/* Functions related to building classes and their related objects. Copyright (C) 1987, 1992, 1993, 1994 Free Software Foundation, Inc. Contributed by Michael Tiemann (tiemann@cygnus.com) This file is part of GNU CC. GNU CC is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2, or (at your option) any later version. GNU CC is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with GNU CC; see the file COPYING. If not, write to the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA. */ /* High-level class interface. */ #include "config.h" #include "tree.h" #include #include "cp-tree.h" #include "flags.h" #include "obstack.h" #define obstack_chunk_alloc xmalloc #define obstack_chunk_free free extern struct obstack permanent_obstack; /* This is how we tell when two virtual member functions are really the same. */ #define SAME_FN(FN1DECL, FN2DECL) (DECL_ASSEMBLER_NAME (FN1DECL) == DECL_ASSEMBLER_NAME (FN2DECL)) extern void set_class_shadows PROTO ((tree)); /* Way of stacking class types. */ static tree *current_class_base, *current_class_stack; static int current_class_stacksize; int current_class_depth; struct class_level { /* The previous class level. */ struct class_level *level_chain; /* The class instance variable, as a PARM_DECL. */ tree decl; /* The class instance variable, as an object. */ tree object; /* The virtual function table pointer for the class instance variable. */ tree vtable_decl; /* Name of the current class. */ tree name; /* Type of the current class. */ tree type; /* Flags for this class level. */ int this_is_variable; int memoized_lookups; int save_memoized; int unused; }; tree current_class_decl, C_C_D; /* PARM_DECL: the class instance variable */ tree current_vtable_decl; /* The following two can be derived from the previous one */ tree current_class_name; /* IDENTIFIER_NODE: name of current class */ tree current_class_type; /* _TYPE: the type of the current class */ tree previous_class_type; /* _TYPE: the previous type that was a class */ tree previous_class_values; /* TREE_LIST: copy of the class_shadowed list when leaving an outermost class scope. */ static tree get_vfield_name PROTO((tree)); tree the_null_vtable_entry; /* Way of stacking language names. */ tree *current_lang_base, *current_lang_stack; static int current_lang_stacksize; /* Names of languages we recognize. */ tree lang_name_c, lang_name_cplusplus; tree current_lang_name; /* When layout out an aggregate type, the size of the basetypes (virtual and non-virtual) is passed to layout_record via this node. */ static tree base_layout_decl; /* Variables shared between cp-class.c and cp-call.c. */ int n_vtables = 0; int n_vtable_entries = 0; int n_vtable_searches = 0; int n_vtable_elems = 0; int n_convert_harshness = 0; int n_compute_conversion_costs = 0; int n_build_method_call = 0; int n_inner_fields_searched = 0; /* Virtual baseclass things. */ tree build_vbase_pointer (exp, type) tree exp, type; { char *name; name = (char *) alloca (TYPE_NAME_LENGTH (type) + sizeof (VBASE_NAME) + 1); sprintf (name, VBASE_NAME_FORMAT, TYPE_NAME_STRING (type)); return build_component_ref (exp, get_identifier (name), 0, 0); } /* Is the type of the EXPR, the complete type of the object? If we are going to be wrong, we must be conservative, and return 0. */ int complete_type_p (expr) tree expr; { tree type = TYPE_MAIN_VARIANT (TREE_TYPE (expr)); while (1) { switch (TREE_CODE (expr)) { case SAVE_EXPR: case INDIRECT_REF: case ADDR_EXPR: case NOP_EXPR: case CONVERT_EXPR: expr = TREE_OPERAND (expr, 0); continue; case CALL_EXPR: if (! TREE_HAS_CONSTRUCTOR (expr)) break; /* fall through... */ case VAR_DECL: case FIELD_DECL: if (TREE_CODE (TREE_TYPE (expr)) == ARRAY_TYPE && IS_AGGR_TYPE (TREE_TYPE (TREE_TYPE (expr))) && TYPE_MAIN_VARIANT (TREE_TYPE (expr)) == type) return 1; /* fall through... */ case TARGET_EXPR: case PARM_DECL: if (IS_AGGR_TYPE (TREE_TYPE (expr)) && TYPE_MAIN_VARIANT (TREE_TYPE (expr)) == type) return 1; /* fall through... */ case PLUS_EXPR: default: break; } break; } return 0; } /* Build multi-level access to EXPR using hierarchy path PATH. CODE is PLUS_EXPR if we are going with the grain, and MINUS_EXPR if we are not (in which case, we cannot traverse virtual baseclass links). TYPE is the type we want this path to have on exit. ALIAS_THIS is non-zero if EXPR in an expression involving `this'. */ tree build_vbase_path (code, type, expr, path, alias_this) enum tree_code code; tree type, expr, path; int alias_this; { register int changed = 0; tree last = NULL_TREE, last_virtual = NULL_TREE; int nonnull = 0; int fixed_type_p = resolves_to_fixed_type_p (expr, &nonnull); tree null_expr = 0, nonnull_expr; tree basetype; tree offset = integer_zero_node; /* We need additional logic to convert back to the unconverted type (the static type of the complete object), and then convert back to the type we want. Until that is done, or until we can recognize when that is, we cannot do the short cut logic. (mrs) */ /* Do this, until we can undo any previous convertions. See net35.C for a testcase. */ fixed_type_p = complete_type_p (expr); if (!fixed_type_p && TREE_SIDE_EFFECTS (expr)) expr = save_expr (expr); nonnull_expr = expr; if (BINFO_INHERITANCE_CHAIN (path)) { tree reverse_path = NULL_TREE; while (path) { tree r = copy_node (path); BINFO_INHERITANCE_CHAIN (r) = reverse_path; reverse_path = r; path = BINFO_INHERITANCE_CHAIN (path); } path = reverse_path; } basetype = BINFO_TYPE (path); while (path) { if (TREE_VIA_VIRTUAL (path)) { last_virtual = BINFO_TYPE (path); if (code == PLUS_EXPR) { changed = ! fixed_type_p; if (changed) { extern int flag_assume_nonnull_objects; tree ind; /* We already check for ambiguous things in the caller, just find a path. */ if (last) { tree binfo = get_binfo (last, TYPE_MAIN_VARIANT (TREE_TYPE (TREE_TYPE (nonnull_expr))), 0); nonnull_expr = convert_pointer_to_real (binfo, nonnull_expr); } ind = build_indirect_ref (nonnull_expr, NULL_PTR); nonnull_expr = build_vbase_pointer (ind, last_virtual); if (nonnull == 0 && !flag_assume_nonnull_objects && null_expr == NULL_TREE) { null_expr = build1 (NOP_EXPR, TYPE_POINTER_TO (last_virtual), integer_zero_node); expr = build (COND_EXPR, TYPE_POINTER_TO (last_virtual), build (EQ_EXPR, integer_type_node, expr, integer_zero_node), null_expr, nonnull_expr); } } /* else we'll figure out the offset below. */ /* Happens in the case of parse errors. */ if (nonnull_expr == error_mark_node) return error_mark_node; } else { cp_error ("cannot cast up from virtual baseclass `%T'", last_virtual); return error_mark_node; } } last = path; path = BINFO_INHERITANCE_CHAIN (path); } /* LAST is now the last basetype assoc on the path. */ /* A pointer to a virtual base member of a non-null object is non-null. Therefore, we only need to test for zeroness once. Make EXPR the canonical expression to deal with here. */ if (null_expr) { TREE_OPERAND (expr, 2) = nonnull_expr; TREE_TYPE (TREE_OPERAND (expr, 1)) = TREE_TYPE (nonnull_expr); } else expr = nonnull_expr; /* If we go through any virtual base pointers, make sure that casts to BASETYPE from the last virtual base class use the right value for BASETYPE. */ if (changed) { tree intype = TREE_TYPE (TREE_TYPE (expr)); if (TYPE_MAIN_VARIANT (intype) == BINFO_TYPE (last)) basetype = intype; else { tree binfo = get_binfo (last, TYPE_MAIN_VARIANT (intype), 0); basetype = last; offset = BINFO_OFFSET (binfo); } } else { if (last_virtual) { offset = BINFO_OFFSET (binfo_member (last_virtual, CLASSTYPE_VBASECLASSES (basetype))); offset = size_binop (PLUS_EXPR, offset, BINFO_OFFSET (last)); } else offset = BINFO_OFFSET (last); } if (TREE_INT_CST_LOW (offset)) { /* For multiple inheritance: if `this' can be set by any function, then it could be 0 on entry to any function. Preserve such zeroness here. Otherwise, only in the case of constructors need we worry, and in those cases, it will be zero, or initialized to some legal value to which we may add. */ if (nonnull == 0 && (alias_this == 0 || flag_this_is_variable > 0)) { if (null_expr) TREE_TYPE (null_expr) = type; else null_expr = build1 (NOP_EXPR, type, integer_zero_node); if (TREE_SIDE_EFFECTS (expr)) expr = save_expr (expr); return build (COND_EXPR, type, build (EQ_EXPR, integer_type_node, expr, integer_zero_node), null_expr, build (code, type, expr, offset)); } else return build (code, type, expr, offset); } /* Cannot change the TREE_TYPE of a NOP_EXPR here, since it may be used multiple times in initialization of multiple inheritance. */ if (null_expr) { TREE_TYPE (expr) = type; return expr; } else return build1 (NOP_EXPR, type, expr); } /* Virtual function things. */ /* Virtual functions to be dealt with after laying out our base classes. Usually this is used only when classes have virtual baseclasses, but it can happen also when classes have non-virtual baseclasses if the derived class overrides baseclass functions at different offsets. */ static tree pending_hard_virtuals; static int doing_hard_virtuals; /* XXX This is set but never used. (bpk) */ #if 0 /* Temporary binfo list to memoize lookups of the left-most non-virtual baseclass B in a lattice topped by T. B can appear multiple times in the lattice. TREE_PURPOSE is B's TYPE_MAIN_VARIANT. TREE_VALUE is the path by which B is reached from T. TREE_TYPE is B's real type. If TREE_TYPE is NULL_TREE, it means that B was reached via a virtual baseclass. N.B.: This list consists of nodes on the temporary obstack. */ static tree leftmost_baseclasses; #endif /* Build an entry in the virtual function table. DELTA is the offset for the `this' pointer. PFN is an ADDR_EXPR containing a pointer to the virtual function. Note that the index (DELTA2) in the virtual function table is always 0. */ tree build_vtable_entry (delta, pfn) tree delta, pfn; { extern int flag_huge_objects; tree elems = tree_cons (NULL_TREE, delta, tree_cons (NULL_TREE, integer_zero_node, build_tree_list (NULL_TREE, pfn))); tree entry = build (CONSTRUCTOR, vtable_entry_type, NULL_TREE, elems); /* DELTA is constructed by `size_int', which means it may be an unsigned quantity on some platforms. Therefore, we cannot use `int_fits_type_p', because when DELTA is really negative, `force_fit_type' will make it look like a very large number. */ if ((TREE_INT_CST_LOW (TYPE_MAX_VALUE (delta_type_node)) < TREE_INT_CST_LOW (delta)) || (TREE_INT_CST_LOW (delta) < TREE_INT_CST_LOW (TYPE_MIN_VALUE (delta_type_node)))) if (flag_huge_objects) sorry ("object size exceeds built-in