/* Common subexpression elimination for GNU compiler. Copyright (C) 1987, 1988, 1989, 1992 Free Software Foundation, Inc. This file is part of GNU CC. GNU CC is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2, or (at your option) any later version. GNU CC is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with GNU CC; see the file COPYING. If not, write to the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA. */ #include "config.h" #include "rtl.h" #include "regs.h" #include "hard-reg-set.h" #include "flags.h" #include "real.h" #include "insn-config.h" #include "recog.h" #include #include /* The basic idea of common subexpression elimination is to go through the code, keeping a record of expressions that would have the same value at the current scan point, and replacing expressions encountered with the cheapest equivalent expression. It is too complicated to keep track of the different possibilities when control paths merge; so, at each label, we forget all that is known and start fresh. This can be described as processing each basic block separately. Note, however, that these are not quite the same as the basic blocks found by a later pass and used for data flow analysis and register packing. We do not need to start fresh after a conditional jump instruction if there is no label there. We use two data structures to record the equivalent expressions: a hash table for most expressions, and several vectors together with "quantity numbers" to record equivalent (pseudo) registers. The use of the special data structure for registers is desirable because it is faster. It is possible because registers references contain a fairly small number, the register number, taken from a contiguously allocated series, and two register references are identical if they have the same number. General expressions do not have any such thing, so the only way to retrieve the information recorded on an expression other than a register is to keep it in a hash table. Registers and "quantity numbers": At the start of each basic block, all of the (hardware and pseudo) registers used in the function are given distinct quantity numbers to indicate their contents. During scan, when the code copies one register into another, we copy the quantity number. When a register is loaded in any other way, we allocate a new quantity number to describe the value generated by this operation. `reg_qty' records what quantity a register is currently thought of as containing. All real quantity numbers are greater than or equal to `max_reg'. If register N has not been assigned a quantity, reg_qty[N] will equal N. Quantity numbers below `max_reg' do not exist and none of the `qty_...' variables should be referenced with an index below `max_reg'. We also maintain a bidirectional chain of registers for each quantity number. `qty_first_reg', `qty_last_reg', `reg_next_eqv' and `reg_prev_eqv' hold these chains. The first register in a chain is the one whose lifespan is least local. Among equals, it is the one that was seen first. We replace any equivalent register with that one. If two registers have the same quantity number, it must be true that REG expressions with `qty_mode' must be in the hash table for both registers and must be in the same class. The converse is not true. Since hard registers may be referenced in any mode, two REG expressions might be equivalent in the hash table but not have the same quantity number if the quantity number of one of the registers is not the same mode as those expressions. Constants and quantity numbers When a quantity has a known constant value, that value is stored in the appropriate element of qty_const. This is in addition to putting the constant in the hash table as is usual for non-regs. Whether a reg or a constant is preferred is determined by the configuration macro CONST_COSTS and will often depend on the constant value. In any event, expressions containing constants can be simplified, by fold_rtx. When a quantity has a known nearly constant value (such as an address of a stack slot), that value is stored in the appropriate element of qty_const. Integer constants don't have a machine mode. However, cse determines the intended machine mode from the destination of the instruction that moves the constant. The machine mode is recorded in the hash table along with the actual RTL constant expression so that different modes are kept separate. Other expressions: To record known equivalences among expressions in general we use a hash table called `table'. It has a fixed number of buckets that contain chains of `struct table_elt' elements for expressions. These chains connect the elements whose expressions have the same hash codes. Other chains through the same elements connect the elements which currently have equivalent values. Register references in an expression are canonicalized before hashing the expression. This is done using `reg_qty' and `qty_first_reg'. The hash code of a register reference is computed using the quantity number, not the register number. When the value of an expression changes, it is necessary to remove from the hash table not just that expression but all expressions whose values could be different as a result. 1. If the value changing is in memory, except in special cases ANYTHING referring to memory could be changed. That is because nobody knows where a pointer does not point. The function `invalidate_memory' removes what is necessary. The special cases are when the address is constant or is a constant plus a fixed register such as the frame pointer or a static chain pointer. When such addresses are stored in, we can tell exactly which other such addresses must be invalidated due to overlap. `invalidate' does this. All expressions that refer to non-constant memory addresses are also invalidated. `invalidate_memory' does this. 2. If the value changing is a register, all expressions containing references to that register, and only those, must be removed. Because searching the entire hash table for expressions that contain a register is very slow, we try to figure out when it isn't necessary. Precisely, this is necessary only when expressions have been entered in the hash table using this register, and then the value has changed, and then another expression wants to be added to refer to the register's new value. This sequence of circumstances is rare within any one basic block. The vectors `reg_tick' and `reg_in_table' are used to detect this case. reg_tick[i] is incremented whenever a value is stored in register i. reg_in_table[i] holds -1 if no references to register i have been entered in the table; otherwise, it contains the value reg_tick[i] had when the references were entered. If we want to enter a reference and reg_in_table[i] != reg_tick[i], we must scan and remove old references. Until we want to enter a new entry, the mere fact that the two vectors don't match makes the entries be ignored if anyone tries to match them. Registers themselves are entered in the hash table as well as in the equivalent-register chains. However, the vectors `reg_tick' and `reg_in_table' do not apply to expressions which are simple register references. These expressions are removed from the table immediately when they become invalid, and this can be done even if we do not immediately search for all the expressions that refer to the register. A CLOBBER rtx in an instruction invalidates its operand for further reuse. A CLOBBER or SET rtx whose operand is a MEM:BLK invalidates everything that resides in memory. Related expressions: Constant expressions that differ only by an additive integer are called related. When a constant expression is put in the table, the related expression with no constant term is also entered. These are made to point at each other so that it is possible to find out if there exists any register equivalent to an expression related to a given expression. */ /* One plus largest register number used in this function. */ static int max_reg; /* Length of vectors indexed by quantity number. We know in advance we will not need a quantity number this big. */ static int max_qty; /* Next quantity number to be allocated. This is 1 + the largest number needed so far. */ static int next_qty; /* Indexed by quantity number, gives the first (or last) (pseudo) register in the chain of registers that currently contain this quantity. */ static int *qty_first_reg; static int *qty_last_reg; /* Index by quantity number, gives the mode of the quantity. */ static enum machine_mode *qty_mode; /* Indexed by quantity number, gives the rtx of the constant value of the quantity, or zero if it does not have a known value. A sum of the frame pointer (or arg pointer) plus a constant can also be entered here. */ static rtx *qty_const; /* Indexed by qty number, gives the insn that stored the constant value recorded in `qty_const'. */ static rtx *qty_const_insn; /* The next three variables are used to track when a comparison between a quantity and some constant or register has been passed. In that case, we know the results of the comparison in case we see it again. These variables record a comparison that is known to be true. */ /* Indexed by qty number, gives the rtx code of a comparison with a known result involving this quantity. If none, it is UNKNOWN. */ static enum rtx_code *qty_comparison_code; /* Indexed by qty number, gives the constant being compared against in a comparison of known result. If no such comparison, it is undefined. If the comparison is not with a constant, it is zero. */ static rtx *qty_comparison_const; /* Indexed by qty number, gives the quantity being compared against in a comparison of known result. If no such comparison, if it undefined. If the comparison is not with a register, it is -1. */ static int *qty_comparison_qty; #ifdef HAVE_cc0 /* For machines that have a CC0, we do not record its value in the hash table since its use is guaranteed to be the insn immediately following its definition and any other insn is presumed to invalidate it. Instead, we store below the value last assigned to CC0. If it should happen to be a constant, it is stored in preference to the actual assigned value. In case it is a constant, we store the mode in which the constant should be interpreted. */ static rtx prev_insn_cc0; static enum machine_mode prev_insn_cc0_mode; #endif /* Previous actual insn. 0 if at first insn of basic block. */ static rtx prev_insn; /* Insn being scanned. */ static rtx this_insn; /* Index by (pseudo) register number, gives the quantity number of the register's current contents. */ static int *reg_qty; /* Index by (pseudo) register number, gives the number of the next (or previous) (pseudo) register in the chain of registers sharing the same value. Or -1 if this register is at the end of the chain. If reg_qty[N] == N, reg_next_eqv[N] is undefined. */ static int *reg_next_eqv; static int *reg_prev_eqv; /* Index by (pseudo) register number, gives the number of times that register has been altered in the current basic block. */ static int *reg_tick; /* Index by (pseudo) register number, gives the reg_tick value at which rtx's containing this register are valid in the hash table. If this does not equal the current reg_tick value, such expressions existing in the hash table are invalid. If this is -1, no expressions containing this register have been entered in the table. */ static int *reg_in_table; /* A HARD_REG_SET containing all the hard registers for which there is currently a REG expression in the hash table. Note the difference from the above variables, which indicate if the REG is mentioned in some expression in the table. */ static HARD_REG_SET hard_regs_in_table; /* A HARD_REG_SET containing all the hard registers that are invalidated by a CALL_INSN. */ static HARD_REG_SET regs_invalidated_by_call; /* Two vectors of ints: one containing max_reg -1's; the other max_reg + 500 (an approximation for max_qty) elements where element i contains i. These are used to initialize various other vectors fast. */ static int *all_minus_one; static int *consec_ints; /* CUID of insn that starts the basic block currently being cse-processed. */ static int cse_basic_block_start; /* CUID of insn that ends the basic block currently being cse-processed. */ static int cse_basic_block_end; /* Vector mapping INSN_UIDs to cuids. The cuids are like uids but increase monotonically always. We use them to see whether a reg is used outside a given basic block. */ static int *uid_cuid; /* Highest UID in UID_CUID. */ static int max_uid; /* Get the cuid of an insn. */ #define INSN_CUID(INSN) (uid_cuid[INSN_UID (INSN)]) /* Nonzero if cse has altered conditional jump insns in such a way that jump optimization should be redone. */ static int cse_jumps_altered; /* canon_hash stores 1 in do_not_record if it notices a reference to CC0, PC, or some other volatile subexpression. */ static int do_not_record; /* canon_hash stores 1 in hash_arg_in_memory if it notices a reference to memory within the expression being hashed. */ static int hash_arg_in_memory; /* canon_hash stores 1 in hash_arg_in_struct if it notices a reference to memory that's part of a structure. */ static int hash_arg_in_struct; /* The hash table contains buckets which are chains of `struct table_elt's, each recording one expression's information. That expression is in the `exp' field. Those elements with the same hash code are chained in both directions through the `next_same_hash' and `prev_same_hash' fields. Each set of expressions with equivalent values are on a two-way chain through the `next_same_value' and `prev_same_value' fields, and all point with the `first_same_value' field at the first element in that chain. The chain is in order of increasing cost. Each element's cost value is in its `cost' field. The `in_memory' field is nonzero for elements that involve any reference to memory. These elements are removed whenever a write is done to an unidentified location in memory. To be safe, we assume that a memory address is unidentified unless the address is either a symbol constant or a constant plus the frame pointer or argument pointer. The `in_struct' field is nonzero for elements that involve any reference to memory inside a structure or array. The `related_value' field is used to connect related expressions (that differ by adding an integer). The related expressions are chained in a circular fashion. `related_value' is zero for expressions for which this chain is not useful. The `cost' field stores the cost of this element's expression. The `is_const' flag is set if the element is a constant (including a fixed address). The `flag' field is used as a temporary during some search routines. The `mode' field is usually the same as GET_MODE (`exp'), but if `exp' is a CONST_INT and has no machine mode then the `mode' field is the mode it was being used as. Each constant is recorded separately for each mode it is used with. */ struct table_elt { rtx exp; struct table_elt *next_same_hash; struct table_elt *prev_same_hash; struct table_elt *next_same_value; struct table_elt *prev_same_value; struct table_elt *first_same_value; struct table_elt *related_value; int cost; enum machine_mode mode; char in_memory; char in_struct; char is_const; char flag; }; #define HASHBITS 16 /* We don't want a lot of buckets, because we rarely have very many things stored in the hash table, and a lot of buckets slows down a lot of loops that happen frequently. */ #define NBUCKETS 31 /* Compute hash code of X in mode M. Special-case case where X is a pseudo register (hard registers may require `do_not_record' to be set). */ #define HASH(X, M) \ (GET_CODE (X) == REG && REGNO (X) >= FIRST_PSEUDO_REGISTER \ ? ((((int) REG << 7) + reg_qty[REGNO (X)]) % NBUCKETS) \ : canon_hash (X, M) % NBUCKETS) /* Determine whether register number N is considered a fixed register for CSE. It is desirable to replace other regs with fixed regs, to reduce need for non-fixed hard regs. A reg wins if it is either the frame pointer or designated as fixed, but not if it is an overlapping register. */ #ifdef OVERLAPPING_REGNO_P #define FIXED_REGNO_P(N) \ (((N) == FRAME_POINTER_REGNUM || fixed_regs[N]) \ && ! OVERLAPPING_REGNO_P ((N))) #else #define FIXED_REGNO_P(N) \ ((N) == FRAME_POINTER_REGNUM || fixed_regs[N]) #endif /* Compute cost of X, as stored in the `cost' field of a table_elt. Fixed hard registers are the cheapest with a cost of 0. Next come pseudos with a cost of one and other hard registers with a cost of 2. Aside from these special cases, call `rtx_cost'. */ #define COST(X) \ (GET_CODE (X) == REG \ ? (REGNO (X) >= FIRST_PSEUDO_REGISTER ? 1 \ : (FIXED_REGNO_P (REGNO (X)) \ && REGNO_REG_CLASS (REGNO (X)) != NO_REGS) ? 0 \ : 2) \ : rtx_cost (X, SET) * 2) /* Determine if the quantity number for register X represents a valid index into the `qty_...' variables. */ #define REGNO_QTY_VALID_P(N) (reg_qty[N] != (N)) static struct table_elt *table[NBUCKETS]; /* Chain of `struct table_elt's made so far for this function but currently removed from the table. */ static struct table_elt *free_element_chain; /* Number of `struct table_elt' structures made so far for this function. */ static int n_elements_made; /* Maximum value `n_elements_made' has had so far in this compilation for functions previously processed. */ static int max_elements_made; /* Surviving equivalence class when two equivalence classes are merged by recording the effects of a jump in the last insn. Zero if the last insn was not a conditional jump. */ static struct table_elt *last_jump_equiv_class; /* Set to the cost of a constant pool reference if one was found for a symbolic constant. If this was found, it means we should try to convert constants into constant pool entries if they don't fit in the insn. */ static int constant_pool_entries_cost; /* Bits describing what kind of values in memory must be invalidated for a particular instruction. If all three bits are zero, no memory refs need to be invalidated. Each bit is more powerful than the preceding ones, and if a bit is set then the preceding bits are also set. Here is how the bits are set: Pushing onto the stack invalidates only the stack pointer, writing at a fixed address invalidates only variable addresses, writing in a structure element at variable address invalidates all but scalar variables, and writing in anything else at variable address invalidates everything. */ struct write_data { int sp : 1; /* Invalidate stack pointer. */ int var : 1; /* Invalidate variable addresses. */ int nonscalar : 1; /* Invalidate all but scalar variables. */ int all : 1; /* Invalidate all memory refs. */ }; /* Nonzero if X has the form (PLUS frame-pointer integer). We check for virtual regs here because the simplify_*_operation routines are called by integrate.c, which is called before virtual register instantiation. */ #define FIXED_BASE_PLUS_P(X) \ ((X) == frame_pointer_rtx || (X) == arg_pointer_rtx \ || (X) == virtual_stack_vars_rtx \ || (X) == virtual_incoming_args_rtx \ || (GET_CODE (X) == PLUS && GET_CODE (XEXP (X, 1)) == CONST_INT \ && (XEXP (X, 0) == frame_pointer_rtx \ || XEXP (X, 0) == arg_pointer_rtx \ || XEXP (X, 0) == virtual_stack_vars_rtx \ || XEXP (X, 0) == virtual_incoming_args_rtx))) /* Similar, but also allows reference to the stack pointer. This used to include FIXED_BASE_PLUS_P, however, we can't assume that arg_pointer_rtx by itself is nonzero, because on at least one machine, the i960, the arg pointer is zero when it is unused. */ #define NONZERO_BASE_PLUS_P(X) \ ((X) == frame_pointer_rtx \ || (X) == virtual_stack_vars_rtx \ || (X) == virtual_incoming_args_rtx \ || (GET_CODE (X) == PLUS && GET_CODE (XEXP (X, 1)) == CONST_INT \ && (XEXP (X, 0) == frame_pointer_rtx \ || XEXP (X, 0) == arg_pointer_rtx \ || XEXP (X, 0) == virtual_stack_vars_rtx \ || XEXP (X, 0) == virtual_incoming_args_rtx)) \ || (X) == stack_pointer_rtx \ || (X) == virtual_stack_dynamic_rtx \ || (X) == virtual_outgoing_args_rtx \ || (GET_CODE (X) == PLUS && GET_CODE (XEXP (X, 1)) == CONST_INT \ && (XEXP (X, 0) == stack_pointer_rtx \ || XEXP (X, 0) == virtual_stack_dynamic_rtx \ || XEXP (X, 0) == virtual_outgoing_args_rtx))) static struct table_elt *lookup (); static void free_element (); static int insert_regs (); static void rehash_using_reg (); static void remove_invalid_refs (); static int exp_equiv_p (); int refers_to_p (); int refers_to_mem_p (); static void invalidate_from_clobbers (); static int safe_hash (); static int canon_hash (); static rtx fold_rtx (); static rtx equiv_constant (); static void record_jump_cond (); static void note_mem_written (); static int cse_rtx_addr_varies_p (); static enum rtx_code find_comparison_args (); static void cse_insn (); static void cse_set_around_loop (); /* Return an estimate of the cost of computing rtx X. One use is in cse, to decide which expression to keep in the hash table. Another is in rtl generation, to pick the cheapest way to multiply. Other uses like the latter are expected in the future. */ /* Return the right cost to give to an operation to make the cost of the corresponding register-to-register instruction N times that of a fast register-to-register instruction. */ #define COSTS_N_INSNS(N) ((N) * 4 - 2) int rtx_cost (x, outer_code) rtx x; enum rtx_code outer_code; { register int i, j; register enum rtx_code code; register char *fmt; register int total; if (x == 0) return 0; /* Compute the default costs of certain things. Note that RTX_COSTS can override the defaults. */ code = GET_CODE (x); switch (code) { case MULT: /* Count multiplication by 2**n as a shift, because if we are considering it, we would output it as a shift. */ if (GET_CODE (XEXP (x, 1)) == CONST_INT && exact_log2 (INTVAL (XEXP (x, 1))) >= 0) total = 2; else total = COSTS_N_INSNS (5); break; case DIV: case UDIV: case MOD: case UMOD: total = COSTS_N_INSNS (7); break; case USE: /* Used in loop.c and combine.c as a marker. */ total = 0; break; case ASM_OPERANDS: /* We don't want these to be used in substitutions because we have no way of validating the resulting insn. So assign anything containing an ASM_OPERANDS a very high cost. */ total = 1000; break; default: total = 2; } switch (code) { case REG: return 1; case SUBREG: /* If we can't tie these modes, make this expensive. The larger the mode, the more expensive it is. */ if (! MODES_TIEABLE_P (GET_MODE (x), GET_MODE (SUBREG_REG (x)))) return COSTS_N_INSNS (2 + GET_MODE_SIZE (GET_MODE (x)) / UNITS_PER_WORD); return 2; #ifdef RTX_COSTS RTX_COSTS (x, code, outer_code); #endif CONST_COSTS (x, code, outer_code); } /* Sum the costs of the sub-rtx's, plus cost of this operation, which is already in total. */ fmt = GET_RTX_FORMAT (code); for (i = GET_RTX_LENGTH (code) - 1; i >= 0; i--) if (fmt[i] == 'e') total += rtx_cost (XEXP (x, i), code); else if (fmt[i] == 'E') for (j = 0; j < XVECLEN (x, i); j++) total += rtx_cost (XVECEXP (x, i, j), code); return total; } /* Clear the hash table and initialize each register with its own quantity, for a new basic block. */ static void new_basic_block () { register int i; next_qty = max_reg; bzero (reg_tick, max_reg * sizeof (int)); bcopy (all_minus_one, reg_in_table, max_reg * sizeof (int)); bcopy (consec_ints, reg_qty, max_reg * sizeof (int)); CLEAR_HARD_REG_SET (hard_regs_in_table); /* The per-quantity values used to be initialized here, but it is much faster to initialize each as it is made in `make_new_qty'. */ for (i = 0; i < NBUCKETS; i++) { register struct table_elt *this, *next; for (this = table[i]; this; this = next) { next = this->next_same_hash; free_element (this); } } bzero (table, sizeof table); prev_insn = 0; #ifdef HAVE_cc0 prev_insn_cc0 = 0; #endif } /* Say that register REG contains a quantity not in any register before and initialize that quantity. */ static void make_new_qty (reg) register int reg; { register int q; if (next_qty >= max_qty) abort (); q = reg_qty[reg] = next_qty++; qty_first_reg[q] = reg; qty_last_reg[q] = reg; qty_const[q] = qty_const_insn[q] = 0; qty_comparison_code[q] = UNKNOWN; reg_next_eqv[reg] = reg_prev_eqv[reg] = -1; } /* Make reg NEW equivalent to reg OLD. OLD is not changing; NEW is. */ static void make_regs_eqv (new, old) register int new, old; { register int lastr, firstr; register int q = reg_qty[old]; /* Nothing should become eqv until it has a "non-invalid" qty number. */ if (! REGNO_QTY_VALID_P (old)) abort (); reg_qty[new] = q; firstr = qty_first_reg[q]; lastr = qty_last_reg[q]; /* Prefer fixed hard registers to anything. Prefer pseudo regs to other hard regs. Among pseudos, if NEW will live longer than any other reg of the same qty, and that is beyond the current basic block, make it the new canonical replacement for this qty. */ if (! (firstr < FIRST_PSEUDO_REGISTER && FIXED_REGNO_P (firstr)) /* Certain fixed registers might be of the class NO_REGS. This means that not only can they not be allocated by the compiler, but they cannot be used in substitutions or canonicalizations either. */ && (new >= FIRST_PSEUDO_REGISTER || REGNO_REG_CLASS (new) != NO_REGS) && ((new < FIRST_PSEUDO_REGISTER && FIXED_REGNO_P (new)) || (new >= FIRST_PSEUDO_REGISTER && (firstr < FIRST_PSEUDO_REGISTER || ((uid_cuid[regno_last_uid[new]] > cse_basic_block_end || (uid_cuid[regno_first_uid[new]] < cse_basic_block_start)) && (uid_cuid[regno_last_uid[new]] > uid_cuid[regno_last_uid[firstr]])))))) { reg_prev_eqv[firstr] = new; reg_next_eqv[new] = firstr; reg_prev_eqv[new] = -1; qty_first_reg[q] = new; } else { /* If NEW is a hard reg (known to be non-fixed), insert at end. Otherwise, insert before any non-fixed hard regs that are at the end. Registers of class NO_REGS cannot be used as an equivalent for anything. */ while (lastr < FIRST_PSEUDO_REGISTER && reg_prev_eqv[lastr] >= 0 && (REGNO_REG_CLASS (lastr) == NO_REGS || ! FIXED_REGNO_P (lastr)) && new >= FIRST_PSEUDO_REGISTER) lastr = reg_prev_eqv[lastr]; reg_next_eqv[new] = reg_next_eqv[lastr]; if (reg_next_eqv[lastr] >= 0) reg_prev_eqv[reg_next_eqv[lastr]] = new; else qty_last_reg[q] = new; reg_next_eqv[lastr] = new; reg_prev_eqv[new] = lastr; } } /* Remove REG from its equivalence class. */ static void delete_reg_equiv (reg) register int reg; { register int n = reg_next_eqv[reg]; register int p = reg_prev_eqv[reg]; register int q = reg_qty[reg]; /* If invalid, do nothing. N and P above are undefined in that case. */ if (q == reg) return; if (n != -1) reg_prev_eqv[n] = p; else qty_last_reg[q] = p; if (p != -1) reg_next_eqv[p] = n; else qty_first_reg[q] = n; reg_qty[reg] = reg; } /* Remove any invalid expressions from the hash table that refer to any of the registers contained in expression X. Make sure that newly inserted references to those registers as subexpressions will be considered valid. mention_regs is not called when a register itself is being stored in the table. Return 1 if we have done something that may have changed the hash code of X. */ static int mention_regs (x) rtx x; { register enum rtx_code code; register int i, j; register char *fmt; register int changed = 0; if (x == 0) return 0; code = GET_CODE (x); if (code == REG) { register int regno = REGNO (x); register int endregno = regno + (regno >= FIRST_PSEUDO_REGISTER ? 