT && (~TREE_INT_CST_LOW (arg1) & ((1 << prec) - 1)) == 0) return build1 (NOP_EXPR, type, TREE_OPERAND (arg0, 0)); } goto associate; case BIT_ANDTC_EXPR: if (integer_all_onesp (arg0)) return non_lvalue (convert (type, arg1)); if (integer_zerop (arg0)) return omit_one_operand (type, arg0, arg1); if (TREE_CODE (arg1) == INTEGER_CST) { arg1 = fold (build1 (BIT_NOT_EXPR, type, arg1)); code = BIT_AND_EXPR; goto bit_and; } goto binary; case TRUNC_DIV_EXPR: case ROUND_DIV_EXPR: case FLOOR_DIV_EXPR: case CEIL_DIV_EXPR: case EXACT_DIV_EXPR: case RDIV_EXPR: if (integer_onep (arg1)) return non_lvalue (convert (type, arg0)); if (integer_zerop (arg1)) return t; #if !defined (REAL_IS_NOT_DOUBLE) || defined (REAL_ARITHMETIC) #ifndef REAL_INFINITY if (TREE_CODE (arg1) == REAL_CST && real_zerop (arg1)) return t; #endif #endif /* not REAL_IS_NOT_DOUBLE, or REAL_ARITHMETIC */ goto binary; case CEIL_MOD_EXPR: case FLOOR_MOD_EXPR: case ROUND_MOD_EXPR: case TRUNC_MOD_EXPR: if (integer_onep (arg1)) return omit_one_operand (type, integer_zero_node, arg0); if (integer_zerop (arg1)) return t; goto binary; case LSHIFT_EXPR: case RSHIFT_EXPR: case LROTATE_EXPR: case RROTATE_EXPR: if (integer_zerop (arg1)) return non_lvalue (convert (type, arg0)); /* Since negative shift count is not well-defined, don't try to compute it in the compiler. */ if (tree_int_cst_lt (arg1, integer_zero_node)) return t; goto binary; case MIN_EXPR: if (operand_equal_p (arg0, arg1, 0)) return arg0; if (TREE_CODE (type) == INTEGER_TYPE && operand_equal_p (arg1, TYPE_MIN_VALUE (type), 1)) return omit_one_operand (type, arg1, arg0); goto associate; case MAX_EXPR: if (operand_equal_p (arg0, arg1, 0)) return arg0; if (TREE_CODE (type) == INTEGER_TYPE && operand_equal_p (arg1, TYPE_MAX_VALUE (type), 1)) return omit_one_operand (type, arg1, arg0); goto associate; case TRUTH_NOT_EXPR: /* Note that the operand of this must be an int and its values must be 0 or 1. ("true" is a fixed value perhaps depending on the language, but we don't handle values other than 1 correctly yet.) */ return invert_truthvalue (arg0); case TRUTH_ANDIF_EXPR: /* Note that the operands of this must be ints and their values must be 0 or 1. ("true" is a fixed value perhaps depending on the language.) */ /* If first arg is constant zero, return it. */ if (TREE_CODE (arg0) == INTEGER_CST && integer_zerop (arg0)) return arg0; case TRUTH_AND_EXPR: /* If either arg is constant true, drop it. */ if (TREE_CODE (arg0) == INTEGER_CST && ! integer_zerop (arg0)) return non_lvalue (arg1); if (TREE_CODE (arg1) == INTEGER_CST && ! integer_zerop (arg1)) return non_lvalue (arg0); /* Both known to be zero => return zero. */ if (TREE_CODE (arg0) == INTEGER_CST && TREE_CODE (arg1) == INTEGER_CST) return arg0; truth_andor: /* Check for the possibility of merging component references. If our lhs is another similar operation, try to merge its rhs with our rhs. Then try to merge our lhs and rhs. */ if (optimize) { if (TREE_CODE (arg0) == code) { tem = merge_component_references (code, type, TREE_OPERAND (arg0, 1), arg1); if (tem) return fold (build (code, type, TREE_OPERAND (arg0, 0), tem)); } tem = merge_component_references (code, type, arg0, arg1); if (tem) return tem; } return t; case TRUTH_ORIF_EXPR: /* Note that the operands of this must be ints and their values must be 0 or true. ("true" is a fixed value perhaps depending on the language.) */ /* If first arg is constant true, return it. */ if (TREE_CODE (arg0) == INTEGER_CST && ! integer_zerop (arg0)) return arg0; case TRUTH_OR_EXPR: /* If either arg is constant zero, drop it. */ if (TREE_CODE (arg0) == INTEGER_CST && integer_zerop (arg0)) return non_lvalue (arg1); if (TREE_CODE (arg1) == INTEGER_CST && integer_zerop (arg1)) return non_lvalue (arg0); /* Both known to be true => return true. */ if (TREE_CODE (arg0) == INTEGER_CST && TREE_CODE (arg1) == INTEGER_CST) return arg0; goto truth_andor; case EQ_EXPR: case NE_EXPR: case LT_EXPR: case GT_EXPR: case LE_EXPR: case GE_EXPR: /* If one arg is a constant integer, put it last. */ if (TREE_CODE (arg0) == INTEGER_CST && TREE_CODE (arg1) != INTEGER_CST) { TREE_OPERAND (t, 0) = arg1; TREE_OPERAND (t, 1) = arg0; arg0 = TREE_OPERAND (t, 0); arg1 = TREE_OPERAND (t, 1); code = swap_tree_comparison (code); TREE_SET_CODE (t, code); } /* Convert foo++ == CONST into ++foo == CONST + INCR. First, see if one arg is constant; find the constant arg and the other one. */ { tree constop = 0, varop; tree *constoploc; if (TREE_CONSTANT (arg1)) constoploc = &TREE_OPERAND (t, 1), constop = arg1, varop = arg0; if (TREE_CONSTANT (arg0)) constoploc = &TREE_OPERAND (t, 0), constop = arg0, varop = arg1; if (constop && TREE_CODE (varop) == POSTINCREMENT_EXPR) { /* This optimization is invalid for ordered comparisons if CONST+INCR overflows or if foo+incr might overflow. This optimization is invalid for floating point due to rounding. For pointer types we assume overflow doesn't happen. */ if (TREE_CODE (TREE_TYPE (varop)) == POINTER_TYPE || (TREE_CODE (TREE_TYPE (varop)) != REAL_TYPE && (code == EQ_EXPR || code == NE_EXPR))) { tree newconst = fold (build (PLUS_EXPR, TREE_TYPE (varop), constop, TREE_OPERAND (varop, 1))); TREE_SET_CODE (varop, PREINCREMENT_EXPR); *constoploc = newconst; return t; } } else if (constop && TREE_CODE (varop) == POSTDECREMENT_EXPR) { if (TREE_CODE (TREE_TYPE (varop)) == POINTER_TYPE || (TREE_CODE (TREE_TYPE (varop)) != REAL_TYPE && (code == EQ_EXPR || code == NE_EXPR))) { tree newconst = fold (build (MINUS_EXPR, TREE_TYPE (varop), constop, TREE_OPERAND (varop, 1))); TREE_SET_CODE (varop, PREDECREMENT_EXPR); *constoploc = newconst; return t; } } } /* Change X >= CST to X > (CST - 1) if CST is positive. */ if (TREE_CODE (arg1) == INTEGER_CST && TREE_CODE (arg0) != INTEGER_CST && ! tree_int_cst_lt (arg1, integer_one_node)) { switch (TREE_CODE (t)) { case GE_EXPR: code = GT_EXPR; TREE_SET_CODE (t, code); arg1 = const_binop (MINUS_EXPR, arg1, integer_one_node); TREE_OPERAND (t, 1) = arg1; break; case LT_EXPR: code = LE_EXPR; TREE_SET_CODE (t, code); arg1 = const_binop (MINUS_EXPR, arg1, integer_one_node); TREE_OPERAND (t, 1) = arg1; } } /* If this is an EQ or NE comparison with zero and ARG0 is (1 << foo) & bar, convert it to (bar >> foo) & 1. Both require two operations, but the latter can be done in one less insn one machine that have only two-operand insns or on which a constant cannot be the first operand. */ if (integer_zerop (arg1) && (code == EQ_EXPR || code == NE_EXPR) && TREE_CODE (arg0) == BIT_AND_EXPR) { if (TREE_CODE (TREE_OPERAND (arg0, 0)) == LSHIFT_EXPR && integer_onep (TREE_OPERAND (TREE_OPERAND (arg0, 0), 0))) return fold (build (code, type, build (BIT_AND_EXPR, TREE_TYPE (arg0), build (RSHIFT_EXPR, TREE_TYPE (TREE_OPERAND (arg0, 0)), TREE_OPERAND (arg0, 1), TREE_OPERAND (TREE_OPERAND (arg0, 0), 1)), convert (TREE_TYPE (arg0), integer_one_node)), arg1)); else if (TREE_CODE (TREE_OPERAND (arg0, 1)) == LSHIFT_EXPR && integer_onep (TREE_OPERAND (TREE_OPERAND (arg0, 1), 0))) return fold (build (code, type, build (BIT_AND_EXPR, TREE_TYPE (arg0), build (RSHIFT_EXPR, TREE_TYPE (TREE_OPERAND (arg0, 1)), TREE_OPERAND (arg0, 0), TREE_OPERAND (TREE_OPERAND (arg0, 1), 1)), convert (TREE_TYPE (arg0), integer_one_node)), arg1)); } /* If this is an NE comparison of zero with an AND of one, remove the comparison since the AND will give the correct value. */ if (code == NE_EXPR && integer_zerop (arg1) && TREE_CODE (arg0) == BIT_AND_EXPR && integer_onep (TREE_OPERAND (arg0, 1))) return convert (type, arg0); /* If we have (A & C) == C where C is a power of 2, convert this into (A & C) != 0. Similarly for NE_EXPR. */ if ((code == EQ_EXPR || code == NE_EXPR) && TREE_CODE (arg0) == BIT_AND_EXPR && integer_pow2p (TREE_OPERAND (arg0, 1)) && operand_equal_p (TREE_OPERAND (arg0, 1), arg1, 0)) return build (code == EQ_EXPR ? NE_EXPR : EQ_EXPR, type, arg0, integer_zero_node); /* Simplify comparison of something with itself. (For IEEE floating-point, we can only do some of these simplifications.) */ if (operand_equal_p (arg0, arg1, 0)) { switch (code) { case EQ_EXPR: case GE_EXPR: case LE_EXPR: if (TREE_CODE (TREE_TYPE (arg0)) == INTEGER_TYPE) { t = build_int_2 (1, 0); TREE_TYPE (t) = type; return t; } code = EQ_EXPR; TREE_SET_CODE (t, code); break; case NE_EXPR: /* For NE, we can only do this simplification if integer. */ if (TREE_CODE (TREE_TYPE (arg0)) != INTEGER_TYPE) break; /* ... fall through ... */ case GT_EXPR: case LT_EXPR: t = build_int_2 (0, 0); TREE_TYPE (t) = type; return t; } } /* An unsigned comparison against 0 can be simplified. */ if (integer_zerop (arg1) && (TREE_CODE (TREE_TYPE (arg1)) == INTEGER_TYPE || TREE_CODE (TREE_TYPE (arg1)) == POINTER_TYPE) && TREE_UNSIGNED (TREE_TYPE (arg1))) { switch (TREE_CODE (t)) { case GT_EXPR: code = NE_EXPR; TREE_SET_CODE (t, NE_EXPR); break; case LE_EXPR: code = EQ_EXPR; TREE_SET_CODE (t, EQ_EXPR); break; case GE_EXPR: return omit_one_operand (integer_type_node, integer_one_node, arg0); case LT_EXPR: return omit_one_operand (integer_type_node, integer_zero_node, arg0); } } /* If we are comparing an expression that just has comparisons of two integer values, arithmetic expressions of those comparisons, and constants, we can simplify it. There are only three cases to check: the two values can either be equal, the first can be greater, or the second can be greater. Fold the expression for those three values. Since each value must be 0 or 1, we have eight possibilities, each of which corresponds to the constant 0 or 1 or one of the six possible comparisons. This handles common cases like (a > b) == 0 but also handles expressions like ((x > y) - (y > x)) > 0, which supposedly occur in macroized code. */ if (TREE_CODE (arg1) == INTEGER_CST && TREE_CODE (arg0) != INTEGER_CST) { tree cval1 = 0, cval2 = 0; if (twoval_comparison_p (arg0, &cval1, &cval2) /* Don't handle degenerate cases here; they should already have been handled anyway. */ && cval1 != 0 && cval2 != 0 && ! (TREE_CONSTANT (cval1) && TREE_CONSTANT (cval2)) && TREE_TYPE (cval1) == TREE_TYPE (cval2) && TREE_CODE (TREE_TYPE (cval1)) == INTEGER_TYPE && ! operand_equal_p (TYPE_MIN_VALUE (TREE_TYPE (cval1)), TYPE_MAX_VALUE (TREE_TYPE (cval2)), 0)) { tree maxval = TYPE_MAX_VALUE (TREE_TYPE (cval1)); tree minval = TYPE_MIN_VALUE (TREE_TYPE (cval1)); /* We can't just pass T to eval_subst in case cval1 or cval2 was the same as ARG1. */ tree high_result = fold (build (code, type, eval_subst (arg0, cval1, maxval, cval2, minval), arg1)); tree equal_result = fold (build (code, type, eval_subst (arg0, cval1, maxval, cval2, maxval), arg1)); tree low_result = fold (build (code, type, eval_subst (arg0, cval1, minval, cval2, maxval), arg1)); /* All three of these results should be 0 or 1. Confirm they are. Then use those values to select the proper code to use. */ if ((integer_zerop (high_result) || integer_onep (high_result)) && (integer_zerop (equal_result) || integer_onep (equal_result)) && (integer_zerop (low_result) || integer_onep (low_result))) { /* Make a 3-bit mask with the high-order bit being the value for `>', the next for '=', and the low for '<'. */ switch ((integer_onep (high_result) * 4) + (integer_onep (equal_result) * 2) + integer_onep (low_result)) { case 0: /* Always false. */ return convert (type, integer_zero_node); case 1: code = LT_EXPR; break; case 2: code = EQ_EXPR; break; case 3: code = LE_EXPR; break; case 4: code = GT_EXPR; break; case 5: code = NE_EXPR; break; case 6: code = GE_EXPR; break; case 7: /* Always true. */ return convert (type, integer_one_node); } return fold (build (code, type, cval1, cval2)); } } } /* If this is a comparison of a field, we may be able to simplify it. */ if ((TREE_CODE (arg0) == COMPONENT_REF || TREE_CODE (arg0) == BIT_FIELD_REF) && (code == EQ_EXPR || code == NE_EXPR) /* Handle the constant case even without -O to make sure the warnings are given. */ && (optimize || TREE_CODE (arg1) == INTEGER_CST)) { t1 = optimize_bit_field_compare (code, type, arg0, arg1); return t1 ? t1 : t; } /* From here on, the only cases we handle are when the result is known to be a constant. To compute GT, swap the arguments and do LT. To compute GE, do LT and invert the result. To compute LE, swap the arguments, do LT and invert the result. To compute NE, do EQ and invert the result. Therefore, the code below must handle only EQ and LT. */ if (code == LE_EXPR || code == GT_EXPR) { tem = arg0, arg0 = arg1, arg1 = tem; code = swap_tree_comparison (code); } /* Note that it is safe to invert for real values here because we will check below in the one case that it matters. */ invert = 0; if (code == NE_EXPR || code == GE_EXPR) { invert = 1; code = invert_tree_comparison (code); } /* Compute a result for LT or EQ if args permit; otherwise return T. */ if (TREE_CODE (arg0) == INTEGER_CST && TREE_CODE (arg1) == INTEGER_CST) { if (code == EQ_EXPR) t1 = build_int_2 ((TREE_INT_CST_LOW (arg0) == TREE_INT_CST_LOW (arg1)) && (TREE_INT_CST_HIGH (arg0) == TREE_INT_CST_HIGH (arg1)), 0); else t1 = build_int_2 ((TREE_UNSIGNED (TREE_TYPE (arg0)) ? INT_CST_LT_UNSIGNED (arg0, arg1) : INT_CST_LT (arg0, arg1)), 0); } /* Assume a nonexplicit constant cannot equal an explicit one, since such code would be undefined anyway. Exception: on sysvr4, using #pragma weak, a label can come out as 0. */ else if (TREE_CODE (arg1) == INTEGER_CST && !integer_zerop (arg1) && TREE_CONSTANT (arg0) && TREE_CODE (arg0) == ADDR_EXPR && code == EQ_EXPR) t1 = build_int_2 (0, 0); /* Two real constants can be compared explicitly. */ else if (TREE_CODE (arg0) == REAL_CST && TREE_CODE (arg1) == REAL_CST) { /* If either operand is a NaN, the result is false with two exceptions: First, an NE_EXPR is true on NaNs, but that case is already handled correctly since we will be inverting the result for NE_EXPR. Second, if we had inverted a LE_EXPR or a GE_EXPR into a LT_EXPR, we must return true so that it will be inverted into false. */ if (REAL_VALUE_ISNAN (TREE_REAL_CST (arg0)) || REAL_VALUE_ISNAN (TREE_REAL_CST (arg1))) t1 = build_int_2 (invert && code == LT_EXPR, 0); else if (code == EQ_EXPR) t1 = build_int_2 (REAL_VALUES_EQUAL (TREE_REAL_CST (arg0), TREE_REAL_CST (arg1)), 0); else t1 = build_int_2 (REAL_VALUES_LESS (TREE_REAL_CST (arg0), TREE_REAL_CST (arg1)), 0); } if (t1 == NULL_TREE) return t; if (invert) TREE_INT_CST_LOW (t1) ^= 1; TREE_TYPE (t1) = type; return t1; case COND_EXPR: if (TREE_CODE (arg0) == INTEGER_CST) return TREE_OPERAND (t, (integer_zerop (arg0) ? 2 : 1)); else if (operand_equal_p (arg1, TREE_OPERAND (expr, 2), 0)) return omit_one_operand (type, arg1, arg0); /* If the second operand is zero, invert the comparison and swap the second and third operands. Likewise if the second operand is constant and the third is not or if the third operand is equivalent to the first operand of the comparison. */ if (integer_zerop (arg1) || (TREE_CONSTANT (arg1) && ! TREE_CONSTANT (TREE_OPERAND (t, 2))) || (TREE_CODE_CLASS (TREE_CODE (arg0)) == '<' && operand_equal_for_comparison_p (TREE_OPERAND (arg0, 0), TREE_OPERAND (t, 2), TREE_OPERAND (arg0, 1)))) { /* See if this can be inverted. If it can't, possibly because it was a floating-point inequality comparison, don't do anything. */ tem = invert_truthvalue (arg0); if (TREE_CODE (tem) != TRUTH_NOT_EXPR) { arg0 = TREE_OPERAND (t, 0) = tem; TREE_OPERAND (t, 1) = TREE_OPERAND (t, 2); TREE_OPERAND (t, 2) = arg1; arg1 = TREE_OPERAND (t, 1); } } /* If we have A op B ? A : C, we may be able to convert this to a simpler expression, depending on the operation and the values of B and C. */ if (TREE_CODE_CLASS (TREE_CODE (arg0)) == '<' && operand_equal_for_comparison_p (TREE_OPERAND (arg0, 0), arg1, TREE_OPERAND (arg0, 1))) { tree arg2 = TREE_OPERAND (t, 2); enum tree_code comp_code = TREE_CODE (arg0); /* If we have A op 0 ? A : -A, this is A, -A, abs (A), or abs (-A), depending on the comparison operation. */ if (integer_zerop (TREE_OPERAND (arg0, 1)) && TREE_CODE (arg2) == NEGATE_EXPR && operand_equal_p (TREE_OPERAND (arg2, 0), arg1, 0)) switch (comp_code) { case EQ_EXPR: return fold (build1 (NEGATE_EXPR, type, arg1)); case NE_EXPR: return arg1; case GE_EXPR: case GT_EXPR: return fold (build1 (ABS_EXPR, type, arg1)); case LE_EXPR: case LT_EXPR: return fold (build1 (NEGATE_EXPR, type, fold (build1 (ABS_EXPR, type, arg1)))); } /* If this is A != 0 ? A : 0, this is simply A. For ==, it is always zero. */ if (integer_zerop (TREE_OPERAND (arg0, 1)) && integer_zerop (arg2)) { if (comp_code == NE_EXPR) return arg1; else if (comp_code == EQ_EXPR) return convert (type, integer_zero_node); } /* If this is A op B ? A : B, this is either A, B, min (A, B), or max (A, B), depending on the operation. */ if (operand_equal_for_comparison_p (TREE_OPERAND (arg0, 1), arg2, TREE_OPERAND (arg0, 0))) switch (comp_code) { case EQ_EXPR: return arg2; case NE_EXPR: return arg1; case LE_EXPR: case LT_EXPR: return fold (build (MIN_EXPR, type, arg1, arg2)); case GE_EXPR: case GT_EXPR: return fold (build (MAX_EXPR, type, arg1, arg2)); } /* If this is A op C1 ? A : C2 with C1 and C2 constant integers, we might still be able to simplify this. For example, if C1 is one less or one more than C2, this might have started out as a MIN or MAX and been transformed by this function. */ if (TREE_CODE (TREE_OPERAND (arg0, 1)) == INTEGER_CST && TREE_CODE (arg2) == INTEGER_CST) switch (comp_code) { case EQ_EXPR: /* We can replace A with C1 in this case. */ arg1 = TREE_OPERAND (t, 1) = convert (type, TREE_OPERAND (arg0, 1)); break; case LT_EXPR: /* If C1 is C2 + 1, this is min(A, C2). */ if (! operand_equal_p (arg2, TYPE_MAX_VALUE (type), 1) && operand_equal_p (TREE_OPERAND (arg0, 1), const_binop (PLUS_EXPR, arg2, integer_one_node), 1)) return fold (build (MIN_EXPR, type, arg1, arg2)); break; case LE_EXPR: /* If C1 is C2 - 1, this is min(A, C2). */ if (! operand_equal_p (arg2, TYPE_MIN_VALUE (type), 1) && operand_equal_p (TREE_OPERAND (arg0, 1), const_binop (MINUS_EXPR, arg2, integer_one_node), 1)) return fold (build (MIN_EXPR, type, arg1, arg2)); break; case GT_EXPR: /* If C1 is C2 - 1, this is max(A, C2). */ if (! operand_equal_p (arg2, TYPE_MIN_VALUE (type), 1) && operand_equal_p (TREE_OPERAND (arg0, 1), const_binop (MINUS_EXPR, arg2, integer_one_node), 1)) return fold (build (MAX_EXPR, type, arg1, arg2)); break; case GE_EXPR: /* If C1 is C2 + 1, this is max(A, C2). */ if (! operand_equal_p (arg2, TYPE_MAX_VALUE (type), 1) && operand_equal_p (TREE_OPERAND (arg0, 1), const_binop (PLUS_EXPR, arg2, integer_one_node), 1)) return fold (build (MAX_EXPR, type, arg1, arg2)); break; } } /* Convert A ? 1 : 0 to simply A. */ if (integer_onep (TREE_OPERAND (t, 1)) && integer_zerop (TREE_OPERAND (t, 2)) /* If we try to convert TREE_OPERAND (t, 0) to our type, the call to fold will try to move the conversion inside a COND, which will recurse. In that case, the COND_EXPR is probably the best choice, so leave it alone. */ && type == TREE_TYPE (arg0)) return arg0; /* Look for expressions of the form A & 2 ? 2 : 0. The result of this operation is simply A & 2. */ if (integer_zerop (TREE_OPERAND (t, 2)) && TREE_CODE (arg0) == NE_EXPR && integer_zerop (TREE_OPERAND (arg0, 1)) && integer_pow2p (arg1) && TREE_CODE (TREE_OPERAND (arg0, 0)) == BIT_AND_EXPR && operand_equal_p (TREE_OPERAND (TREE_OPERAND (arg0, 0), 1), arg1, 1)) return convert (type, TREE_OPERAND (arg0, 0)); return t; case COMPOUND_EXPR: if (!TREE_SIDE_EFFECTS (arg0)) return arg1; return t; default: return t; } /* switch (code) */ }