limit for virtual function table implementation"); else sorry ("object size exceeds normal limit for virtual function table implementation, recompile all source and use -fhuge-objects"); TREE_CONSTANT (entry) = 1; TREE_STATIC (entry) = 1; TREE_READONLY (entry) = 1; #ifdef GATHER_STATISTICS n_vtable_entries += 1; #endif return entry; } /* Given an object INSTANCE, return an expression which yields the virtual function corresponding to INDEX. There are many special cases for INSTANCE which we take care of here, mainly to avoid creating extra tree nodes when we don't have to. */ tree build_vfn_ref (ptr_to_instptr, instance, idx) tree *ptr_to_instptr, instance; tree idx; { extern int building_cleanup; tree vtbl, aref; tree basetype = TREE_TYPE (instance); if (TREE_CODE (basetype) == REFERENCE_TYPE) basetype = TREE_TYPE (basetype); if (instance == C_C_D) { if (current_vtable_decl == NULL_TREE || current_vtable_decl == error_mark_node || !UNIQUELY_DERIVED_FROM_P (DECL_FCONTEXT (CLASSTYPE_VFIELD (current_class_type)), basetype)) vtbl = build_indirect_ref (build_vfield_ref (instance, basetype), NULL_PTR); else vtbl = current_vtable_decl; } else { if (optimize) { /* Try to figure out what a reference refers to, and access its virtual function table directly. */ tree ref = NULL_TREE; if (TREE_CODE (instance) == INDIRECT_REF && TREE_CODE (TREE_TYPE (TREE_OPERAND (instance, 0))) == REFERENCE_TYPE) ref = TREE_OPERAND (instance, 0); else if (TREE_CODE (TREE_TYPE (instance)) == REFERENCE_TYPE) ref = instance; if (ref && TREE_CODE (ref) == VAR_DECL && DECL_INITIAL (ref)) { tree init = DECL_INITIAL (ref); while (TREE_CODE (init) == NOP_EXPR || TREE_CODE (init) == NON_LVALUE_EXPR) init = TREE_OPERAND (init, 0); if (TREE_CODE (init) == ADDR_EXPR) { init = TREE_OPERAND (init, 0); if (IS_AGGR_TYPE (TREE_TYPE (init)) && (TREE_CODE (init) == PARM_DECL || TREE_CODE (init) == VAR_DECL)) instance = init; } } } if (IS_AGGR_TYPE (TREE_TYPE (instance)) && !IS_SIGNATURE_POINTER (TREE_TYPE (instance)) && !IS_SIGNATURE_REFERENCE (TREE_TYPE (instance)) && (TREE_CODE (instance) == RESULT_DECL || TREE_CODE (instance) == PARM_DECL || TREE_CODE (instance) == VAR_DECL)) vtbl = TYPE_BINFO_VTABLE (basetype); else vtbl = build_indirect_ref (build_vfield_ref (instance, basetype), NULL_PTR); } assemble_external (vtbl); aref = build_array_ref (vtbl, idx); /* Save the intermediate result in a SAVE_EXPR so we don't have to compute each component of the virtual function pointer twice. */ if (!building_cleanup && TREE_CODE (aref) == INDIRECT_REF) TREE_OPERAND (aref, 0) = save_expr (TREE_OPERAND (aref, 0)); *ptr_to_instptr = build (PLUS_EXPR, TREE_TYPE (*ptr_to_instptr), *ptr_to_instptr, convert (ptrdiff_type_node, build_component_ref (aref, delta_identifier, 0, 0))); return build_component_ref (aref, pfn_identifier, 0, 0); } /* Set TREE_PUBLIC and/or TREE_EXTERN on the vtable DECL, based on TYPE and other static flags. Note that anything public is tagged TREE_PUBLIC, whether it's public in this file or in another one. */ static void import_export_vtable (decl, type) tree decl, type; { if (write_virtuals >= 2) { if (CLASSTYPE_INTERFACE_KNOWN (type)) { TREE_PUBLIC (decl) = 1; DECL_EXTERNAL (decl) = ! CLASSTYPE_VTABLE_NEEDS_WRITING (type); } } else if (write_virtuals != 0) { TREE_PUBLIC (decl) = 1; if (write_virtuals < 0) DECL_EXTERNAL (decl) = 1; } } /* Return the name of the virtual function table (as an IDENTIFIER_NODE) for the given TYPE. */ static tree get_vtable_name (type) tree type; { tree type_id = build_typename_overload (type); char *buf = (char *)alloca (sizeof (VTABLE_NAME_FORMAT) + IDENTIFIER_LENGTH (type_id) + 2); char *ptr = IDENTIFIER_POINTER (type_id); int i; for (i = 0; ptr[i] == OPERATOR_TYPENAME_FORMAT[i]; i++) ; #if 0 /* We don't take off the numbers; prepare_fresh_vtable uses the DECL_ASSEMBLER_NAME for the type, which includes the number in `3foo'. If we were to pull them off here, we'd end up with something like `_vt.foo.3bar', instead of a uniform definition. */ while (ptr[i] >= '0' && ptr[i] <= '9') i += 1; #endif sprintf (buf, VTABLE_NAME_FORMAT, ptr+i); return get_identifier (buf); } /* Build a virtual function for type TYPE. If BINFO is non-NULL, build the vtable starting with the initial approximation that it is the same as the one which is the head of the association list. */ static tree build_vtable (binfo, type) tree binfo, type; { tree name = get_vtable_name (type); tree virtuals, decl; if (binfo) { virtuals = copy_list (BINFO_VIRTUALS (binfo)); decl = build_decl (VAR_DECL, name, TREE_TYPE (BINFO_VTABLE (binfo))); } else { virtuals = NULL_TREE; decl = build_decl (VAR_DECL, name, void_type_node); } #ifdef GATHER_STATISTICS n_vtables += 1; n_vtable_elems += list_length (virtuals); #endif /* Set TREE_PUBLIC and TREE_EXTERN as appropriate. */ import_export_vtable (decl, type); IDENTIFIER_GLOBAL_VALUE (name) = decl = pushdecl_top_level (decl); /* Initialize the association list for this type, based on our first approximation. */ TYPE_BINFO_VTABLE (type) = decl; TYPE_BINFO_VIRTUALS (type) = virtuals; TREE_STATIC (decl) = 1; #ifndef WRITABLE_VTABLES /* Make them READONLY by default. (mrs) */ TREE_READONLY (decl) = 1; #endif /* At one time the vtable info was grabbed 2 words at a time. This fails on sparc unless you have 8-byte alignment. (tiemann) */ DECL_ALIGN (decl) = MAX (TYPE_ALIGN (double_type_node), DECL_ALIGN (decl)); /* Why is this conditional? (mrs) */ if (binfo && write_virtuals >= 0) DECL_VIRTUAL_P (decl) = 1; #if 0 /* Remember which class this vtable is really for. */ if (binfo) DECL_VPARENT (decl) = BINFO_TYPE (binfo); else DECL_VPARENT (decl) = type; #endif DECL_CONTEXT (decl) = type; binfo = TYPE_BINFO (type); SET_BINFO_VTABLE_PATH_MARKED (binfo); SET_BINFO_NEW_VTABLE_MARKED (binfo); return decl; } /* Given a base type PARENT, and a derived type TYPE, build a name which distinguishes exactly the PARENT member of TYPE's type. FORMAT is a string which controls how sprintf formats the name we have generated. For example, given class A; class B; class C : A, B; it is possible to distinguish "A" from "C's A". And given class L; class A : L; class B : L; class C : A, B; it is possible to distinguish "L" from "A's L", and also from "C's L from A". Make sure to use the DECL_ASSEMBLER_NAME of the TYPE_NAME of the type, as template have DECL_NAMEs like: X, whereas the DECL_ASSEMBLER_NAME is set to be something the assembler can handle. */ static tree build_type_pathname (format, parent, type) char *format; tree parent, type; { extern struct obstack temporary_obstack; char *first, *base, *name; int i; tree id; parent = TYPE_MAIN_VARIANT (parent); /* Remember where to cut the obstack to. */ first = obstack_base (&temporary_obstack); /* Put on TYPE+PARENT. */ obstack_grow (&temporary_obstack, TYPE_ASSEMBLER_NAME_STRING (type), TYPE_ASSEMBLER_NAME_LENGTH (type)); #ifdef JOINER obstack_1grow (&temporary_obstack, JOINER); #else obstack_1grow (&temporary_obstack, '_'); #endif obstack_grow0 (&temporary_obstack, TYPE_ASSEMBLER_NAME_STRING (parent), TYPE_ASSEMBLER_NAME_LENGTH (parent)); i = obstack_object_size (&temporary_obstack); base = obstack_base (&temporary_obstack); obstack_finish (&temporary_obstack); /* Put on FORMAT+TYPE+PARENT. */ obstack_blank (&temporary_obstack, strlen (format) + i + 1); name = obstack_base (&temporary_obstack); sprintf (name, format, base); id = get_identifier (name); obstack_free (&temporary_obstack, first); return id; } /* Give TYPE a new virtual function table which is initialized with a skeleton-copy of its original initialization. The only entry that changes is the `delta' entry, so we can really share a lot of structure. FOR_TYPE is the derived type which caused this table to be needed. BINFO is the type association which provided TYPE for FOR_TYPE. The way we update BASE_BINFO's vtable information is just to change the association information in FOR_TYPE's association list. */ static void prepare_fresh_vtable (binfo, base_binfo, for_type) tree binfo, base_binfo, for_type; { tree basetype = BINFO_TYPE (binfo); tree orig_decl = BINFO_VTABLE (binfo); tree name = build_type_pathname (VTABLE_NAME_FORMAT, basetype, for_type); tree new_decl = build_decl (VAR_DECL, name, TREE_TYPE (orig_decl)); tree path; int result; /* Remember which class this vtable is really for. */ #if 0 DECL_VPARENT (new_decl) = BINFO_TYPE (base_binfo); #endif DECL_CONTEXT (new_decl) = for_type; TREE_STATIC (new_decl) = 1; BINFO_VTABLE (binfo) = pushdecl_top_level (new_decl); DECL_VIRTUAL_P (new_decl) = 1; #ifndef WRITABLE_VTABLES /* Make them READONLY by default. (mrs) */ TREE_READONLY (new_decl) = 1; #endif DECL_ALIGN (new_decl) = DECL_ALIGN (orig_decl); /* Make fresh virtual list, so we can smash it later. */ BINFO_VIRTUALS (binfo) = copy_list (BINFO_VIRTUALS (binfo)); /* Install the value for `headof' if that's what we're doing. */ if (flag_dossier) TREE_VALUE (TREE_CHAIN (BINFO_VIRTUALS (binfo))) = build_vtable_entry (size_binop (MINUS_EXPR, integer_zero_node, BINFO_OFFSET (binfo)), FNADDR_FROM_VTABLE_ENTRY (TREE_VALUE (TREE_CHAIN (BINFO_VIRTUALS (binfo))))); #ifdef GATHER_STATISTICS n_vtables += 1; n_vtable_elems += list_length (BINFO_VIRTUALS (binfo)); #endif /* Set TREE_PUBLIC and TREE_EXTERN as appropriate. */ import_export_vtable (new_decl, for_type); if (TREE_VIA_VIRTUAL (binfo)) my_friendly_assert (binfo == binfo_member (BINFO_TYPE (binfo), CLASSTYPE_VBASECLASSES (current_class_type)), 170); SET_BINFO_NEW_VTABLE_MARKED (binfo); SET_BINFO_VTABLE_PATH_MARKED (binfo); /* Mark all types between FOR_TYPE and TYPE as having been touched, so that if we change virtual function table entries, new vtables will be initialized. We may reach the virtual baseclass via ambiguous intervening baseclasses. This loop makes sure we get through to the actual baseclass we marked. Also, update the vtable entries to reflect the overrides of the top-most class (short of the top type). */ do { result = get_base_distance (basetype, for_type, 0, &path); for_type = path; while (path) { tree path_binfo = path; tree path_type = BINFO_TYPE (path); if (TREE_VIA_VIRTUAL (path)) path_binfo = binfo_member (path_type, CLASSTYPE_VBASECLASSES (current_class_type)); SET_BINFO_VTABLE_PATH_MARKED (path_binfo); if (BINFO_INHERITANCE_CHAIN (path) && CLASSTYPE_VFIELD (path_type) != NULL_TREE && (DECL_NAME (CLASSTYPE_VFIELD (BINFO_TYPE (binfo))) == DECL_NAME (CLASSTYPE_VFIELD (path_type))) /* This is the baseclass just before the original