1 : HARD_REGNO_NREGS (regno, GET_MODE (x))); int i; for (i = regno; i < endregno; i++) { if (reg_in_table[i] >= 0 && reg_in_table[i] != reg_tick[i]) remove_invalid_refs (i); reg_in_table[i] = reg_tick[i]; } return 0; } /* If X is a comparison or a COMPARE and either operand is a register that does not have a quantity, give it one. This is so that a later call to record_jump_equiv won't cause X to be assigned a different hash code and not found in the table after that call. It is not necessary to do this here, since rehash_using_reg can fix up the table later, but doing this here eliminates the need to call that expensive function in the most common case where the only use of the register is in the comparison. */ if (code == COMPARE || GET_RTX_CLASS (code) == '<') { if (GET_CODE (XEXP (x, 0)) == REG && ! REGNO_QTY_VALID_P (REGNO (XEXP (x, 0)))) if (insert_regs (XEXP (x, 0), NULL_PTR, 0)) { rehash_using_reg (XEXP (x, 0)); changed = 1; } if (GET_CODE (XEXP (x, 1)) == REG && ! REGNO_QTY_VALID_P (REGNO (XEXP (x, 1)))) if (insert_regs (XEXP (x, 1), NULL_PTR, 0)) { rehash_using_reg (XEXP (x, 1)); changed = 1; } } fmt = GET_RTX_FORMAT (code); for (i = GET_RTX_LENGTH (code) - 1; i >= 0; i--) if (fmt[i] == 'e') changed |= mention_regs (XEXP (x, i)); else if (fmt[i] == 'E') for (j = 0; j < XVECLEN (x, i); j++) changed |= mention_regs (XVECEXP (x, i, j)); return changed; } /* Update the register quantities for inserting X into the hash table with a value equivalent to CLASSP. (If the class does not contain a REG, it is irrelevant.) If MODIFIED is nonzero, X is a destination; it is being modified. Note that delete_reg_equiv should be called on a register before insert_regs is done on that register with MODIFIED != 0. Nonzero value means that elements of reg_qty have changed so X's hash code may be different. */ static int insert_regs (x, classp, modified) rtx x; struct table_elt *classp; int modified; { if (GET_CODE (x) == REG) { register int regno = REGNO (x); if (modified || ! (REGNO_QTY_VALID_P (regno) && qty_mode[reg_qty[regno]] == GET_MODE (x))) { if (classp) for (classp = classp->first_same_value; classp != 0; classp = classp->next_same_value) if (GET_CODE (classp->exp) == REG && GET_MODE (classp->exp) == GET_MODE (x)) { make_regs_eqv (regno, REGNO (classp->exp)); return 1; } make_new_qty (regno); qty_mode[reg_qty[regno]] = GET_MODE (x); return 1; } } /* If X is a SUBREG, we will likely be inserting the inner register in the table. If that register doesn't have an assigned quantity number at this point but does later, the insertion that we will be doing now will not be accessible because its hash code will have changed. So assign a quantity number now. */ else if (GET_CODE (x) == SUBREG && GET_CODE (SUBREG_REG (x)) == REG && ! REGNO_QTY_VALID_P (REGNO (SUBREG_REG (x)))) { insert_regs (SUBREG_REG (x), NULL_PTR, 0); mention_regs (SUBREG_REG (x)); return 1; } else return mention_regs (x); } /* Look in or update the hash table. */ /* Put the element ELT on the list of free elements. */ static void free_element (elt) struct table_elt *elt; { elt->next_same_hash = free_element_chain; free_element_chain = elt; } /* Return an element that is free for use. */ static struct table_elt * get_element () { struct table_elt *elt = free_element_chain; if (elt) { free_element_chain = elt->next_same_hash; return elt; } n_elements_made++; return (struct table_elt *) oballoc (sizeof (struct table_elt)); } /* Remove table element ELT from use in the table. HASH is its hash code, made using the HASH macro. It's an argument because often that is known in advance and we save much time not recomputing it. */ static void remove_from_table (elt, hash) register struct table_elt *elt; int hash; { if (elt == 0) return; /* Mark this element as removed. See cse_insn. */ elt->first_same_value = 0; /* Remove the table element from its equivalence class. */ { register struct table_elt *prev = elt->prev_same_value; register struct table_elt *next = elt->next_same_value; if (next) next->prev_same_value = prev; if (prev) prev->next_same_value = next; else { register struct table_elt *newfirst = next; while (next) { next->first_same_value = newfirst; next = next->next_same_value; } } } /* Remove the table element from its hash bucket. */ { register struct table_elt *prev = elt->prev_same_hash; register struct table_elt *next = elt->next_same_hash; if (next) next->prev_same_hash = prev; if (prev) prev->next_same_hash = next; else if (table[hash] == elt) table[hash] = next; else { /* This entry is not in the proper hash bucket. This can happen when two classes were merged by `merge_equiv_classes'. Search for the hash bucket that it heads. This happens only very rarely, so the cost is acceptable. */ for (hash = 0; hash < NBUCKETS; hash++) if (table[hash] == elt) table[hash] = next; } } /* Remove the table element from its related-value circular chain. */ if (elt->related_value != 0 && elt->related_value != elt) { register struct table_elt *p = elt->related_value; while (p->related_value != elt) p = p->related_value; p->related_value = elt->related_value; if (p->related_value == p) p->related_value = 0; } free_element (elt); } /* Look up X in the hash table and return its table element, or 0 if X is not in the table. MODE is the machine-mode of X, or if X is an integer constant with VOIDmode then MODE is the mode with which X will be used. Here we are satisfied to find an expression whose tree structure looks like X. */ static struct table_elt * lookup (x, hash, mode) rtx x; int hash; enum machine_mode mode; { register struct table_elt *p; for (p = table[hash]; p; p = p->next_same_hash) if (mode == p->mode && ((x == p->exp && GET_CODE (x) == REG) || exp_equiv_p (x, p->exp, GET_CODE (x) != REG, 0))) return p; return 0; } /* Like `lookup' but don't care whether the table element uses invalid regs. Also ignore discrepancies in the machine mode of a register. */ static struct table_elt * lookup_for_remove (x, hash, mode) rtx x; int hash; enum machine_mode mode; { register struct table_elt *p; if (GET_CODE (x) == REG) { int regno = REGNO (x); /* Don't check the machine mode when comparing registers; invalidating (REG:SI 0) also invalidates (REG:DF 0). */ for (p = table[hash]; p; p = p->next_same_hash) if (GET_CODE (p->exp) == REG && REGNO (p->exp) == regno) return p; } else { for (p = table[hash]; p; p = p->next_same_hash) if (mode == p->mode && (x == p->exp || exp_equiv_p (x, p->exp, 0, 0))) return p; } return 0; } /* Look for an expression equivalent to X and with code CODE. If one is found, return that expression. */ static rtx lookup_as_function (x, code) rtx x; enum rtx_code code; { register struct table_elt *p = lookup (x, safe_hash (x, VOIDmode) % NBUCKETS, GET_MODE (x)); if (p == 0) return 0; for (p = p->first_same_value; p; p = p->next_same_value) { if (GET_CODE (p->exp) == code /* Make sure this is a valid entry in the table. */ && exp_equiv_p (p->exp, p->exp, 1, 0)) return p->exp; } return 0; } /* Insert X in the hash table, assuming HASH is its hash code and CLASSP is an element of the class it should go in (or 0 if a new class should be made). It is inserted at the proper position to keep the class in the order cheapest first. MODE is the machine-mode of X, or if X is an integer constant with VOIDmode then MODE is the mode with which X will be used. For elements of equal cheapness, the most recent one goes in front, except that the first element in the list remains first unless a cheaper element is added. The order of pseudo-registers does not matter, as canon_reg will be called to find the cheapest when a register is retrieved from the table. The in_memory field in the hash table element is set to 0. The caller must set it nonzero if appropriate. You should call insert_regs (X, CLASSP, MODIFY) before calling here, and if insert_regs returns a nonzero value you must then recompute its hash code before calling here. If necessary, update table showing constant values of quantities. */ #define CHEAPER(X,Y) ((X)->cost < (Y)->cost) static struct table_elt * insert (x, classp, hash, mode) register rtx x; register struct table_elt *classp; int hash; enum machine_mode mode; { register struct table_elt *elt; /* If X is a register and we haven't made a quantity for it, something is wrong. */ if (GET_CODE (x) == REG && ! REGNO_QTY_VALID_P (REGNO (x))) abort (); /* If X is a hard register, show it is being put in the table. */ if (GET_CODE (x) == REG && REGNO (x) < FIRST_PSEUDO_REGISTER) { int regno = REGNO (x); int endregno = regno + HARD_REGNO_NREGS (regno, GET_MODE (x)); int i; for (i = regno; i < endregno; i++) SET_HARD_REG_BIT (hard_regs_in_table, i); } /* Put an element for X into the right hash bucket. */ elt = get_element (); elt->exp = x; elt->cost = COST (x); elt->next_same_value = 0; elt->prev_same_value = 0; elt->next_same_hash = table[hash]; elt->prev_same_hash = 0; elt->related_value = 0; elt->in_memory = 0; elt->mode = mode; elt->is_const = (CONSTANT_P (x) /* GNU C++ takes advantage of this for `this' (and other const values). */ || (RTX_UNCHANGING_P (x) && GET_CODE (x) == REG && REGNO (x) >= FIRST_PSEUDO_REGISTER) || FIXED_BASE_PLUS_P (x)); if (table[hash]) table[hash]->prev_same_hash = elt; table[hash] = elt; /* Put it into the proper value-class. */ if (classp) { classp = classp->first_same_value; if (CHEAPER (elt, classp)) /* Insert at the head of the class */ { register struct table_elt *p; elt->next_same_value = classp; classp->prev_same_value = elt; elt->first_same_value = elt; for (p = classp; p; p = p->next_same_value) p->first_same_value = elt; } else { /* Insert not at head of the class. */ /* Put it after the last element cheaper than X. */ register struct table_elt *p, *next; for (p = classp; (next = p->next_same_value) && CHEAPER (next, elt); p = next); /* Put it after P and before NEXT. */ elt->next_same_value = next; if (next) next->prev_same_value = elt; elt->prev_same_value = p; p->next_same_value = elt; elt->first_same_value = classp; } } else elt->first_same_value = elt; /* If this is a constant being set equivalent to a register or a register being set equivalent to a constant, note the constant equivalence. If this is a constant, it cannot be equivalent to a different constant, and a constant is the only thing that can be cheaper than a register. So we know the register is the head of the class (before the constant was inserted). If this is a register that is not already known equivalent to a constant, we must check the entire class. If this is a register that is already known equivalent to an insn, update `qty_const_insn' to show that `this_insn' is the latest insn making that quantity equivalent to the constant. */ if (elt->is_const && classp && GET_CODE (classp->exp) == REG) { qty_const[reg_qty[REGNO (classp->exp)]] = gen_lowpart_if_possible (qty_mode[reg_qty[REGNO (classp->exp)]], x); qty_const_insn[reg_qty[REGNO (classp->exp)]] = this_insn; } else if (GET_CODE (x) == REG && classp && ! qty_const[reg_qty[REGNO (x)]]) { register struct table_elt *p; for (p = classp; p != 0; p = p->next_same_value) { if (p->is_const) { qty_const[reg_qty[REGNO (x)]] = gen_lowpart_if_possible (GET_MODE (x), p->exp); qty_const_insn[reg_qty[REGNO (x)]] = this_insn; break; } } } else if (GET_CODE (x) == REG && qty_const[reg_qty[REGNO (x)]] && GET_MODE (x) == qty_mode[reg_qty[REGNO (x)]]) qty_const_insn[reg_qty[REGNO (x)]] = this_insn; /* If this is a constant with symbolic value, and it has a term with an explicit integer value, link it up with related expressions. */ if (GET_CODE (x) == CONST) { rtx subexp = get_related_value (x); int subhash; struct table_elt *subelt, *subelt_prev; if (subexp != 0) { /* Get the integer-free subexpression in the hash table. */ subhash = safe_hash (subexp, mode) % NBUCKETS; subelt = lookup (subexp, subhash, mode); if (subelt == 0) subelt = insert (subexp, NULL_PTR, subhash, mode); /* Initialize SUBELT's circular chain if it has none. */ if (subelt->related_value == 0) subelt->related_value = subelt; /* Find the element in the circular chain that precedes SUBELT. */ subelt_prev = subelt; while (subelt_prev->related_value != subelt) subelt_prev = subelt_prev->related_value; /* Put new ELT into SUBELT's circular chain just before SUBELT. This way the element that follows SUBELT is the oldest one. */ elt->related_value = subelt_prev->related_value; subelt_prev->related_value = elt; } } return elt; } /* Given two equivalence classes, CLASS1 and CLASS2, put all the entries from CLASS2 into CLASS1. This is done when we have reached an insn which makes the two classes equivalent. CLASS1 will be the surviving class; CLASS2 should not be used after this call. Any invalid entries in CLASS2 will not be copied. */ static void merge_equiv_classes (class1, class2) struct table_elt *class1, *class2; { struct table_elt *elt, *next, *new; /* Ensure we start with the head of the classes. */ class1 = class1->first_same_value; class2 = class2->first_same_value; /* If they were already equal, forget it. */ if (class1 == class2) return; for (elt = class2; elt; elt = next) { int hash; rtx exp = elt->exp; enum machine_mode mode = elt->mode; next = elt->next_same_value; /* Remove old entry, make a new one in CLASS1's class. Don't do this for invalid entries as we cannot find their hash code (it also isn't necessary). */ if (GET_CODE (exp) == REG || exp_equiv_p (exp, exp, 1, 0)) { hash_arg_in_memory = 0; hash_arg_in_struct = 0; hash = HASH (exp, mode); if (GET_CODE (exp) == REG) delete_reg_equiv (REGNO (exp)); remove_from_table (elt, hash); if (insert_regs (exp, class1, 0)) hash = HASH (exp, mode); new = insert (exp, class1, hash, mode); new->in_memory = hash_arg_in_memory; new->in_struct = hash_arg_in_struct; } } } /* Remove from the hash table, or mark as invalid, all expressions whose values could be altered by storing in X. X is a register, a subreg, or a memory reference with nonvarying address (because, when a memory reference with a varying address is stored in, all memory references are removed by invalidate_memory so specific invalidation is superfluous). A nonvarying address may be just a register or just a symbol reference, or it may be either of those plus a numeric offset. */ static void invalidate (x) rtx x; { register int i; register struct table_elt *p; register rtx base; register HOST_WIDE_INT start, end; /* If X is a register, dependencies on its contents are recorded through the qty number mechanism. Just change the qty number of the register, mark it as invalid for expressions that refer to it, and remove it itself. */ if (GET_CODE (x) == REG) { register int regno = REGNO (x); register int hash = HASH (x, GET_MODE (x)); /* Remove REGNO from any quantity list it might be on and indicate that it's value might have changed. If it is a pseudo, remove its entry from the hash table. For a hard register, we do the first two actions above for any additional hard registers corresponding to X. Then, if any of these registers are in the table, we must remove any REG entries that overlap these registers. */ delete_reg_equiv (regno); reg_tick[regno]++; if (regno >= FIRST_PSEUDO_REGISTER) remove_from_table (lookup_for_remove (x, hash, GET_MODE (x)), hash); else { int in_table = TEST_HARD_REG_BIT (hard_regs_in_table, regno); int endregno = regno + HARD_REGNO_NREGS (regno, GET_MODE (x)); int tregno, tendregno; register struct table_elt *p, *next; CLEAR_HARD_REG_BIT (hard_regs_in_table, regno); for (i = regno + 1; i < endregno; i++) { in_table |= TEST_HARD_REG_BIT (hard_regs_in_table, i); CLEAR_HARD_REG_BIT (hard_regs_in_table, i); delete_reg_equiv (i); reg_tick[i]++; } if (in_table) for (hash = 0; hash < NBUCKETS; hash++) for (p = table[hash]; p; p = next) { next = p->next_same_hash; if (GET_CODE (p->exp) != REG || REGNO (p->exp) >= FIRST_PSEUDO_REGISTER) continue; tregno = REGNO (p->exp); tendregno = tregno + HARD_REGNO_NREGS (tregno, GET_MODE (p->exp)); if (tendregno > regno && tregno < endregno) remove_from_table (p, hash); } } return; } if (GET_CODE (x) == SUBREG) { if (GET_CODE (SUBREG_REG (x)) != REG) abort (); invalidate (SUBREG_REG (x)); return; } /* X is not a register; it must be a memory reference with a nonvarying address. Remove all hash table elements that refer to overlapping pieces of memory. */ if (GET_CODE (x) != MEM) abort (); base = XEXP (x, 0); start = 0; /* Registers with nonvarying addresses usually have constant equivalents; but the frame pointer register is also possible. */ if (GET_CODE (base) == REG && REGNO_QTY_VALID_P (REGNO (base)) && qty_mode[reg_qty[REGNO (base)]] == GET_MODE (base) && qty_const[reg_qty[REGNO (base)]] != 0) base = qty_const[reg_qty[REGNO (base)]]; else if (GET_CODE (base) == PLUS && GET_CODE (XEXP (base, 1)) == CONST_INT && GET_CODE (XEXP (base, 0)) == REG && REGNO_QTY_VALID_P (REGNO (XEXP (base, 0))) && (qty_mode[reg_qty[REGNO (XEXP (base, 0))]] == GET_MODE (XEXP (base, 0))) && qty_const[reg_qty[REGNO (XEXP (base, 0))]]) { start = INTVAL (XEXP (base, 1)); base = qty_const[reg_qty[REGNO (XEXP (base, 0))]]; } if (GET_CODE (base) == CONST) base = XEXP (base, 0); if (GET_CODE (base) == PLUS && GET_CODE (XEXP (base, 1)) == CONST_INT) { start += INTVAL (XEXP (base, 1)); base = XEXP (base, 0); } end = start + GET_MODE_SIZE (GET_MODE (x)); for (i = 0; i < NBUCKETS; i++) { register struct table_elt *next; for (p = table[i]; p; p = next) { next = p->next_same_hash; if (refers_to_mem_p (p->exp, base, start, end)) remove_from_table (p, i); } } } /* Remove all expressions that refer to register REGNO, since they are already invalid, and we are about to mark that register valid again and don't want the old expressions to reappear as valid. */ static void remove_invalid_refs (regno) int regno; { register int i; register struct table_elt *p, *next; for (i = 0; i < NBUCKETS; i++) for (p = table[i]; p; p = next) { next = p->next_same_hash; if (GET_CODE (p->exp) != REG && refers_to_regno_p (regno, regno + 1, p->exp, NULL_PTR)) remove_from_table (p, i); } } /* Recompute the hash codes of any valid entries in the hash table that reference X, if X is a register, or SUBREG_REG (X) if X is a SUBREG. This is called when we make a jump equivalence. */ static void rehash_using_reg (x) rtx x; { int i; struct table_elt *p, *next; int hash; if (GET_CODE (x) == SUBREG) x = SUBREG_REG (x); /* If X is not a register or if the register is known not to be in any valid entries in the table, we have no work to do. */ if (GET_CODE (x) != REG || reg_in_table[REGNO (x)] < 0 || reg_in_table[REGNO (x)] != reg_tick[REGNO (x)]) return; /* Scan all hash chains looking for valid entries that mention X. If we find one and it is in the wrong hash chain, move it. We can skip objects that are registers, since they are handled specially. */ for (i = 0; i < NBUCKETS; i++) for (p = table[i]; p; p = next) { next = p->next_same_hash; if (GET_CODE (p->exp) != REG && reg_mentioned_p (x, p->exp) && exp_equiv_p (p->exp, p->exp, 1, 0) && i != (hash = safe_hash (p->exp, p->mode) % NBUCKETS)) { if (p->next_same_hash) p->next_same_hash->prev_same_hash = p->prev_same_hash; if (p->prev_same_hash) p->prev_same_hash->next_same_hash = p->next_same_hash; else table[i] = p->next_same_hash; p->next_same_hash = table[hash]; p->prev_same_hash = 0; if (table[hash]) table[hash]->prev_same_hash = p; table[hash] = p; } } } /* Remove from the hash table all expressions that reference memory, or some of them as specified by *WRITES. */ static void invalidate_memory (writes) struct write_data *writes; { register int i; register struct table_elt *p, *next; int all = writes->all; int nonscalar = writes->nonscalar; for (i = 0; i < NBUCKETS; i++) for (p = table[i]; p; p = next) { next = p->next_same_hash; if (p->in_memory && (all || (nonscalar && p->in_struct) || cse_rtx_addr_varies_p (p->exp))) remove_from_table (p, i); } } /* Remove from the hash table any expression that is a call-clobbered register. Also update their TICK values. */ static void invalidate_for_call () { int regno, endregno; int i; int hash; struct table_elt *p, *next; int in_table = 0; /* Go through all the hard registers. For each that is clobbered in a CALL_INSN, remove the register from quantity chains and update reg_tick if defined. Also see if any of these registers is currently in the table. */ for (regno = 0; regno < FIRST_PSEUDO_REGISTER; regno++) if (TEST_HARD_REG_BIT (regs_invalidated_by_call, regno)) { delete_reg_equiv (regno); if (reg_tick[regno] >= 0) reg_tick[regno]++; in_table |= TEST_HARD_REG_BIT (hard_regs_in_table, regno); } /* In the case where we have no call-clobbered hard registers in the table, we are done. Otherwise, scan the table and remove any entry that overlaps a call-clobbered register. */ if (in_table) for (hash = 0; hash < NBUCKETS; hash++) for (p = table[hash]; p; p = next) { next = p->next_same_hash; if (GET_CODE (p->exp) != REG || REGNO (p->exp) >= FIRST_PSEUDO_REGISTER) continue; regno = REGNO (p->exp); endregno = regno + HARD_REGNO_NREGS (regno, GET_MODE (p->exp)); for (i = regno; i < endregno; i++) if (TEST_HARD_REG_BIT (regs_invalidated_by_call, i)) { remove_from_table (p, hash); break; } } } /* Given an expression X of type CONST, and ELT which is its table entry (or 0 if it is not in the hash table), return an alternate expression for X as a register plus integer. If none can be found, return 0. */ static rtx use_related_value (x, elt) rtx x; struct table_elt *elt; { register struct table_elt *relt = 0; register struct table_elt *p, *q; HOST_WIDE_INT offset; /* First, is there anything related known? If we have a table element, we can tell from that. Otherwise, must look it up. */ if (elt != 0 && elt->related_value != 0) relt = elt; else if (elt == 0 && GET_CODE (x) == CONST) { rtx subexp = get_related_value (x); if (subexp != 0) relt = lookup (subexp, safe_hash (subexp, GET_MODE (subexp)) % NBUCKETS, GET_MODE (subexp)); } if (relt == 0) return 0; /* Search all related table entries for one that has an equivalent register. */ p = relt; while (1) { /* This loop is strange in that it is executed in two different cases. The first is when X is already in the table. Then it is searching the RELATED_VALUE list of X's class (RELT). The second case is when X is not in the table. Then RELT points to a class for the related value. Ensure that, whatever case we are in, that we ignore classes that have the same value as X. */ if (rtx_equal_p (x, p->exp)) q = 0; else for (q = p->first_same_value; q; q = q->next_same_value) if (GET_CODE (q->exp) == REG) break; if (q) break; p = p->related_value; /* We went all the way around, so there is nothing to be found. Alternatively, perhaps RELT was in the table for some other reason and it has no related values recorded. */ if (p == relt || p == 0) break; } if (q == 0) return 0; offset = (get_integer_term (x) - get_integer_term (p->exp)); /* Note: OFFSET may be 0 if P->xexp and X are related by commutativity. */ return plus_constant (q->exp, offset); } /* Hash an rtx. We are careful to make sure the value is never negative. Equivalent registers hash identically. MODE is used in hashing for CONST_INTs only; otherwise the mode of X is used. Store 1 in do_not_record if any subexpression is volatile. Store 1 in hash_arg_in_memory if X contains a MEM rtx which does not have the RTX_UNCHANGING_P bit set. In this case, also store 1 in hash_arg_in_struct if there is a MEM rtx which has the MEM_IN_STRUCT_P bit set. Note that cse_insn knows that the hash code of a MEM expression is just (int) MEM plus the hash code of the address. */ static int canon_hash (x, mode) rtx x; enum machine_mode mode; { register int i, j; register int hash = 0; register enum rtx_code code; register char *fmt; /* repeat is used to turn tail-recursion into iteration. */ repeat: if (x == 0) return hash; code = GET_CODE (x); switch (code) { case REG: { register int regno = REGNO (x); /* On some machines, we can't record any non-fixed hard register, because extending its life will cause reload problems. We consider ap, fp, and sp to be fixed for this purpose. On all machines, we can't record any global registers. */ if (regno < FIRST_PSEUDO_REGISTER && (global_regs[regno] #ifdef SMALL_REGISTER_CLASSES || (! fixed_regs[regno] && regno != FRAME_POINTER_REGNUM && regno != ARG_POINTER_REGNUM && regno != STACK_POINTER_REGNUM) #endif )) { do_not_record = 1; return 0; } return hash + ((int) REG << 7) + reg_qty[regno]; } case CONST_INT: hash += ((int) mode + ((int) CONST_INT << 7) + INTVAL (x) + (INTVAL (x) >> HASHBITS)); return ((1 << HASHBITS) - 1) & hash; case CONST_DOUBLE: /* This is like the general case, except that it only counts the integers representing the constant. */ hash += (int) code + (int) GET_MODE (x); { int i; for (i = 2; i < GET_RTX_LENGTH (CONST_DOUBLE); i++) { int tem = XINT (x, i); hash += ((1 << HASHBITS) - 1) & (tem + (tem >> HASHBITS)); } } return hash; /* Assume there is only one rtx object for any given label. */ case LABEL_REF: /* Use `and' to ensure a positive number. */ return (hash + ((HOST_WIDE_INT) LABEL_REF << 7) + ((HOST_WIDE_INT) XEXP (x, 0) & ((1 << HASHBITS) - 1))); case SYMBOL_REF: return (hash + ((HOST_WIDE_INT) SYMBOL_REF << 7) + ((HOST_WIDE_INT) XEXP (x, 0) & ((1 << HASHBITS) - 1))); case MEM: if (MEM_VOLATILE_P (x)) { do_not_record = 1; return 0; } if (! RTX_UNCHANGING_P (x)) { hash_arg_in_memory = 1; if (MEM_IN_STRUCT_P (x)) hash_arg_in_struct = 1; } /* Now that we have already found this special case, might as well speed it up as much as possible. */ hash += (int) MEM; x = XEXP (x, 0); goto repeat; case PRE_DEC: case PRE_INC: case POST_DEC: case POST_INC: case PC: case CC0: case CALL: case UNSPEC_VOLATILE: do_not_record = 1; return 0; case ASM_OPERANDS: if (MEM_VOLATILE_P (x)) { do_not_record = 1; return 0; } } i = GET_RTX_LENGTH (code) - 1; hash += (int) code + (int) GET_MODE (x); fmt = GET_RTX_FORMAT (code); for (; i >= 0; i--) { if (fmt[i] == 'e') { rtx tem = XEXP (x, i); rtx tem1; /* If the operand is a REG that is equivalent to a constant, hash as if we were hashing the constant, since we will be comparing that way. */ if (tem != 0 && GET_CODE (tem) == REG && REGNO_QTY_VALID_P (REGNO (tem)) && qty_mode[reg_qty[REGNO (tem)]] == GET_MODE (tem) && (tem1 = qty_const[reg_qty[REGNO (tem)]]) != 0 && CONSTANT_P (tem1)) tem = tem1; /* If we are about to do the last recursive call needed at this level, change it into iteration. This function is called enough to be worth it. */ if (i == 0) { x = tem; goto repeat; } hash += canon_hash (tem, 0); } else if (fmt[i] == 'E') for (j = 0; j < XVECLEN (x, i); j++) hash += canon_hash (XVECEXP (x, i, j), 0); else if (fmt[i] == 's') { register char *p = XSTR (x, i); if (p) while (*p) { register int tem = *p++; hash += ((1 << HASHBITS) - 1) & (tem + (tem >> HASHBITS)); } } else if (fmt[i] == 'i') { register int tem = XINT (x, i); hash += ((1 << HASHBITS) - 1) & (tem + (tem >> HASHBITS)); } else abort (); } return hash; } /* Like canon_hash but with no side effects. */ static int safe_hash (x, mode) rtx x; enum machine_mode mode; { int save_do_not_record = do_not_record; int save_hash_arg_in_memory = hash_arg_in_memory; int save_hash_arg_in_struct = hash_arg_in_struct; int hash = canon_hash (x, mode); hash_arg_in_memory = save_hash_arg_in_memory; hash_arg_in_struct = save_hash_arg_in_struct; do_not_record = save_do_not_record; return hash; } /* Return 1 iff X and Y would canonicalize into the same thing, without actually constructing the canonicalization of either one. If VALIDATE is nonzero, we assume X is an expression being processed from the rtl and Y was found in the hash table. We check register refs in Y for being marked as valid. If EQUAL_VALUES is nonzero, we allow a register to match a constant value that is known to be in the register. Ordinarily, we don't allow them to match, because letting them match would cause unpredictable results in all the places that search a hash table chain for an equivalent for a given value. A possible equivalent that has different structure has its hash code computed from different data. Whether the hash code is the same as that of the the given value is pure luck. */ static int exp_equiv_p (x, y, validate, equal_values) rtx x, y; int validate; int equal_values; { register int i, j; register enum rtx_code code; register char *fmt; /* Note: it is incorrect to assume an expression is equivalent to itself if VALIDATE is nonzero. */ if (x == y && !validate) return 1; if (x == 0 || y == 0) return x == y; code = GET_CODE (x); if (code != GET_CODE (y)) { if (!equal_values) return 0; /* If X is a constant and Y is a register or vice versa, they may be equivalent. We only have to validate if Y is a register. */ if (CONSTANT_P (x) && GET_CODE (y) == REG && REGNO_QTY_VALID_P (REGNO (y)) && GET_MODE (y) == qty_mode[reg_qty[REGNO (y)]] && rtx_equal_p (x, qty_const[reg_qty[REGNO (y)]]) && (! validate || reg_in_table[REGNO (y)] == reg_tick[REGNO (y)])) return 1; if (CONSTANT_P (y) && code == REG && REGNO_QTY_VALID_P (REGNO (x)) && GET_MODE (x) == qty_mode[reg_qty[REGNO (x)]] && rtx_equal_p (y, qty_const[reg_qty[REGNO (x)]])) return 1; return 0; } /* (MULT:SI x y) and (MULT:HI x y) are NOT equivalent. */ if (GET_MODE (x) != GET_MODE (y)) return 0; switch (code) { case PC: case CC0: return x == y; case CONST_INT: return INTVAL (x) == INTVAL (y); case LABEL_REF: case SYMBOL_REF: return XEXP (x, 0) == XEXP (y, 0); case REG: { int regno = REGNO (y); int endregno = regno + (regno >= FIRST_PSEUDO_REGISTER ? 