FOR_TYPE. */ && BINFO_INHERITANCE_CHAIN (BINFO_INHERITANCE_CHAIN (path)) == NULL_TREE) { tree old_virtuals = TREE_CHAIN (BINFO_VIRTUALS (binfo)); tree new_virtuals = TREE_CHAIN (BINFO_VIRTUALS (path_binfo)); if (flag_dossier) { old_virtuals = TREE_CHAIN (old_virtuals); new_virtuals = TREE_CHAIN (new_virtuals); } while (old_virtuals) { TREE_VALUE (old_virtuals) = TREE_VALUE (new_virtuals); old_virtuals = TREE_CHAIN (old_virtuals); new_virtuals = TREE_CHAIN (new_virtuals); } } path = BINFO_INHERITANCE_CHAIN (path); } } while (result == -2); } /* Access the virtual function table entry that logically contains BASE_FNDECL. VIRTUALS is the virtual function table's initializer. */ static tree get_vtable_entry (virtuals, base_fndecl) tree virtuals, base_fndecl; { unsigned HOST_WIDE_INT i = (HOST_BITS_PER_WIDE_INT >= BITS_PER_WORD #ifdef VTABLE_USES_MASK && 0 #endif ? (TREE_INT_CST_LOW (DECL_VINDEX (base_fndecl)) & (((unsigned HOST_WIDE_INT)1<<(BITS_PER_WORD-1))-1)) : TREE_INT_CST_LOW (DECL_VINDEX (base_fndecl))); #ifdef GATHER_STATISTICS n_vtable_searches += i; #endif while (i > 0) { virtuals = TREE_CHAIN (virtuals); i -= 1; } return virtuals; } /* Put new entry ENTRY into virtual function table initializer VIRTUALS. Also update DECL_VINDEX (FNDECL). */ static void modify_vtable_entry (old_entry_in_list, new_entry, fndecl) tree old_entry_in_list, new_entry, fndecl; { tree base_pfn = FNADDR_FROM_VTABLE_ENTRY (TREE_VALUE (old_entry_in_list)); tree vindex; #ifdef NOTQUITE cp_warning ("replaced %D with %D", DECL_ASSEMBLER_NAME (TREE_OPERAND (base_pfn, 0)), DECL_ASSEMBLER_NAME (fndecl)); #endif /* We can't put in the really right offset information here, since we have not yet laid out the class to take into account virtual base classes. */ TREE_VALUE (old_entry_in_list) = new_entry; vindex = DECL_VINDEX (TREE_OPERAND (base_pfn, 0)); if (TREE_CODE (DECL_VINDEX (fndecl)) != INTEGER_CST) DECL_VINDEX (fndecl) = vindex; else { if (! tree_int_cst_equal (DECL_VINDEX (fndecl), vindex)) { tree elts = CONSTRUCTOR_ELTS (new_entry); if (! doing_hard_virtuals) { pending_hard_virtuals = tree_cons (fndecl, FNADDR_FROM_VTABLE_ENTRY (new_entry), pending_hard_virtuals); TREE_TYPE (pending_hard_virtuals) = TREE_OPERAND (base_pfn, 0); return; } } } } /* Check to ensure that the virtual function table slot in VFIELD, found by DECL_VINDEX of the BASE_FNDECL is in fact from a parent virtual function table that is the same parent as for the BASE_FNDECL given to us. */ static int related_vslot (base_fndecl, vfields, type) tree base_fndecl, vfields, type; { tree base_context = TYPE_MAIN_VARIANT (DECL_CONTEXT (base_fndecl)); tree base; tree path; int distance; if (TREE_CODE (vfields) != TREE_LIST) abort (); base = VF_NORMAL_VALUE (vfields); if (base == NULL_TREE) base = VF_BASETYPE_VALUE (vfields); /* The simple right way to do this is to ensure that the context of the base virtual function is found along the leftmost path between the most derived type associated with the vfield and the current type. */ distance = get_base_distance (base, type, 0, &path); if (distance == -1) abort (); while (path) { if (BINFO_TYPE (path) == base_context) return 1; path = BINFO_INHERITANCE_CHAIN (path); } /* given: Rr / \ Mm Hh \ / P make sure we fill in P's vtable for H with overrides of r, but be cautious of virtual base classes. */ /* Combine the two below after debugging. */ if (get_base_distance (base_context, base, 0, &path) != -1) { while (path) { if (TREE_VIA_VIRTUAL (path)) return 0; path = BINFO_INHERITANCE_CHAIN (path); } /* Make sure that: RRB | RL RR \ / L R \ / C returns 0. VF_BASETYPE_VALUE is RL, base_context is RRB, type is C, and the vfield we are checking is R. */ if (VF_BASETYPE_VALUE (vfields) && get_base_distance (base_context, VF_BASETYPE_VALUE (vfields), 0, &path) == -1 && get_base_distance (VF_BASETYPE_VALUE (vfields), base_context, 0, &path) == -1) return 0; return 1; } return 0; } static void modify_vtable_entries (); /* Access the virtual function table entry i. VIRTUALS is the virtual function table's initializer. */ static tree get_vtable_entry_n (virtuals, i) tree virtuals; unsigned HOST_WIDE_INT i; { while (i > 0) { virtuals = TREE_CHAIN (virtuals); i -= 1; } return virtuals; } #if 0 /* Find the vfield (in the CLASSTYPE_VFIELDS chain) of the given binfo. */ static tree find_associated_vfield (binfo, t) tree t, binfo; { tree vfields; tree save_vfields = 0; for (vfields = CLASSTYPE_VFIELDS (t); vfields; vfields = TREE_CHAIN (vfields)) { if (VF_BINFO_VALUE (vfields) == binfo) return vfields; } for (vfields = CLASSTYPE_VFIELDS (t); vfields; vfields = TREE_CHAIN (vfields)) { tree path; get_base_distance (VF_BASETYPE_VALUE (vfields), t, 0, &path); while (path) { if (path == binfo) return vfields; path = BINFO_INHERITANCE_CHAIN (path); } } /* This is from a virtual base class's vtable, hopefully. */ return 0; } #endif /* Returns != 0 is the BINFO is the normal one for the main vfield, 0 otherwise. We don't have to worry about the finding BINFO in CLASSTYPE_VBASECLASSES, if it is virtual, as we never inherit vtables from virtual base classes. */ static int is_normal (binfo, t) tree t, binfo; { tree binfo2; int i = CLASSTYPE_VFIELD_PARENT (t); if (i != -1) { tree base_binfo = TREE_VEC_ELT (BINFO_BASETYPES (TYPE_BINFO (t)), i); if (base_binfo == binfo) return 1; } return 0; } /* Modify virtual function tables in lattice topped by T to place FNDECL in tables which previously held BASE_FNDECL. This marches through the vtables directly, looking for exact mactes to modify. */ static void modify_other_vtable_entries (t, binfo, fndecl, base_fndecl, pfn) tree t, binfo; tree fndecl, base_fndecl, pfn; { tree vfields, virtuals; tree binfos; int i, n_baselinks; unsigned HOST_WIDE_INT n; virtuals = BINFO_VIRTUALS (binfo); n = 0; while (virtuals) { tree current_fndecl = TREE_VALUE (virtuals); tree *binfo2_ptr; current_fndecl = FNADDR_FROM_VTABLE_ENTRY (current_fndecl); current_fndecl = TREE_OPERAND (current_fndecl, 0); if (current_fndecl && SAME_FN (current_fndecl, base_fndecl)) { /* Most of the below was copied from modify_vtable_entries (t, fndecl, base_fndecl, pfn); */ tree base_offset, offset; tree context = DECL_CLASS_CONTEXT (fndecl); tree vfield = CLASSTYPE_VFIELD (t); int normal = 1; tree binfo2, this_offset; tree base, path; offset = integer_zero_node; if (context != t && TYPE_USES_COMPLEX_INHERITANCE (t)) { offset = virtual_offset (context, CLASSTYPE_VBASECLASSES (t), offset); if (offset == NULL_TREE) { tree binfo = get_binfo (context, t, 0); offset = BINFO_OFFSET (binfo); } } /* Get the path starting from the deepest base class CONTEXT of T (i.e., first defn of BASE_FNDECL). */ get_base_distance (binfo, t, 0, &path); binfo2_ptr = 0; /* Get our best approximation of what to use for constructing the virtual function table for T. */ do { /* Walk from base toward derived, stopping at the most derived baseclass that matters. That baseclass is exactly the one which provides the vtable along the VFIELD spine, but no more. */ if (TREE_VIA_VIRTUAL (path)) { base = path; binfo2 = binfo_member (BINFO_TYPE (base), CLASSTYPE_VBASECLASSES (t)); /* This should never have TREE_USED set. */ binfo2_ptr = 0; break; } if (BINFO_INHERITANCE_CHAIN (path) == NULL_TREE || (BINFO_TYPE (BINFO_BASETYPE (BINFO_INHERITANCE_CHAIN (path), 0)) != BINFO_TYPE (path)) || BINFO_INHERITANCE_CHAIN (BINFO_INHERITANCE_CHAIN (path)) == NULL_TREE) { base = path; binfo2 = base; binfo2_ptr = 0; break; } path = BINFO_INHERITANCE_CHAIN (path); binfo2_ptr = &BINFO_INHERITANCE_CHAIN (path); } while (1); /* Find the right offset for the this pointer based on the base class we just found. */ base_offset = BINFO_OFFSET (binfo2); this_offset = size_binop (MINUS_EXPR, offset, base_offset); /* Make sure we can modify the derived association with immunity. */ if (TREE_USED (binfo2)) { my_friendly_assert (*binfo2_ptr == binfo2, 999); *binfo2_ptr = copy_binfo (binfo2); } #if 0 vfields = find_associated_vfield (binfo2, t); /* We call this case NORMAL iff this virtual function table pointer field has its storage reserved in this class. This is normally the case without virtual baseclasses or off-center multiple baseclasses. */ normal = (vfields && vfield != NULL_TREE && VF_BASETYPE_VALUE (vfields) == DECL_FCONTEXT (vfield) && (VF_BINFO_VALUE (vfields) == NULL_TREE || ! TREE_VIA_VIRTUAL (VF_BINFO_VALUE (vfields)))); if (normal && VF_BINFO_VALUE (vfields)) /* Everything looks normal so far...check that we are really working from VFIELD's basetype, and not some other appearance of that basetype in the lattice. */ normal = (VF_BINFO_VALUE (vfields) == get_binfo (VF_BASETYPE_VALUE (vfields), t, 0)); #else normal = is_normal (binfo2, t); #endif if (normal) { /* In this case, it is *type*'s vtable we are modifying. We start with the approximation that it's vtable is that of the immediate base class. */ binfo2 = TYPE_BINFO (t); if (! BINFO_NEW_VTABLE_MARKED (binfo2)) build_vtable (TYPE_BINFO (DECL_CONTEXT (vfield)), t); } else { /* This is our very own copy of `basetype' to play with. Later, we will fill in all the virtual functions that override the virtual functions in these base classes which are not defined by the current type. */ if (! BINFO_NEW_VTABLE_MARKED (binfo2)) prepare_fresh_vtable (binfo2, base, t); } #ifdef NOTQUITE cp_warning ("in %D", DECL_NAME (BINFO_VTABLE (binfo2))); #endif modify_vtable_entry (get_vtable_entry_n (BINFO_VIRTUALS (binfo2), n), build_vtable_entry (this_offset, pfn), fndecl); } else if (current_fndecl && DECL_NAME (current_fndecl) == DECL_NAME (base_fndecl)) { #ifdef NOTQUITE cp_warning ("%D not replaced (looking for %D) in %D", DECL_ASSEMBLER_NAME (current_fndecl), DECL_ASSEMBLER_NAME (base_fndecl), DECL_NAME (BINFO_VTABLE (binfo))); #endif } ++n; virtuals = TREE_CHAIN (virtuals); } binfos = BINFO_BASETYPES (binfo); n_baselinks = binfos ? TREE_VEC_LENGTH (binfos) : 0; for (i = 0; i < n_baselinks; i++) { tree base_binfo = TREE_VEC_ELT (binfos, i); /* Don't modify virtual bases, as we share them down this way. */ /* We hope that other places will get things down this direction. */ if (TREE_VIA_VIRTUAL (base_binfo)) continue; modify_other_vtable_entries (t, base_binfo, fndecl, base_fndecl, pfn); } } /* Modify virtual function tables in lattice topped by T to place FNDECL in tables which previously held BASE_FNDECL. PFN is just FNDECL wrapped in an ADDR_EXPR, so that it is suitable for placement directly into an initializer. All distinct virtual function tables that this type uses must be updated. */ static void modify_vtable_entries (t, fndecl, base_fndecl, pfn) tree t; tree fndecl, base_fndecl, pfn; { tree base_offset, offset; tree base_context = DECL_CONTEXT (base_fndecl); tree context = DECL_CLASS_CONTEXT (fndecl); tree vfield = CLASSTYPE_VFIELD (t); tree vfields, vbases; tree saved_pfn; #ifdef NOTQUITE cp_warning ("modifing all %D into %D for %T", base_fndecl, fndecl, t); if (DECL_CONTEXT (fndecl) != DECL_CONTEXT (base_fndecl)) { cp_warning ("switching contexts from %T to %T for %x", DECL_CONTEXT (fndecl), DECL_CONTEXT (base_fndecl), fndecl); cp_warning ("base was %D, new is %D", DECL_ASSEMBLER_NAME (base_fndecl), DECL_ASSEMBLER_NAME(fndecl)); } #endif DECL_CONTEXT (fndecl) = DECL_CONTEXT (base_fndecl); offset = integer_zero_node; if (context != t && TYPE_USES_COMPLEX_INHERITANCE (t)) { offset = virtual_offset (context, CLASSTYPE_VBASECLASSES (t), offset); if (offset == NULL_TREE) { tree binfo = get_binfo (context, t, 0); offset = BINFO_OFFSET (binfo); } } /* For each layer of base class (i.e., the first base class, and each virtual base class from that one), modify the virtual function table of the derived class to contain the new virtual function. A class has as many vfields as it has virtual base classes (total). */ for (vfields = CLASSTYPE_VFIELDS (t); vfields; vfields = TREE_CHAIN (vfields)) { int normal = 1; tree binfo, this_offset; tree base, path; if (!related_vslot (base_fndecl, vfields, t)) continue; /* Find the right base class for this derived class, call it BASE. */ base = VF_BASETYPE_VALUE (vfields); /* Get the path starting from the deepest base class CONTEXT of T (i.e., first defn of BASE_FNDECL). */ get_base_distance (DECL_CONTEXT (base_fndecl), t, 0, &path); /* Get our best approximation of what to use for constructing the virtual function table for T. */ do { /* Walk from base toward derived, stopping at the most derived baseclass that matters. That baseclass is exactly the one which provides the vtable along the VFIELD spine, but no more. */ if (TREE_VIA_VIRTUAL (path)) { base = path; binfo = binfo_member (BINFO_TYPE (base), CLASSTYPE_VBASECLASSES (t)); break; } if (BINFO_INHERITANCE_CHAIN (path) == NULL_TREE || (BINFO_TYPE (BINFO_BASETYPE (BINFO_INHERITANCE_CHAIN (path), 0)) != BINFO_TYPE (path)) || BINFO_INHERITANCE_CHAIN (BINFO_INHERITANCE_CHAIN (path)) == NULL_TREE) { base = path; binfo = base; break; } path = BINFO_INHERITANCE_CHAIN (path); } while (1); /* Find the right offset for the this pointer based on the base class we just found. */ base_offset = BINFO_OFFSET (binfo); this_offset = size_binop (MINUS_EXPR, offset, base_offset); /* Make sure we can modify the derived association with immunity. */ if (TREE_USED (TYPE_BINFO (t))) TYPE_BINFO (t) = copy_binfo (TYPE_BINFO (t)); /* We call this case NORMAL iff this virtual function table pointer field has its storage reserved in this class. This is normally the case without virtual baseclasses or off-center multiple baseclasses. */ normal = (vfield != NULL_TREE && VF_BASETYPE_VALUE (vfields) == DECL_FCONTEXT (vfield) && (VF_BINFO_VALUE (vfields) == NULL_TREE || ! TREE_VIA_VIRTUAL (VF_BINFO_VALUE (vfields)))); if (normal && VF_BINFO_VALUE (vfields)) /* Everything looks normal so far...check that we are really working from VFIELD's basetype, and not some other appearance of that basetype in the lattice. */ normal = (VF_BINFO_VALUE (vfields) == get_binfo (VF_BASETYPE_VALUE (vfields), t, 0)); if (normal) { /* In this case, it is *type*'s vtable we are modifying. We start with the approximation that it's vtable is that of the immediate base class. */ base_context = t; binfo = TYPE_BINFO (t); if (! BINFO_NEW_VTABLE_MARKED (binfo)) build_vtable (TYPE_BINFO (DECL_CONTEXT (vfield)), t); } else { /* This is our very own copy of `basetype' to play with. Later, we will fill in all the virtual functions that override the virtual functions in these base classes which are not defined by the current type. */ if (! BINFO_NEW_VTABLE_MARKED (binfo)) prepare_fresh_vtable (binfo, base, t); } saved_pfn = TREE_OPERAND (FNADDR_FROM_VTABLE_ENTRY (TREE_VALUE (get_vtable_entry (BINFO_VIRTUALS (binfo), base_fndecl))), 0); #ifdef NOTQUITE cp_warning ("in %D", DECL_NAME (BINFO_VTABLE (binfo))); #endif /* The this_offset can be wrong, if we try and modify an entry that had been modified once before. */ if (! SAME_FN (saved_pfn, fndecl)) { modify_vtable_entry (get_vtable_entry (BINFO_VIRTUALS (binfo), base_fndecl), build_vtable_entry (this_offset, pfn), fndecl); modify_other_vtable_entries (t, TYPE_BINFO (t), fndecl, saved_pfn, pfn); } } for (vbases = CLASSTYPE_VBASECLASSES (t); vbases; vbases = TREE_CHAIN (vbases)) { tree this_offset; tree base, path; if (! BINFO_VTABLE (vbases)) /* There are only two ways that a type can fail to have virtual functions: neither it nor any of its base types define virtual functions (in which case no updating need be done), or virtual functions accessible to it come from virtual base classes (in which case we have or will get them modified in other passes of this loop). */ continue; base = BINFO_TYPE (vbases); path = NULL_TREE; if (base != base_context && get_base_distance (base_context, base, 0, &path) == -1) continue; if (path) this_offset = size_binop (MINUS_EXPR, offset, BINFO_OFFSET (path)); else this_offset = offset; /* Doesn't matter if not actually from this virtual base class, but shouldn't come from deeper virtual baseclasses. The enclosing loop should take care of such baseclasses. */ while (path) { if (TREE_VIA_VIRTUAL (path)) goto skip; path = BINFO_INHERITANCE_CHAIN (path); } base_offset = BINFO_OFFSET (vbases); this_offset = size_binop (MINUS_EXPR, this_offset, base_offset); /* Make sure we can modify the derived association with immunity. */ if (TREE_USED (TYPE_BINFO (t))) TYPE_BINFO (t) = copy_binfo (TYPE_BINFO (t)); /* This is our very own copy of `basetype' to play with. */ if (! BINFO_NEW_VTABLE_MARKED (vbases)) { tree context_binfo = binfo_value (base_context, base); prepare_fresh_vtable (vbases, context_binfo, t); } saved_pfn = TREE_OPERAND (FNADDR_FROM_VTABLE_ENTRY (TREE_VALUE (get_vtable_entry (BINFO_VIRTUALS (vbases), base_fndecl))), 0); #ifdef NOTQUITE cp_warning ("in %D", DECL_NAME (BINFO_VTABLE (vbases))); #endif /* The this_offset can be wrong, if we try and modify an entry that had been modified once before. */ if (! SAME_FN (saved_pfn, fndecl)) { modify_vtable_entry (get_vtable_entry (BINFO_VIRTUALS (vbases), base_fndecl), build_vtable_entry (this_offset, pfn), fndecl); modify_other_vtable_entries (t, TYPE_BINFO (t), fndecl, saved_pfn, pfn); } skip: {} } } static tree add_virtual_function (pending_virtuals, has_virtual, x, t) tree pending_virtuals; int *has_virtual; tree x; tree t; /* Structure type. */ { int debug_vbase = 1; /* FUNCTION_TYPEs and OFFSET_TYPEs no longer freely convert to void *. Make such a conversion here. */ tree vfn = build1 (ADDR_EXPR, ptr_type_node, x); TREE_CONSTANT (vfn) = 1; /* current_class_type may be NULL_TREE in case of error. */ if (current_class_type) TREE_ADDRESSABLE (x) = CLASSTYPE_VTABLE_NEEDS_WRITING (current_class_type); /* If the virtual function is a redefinition of a prior one, figure out in which base class the new definition goes, and if necessary, make a fresh virtual function table to hold that entry. */ if (DECL_VINDEX (x) == error_mark_node) { tree entry = build_vtable_entry (integer_zero_node, vfn); if (flag_dossier && *has_virtual == 0) { /* CLASSTYPE_DOSSIER is only used as a Boolean (NULL or not). */ CLASSTYPE_DOSSIER (t) = integer_one_node; *has_virtual = 1; } /* Build a new INT_CST for this DECL_VINDEX. */ #ifdef VTABLE_USES_MASK SET_DECL_VINDEX (x, build_int_2 (++(*has_virtual), 0)); #else { static tree index_table[256]; tree index; int i = ++(*has_virtual); if (i >= 256 || index_table[i] == 0) { index = build_int_2 (i, 0); if (i < 256) index_table[i] = index; } else index = index_table[i]; DECL_VINDEX (x) = index; } #endif pending_virtuals = tree_cons (DECL_VINDEX (x), entry, pending_virtuals); } /* Happens if declared twice in class or we're not in a class definition. We will give error later or we've already given it. */ else if (TREE_CODE (DECL_VINDEX (x)) == INTEGER_CST || current_class_type == NULL_TREE) return pending_virtuals; else if (debug_vbase && TYPE_USES_VIRTUAL_BASECLASSES (current_class_type)) { /* Need an entry in some other virtual function table. Deal with this after we have laid out our virtual base classes. */ pending_hard_virtuals = temp_tree_cons (x, vfn, pending_hard_virtuals); } else { /* Need an entry in some other virtual function table. We can do this now. */ tree base_fndecl_list = DECL_VINDEX (x), base_fndecls, prev = 0; tree vtable_context = DECL_FCONTEXT (CLASSTYPE_VFIELD (current_class_type)); tree true_base_fndecl = 0; /* First assign DECL_VINDEX from the base vfn with which we share our vtable. */ base_fndecls = base_fndecl_list; while (base_fndecls) { if (TREE_CHAIN (base_fndecls) == NULL_TREE || DECL_FCONTEXT (CLASSTYPE_VFIELD (DECL_CLASS_CONTEXT (TREE_VALUE (base_fndecls)))) == vtable_context) { true_base_fndecl = TREE_VALUE (base_fndecls); modify_vtable_entries (current_class_type, x, true_base_fndecl, vfn); if (prev) TREE_CHAIN (prev) = TREE_CHAIN (base_fndecls); else base_fndecl_list = prev; break; } prev = base_fndecls; base_fndecls = TREE_CHAIN (base_fndecls); } /* Now fill in the rest of the vtables. */ base_fndecls = base_fndecl_list; while (base_fndecls) { /* If we haven't found one we like, first one wins. */ if (true_base_fndecl == 0) true_base_fndecl = TREE_VALUE (base_fndecls); modify_vtable_entries (current_class_type, x, TREE_VALUE (base_fndecls), vfn); base_fndecls = TREE_CHAIN (base_fndecls); } DECL_CONTEXT (x) = DECL_CONTEXT (true_base_fndecl); } return pending_virtuals; } /* Obstack on which to build the vector of class methods. */ struct obstack class_obstack; extern struct obstack *current_obstack; /* Add method METHOD to class TYPE. This is used when a method has been defined which did not initially appear in the class definition, and helps cut down on spurious error messages. FIELDS is the entry in the METHOD_VEC vector entry of the class type where the method should be added. */ void add_method (type, fields, method) tree type, *fields, method; { /* We must make a copy of METHOD here, since we must be sure that we have exclusive title to this method's DECL_CHAIN. */ tree decl; push_obstacks (&permanent_obstack, &permanent_obstack); { decl = copy_node (method); if (DECL_RTL (decl) == 0 && (!processing_template_decl || !uses_template_parms (decl))) { make_function_rtl (decl); DECL_RTL (method) = DECL_RTL (decl); } } if (fields && *fields) { /* Take care not to hide destructor. */ DECL_CHAIN (decl) = DECL_CHAIN (*fields); DECL_CHAIN (*fields) = decl; } else if (CLASSTYPE_METHOD_VEC (type) == 0) { tree method_vec = make_node (TREE_VEC); if (TYPE_IDENTIFIER (type) == DECL_NAME (decl)) { TREE_VEC_ELT (method_vec, 0) = decl; TREE_VEC_LENGTH (method_vec) = 1; } else { /* ??? Is it possible for there to have been enough room in the current chunk for the tree_vec structure but not a tree_vec plus a tree*? Will this work in that case? */ obstack_free (current_obstack, method_vec); obstack_blank (current_obstack, sizeof (struct tree_vec) + sizeof (tree *)); TREE_VEC_ELT (method_vec, 1) = decl; TREE_VEC_LENGTH (method_vec) = 2; obstack_finish (current_obstack); } CLASSTYPE_METHOD_VEC (type) = method_vec; } else { tree method_vec = CLASSTYPE_METHOD_VEC (type); int len = TREE_VEC_LENGTH (method_vec); /* Adding a new ctor or dtor. This is easy because our METHOD_VEC always has a slot for such entries. */ if (TYPE_IDENTIFIER (type) == DECL_NAME (decl)) { /* TREE_VEC_ELT (method_vec, 0) = decl; */ if (decl != TREE_VEC_ELT (method_vec, 0)) { DECL_CHAIN (decl) = TREE_VEC_ELT (method_vec, 0); TREE_VEC_ELT (method_vec, 0) = decl; } } else { /* This is trickier. We try to extend the TREE_VEC in-place, but if that does not work, we copy all its data to a new TREE_VEC that's large enough. */ struct obstack *ob = &class_obstack; tree *end = (tree *)obstack_next_free (ob); if (end != TREE_VEC_END (method_vec)) { ob = current_obstack; TREE_VEC_LENGTH (method_vec) += 1; TREE_VEC_ELT (method_vec, len) = NULL_TREE; method_vec = copy_node (method_vec); TREE_VEC_LENGTH (method_vec) -= 1; } else { tree tmp_vec = (tree) obstack_base (ob); if (obstack_room (ob) < sizeof (tree)) { obstack_blank (ob, sizeof (struct tree_common) + tree_code_length[(int) TREE_VEC] * sizeof (char *) + len * sizeof (tree)); tmp_vec = (tree) obstack_base (ob); bcopy (method_vec, tmp_vec, (sizeof (struct tree_common) + tree_code_length[(int) TREE_VEC] * sizeof (char *) + (len-1) * sizeof (tree))); method_vec = tmp_vec; } else obstack_blank (ob, sizeof (tree)); } obstack_finish (ob); TREE_VEC_ELT (method_vec, len) = decl; TREE_VEC_LENGTH (method_vec) = len + 1; CLASSTYPE_METHOD_VEC (type) = method_vec; if (TYPE_BINFO_BASETYPES (type) && CLASSTYPE_BASELINK_VEC (type)) { /* ??? May be better to know whether these can be extended? */ tree baselink_vec = CLASSTYPE_BASELINK_VEC (type); TREE_VEC_LENGTH (baselink_vec) += 1; CLASSTYPE_BASELINK_VEC (type) = copy_node (baselink_vec); TREE_VEC_LENGTH (baselink_vec) -= 1; TREE_VEC_ELT (CLASSTYPE_BASELINK_VEC (type), len) = 0; } } } DECL_CONTEXT (decl) = type; DECL_CLASS_CONTEXT (decl) = type; pop_obstacks (); } /* Subroutines of finish_struct. */ /* Look through the list of fields for this struct, deleting duplicates as we go. This must be recursive to handle anonymous unions. FIELD is the field which may not appear anywhere in FIELDS. FIELD_PTR, if non-null, is the starting point at which chained deletions may take place. The value returned is the first acceptable entry found in FIELDS. Note that anonymous fields which are not of UNION_TYPE are not duplicates, they are just anonymous fields. This happens when we have unnamed bitfields, for example. */ static tree delete_duplicate_fields_1 (field, field_ptr, fields) tree field, *field_ptr, fields; { tree x; tree prev = field_ptr ? *field_ptr : 0; if (DECL_NAME (field) == 0) { if (TREE_CODE (TREE_TYPE (field)) != UNION_TYPE) return fields; for (x = TYPE_FIELDS (TREE_TYPE (field)); x; x = TREE_CHAIN (x)) fields = delete_duplicate_fields_1 (x, field_ptr, fields); if (prev) TREE_CHAIN (prev) = fields; return fields; } else { for (x = fields; x; prev = x, x = TREE_CHAIN (x)) { if (DECL_NAME (x) == 0) { if (TREE_CODE (TREE_TYPE (x)) != UNION_TYPE) continue; TYPE_FIELDS (TREE_TYPE (x)) = delete_duplicate_fields_1 (field, (tree *)0, TYPE_FIELDS (TREE_TYPE (x))); if (TYPE_FIELDS (TREE_TYPE (x)) == 0) { if (prev == 0) fields = TREE_CHAIN (fields); else TREE_CHAIN (prev) = TREE_CHAIN (x); } } else { if (DECL_NAME (field) == DECL_NAME (x)) { if (TREE_CODE (field) == CONST_DECL && TREE_CODE (x) == CONST_DECL) cp_error_at ("duplicate enum value `%D'", x); else if (TREE_CODE (field) == CONST_DECL || TREE_CODE (x) == CONST_DECL) cp_error_at ("duplicate field `%D' (as enum and non-enum)", x); else if (TREE_CODE (field) == TYPE_DECL && TREE_CODE (x) == TYPE_DECL) cp_error_at ("duplicate class scope type `%D'", x); else if (TREE_CODE (field) == TYPE_DECL || TREE_CODE (x) == TYPE_DECL) cp_error_at ("duplicate field `%D' (as type and non-type)", x); else cp_error_at ("duplicate member `%D'", x); if (prev == 0) fields = TREE_CHAIN (fields); else TREE_CHAIN (prev) = TREE_CHAIN (x); } } } } return fields; } static void delete_duplicate_fields (fields) tree fields; { tree x; for (x = fields; x && TREE_CHAIN (x); x = TREE_CHAIN (x)) TREE_CHAIN (x) = delete_duplicate_fields_1 (x, &x, TREE_CHAIN (x)); } /* Change the access of FDECL to ACCESS in T. Return 1 if change was legit, otherwise return 0. */ static int alter_access (t, fdecl, access) tree t; tree fdecl; enum access_type access; { tree elem = purpose_member (t, DECL_ACCESS (fdecl)); if (elem && TREE_VALUE (elem) != (tree)access) { if (TREE_CODE (TREE_TYPE (fdecl)) == FUNCTION_DECL) { cp_error_at ("conflicting access specifications for method `%D', ignored", TREE_TYPE (fdecl)); } else error ("conflicting access specifications for field `%s', ignored", IDENTIFIER_POINTER (DECL_NAME (fdecl))); } else if (TREE_PRIVATE (fdecl) && access != access_private) cp_error_at ("cannot make private `%D' non-private", fdecl); else if (TREE_PROTECTED (fdecl)) { if (access == access_public) cp_error_at ("cannot make protected `%D' public", fdecl); goto alter; } /* ARM 11.3: an access declaration may not be used to restrict access to a member that is accessible in the base class. */ else if (TREE_PUBLIC (fdecl) && (access == access_private || access == access_protected)) cp_error_at ("cannot reduce access of public member `%D'", fdecl); else if (elem == NULL_TREE) { alter: DECL_ACCESS (fdecl) = tree_cons (t, (tree)access, DECL_ACCESS (fdecl)); return 1; } return 0; } static tree get_vfield_offset (binfo) tree binfo; { return size_binop (PLUS_EXPR, DECL_FIELD_BITPOS (CLASSTYPE_VFIELD (BINFO_TYPE (binfo))), BINFO_OFFSET (binfo)); } /* If FOR_TYPE needs to reinitialize virtual function table pointers for TYPE's sub-objects, add such reinitializations to BASE_INIT_LIST. Returns BASE_INIT_LIST appropriately modified. */ static tree maybe_fixup_vptrs (for_type, binfo, base_init_list) tree for_type, binfo, base_init_list; { /* Now reinitialize any slots that don't fall under our virtual function table pointer. */ tree vfields = CLASSTYPE_VFIELDS (BINFO_TYPE (binfo)); while (vfields) { tree basetype = VF_NORMAL_VALUE (vfields) ? TYPE_MAIN_VARIANT (VF_NORMAL_VALUE (vfields)) : VF_BASETYPE_VALUE (vfields); tree base_binfo = get_binfo (basetype, for_type, 0); /* Punt until this is implemented. */ if (1 /* BINFO_MODIFIED (base_binfo) */) { tree base_offset = get_vfield_offset (base_binfo); if (! tree_int_cst_equal (base_offset, get_vfield_offset (TYPE_BINFO (for_type))) && ! tree_int_cst_equal (base_offset, get_vfield_offset (binfo))) base_init_list = tree_cons (error_mark_node, base_binfo, base_init_list); } vfields = TREE_CHAIN (vfields); } return base_init_list; } /* If TYPE does not have a constructor, then the compiler must manually deal with all of the initialization this type requires. If a base initializer exists only to fill in the virtual function table pointer, then we mark that fact with the TREE_VIRTUAL bit. This way, we avoid multiple initializations of the same field by each virtual function table up the class hierarchy. Virtual base class pointers are not initialized here. They are initialized only at the "top level" of object creation. If we initialized them here, we would have to skip a lot of work. */ static void build_class_init_list (type) tree type; { tree base_init_list = NULL_TREE; tree member_init_list = NULL_TREE; /* Since we build member_init_list and base_init_list using tree_cons, backwards fields the all through work. */ tree x; tree binfos = BINFO_BASETYPES (TYPE_BINFO (type)); int i, n_baseclasses = binfos ? TREE_VEC_LENGTH (binfos) : 0; for (x = TYPE_FIELDS (type); x; x = TREE_CHAIN (x)) { if (TREE_CODE (x) != FIELD_DECL) continue; if (TYPE_NEEDS_CONSTRUCTING (TREE_TYPE (x)) || DECL_INITIAL (x) != NULL_TREE) member_init_list = tree_cons (x, type, member_init_list); } member_init_list = nreverse (member_init_list); /* We will end up doing this last. Need special marker to avoid infinite regress. */ if (TYPE_VIRTUAL_P (type)) { base_init_list = build_tree_list (error_mark_node, TYPE_BINFO (type)); if (CLASSTYPE_NEEDS_VIRTUAL_REINIT (type) == 0) TREE_VALUE (base_init_list) = NULL_TREE; TREE_ADDRESSABLE (base_init_list) = 1; } /* Each base class which needs to have initialization of some kind gets to make such requests known here. */ for (i = n_baseclasses-1; i >= 0; i--) { tree base_binfo = TREE_VEC_ELT (binfos, i); tree blist; /* Don't initialize virtual baseclasses this way. */ if (TREE_VIA_VIRTUAL (base_binfo)) continue; if (TYPE_HAS_CONSTRUCTOR (BINFO_TYPE (base_binfo))) { /* ...and the last shall come first... */ base_init_list = maybe_fixup_vptrs (type, base_binfo, base_init_list); base_init_list = tree_cons (NULL_TREE, base_binfo, base_init_list); continue; } if ((blist = CLASSTYPE_BASE_INIT_LIST (BINFO_TYPE (base_binfo))) == NULL_TREE) /* Nothing to initialize. */ continue; /* ...ditto... */ base_init_list = maybe_fixup_vptrs (type, base_binfo, base_init_list); /* This is normally true for single inheritance. The win is we can shrink the chain of initializations to be done by only converting to the actual type we are interested in. */ if (TREE_VALUE (blist) && TREE_CODE (TREE_VALUE (blist)) == TREE_VEC && tree_int_cst_equal (BINFO_OFFSET (base_binfo), BINFO_OFFSET (TREE_VALUE (blist)))) { if (base_init_list) { /* Does it do more than just fill in a virtual function table pointer? */ if (! TREE_ADDRESSABLE (blist)) base_init_list = build_tree_list (blist, base_init_list); /* Can we get by just with the virtual function