1 : HARD_REGNO_NREGS (regno, GET_MODE (y))); int i; /* If the quantities are not the same, the expressions are not equivalent. If there are and we are not to validate, they are equivalent. Otherwise, ensure all regs are up-to-date. */ if (reg_qty[REGNO (x)] != reg_qty[regno]) return 0; if (! validate) return 1; for (i = regno; i < endregno; i++) if (reg_in_table[i] != reg_tick[i]) return 0; return 1; } /* For commutative operations, check both orders. */ case PLUS: case MULT: case AND: case IOR: case XOR: case NE: case EQ: return ((exp_equiv_p (XEXP (x, 0), XEXP (y, 0), validate, equal_values) && exp_equiv_p (XEXP (x, 1), XEXP (y, 1), validate, equal_values)) || (exp_equiv_p (XEXP (x, 0), XEXP (y, 1), validate, equal_values) && exp_equiv_p (XEXP (x, 1), XEXP (y, 0), validate, equal_values))); } /* Compare the elements. If any pair of corresponding elements fail to match, return 0 for the whole things. */ fmt = GET_RTX_FORMAT (code); for (i = GET_RTX_LENGTH (code) - 1; i >= 0; i--) { switch (fmt[i]) { case 'e': if (! exp_equiv_p (XEXP (x, i), XEXP (y, i), validate, equal_values)) return 0; break; case 'E': if (XVECLEN (x, i) != XVECLEN (y, i)) return 0; for (j = 0; j < XVECLEN (x, i); j++) if (! exp_equiv_p (XVECEXP (x, i, j), XVECEXP (y, i, j), validate, equal_values)) return 0; break; case 's': if (strcmp (XSTR (x, i), XSTR (y, i))) return 0; break; case 'i': if (XINT (x, i) != XINT (y, i)) return 0; break; case 'w': if (XWINT (x, i) != XWINT (y, i)) return 0; break; case '0': break; default: abort (); } } return 1; } /* Return 1 iff any subexpression of X matches Y. Here we do not require that X or Y be valid (for registers referred to) for being in the hash table. */ int refers_to_p (x, y) rtx x, y; { register int i; register enum rtx_code code; register char *fmt; repeat: if (x == y) return 1; if (x == 0 || y == 0) return 0; code = GET_CODE (x); /* If X as a whole has the same code as Y, they may match. If so, return 1. */ if (code == GET_CODE (y)) { if (exp_equiv_p (x, y, 0, 1)) return 1; } /* X does not match, so try its subexpressions. */ fmt = GET_RTX_FORMAT (code); for (i = GET_RTX_LENGTH (code) - 1; i >= 0; i--) if (fmt[i] == 'e') { if (i == 0) { x = XEXP (x, 0); goto repeat; } else if (refers_to_p (XEXP (x, i), y)) return 1; } else if (fmt[i] == 'E') { int j; for (j = 0; j < XVECLEN (x, i); j++) if (refers_to_p (XVECEXP (x, i, j), y)) return 1; } return 0; } /* Return 1 iff any subexpression of X refers to memory at an address of BASE plus some offset such that any of the bytes' offsets fall between START (inclusive) and END (exclusive). The value is undefined if X is a varying address. This function is not used in such cases. When used in the cse pass, `qty_const' is nonzero, and it is used to treat an address that is a register with a known constant value as if it were that constant value. In the loop pass, `qty_const' is zero, so this is not done. */ int refers_to_mem_p (x, base, start, end) rtx x, base; HOST_WIDE_INT start, end; { register HOST_WIDE_INT i; register enum rtx_code code; register char *fmt; if (GET_CODE (base) == CONST_INT) { start += INTVAL (base); end += INTVAL (base); base = const0_rtx; } repeat: if (x == 0) return 0; code = GET_CODE (x); if (code == MEM) { register rtx addr = XEXP (x, 0); /* Get the address. */ int myend; i = 0; if (GET_CODE (addr) == REG /* qty_const is 0 when outside the cse pass; at such times, this info is not available. */ && qty_const != 0 && REGNO_QTY_VALID_P (REGNO (addr)) && GET_MODE (addr) == qty_mode[reg_qty[REGNO (addr)]] && qty_const[reg_qty[REGNO (addr)]] != 0) addr = qty_const[reg_qty[REGNO (addr)]]; else if (GET_CODE (addr) == PLUS && GET_CODE (XEXP (addr, 1)) == CONST_INT && GET_CODE (XEXP (addr, 0)) == REG && qty_const != 0 && REGNO_QTY_VALID_P (REGNO (XEXP (addr, 0))) && (GET_MODE (XEXP (addr, 0)) == qty_mode[reg_qty[REGNO (XEXP (addr, 0))]]) && qty_const[reg_qty[REGNO (XEXP (addr, 0))]]) { i = INTVAL (XEXP (addr, 1)); addr = qty_const[reg_qty[REGNO (XEXP (addr, 0))]]; } check_addr: if (GET_CODE (addr) == CONST) addr = XEXP (addr, 0); /* If ADDR is BASE, or BASE plus an integer, put the integer in I. */ if (GET_CODE (addr) == PLUS && XEXP (addr, 0) == base && GET_CODE (XEXP (addr, 1)) == CONST_INT) i += INTVAL (XEXP (addr, 1)); else if (GET_CODE (addr) == LO_SUM) { if (GET_CODE (base) != LO_SUM) return 1; /* The REG component of the LO_SUM is known by the const value in the XEXP part. */ addr = XEXP (addr, 1); base = XEXP (base, 1); i = 0; if (GET_CODE (base) == CONST) base = XEXP (base, 0); if (GET_CODE (base) == PLUS && GET_CODE (XEXP (base, 1)) == CONST_INT) { HOST_WIDE_INT tem = INTVAL (XEXP (base, 1)); start += tem; end += tem; base = XEXP (base, 0); } goto check_addr; } else if (GET_CODE (base) == LO_SUM) { base = XEXP (base, 1); if (GET_CODE (base) == CONST) base = XEXP (base, 0); if (GET_CODE (base) == PLUS && GET_CODE (XEXP (base, 1)) == CONST_INT) { HOST_WIDE_INT tem = INTVAL (XEXP (base, 1)); start += tem; end += tem; base = XEXP (base, 0); } goto check_addr; } else if (GET_CODE (addr) == CONST_INT && base == const0_rtx) i = INTVAL (addr); else if (addr != base) return 0; myend = i + GET_MODE_SIZE (GET_MODE (x)); return myend > start && i < end; } /* X does not match, so try its subexpressions. */ fmt = GET_RTX_FORMAT (code); for (i = GET_RTX_LENGTH (code) - 1; i >= 0; i--) if (fmt[i] == 'e') { if (i == 0) { x = XEXP (x, 0); goto repeat; } else if (refers_to_mem_p (XEXP (x, i), base, start, end)) return 1; } else if (fmt[i] == 'E') { int j; for (j = 0; j < XVECLEN (x, i); j++) if (refers_to_mem_p (XVECEXP (x, i, j), base, start, end)) return 1; } return 0; } /* Nonzero if X refers to memory at a varying address; except that a register which has at the moment a known constant value isn't considered variable. */ static int cse_rtx_addr_varies_p (x) rtx x; { /* We need not check for X and the equivalence class being of the same mode because if X is equivalent to a constant in some mode, it doesn't vary in any mode. */ if (GET_CODE (x) == MEM && GET_CODE (XEXP (x, 0)) == REG && REGNO_QTY_VALID_P (REGNO (XEXP (x, 0))) && GET_MODE (XEXP (x, 0)) == qty_mode[reg_qty[REGNO (XEXP (x, 0))]] && qty_const[reg_qty[REGNO (XEXP (x, 0))]] != 0) return 0; if (GET_CODE (x) == MEM && GET_CODE (XEXP (x, 0)) == PLUS && GET_CODE (XEXP (XEXP (x, 0), 1)) == CONST_INT && GET_CODE (XEXP (XEXP (x, 0), 0)) == REG && REGNO_QTY_VALID_P (REGNO (XEXP (XEXP (x, 0), 0))) && (GET_MODE (XEXP (XEXP (x, 0), 0)) == qty_mode[reg_qty[REGNO (XEXP (XEXP (x, 0), 0))]]) && qty_const[reg_qty[REGNO (XEXP (XEXP (x, 0), 0))]]) return 0; return rtx_addr_varies_p (x); } /* Canonicalize an expression: replace each register reference inside it with the "oldest" equivalent register. If INSN is non-zero and we are replacing a pseudo with a hard register or vice versa, validate_change is used to ensure that INSN remains valid after we make our substitution. The calls are made with IN_GROUP non-zero so apply_change_group must be called upon the outermost return from this function (unless INSN is zero). The result of apply_change_group can generally be discarded since the changes we are making are optional. */ static rtx canon_reg (x, insn) rtx x; rtx insn; { register int i; register enum rtx_code code; register char *fmt; if (x == 0) return x; code = GET_CODE (x); switch (code) { case PC: case CC0: case CONST: case CONST_INT: case CONST_DOUBLE: case SYMBOL_REF: case LABEL_REF: case ADDR_VEC: case ADDR_DIFF_VEC: return x; case REG: { register int first; /* Never replace a hard reg, because hard regs can appear in more than one machine mode, and we must preserve the mode of each occurrence. Also, some hard regs appear in MEMs that are shared and mustn't be altered. Don't try to replace any reg that maps to a reg of class NO_REGS. */ if (REGNO (x) < FIRST_PSEUDO_REGISTER || ! REGNO_QTY_VALID_P (REGNO (x))) return x; first = qty_first_reg[reg_qty[REGNO (x)]]; return (first >= FIRST_PSEUDO_REGISTER ? regno_reg_rtx[first] : REGNO_REG_CLASS (first) == NO_REGS ? x : gen_rtx (REG, qty_mode[reg_qty[REGNO (x)]], first)); } } fmt = GET_RTX_FORMAT (code); for (i = GET_RTX_LENGTH (code) - 1; i >= 0; i--) { register int j; if (fmt[i] == 'e') { rtx new = canon_reg (XEXP (x, i), insn); /* If replacing pseudo with hard reg or vice versa, ensure the insn remains valid. Likewise if the insn has MATCH_DUPs. */ if (insn != 0 && new != 0 && GET_CODE (new) == REG && GET_CODE (XEXP (x, i)) == REG && (((REGNO (new) < FIRST_PSEUDO_REGISTER) != (REGNO (XEXP (x, i)) < FIRST_PSEUDO_REGISTER)) || insn_n_dups[recog_memoized (insn)] > 0)) validate_change (insn, &XEXP (x, i), new, 1); else XEXP (x, i) = new; } else if (fmt[i] == 'E') for (j = 0; j < XVECLEN (x, i); j++) XVECEXP (x, i, j) = canon_reg (XVECEXP (x, i, j), insn); } return x; } /* LOC is a location with INSN that is an operand address (the contents of a MEM). Find the best equivalent address to use that is valid for this insn. On most CISC machines, complicated address modes are costly, and rtx_cost is a good approximation for that cost. However, most RISC machines have only a few (usually only one) memory reference formats. If an address is valid at all, it is often just as cheap as any other address. Hence, for RISC machines, we use the configuration macro `ADDRESS_COST' to compare the costs of various addresses. For two addresses of equal cost, choose the one with the highest `rtx_cost' value as that has the potential of eliminating the most insns. For equal costs, we choose the first in the equivalence class. Note that we ignore the fact that pseudo registers are cheaper than hard registers here because we would also prefer the pseudo registers. */ void find_best_addr (insn, loc) rtx insn; rtx *loc; { struct table_elt *elt, *p; rtx addr = *loc; int our_cost; int found_better = 1; int save_do_not_record = do_not_record; int save_hash_arg_in_memory = hash_arg_in_memory; int save_hash_arg_in_struct = hash_arg_in_struct; int hash_code; int addr_volatile; int regno; /* Do not try to replace constant addresses or addresses of local and argument slots. These MEM expressions are made only once and inserted in many instructions, as well as being used to control symbol table output. It is not safe to clobber them. There are some uncommon cases where the address is already in a register for some reason, but we cannot take advantage of that because we have no easy way to unshare the MEM. In addition, looking up all stack addresses is costly. */ if ((GET_CODE (addr) == PLUS && GET_CODE (XEXP (addr, 0)) == REG && GET_CODE (XEXP (addr, 1)) == CONST_INT && (regno = REGNO (XEXP (addr, 0)), regno == FRAME_POINTER_REGNUM || regno == ARG_POINTER_REGNUM)) || (GET_CODE (addr) == REG && (regno = REGNO (addr), regno == FRAME_POINTER_REGNUM || regno == ARG_POINTER_REGNUM)) || CONSTANT_ADDRESS_P (addr)) return; /* If this address is not simply a register, try to fold it. This will sometimes simplify the expression. Many simplifications will not be valid, but some, usually applying the associative rule, will be valid and produce better code. */ if (GET_CODE (addr) != REG && validate_change (insn, loc, fold_rtx (addr, insn), 0)) addr = *loc; /* If this address is not in the hash table, we can't look for equivalences of the whole address. Also, ignore if volatile. */ do_not_record = 0; hash_code = HASH (addr, Pmode); addr_volatile = do_not_record; do_not_record = save_do_not_record; hash_arg_in_memory = save_hash_arg_in_memory; hash_arg_in_struct = save_hash_arg_in_struct; if (addr_volatile) return; elt = lookup (addr, hash_code, Pmode); #ifndef ADDRESS_COST if (elt) { our_cost = elt->cost; /* Find the lowest cost below ours that works. */ for (elt = elt->first_same_value; elt; elt = elt->next_same_value) if (elt->cost < our_cost && (GET_CODE (elt->exp) == REG || exp_equiv_p (elt->exp, elt->exp, 1, 0)) && validate_change (insn, loc, canon_reg (copy_rtx (elt->exp), NULL_RTX), 0)) return; } #else if (elt) { /* We need to find the best (under the criteria documented above) entry in the class that is valid. We use the `flag' field to indicate choices that were invalid and iterate until we can't find a better one that hasn't already been tried. */ for (p = elt->first_same_value; p; p = p->next_same_value) p->flag = 0; while (found_better) { int best_addr_cost = ADDRESS_COST (*loc); int best_rtx_cost = (elt->cost + 1) >> 1; struct table_elt *best_elt = elt; found_better = 0; for (p = elt->first_same_value; p; p = p->next_same_value) if (! p->flag && (GET_CODE (p->exp) == REG || exp_equiv_p (p->exp, p->exp, 1, 0)) && (ADDRESS_COST (p->exp) < best_addr_cost || (ADDRESS_COST (p->exp) == best_addr_cost && (p->cost + 1) >> 1 > best_rtx_cost))) { found_better = 1; best_addr_cost = ADDRESS_COST (p->exp); best_rtx_cost = (p->cost + 1) >> 1; best_elt = p; } if (found_better) { if (validate_change (insn, loc, canon_reg (copy_rtx (best_elt->exp), NULL_RTX), 0)) return; else best_elt->flag = 1; } } } /* If the address is a binary operation with the first operand a register and the second a constant, do the same as above, but looking for equivalences of the register. Then try to simplify before checking for the best address to use. This catches a few cases: First is when we have REG+const and the register is another REG+const. We can often merge the constants and eliminate one insn and one register. It may also be that a machine has a cheap REG+REG+const. Finally, this improves the code on the Alpha for unaligned byte stores. */ if (flag_expensive_optimizations && (GET_RTX_CLASS (GET_CODE (*loc)) == '2' || GET_RTX_CLASS (GET_CODE (*loc)) == 'c') && GET_CODE (XEXP (*loc, 0)) == REG && GET_CODE (XEXP (*loc, 1)) == CONST_INT) { rtx c = XEXP (*loc, 1); do_not_record = 0; hash_code = HASH (XEXP (*loc, 0), Pmode); do_not_record = save_do_not_record; hash_arg_in_memory = save_hash_arg_in_memory; hash_arg_in_struct = save_hash_arg_in_struct; elt = lookup (XEXP (*loc, 0), hash_code, Pmode); if (elt == 0) return; /* We need to find the best (under the criteria documented above) entry in the class that is valid. We use the `flag' field to indicate choices that were invalid and iterate until we can't find a better one that hasn't already been tried. */ for (p = elt->first_same_value; p; p = p->next_same_value) p->flag = 0; while (found_better) { int best_addr_cost = ADDRESS_COST (*loc); int best_rtx_cost = (COST (*loc) + 1) >> 1; struct table_elt *best_elt = elt; rtx best_rtx = *loc; found_better = 0; for (p = elt->first_same_value; p; p = p->next_same_value) if (! p->flag && (GET_CODE (p->exp) == REG || exp_equiv_p (p->exp, p->exp, 1, 0))) { rtx new = simplify_binary_operation (GET_CODE (*loc), Pmode, p->exp, c); if (new == 0) new = gen_rtx (GET_CODE (*loc), Pmode, p->exp, c); if ((ADDRESS_COST (new) < best_addr_cost || (ADDRESS_COST (new) == best_addr_cost && (COST (new) + 1) >> 1 > best_rtx_cost))) { found_better = 1; best_addr_cost = ADDRESS_COST (new); best_rtx_cost = (COST (new) + 1) >> 1; best_elt = p; best_rtx = new; } } if (found_better) { if (validate_change (insn, loc, canon_reg (copy_rtx (best_rtx), NULL_RTX), 0)) return; else best_elt->flag = 1; } } } #endif } /* Given an operation (CODE, *PARG1, *PARG2), where code is a comparison operation (EQ, NE, GT, etc.), follow it back through the hash table and what values are being compared. *PARG1 and *PARG2 are updated to contain the rtx representing the values actually being compared. For example, if *PARG1 was (cc0) and *PARG2 was (const_int 0), *PARG1 and *PARG2 will be set to the objects that were compared to produce cc0. The return value is the comparison operator and is either the code of A or the code corresponding to the inverse of the comparison. */ static enum rtx_code find_comparison_args (code, parg1, parg2, pmode1, pmode2) enum rtx_code code; rtx *parg1, *parg2; enum machine_mode *pmode1, *pmode2; { rtx arg1, arg2; arg1 = *parg1, arg2 = *parg2; /* If ARG2 is const0_rtx, see what ARG1 is equivalent to. */ while (arg2 == CONST0_RTX (GET_MODE (arg1))) { /* Set non-zero when we find something of interest. */ rtx x = 0; int reverse_code = 0; struct table_elt *p = 0; /* If arg1 is a COMPARE, extract the comparison arguments from it. On machines with CC0, this is the only case that can occur, since fold_rtx will return the COMPARE or item being compared with zero when given CC0. */ if (GET_CODE (arg1) == COMPARE && arg2 == const0_rtx) x = arg1; /* If ARG1 is a comparison operator and CODE is testing for STORE_FLAG_VALUE, get the inner arguments. */ else if (GET_RTX_CLASS (GET_CODE (arg1)) == '<') { if (code == NE || (GET_MODE_CLASS (GET_MODE (arg1)) == MODE_INT && code == LT && STORE_FLAG_VALUE == -1) #ifdef FLOAT_STORE_FLAG_VALUE || (GET_MODE_CLASS (GET_MODE (arg1)) == MODE_FLOAT && FLOAT_STORE_FLAG_VALUE < 0) #endif ) x = arg1; else if (code == EQ || (GET_MODE_CLASS (GET_MODE (arg1)) == MODE_INT && code == GE && STORE_FLAG_VALUE == -1) #ifdef FLOAT_STORE_FLAG_VALUE || (GET_MODE_CLASS (GET_MODE (arg1)) == MODE_FLOAT && FLOAT_STORE_FLAG_VALUE < 0) #endif ) x = arg1, reverse_code = 1; } /* ??? We could also check for (ne (and (eq (...) (const_int 1))) (const_int 0)) and related forms, but let's wait until we see them occurring. */ if (x == 0) /* Look up ARG1 in the hash table and see if it has an equivalence that lets us see what is being compared. */ p = lookup (arg1, safe_hash (arg1, GET_MODE (arg1)) % NBUCKETS, GET_MODE (arg1)); if (p) p = p->first_same_value; for (; p; p = p->next_same_value) { enum machine_mode inner_mode = GET_MODE (p->exp); /* If the entry isn't valid, skip it. */ if (! exp_equiv_p (p->exp, p->exp, 1, 0)) continue; if (GET_CODE (p->exp) == COMPARE /* Another possibility is that this machine has a compare insn that includes the comparison code. In that case, ARG1 would be equivalent to a comparison operation that would set ARG1 to either STORE_FLAG_VALUE or zero. If this is an NE operation, ORIG_CODE is the actual comparison being done; if it is an EQ, we must reverse ORIG_CODE. On machine with a negative value for STORE_FLAG_VALUE, also look at LT and GE operations. */ || ((code == NE || (code == LT && GET_MODE_CLASS (inner_mode) == MODE_INT && (GET_MODE_BITSIZE (inner_mode) <= HOST_BITS_PER_WIDE_INT) && (STORE_FLAG_VALUE & ((HOST_WIDE_INT) 1 << (GET_MODE_BITSIZE (inner_mode) - 1)))) #ifdef FLOAT_STORE_FLAG_VALUE || (code == LT && GET_MODE_CLASS (inner_mode) == MODE_FLOAT && FLOAT_STORE_FLAG_VALUE < 0) #endif ) && GET_RTX_CLASS (GET_CODE (p->exp)) == '<')) { x = p->exp; break; } else if ((code == EQ || (code == GE && GET_MODE_CLASS (inner_mode) == MODE_INT && (GET_MODE_BITSIZE (inner_mode) <= HOST_BITS_PER_WIDE_INT) && (STORE_FLAG_VALUE & ((HOST_WIDE_INT) 1 << (GET_MODE_BITSIZE (inner_mode) - 1)))) #ifdef FLOAT_STORE_FLAG_VALUE || (code == GE && GET_MODE_CLASS (inner_mode) == MODE_FLOAT && FLOAT_STORE_FLAG_VALUE < 0) #endif ) && GET_RTX_CLASS (GET_CODE (p->exp)) == '<') { reverse_code = 1; x = p->exp; break; } /* If this is fp + constant, the equivalent is a better operand since it may let us predict the value of the comparison. */ else if (NONZERO_BASE_PLUS_P (p->exp)) { arg1 = p->exp; continue; } } /* If we didn't find a useful equivalence for ARG1, we are done. Otherwise, set up for the next iteration. */ if (x == 0) break; arg1 = XEXP (x, 0), arg2 = XEXP (x, 1); if (GET_RTX_CLASS (GET_CODE (x)) == '<') code = GET_CODE (x); if (reverse_code) code = reverse_condition (code); } /* Return our results. Return the modes from before fold_rtx because fold_rtx might produce const_int, and then it's too late. */ *pmode1 = GET_MODE (arg1), *pmode2 = GET_MODE (arg2); *parg1 = fold_rtx (arg1, 0), *parg2 = fold_rtx (arg2, 0); return code; } /* Try to simplify a unary operation CODE whose output mode is to be MODE with input operand OP whose mode was originally OP_MODE. Return zero if no simplification can be made. */ rtx simplify_unary_operation (code, mode, op, op_mode) enum rtx_code code; enum machine_mode mode; rtx op; enum machine_mode op_mode; { register int width = GET_MODE_BITSIZE (mode); /* The order of these tests is critical so that, for example, we don't check the wrong mode (input vs. output) for a conversion operation, such as FIX. At some point, this should be simplified. */ #if !defined (REAL_IS_NOT_DOUBLE) || defined (REAL_ARITHMETIC) if (code == FLOAT && GET_CODE (op) == CONST_INT) { REAL_VALUE_TYPE d; #ifdef REAL_ARITHMETIC REAL_VALUE_FROM_INT (d, INTVAL (op), INTVAL (op) < 0 ? ~0 : 0); #else d = (double) INTVAL (op); #endif return CONST_DOUBLE_FROM_REAL_VALUE (d, mode); } else if (code == UNSIGNED_FLOAT && GET_CODE (op) == CONST_INT) { REAL_VALUE_TYPE d; #ifdef REAL_ARITHMETIC REAL_VALUE_FROM_INT (d, INTVAL (op), 0); #else d = (double) (unsigned int) INTVAL (op); #endif return CONST_DOUBLE_FROM_REAL_VALUE (d, mode); } else if (code == FLOAT && GET_CODE (op) == CONST_DOUBLE && GET_MODE (op) == VOIDmode) { REAL_VALUE_TYPE d; #ifdef REAL_ARITHMETIC REAL_VALUE_FROM_INT (d, CONST_DOUBLE_LOW (op), CONST_DOUBLE_HIGH (op)); #else if (CONST_DOUBLE_HIGH (op) < 0) { d = (double) (~ CONST_DOUBLE_HIGH (op)); d *= ((double) ((HOST_WIDE_INT) 1 << (HOST_BITS_PER_WIDE_INT / 2)) * (double) ((HOST_WIDE_INT) 1 << (HOST_BITS_PER_WIDE_INT / 2))); d += (double) (unsigned HOST_WIDE_INT) (~ CONST_DOUBLE_LOW (op)); d = (- d - 1.0); } else { d = (double) CONST_DOUBLE_HIGH (op); d *= ((double) ((HOST_WIDE_INT) 1 << (HOST_BITS_PER_WIDE_INT / 2)) * (double) ((HOST_WIDE_INT) 1 << (HOST_BITS_PER_WIDE_INT / 2))); d += (double) (unsigned HOST_WIDE_INT) CONST_DOUBLE_LOW (op); } #endif /* REAL_ARITHMETIC */ return CONST_DOUBLE_FROM_REAL_VALUE (d, mode); } else if (code == UNSIGNED_FLOAT && GET_CODE (op) == CONST_DOUBLE && GET_MODE (op) == VOIDmode) { REAL_VALUE_TYPE d; #ifdef REAL_ARITHMETIC REAL_VALUE_FROM_UNSIGNED_INT (d, CONST_DOUBLE_LOW (op), CONST_DOUBLE_HIGH (op)); #else d = (double) CONST_DOUBLE_HIGH (op); d *= ((double) ((HOST_WIDE_INT) 1 << (HOST_BITS_PER_WIDE_INT / 2)) * (double) ((HOST_WIDE_INT) 1 << (HOST_BITS_PER_WIDE_INT / 2))); d += (double) (unsigned HOST_WIDE_INT) CONST_DOUBLE_LOW (op); #endif /* REAL_ARITHMETIC */ return CONST_DOUBLE_FROM_REAL_VALUE (d, mode); } #endif if (GET_CODE (op) == CONST_INT && width <= HOST_BITS_PER_WIDE_INT && width > 0) { register HOST_WIDE_INT arg0 = INTVAL (op); register HOST_WIDE_INT val; switch (code) { case NOT: val = ~ arg0; break; case NEG: val = - arg0; break; case ABS: val = (arg0 >= 0 ? arg0 : - arg0); break; case FFS: /* Don't use ffs here. Instead, get low order bit and then its number. If arg0 is zero, this will return 0, as desired. */ arg0 &= GET_MODE_MASK (mode); val = exact_log2 (arg0 & (- arg0)) + 1; break; case TRUNCATE: val = arg0; break; case ZERO_EXTEND: if (op_mode == VOIDmode) op_mode = mode; if (GET_MODE_BITSIZE (op_mode) == HOST_BITS_PER_WIDE_INT) { /* If we were really extending the mode, we would have to distinguish between zero-extension and sign-extension. */ if (width != GET_MODE_BITSIZE (op_mode)) abort (); val = arg0; } else if (GET_MODE_BITSIZE (op_mode) < HOST_BITS_PER_WIDE_INT) val = arg0 & ~((HOST_WIDE_INT) (-1) << GET_MODE_BITSIZE (op_mode)); else return 0; break; case SIGN_EXTEND: if (op_mode == VOIDmode) op_mode = mode; if (GET_MODE_BITSIZE (op_mode) == HOST_BITS_PER_WIDE_INT) { /* If we were really extending the mode, we would have to distinguish between zero-extension and sign-extension. */ if (width != GET_MODE_BITSIZE (op_mode)) abort (); val = arg0; } else if (GET_MODE_BITSIZE (op_mode) < HOST_BITS_PER_WIDE_INT) { val = arg0 & ~((HOST_WIDE_INT) (-1) << GET_MODE_BITSIZE (op_mode)); if (val & ((HOST_WIDE_INT) 1 << (GET_MODE_BITSIZE (op_mode) - 1))) val -= (HOST_WIDE_INT) 1 << GET_MODE_BITSIZE (op_mode); } else return 0; break; case SQRT: return 0; default: abort (); } /* Clear the bits that don't belong in our mode, unless they and our sign bit are all one. So we get either a reasonable negative value or a reasonable unsigned value for this mode. */ if (width < HOST_BITS_PER_WIDE_INT && ((val & ((HOST_WIDE_INT) (-1) << (width - 1))) != ((HOST_WIDE_INT) (-1) << (width - 1)))) val &= (1 << width) - 1; return GEN_INT (val); } /* We can do some operations on integer CONST_DOUBLEs. Also allow for a DImode operation on a CONST_INT. */ else if (GET_MODE (op) == VOIDmode && (GET_CODE (op) == CONST_DOUBLE || GET_CODE (op) == CONST_INT)) { HOST_WIDE_INT l1, h1, lv, hv; if (GET_CODE (op) == CONST_DOUBLE) l1 = CONST_DOUBLE_LOW (op), h1 = CONST_DOUBLE_HIGH (op); else l1 = INTVAL (op), h1 = l1 < 0 ? -1 : 0; switch (code) { case NOT: lv = ~ l1; hv = ~ h1; break; case NEG: neg_double (l1, h1, &lv, &hv); break; case ABS: if (h1 < 0) neg_double (l1, h1, &lv, &hv); else lv = l1, hv = h1; break; case FFS: hv = 0; if (l1 == 0) lv = HOST_BITS_PER_WIDE_INT + exact_log2 (h1 & (-h1)) + 1; else lv = exact_log2 (l1 & (-l1)) + 1; break; case TRUNCATE: if (GET_MODE_BITSIZE (mode) <= HOST_BITS_PER_WIDE_INT) return GEN_INT (l1 & GET_MODE_MASK (mode)); else return 0; break; case ZERO_EXTEND: if (op_mode == VOIDmode || GET_MODE_BITSIZE (op_mode) > HOST_BITS_PER_WIDE_INT) return 0; hv = 0; lv = l1 & GET_MODE_MASK (op_mode); break; case SIGN_EXTEND: if (op_mode == VOIDmode || GET_MODE_BITSIZE (op_mode) > HOST_BITS_PER_WIDE_INT) return 0; else { lv = l1 & GET_MODE_MASK (op_mode); if (GET_MODE_BITSIZE (op_mode) < HOST_BITS_PER_WIDE_INT && (lv & ((HOST_WIDE_INT) 1 << (GET_MODE_BITSIZE (op_mode) - 1))) != 0) lv -= (HOST_WIDE_INT) 1 << GET_MODE_BITSIZE (op_mode); hv = (lv < 0) ? ~ (HOST_WIDE_INT) 0 : 0; } break; case SQRT: return 0; default: return 0; } return immed_double_const (lv, hv, mode); } #if ! defined (REAL_IS_NOT_DOUBLE) || defined (REAL_ARITHMETIC) else if (GET_CODE (op) == CONST_DOUBLE && GET_MODE_CLASS (mode) == MODE_FLOAT) { REAL_VALUE_TYPE d; jmp_buf handler; rtx x; if (setjmp (handler)) /* There used to be a warning here, but that is inadvisable. People may want to cause traps, and the natural way to do it should not get a warning. */ return 0; set_float_handler (handler); REAL_VALUE_FROM_CONST_DOUBLE (d, op); switch (code) { case NEG: d = REAL_VALUE_NEGATE (d); break; case ABS: if (REAL_VALUE_NEGATIVE (d)) d = REAL_VALUE_NEGATE (d); break; case FLOAT_TRUNCATE: d = (double) real_value_truncate (mode, d); break; case FLOAT_EXTEND: /* All this does is change the mode. */ break; case FIX: d = (double) REAL_VALUE_FIX_TRUNCATE (d); break; case UNSIGNED_FIX: d = (double) REAL_VALUE_UNSIGNED_FIX_TRUNCATE (d); break; case SQRT: return 0; default: abort (); } x = immed_real_const_1 (d, mode); set_float_handler (NULL_PTR); return x; } else if (GET_CODE (op) == CONST_DOUBLE && GET_MODE_CLASS (mode) == MODE_INT && width <= HOST_BITS_PER_WIDE_INT && width > 0) { REAL_VALUE_TYPE d; jmp_buf handler; rtx x; HOST_WIDE_INT val; if (setjmp (handler)) return 0; set_float_handler (handler); REAL_VALUE_FROM_CONST_DOUBLE (d, op); switch (code) { case FIX: val = REAL_VALUE_FIX (d); break; case UNSIGNED_FIX: val = REAL_VALUE_UNSIGNED_FIX (d); break; default: abort (); } set_float_handler (NULL_PTR); /* Clear the bits that don't belong in our mode, unless they and our sign bit are all one. So we get either a reasonable negative value or a reasonable unsigned value for this mode. */ if (width < HOST_BITS_PER_WIDE_INT && ((val & ((HOST_WIDE_INT) (-1) << (width - 1))) != ((HOST_WIDE_INT) (-1) << (width - 1)))) val &= ((HOST_WIDE_INT) 1 << width) - 1; return GEN_INT (val); } #endif /* This was formerly used only for non-IEEE float. eggert@twinsun.com says it is safe for IEEE also. */ else { /* There are some simplifications we can do even if the operands aren't constant. */ switch (code) { case NEG: case NOT: /* (not (not X)) == X, similarly for NEG. */ if (GET_CODE (op) == code) return XEXP (op, 0); break; case SIGN_EXTEND: /* (sign_extend (truncate (minus (label_ref L1) (label_ref L2)))) becomes just the MINUS if its mode is MODE. This allows folding switch statements on machines using casesi (such as the Vax). */ if (GET_CODE (op) == TRUNCATE && GET_MODE (XEXP (op, 0)) == mode && GET_CODE (XEXP (op, 0)) == MINUS && GET_CODE (XEXP (XEXP (op, 0), 0)) == LABEL_REF && GET_CODE (XEXP (XEXP (op, 0), 1)) == LABEL_REF) return XEXP (op, 0); break; } return 0; } } /* Simplify a binary operation CODE with result mode MODE, operating on OP0 and OP1. Return 0 if no simplification is possible. Don't use this for relational operations such as EQ or LT. Use simplify_relational_operation instead. */ rtx simplify_binary_operation (code, mode, op0, op1) enum rtx_code code; enum machine_mode mode; rtx op0, op1; { register HOST_WIDE_INT arg0, arg1, arg0s, arg1s; HOST_WIDE_INT val; int width = GET_MODE_BITSIZE (mode); /* Relational operations don't work here. We must know the mode of the operands in order to do the comparison correctly. Assuming a full word can give incorrect results. Consider comparing 128 with -128 in QImode. */ if (GET_RTX_CLASS (code) == '<') abort (); #if ! defined (REAL_IS_NOT_DOUBLE) || defined (REAL_ARITHMETIC) if (GET_MODE_CLASS (mode) == MODE_FLOAT && GET_CODE (op0) == CONST_DOUBLE && GET_CODE (op1) == CONST_DOUBLE && mode == GET_MODE (op0) && mode == GET_MODE (op1)) { REAL_VALUE_TYPE f0, f1, value; jmp_buf handler; if (setjmp (handler)) return 0; set_float_handler (handler); REAL_VALUE_FROM_CONST_DOUBLE (f0, op0); REAL_VALUE_FROM_CONST_DOUBLE (f1, op1); f0 = real_value_truncate (mode, f0); f1 = real_value_truncate (mode, f1); #ifdef REAL_ARITHMETIC REAL_ARITHMETIC (value, code, f0, f1); #else switch (code) { case PLUS: value = f0 + f1; break; case MINUS: value = f0 - f1; break; case MULT: value = f0 * f1; break; case DIV: #ifndef REAL_INFINITY if (f1 == 0) return 0; #endif value = f0 / f1; break; case SMIN: value = MIN (f0, f1); break; case SMAX: value = MAX (f0, f1); break; default: abort (); } #endif set_float_handler (NULL_PTR); value = real_value_truncate (mode, value); return immed_real_const_1 (value, mode); } /* We can fold some multi-word operations. */ else if (GET_MODE_CLASS (mode) == MODE_INT && GET_CODE (op0) == CONST_DOUBLE && (GET_CODE (op1) == CONST_DOUBLE || GET_CODE (op1) == CONST_INT)) { HOST_WIDE_INT l1, l2, h1, h2, lv, hv; l1 = CONST_DOUBLE_LOW (op0), h1 = CONST_DOUBLE_HIGH (op0); if (GET_CODE (op1) == CONST_DOUBLE) l2 = CONST_DOUBLE_LOW (op1), h2 = CONST_DOUBLE_HIGH (op1); else l2 = INTVAL (op1), h2 = l2 < 0 ? -1 : 0; switch (code) { case MINUS: /* A - B == A + (-B). */ neg_double (l2, h2, &lv, &hv); l2 = lv, h2 = hv; /* .. fall through ... */ case PLUS: add_double (l1, h1, l2, h2, &lv, &hv); break; case MULT: mul_double (l1, h1, l2, h2, &lv, &hv); break; case DIV: case MOD: case UDIV: case UMOD: /* We'd need to include tree.h to do this and it doesn't seem worth it. */ return 0; case AND: lv = l1 & l2, hv = h1 & h2; break; case IOR: lv = l1 | l2, hv = h1 | h2; break; case XOR: lv = l1 ^ l2, hv = h1 ^ h2; break; case SMIN: if (h1 < h2 || (h1 == h2 && ((unsigned HOST_WIDE_INT) l1 < (unsigned HOST_WIDE_INT) l2))) lv = l1, hv = h1; else lv = l2, hv = h2; break; case SMAX: if (h1 > h2 || (h1 == h2 && ((unsigned HOST_WIDE_INT) l1 > (unsigned HOST_WIDE_INT) l2))) lv = l1, hv = h1; else lv = l2, hv = h2; break; case UMIN: if ((unsigned HOST_WIDE_INT) h1 < (unsigned HOST_WIDE_INT) h2 || (h1 == h2 && ((unsigned HOST_WIDE_INT) l1 < (unsigned HOST_WIDE_INT) l2))) lv = l1, hv = h1; else lv = l2, hv = h2; break; case UMAX: if ((unsigned HOST_WIDE_INT) h1 > (unsigned HOST_WIDE_INT) h2 || (h1 == h2 && ((unsigned HOST_WIDE_INT) l1 > (unsigned HOST_WIDE_INT) l2))) lv = l1, hv = h1; else lv = l2, hv = h2; break; case LSHIFTRT: case ASHIFTRT: case ASHIFT: case LSHIFT: case ROTATE: case ROTATERT: #ifdef SHIFT_COUNT_TRUNCATED l2 &= (GET_MODE_BITSIZE (mode) - 1), h2 = 0; #endif if (h2 != 0 || l2 < 0 || l2 >= GET_MODE_BITSIZE (mode)) return 0; if (code == LSHIFTRT || code == ASHIFTRT) rshift_double (l1, h1, l2, GET_MODE_BITSIZE (mode), &lv, &hv, code == ASHIFTRT); else if (code == ASHIFT || code == LSHIFT) lshift_double (l1, h1, l2, GET_MODE_BITSIZE (mode), &lv, &hv, code == ASHIFT); else if (code == ROTATE) lrotate_double (l1, h1, l2, GET_MODE_BITSIZE (mode), &lv, &hv); else /* code == ROTATERT */ rrotate_double (l1, h1, l2, GET_MODE_BITSIZE (mode), &lv, &hv); break; default: return 0; } return immed_double_const (lv, hv, mode); } #endif /* not REAL_IS_NOT_DOUBLE, or REAL_ARITHMETIC */ if (GET_CODE (op0) != CONST_INT || GET_CODE (op1) != CONST_INT || width > HOST_BITS_PER_WIDE_INT || width == 0) { /* Even if we can't compute a constant result, there are some cases worth simplifying. */ switch (code) { case PLUS: /* In IEEE floating point, x+0 is not the same as x. Similarly for the other optimizations below. */ if (TARGET_FLOAT_FORMAT == IEEE_FLOAT_FORMAT && GET_MODE_CLASS (mode) != MODE_INT) break; if (op1 == CONST0_RTX (mode)) return op0; /* Strip off any surrounding CONSTs. They don't matter in any of the cases below. */ if (GET_CODE (op0) == CONST) op0 = XEXP (op0, 0); if (GET_CODE (op1) == CONST) op1 = XEXP (op1, 0); /* ((-a) + b) -> (b - a) and similarly for (a + (-b)) */ if (GET_CODE (op0) == NEG) { rtx tem = simplify_binary_operation (MINUS, mode, op1, XEXP (op0, 0)); return tem ? tem : gen_rtx (MINUS, mode, op1, XEXP (op0, 0)); } else if (GET_CODE (op1) == NEG) { rtx tem = simplify_binary_operation (MINUS, mode, op0, XEXP (op1, 0)); return tem ? tem : gen_rtx (MINUS, mode, op0, XEXP (op1, 0)); } /* Don't use the associative law for floating point. The inaccuracy makes it nonassociative, and subtle programs can break if operations are associated. */ if (GET_MODE_CLASS (mode) != MODE_INT) break; /* (a - b) + b -> a, similarly a + (b - a) -> a */ if (GET_CODE (op0) == MINUS && rtx_equal_p (XEXP (op0, 1), op1) && ! side_effects_p (op1)) return XEXP (op0, 0); if (GET_CODE (op1) == MINUS && rtx_equal_p (XEXP (op1, 1), op0) && ! side_effects_p (op0)) return XEXP (op1, 0); /* (c1 - a) + c2 becomes (c1 + c2) - a. */ if (GET_CODE (op1) == CONST_INT && GET_CODE (op0) == MINUS && GET_CODE (XEXP (op0, 0)) == CONST_INT) { rtx tem = simplify_binary_operation (PLUS, mode, op1, XEXP (op0, 0)); return tem ? gen_rtx (MINUS, mode, tem, XEXP (op0, 1)) : 0; } /* Handle both-operands-constant cases. */ if (CONSTANT_P (op0) && CONSTANT_P (op1) && GET_CODE (op0) != CONST_DOUBLE && GET_CODE (op1) != CONST_DOUBLE && GET_MODE_CLASS (mode) == MODE_INT) { if (GET_CODE (op1) == CONST_INT) return plus_constant (op0, INTVAL (op1)); else if (GET_CODE (op0) == CONST_INT) return plus_constant (op1, INTVAL (op0)); else break; #if 0 /* No good, because this can produce the sum of two relocatable symbols, in an assembler instruction. Most UNIX assemblers can't handle that. */ else return gen_rtx (CONST, mode, gen_rtx (PLUS, mode, GET_CODE (op0) == CONST ? XEXP (op0, 0) : op0, GET_CODE (op1) == CONST ? XEXP (op1, 0) : op1)); #endif } else if (GET_CODE (op1) == CONST_INT && GET_CODE (op0) == PLUS && (CONSTANT_P (XEXP (op0, 0)) || CONSTANT_P (XEXP (op0, 1)))) /* constant + (variable + constant) can result if an index register is made constant. We simplify this by adding the constants. If we did not, it would become an invalid address. */ return plus_constant (op0, INTVAL (op1)); break; case COMPARE: #ifdef HAVE_cc0 /* Convert (compare FOO (const_int 0)) to FOO unless we aren't using cc0, in which case we want to leave it as a COMPARE so we can distinguish it from a register-register-copy. In IEEE floating point, x-0 is not the same as x. */ if ((TARGET_FLOAT_FORMAT != IEEE_FLOAT_FORMAT || GET_MODE_CLASS (mode) == MODE_INT) && op1 == CONST0_RTX (mode)) return op0; #else /* Do nothing here. */ #endif break; case MINUS: /* None of these optimizations can be done for IEEE floating point. */ if (TARGET_FLOAT_FORMAT == IEEE_FLOAT_FORMAT && GET_MODE_CLASS (mode) != MODE_INT) break; /* We can't assume x-x is 0 even with non-IEEE floating point. */ if (rtx_equal_p (op0, op1) && ! side_effects_p (op0) && GET_MODE_CLASS (mode) != MODE_FLOAT) return const0_rtx; /* Change subtraction from zero into negation. */ if (op0 == CONST0_RTX (mode)) return gen_rtx (NEG, mode, op1); /* Subtracting 0 has no effect. */ if (op1 == CONST0_RTX (mode)) return op0; /* Strip off any surrounding CONSTs. They don't matter in any of the cases below. */ if (GET_CODE (op0) == CONST) op0 = XEXP (op0, 0); if (GET_CODE (op1) == CONST) op1 = XEXP (op1, 0); /* (a - (-b)) -> (a + b). */ if (GET_CODE (op1) == NEG) { rtx tem = simplify_binary_operation (PLUS, mode, op0, XEXP (op1, 0)); return tem ? tem : gen_rtx (PLUS, mode, op0, XEXP (op1, 0)); } /* Don't use the associative law for floating point. The inaccuracy makes it nonassociative, and subtle programs can break if operations are associated. */ if (GET_MODE_CLASS (mode) != MODE_INT) break; /* (a + b) - a -> b, and (b - (a + b)) -> -a */ if (GET_CODE (op0) == PLUS && rtx_equal_p (XEXP (op0, 0), op1) && ! side_effects_p (op1)) return XEXP (op0, 1); else if (GET_CODE (op0) == PLUS && rtx_equal_p (XEXP (op0, 1), op1) && ! side_effects_p (op1)) return XEXP (op0, 0); if (GET_CODE (op1) == PLUS && rtx_equal_p (XEXP (op1, 0), op0) && ! side_effects_p (op0)) { rtx tem = simplify_unary_operation (NEG, mode, XEXP (op1, 1), mode); return tem ? tem : gen_rtx (NEG, mode, XEXP (op1, 1)); } else if (GET_CODE (op1) == PLUS && rtx_equal_p (XEXP (op1, 1), op0) && ! side_effects_p (op0)) { rtx tem = simplify_unary_operation (NEG, mode, XEXP (op1, 0), mode); return tem ? tem : gen_rtx (NEG, mode, XEXP (op1, 0)); } /* a - (a - b) -> b */ if (GET_CODE (op1) == MINUS && rtx_equal_p (op0, XEXP (op1, 0)) && ! side_effects_p (op0)) return XEXP (op1, 1); /* (a +/- b) - (a +/- c) can be simplified. Do variants of this involving commutativity. The most common case is (a + C1) - (a + C2), but it's not hard to do all the cases. */ if ((GET_CODE (op0) == PLUS || GET_CODE (op0) == MINUS) && (GET_CODE (op1) == PLUS || GET_CODE (op1) == MINUS)) { rtx lhs0 = XEXP (op0, 0), lhs1 = XEXP (op0, 1); rtx rhs0 = XEXP (op1, 0), rhs1 = XEXP (op1, 1); int lhs_neg = GET_CODE (op0) == MINUS; int rhs_neg = GET_CODE (op1) == MINUS; rtx lhs = 0, rhs = 0; /* Set LHS and RHS to the two different terms. */ if (rtx_equal_p (lhs0, rhs0) && ! side_effects_p (lhs0)) lhs = lhs1, rhs = rhs1; else if (! rhs_neg && rtx_equal_p (lhs0, rhs1) && ! side_effects_p (lhs0)) lhs = lhs1, rhs = rhs0; else if (! lhs_neg && rtx_equal_p (lhs1, rhs0) && ! side_effects_p (lhs1)) lhs = lhs0, rhs = rhs1; else if (! lhs_neg && ! rhs_neg && rtx_equal_p (lhs1, rhs1) && ! side_effects_p (lhs1)) lhs = lhs0, rhs = rhs0; /* The RHS is the operand of a MINUS, so its negation status should be complemented. */ rhs_neg = ! rhs_neg; /* If we found two values equal, form the sum or difference of the remaining two terms. */ if (lhs) { rtx tem = simplify_binary_operation (lhs_neg == rhs_neg ? PLUS : MINUS, mode, lhs_neg ? rhs : lhs, lhs_neg ? lhs : rhs); if (tem == 0) tem = gen_rtx (lhs_neg == rhs_neg ? PLUS : MINUS, mode, lhs_neg ? rhs : lhs, lhs_neg ? lhs : rhs); /* If both sides negated, negate result. */ if (lhs_neg && rhs_neg) { rtx tem1 = simplify_unary_operation (NEG, mode, tem, mode); if (tem1 == 0) tem1 = gen_rtx (NEG, mode, tem); tem = tem1; } return tem; } return 0; } /* c1 - (a + c2) becomes (c1 - c2) - a. */ if (GET_CODE (op0) == CONST_INT && GET_CODE (op1) == PLUS && GET_CODE (XEXP (op1, 1)) == CONST_INT) { rtx tem = simplify_binary_operation (MINUS, mode, op0, XEXP (op1, 1)); return tem ? gen_rtx (MINUS, mode, tem, XEXP (op1, 0)) : 0; } /* c1 - (c2 - a) becomes (c1 - c2) + a. */ if (GET_CODE (op0) == CONST_INT && GET_CODE (op1) == MINUS && GET_CODE (XEXP (op1, 0)) == CONST_INT) { rtx tem = simplify_binary_operation (MINUS, mode, op0, XEXP (op1, 0)); return (tem && GET_CODE (tem) == CONST_INT ? plus_constant (XEXP (op1, 1), INTVAL (tem)) : 0); } /* Don't let a relocatable value get a negative coeff. */ if (GET_CODE (op1) == CONST_INT) return plus_constant (op0, - INTVAL (op1)); break; case MULT: if (op1 == constm1_rtx) { rtx tem = simplify_unary_operation (NEG, mode, op0, mode); return tem ? tem : gen_rtx (NEG, mode, op0); } /* In IEEE floating point, x*0 is not always 0. */ if ((TARGET_FLOAT_FORMAT != IEEE_FLOAT_FORMAT || GET_MODE_CLASS (mode) == MODE_INT) && op1 == CONST0_RTX (mode) && ! side_effects_p (op0)) return op1; /* In IEEE floating point, x*1 is not equivalent to x for nans. However, ANSI says we can drop signals, so we can do this anyway. */ if (op1 == CONST1_RTX (mode)) return op0; /* Convert multiply by constant power of two into shift. */ if (GET_CODE (op1) == CONST_INT && (val = exact_log2 (INTVAL (op1))) >= 0) return gen_rtx (ASHIFT, mode, op0, GEN_INT (val)); if (GET_CODE (op1) == CONST_DOUBLE && GET_MODE_CLASS (GET_MODE (op1)) == MODE_FLOAT) { REAL_VALUE_TYPE d; REAL_VALUE_FROM_CONST_DOUBLE (d, op1); /* x*2 is x+x and x*(-1) is -x */ if (REAL_VALUES_EQUAL (d, dconst2) && GET_MODE (op0) == mode) return gen_rtx (PLUS, mode, op0, copy_rtx (op0)); else if (REAL_VALUES_EQUAL (d, dconstm1) && GET_MODE (op0) == mode) return gen_rtx (NEG, mode, op0); } break; case IOR: if (op1 == const0_rtx) return op0; if (GET_CODE (op1) == CONST_INT && (INTVAL (op1) & GET_MODE_MASK (mode)) == GET_MODE_MASK (mode)) return op1; if (rtx_equal_p (op0, op1) && ! side_effects_p (op0)) return op0; /* A | (~A) -> -1 */ if (((GET_CODE (op0) == NOT && rtx_equal_p (XEXP (op0, 0), op1)) || (GET_CODE (op1) == NOT && rtx_equal_p (XEXP (op1, 0), op0))) && ! side_effects_p (op0)) return constm1_rtx; break; case XOR: if (op1 == const0_rtx) return op0; if (GET_CODE (op1) == CONST_INT && (INTVAL (op1) & GET_MODE_MASK (mode)) == GET_MODE_MASK (mode)) return gen_rtx (NOT, mode, op0); if (op0 == op1 && ! side_effects_p (op0)) return const0_rtx; break; case AND: if (op1 == const0_rtx && ! side_effects_p (op0)) return const0_rtx; if (GET_CODE (op1) == CONST_INT && (INTVAL (op1) & GET_MODE_MASK (mode)) == GET_MODE_MASK (mode)) return op0; if (op0 == op1 && ! side_effects_p (op0)) return op0; /* A & (~A) -> 0 */ if (((GET_CODE (op0) == NOT && rtx_equal_p (XEXP (op0, 0), op1)) || (GET_CODE (op1) == NOT && rtx_equal_p (XEXP (op1, 0), op0))) && ! side_effects_p (op0)) return const0_rtx; break; case UDIV: /* Convert divide by power of two into shift (divide by 1 handled below). */ if (GET_CODE (op1) == CONST_INT && (arg1 = exact_log2 (INTVAL (op1))) > 0) return gen_rtx (LSHIFTRT, mode, op0, GEN_INT (arg1)); /* ... fall through ... */ case DIV: if (op1 == CONST1_RTX (mode)) return op0; /* In IEEE floating point, 0/x is not always 0. */ if ((TARGET_FLOAT_FORMAT != IEEE_FLOAT_FORMAT || GET_MODE_CLASS (mode) == MODE_INT) && op0 == CONST0_RTX (mode) && ! side_effects_p (op1)) return op0; #if 0 /* Turned off till an expert says this is a safe thing to do. */ #if ! defined (REAL_IS_NOT_DOUBLE) || defined (REAL_ARITHMETIC) /* Change division by a constant into multiplication. */ else if (GET_CODE (op1) == CONST_DOUBLE && GET_MODE_CLASS (GET_MODE (op1)) == MODE_FLOAT && op1 != CONST0_RTX (mode)) { REAL_VALUE_TYPE d; REAL_VALUE_FROM_CONST_DOUBLE (d, op1); if (REAL_VALUES_EQUAL (d, dconst0)) abort(); #if defined (REAL_ARITHMETIC) REAL_ARITHMETIC (d, RDIV_EXPR, dconst1, d); return gen_rtx (MULT, mode, op0, CONST_DOUBLE_FROM_REAL_VALUE (d, mode)); #else return gen_rtx (MULT, mode, op0, CONST_DOUBLE_FROM_REAL_VALUE (1./d, mode)); } #endif #endif #endif break; case UMOD: /* Handle modulus by power of two (mod with 1 handled below). */ if (GET_CODE (op1) == CONST_INT && exact_log2 (INTVAL (op1)) > 0) return gen_rtx (AND, mode, op0, GEN_INT (INTVAL (op1) - 1)); /* ... fall through ... */ case MOD: if ((op0 == const0_rtx || op1 == const1_rtx) && ! side_effects_p (op0) && ! side_effects_p (op1)) return const0_rtx; break; case ROTATERT: case ROTATE: /* Rotating ~0 always results in ~0. */ if (GET_CODE (op0) == CONST_INT && width <= HOST_BITS_PER_WIDE_INT && INTVAL (op0) == GET_MODE_MASK (mode) && ! side_effects_p (op1)) return op0; /* ... fall through ... */ case LSHIFT: case ASHIFT: case ASHIFTRT: case LSHIFTRT: if (op1 == const0_rtx) return op0; if (op0 == const0_rtx && ! side_effects_p (op1)) return op0; break; case SMIN: if (width <= HOST_BITS_PER_WIDE_INT && GET_CODE (op1) == CONST_INT && INTVAL (op1) == (HOST_WIDE_INT) 1 << (width -1) && ! side_effects_p (op0)) return op1; else if (rtx_equal_p (op0, op1) && ! side_effects_p (op0)) return op0; break; case SMAX: if (width <= HOST_BITS_PER_WIDE_INT && GET_CODE (op1) == CONST_INT && INTVAL (op1) == GET_MODE_MASK (mode) >> 1 && ! side_effects_p (op0)) return op1; else if (rtx_equal_p (op0, op1) && ! side_effects_p (op0)) return op0; break; case UMIN: if (op1 == const0_rtx && ! side_effects_p (op0)) return op1; else if (rtx_equal_p (op0, op1) && ! side_effects_p (op0)) return op0; break; case UMAX: if (op1 == constm1_rtx && ! side_effects_p (op0)) return op1; else if (rtx_equal_p (op0, op1) && ! side_effects_p (op0)) return op0; break; default: abort (); } return 0; } /* Get the integer argument values in two forms: zero-extended in ARG0, ARG1 and sign-extended in ARG0S, ARG1S. */ arg0 = INTVAL (op0); arg1 = INTVAL (op1); if (width < HOST_BITS_PER_WIDE_INT) { arg0 &= ((HOST_WIDE_INT) 1 << width) - 1; arg1 &= ((HOST_WIDE_INT) 1 << width) - 1; arg0s = arg0; if (arg0s & ((HOST_WIDE_INT) 1 << (width - 1))) arg0s |= ((HOST_WIDE_INT) (-1) << width); arg1s = arg1; if (arg1s & ((HOST_WIDE_INT) 1 << (width - 1))) arg1s |= ((HOST_WIDE_INT) (-1) << width); } else { arg0s = arg0; arg1s = arg1; } /* Compute the value of the arithmetic. */ switch (code) { case PLUS: val = arg0s + arg1s; break; case MINUS: val = arg0s - arg1s; break; case MULT: val = arg0s * arg1s; break; case DIV: if (arg1s == 0) return 0; val = arg0s / arg1s; break; case MOD: if (arg1s == 0) return 0; val = arg0s % arg1s; break; case UDIV: if (arg1 == 0) return 0; val = (unsigned HOST_WIDE_INT) arg0 / arg1; break; case UMOD: if (arg1 == 0) return 0; val = (unsigned HOST_WIDE_INT) arg0 % arg1; break; case AND: val = arg0 & arg1; break; case IOR: val = arg0 | arg1; break; case XOR: val = arg0 ^ arg1; break; case LSHIFTRT: /* If shift count is undefined, don't fold it; let the machine do what it wants. But truncate it if the machine will do that. */ if (arg1 < 0) return 0; #ifdef SHIFT_COUNT_TRUNCATED arg1 &= (BITS_PER_WORD - 1); #endif if (arg1 >= width) return 0; val = ((unsigned HOST_WIDE_INT) arg0) >> arg1; break; case ASHIFT: case LSHIFT: if (arg1 < 0) return 0; #ifdef SHIFT_COUNT_TRUNCATED arg1 &= (BITS_PER_WORD - 1); #endif if (arg1 >= width) return 0; val = ((unsigned HOST_WIDE_INT) arg0) << arg1; break; case ASHIFTRT: if (arg1 < 0) return 0; #ifdef SHIFT_COUNT_TRUNCATED arg1 &= (BITS_PER_WORD - 1); #endif if (arg1 >= width) return 0; val = arg0s >> arg1; /* Bootstrap compiler may not have sign extended the right shift. Manually extend the sign to insure bootstrap cc matches gcc. */ if (arg0s < 0 && arg1 > 0) val |= ((HOST_WIDE_INT) -1) << (HOST_BITS_PER_WIDE_INT - arg1); break; case ROTATERT: if (arg1 < 0) return 0; arg1 %= width; val = ((((unsigned HOST_WIDE_INT) arg0) << (width - arg1)) | (((unsigned HOST_WIDE_INT) arg0) >> arg1)); break; case ROTATE: if (arg1 < 0) return 0; arg1 %= width; val = ((((unsigned HOST_WIDE_INT) arg0) << arg1) | (((unsigned HOST_WIDE_INT) arg0) >> (width - arg1))); break; case COMPARE: /* Do nothing here. */ return 0; case SMIN: val = arg0s <= arg1s ? arg0s : arg1s; break; case UMIN: val = ((unsigned HOST_WIDE_INT) arg0 <= (unsigned HOST_WIDE_INT) arg1 ? arg0 : arg1); break; case SMAX: val = arg0s > arg1s ? arg0s : arg1s; break; case UMAX: val = ((unsigned HOST_WIDE_INT) arg0 > (unsigned HOST_WIDE_INT) arg1 ? arg0 : arg1); break; default: abort (); } /* Clear the bits that don't belong in our mode, unless they and our sign bit are all one. So we get either a reasonable negative value or a reasonable unsigned value for this mode. */ if (width < HOST_BITS_PER_WIDE_INT && ((val & ((HOST_WIDE_INT) (-1) << (width - 1))) != ((HOST_WIDE_INT) (-1) << (width - 1)))) val &= ((HOST_WIDE_INT) 1 << width) - 1; return GEN_INT (val); } /* Like simplify_binary_operation except used for relational operators. MODE is the mode of the operands, not that of the result. */ rtx simplify_relational_operation (code, mode, op0, op1) enum rtx_code code; enum machine_mode mode; rtx op0, op1; { register HOST_WIDE_INT arg0, arg1, arg0s, arg1s; HOST_WIDE_INT val; int width = GET_MODE_BITSIZE (mode); /* If op0 is a compare, extract the comparison arguments from it. */ if (GET_CODE (op0) == COMPARE && op1 == const0_rtx) op1 = XEXP (op0, 1), op0 = XEXP (op0, 0); if (GET_CODE (op0) != CONST_INT || GET_CODE (op1) != CONST_INT || width > HOST_BITS_PER_WIDE_INT || width == 0) { /* Even if we can't compute a constant result, there are some cases worth simplifying. */ /* For non-IEEE floating-point, if the two operands are equal, we know the result. */ if (rtx_equal_p (op0, op1) && (TARGET_FLOAT_FORMAT != IEEE_FLOAT_FORMAT || GET_MODE_CLASS (GET_MODE (op0)) != MODE_FLOAT)) return (code == EQ || code == GE || code == LE || code == LEU || code == GEU) ? const_true_rtx : const0_rtx; else if (GET_CODE (op0) == CONST_DOUBLE && GET_CODE (op1) == CONST_DOUBLE && GET_MODE_CLASS (GET_MODE (op0)) == MODE_FLOAT) { REAL_VALUE_TYPE d0, d1; jmp_buf handler; int op0lt, op1lt, equal; if (setjmp (handler)) return 0; set_float_handler (handler); REAL_VALUE_FROM_CONST_DOUBLE (d0, op0); REAL_VALUE_FROM_CONST_DOUBLE (d1, op1); equal = REAL_VALUES_EQUAL (d0, d1); op0lt = REAL_VALUES_LESS (d0, d1); op1lt = REAL_VALUES_LESS (d1, d0); set_float_handler (NULL_PTR); switch (code) { case EQ: return equal ? const_true_rtx : const0_rtx; case NE: return !equal ? const_true_rtx : const0_rtx; case LE: return equal || op0lt ? const_true_rtx : const0_rtx; case LT: return op0lt ? const_true_rtx : const0_rtx; case GE: return equal || op1lt ? const_true_rtx : const0_rtx; case GT: return op1lt ? const_true_rtx : const0_rtx; } } switch (code) { case EQ: { #if 0 /* We can't make this assumption due to #pragma weak */ if (CONSTANT_P (op0) && op1 == const0_rtx) return const0_rtx; #endif if (NONZERO_BASE_PLUS_P (op0) && op1 == const0_rtx /* On some machines, the ap reg can be 0 sometimes. */ && op0 != arg_pointer_rtx) return const0_rtx; break; } case NE: #if 0 /* We can't make this assumption due to #pragma weak */ if (CONSTANT_P (op0) && op1 == const0_rtx) return const_true_rtx; #endif if (NONZERO_BASE_PLUS_P (op0) && op1 == const0_rtx /* On some machines, the ap reg can be 0 sometimes. */ && op0 != arg_pointer_rtx) return const_true_rtx; break; case GEU: /* Unsigned values are never negative, but we must be sure we are actually comparing a value, not a CC operand. */ if (op1 == const0_rtx && GET_MODE_CLASS (mode) == MODE_INT) return const_true_rtx; break; case LTU: if (op1 == const0_rtx && GET_MODE_CLASS (mode) == MODE_INT) return const0_rtx; break; case LEU: /* Unsigned values are never greater than the largest unsigned value. */ if (GET_CODE (op1) == CONST_INT && INTVAL (op1) == GET_MODE_MASK (mode) && GET_MODE_CLASS (mode) == MODE_INT) return const_true_rtx; break; case GTU: if (GET_CODE (op1) == CONST_INT && INTVAL (op1) == GET_MODE_MASK (mode) && GET_MODE_CLASS (mode) == MODE_INT) return const0_rtx; break; } return 0; } /* Get the integer argument values in two forms: zero-extended in ARG0, ARG1 and sign-extended in ARG0S, ARG1S. */ arg0 = INTVAL (op0); arg1 = INTVAL (op1); if (width < HOST_BITS_PER_WIDE_INT) { arg0 &= ((HOST_WIDE_INT) 1 << width) - 1; arg1 &= ((HOST_WIDE_INT) 1 << width) - 1; arg0s = arg0; if (arg0s & ((HOST_WIDE_INT) 1 << (width - 1))) arg0s |= ((HOST_WIDE_INT) (-1) << width); arg1s = arg1; if (arg1s & ((HOST_WIDE_INT) 1 << (width - 1))) arg1s |= ((HOST_WIDE_INT) (-1) << width); } else { arg0s = arg0; arg1s = arg1; } /* Compute the value of the arithmetic. */ switch (code) { case NE: val = arg0 != arg1 ? STORE_FLAG_VALUE : 0; break; case EQ: val = arg0 == arg1 ? STORE_FLAG_VALUE : 0; break; case LE: val = arg0s <= arg1s ? STORE_FLAG_VALUE : 0; break; case LT: val = arg0s < arg1s ? STORE_FLAG_VALUE : 0; break; case GE: val = arg0s >= arg1s ? STORE_FLAG_VALUE : 0; break; case GT: val = arg0s > arg1s ? STORE_FLAG_VALUE : 0; break; case LEU: val = (((unsigned HOST_WIDE_INT) arg0) <= ((unsigned HOST_WIDE_INT) arg1) ? STORE_FLAG_VALUE : 0); break; case LTU: val = (((unsigned HOST_WIDE_INT) arg0) < ((unsigned HOST_WIDE_INT) arg1) ? STORE_FLAG_VALUE : 0); break; case GEU: val = (((unsigned HOST_WIDE_INT) arg0) >= ((unsigned HOST_WIDE_INT) arg1) ? STORE_FLAG_VALUE : 0); break; case GTU: val = (((unsigned HOST_WIDE_INT) arg0) > ((unsigned HOST_WIDE_INT) arg1) ? STORE_FLAG_VALUE : 0); break; default: abort (); } /* Clear the bits that don't belong in our mode, unless they and our sign bit are all one. So we get either a reasonable negative value or a reasonable unsigned value for this mode. */ if (width < HOST_BITS_PER_WIDE_INT && ((val & ((HOST_WIDE_INT) (-1) << (width - 1))) != ((HOST_WIDE_INT) (-1) << (width - 1)))) val &= ((HOST_WIDE_INT) 1 << width) - 1; return GEN_INT (val); } /* Simplify CODE, an operation with result mode MODE and three operands, OP0, OP1, and OP2. OP0_MODE was the mode of OP0 before it became a constant. Return 0 if no simplifications is possible. */ rtx simplify_ternary_operation (code, mode, op0_mode, op0, op1, op2) enum rtx_code code; enum machine_mode mode, op0_mode; rtx op0, op1, op2; { int width = GET_MODE_BITSIZE (mode); /* VOIDmode means "infinite" precision. */ if (width == 0) width = HOST_BITS_PER_WIDE_INT; switch (code) { case SIGN_EXTRACT: case ZERO_EXTRACT: if (GET_CODE (op0) == CONST_INT && GET_CODE (op1) == CONST_INT && GET_CODE (op2) == CONST_INT && INTVAL (op1) + INTVAL (op2) <= GET_MODE_BITSIZE (op0_mode) && width <= HOST_BITS_PER_WIDE_INT) { /* Extracting a bit-field from a constant */ HOST_WIDE_INT val = INTVAL (op0); #if BITS_BIG_ENDIAN val >>= (GET_MODE_BITSIZE (op0_mode) - INTVAL (op2) - INTVAL (op1)); #else val >>= INTVAL (op2); #endif if (HOST_BITS_PER_WIDE_INT != INTVAL (op1)) { /* First zero-extend. */ val &= ((HOST_WIDE_INT) 1 << INTVAL (op1)) - 1; /* If desired, propagate sign bit. */ if (code == SIGN_EXTRACT && (val & ((HOST_WIDE_INT) 1 << (INTVAL (op1) - 1)))) val |= ~ (((HOST_WIDE_INT) 1 << INTVAL (op1)) - 1); } /* Clear the bits that don't belong in our mode, unless they and our sign bit are all one. So we get either a reasonable negative value or a reasonable unsigned value for this mode. */ if (width < HOST_BITS_PER_WIDE_INT && ((val & ((HOST_WIDE_INT) (-1) << (width - 1))) != ((HOST_WIDE_INT) (-1) << (width - 1)))) val &= ((HOST_WIDE_INT) 1 << width) - 1; return GEN_INT (val); } break; case IF_THEN_ELSE: if (GET_CODE (op0) == CONST_INT) return op0 != const0_rtx ? op1 : op2; break; default: abort (); } return 0; } /* If X is a nontrivial arithmetic operation on an argument for which a constant value can be determined, return the result of operating on that value, as a constant. Otherwise, return X, possibly with one or more operands modified by recursive calls to this function. If X is a register whose contents are known, we do NOT return those contents. This is because an instruction that uses a register is usually faster than one that uses a constant. INSN is the insn that we may be modifying. If it is 0, make a copy of X before modifying it. */ static rtx fold_rtx (x, insn) rtx x; rtx insn; { register enum rtx_code code; register enum machine_mode mode; register char *fmt; register int i; rtx new = 0; int copied = 0; int must_swap = 0; /* Folded equivalents of first two operands of X. */ rtx folded_arg0; rtx folded_arg1; /* Constant equivalents of first three operands of X; 0 when no such equivalent is known. */ rtx const_arg0; rtx const_arg1; rtx const_arg2; /* The mode of the first operand of X. We need this for sign and zero extends. */ enum machine_mode mode_arg0; if (x == 0) return x; mode = GET_MODE (x); code = GET_CODE (x); switch (code) { case CONST: case CONST_INT: case CONST_DOUBLE: case SYMBOL_REF: case LABEL_REF: case REG: /* No use simplifying an EXPR_LIST since they are used only for lists of args in a function call's REG_EQUAL note. */ case EXPR_LIST: return x; #ifdef HAVE_cc0 case CC0: return prev_insn_cc0; #endif case PC: /* If the next insn is a CODE_LABEL followed by a jump table, PC's value is a LABEL_REF pointing to that label. That lets us fold switch statements on the Vax. */ if (insn && GET_CODE (insn) == JUMP_INSN) { rtx next = next_nonnote_insn (insn); if (next && GET_CODE (next) == CODE_LABEL && NEXT_INSN (next) != 0 && GET_CODE (NEXT_INSN (next)) == JUMP_INSN && (GET_CODE (PATTERN (NEXT_INSN (next))) == ADDR_VEC || GET_CODE (PATTERN (NEXT_INSN (next))) == ADDR_DIFF_VEC)) return gen_rtx (LABEL_REF, Pmode, next); } break; case SUBREG: /* See if we previously assigned a constant value to this SUBREG. */ if ((new = lookup_as_function (x, CONST_INT)) != 0 || (new = lookup_as_function (x, CONST_DOUBLE)) != 0) return new; /* If this is a paradoxical SUBREG, we have no idea what value the extra bits would have. However, if the operand is equivalent to a SUBREG whose operand is the same as our mode, and all the modes are within a word, we can just use the inner operand because these SUBREGs just say how to treat the register. */ if (GET_MODE_SIZE (mode) > GET_MODE_SIZE (GET_MODE (SUBREG_REG (x)))) { enum machine_mode imode = GET_MODE (SUBREG_REG (x)); struct table_elt *elt; if (GET_MODE_SIZE (mode) <= UNITS_PER_WORD && GET_MODE_SIZE (imode) <= UNITS_PER_WORD && (elt = lookup (SUBREG_REG (x), HASH (SUBREG_REG (x), imode), imode)) != 0) { for (elt = elt->first_same_value; elt; elt = elt->next_same_value) if (GET_CODE (elt->exp) == SUBREG && GET_MODE (SUBREG_REG (elt->exp)) == mode && exp_equiv_p (elt->exp, elt->exp, 1, 0)) return copy_rtx (SUBREG_REG (elt->exp)); } return x; } /* Fold SUBREG_REG. If it changed, see if we can simplify the SUBREG. We might be able to if the SUBREG is extracting a single word in an integral mode or extracting the low part. */ folded_arg0 = fold_rtx (SUBREG_REG (x), insn); const_arg0 = equiv_constant (folded_arg0); if (const_arg0) folded_arg0 = const_arg0; if (folded_arg0 != SUBREG_REG (x)) { new = 0; if (GET_MODE_CLASS (mode) == MODE_INT && GET_MODE_SIZE (mode) == UNITS_PER_WORD && GET_MODE (SUBREG_REG (x)) != VOIDmode) new = operand_subword (folded_arg0, SUBREG_WORD (x), 0, GET_MODE (SUBREG_REG (x))); if (new == 0 && subreg_lowpart_p (x)) new = gen_lowpart_if_possible (mode, folded_arg0); if (new) return new; } /* If this is a narrowing SUBREG and our operand is a REG, see if we can find an equivalence for REG that is an arithmetic operation in a wider mode where both operands are paradoxical SUBREGs from objects of our result mode. In that case, we couldn't report an equivalent value for that operation, since we don't know what the extra bits will be. But we can find an equivalence for this SUBREG by folding that operation is the narrow mode. This allows us to fold arithmetic in narrow modes when the machine only supports word-sized arithmetic. Also look for a case where we have a SUBREG whose operand is the same as our result. If both modes are smaller than a word, we are simply interpreting a register in different modes and we can use the inner value. */ if (GET_CODE (folded_arg0) == REG && GET_MODE_SIZE (mode) < GET_MODE_SIZE (GET_MODE (folded_arg0)) && subreg_lowpart_p (x)) { struct table_elt *elt; /* We can use HASH here since we know that canon_hash won't be called. */ elt = lookup (folded_arg0, HASH (folded_arg0, GET_MODE (folded_arg0)), GET_MODE (folded_arg0)); if (elt) elt = elt->first_same_value; for (; elt; elt = elt->next_same_value) { enum rtx_code eltcode = GET_CODE (elt->exp); /* Just check for unary and binary operations. */ if (GET_RTX_CLASS (GET_CODE (elt->exp)) == '1' && GET_CODE (elt->exp) != SIGN_EXTEND && GET_CODE (elt->exp) != ZERO_EXTEND && GET_CODE (XEXP (elt->exp, 0)) == SUBREG && GET_MODE (SUBREG_REG (XEXP (elt->exp, 0))) == mode) { rtx op0 = SUBREG_REG (XEXP (elt->exp, 0)); if (GET_CODE (op0) != REG && ! CONSTANT_P (op0)) op0 = fold_rtx (op0, NULL_RTX); op0 = equiv_constant (op0); if (op0) new = simplify_unary_operation (GET_CODE (elt->exp), mode, op0, mode); } else if ((GET_RTX_CLASS (GET_CODE (elt->exp)) == '2' || GET_RTX_CLASS (GET_CODE (elt->exp)) == 'c') && eltcode != DIV && eltcode != MOD && eltcode != UDIV && eltcode != UMOD && eltcode != ASHIFTRT && eltcode != LSHIFTRT && eltcode != ROTATE && eltcode != ROTATERT && ((GET_CODE (XEXP (elt->exp, 0)) == SUBREG && (GET_MODE (SUBREG_REG (XEXP (elt->exp, 0))) == mode)) || CONSTANT_P (XEXP (elt->exp, 0))) && ((GET_CODE (XEXP (elt->exp, 1)) == SUBREG && (GET_MODE (SUBREG_REG (XEXP (elt->exp, 1))) == mode)) || CONSTANT_P (XEXP (elt->exp, 1)))) { rtx op0 = gen_lowpart_common (mode, XEXP (elt->exp, 0)); rtx op1 = gen_lowpart_common (mode, XEXP (elt->exp, 1)); if (op0 && GET_CODE (op0) != REG && ! CONSTANT_P (op0)) op0 = fold_rtx (op0, NULL_RTX); if (op0) op0 = equiv_constant (op0); if (op1 && GET_CODE (op1) != REG && ! CONSTANT_P (op1)) op1 = fold_rtx (op1, NULL_RTX); if (op1) op1 = equiv_constant (op1); if (op0 && op1) new = simplify_binary_operation (GET_CODE (elt->exp), mode, op0, op1); } else if (GET_CODE (elt->exp) == SUBREG && GET_MODE (SUBREG_REG (elt->exp)) == mode && (GET_MODE_SIZE (GET_MODE (folded_arg0)) <= UNITS_PER_WORD) && exp_equiv_p (elt->exp, elt->exp, 1, 0)) new = copy_rtx (SUBREG_REG (elt->exp)); if (new) return new; } } return x; case NOT: case NEG: /* If we have (NOT Y), see if Y is known to be (NOT Z). If so, (NOT Y) simplifies to Z. Similarly for NEG. */ new = lookup_as_function (XEXP (x, 0), code); if (new) return fold_rtx (copy_rtx (XEXP (new, 0)), insn); break; case MEM: /* If we are not actually processing an insn, don't try to find the best address. Not only don't we care, but we could modify the MEM in an invalid way since we have no insn to validate against. */ if (insn != 0) find_best_addr (insn, &XEXP (x, 0)); { /* Even if we don't fold in the insn itself, we can safely do so here, in hopes of getting a constant. */ rtx addr = fold_rtx (XEXP (x, 0), NULL_RTX); rtx base = 0; HOST_WIDE_INT offset = 0; if (GET_CODE (addr) == REG && REGNO_QTY_VALID_P (REGNO (addr)) && GET_MODE (addr) == qty_mode[reg_qty[REGNO (addr)]] && qty_const[reg_qty[REGNO (addr)]] != 0) addr = qty_const[reg_qty[REGNO (addr)]]; /* If address is constant, split it into a base and integer offset. */ if (GET_CODE (addr) == SYMBOL_REF || GET_CODE (addr) == LABEL_REF) base = addr; else if (GET_CODE (addr) == CONST && GET_CODE (XEXP (addr, 0)) == PLUS && GET_CODE (XEXP (XEXP (addr, 0), 1)) == CONST_INT) { base = XEXP (XEXP (addr, 0), 0); offset = INTVAL (XEXP (XEXP (addr, 0), 1)); } else if (GET_CODE (addr) == LO_SUM && GET_CODE (XEXP (addr, 1)) == SYMBOL_REF) base = XEXP (addr, 1); /* If this is a constant pool reference, we can fold it into its constant to allow better value tracking. */ if (base && GET_CODE (base) == SYMBOL_REF && CONSTANT_POOL_ADDRESS_P (base)) { rtx constant = get_pool_constant (base); enum machine_mode const_mode = get_pool_mode (base); rtx new; if (CONSTANT_P (constant) && GET_CODE (constant) != CONST_INT) constant_pool_entries_cost = COST (constant); /* If we are loading the full constant, we have an equivalence. */ if (offset == 0 && mode == const_mode) return constant; /* If this actually isn't a constant (wierd!), we can't do anything. Otherwise, handle the two most common cases: extracting a word from a multi-word constant, and extracting the low-order bits. Other cases don't seem common enough to worry about. */ if (! CONSTANT_P (constant)) return x; if (GET_MODE_CLASS (mode) == MODE_INT && GET_MODE_SIZE (mode) == UNITS_PER_WORD && offset % UNITS_PER_WORD == 0 && (new = operand_subword (constant, offset / UNITS_PER_WORD, 0, const_mode)) != 0) return new; if (((BYTES_BIG_ENDIAN && offset == GET_MODE_SIZE (GET_MODE (constant)) - 1) || (! BYTES_BIG_ENDIAN && offset == 0)) && (new = gen_lowpart_if_possible (mode, constant)) != 0) return new; } /* If this is a reference to a label at a known position in a jump table, we also know its value. */ if (base && GET_CODE (base) == LABEL_REF) { rtx label = XEXP (base, 0); rtx table_insn = NEXT_INSN (label); if (table_insn && GET_CODE (table_insn) == JUMP_INSN && GET_CODE (PATTERN (table_insn)) == ADDR_VEC) { rtx table = PATTERN (table_insn); if (offset >= 0 && (offset / GET_MODE_SIZE (GET_MODE (table)) < XVECLEN (table, 0))) return XVECEXP (table, 0, offset / GET_MODE_SIZE (GET_MODE (table))); } if (table_insn && GET_CODE (table_insn) == JUMP_INSN && GET_CODE (PATTERN (table_insn)) == ADDR_DIFF_VEC) { rtx table = PATTERN (table_insn); if (offset >= 0 && (offset / GET_MODE_SIZE (GET_MODE (table)) < XVECLEN (table, 1))) { offset /= GET_MODE_SIZE (GET_MODE (table)); new = gen_rtx (MINUS, Pmode, XVECEXP (table, 1, offset), XEXP (table, 0)); if (GET_MODE (table) != Pmode) new = gen_rtx (TRUNCATE, GET_MODE (table), new); return new; } } } return x; } } const_arg0 = 0; const_arg1 = 0; const_arg2 = 0; mode_arg0 = VOIDmode; /* Try folding our operands. Then see which ones have constant values known. */ fmt = GET_RTX_FORMAT (code); for (i = GET_RTX_LENGTH (code) - 1; i >= 0; i--) if (fmt[i] == 'e') { rtx arg = XEXP (x, i); rtx folded_arg = arg, const_arg = 0; enum machine_mode mode_arg = GET_MODE (arg); rtx cheap_arg, expensive_arg; rtx replacements[2]; int j; /* Most arguments are cheap, so handle them specially. */ switch (GET_CODE (arg)) { case REG: /* This is the same as calling equiv_constant; it is duplicated here for speed. */ if (REGNO_QTY_VALID_P (REGNO (arg)) && qty_const[reg_qty[REGNO (arg)]] != 0 && GET_CODE (qty_const[reg_qty[REGNO (arg)]]) != REG && GET_CODE (qty_const[reg_qty[REGNO (arg)]]) != PLUS) const_arg = gen_lowpart_if_possible (GET_MODE (arg), qty_const[reg_qty[REGNO (arg)]]); break; case CONST: case CONST_INT: case SYMBOL_REF: case LABEL_REF: case CONST_DOUBLE: const_arg = arg; break; #ifdef HAVE_cc0 case CC0: folded_arg = prev_insn_cc0; mode_arg = prev_insn_cc0_mode; const_arg = equiv_constant (folded_arg); break; #endif default: folded_arg = fold_rtx (arg, insn); const_arg = equiv_constant (folded_arg); } /* For the first three operands, see if the operand is constant or equivalent to a constant. */ switch (i) { case 0: folded_arg0 = folded_arg; const_arg0 = const_arg; mode_arg0 = mode_arg; break; case 1: folded_arg1 = folded_arg; const_arg1 = const_arg; break; case 2: const_arg2 = const_arg; break; } /* Pick the least expensive of the folded argument and an equivalent constant argument. */ if (const_arg == 0 || const_arg == folded_arg || COST (const_arg) > COST (folded_arg)) cheap_arg = folded_arg, expensive_arg = const_arg; else cheap_arg = const_arg, expensive_arg = folded_arg; /* Try to replace the operand with the cheapest of the two possibilities. If it doesn't work and this is either of the first two operands of a commutative operation, try swapping them. If THAT fails, try the more expensive, provided it is cheaper than what is already there. */ if (cheap_arg == XEXP (x, i)) continue; if (insn == 0 && ! copied) { x = copy_rtx (x); copied = 1; } replacements[0] = cheap_arg, replacements[1] = expensive_arg; for (j = 0; j < 2 && replacements[j] && COST (replacements[j]) < COST (XEXP (x, i)); j++) { if (validate_change (insn, &XEXP (x, i), replacements[j], 0)) break; if (code == NE || code == EQ || GET_RTX_CLASS (code) == 'c') { validate_change (insn, &XEXP (x, i), XEXP (x, 1 - i), 1); validate_change (insn, &XEXP (x, 1 - i), replacements[j], 1); if (apply_change_group ()) { /* Swap them back to be invalid so that this loop can continue and flag them to be swapped back later. */ rtx tem; tem = XEXP (x, 0); XEXP (x, 0) = XEXP (x, 1); XEXP (x, 1) = tem; must_swap = 1; break; } } } } else if (fmt[i] == 'E') /* Don't try to fold inside of a vector of expressions. Doing nothing is harmless. */ ; /* If a commutative operation, place a constant integer as the second operand unless the first operand is also a constant integer. Otherwise, place any constant second unless the first operand is also a constant. */ if (code == EQ || code == NE || GET_RTX_CLASS (code) == 'c') { if (must_swap || (const_arg0 && (const_arg1 == 0 || (GET_CODE (const_arg0) == CONST_INT && GET_CODE (const_arg1) != CONST_INT)))) { register rtx tem = XEXP (x, 0); if (insn == 0 && ! copied) { x = copy_rtx (x); copied = 1; } validate_change (insn, &XEXP (x, 0), XEXP (x, 1), 1); validate_change (insn, &XEXP (x, 1), tem, 1); if (apply_change_group ()) { tem = const_arg0, const_arg0 = const_arg1, const_arg1 = tem; tem = folded_arg0, folded_arg0 = folded_arg1, folded_arg1 = tem; } } } /* If X is an arithmetic operation, see if we can simplify it. */ switch (GET_RTX_CLASS (code)) { case '1': /* We can't simplify extension ops unless we know the original mode. */ if ((code == ZERO_EXTEND || code == SIGN_EXTEND) && mode_arg0 == VOIDmode) break; new = simplify_unary_operation (code, mode, const_arg0 ? const_arg0 : folded_arg0, mode_arg0); break; case '<': /* See what items are actually being compared and set FOLDED_ARG[01] to those values and CODE to the actual comparison code. If any are constant, set CONST_ARG0 and CONST_ARG1 appropriately. We needn't do anything if both operands are already known to be constant. */ if (const_arg0 == 0 || const_arg1 == 0) { struct table_elt *p0, *p1; rtx true = const_true_rtx, false = const0_rtx; enum machine_mode mode_arg1; #ifdef FLOAT_STORE_FLAG_VALUE if (GET_MODE_CLASS (mode) == MODE_FLOAT) { true = immed_real_const_1 (FLOAT_STORE_FLAG_VALUE, mode); false = CONST0_RTX (mode); } #endif code = find_comparison_args (code, &folded_arg0, &folded_arg1, &mode_arg0, &mode_arg1); const_arg0 = equiv_constant (folded_arg0); const_arg1 = equiv_constant (folded_arg1); /* If the mode is VOIDmode or a MODE_CC mode, we don't know what kinds of things are being compared, so we can't do anything with this comparison. */ if (mode_arg0 == VOIDmode || GET_MODE_CLASS (mode_arg0) == MODE_CC) break; /* If we do not now have two constants being compared, see if we can nevertheless deduce some things about the comparison. */ if (const_arg0 == 0 || const_arg1 == 0) { /* Is FOLDED_ARG0 frame-pointer plus a constant? Or non-explicit constant? These aren't zero, but we don't know their sign. */ if (const_arg1 == const0_rtx && (NONZERO_BASE_PLUS_P (folded_arg0) #if 0 /* Sad to say, on sysvr4, #pragma weak can make a symbol address come out as 0. */ || GET_CODE (folded_arg0) == SYMBOL_REF #endif || GET_CODE (folded_arg0) == LABEL_REF || GET_CODE (folded_arg0) == CONST)) { if (code == EQ) return false; else if (code == NE) return true; } /* See if the two operands are the same. We don't do this for IEEE floating-point since we can't assume x == x since x might be a NaN. */ if ((TARGET_FLOAT_FORMAT != IEEE_FLOAT_FORMAT || GET_MODE_CLASS (mode_arg0) != MODE_FLOAT) && (folded_arg0 == folded_arg1 || (GET_CODE (folded_arg0) == REG && GET_CODE (folded_arg1) == REG && (reg_qty[REGNO (folded_arg0)] == reg_qty[REGNO (folded_arg1)])) || ((p0 = lookup (folded_arg0, (safe_hash (folded_arg0, mode_arg0) % NBUCKETS), mode_arg0)) && (p1 = lookup (folded_arg1, (safe_hash (folded_arg1, mode_arg0) % NBUCKETS), mode_arg0)) && p0->first_same_value == p1->first_same_value))) return ((code == EQ || code == LE || code == GE || code == LEU || code == GEU) ? true : false); /* If FOLDED_ARG0 is a register, see if the comparison we are doing now is either the same as we did before or the reverse (we only check the reverse if not floating-point). */ else if (GET_CODE (folded_arg0) == REG) { int qty = reg_qty[REGNO (folded_arg0)]; if (REGNO_QTY_VALID_P (REGNO (folded_arg0)) && (comparison_dominates_p (qty_comparison_code[qty], code) || (comparison_dominates_p (qty_comparison_code[qty], reverse_condition (code)) && GET_MODE_CLASS (mode_arg0) == MODE_INT)) && (rtx_equal_p (qty_comparison_const[qty], folded_arg1) || (const_arg1 && rtx_equal_p (qty_comparison_const[qty], const_arg1)) || (GET_CODE (folded_arg1) == REG && (reg_qty[REGNO (folded_arg1)] == qty_comparison_qty[qty])))) return (comparison_dominates_p (qty_comparison_code[qty], code) ? true : false); } } } /* If we are comparing against zero, see if the first operand is equivalent to an IOR with a constant. If so, we may be able to determine the result of this comparison. */ if (const_arg1 == const0_rtx) { rtx y = lookup_as_function (folded_arg0, IOR); rtx inner_const; if (y != 0 && (inner_const = equiv_constant (XEXP (y, 1))) != 0 && GET_CODE (inner_const) == CONST_INT && INTVAL (inner_const) != 0) { int sign_bitnum = GET_MODE_BITSIZE (mode_arg0) - 1; int has_sign = (HOST_BITS_PER_WIDE_INT >= sign_bitnum && (INTVAL (inner_const) & ((HOST_WIDE_INT) 1 << sign_bitnum))); rtx true = const_true_rtx, false = const0_rtx; #ifdef FLOAT_STORE_FLAG_VALUE if (GET_MODE_CLASS (mode) == MODE_FLOAT) { true = immed_real_const_1 (FLOAT_STORE_FLAG_VALUE, mode); false = CONST0_RTX (mode); } #endif switch (code) { case EQ: return false; case NE: return true; case LT: case LE: if (has_sign) return true; break; case GT: case GE: if (has_sign) return false; break; } } } new = simplify_relational_operation (code, mode_arg0, const_arg0 ? const_arg0 : folded_arg0, const_arg1 ? const_arg1 : folded_arg1); #ifdef FLOAT_STORE_FLAG_VALUE if (new != 0 && GET_MODE_CLASS (mode) == MODE_FLOAT) new = ((new == const0_rtx) ? CONST0_RTX (mode) : immed_real_const_1 (FLOAT_STORE_FLAG_VALUE, mode)); #endif break; case '2': case 'c': switch (code) { case PLUS: /* If the second operand is a LABEL_REF, see if the first is a MINUS with that LABEL_REF as its second operand. If so, the result is the first operand of that MINUS. This handles switches with an ADDR_DIFF_VEC table. */ if (const_arg1 && GET_CODE (const_arg1) == LABEL_REF) { rtx y = lookup_as_function (folded_arg0, MINUS); if (y != 0 && GET_CODE (XEXP (y, 1)) == LABEL_REF && XEXP (XEXP (y, 1), 0) == XEXP (const_arg1, 0)) return XEXP (y, 0); } goto from_plus; case MINUS: /* If we have (MINUS Y C), see if Y is known to be (PLUS Z C2). If so, produce (PLUS Z C2-C). */ if (const_arg1 != 0 && GET_CODE (const_arg1) == CONST_INT) { rtx y = lookup_as_function (XEXP (x, 0), PLUS); if (y && GET_CODE (XEXP (y, 1)) == CONST_INT) return fold_rtx (plus_constant (y, -INTVAL (const_arg1)), NULL_RTX); } /* ... fall through ... */ from_plus: case SMIN: case SMAX: case UMIN: case UMAX: case IOR: case AND: case XOR: case MULT: case DIV: case UDIV: case ASHIFT: case LSHIFTRT: case ASHIFTRT: /* If we have ( ) for an associative OP and REG is known to be of similar form, we may be able to replace the operation with a combined operation. This may eliminate the intermediate operation if every use is simplified in this way. Note that the similar optimization done by combine.c only works if the intermediate operation's result has only one reference. */ if (GET_CODE (folded_arg0) == REG && const_arg1 && GET_CODE (const_arg1) == CONST_INT) { int is_shift = (code == ASHIFT || code == ASHIFTRT || code == LSHIFTRT); rtx y = lookup_as_function (folded_arg0, code); rtx inner_const; enum rtx_code associate_code; rtx new_const; if (y == 0 || 0 == (inner_const = equiv_constant (fold_rtx (XEXP (y, 1), 0))) || GET_CODE (inner_const) != CONST_INT /* If we have compiled a statement like "if (x == (x & mask1))", and now are looking at "x & mask2", we will have a case where the first operand of Y is the same as our first operand. Unless we detect this case, an infinite loop will result. */ || XEXP (y, 0) == folded_arg0) break; /* Don't associate these operations if they are a PLUS with the same constant and it is a power of two. These might be doable with a pre- or post-increment. Similarly for two subtracts of identical powers of two with post decrement. */ if (code == PLUS && INTVAL (const_arg1) == INTVAL (inner_const) && (0 #if defined(HAVE_PRE_INCREMENT) || defined(HAVE_POST_INCREMENT) || exact_log2 (INTVAL (const_arg1)) >= 0 #endif #if defined(HAVE_PRE_DECREMENT) || defined(HAVE_POST_DECREMENT) || exact_log2 (- INTVAL (const_arg1)) >= 0 #endif )) break; /* Compute the code used to compose the constants. For example, A/C1/C2 is A/(C1 * C2), so if CODE == DIV, we want MULT. */ associate_code = (code == MULT || code == DIV || code == UDIV ? MULT : is_shift || code == PLUS || code == MINUS ? PLUS : code); new_const = simplify_binary_operation (associate_code, mode, const_arg1, inner_const); if (new_const == 0) break; /* If we are associating shift operations, don't let this produce a shift of larger than the object. This could occur when we following a sign-extend by a right shift on a machine that does a sign-extend as a pair of shifts. */ if (is_shift && GET_CODE (new_const) == CONST_INT && INTVAL (new_const) > GET_MODE_BITSIZE (mode)) break; y = copy_rtx (XEXP (y, 0)); /* If Y contains our first operand (the most common way this can happen is if Y is a MEM), we would do into an infinite loop if we tried to fold it. So don't in that case. */ if (! reg_mentioned_p (folded_arg0, y)) y = fold_rtx (y, insn); new = simplify_binary_operation (code, mode, y, new_const); if (new) return new; return gen_rtx (code, mode, y, new_const); } } new = simplify_binary_operation (code, mode, const_arg0 ? const_arg0 : folded_arg0, const_arg1 ? const_arg1 : folded_arg1); break; case 'o': /* (lo_sum (high X) X) is simply X. */ if (code == LO_SUM && const_arg0 != 0 && GET_CODE (const_arg0) == HIGH && rtx_equal_p (XEXP (const_arg0, 0), const_arg1)) return const_arg1; break; case '3': case 'b': new = simplify_ternary_operation (code, mode, mode_arg0, const_arg0 ? const_arg0 : folded_arg0, const_arg1 ? const_arg1 : folded_arg1, const_arg2 ? const_arg2 : XEXP (x, 2)); break; } return new ? new : x; } /* Return a constant value currently equivalent to X. Return 0 if we don't know one. */ static rtx equiv_constant (x) rtx x; { if (GET_CODE (x) == REG && REGNO_QTY_VALID_P (REGNO (x)) && qty_const[reg_qty[REGNO (x)]]) x = gen_lowpart_if_possible (GET_MODE (x), qty_const[reg_qty[REGNO (x)]]); if (x != 0 && CONSTANT_P (x)) return x; /* If X is a MEM, try to fold it outside the context of any insn to see if it might be equivalent to a constant. That handles the case where it is a constant-pool reference. Then try to look it up in the hash table in case it is something whose value we have seen before. */ if (GET_CODE (x) == MEM) { struct table_elt *elt; x = fold_rtx (x, NULL_RTX); if (CONSTANT_P (x)) return x; elt = lookup (x, safe_hash (x, GET_MODE (x)) % NBUCKETS, GET_MODE (x)); if (elt == 0) return 0; for (elt = elt->first_same_value; elt; elt = elt->next_same_value) if (elt->is_const && CONSTANT_P (elt->exp)) return elt->exp; } return 0; } /* Assuming that X is an rtx (e.g., MEM, REG or SUBREG) for a fixed-point number, return an rtx (MEM, SUBREG, or CONST_INT) that refers to the least-significant part of X. MODE specifies how big a part of X to return. If the requested operation cannot be done, 0 is returned. This is similar to gen_lowpart in emit-rtl.c. */ rtx gen_lowpart_if_possible (mode, x) enum machine_mode mode; register rtx x; { rtx result = gen_lowpart_common (mode, x); if (result) return result; else if (GET_CODE (x) == MEM) { /* This is the only other case we handle. */ register int offset = 0; rtx new; #if WORDS_BIG_ENDIAN offset = (MAX (GET_MODE_SIZE (GET_MODE (x)), UNITS_PER_WORD) - MAX (GET_MODE_SIZE (mode), UNITS_PER_WORD)); #endif #if BYTES_BIG_ENDIAN /* Adjust the address so that the address-after-the-data is unchanged. */ offset -= (MIN (UNITS_PER_WORD, GET_MODE_SIZE (mode)) - MIN (UNITS_PER_WORD, GET_MODE_SIZE (GET_MODE (x)))); #endif new = gen_rtx (MEM, mode, plus_constant (XEXP (x, 0), offset)); if (! memory_address_p (mode, XEXP (new, 0))) return 0; MEM_VOLATILE_P (new) = MEM_VOLATILE_P (x); RTX_UNCHANGING_P (new) = RTX_UNCHANGING_P (x); MEM_IN_STRUCT_P (new) = MEM_IN_STRUCT_P (x); return new; } else return 0; } /* Given INSN, a jump insn, TAKEN indicates if we are following the "taken" branch. It will be zero if not. In certain cases, this can cause us to add an