table pointer that it fills in? */ else if (TREE_ADDRESSABLE (base_init_list) && TREE_VALUE (base_init_list) == 0) base_init_list = blist; /* Maybe, but it is not obvious as the previous case. */ else if (! CLASSTYPE_NEEDS_VIRTUAL_REINIT (type)) { tree last = tree_last (base_init_list); while (TREE_VALUE (last) && TREE_CODE (TREE_VALUE (last)) == TREE_LIST) last = tree_last (TREE_VALUE (last)); if (TREE_VALUE (last) == 0) base_init_list = build_tree_list (blist, base_init_list); } } else base_init_list = blist; } else { /* The function expand_aggr_init knows how to do the initialization of `basetype' without getting an explicit `blist'. */ if (base_init_list) base_init_list = tree_cons (NULL_TREE, base_binfo, base_init_list); else base_init_list = CLASSTYPE_BINFO_AS_LIST (BINFO_TYPE (base_binfo)); } } if (base_init_list) if (member_init_list) CLASSTYPE_BASE_INIT_LIST (type) = build_tree_list (base_init_list, member_init_list); else CLASSTYPE_BASE_INIT_LIST (type) = base_init_list; else if (member_init_list) CLASSTYPE_BASE_INIT_LIST (type) = member_init_list; } struct base_info { int has_virtual; int max_has_virtual; int n_ancestors; tree vfield; tree vfields; char cant_have_default_ctor; char cant_have_const_ctor; char cant_synth_copy_ctor; char cant_synth_asn_ref; char no_const_asn_ref; char needs_virtual_dtor; }; /* Record information about type T derived from its base classes. Store most of that information in T itself, and place the remaining information in the struct BASE_INFO. Propagate basetype offsets throughout the lattice. Note that the lattice topped by T is really a pair: it's a DAG that gives the structure of the derivation hierarchy, and it's a list of the virtual baseclasses that appear anywhere in the DAG. When a vbase type appears in the DAG, it's offset is 0, and it's children start their offsets from that point. When a vbase type appears in the list, its offset is the offset it has in the hierarchy, and its children's offsets include that offset in theirs. Returns the index of the first base class to have virtual functions, or -1 if no such base class. Note that at this point TYPE_BINFO (t) != t_binfo. */ static int finish_base_struct (t, b, t_binfo) tree t; struct base_info *b; tree t_binfo; { tree binfos = BINFO_BASETYPES (t_binfo); int i, n_baseclasses = binfos ? TREE_VEC_LENGTH (binfos) : 0; int first_vfn_base_index = -1; bzero (b, sizeof (struct base_info)); for (i = 0; i < n_baseclasses; i++) { tree base_binfo = TREE_VEC_ELT (binfos, i); tree basetype = BINFO_TYPE (base_binfo); /* If the type of basetype is incomplete, then we already complained about that fact (and we should have fixed it up as well). */ if (TYPE_SIZE (basetype) == 0) { int j; /* The base type is of incomplete type. It is probably best to pretend that it does not exist. */ if (i == n_baseclasses-1) TREE_VEC_ELT (binfos, i) = NULL_TREE; TREE_VEC_LENGTH (binfos) -= 1; n_baseclasses -= 1; for (j = i; j+1 < n_baseclasses; j++) TREE_VEC_ELT (binfos, j) = TREE_VEC_ELT (binfos, j+1); } if (TYPE_HAS_INIT_REF (basetype) && !TYPE_HAS_CONST_INIT_REF (basetype)) b->cant_have_const_ctor = 1; if (! TYPE_HAS_INIT_REF (basetype) || (TYPE_HAS_NONPUBLIC_CTOR (basetype) == 2 && ! is_friend_type (t, basetype))) b->cant_synth_copy_ctor = 1; if (TYPE_HAS_CONSTRUCTOR (basetype) && ! TYPE_HAS_DEFAULT_CONSTRUCTOR (basetype)) { b->cant_have_default_ctor = 1; if (! TYPE_HAS_CONSTRUCTOR (t)) { cp_pedwarn ("base `%T' with only non-default constructor", basetype); cp_pedwarn ("in class without a constructor"); } } if (TYPE_HAS_ASSIGN_REF (basetype) && !TYPE_HAS_CONST_ASSIGN_REF (basetype)) b->no_const_asn_ref = 1; if (! TYPE_HAS_ASSIGN_REF (basetype) || (TYPE_HAS_NONPUBLIC_ASSIGN_REF (basetype) == 2 && ! is_friend_type (t, basetype))) b->cant_synth_asn_ref = 1; b->n_ancestors += CLASSTYPE_N_SUPERCLASSES (basetype); TYPE_NEEDS_CONSTRUCTING (t) |= TYPE_NEEDS_CONSTRUCTING (basetype); TYPE_NEEDS_DESTRUCTOR (t) |= TYPE_NEEDS_DESTRUCTOR (basetype); TYPE_HAS_COMPLEX_ASSIGN_REF (t) |= TYPE_HAS_COMPLEX_ASSIGN_REF (basetype); TYPE_HAS_COMPLEX_INIT_REF (t) |= (TYPE_HAS_COMPLEX_INIT_REF (basetype) || TYPE_NEEDS_CONSTRUCTING (basetype)); TYPE_OVERLOADS_CALL_EXPR (t) |= TYPE_OVERLOADS_CALL_EXPR (basetype); TYPE_OVERLOADS_ARRAY_REF (t) |= TYPE_OVERLOADS_ARRAY_REF (basetype); TYPE_OVERLOADS_ARROW (t) |= TYPE_OVERLOADS_ARROW (basetype); if (! TREE_VIA_VIRTUAL (base_binfo) #if 0 /* This cannot be done, as prepare_fresh_vtable wants to modify binfos associated with vfields anywhere in the hierarchy, not just immediate base classes. Due to unsharing, the compiler might consume 3% more memory on a real program. */ && ! BINFO_OFFSET_ZEROP (base_binfo) #endif && BINFO_BASETYPES (base_binfo)) { tree base_binfos = BINFO_BASETYPES (base_binfo); tree chain = NULL_TREE; int j; /* Now unshare the structure beneath BASE_BINFO. */ for (j = TREE_VEC_LENGTH (base_binfos)-1; j >= 0; j--) { tree base_base_binfo = TREE_VEC_ELT (base_binfos, j); if (! TREE_VIA_VIRTUAL (base_base_binfo)) TREE_VEC_ELT (base_binfos, j) = make_binfo (BINFO_OFFSET (base_base_binfo), BINFO_TYPE (base_base_binfo), BINFO_VTABLE (base_base_binfo), BINFO_VIRTUALS (base_base_binfo), chain); chain = TREE_VEC_ELT (base_binfos, j); TREE_VIA_PUBLIC (chain) = TREE_VIA_PUBLIC (base_base_binfo); TREE_VIA_PROTECTED (chain) = TREE_VIA_PROTECTED (base_base_binfo); } /* Completely unshare potentially shared data, and update what is ours. */ propagate_binfo_offsets (base_binfo, BINFO_OFFSET (base_binfo)); } if (! TREE_VIA_VIRTUAL (base_binfo)) CLASSTYPE_N_SUPERCLASSES (t) += 1; if (TYPE_VIRTUAL_P (basetype)) { /* If there's going to be a destructor needed, make sure it will be virtual. */ b->needs_virtual_dtor = 1; /* Don't borrow virtuals from virtual baseclasses. */ if (TREE_VIA_VIRTUAL (base_binfo)) continue; if (first_vfn_base_index < 0) { tree vfields; first_vfn_base_index = i; b->has_virtual = CLASSTYPE_VSIZE (basetype); b->vfield = CLASSTYPE_VFIELD (basetype); b->vfields = copy_list (CLASSTYPE_VFIELDS (basetype)); vfields = b->vfields; while (vfields) { if (VF_BINFO_VALUE (vfields) == NULL_TREE || ! TREE_VIA_VIRTUAL (VF_BINFO_VALUE (vfields))) { tree value = VF_BASETYPE_VALUE (vfields); if (DECL_NAME (CLASSTYPE_VFIELD (value)) == DECL_NAME (CLASSTYPE_VFIELD (basetype))) VF_NORMAL_VALUE (b->vfields) = basetype; else VF_NORMAL_VALUE (b->vfields) = VF_NORMAL_VALUE (vfields); } vfields = TREE_CHAIN (vfields); } CLASSTYPE_VFIELD (t) = b->vfield; } else { /* Only add unique vfields, and flatten them out as we go. */ tree vfields = CLASSTYPE_VFIELDS (basetype); while (vfields) { if (VF_BINFO_VALUE (vfields) == NULL_TREE || ! TREE_VIA_VIRTUAL (VF_BINFO_VALUE (vfields))) { tree value = VF_BASETYPE_VALUE (vfields); b->vfields = tree_cons (base_binfo, value, b->vfields); if (DECL_NAME (CLASSTYPE_VFIELD (value)) == DECL_NAME (CLASSTYPE_VFIELD (basetype))) VF_NORMAL_VALUE (b->vfields) = basetype; else VF_NORMAL_VALUE (b->vfields) = VF_NORMAL_VALUE (vfields); } vfields = TREE_CHAIN (vfields); } if (b->has_virtual == 0) { first_vfn_base_index = i; b->has_virtual = CLASSTYPE_VSIZE (basetype); b->vfield = CLASSTYPE_VFIELD (basetype); CLASSTYPE_VFIELD (t) = b->vfield; /* When we install the first one, set the VF_NORMAL_VALUE to be the current class, as this it is the most derived class. Hopefully, this is not set to something else later. (mrs) */ vfields = b->vfields; while (vfields) { if (DECL_NAME (CLASSTYPE_VFIELD (t)) == DECL_NAME (CLASSTYPE_VFIELD (basetype))) { VF_NORMAL_VALUE (vfields) = t; /* There should only be one of them! And it should always be found, if we get into here. (mrs) */ break; } vfields = TREE_CHAIN (vfields); } } } } } /* Must come after offsets are fixed for all bases. */ for (i = 0; i < n_baseclasses; i++) { tree base_binfo = TREE_VEC_ELT (binfos, i); tree basetype = BINFO_TYPE (base_binfo); if (get_base_distance (basetype, t_binfo, 0, (tree*)0) == -2) { cp_warning ("direct base `%T' inaccessible in `%T' due to ambiguity", basetype, t); b->cant_synth_asn_ref = 1; b->cant_synth_copy_ctor = 1; } } { tree vfields; /* Find the base class with the largest number of virtual functions. */ for (vfields = b->vfields; vfields; vfields = TREE_CHAIN (vfields)) { if (CLASSTYPE_VSIZE (VF_BASETYPE_VALUE (vfields)) > b->max_has_virtual) b->max_has_virtual = CLASSTYPE_VSIZE (VF_BASETYPE_VALUE (vfields)); if (VF_DERIVED_VALUE (vfields) && CLASSTYPE_VSIZE (VF_DERIVED_VALUE (vfields)) > b->max_has_virtual) b->max_has_virtual = CLASSTYPE_VSIZE (VF_DERIVED_VALUE (vfields)); } } if (b->vfield == 0) /* If all virtual functions come only from virtual baseclasses. */ return -1; return first_vfn_base_index; } static int typecode_p (type, code) tree type; enum tree_code code; { return (TREE_CODE (type) == code || (TREE_CODE (type) == REFERENCE_TYPE && TREE_CODE (TREE_TYPE (type)) == code)); } /* Set memoizing fields and bits of T (and its variants) for later use. MAX_HAS_VIRTUAL is the largest size of any T's virtual function tables. */ static void finish_struct_bits (t, max_has_virtual) tree t; int max_has_virtual; { int i, n_baseclasses = CLASSTYPE_N_BASECLASSES (t); tree method_vec = CLASSTYPE_METHOD_VEC (t); /* Fix up variants (if any). */ tree variants = TYPE_NEXT_VARIANT (t); while (variants) { /* These fields are in the _TYPE part of the node, not in the TYPE_LANG_SPECIFIC component, so they are not shared. */ TYPE_HAS_CONSTRUCTOR (variants) = TYPE_HAS_CONSTRUCTOR (t); TYPE_HAS_DESTRUCTOR (variants) = TYPE_HAS_DESTRUCTOR (t); TYPE_NEEDS_CONSTRUCTING (variants) = TYPE_NEEDS_CONSTRUCTING (t); TYPE_NEEDS_DESTRUCTOR (variants) = TYPE_NEEDS_DESTRUCTOR (t); TYPE_USES_COMPLEX_INHERITANCE (variants) = TYPE_USES_COMPLEX_INHERITANCE (t); TYPE_VIRTUAL_P (variants) = TYPE_VIRTUAL_P (t); TYPE_USES_VIRTUAL_BASECLASSES (variants) = TYPE_USES_VIRTUAL_BASECLASSES (t); /* Copy whatever these are holding today. */ TYPE_MIN_VALUE (variants) = TYPE_MIN_VALUE (t); TYPE_MAX_VALUE (variants) = TYPE_MAX_VALUE (t); variants = TYPE_NEXT_VARIANT (variants); } if (n_baseclasses && max_has_virtual) { /* Done by `finish_struct' for classes without baseclasses. */ int has_abstract_virtuals = CLASSTYPE_ABSTRACT_VIRTUALS (t) != 0; tree binfos = TYPE_BINFO_BASETYPES (t); for (i = n_baseclasses-1; i >= 0; i--) { has_abstract_virtuals |= (CLASSTYPE_ABSTRACT_VIRTUALS (BINFO_TYPE (TREE_VEC_ELT (binfos, i))) != 0); if (has_abstract_virtuals) break; } if (has_abstract_virtuals) CLASSTYPE_ABSTRACT_VIRTUALS (t) = get_abstract_virtuals (t); } if (n_baseclasses) { /* Notice whether this class has type conversion functions defined. */ tree binfo = TYPE_BINFO (t); tree binfos = BINFO_BASETYPES (binfo); tree basetype; for (i = n_baseclasses-1; i >= 0; i--) { basetype = BINFO_TYPE (TREE_VEC_ELT (binfos, i)); if (TYPE_HAS_CONVERSION (basetype)) { TYPE_HAS_CONVERSION (t) = 1; TYPE_HAS_INT_CONVERSION (t) |= TYPE_HAS_INT_CONVERSION (basetype); TYPE_HAS_REAL_CONVERSION (t) |= TYPE_HAS_REAL_CONVERSION (basetype); } if (CLASSTYPE_MAX_DEPTH (basetype) >= CLASSTYPE_MAX_DEPTH (t)) CLASSTYPE_MAX_DEPTH (t) = CLASSTYPE_MAX_DEPTH (basetype) + 1; } } /* Need to test METHOD_VEC here in case all methods (conversions and otherwise) are inherited. */ if (TYPE_HAS_CONVERSION (t) && method_vec != NULL_TREE) { tree first_conversions[last_conversion_type]; tree last_conversions[last_conversion_type]; enum conversion_type conv_index; tree *tmp; int i; bzero (first_conversions, sizeof (first_conversions)); bzero (last_conversions, sizeof (last_conversions)); for (tmp = &TREE_VEC_ELT (method_vec, 1); tmp != TREE_VEC_END (method_vec); tmp += 1) { /* ??? This should compare DECL_NAME (*tmp) == ansi_opname[TYPE_EXPR]. */ if (IDENTIFIER_TYPENAME_P (DECL_ASSEMBLER_NAME (*tmp))) { tree fntype = TREE_TYPE (*tmp); tree return_type = TREE_TYPE (fntype); my_friendly_assert (TREE_CODE (fntype) == METHOD_TYPE, 171); if (typecode_p (return_type, POINTER_TYPE)) { if (TYPE_READONLY (TREE_TYPE (return_type))) conv_index = constptr_conv; else conv_index = ptr_conv; } else if (typecode_p (return_type, INTEGER_TYPE)) { TYPE_HAS_INT_CONVERSION (t) = 1; conv_index = int_conv; } else if (typecode_p (return_type, REAL_TYPE)) { TYPE_HAS_REAL_CONVERSION (t) = 1; conv_index = real_conv; } else continue; if (first_conversions[(int) conv_index] == NULL_TREE) first_conversions[(int) conv_index] = *tmp; last_conversions[(int) conv_index] = *tmp; } } for (i = 0; i < (int) last_conversion_type; i++) if (first_conversions[i] != last_conversions[i]) CLASSTYPE_CONVERSION (t, i) = error_mark_node; else CLASSTYPE_CONVERSION (t, i) = first_conversions[i]; } /* If this type has constructors, force its mode to be BLKmode, and force its TREE_ADDRESSABLE bit to be nonzero. */ if (TYPE_NEEDS_CONSTRUCTING (t) || TYPE_NEEDS_DESTRUCTOR (t)) { tree variants = t; if (TREE_CODE (TYPE_NAME (t)) == TYPE_DECL) DECL_MODE (TYPE_NAME (t)) = BLKmode; while (variants) { TYPE_MODE (variants) = BLKmode; TREE_ADDRESSABLE (variants) = 1; variants = TYPE_NEXT_VARIANT (variants); } } } /* Warn about duplicate methods in fn_fields. Also compact method lists so that lookup can be made faster. Algorithm: Outer loop builds lists by method name. Inner loop checks for redundant method names within a list. Data Structure: List of method lists. The outer list is a TREE_LIST, whose TREE_PURPOSE field is the field name and the TREE_VALUE is the TREE_CHAIN of the FUNCTION_DECLs. Friends are chained in the same way as member functions, but they live in the TREE_TYPE field of the outer list. That allows them to be quickly deleted, and requires no extra storage. If there are any constructors/destructors, they are moved to the front of the list. This makes pushclass more efficient. We also link each field which has shares a name with its baseclass to the head of the list of fields for that base class. This allows us to reduce search time in places like `build_method_call' to consider only reasonably likely functions. */ static tree finish_struct_methods (t, fn_fields, nonprivate_method) tree t; tree fn_fields; int nonprivate_method; { tree method_vec; tree name = constructor_name (t); int i, n_baseclasses = CLASSTYPE_N_BASECLASSES (t); /* Now prepare to gather fn_fields into vector. */ struct obstack *ambient_obstack = current_obstack; current_obstack = &class_obstack; method_vec = make_node (TREE_VEC); /* Room has been saved for constructors and destructors. */ current_obstack = ambient_obstack; /* Now make this a live vector. */ obstack_free (&class_obstack, method_vec); obstack_blank (&class_obstack, sizeof (struct tree_vec)); while (fn_fields) { /* NEXT Pointer, TEST Pointer, and BASE Pointer. */ tree nextp, *testp; tree fn_name = DECL_NAME (fn_fields); if (fn_name == NULL_TREE) fn_name = name; nextp = TREE_CHAIN (fn_fields); TREE_CHAIN (fn_fields) = NULL_TREE; /* Clear out this flag. @@ Doug may figure out how to break @@ this with nested classes and friends. */ DECL_IN_AGGR_P (fn_fields) = 0; /* Note here that a copy ctor is private, so we don't dare generate a default copy constructor for a class that has a member of this type without making sure they have access to it. */ if (fn_name == name) { tree parmtypes = FUNCTION_ARG_CHAIN (fn_fields); tree parmtype = parmtypes ? TREE_VALUE (parmtypes) : void_type_node; if (TREE_CODE (parmtype) == REFERENCE_TYPE && TYPE_MAIN_VARIANT (TREE_TYPE (parmtype)) == t) { if (TREE_CHAIN (parmtypes) == NULL_TREE || TREE_CHAIN (parmtypes) == void_list_node || TREE_PURPOSE (TREE_CHAIN (parmtypes))) { if (TREE_PROTECTED (fn_fields)) TYPE_HAS_NONPUBLIC_CTOR (t) = 1; else if (TREE_PRIVATE (fn_fields)) TYPE_HAS_NONPUBLIC_CTOR (t) = 2; } } } else if (fn_name == ansi_opname[(int) MODIFY_EXPR]) { tree parmtype = TREE_VALUE (FUNCTION_ARG_CHAIN (fn_fields)); if (TREE_CODE (parmtype) == REFERENCE_TYPE && TYPE_MAIN_VARIANT (TREE_TYPE (parmtype)) == t) { if (TREE_PROTECTED (fn_fields)) TYPE_HAS_NONPUBLIC_ASSIGN_REF (t) = 1; else if (TREE_PRIVATE (fn_fields)) TYPE_HAS_NONPUBLIC_ASSIGN_REF (t) = 2; } } /* Constructors are handled easily in search routines. Besides, we know we won't find any, so do not bother looking. */ if (fn_name == name && TREE_VEC_ELT (method_vec, 0) == 0) TREE_VEC_ELT (method_vec, 0) = fn_fields; else { testp = &TREE_VEC_ELT (method_vec, 0); if (*testp == NULL_TREE) testp++; while (((HOST_WIDE_INT) testp < (HOST_WIDE_INT) obstack_next_free (&class_obstack)) && DECL_NAME (*testp) != fn_name) testp++; if ((HOST_WIDE_INT) testp < (HOST_WIDE_INT) obstack_next_free (&class_obstack)) { tree x, prev_x; for (x = *testp; x; x = DECL_CHAIN (x)) { if (DECL_NAME (fn_fields) == ansi_opname[(int) DELETE_EXPR]) { /* ANSI C++ June 5 1992 WP 12.5.5.1 */ cp_error_at ("`%D' overloaded", fn_fields); cp_error_at ("previous declaration as `%D' here", x); } if (DECL_ASSEMBLER_NAME (fn_fields)==DECL_ASSEMBLER_NAME (x)) { /* We complain about multiple destructors on sight, so we do not repeat the warning here. Friend-friend ambiguities are warned about outside this loop. */ if (!DESTRUCTOR_NAME_P (DECL_ASSEMBLER_NAME (fn_fields))) cp_error_at ("ambiguous method `%#D' in structure", fn_fields); break; } prev_x = x; } if (x == 0) { if (*testp) DECL_CHAIN (prev_x) = fn_fields; else *testp = fn_fields; } } else { obstack_ptr_grow (&class_obstack, fn_fields); method_vec = (tree)obstack_base (&class_obstack); } } fn_fields = nextp; } TREE_VEC_LENGTH (method_vec) = (tree *)obstack_next_free (&class_obstack) - (&TREE_VEC_ELT (method_vec, 0)); obstack_finish (&class_obstack); CLASSTYPE_METHOD_VEC (t) = method_vec; if (nonprivate_method == 0 && CLASSTYPE_FRIEND_CLASSES (t) == NULL_TREE && DECL_FRIENDLIST (TYPE_NAME (t)) == NULL_TREE) { tree binfos = BINFO_BASETYPES (TYPE_BINFO (t)); for (i = 0; i < n_baseclasses; i++) if (TREE_VIA_PUBLIC (TREE_VEC_ELT (binfos, i)) || TREE_VIA_PROTECTED (TREE_VEC_ELT (binfos, i))) { nonprivate_method = 1; break; } if (nonprivate_method == 0) cp_warning ("all member functions in class `%T' are private", t); } /* If there are constructors (and destructors), they are at the front. Place destructors at very front. Also warn if all constructors and/or destructors are private (in which case this class is effectively unusable. */ if (TYPE_HAS_DESTRUCTOR (t)) { tree dtor, prev; for (dtor = TREE_VEC_ELT (method_vec, 0); dtor; prev = dtor, dtor = DECL_CHAIN (dtor)) { if (DESTRUCTOR_NAME_P (DECL_ASSEMBLER_NAME (dtor))) { if (TREE_PRIVATE (dtor) && CLASSTYPE_FRIEND_CLASSES (t) == NULL_TREE && DECL_FRIENDLIST (TYPE_NAME (t)) == NULL_TREE && warn_ctor_dtor_privacy) warning ("class `%s' only defines a private destructor and has no friends", TYPE_NAME_STRING (t)); break; } } /* Wild parse errors can cause this to happen. */ if (dtor == NULL_TREE) TYPE_HAS_DESTRUCTOR (t) = 0; else if (dtor != TREE_VEC_ELT (method_vec, 0)) { DECL_CHAIN (prev) = DECL_CHAIN (dtor); DECL_CHAIN (dtor) = TREE_VEC_ELT (method_vec, 0); TREE_VEC_ELT (method_vec, 0) = dtor; } } /* Now for each member function (except for constructors and destructors), compute where member functions of the same name reside in base classes. */ if (n_baseclasses != 0 && TREE_VEC_LENGTH (method_vec) > 1) { int len = TREE_VEC_LENGTH (method_vec); tree baselink_vec = make_tree_vec (len); int any_links = 0; tree baselink_binfo = build_tree_list (NULL_TREE, TYPE_BINFO (t)); for (i = 1; i < len; i++) { TREE_VEC_ELT (baselink_vec, i) = get_baselinks (baselink_binfo, t, DECL_NAME (TREE_VEC_ELT (method_vec, i))); if (TREE_VEC_ELT (baselink_vec, i) != 0) any_links = 1; } if (any_links != 0) CLASSTYPE_BASELINK_VEC (t) = baselink_vec; else obstack_free (current_obstack, baselink_vec); } /* Now add the methods to the TYPE_METHODS of T, arranged in a chain. */ { tree x, last_x = NULL_TREE; int limit = TREE_VEC_LENGTH (method_vec); for (i = 1; i < limit; i++) { for (x = TREE_VEC_ELT (method_vec, i); x; x = DECL_CHAIN (x)) { if (last_x != NULL_TREE) TREE_CHAIN (last_x) = x; last_x = x; } } /* Put ctors and dtors at the front of the list. */ x = TREE_VEC_ELT (method_vec, 0); if (x) { while (DECL_CHAIN (x)) { /* Let's avoid being circular about this. */ if (x == DECL_CHAIN (x)) break; TREE_CHAIN (x) = DECL_CHAIN (x); x = DECL_CHAIN (x); } if (TREE_VEC_LENGTH (method_vec) > 1) TREE_CHAIN (x) = TREE_VEC_ELT (method_vec, 1); else TREE_CHAIN (x) = NULL_TREE; } } #if 0 TYPE_METHODS (t) = TREE_VEC_ELT (method_vec, 0) ? TREE_VEC_ELT (method_vec, 0) : TREE_VEC_ELT (method_vec, 1); #else TYPE_METHODS (t) = method_vec; #endif return method_vec; } /* Emit error when a duplicate definition of a type is seen. Patch up. */ void duplicate_tag_error (t) tree t; { cp_error ("redefinition of `%#T'", t); /* Pretend we haven't defined this type. */ /* All of the component_decl's were TREE_CHAINed together in the parser. finish_struct_methods walks these chains and assembles all methods with the same base name into DECL_CHAINs. Now we don't need the parser chains anymore, so we unravel them. */ /* * This used to be in finish_struct, but it turns out that the * TREE_CHAIN is used