equivalence. For example, if we are following the taken case of if (i == 2) we can add the fact that `i' and '2' are now equivalent. In any case, we can record that this comparison was passed. If the same comparison is seen later, we will know its value. */ static void record_jump_equiv (insn, taken) rtx insn; int taken; { int cond_known_true; rtx op0, op1; enum machine_mode mode, mode0, mode1; int reversed_nonequality = 0; enum rtx_code code; /* Ensure this is the right kind of insn. */ if (! condjump_p (insn) || simplejump_p (insn)) return; /* See if this jump condition is known true or false. */ if (taken) cond_known_true = (XEXP (SET_SRC (PATTERN (insn)), 2) == pc_rtx); else cond_known_true = (XEXP (SET_SRC (PATTERN (insn)), 1) == pc_rtx); /* Get the type of comparison being done and the operands being compared. If we had to reverse a non-equality condition, record that fact so we know that it isn't valid for floating-point. */ code = GET_CODE (XEXP (SET_SRC (PATTERN (insn)), 0)); op0 = fold_rtx (XEXP (XEXP (SET_SRC (PATTERN (insn)), 0), 0), insn); op1 = fold_rtx (XEXP (XEXP (SET_SRC (PATTERN (insn)), 0), 1), insn); code = find_comparison_args (code, &op0, &op1, &mode0, &mode1); if (! cond_known_true) { reversed_nonequality = (code != EQ && code != NE); code = reverse_condition (code); } /* The mode is the mode of the non-constant. */ mode = mode0; if (mode1 != VOIDmode) mode = mode1; record_jump_cond (code, mode, op0, op1, reversed_nonequality); } /* We know that comparison CODE applied to OP0 and OP1 in MODE is true. REVERSED_NONEQUALITY is nonzero if CODE had to be swapped. Make any useful entries we can with that information. Called from above function and called recursively. */ static void record_jump_cond (code, mode, op0, op1, reversed_nonequality) enum rtx_code code; enum machine_mode mode; rtx op0, op1; int reversed_nonequality; { int op0_hash_code, op1_hash_code; int op0_in_memory, op0_in_struct, op1_in_memory, op1_in_struct; struct table_elt *op0_elt, *op1_elt; /* If OP0 and OP1 are known equal, and either is a paradoxical SUBREG, we know that they are also equal in the smaller mode (this is also true for all smaller modes whether or not there is a SUBREG, but is not worth testing for with no SUBREG. */ if (code == EQ && GET_CODE (op0) == SUBREG && GET_MODE_SIZE (mode) > GET_MODE_SIZE (GET_MODE (SUBREG_REG (op0)))) { enum machine_mode inner_mode = GET_MODE (SUBREG_REG (op0)); rtx tem = gen_lowpart_if_possible (inner_mode, op1); record_jump_cond (code, mode, SUBREG_REG (op0), tem ? tem : gen_rtx (SUBREG, inner_mode, op1, 0), reversed_nonequality); } if (code == EQ && GET_CODE (op1) == SUBREG && GET_MODE_SIZE (mode) > GET_MODE_SIZE (GET_MODE (SUBREG_REG (op1)))) { enum machine_mode inner_mode = GET_MODE (SUBREG_REG (op1)); rtx tem = gen_lowpart_if_possible (inner_mode, op0); record_jump_cond (code, mode, SUBREG_REG (op1), tem ? tem : gen_rtx (SUBREG, inner_mode, op0, 0), reversed_nonequality); } /* Similarly, if this is an NE comparison, and either is a SUBREG making a smaller mode, we know the whole thing is also NE. */ if (code == NE && GET_CODE (op0) == SUBREG && subreg_lowpart_p (op0) && GET_MODE_SIZE (mode) < GET_MODE_SIZE (GET_MODE (SUBREG_REG (op0)))) { enum machine_mode inner_mode = GET_MODE (SUBREG_REG (op0)); rtx tem = gen_lowpart_if_possible (inner_mode, op1); record_jump_cond (code, mode, SUBREG_REG (op0), tem ? tem : gen_rtx (SUBREG, inner_mode, op1, 0), reversed_nonequality); } if (code == NE && GET_CODE (op1) == SUBREG && subreg_lowpart_p (op1) && GET_MODE_SIZE (mode) < GET_MODE_SIZE (GET_MODE (SUBREG_REG (op1)))) { enum machine_mode inner_mode = GET_MODE (SUBREG_REG (op1)); rtx tem = gen_lowpart_if_possible (inner_mode, op0); record_jump_cond (code, mode, SUBREG_REG (op1), tem ? tem : gen_rtx (SUBREG, inner_mode, op0, 0), reversed_nonequality); } /* Hash both operands. */ do_not_record = 0; hash_arg_in_memory = 0; hash_arg_in_struct = 0; op0_hash_code = HASH (op0, mode); op0_in_memory = hash_arg_in_memory; op0_in_struct = hash_arg_in_struct; if (do_not_record) return; do_not_record = 0; hash_arg_in_memory = 0; hash_arg_in_struct = 0; op1_hash_code = HASH (op1, mode); op1_in_memory = hash_arg_in_memory; op1_in_struct = hash_arg_in_struct; if (do_not_record) return; /* Look up both operands. */ op0_elt = lookup (op0, op0_hash_code, mode); op1_elt = lookup (op1, op1_hash_code, mode); /* If we aren't setting two things equal all we can do is save this comparison. Similarly if this is floating-point. In the latter case, OP1 might be zero and both -0.0 and 0.0 are equal to it. If we record the equality, we might inadvertently delete code whose intent was to change -0 to +0. */ if (code != EQ || GET_MODE_CLASS (GET_MODE (op0)) == MODE_FLOAT) { /* If we reversed a floating-point comparison, if OP0 is not a register, or if OP1 is neither a register or constant, we can't do anything. */ if (GET_CODE (op1) != REG) op1 = equiv_constant (op1); if ((reversed_nonequality && GET_MODE_CLASS (mode) != MODE_INT) || GET_CODE (op0) != REG || op1 == 0) return; /* Put OP0 in the hash table if it isn't already. This gives it a new quantity number. */ if (op0_elt == 0) { if (insert_regs (op0, NULL_PTR, 0)) { rehash_using_reg (op0); op0_hash_code = HASH (op0, mode); } op0_elt = insert (op0, NULL_PTR, op0_hash_code, mode); op0_elt->in_memory = op0_in_memory; op0_elt->in_struct = op0_in_struct; } qty_comparison_code[reg_qty[REGNO (op0)]] = code; if (GET_CODE (op1) == REG) { /* Put OP1 in the hash table so it gets a new quantity number. */ if (op1_elt == 0) { if (insert_regs (op1, NULL_PTR, 0)) { rehash_using_reg (op1); op1_hash_code = HASH (op1, mode); } op1_elt = insert (op1, NULL_PTR, op1_hash_code, mode); op1_elt->in_memory = op1_in_memory; op1_elt->in_struct = op1_in_struct; } qty_comparison_qty[reg_qty[REGNO (op0)]] = reg_qty[REGNO (op1)]; qty_comparison_const[reg_qty[REGNO (op0)]] = 0; } else { qty_comparison_qty[reg_qty[REGNO (op0)]] = -1; qty_comparison_const[reg_qty[REGNO (op0)]] = op1; } return; } /* If both are equivalent, merge the two classes. Save this class for `cse_set_around_loop'. */ if (op0_elt && op1_elt) { merge_equiv_classes (op0_elt, op1_elt); last_jump_equiv_class = op0_elt; } /* For whichever side doesn't have an equivalence, make one. */ if (op0_elt == 0) { if (insert_regs (op0, op1_elt, 0)) { rehash_using_reg (op0); op0_hash_code = HASH (op0, mode); } op0_elt = insert (op0, op1_elt, op0_hash_code, mode); op0_elt->in_memory = op0_in_memory; op0_elt->in_struct = op0_in_struct; last_jump_equiv_class = op0_elt; } if (op1_elt == 0) { if (insert_regs (op1, op0_elt, 0)) { rehash_using_reg (op1); op1_hash_code = HASH (op1, mode); } op1_elt = insert (op1, op0_elt, op1_hash_code, mode); op1_elt->in_memory = op1_in_memory; op1_elt->in_struct = op1_in_struct; last_jump_equiv_class = op1_elt; } } /* CSE processing for one instruction. First simplify sources and addresses of all assignments in the instruction, using previously-computed equivalents values. Then install the new sources and destinations in the table of available values. If IN_LIBCALL_BLOCK is nonzero, don't record any equivalence made in the insn. */ /* Data on one SET contained in the instruction. */ struct set { /* The SET rtx itself. */ rtx rtl; /* The SET_SRC of the rtx (the original value, if it is changing). */ rtx src; /* The hash-table element for the SET_SRC of the SET. */ struct table_elt *src_elt; /* Hash code for the SET_SRC. */ int src_hash_code; /* Hash code for the SET_DEST. */ int dest_hash_code; /* The SET_DEST, with SUBREG, etc., stripped. */ rtx inner_dest; /* Place where the pointer to the INNER_DEST was found. */ rtx *inner_dest_loc; /* Nonzero if the SET_SRC is in memory. */ char src_in_memory; /* Nonzero if the SET_SRC is in a structure. */ char src_in_struct; /* Nonzero if the SET_SRC contains something whose value cannot be predicted and understood. */ char src_volatile; /* Original machine mode, in case it becomes a CONST_INT. */ enum machine_mode mode; /* A constant equivalent for SET_SRC, if any. */ rtx src_const; /* Hash code of constant equivalent for SET_SRC. */ int src_const_hash_code; /* Table entry for constant equivalent for SET_SRC, if any. */ struct table_elt *src_const_elt; }; static void cse_insn (insn, in_libcall_block) rtx insn; int in_libcall_block; { register rtx x = PATTERN (insn); rtx tem; register int i; register int n_sets = 0; /* Records what this insn does to set CC0. */ rtx this_insn_cc0 = 0; enum machine_mode this_insn_cc0_mode; struct write_data writes_memory; static struct write_data init = {0, 0, 0, 0}; rtx src_eqv = 0; struct table_elt *src_eqv_elt = 0; int src_eqv_volatile; int src_eqv_in_memory; int src_eqv_in_struct; int src_eqv_hash_code; struct set *sets; this_insn = insn; writes_memory = init; /* Find all the SETs and CLOBBERs in this instruction. Record all the SETs in the array `set' and count them. Also determine whether there is a CLOBBER that invalidates all memory references, or all references at varying addresses. */ if (GET_CODE (x) == SET) { sets = (struct set *) alloca (sizeof (struct set)); sets[0].rtl = x; /* Ignore SETs that are unconditional jumps. They never need cse processing, so this does not hurt. The reason is not efficiency but rather so that we can test at the end for instructions that have been simplified to unconditional jumps and not be misled by unchanged instructions that were unconditional jumps to begin with. */ if (SET_DEST (x) == pc_rtx && GET_CODE (SET_SRC (x)) == LABEL_REF) ; /* Don't count call-insns, (set (reg 0) (call ...)), as a set. The hard function value register is used only once, to copy to someplace else, so it isn't worth cse'ing (and on 80386 is unsafe)! Ensure we invalidate the destination register. On the 80386 no other code would invalidate it since it is a fixed_reg. We need not check the return of apply_change_group; see canon_reg. */ else if (GET_CODE (SET_SRC (x)) == CALL) { canon_reg (SET_SRC (x), insn); apply_change_group (); fold_rtx (SET_SRC (x), insn); invalidate (SET_DEST (x)); } else n_sets = 1; } else if (GET_CODE (x) == PARALLEL) { register int lim = XVECLEN (x, 0); sets = (struct set *) alloca (lim * sizeof (struct set)); /* Find all regs explicitly clobbered in this insn, and ensure they are not replaced with any other regs elsewhere in this insn. When a reg that is clobbered is also used for input, we should presume that that is for a reason, and we should not substitute some other register which is not supposed to be clobbered. Therefore, this loop cannot be merged into the one below because a CALL may precede a CLOBBER and refer to the value clobbered. We must not let a canonicalization do anything in that case. */ for (i = 0; i < lim; i++) { register rtx y = XVECEXP (x, 0, i); if (GET_CODE (y) == CLOBBER && (GET_CODE (XEXP (y, 0)) == REG || GET_CODE (XEXP (y, 0)) == SUBREG)) invalidate (XEXP (y, 0)); } for (i = 0; i < lim; i++) { register rtx y = XVECEXP (x, 0, i); if (GET_CODE (y) == SET) { /* As above, we ignore unconditional jumps and call-insns and ignore the result of apply_change_group. */ if (GET_CODE (SET_SRC (y)) == CALL) { canon_reg (SET_SRC (y), insn); apply_change_group (); fold_rtx (SET_SRC (y), insn); invalidate (SET_DEST (y)); } else if (SET_DEST (y) == pc_rtx && GET_CODE (SET_SRC (y)) == LABEL_REF) ; else sets[n_sets++].rtl = y; } else if (GET_CODE (y) == CLOBBER) { /* If we clobber memory, take note of that, and canon the address. This does nothing when a register is clobbered because we have already invalidated the reg. */ if (GET_CODE (XEXP (y, 0)) == MEM) { canon_reg (XEXP (y, 0), NULL_RTX); note_mem_written (XEXP (y, 0), &writes_memory); } } else if (GET_CODE (y) == USE && ! (GET_CODE (XEXP (y, 0)) == REG && REGNO (XEXP (y, 0)) < FIRST_PSEUDO_REGISTER)) canon_reg (y, NULL_RTX); else if (GET_CODE (y) == CALL) { /* The result of apply_change_group can be ignored; see canon_reg. */ canon_reg (y, insn); apply_change_group (); fold_rtx (y, insn); } } } else if (GET_CODE (x) == CLOBBER) { if (GET_CODE (XEXP (x, 0)) == MEM) { canon_reg (XEXP (x, 0), NULL_RTX); note_mem_written (XEXP (x, 0), &writes_memory); } } /* Canonicalize a USE of a pseudo register or memory location. */ else if (GET_CODE (x) == USE && ! (GET_CODE (XEXP (x, 0)) == REG && REGNO (XEXP (x, 0)) < FIRST_PSEUDO_REGISTER)) canon_reg (XEXP (x, 0), NULL_RTX); else if (GET_CODE (x) == CALL) { /* The result of apply_change_group can be ignored; see canon_reg. */ canon_reg (x, insn); apply_change_group (); fold_rtx (x, insn); } if (n_sets == 1 && REG_NOTES (insn) != 0) { /* Store the equivalent value in SRC_EQV, if different. */ rtx tem = find_reg_note (insn, REG_EQUAL, NULL_RTX); if (tem && ! rtx_equal_p (XEXP (tem, 0), SET_SRC (sets[0].rtl))) src_eqv = canon_reg (XEXP (tem, 0), NULL_RTX); } /* Canonicalize sources and addresses of destinations. We do this in a separate pass to avoid problems when a MATCH_DUP is present in the insn pattern. In that case, we want to ensure that we don't break the duplicate nature of the pattern. So we will replace both operands at the same time. Otherwise, we would fail to find an equivalent substitution in the loop calling validate_change below. We used to suppress canonicalization of DEST if it appears in SRC, but we don't do this any more. */ for (i = 0; i < n_sets; i++) { rtx dest = SET_DEST (sets[i].rtl); rtx src = SET_SRC (sets[i].rtl); rtx new = canon_reg (src, insn); if ((GET_CODE (new) == REG && GET_CODE (src) == REG && ((REGNO (new) < FIRST_PSEUDO_REGISTER) != (REGNO (src) < FIRST_PSEUDO_REGISTER))) || insn_n_dups[recog_memoized (insn)] > 0) validate_change (insn, &SET_SRC (sets[i].rtl), new, 1); else SET_SRC (sets[i].rtl) = new; if (GET_CODE (dest) == ZERO_EXTRACT || GET_CODE (dest) == SIGN_EXTRACT) { validate_change (insn, &XEXP (dest, 1), canon_reg (XEXP (dest, 1), insn), 1); validate_change (insn, &XEXP (dest, 2), canon_reg (XEXP (dest, 2), insn), 1); } while (GET_CODE (dest) == SUBREG || GET_CODE (dest) == STRICT_LOW_PART || GET_CODE (dest) == ZERO_EXTRACT || GET_CODE (dest) == SIGN_EXTRACT) dest = XEXP (dest, 0); if (GET_CODE (dest) == MEM) canon_reg (dest, insn); } /* Now that we have done all the replacements, we can apply the change group and see if they all work. Note that this will cause some canonicalizations that would have worked individually not to be applied because some other canonicalization didn't work, but this should not occur often. The result of apply_change_group can be ignored; see canon_reg. */ apply_change_group (); /* Set sets[i].src_elt to the class each source belongs to. Detect assignments from or to volatile things and set set[i] to zero so they will be ignored in the rest of this function. Nothing in this loop changes the hash table or the register chains. */ for (i = 0; i < n_sets; i++) { register rtx src, dest; register rtx src_folded; register struct table_elt *elt = 0, *p; enum machine_mode mode; rtx src_eqv_here; rtx src_const = 0; rtx src_related = 0; struct table_elt *src_const_elt = 0; int src_cost = 10000, src_eqv_cost = 10000, src_folded_cost = 10000; int src_related_cost = 10000, src_elt_cost = 10000; /* Set non-zero if we need to call force_const_mem on with the contents of src_folded before using it. */ int src_folded_force_flag = 0; dest = SET_DEST (sets[i].rtl); src = SET_SRC (sets[i].rtl); /* If SRC is a constant that has no machine mode, hash it with the destination's machine mode. This way we can keep different modes separate. */ mode = GET_MODE (src) == VOIDmode ? GET_MODE (dest) : GET_MODE (src); sets[i].mode = mode; if (src_eqv) { enum machine_mode eqvmode = mode; if (GET_CODE (dest) == STRICT_LOW_PART) eqvmode = GET_MODE (SUBREG_REG (XEXP (dest, 0))); do_not_record = 0; hash_arg_in_memory = 0; hash_arg_in_struct = 0; src_eqv = fold_rtx (src_eqv, insn); src_eqv_hash_code = HASH (src_eqv, eqvmode); /* Find the equivalence class for the equivalent expression. */ if (!do_not_record) src_eqv_elt = lookup (src_eqv, src_eqv_hash_code, eqvmode); src_eqv_volatile = do_not_record; src_eqv_in_memory = hash_arg_in_memory; src_eqv_in_struct = hash_arg_in_struct; } /* If this is a STRICT_LOW_PART assignment, src_eqv corresponds to the value of the INNER register, not the destination. So it is not a legal substitution for the source. But save it for later. */ if (GET_CODE (dest) == STRICT_LOW_PART) src_eqv_here = 0; else src_eqv_here = src_eqv; /* Simplify and foldable subexpressions in SRC. Then get the fully- simplified result, which may not necessarily be valid. */ src_folded = fold_rtx (src, insn); /* If storing a constant in a bitfield, pre-truncate the constant so we will be able to record it later. */ if (GET_CODE (SET_DEST (sets[i].rtl)) == ZERO_EXTRACT || GET_CODE (SET_DEST (sets[i].rtl)) == SIGN_EXTRACT) { rtx width = XEXP (SET_DEST (sets[i].rtl), 1); if (GET_CODE (src) == CONST_INT && GET_CODE (width) == CONST_INT && INTVAL (width) < HOST_BITS_PER_WIDE_INT && (INTVAL (src) & ((HOST_WIDE_INT) (-1) << INTVAL (width)))) src_folded = GEN_INT (INTVAL (src) & (((HOST_WIDE_INT) 1 << INTVAL (width)) - 1)); } /* Compute SRC's hash code, and also notice if it should not be recorded at all. In that case, prevent any further processing of this assignment. */ do_not_record = 0; hash_arg_in_memory = 0; hash_arg_in_struct = 0; sets[i].src = src; sets[i].src_hash_code = HASH (src, mode); sets[i].src_volatile = do_not_record; sets[i].src_in_memory = hash_arg_in_memory; sets[i].src_in_struct = hash_arg_in_struct; #if 0 /* It is no longer clear why we used to do this, but it doesn't appear to still be needed. So let's try without it since this code hurts cse'ing widened ops. */ /* If source is a perverse subreg (such as QI treated as an SI), treat it as volatile. It may do the work of an SI in one context where the extra bits are not being used, but cannot replace an SI in general. */ if (GET_CODE (src) == SUBREG && (GET_MODE_SIZE (GET_MODE (src)) > GET_MODE_SIZE (GET_MODE (SUBREG_REG (src))))) sets[i].src_volatile = 1; #endif /* Locate all possible equivalent forms for SRC. Try to replace SRC in the insn with each cheaper equivalent. We have the following types of equivalents: SRC itself, a folded version, a value given in a REG_EQUAL note, or a value related to a constant. Each of these equivalents may be part of an additional class of equivalents (if more than one is in the table, they must be in the same class; we check for this). If the source is volatile, we don't do any table lookups. We note any constant equivalent for possible later use in a REG_NOTE. */ if (!sets[i].src_volatile) elt = lookup (src, sets[i].src_hash_code, mode); sets[i].src_elt = elt; if (elt && src_eqv_here && src_eqv_elt) { if (elt->first_same_value != src_eqv_elt->first_same_value) { /* The REG_EQUAL is indicating that two formerly distinct classes are now equivalent. So merge them. */ merge_equiv_classes (elt, src_eqv_elt); src_eqv_hash_code = HASH (src_eqv, elt->mode); src_eqv_elt = lookup (src_eqv, src_eqv_hash_code, elt->mode); } src_eqv_here = 0; } else if (src_eqv_elt) elt = src_eqv_elt; /* Try to find a constant somewhere and record it in `src_const'. Record its table element, if any, in `src_const_elt'. Look in any known equivalences first. (If the constant is not in the table, also set `sets[i].src_const_hash_code'). */ if (elt) for (p = elt->first_same_value; p; p = p->next_same_value) if (p->is_const) { src_const = p->exp; src_const_elt = elt; break; } if (src_const == 0 && (CONSTANT_P (src_folded) /* Consider (minus (label_ref L1) (label_ref L2)) as "constant" here so we will record it. This allows us to fold switch statements when an ADDR_DIFF_VEC is used. */ || (GET_CODE (src_folded) == MINUS && GET_CODE (XEXP (src_folded, 0)) == LABEL_REF && GET_CODE (XEXP (src_folded, 1)) == LABEL_REF))) src_const = src_folded, src_const_elt = elt; else if (src_const == 0 && src_eqv_here && CONSTANT_P (src_eqv_here)) src_const = src_eqv_here, src_const_elt = src_eqv_elt; /* If we don't know if the constant is in the table, get its hash code and look it up. */ if (src_const && src_const_elt == 0) { sets[i].src_const_hash_code = HASH (src_const, mode); src_const_elt = lookup (src_const, sets[i].src_const_hash_code, mode); } sets[i].src_const = src_const; sets[i].src_const_elt = src_const_elt; /* If the constant and our source are both in the table, mark them as equivalent. Otherwise, if a constant is in the table but the source isn't, set ELT to it. */ if (src_const_elt && elt && src_const_elt->first_same_value != elt->first_same_value) merge_equiv_classes (elt, src_const_elt); else if (src_const_elt && elt == 0) elt = src_const_elt; /* See if there is a register linearly related to a constant equivalent of SRC. */ if (src_const && (GET_CODE (src_const) == CONST || (src_const_elt && src_const_elt->related_value != 0))) { src_related = use_related_value (src_const, src_const_elt); if (src_related) { struct table_elt *src_related_elt = lookup (src_related, HASH (src_related, mode), mode); if (src_related_elt && elt) { if (elt->first_same_value != src_related_elt->first_same_value) /* This can occur when we previously saw a CONST involving a SYMBOL_REF and then see the SYMBOL_REF twice. Merge the involved classes. */ merge_equiv_classes (elt, src_related_elt); src_related = 0; src_related_elt = 0; } else if (src_related_elt && elt == 0) elt = src_related_elt; } } /* See if we have a CONST_INT that is already in a register in a wider mode. */ if (src_const && src_related == 0 && GET_CODE (src_const) == CONST_INT && GET_MODE_CLASS (mode) == MODE_INT && GET_MODE_BITSIZE (mode) < BITS_PER_WORD) { enum machine_mode wider_mode; for (wider_mode = GET_MODE_WIDER_MODE (mode); GET_MODE_BITSIZE (wider_mode) <= BITS_PER_WORD && src_related == 0; wider_mode = GET_MODE_WIDER_MODE (wider_mode)) { struct table_elt *const_elt = lookup (src_const, HASH (src_const, wider_mode), wider_mode); if (const_elt == 0) continue; for (const_elt = const_elt->first_same_value; const_elt; const_elt = const_elt->next_same_value) if (GET_CODE (const_elt->exp) == REG) { src_related = gen_lowpart_if_possible (mode, const_elt->exp); break; } } } /* Another possibility is that we have an AND with a constant in a mode narrower than a word. If so, it might have been generated as part of an "if" which would narrow the AND. If we already have done the AND in a wider mode, we can use a SUBREG of that value. */ if (flag_expensive_optimizations && ! src_related && GET_CODE (src) == AND && GET_CODE (XEXP (src, 1)) == CONST_INT && GET_MODE_SIZE (mode) < UNITS_PER_WORD) { enum machine_mode tmode; rtx new_and = gen_rtx (AND, VOIDmode, NULL_RTX, XEXP (src, 1)); for (tmode = GET_MODE_WIDER_MODE (mode); GET_MODE_SIZE (tmode) <= UNITS_PER_WORD; tmode = GET_MODE_WIDER_MODE (tmode)) { rtx inner = gen_lowpart_if_possible (tmode, XEXP (src, 0)); struct table_elt *larger_elt; if (inner) { PUT_MODE (new_and, tmode); XEXP (new_and, 0) = inner; larger_elt = lookup (new_and, HASH (new_and, tmode), tmode); if (larger_elt == 0) continue; for (larger_elt = larger_elt->first_same_value; larger_elt; larger_elt = larger_elt->next_same_value) if (GET_CODE (larger_elt->exp) == REG) { src_related = gen_lowpart_if_possible (mode, larger_elt->exp); break; } if (src_related) break; } } } if (src == src_folded) src_folded = 0; /* At this point, ELT, if non-zero, points to a class of expressions equivalent to the source of this SET and SRC, SRC_EQV, SRC_FOLDED, and SRC_RELATED, if non-zero, each contain additional equivalent expressions. Prune these latter expressions by deleting expressions already in the equivalence class. Check for an equivalent identical to the destination. If found, this is the preferred equivalent since it will likely lead to elimination of the insn. Indicate this by placing it in `src_related'. */ if (elt) elt = elt->first_same_value; for (p = elt; p; p = p->next_same_value) { enum rtx_code code = GET_CODE (p->exp); /* If the expression is not valid, ignore it. Then we do not have to check for validity below. In most cases, we can use `rtx_equal_p', since canonicalization has already been done. */ if (code != REG && ! exp_equiv_p (p->exp, p->exp, 1, 0)) continue; if (src && GET_CODE (src) == code && rtx_equal_p (src, p->exp)) src = 0; else if (src_folded && GET_CODE (src_folded) == code && rtx_equal_p (src_folded, p->exp)) src_folded = 0; else if (src_eqv_here && GET_CODE (src_eqv_here) == code && rtx_equal_p (src_eqv_here, p->exp)) src_eqv_here = 0; else if (src_related && GET_CODE (src_related) == code && rtx_equal_p (src_related, p->exp)) src_related = 0; /* This is the same as the destination of the insns, we want to prefer it. Copy it to src_related. The code below will then give it a negative cost. */ if (GET_CODE (dest) == code && rtx_equal_p (p->exp, dest)) src_related = dest; } /* Find the cheapest valid equivalent, trying all the available possibilities. Prefer items not in the hash table to ones that are when they are equal cost. Note that we can never worsen an insn as the current contents will also succeed. If we find an equivalent identical to the destination, use it as best, since this insn will probably be eliminated in that case. */ if (src) { if (rtx_equal_p (src, dest)) src_cost = -1; else src_cost = COST (src); } if (src_eqv_here) { if (rtx_equal_p (src_eqv_here, dest)) src_eqv_cost = -1; else src_eqv_cost = COST (src_eqv_here); } if (src_folded) { if (rtx_equal_p (src_folded, dest)) src_folded_cost = -1; else src_folded_cost = COST (src_folded); } if (src_related) { if (rtx_equal_p (src_related, dest)) src_related_cost = -1; else src_related_cost = COST (src_related); } /* If this was an indirect jump insn, a known label will really be cheaper even though it looks more expensive. */ if (dest == pc_rtx && src_const && GET_CODE (src_const) == LABEL_REF) src_folded = src_const, src_folded_cost = -1; /* Terminate loop when replacement made. This must terminate since the current contents will be tested and will always be valid. */ while (1) { rtx trial; /* Skip invalid entries. */ while (elt && GET_CODE (elt->exp) != REG && ! exp_equiv_p (elt->exp, elt->exp, 1, 0)) elt = elt->next_same_value; if (elt) src_elt_cost = elt->cost; /* Find cheapest and skip it for the next time. For items of equal cost, use this order: src_folded, src, src_eqv, src_related and hash table entry. */ if (src_folded_cost <= src_cost && src_folded_cost <= src_eqv_cost && src_folded_cost <= src_related_cost && src_folded_cost <= src_elt_cost) { trial = src_folded, src_folded_cost = 10000; if (src_folded_force_flag) trial = force_const_mem (mode, trial); } else if (src_cost <= src_eqv_cost && src_cost <= src_related_cost && src_cost <= src_elt_cost) trial = src, src_cost = 10000; else if (src_eqv_cost <= src_related_cost && src_eqv_cost <= src_elt_cost) trial = src_eqv_here, src_eqv_cost = 10000; else if (src_related_cost <= src_elt_cost) trial = src_related, src_related_cost = 10000; else { trial = copy_rtx (elt->exp); elt = elt->next_same_value; src_elt_cost = 10000; } /* We don't normally have an insn matching (set (pc) (pc)), so check for this separately here. We will delete such an insn below. Tablejump insns contain a USE of the table, so simply replacing the operand with the constant won't match. This is simply an unconditional branch, however, and is therefore valid. Just insert the substitution here and we will delete and re-emit the insn later. */ if (n_sets == 1 && dest == pc_rtx && (trial == pc_rtx || (GET_CODE (trial) == LABEL_REF && ! condjump_p (insn)))) { /* If TRIAL is a label in front of a jump table, we are really falling through the switch (this is how casesi insns work), so we must branch around the table. */ if (GET_CODE (trial) == CODE_LABEL && NEXT_INSN (trial) != 0 && GET_CODE (NEXT_INSN (trial)) == JUMP_INSN && (GET_CODE (PATTERN (NEXT_INSN (trial))) == ADDR_DIFF_VEC || GET_CODE (PATTERN (NEXT_INSN (trial))) == ADDR_VEC)) trial = gen_rtx (LABEL_REF, Pmode, get_label_after (trial)); SET_SRC (sets[i].rtl) = trial; break; } /* Look for a substitution that makes a valid insn. */ else if (validate_change (insn, &SET_SRC (sets[i].rtl), trial, 0)) { /* The result of apply_change_group can be ignored; see canon_reg. */ validate_change (insn, &SET_SRC (sets[i].rtl), canon_reg (SET_SRC (sets[i].rtl), insn), 1); apply_change_group (); break; } /* If we previously found constant pool entries for constants and this is a constant, try making a pool entry. Put it in src_folded unless we already have done this since that is where it likely came from. */ else if (constant_pool_entries_cost && CONSTANT_P (trial) && (src_folded == 0 || GET_CODE (src_folded) != MEM) && GET_MODE_CLASS (mode) != MODE_CC) { src_folded_force_flag = 1; src_folded = trial; src_folded_cost = constant_pool_entries_cost; } } src = SET_SRC (sets[i].rtl); /* In general, it is good to have a SET with SET_SRC == SET_DEST. However, there is an important exception: If both are registers that are not the head of their equivalence class, replace SET_SRC with the head of the class. If we do not do this, we will have both registers live over a portion of the basic block. This way, their lifetimes will likely abut instead of overlapping. */ if (GET_CODE (dest) == REG && REGNO_QTY_VALID_P (REGNO (dest)) && qty_mode[reg_qty[REGNO (dest)]] == GET_MODE (dest) && qty_first_reg[reg_qty[REGNO (dest)]] != REGNO (dest) && GET_CODE (src) == REG && REGNO (src) == REGNO (dest) /* Don't do this if the original insn had a hard reg as SET_SRC. */ && (GET_CODE (sets[i].src) != REG || REGNO (sets[i].src) >= FIRST_PSEUDO_REGISTER)) /* We can't call canon_reg here because it won't do anything if SRC is a hard register. */ { int first = qty_first_reg[reg_qty[REGNO (src)]]; src = SET_SRC (sets[i].rtl) = first >= FIRST_PSEUDO_REGISTER ? regno_reg_rtx[first] : gen_rtx (REG, GET_MODE (src), first); /* If we had a constant that is cheaper than what we are now setting SRC to, use that constant. We ignored it when we thought we could make this into a no-op. */ if (src_const && COST (src_const) < COST (src) && validate_change (insn, &SET_SRC (sets[i].rtl), src_const, 0)) src = src_const; } /* If we made a change, recompute SRC values. */ if (src != sets[i].src) { do_not_record = 0; hash_arg_in_memory = 0; hash_arg_in_struct = 0; sets[i].src = src; sets[i].src_hash_code = HASH (src, mode); sets[i].src_volatile = do_not_record; sets[i].src_in_memory = hash_arg_in_memory; sets[i].src_in_struct = hash_arg_in_struct; sets[i].src_elt = lookup (src, sets[i].src_hash_code, mode); } /* If this is a single SET, we are setting a register, and we have an equivalent constant, we want to add a REG_NOTE. We don't want to write a REG_EQUAL note for a constant pseudo since verifying that that pseudo hasn't been eliminated is a pain. Such a note also won't help anything. */ if (n_sets == 1 && src_const && GET_CODE (dest) == REG && GET_CODE (src_const) != REG) { rtx tem = find_reg_note (insn, REG_EQUAL, NULL_RTX); /* Record the actual constant value in a REG_EQUAL note, making a new one if one does not already exist. */ if (tem) XEXP (tem, 0) = src_const; else REG_NOTES (insn) = gen_rtx (EXPR_LIST, REG_EQUAL, src_const, REG_NOTES (insn)); /* If storing a constant value in a register that previously held the constant value 0, record this fact with a REG_WAS_0 note on this insn. Note that the *register* is required to have previously held 0, not just any register in the quantity and we must point to the insn that set that register to zero. Rather than track each register individually, we just see if the last set for this quantity was for this register. */ if (REGNO_QTY_VALID_P (REGNO (dest)) && qty_const[reg_qty[REGNO (dest)]] == const0_rtx) { /* See if we previously had a REG_WAS_0 note. */ rtx note = find_reg_note (insn, REG_WAS_0, NULL_RTX); rtx const_insn = qty_const_insn[reg_qty[REGNO (dest)]]; if ((tem = single_set (const_insn)) != 0 && rtx_equal_p (SET_DEST (tem), dest)) { if (note) XEXP (note, 0) = const_insn; else REG_NOTES (insn) = gen_rtx (INSN_LIST, REG_WAS_0, const_insn, REG_NOTES (insn)); } } } /* Now deal with the destination. */ do_not_record = 0; sets[i].inner_dest_loc = &SET_DEST (sets[0].rtl); /* Look within any SIGN_EXTRACT or ZERO_EXTRACT to the MEM or REG within it. */ while (GET_CODE (dest) == SIGN_EXTRACT || GET_CODE (dest) == ZERO_EXTRACT || GET_CODE (dest) == SUBREG || GET_CODE (dest) == STRICT_LOW_PART) { sets[i].inner_dest_loc = &XEXP (dest, 0); dest = XEXP (dest, 0); } sets[i].inner_dest = dest; if (GET_CODE (dest) == MEM) { dest = fold_rtx (dest, insn); /* Decide whether we invalidate everything in memory, or just things at non-fixed places. Writing a large aggregate must invalidate everything because we don't know how long it is. */ note_mem_written (dest, &writes_memory); } /* Compute the hash code of the destination now, before the effects of this instruction are recorded, since the register values used in the address computation are those before this instruction. */ sets[i].dest_hash_code = HASH (dest, mode); /* Don't enter a bit-field in the hash table because the value in it after the store may not equal what was stored, due to truncation. */ if (GET_CODE (SET_DEST (sets[i].rtl)) == ZERO_EXTRACT || GET_CODE (SET_DEST (sets[i].rtl)) == SIGN_EXTRACT) { rtx width = XEXP (SET_DEST (sets[i].rtl), 1); if (src_const != 0 && GET_CODE (src_const) == CONST_INT && GET_CODE (width) == CONST_INT && INTVAL (width) < HOST_BITS_PER_WIDE_INT && ! (INTVAL (src_const) & ((HOST_WIDE_INT) (-1) << INTVAL (width)))) /* Exception: if the value is constant, and it won't be truncated, record it. */ ; else { /* This is chosen so that the destination will be invalidated but no new value will be recorded. We must invalidate because sometimes constant values can be recorded for bitfields. */ sets[i].src_elt = 0; sets[i].src_volatile = 1; src_eqv = 0; src_eqv_elt = 0; } } /* If only one set in a JUMP_INSN and it is now a no-op, we can delete the insn. */ else if (n_sets == 1 && dest == pc_rtx && src == pc_rtx) { PUT_CODE (insn, NOTE); NOTE_LINE_NUMBER (insn) = NOTE_INSN_DELETED; NOTE_SOURCE_FILE (insn) = 0; cse_jumps_altered = 1; /* One less use of the label this insn used to jump to. */ --LABEL_NUSES (JUMP_LABEL (insn)); /* No more processing for this set. */ sets[i].rtl = 0; } /* If this SET is now setting PC to a label, we know it used to be a conditional or computed branch. So we see if we can follow it. If it was a computed branch, delete it and re-emit. */ else if (dest == pc_rtx && GET_CODE (src) == LABEL_REF) { rtx p; /* If this is not in the format for a simple branch and we are the only SET in it, re-emit it. */ if (! simplejump_p (insn) && n_sets == 1) { rtx new = emit_jump_insn_before (gen_jump (XEXP (src, 0)), insn); JUMP_LABEL (new) = XEXP (src, 0); LABEL_NUSES (XEXP (src, 0))++; delete_insn (insn); insn = new; } /* Now that we've converted this jump to an unconditional jump, there is dead code after it. Delete the dead code until we reach a BARRIER, the end of the function, or a label. Do not delete NOTEs except for NOTE_INSN_DELETED since later phases assume these notes are retained. */ p = insn; while (NEXT_INSN (p) != 0 && GET_CODE (NEXT_INSN (p)) != BARRIER && GET_CODE (NEXT_INSN (p)) != CODE_LABEL) { if (GET_CODE (NEXT_INSN (p)) != NOTE || NOTE_LINE_NUMBER (NEXT_INSN (p)) == NOTE_INSN_DELETED) delete_insn (NEXT_INSN (p)); else p = NEXT_INSN (p); } /* If we don't have a BARRIER immediately after INSN, put one there. Much code assumes that there are no NOTEs between a JUMP_INSN and BARRIER. */ if (NEXT_INSN (insn) == 0 || GET_CODE (NEXT_INSN (insn)) != BARRIER) emit_barrier_after (insn); /* We might have two BARRIERs separated by notes. Delete the second one if so. */ if (p != insn && NEXT_INSN (p) != 0 && GET_CODE (NEXT_INSN (p)) == BARRIER) delete_insn (NEXT_INSN (p)); cse_jumps_altered = 1; sets[i].rtl = 0; } /* If destination is volatile, invalidate it and then do no further processing for this assignment. */ else if (do_not_record) { if (GET_CODE (dest) == REG || GET_CODE (dest) == SUBREG || GET_CODE (dest) == MEM) invalidate (dest); sets[i].rtl = 0; } if (sets[i].rtl != 0 && dest != SET_DEST (sets[i].rtl)) sets[i].dest_hash_code = HASH (SET_DEST (sets[i].rtl), mode); #ifdef HAVE_cc0 /* If setting CC0, record what it was set to, or a constant, if it is equivalent to a constant. If it is being set to a floating-point value, make a COMPARE with the appropriate constant of 0. If we don't do this, later code can interpret this as a test against const0_rtx, which can cause problems if we try to put it into an insn as a floating-point operand. */ if (dest == cc0_rtx) { this_insn_cc0 = src_const && mode != VOIDmode ? src_const : src; this_insn_cc0_mode = mode; if (GET_MODE_CLASS (mode) == MODE_FLOAT) this_insn_cc0 = gen_rtx (COMPARE, VOIDmode, this_insn_cc0, CONST0_RTX (mode)); } #endif } /* Now enter all non-volatile source expressions in the hash table if they are not already present. Record their equivalence classes in src_elt. This way we can insert the corresponding destinations into the same classes even if the actual sources are no longer in them (having been invalidated). */ if (src_eqv && src_eqv_elt == 0 && sets[0].rtl != 0 && ! src_eqv_volatile && ! rtx_equal_p (src_eqv, SET_DEST (sets[0].rtl))) { register struct table_elt *elt; register struct table_elt *classp = sets[0].src_elt; rtx dest = SET_DEST (sets[0].rtl); enum machine_mode eqvmode = GET_MODE (dest); if (GET_CODE (dest) == STRICT_LOW_PART) { eqvmode = GET_MODE (SUBREG_REG (XEXP (dest, 0))); classp = 0; } if (insert_regs (src_eqv, classp, 0)) src_eqv_hash_code = HASH (src_eqv, eqvmode); elt = insert (src_eqv, classp, src_eqv_hash_code, eqvmode); elt->in_memory = src_eqv_in_memory; elt->in_struct = src_eqv_in_struct; src_eqv_elt = elt; } for (i = 0; i < n_sets; i++) if (sets[i].rtl && ! sets[i].src_volatile && ! rtx_equal_p (SET_SRC (sets[i].rtl), SET_DEST (sets[i].rtl))) { if (GET_CODE (SET_DEST (sets[i].rtl)) == STRICT_LOW_PART) { /* REG_EQUAL in setting a STRICT_LOW_PART gives an equivalent for the entire destination register, not just for the subreg being stored in now. This is a more interesting equivalence, so we arrange later to treat the entire reg as the destination. */ sets[i].src_elt = src_eqv_elt; sets[i].src_hash_code = src_eqv_hash_code; } else { /* Insert source and constant equivalent into hash table, if not already present. */ register struct table_elt *classp = src_eqv_elt; register rtx src = sets[i].src; register rtx dest = SET_DEST (sets[i].rtl); enum machine_mode mode = GET_MODE (src) == VOIDmode ? GET_MODE (dest) : GET_MODE (src); if (sets[i].src_elt == 0) { register struct table_elt *elt; /* Note that these insert_regs calls cannot remove any of the src_elt's, because they would have failed to match if not still valid. */ if (insert_regs (src, classp, 0)) sets[i].src_hash_code = HASH (src, mode); elt = insert (src, classp, sets[i].src_hash_code, mode); elt->in_memory = sets[i].src_in_memory; elt->in_struct = sets[i].src_in_struct; sets[i].src_elt = classp = elt; } if (sets[i].src_const && sets[i].src_const_elt == 0 && src != sets[i].src_const && ! rtx_equal_p (sets[i].src_const, src)) sets[i].src_elt = insert (sets[i].src_const, classp, sets[i].src_const_hash_code, mode); } } else if (sets[i].src_elt == 0) /* If we did not insert the source into the hash table (e.g., it was volatile), note the equivalence class for the REG_EQUAL value, if any, so that the destination goes into that class. */ sets[i].src_elt = src_eqv_elt; invalidate_from_clobbers (&writes_memory, x); /* Some registers are invalidated by subroutine calls. Memory is invalidated by non-constant calls. */ if (GET_CODE (insn) == CALL_INSN) { static struct write_data everything = {0, 1, 1, 1}; if (! CONST_CALL_P (insn)) invalidate_memory (&everything); invalidate_for_call (); } /* Now invalidate everything set by this instruction. If a SUBREG or other funny destination is being set, sets[i].rtl is still nonzero, so here we invalidate the reg a part of which is being set. */ for (i = 0; i < n_sets; i++) if (sets[i].rtl) { register rtx dest = sets[i].inner_dest; /* Needed for registers to remove the register from its previous quantity's chain. Needed for memory if this is a nonvarying address, unless we have just done an invalidate_memory that covers even those. */ if (GET_CODE (dest) == REG || GET_CODE (dest) == SUBREG || (! writes_memory.all && ! cse_rtx_addr_varies_p (dest))) invalidate (dest); } /* Make sure registers mentioned in destinations are safe for use in an expression to be inserted. This removes from the hash table any invalid entry that refers to one of these registers. We don't care about the return value from mention_regs because we are going to hash the SET_DEST values unconditionally. */ for (i = 0; i < n_sets; i++) if (sets[i].rtl && GET_CODE (SET_DEST (sets[i].rtl)) != REG) mention_regs (SET_DEST (sets[i].rtl)); /* We may have just removed some of the src_elt's from the hash table. So replace each one with the current head of the same class. */ for (i = 0; i < n_sets; i++) if (sets[i].rtl) { if (sets[i].src_elt && sets[i].src_elt->first_same_value == 0) /* If elt was removed, find current head of same class, or 0 if nothing remains of that class. */ { register struct table_elt *elt = sets[i].src_elt; while (elt && elt->prev_same_value) elt = elt->prev_same_value; while (elt && elt->first_same_value == 0) elt = elt->next_same_value; sets[i].src_elt = elt ? elt->first_same_value : 0; } } /* Now insert the destinations into their equivalence classes. */ for (i = 0; i < n_sets; i++) if (sets[i].rtl) { register rtx dest = SET_DEST (sets[i].rtl); register struct table_elt *elt; /* Don't record value if we are not supposed to risk allocating floating-point values in registers that might be wider than memory. */ if ((flag_float_store && GET_CODE (dest) == MEM && GET_MODE_CLASS (GET_MODE (dest)) == MODE_FLOAT) /* Don't record values of destinations set inside a libcall block since we might delete the libcall. Things should have been set up so we won't want to reuse such a value, but we play it safe here. */ || in_libcall_block /* If we didn't put a REG_EQUAL value or a source into the hash table, there is no point is recording DEST. */ || sets[i].src_elt == 0) continue; /* STRICT_LOW_PART isn't part of the value BEING set, and neither is the SUBREG inside it. Note that in this case SETS[I].SRC_ELT is really SRC_EQV_ELT. */ if (GET_CODE (dest) == STRICT_LOW_PART) dest = SUBREG_REG (XEXP (dest, 0)); if (GET_CODE (dest) == REG || GET_CODE (dest) == SUBREG) /* Registers must also be inserted into chains for quantities. */ if (insert_regs (dest, sets[i].src_elt, 1)) /* If `insert_regs' changes something, the hash code must be recalculated. */ sets[i].dest_hash_code = HASH (dest, GET_MODE (dest)); elt = insert (dest, sets[i].src_elt, sets[i].dest_hash_code, GET_MODE (dest)); elt->in_memory = GET_CODE (sets[i].inner_dest) == MEM; if (elt->in_memory) { /* This implicitly assumes a whole struct need not have MEM_IN_STRUCT_P. But a whole struct is *supposed* to have MEM_IN_STRUCT_P. */ elt->in_struct = (MEM_IN_STRUCT_P (sets[i].inner_dest) || sets[i].inner_dest != SET_DEST (sets[i].rtl)); } /* If we have (set (subreg:m1 (reg:m2 foo) 0) (bar:m1)), M1 is no narrower than M2, and both M1 and M2 are the same number of words, we are also doing (set (reg:m2 foo) (subreg:m2 (bar:m1) 0)) so make that equivalence as well. However, BAR may have equivalences for which gen_lowpart_if_possible will produce a simpler value than gen_lowpart_if_possible applied to BAR (e.g., if BAR was ZERO_EXTENDed from M2), so we will scan all BAR's equivalences. If we don't get a simplified form, make the SUBREG. It will not be used in an equivalence, but will cause two similar assignments to be detected. Note the loop below will find SUBREG_REG (DEST) since we have already entered SRC and DEST of the SET in the table. */ if (GET_CODE (dest) == SUBREG && (GET_MODE_SIZE (GET_MODE (SUBREG_REG (dest))) / UNITS_PER_WORD == GET_MODE_SIZE (GET_MODE (dest)) / UNITS_PER_WORD) && (GET_MODE_SIZE (GET_MODE (dest)) >= GET_MODE_SIZE (GET_MODE (SUBREG_REG (dest)))) && sets[i].src_elt != 0) { enum machine_mode new_mode = GET_MODE (SUBREG_REG (dest)); struct table_elt *elt, *classp = 0; for (elt = sets[i].src_elt->first_same_value; elt; elt = elt->next_same_value) { rtx new_src = 0; int src_hash; struct table_elt *src_elt; /* Ignore invalid entries. */ if (GET_CODE (elt->exp) != REG && ! exp_equiv_p (elt->exp, elt->exp, 1, 0)) continue; new_src = gen_lowpart_if_possible (new_mode, elt->exp); if (new_src == 0) new_src = gen_rtx (SUBREG, new_mode, elt->exp, 0); src_hash = HASH (new_src, new_mode); src_elt = lookup (new_src, src_hash, new_mode); /* Put the new source in the hash table is if isn't already. */ if (src_elt == 0) { if (insert_regs (new_src, classp, 0)) src_hash = HASH (new_src, new_mode); src_elt = insert (new_src, classp, src_hash, new_mode); src_elt->in_memory = elt->in_memory; src_elt->in_struct = elt->in_struct; } else if (classp && classp != src_elt->first_same_value) /* Show that two things that we've seen before are actually the same. */ merge_equiv_classes (src_elt, classp); classp = src_elt->first_same_value; } } } /* Special handling for (set REG0 REG1) where REG0 is the "cheapest", cheaper than REG1. After cse, REG1 will probably not be used in the sequel, so (if easily done) change this insn to (set REG1 REG0) and replace REG1 with REG0 in the previous insn that computed their value. Then REG1 will become a dead store and won't cloud the situation for later optimizations. Do not make this change if REG1 is a hard register, because it will then be used in the sequel and we may be changing a two-operand insn into a three-operand insn. Also do not do this if we are operating on a copy of INSN. */ if (n_sets == 1 && sets[0].rtl && GET_CODE (SET_DEST (sets[0].rtl)) == REG && NEXT_INSN (PREV_INSN (insn)) == insn && GET_CODE (SET_SRC (sets[0].rtl)) == REG && REGNO (SET_SRC (sets[0].rtl)) >= FIRST_PSEUDO_REGISTER && REGNO_QTY_VALID_P (REGNO (SET_SRC (sets[0].rtl))) && (qty_first_reg[reg_qty[REGNO (SET_SRC (sets[0].rtl))]] == REGNO (SET_DEST (sets[0].rtl)))) { rtx prev = PREV_INSN (insn); while (prev && GET_CODE (prev) == NOTE) prev = PREV_INSN (prev); if (prev && GET_CODE (prev) == INSN && GET_CODE (PATTERN (prev)) == SET && SET_DEST (PATTERN (prev)) == SET_SRC (sets[0].rtl)) { rtx dest = SET_DEST (sets[0].rtl); rtx note = find_reg_note (prev, REG_EQUIV, NULL_RTX); validate_change (prev, & SET_DEST (PATTERN (prev)), dest, 1); validate_change (insn, & SET_DEST (sets[0].rtl), SET_SRC (sets[0].rtl), 1); validate_change (insn, & SET_SRC (sets[0].rtl), dest, 1); apply_change_group (); /* If REG1 was equivalent to a constant, REG0 is not. */ if (note) PUT_REG_NOTE_KIND (note, REG_EQUAL); /* If there was a REG_WAS_0 note on PREV, remove it. Move any REG_WAS_0 note on INSN to PREV. */ note = find_reg_note (prev, REG_WAS_0, NULL_RTX); if (note) remove_note (prev, note); note = find_reg_note (insn, REG_WAS_0, NULL_RTX); if (note) { remove_note (insn, note); XEXP (note, 1) = REG_NOTES (prev); REG_NOTES (prev) = note; } } } /* If this is a conditional jump insn, record any known equivalences due to the condition being tested. */ last_jump_equiv_class = 0; if (GET_CODE (insn) == JUMP_INSN && n_sets == 1 && GET_CODE (x) == SET && GET_CODE (SET_SRC (x)) == IF_THEN_ELSE) record_jump_equiv (insn, 0); #ifdef HAVE_cc0 /* If the previous insn set CC0 and this insn no longer references CC0, delete the previous insn. Here we use the fact that nothing expects CC0 to be valid over an insn, which is true until the final pass. */ if (prev_insn && GET_CODE (prev_insn) == INSN && (tem = single_set (prev_insn)) != 0 && SET_DEST (tem) == cc0_rtx && ! reg_mentioned_p (cc0_rtx, x)) { PUT_CODE (prev_insn, NOTE); NOTE_LINE_NUMBER (prev_insn) = NOTE_INSN_DELETED; NOTE_SOURCE_FILE (prev_insn) = 0; } prev_insn_cc0 = this_insn_cc0; prev_insn_cc0_mode = this_insn_cc0_mode; #endif prev_insn = insn; } /* Store 1 in *WRITES_PTR for those categories of memory ref that must be invalidated when the expression WRITTEN is stored in. If WRITTEN is null, say everything must be invalidated. */ static void note_mem_written (written, writes_ptr) rtx written; struct write_data *writes_ptr; { static struct write_data everything = {0, 1, 1, 1}; if (written == 0) *writes_ptr = everything; else if (GET_CODE (written) == MEM) { /* Pushing or popping the stack invalidates just the stack pointer. */ rtx addr = XEXP (written, 0); if ((GET_CODE (addr) == PRE_DEC || GET_CODE (addr) == PRE_INC || GET_CODE (addr) == POST_DEC || GET_CODE (addr) == POST_INC) && GET_CODE (XEXP (addr, 0)) == REG && REGNO (XEXP (addr, 0)) == STACK_POINTER_REGNUM) { writes_ptr->sp = 1; return; } else if (GET_MODE (written) == BLKmode) *writes_ptr = everything; else if (cse_rtx_addr_varies_p (written)) { /* A varying address that is a sum indicates an array element, and that's just as good as a structure element in implying that we need not invalidate scalar variables. */ if (!(MEM_IN_STRUCT_P (written) || GET_CODE (XEXP (written, 0)) == PLUS)) writes_ptr->all = 1; writes_ptr->nonscalar = 1; } writes_ptr->var = 1; } } /* Perform invalidation on the basis of everything about an insn except for invalidating the actual places that are SET in it. This includes the places CLOBBERed, and anything that might alias with something that is SET or CLOBBERed. W points to the writes_memory for this insn, a struct write_data saying which kinds of memory references must be invalidated. X is the pattern of the insn. */ static void invalidate_from_clobbers (w, x) struct write_data *w; rtx x; { /* If W->var is not set, W specifies no action. If W->all is set, this step gets all memory refs so they can be ignored in the rest of this function. */ if (w->var) invalidate_memory (w); if (w->sp) { if (reg_tick[STACK_POINTER_REGNUM] >= 0) reg_tick[STACK_POINTER_REGNUM]++; /* This should be *very* rare. */ if (TEST_HARD_REG_BIT (hard_regs_in_table, STACK_POINTER_REGNUM)) invalidate (stack_pointer_rtx); } if (GET_CODE (x) == CLOBBER) { rtx ref = XEXP (x, 0); if (ref && (GET_CODE (ref) == REG || GET_CODE (ref) == SUBREG || (GET_CODE (ref) == MEM && ! w->all))) invalidate (ref); } else if (GET_CODE (x) == PARALLEL) { register int i; for (i = XVECLEN (x, 0) - 1; i >= 0; i--) { register rtx y = XVECEXP (x, 0, i); if (GET_CODE (y) == CLOBBER) { rtx ref = XEXP (y, 0); if (ref &&(GET_CODE (ref) == REG || GET_CODE (ref) == SUBREG || (GET_CODE (ref) == MEM && !w->all))) invalidate (ref); } } } } /* Process X, part of the REG_NOTES of an insn. Look at any REG_EQUAL notes and replace any registers in them with either an equivalent constant or the canonical form of the register. If we are inside an address, only do this if the address remains valid. OBJECT is 0 except when within a MEM in which case it is the MEM. Return the replacement for X. */ static rtx cse_process_notes (x, object) rtx x; rtx object; { enum rtx_code code = GET_CODE (x); char *fmt = GET_RTX_FORMAT (code); int qty; int i; switch (code) { case CONST_INT: case CONST: case SYMBOL_REF: case LABEL_REF: case CONST_DOUBLE: case PC: case CC0: case LO_SUM: return x; case MEM: XEXP (x, 0) = cse_process_notes (XEXP (x, 0), x); return x; case EXPR_LIST: case INSN_LIST: if (REG_NOTE_KIND (x) == REG_EQUAL) XEXP (x, 0) = cse_process_notes (XEXP (x, 0), NULL_RTX); if (XEXP (x, 1)) XEXP (x, 1) = cse_process_notes (XEXP (x, 1), NULL_RTX); return x; case SIGN_EXTEND: case ZERO_EXTEND: { rtx new = cse_process_notes (XEXP (x, 0), object); /* We don't substitute VOIDmode constants into these rtx, since they would impede folding. */ if (GET_MODE (new) != VOIDmode) validate_change (object, &XEXP (x, 0), new, 0); return x; } case REG: i = reg_qty[REGNO (x)]; /* Return a constant or a constant register. */ if (REGNO_QTY_VALID_P (REGNO (x)) && qty_const[i] != 0 && (CONSTANT_P (qty_const[i]) || GET_CODE (qty_const[i]) == REG)) { rtx new = gen_lowpart_if_possible (GET_MODE (x), qty_const[i]); if (new) return new; } /* Otherwise, canonicalize this register. */ return canon_reg (x, NULL_RTX); } for (i = 0; i < GET_RTX_LENGTH (code); i++) if (fmt[i] == 'e') validate_change (object, &XEXP (x, i), cse_process_notes (XEXP (x, i), object), NULL_RTX); return x; } /* Find common subexpressions between the end test of a loop and the beginning of the loop. LOOP_START is the CODE_LABEL at the start of a loop. Often we have a loop where an expression in the exit test is used in the body of the loop. For example "while (*p) *q++ = *p++;". Because of the way we duplicate the loop exit test in front of the loop, however, we don't detect that common subexpression. This will be caught when global cse is implemented, but this is a quite common case. This function handles the most common cases of these common expressions. It is called after we have processed the basic block ending with the NOTE_INSN_LOOP_END note that ends a loop and the previous JUMP_INSN jumps to a label used only once. */ static void cse_around_loop (loop_start) rtx loop_start; { rtx insn; int i; struct table_elt *p; /* If the jump at the end of the loop doesn't go to the start, we don't do anything. */ for (insn = PREV_INSN (loop_start); insn && (GET_CODE (insn) == NOTE && NOTE_LINE_NUMBER (insn) >= 0); insn = PREV_INSN (insn)) ; if (insn == 0 || GET_CODE (insn) != NOTE || NOTE_LINE_NUMBER (insn) != NOTE_INSN_LOOP_BEG) return; /* If the last insn of the loop (the end test) was an NE comparison, we will interpret it as an EQ comparison, since we fell through the loop. Any equivalences resulting from that comparison are therefore not valid and must be invalidated. */ if (last_jump_equiv_class) for (p = last_jump_equiv_class->first_same_value; p; p = p->next_same_value) if (GET_CODE (p->exp) == MEM || GET_CODE (p->exp) == REG || GET_CODE (p->exp) == SUBREG) invalidate (p->exp); /* Process insns starting after LOOP_START until we hit a CALL_INSN or a CODE_LABEL (we could handle a CALL_INSN, but it isn't worth it). The only thing we do with SET_DEST is invalidate entries, so we can safely process each SET in order. It is slightly less efficient to do so, but we only want to handle the most common cases. */ for (insn = NEXT_INSN (loop_start); GET_CODE (insn) != CALL_INSN && GET_CODE (insn) != CODE_LABEL && ! (GET_CODE (insn) == NOTE && NOTE_LINE_NUMBER (insn) == NOTE_INSN_LOOP_END); insn = NEXT_INSN (insn)) { if (GET_RTX_CLASS (GET_CODE (insn)) == 'i' && (GET_CODE (PATTERN (insn)) == SET || GET_CODE (PATTERN (insn)) == CLOBBER)) cse_set_around_loop (PATTERN (insn), insn, loop_start); else if (GET_RTX_CLASS (GET_CODE (insn)) == 'i' && GET_CODE (PATTERN (insn)) == PARALLEL) for (i = XVECLEN (PATTERN (insn), 0) - 1; i >= 0; i--) if (GET_CODE (XVECEXP (PATTERN (insn), 0, i)) == SET || GET_CODE (XVECEXP (PATTERN (insn), 0, i)) == CLOBBER) cse_set_around_loop (XVECEXP (PATTERN (insn), 0, i), insn, loop_start); } } /* Variable used for communications between the next two routines. */ static struct write_data skipped_writes_memory; /* Process one SET of an insn that was skipped. We ignore CLOBBERs since they are done elsewhere. This function is called via note_stores. */ static void invalidate_skipped_set (dest, set) rtx set; rtx dest; { if (GET_CODE (set) == CLOBBER #ifdef HAVE_cc0 || dest == cc0_rtx #endif || dest == pc_rtx) return; if (GET_CODE (dest) == MEM) note_mem_written (dest, &skipped_writes_memory); if (GET_CODE (dest) == REG || GET_CODE (dest) == SUBREG || (! skipped_writes_memory.all && ! cse_rtx_addr_varies_p (dest))) invalidate (dest); } /* Invalidate all insns from START up to the end of the function or the next label. This called when we wish to CSE around a block that is conditionally executed. */ static void invalidate_skipped_block (start) rtx start; { rtx insn; int i; static struct write_data init = {0, 0, 0, 0}; static struct write_data everything = {0, 1, 1, 1}; for (insn = start; insn && GET_CODE (insn) != CODE_LABEL; insn = NEXT_INSN (insn)) { if (GET_RTX_CLASS (GET_CODE (insn)) != 'i') continue; skipped_writes_memory = init; if (GET_CODE (insn) == CALL_INSN) { invalidate_for_call (); skipped_writes_memory = everything; } note_stores (PATTERN (insn), invalidate_skipped_set); invalidate_from_clobbers (&skipped_writes_memory, PATTERN (insn)); } } /* Used for communication between the following two routines; contains a value to be checked for modification. */ static rtx cse_check_loop_start_value; /* If modifying X will modify the value in CSE_CHECK_LOOP_START_VALUE, indicate that fact by setting CSE_CHECK_LOOP_START_VALUE to 0. */ static void cse_check_loop_start (x, set) rtx x; rtx set; { if (cse_check_loop_start_value == 0 || GET_CODE (x) == CC0 || GET_CODE (x) == PC) return; if ((GET_CODE (x) == MEM && GET_CODE (cse_check_loop_start_value) == MEM) || reg_overlap_mentioned_p (x, cse_check_loop_start_value)) cse_check_loop_start_value = 0; } /* X is a SET or CLOBBER contained in INSN that was found near the start of a loop that starts with the label at LOOP_START. If X is a SET, we see if its SET_SRC is currently in our hash table. If so, we see if it has a value equal to some register used only in the loop exit code (as marked by jump.c). If those two conditions are true, we search backwards from the start of the loop to see if that same value was loaded into a register that still retains its value at the start of the loop. If so, we insert an insn after the load to copy the destination of that load into the equivalent register and (try to) replace our SET_SRC with that register. In any event, we invalidate whatever this SET or CLOBBER modifies. */ static void cse_set_around_loop (x, insn, loop_start) rtx x; rtx insn; rtx loop_start; { rtx p; struct table_elt *src_elt; static struct write_data init = {0, 0, 0, 0}; struct write_data writes_memory; writes_memory = init; /* If this is a SET, see if we can replace SET_SRC, but ignore SETs that are setting PC or CC0 or whose SET_SRC is already a register. */ if (GET_CODE (x) == SET && GET_CODE (SET_DEST (x)) != PC && GET_CODE (SET_DEST (x)) != CC0 && GET_CODE (SET_SRC (x)) != REG) { src_elt = lookup (SET_SRC (x), HASH (SET_SRC (x), GET_MODE (SET_DEST (x))), GET_MODE (SET_DEST (x))); if (src_elt) for (src_elt = src_elt->first_same_value; src_elt; src_elt = src_elt->next_same_value) if (GET_CODE (src_elt->exp) == REG && REG_LOOP_TEST_P (src_elt->exp) && COST (src_elt->exp) < COST (SET_SRC (x))) { rtx p, set; /* Look for an insn in front of LOOP_START that sets something in the desired mode to SET_SRC (x) before we hit a label or CALL_INSN. */ for (p = prev_nonnote_insn (loop_start); p && GET_CODE (p) != CALL_INSN && GET_CODE (p) != CODE_LABEL; p = prev_nonnote_insn (p)) if ((set = single_set (p)) != 0 && GET_CODE (SET_DEST (set)) == REG && GET_MODE (SET_DEST (set)) == src_elt->mode && rtx_equal_p (SET_SRC (set), SET_SRC (x))) { /* We now have to ensure that nothing between P and LOOP_START modified anything referenced in SET_SRC (x). We know that nothing within the loop can modify it, or we would have invalidated it in the hash table. */ rtx q; cse_check_loop_start_value = SET_SRC (x); for (q = p; q != loop_start; q = NEXT_INSN (q)) if (GET_RTX_CLASS (GET_CODE (q)) == 'i') note_stores (PATTERN (q), cse_check_loop_start); /* If nothing was changed and we can replace our SET_SRC, add an insn after P to copy its destination to what we will be replacing SET_SRC with. */ if (cse_check_loop_start_value && validate_change (insn, &SET_SRC (x), src_elt->exp, 0)) emit_insn_after (gen_move_insn (src_elt->exp, SET_DEST (set)), p); break; } } } /* Now invalidate anything modified by X. */ note_mem_written (SET_DEST (x), &writes_memory); if (writes_memory.var) invalidate_memory (&writes_memory); /* See comment on similar code in cse_insn for explanation of these tests. */ if (GET_CODE (SET_DEST (x)) == REG || GET_CODE (SET_DEST (x)) == SUBREG || (GET_CODE (SET_DEST (x)) == MEM && ! writes_memory.all && ! cse_rtx_addr_varies_p (SET_DEST (x)))) invalidate (SET_DEST (x)); } /* Find the end of INSN's basic block and return its range, the total number of SETs in all the insns of the block, the last insn of the block, and the branch path. The branch path indicates which branches should be followed. If a non-zero path size is specified, the block should be rescanned and a different set of branches will be taken. The branch path is only used if FLAG_CSE_FOLLOW_JUMPS or FLAG_CSE_SKIP_BLOCKS is non-zero. DATA is a pointer to a struct cse_basic_block_data, defined below, that is used to describe the block. It is filled in with the information about the current block. The incoming structure's branch path, if any, is used to construct the output branch path. */ /* Define maximum length of a branch path. */ #define PATHLENGTH 10 struct cse_basic_block_data { /* Lowest CUID value of insns in block. */ int low_cuid; /* Highest CUID value of insns in block. */ int high_cuid; /* Total number of SETs in block. */ int nsets; /* Last insn in the block. */ rtx last; /* Size of current branch path, if any. */ int path_size; /* Current branch path, indicating which branches will be taken. */ struct branch_path { /* The branch insn. */ rtx branch; /* Whether it should be taken or not. AROUND is the same as taken except that it is used when the destination label is not preceded by a BARRIER. */ enum taken {TAKEN, NOT_TAKEN, AROUND} status; } path[PATHLENGTH]; }; void cse_end_of_basic_block (insn, data, follow_jumps, after_loop, skip_blocks) rtx insn; struct cse_basic_block_data *data; int follow_jumps; int after_loop; int skip_blocks; { rtx p = insn, q; int nsets = 0; int low_cuid = INSN_CUID (insn), high_cuid = INSN_CUID (insn); rtx next = GET_RTX_CLASS (GET_CODE (insn)) == 'i' ? insn : next_real_insn (insn); int path_size = data->path_size; int path_entry = 0; int i; /* Update the previous branch path, if any. If the last branch was previously TAKEN, mark it NOT_TAKEN. If it was previously NOT_TAKEN, shorten the path by one and look at the previous branch. We know that at least one branch must have been taken if PATH_SIZE is non-zero. */ while (path_size > 0) { if (data->path[path_size - 1].status != NOT_TAKEN) { data->path[path_size - 1].status = NOT_TAKEN; break; } else path_size--; } /* Scan to end of this basic block. */ while (p && GET_CODE (p) != CODE_LABEL) { /* Don't cse out the end of a loop. This makes a difference only for the unusual loops that always execute at least once; all other loops have labels there so we will stop in any case. Cse'ing out the end of the loop is dangerous because it might cause an invariant expression inside the loop to be reused after the end of the loop. This would make it hard to move the expression out of the loop in loop.c, especially if it is one of several equivalent expressions and loop.c would like to eliminate it. If we are running after loop.c has finished, we can ignore the NOTE_INSN_LOOP_END. */ if (! after_loop && GET_CODE (p) == NOTE && NOTE_LINE_NUMBER (p) == NOTE_INSN_LOOP_END) break; /* Don't cse over a call to setjmp; on some machines (eg vax) the regs restored by the longjmp come from a later time than the setjmp. */ if (GET_CODE (p) == NOTE && NOTE_LINE_NUMBER (p) == NOTE_INSN_SETJMP) break; /* A PARALLEL can have lots of SETs in it, especially if it is really an ASM_OPERANDS. */ if (GET_RTX_CLASS (GET_CODE (p)) == 'i' && GET_CODE (PATTERN (p)) == PARALLEL) nsets += XVECLEN (PATTERN (p), 0); else if (GET_CODE (p) != NOTE) nsets += 1; /* Ignore insns made by CSE; they cannot affect the boundaries of the basic block. */ if (INSN_UID (p) <= max_uid && INSN_CUID (p) > high_cuid) high_cuid = INSN_CUID (p); if (INSN_UID (p) <= max_uid && INSN_CUID (p) < low_cuid) low_cuid = INSN_CUID (p); /* See if this insn is in our branch path. If it is and we are to take it, do so. */ if (path_entry < path_size && data->path[path_entry].branch == p) { if (data->path[path_entry].status != NOT_TAKEN) p = JUMP_LABEL (p); /* Point to next entry in path, if any. */ path_entry++; } /* If this is a conditional jump, we can follow it if -fcse-follow-jumps was specified, we haven't reached our maximum path length, there are insns following the target of the jump, this is the only use of the jump label, and the target label is preceded by a BARRIER. Alternatively, we can follow the jump if it branches around a block of code and there are no other branches into the block. In this case invalidate_skipped_block will be called to invalidate any registers set in the block when following the jump. */ else if ((follow_jumps || skip_blocks) && path_size < PATHLENGTH - 1 && GET_CODE (p) == JUMP_INSN && GET_CODE (PATTERN (p)) == SET && GET_CODE (SET_SRC (PATTERN (p))) == IF_THEN_ELSE && LABEL_NUSES (JUMP_LABEL (p)) == 1 && NEXT_INSN (JUMP_LABEL (p)) != 0) { for (q = PREV_INSN (JUMP_LABEL (p)); q; q = PREV_INSN (q)) if ((GET_CODE (q) != NOTE || NOTE_LINE_NUMBER (q) == NOTE_INSN_LOOP_END || NOTE_LINE_NUMBER (q) == NOTE_INSN_SETJMP) && (GET_CODE (q) != CODE_LABEL || LABEL_NUSES (q) != 0)) break; /* If we ran into a BARRIER, this code is an extension of the basic block when the branch is taken. */ if (follow_jumps && q != 0 && GET_CODE (q) == BARRIER) { /* Don't allow ourself to keep walking around an always-executed loop. */ if (next_real_insn (q) == next) { p = NEXT_INSN (p); continue; } /* Similarly, don't put a branch in our path more than once. */ for (i = 0; i < path_entry; i++) if (data->path[i].branch == p) break; if (i != path_entry) break; data->path[path_entry].branch = p; data->path[path_entry++].status = TAKEN; /* This branch now ends our path. It was possible that we didn't see this branch the last time around (when the insn in front of the target was a JUMP_INSN that was turned into a no-op). */ path_size = path_entry; p = JUMP_LABEL (p); /* Mark block so we won't scan it again later. */ PUT_MODE (NEXT_INSN (p), QImode); } /* Detect a branch around a block of code. */ else if (skip_blocks && q != 0 && GET_CODE (q) != CODE_LABEL) { register rtx tmp; if (next_real_insn (q) == next) { p = NEXT_INSN (p); continue; } for (i = 0; i < path_entry; i++) if (data->path[i].branch == p) break; if (i != path_entry) break; /* This is no_labels_between_p (p, q) with an added check for reaching the end of a function (in case Q precedes P). */ for (tmp = NEXT_INSN (p); tmp && tmp != q; tmp = NEXT_INSN (tmp)) if (GET_CODE (tmp) == CODE_LABEL) break; if (tmp == q) { data->path[path_entry].branch = p; data->path[path_entry++].status = AROUND; path_size = path_entry; p = JUMP_LABEL (p); /* Mark block so we won't scan it again later. */ PUT_MODE (NEXT_INSN (p), QImode); } } } p = NEXT_INSN (p); } data->low_cuid = low_cuid; data->high_cuid = high_cuid; data->nsets = nsets; data->last = p; /* If all jumps in the path are not taken, set our path length to zero so a rescan won't be done. */ for (i = path_size - 1; i >= 0; i--) if (data->path[i].status != NOT_TAKEN) break; if (i == -1) data->path_size = 0; else data->path_size = path_size; /* End the current branch path. */ data->path[path_size].branch = 0; } static rtx cse_basic_block (); /* Perform cse on the instructions of a function. F is the first instruction. NREGS is one plus the highest pseudo-reg number used in the instruction. AFTER_LOOP is 1 if this is the cse call done after loop optimization (only if -frerun-cse-after-loop). Returns 1 if jump_optimize should be redone due to simplifications in conditional jump instructions. */ int cse_main (f, nregs, after_loop, file) rtx f; int nregs; int after_loop; FILE *file; { struct cse_basic_block_data val; register rtx insn = f; register int i; cse_jumps_altered = 0; constant_pool_entries_cost = 0; val.path_size = 0; init_recog (); max_reg = nregs; all_minus_one = (int *) alloca (nregs * sizeof (int)); consec_ints = (int *) alloca (nregs * sizeof (int)); for (i = 0; i < nregs; i++) { all_minus_one[i] = -1; consec_ints[i] = i; } reg_next_eqv = (int *) alloca (nregs * sizeof (int)); reg_prev_eqv = (int *) alloca (nregs * sizeof (int)); reg_qty = (int *) alloca (nregs * sizeof (int)); reg_in_table = (int *) alloca (nregs * sizeof (int)); reg_tick = (int *) alloca (nregs * sizeof (int)); /* Discard all the free elements of the previous function since they are allocated in the temporarily obstack. */ bzero (table, sizeof table); free_element_chain = 0; n_elements_made = 0; /* Find the largest uid. */ max_uid = get_max_uid (); uid_cuid = (int *) alloca ((max_uid + 1) * sizeof (int)); bzero (uid_cuid, (max_uid + 1) * sizeof (int)); /* Compute the mapping from uids to cuids. CUIDs are numbers assigned to insns, like uids, except that cuids increase monotonically through the code. Don't assign cuids to line-number NOTEs, so that the distance in cuids between two insns is not affected by -g. */ for (insn = f, i = 0; insn; insn = NEXT_INSN (insn)) { if (GET_CODE (insn) != NOTE || NOTE_LINE_NUMBER (insn) < 0) INSN_CUID (insn) = ++i; else /* Give a line number note the same cuid as preceding insn. */ INSN_CUID (insn) = i; } /* Initialize which registers are clobbered by calls. */ CLEAR_HARD_REG_SET (regs_invalidated_by_call); for (i = 0; i < FIRST_PSEUDO_REGISTER; i++) if ((call_used_regs[i] /* Used to check !fixed_regs[i] here, but that isn't safe; fixed regs are still call-clobbered, and sched can get confused if they can "live across calls". The frame pointer is always preserved across calls. The arg pointer is if it is fixed. The stack pointer usually is, unless RETURN_POPS_ARGS, in which case an explicit CLOBBER will be present. If we are generating PIC code, the PIC offset table register is preserved across calls. */ && i != STACK_POINTER_REGNUM && i != FRAME_POINTER_REGNUM #if ARG_POINTER_REGNUM != FRAME_POINTER_REGNUM && ! (i == ARG_POINTER_REGNUM && fixed_regs[i]) #endif #ifdef PIC_OFFSET_TABLE_REGNUM && ! (i == PIC_OFFSET_TABLE_REGNUM && flag_pic) #endif ) || global_regs[i]) SET_HARD_REG_BIT (regs_invalidated_by_call, i); /* Loop over basic blocks. Compute the maximum number of qty's needed for each basic block (which is 2 for each SET). */ insn = f; while (insn) { cse_end_of_basic_block (insn, &val, flag_cse_follow_jumps, after_loop, flag_cse_skip_blocks); /* If this basic block was already processed or has no sets, skip it. */ if (val.nsets == 0 || GET_MODE (insn) == QImode) { PUT_MODE (insn, VOIDmode); insn = (val.last ? NEXT_INSN (val.last) : 0); val.path_size = 0; continue; } cse_basic_block_start = val.low_cuid; cse_basic_block_end = val.high_cuid; max_qty = val.nsets * 2; if (file) fprintf (file, ";; Processing block from %d to %d, %d sets.\n", INSN_UID (insn), val.last ? INSN_UID (val.last) : 0, val.nsets); /* Make MAX_QTY bigger to give us room to optimize past the end of this basic block, if that should prove useful. */ if (max_qty < 500) max_qty = 500; max_qty += max_reg; /* If this basic block is being extended by following certain jumps, (see `cse_end_of_basic_block'), we reprocess the code from the start. Otherwise, we start after this basic block. */ if (val.path_size > 0) cse_basic_block (insn, val.last, val.path, 0); else { int old_cse_jumps_altered = cse_jumps_altered; rtx temp; /* When cse changes a conditional jump to an unconditional jump, we want to reprocess the block, since it will give us a new branch path to investigate. */ cse_jumps_altered = 0; temp = cse_basic_block (insn, val.last, val.path, ! after_loop); if (cse_jumps_altered == 0 || (flag_cse_follow_jumps == 0 && flag_cse_skip_blocks == 0)) insn = temp; cse_jumps_altered |= old_cse_jumps_altered; } #ifdef USE_C_ALLOCA alloca (0); #endif } /* Tell refers_to_mem_p that qty_const info is not available. */ qty_const = 0; if (max_elements_made < n_elements_made) max_elements_made = n_elements_made; return cse_jumps_altered; } /* Process a single basic block. FROM and TO and the limits of the basic block. NEXT_BRANCH points to the branch path when following jumps or a null path when not following jumps. AROUND_LOOP is non-zero if we are to try to cse around to the start of a loop. This is true when we are being called for the last time on a block and this CSE pass is before loop.c. */ static rtx cse_basic_block (from, to, next_branch, around_loop) register rtx from, to; struct branch_path *next_branch; int around_loop; { register rtx insn; int to_usage = 0; int in_libcall_block = 0; /* Each of these arrays is undefined before max_reg, so only allocate the space actually needed and adjust the start below. */ qty_first_reg = (int *) alloca ((max_qty - max_reg) * sizeof (int)); qty_last_reg = (int *) alloca ((max_qty - max_reg) * sizeof (int)); qty_mode= (enum machine_mode *) alloca ((max_qty - max_reg) * sizeof (enum machine_mode)); qty_const = (rtx *) alloca ((max_qty - max_reg) * sizeof (rtx)); qty_const_insn = (rtx *) alloca ((max_qty - max_reg) * sizeof (rtx)); qty_comparison_code = (enum rtx_code *) alloca ((max_qty - max_reg) * sizeof (enum rtx_code)); qty_comparison_qty = (int *) alloca ((max_qty - max_reg) * sizeof (int)); qty_comparison_const = (rtx *) alloca ((max_qty - max_reg) * sizeof (rtx)); qty_first_reg -= max_reg; qty_last_reg -= max_reg; qty_mode -= max_reg; qty_const -= max_reg; qty_const_insn -= max_reg; qty_comparison_code -= max_reg; qty_comparison_qty -= max_reg; qty_comparison_const -= max_reg; new_basic_block (); /* TO might be a label. If so, protect it from being deleted. */ if (to != 0 && GET_CODE (to) == CODE_LABEL) ++LABEL_NUSES (to); for (insn = from; insn != to; insn = NEXT_INSN (insn)) { register enum rtx_code code; /* See if this is a branch that is part of the path. If so, and it is to be taken, do so. */ if (next_branch->branch == insn) { enum taken status = next_branch++->status; if (status != NOT_TAKEN) { if (status == TAKEN) record_jump_equiv (insn, 1); else invalidate_skipped_block (NEXT_INSN (insn)); /* Set the last insn as the jump insn; it doesn't affect cc0. Then follow this branch. */ #ifdef HAVE_cc0 prev_insn_cc0 = 0; #endif prev_insn = insn; insn = JUMP_LABEL (insn); continue; } } code = GET_CODE (insn); if (GET_MODE (insn) == QImode) PUT_MODE (insn, VOIDmode); if (GET_RTX_CLASS (code) == 'i') { /* Process notes first so we have all notes in canonical forms when looking for duplicate operations. */ if (REG_NOTES (insn)) REG_NOTES (insn) = cse_process_notes (REG_NOTES (insn), NULL_RTX); /* Track when we are inside in LIBCALL block. Inside such a block, we do not want to record destinations. The last insn of a LIBCALL block is not considered to be part of the block, since its destination is the result of the block and hence should be recorded. */ if (find_reg_note (insn, REG_LIBCALL, NULL_RTX)) in_libcall_block = 1; else if (find_reg_note (insn, REG_RETVAL, NULL_RTX)) in_libcall_block = 0; cse_insn (insn, in_libcall_block); } /* If INSN is now an unconditional jump, skip to the end of our basic block by pretending that we just did the last insn in the basic block. If we are jumping to the end of our block, show that we can have one usage of TO. */ if (simplejump_p (insn)) { if (to == 0) return 0; if (JUMP_LABEL (insn) == to) to_usage = 1; /* Maybe TO was deleted because the jump is unconditional. If so, there is nothing left in this basic block. */ /* ??? Perhaps it would be smarter to set TO to whatever follows this insn, and pretend the basic block had always ended here. */ if (INSN_DELETED_P (to)) break; insn = PREV_INSN (to); } /* See if it is ok to keep on going past the label which used to end our basic block. Remember that we incremented the count of that label, so we decrement it here. If we made a jump unconditional, TO_USAGE will be one; in that case, we don't want to count the use in that jump. */ if (to != 0 && NEXT_INSN (insn) == to && GET_CODE (to) == CODE_LABEL && --LABEL_NUSES (to) == to_usage) { struct cse_basic_block_data val; insn = NEXT_INSN (to); if (LABEL_NUSES (to) == 0) delete_insn (to); /* Find the end of the following block. Note that we won't be following branches in this case. If TO was the last insn in the function, we are done. Similarly, if we deleted the insn after TO, it must have been because it was preceded by a BARRIER. In that case, we are done with this block because it has no continuation. */ if (insn == 0 || INSN_DELETED_P (insn)) return 0; to_usage = 0; val.path_size = 0; cse_end_of_basic_block (insn, &val, 0, 0, 0); /* If the tables we allocated have enough space left to handle all the SETs in the next basic block, continue through it. Otherwise, return, and that block will be scanned individually. */ if (val.nsets * 2 + next_qty > max_qty) break; cse_basic_block_start = val.low_cuid; cse_basic_block_end = val.high_cuid; to = val.last; /* Prevent TO from being deleted if it is a label. */ if (to != 0 && GET_CODE (to) == CODE_LABEL) ++LABEL_NUSES (to); /* Back up so we process the first insn in the extension. */ insn = PREV_INSN (insn); } } if (next_qty > max_qty) abort (); /* If we are running before loop.c, we stopped on a NOTE_INSN_LOOP_END, and the previous insn is the only insn that branches to the head of a loop, we can cse into the loop. Don't do this if we changed the jump structure of a loop unless we aren't going to be following jumps. */ if ((cse_jumps_altered == 0 || (flag_cse_follow_jumps == 0 && flag_cse_skip_blocks == 0)) && around_loop && to != 0 && GET_CODE (to) == NOTE && NOTE_LINE_NUMBER (to) == NOTE_INSN_LOOP_END && GET_CODE (PREV_INSN (to)) == JUMP_INSN && JUMP_LABEL (PREV_INSN (to)) != 0 && LABEL_NUSES (JUMP_LABEL (PREV_INSN (to))) == 1) cse_around_loop (JUMP_LABEL (PREV_INSN (to))); return to ? NEXT_INSN (to) : 0; } /* Count the number of times registers are used (not set) in X. COUNTS is an array in which we accumulate the count, INCR is how much we count each register usage. */ static void count_reg_usage (x, counts, incr) rtx x; int *counts; int incr; { enum rtx_code code = GET_CODE (x); char *fmt; int i, j; switch (code) { case REG: counts[REGNO (x)] += incr; return; case PC: case CC0: case CONST: case CONST_INT: case CONST_DOUBLE: case SYMBOL_REF: case LABEL_REF: case CLOBBER: return; case SET: /* Unless we are setting a REG, count everything in SET_DEST. */ if (GET_CODE (SET_DEST (x)) != REG) count_reg_usage (SET_DEST (x), counts, incr); count_reg_usage (SET_SRC (x), counts, incr); return; case INSN: case JUMP_INSN: case CALL_INSN: count_reg_usage (PATTERN (x), counts, incr); /* Things used in a REG_EQUAL note aren't dead since loop may try to use them. */ if (REG_NOTES (x)) count_reg_usage (REG_NOTES (x), counts, incr); return; case EXPR_LIST: case INSN_LIST: if (REG_NOTE_KIND (x) == REG_EQUAL) count_reg_usage (XEXP (x, 0), counts, incr); if (XEXP (x, 1)) count_reg_usage (XEXP (x, 1), counts, incr); return; } fmt = GET_RTX_FORMAT (code); for (i = GET_RTX_LENGTH (code) - 1; i >= 0; i--) { if (fmt[i] == 'e') count_reg_usage (XEXP (x, i), counts, incr); else if (fmt[i] == 'E') for (j = XVECLEN (x, i) - 1; j >= 0; j--) count_reg_usage (XVECEXP (x, i, j), counts, incr); } } /* Scan all the insns and delete any that are dead; i.e., they store a register that is never used or they copy a register to itself. This is used to remove insns made obviously dead by cse. It improves the heuristics in loop since it won't try to move dead invariants out of loops or make givs for dead quantities. The remaining passes of the compilation are also sped up. */ void delete_dead_from_cse (insns, nreg) rtx insns; int nreg; { int *counts = (int *) alloca (nreg * sizeof (int)); rtx insn, prev; rtx tem; int i; int in_libcall = 0; /* First count the number of times each register is used. */ bzero (counts, sizeof (int) * nreg); for (insn = next_real_insn (insns); insn; insn = next_real_insn (insn)) count_reg_usage (insn, counts, 1); /* Go from the last insn to the first and delete insns that only set unused registers or copy a register to itself. As we delete an insn, remove usage counts for registers it uses. */ for (insn = prev_real_insn (get_last_insn ()); insn; insn = prev) { int live_insn = 0; prev = prev_real_insn (insn); /* Don't delete any insns that are part of a libcall block. Flow or loop might get confused if we did that. Remember that we are scanning backwards. */ if (find_reg_note (insn, REG_RETVAL, NULL_RTX)) in_libcall = 1; if (in_libcall) live_insn = 1; else if (GET_CODE (PATTERN (insn)) == SET) { if (GET_CODE (SET_DEST (PATTERN (insn))) == REG && SET_DEST (PATTERN (insn)) == SET_SRC (PATTERN (insn))) ; #ifdef HAVE_cc0 else if (GET_CODE (SET_DEST (PATTERN (insn))) == CC0 && ! side_effects_p (SET_SRC (PATTERN (insn))) && ((tem = next_nonnote_insn (insn)) == 0 || GET_RTX_CLASS (GET_CODE (tem)) != 'i' || ! reg_referenced_p (cc0_rtx, PATTERN (tem)))) ; #endif else if (GET_CODE (SET_DEST (PATTERN (insn))) != REG || REGNO (SET_DEST (PATTERN (insn))) < FIRST_PSEUDO_REGISTER || counts[REGNO (SET_DEST (PATTERN (insn)))] != 0 || side_effects_p (SET_SRC (PATTERN (insn)))) live_insn = 1; } else if (GET_CODE (PATTERN (insn)) == PARALLEL) for (i = XVECLEN (PATTERN (insn), 0) - 1; i >= 0; i--) { rtx elt = XVECEXP (PATTERN (insn), 0, i); if (GET_CODE (elt) == SET) { if (GET_CODE (SET_DEST (elt)) == REG && SET_DEST (elt) == SET_SRC (elt)) ; #ifdef HAVE_cc0 else if (GET_CODE (SET_DEST (elt)) == CC0 && ! side_effects_p (SET_SRC (elt)) && ((tem = next_nonnote_insn (insn)) == 0 || GET_RTX_CLASS (GET_CODE (tem)) != 'i' || ! reg_referenced_p (cc0_rtx, PATTERN (tem)))) ; #endif else if (GET_CODE (SET_DEST (elt)) != REG || REGNO (SET_DEST (elt)) < FIRST_PSEUDO_REGISTER || counts[REGNO (SET_DEST (elt))] != 0 || side_effects_p (SET_SRC (elt))) live_insn = 1; } else if (GET_CODE (elt) != CLOBBER && GET_CODE (elt) != USE) live_insn = 1; } else live_insn = 1; /* If this is a dead insn, delete it and show registers in it aren't being used. */ if (! live_insn) { count_reg_usage (insn, counts, -1); delete_insn (insn); } if (find_reg_note (insn, REG_LIBCALL, NULL_RTX)) in_libcall = 0; } }