by dbxout_type_methods and perhaps some other things... */ if (CLASSTYPE_METHOD_VEC(t)) { tree tv = CLASSTYPE_METHOD_VEC(t); int i, len = TREE_VEC_LENGTH (tv); for (i = 0; i < len; i++) { tree unchain = TREE_VEC_ELT (tv, i); while (unchain != NULL_TREE) { TREE_CHAIN (unchain) = NULL_TREE; unchain = DECL_CHAIN(unchain); } } } if (TYPE_LANG_SPECIFIC (t)) { tree as_list = CLASSTYPE_AS_LIST (t); tree binfo = TYPE_BINFO (t); tree binfo_as_list = CLASSTYPE_BINFO_AS_LIST (t); int interface_only = CLASSTYPE_INTERFACE_ONLY (t); int interface_unknown = CLASSTYPE_INTERFACE_UNKNOWN (t); bzero (TYPE_LANG_SPECIFIC (t), sizeof (struct lang_type)); BINFO_BASETYPES(binfo) = NULL_TREE; CLASSTYPE_AS_LIST (t) = as_list; TYPE_BINFO (t) = binfo; CLASSTYPE_BINFO_AS_LIST (t) = binfo_as_list; CLASSTYPE_INTERFACE_ONLY (t) = interface_only; SET_CLASSTYPE_INTERFACE_UNKNOWN_X (t, interface_unknown); CLASSTYPE_VBASE_SIZE (t) = integer_zero_node; TYPE_REDEFINED (t) = 1; } TYPE_SIZE (t) = NULL_TREE; TYPE_MODE (t) = VOIDmode; TYPE_FIELDS (t) = NULL_TREE; TYPE_METHODS (t) = NULL_TREE; TYPE_VFIELD (t) = NULL_TREE; TYPE_CONTEXT (t) = NULL_TREE; } /* Create a RECORD_TYPE or UNION_TYPE node for a C struct or union declaration (or C++ class declaration). For C++, we must handle the building of derived classes. Also, C++ allows static class members. The way that this is handled is to keep the field name where it is (as the DECL_NAME of the field), and place the overloaded decl in the DECL_FIELD_BITPOS of the field. layout_record and layout_union will know about this. More C++ hair: inline functions have text in their DECL_PENDING_INLINE_INFO nodes which must somehow be parsed into meaningful tree structure. After the struct has been laid out, set things up so that this can happen. And still more: virtual functions. In the case of single inheritance, when a new virtual function is seen which redefines a virtual function from the base class, the new virtual function is placed into the virtual function table at exactly the same address that it had in the base class. When this is extended to multiple inheritance, the same thing happens, except that multiple virtual function tables must be maintained. The first virtual function table is treated in exactly the same way as in the case of single inheritance. Additional virtual function tables have different DELTAs, which tell how to adjust `this' to point to the right thing. LIST_OF_FIELDLISTS is just that. The elements of the list are TREE_LIST elements, whose TREE_PURPOSE field tells what access the list has, and the TREE_VALUE slot gives the actual fields. If flag_all_virtual == 1, then we lay all functions into the virtual function table, as though they were declared virtual. Constructors do not lay down in the virtual function table. If flag_all_virtual == 2, then we lay all functions into the virtual function table, such that virtual functions occupy a space by themselves, and then all functions of the class occupy a space by themselves. This is illustrated in the following diagram: class A; class B : A; Class A's vtbl: Class B's vtbl: -------------------------------------------------------------------- | A's virtual functions| | B's virtual functions | | | | (may inherit some from A). | -------------------------------------------------------------------- | All of A's functions | | All of A's functions | | (such as a->A::f). | | (such as b->A::f) | -------------------------------------------------------------------- | B's new virtual functions | | (not defined in A.) | ------------------------------- | All of B's functions | | (such as b->B::f) | ------------------------------- this allows the program to make references to any function, virtual or otherwise in a type-consistent manner. */ tree finish_struct (t, list_of_fieldlists, warn_anon) tree t; tree list_of_fieldlists; int warn_anon; { extern int interface_only, interface_unknown; extern tree EHS_type; int old; int round_up_size = 1; enum tree_code code = TREE_CODE (t); register tree x, last_x, method_vec; int needs_virtual_dtor; tree name = TYPE_NAME (t), fields, fn_fields, tail; enum access_type access; int all_virtual; int has_virtual; int max_has_virtual; tree pending_virtuals = NULL_TREE; tree abstract_virtuals = NULL_TREE; tree vfield; tree vfields; int cant_have_default_ctor; int cant_have_const_ctor; int cant_synth_copy_ctor; int cant_synth_asn_ref; int no_const_asn_ref; /* The index of the first base class which has virtual functions. Only applied to non-virtual baseclasses. */ int first_vfn_base_index; int n_baseclasses; int any_default_members = 0; int const_sans_init = 0; int ref_sans_init = 0; int do_mem_init = 0; int nonprivate_method = 0; tree t_binfo = TYPE_BINFO (t); tree access_decls = 0; if (TREE_CODE (name) == TYPE_DECL) { #if 0 /* Maybe later. -jason */ struct tinst_level *til = tinst_for_decl(); if (til) { DECL_SOURCE_FILE (name) = til->file; if (DECL_SOURCE_LINE (name)) DECL_SOURCE_LINE (name) = til->line; } else #endif { extern int lineno; DECL_SOURCE_FILE (name) = input_filename; /* For TYPE_DECL that are not typedefs (those marked with a line number of zero, we don't want to mark them as real typedefs. If this fails one needs to make sure real typedefs have a previous line number, even if it is wrong, that way the below will fill in the right line number. (mrs) */ if (DECL_SOURCE_LINE (name)) DECL_SOURCE_LINE (name) = lineno; } name = DECL_NAME (name); } if (warn_anon && code != UNION_TYPE && ANON_AGGRNAME_P (name)) warning ("anonymous class type not used to declare any objects"); #if 0 /* This is set here, but it's never actually used anywhere. (bpk) */ leftmost_baseclasses = NULL_TREE; #endif if (TYPE_SIZE (t)) { if (IS_AGGR_TYPE (t)) cp_error ("redefinition of `%#T'", t); else my_friendly_abort (172); popclass (0); return t; } /* Append the fields we need for constructing signature tables. */ if (IS_SIGNATURE (t)) append_signature_fields (list_of_fieldlists); GNU_xref_decl (current_function_decl, t); /* If this type was previously laid out as a forward reference, make sure we lay it out again. */ TYPE_SIZE (t) = 0; CLASSTYPE_GOT_SEMICOLON (t) = 0; /* A signature type will contain the fields of the signature table. Therefore, it's not only an interface. */ if (IS_SIGNATURE (t)) { CLASSTYPE_INTERFACE_ONLY (t) = 0; SET_CLASSTYPE_INTERFACE_KNOWN (t); } else { CLASSTYPE_INTERFACE_ONLY (t) = interface_only; SET_CLASSTYPE_INTERFACE_UNKNOWN_X (t, interface_unknown); } if (flag_dossier) build_t_desc (t, 0); TYPE_BINFO (t) = NULL_TREE; old = suspend_momentary (); /* Install struct as DECL_FIELD_CONTEXT of each field decl. Also process specified field sizes. Set DECL_FIELD_SIZE to the specified size, or 0 if none specified. The specified size is found in the DECL_INITIAL. Store 0 there, except for ": 0" fields (so we can find them and delete them, below). */ if (t_binfo && BINFO_BASETYPES (t_binfo)) n_baseclasses = TREE_VEC_LENGTH (BINFO_BASETYPES (t_binfo)); else n_baseclasses = 0; if (n_baseclasses > 0) { struct base_info base_info; /* If using multiple inheritance, this may cause variants of our basetypes to be used (instead of their canonical forms). */ fields = layout_basetypes (t, BINFO_BASETYPES (t_binfo)); last_x = tree_last (fields); first_vfn_base_index = finish_base_struct (t, &base_info, t_binfo); /* Remember where we got our vfield from */ CLASSTYPE_VFIELD_PARENT (t) = first_vfn_base_index; has_virtual = base_info.has_virtual; max_has_virtual = base_info.max_has_virtual; CLASSTYPE_N_SUPERCLASSES (t) += base_info.n_ancestors; vfield = base_info.vfield; vfields = base_info.vfields; cant_have_default_ctor = base_info.cant_have_default_ctor; cant_have_const_ctor = base_info.cant_have_const_ctor; cant_synth_copy_ctor = base_info.cant_synth_copy_ctor; cant_synth_asn_ref = base_info.cant_synth_asn_ref; no_const_asn_ref = base_info.no_const_asn_ref; needs_virtual_dtor = base_info.needs_virtual_dtor; n_baseclasses = TREE_VEC_LENGTH (BINFO_BASETYPES (t_binfo)); } else { first_vfn_base_index = -1; has_virtual = 0; max_has_virtual = has_virtual; vfield = NULL_TREE; vfields = NULL_TREE; fields = NULL_TREE; last_x = NULL_TREE; cant_have_default_ctor = 0; cant_have_const_ctor = 0; cant_synth_copy_ctor = 0; cant_synth_asn_ref = 0; no_const_asn_ref = 0; needs_virtual_dtor = 0; } if (write_virtuals == 3 && CLASSTYPE_INTERFACE_KNOWN (t) && current_lang_name == lang_name_cplusplus && ! IS_SIGNATURE (t)) { CLASSTYPE_INTERFACE_ONLY (t) = interface_only; CLASSTYPE_VTABLE_NEEDS_WRITING (t) = ! interface_only; } else if (IS_SIGNATURE (t)) CLASSTYPE_VTABLE_NEEDS_WRITING (t) = 0; /* The three of these are approximations which may later be modified. Needed at this point to make add_virtual_function and modify_vtable_entries work. */ TREE_CHAIN (t_binfo) = TYPE_BINFO (t); TYPE_BINFO (t) = t_binfo; CLASSTYPE_VFIELDS (t) = vfields; CLASSTYPE_VFIELD (t) = vfield; fn_fields = NULL_TREE; tail = NULL_TREE; if (last_x && list_of_fieldlists) TREE_CHAIN (last_x) = TREE_VALUE (list_of_fieldlists); if (IS_SIGNATURE (t)) all_virtual = 0; else if (flag_all_virtual == 1 && TYPE_OVERLOADS_METHOD_CALL_EXPR (t)) all_virtual = 1; else all_virtual = 0; /* For signatures, we made all methods `public' in the parser and reported an error if a access specifier was used. */ if (CLASSTYPE_DECLARED_CLASS (t) == 0) { nonprivate_method = 1; if (list_of_fieldlists && TREE_PURPOSE (list_of_fieldlists) == (tree)access_default) TREE_PURPOSE (list_of_fieldlists) = (tree)access_public; } else if (list_of_fieldlists && TREE_PURPOSE (list_of_fieldlists) == (tree)access_default) TREE_PURPOSE (list_of_fieldlists) = (tree)access_private; while (list_of_fieldlists) { access = (enum access_type)TREE_PURPOSE (list_of_fieldlists); for (x = TREE_VALUE (list_of_fieldlists); x; x = TREE_CHAIN (x)) { TREE_PRIVATE (x) = access == access_private; TREE_PROTECTED (x) = access == access_protected; GNU_xref_member (current_class_name, x); if (TREE_CODE (x) == TYPE_DECL) { /* Make sure we set this up. In find_scoped_type, it explicitly looks for a TYPE_DECL in the TYPE_FIELDS list. If we don't do this here, we'll miss including this TYPE_DECL in the list. */ if (! fields) fields = x; last_x = x; DECL_CONTEXT (x) = t; continue; } if (TREE_CODE (x) == FUNCTION_DECL) { nonprivate_method |= ! TREE_PRIVATE (x); /* If this was an evil function, don't keep it in class. */ if (IDENTIFIER_ERROR_LOCUS (DECL_ASSEMBLER_NAME (x))) continue; if (last_x) TREE_CHAIN (last_x) = TREE_CHAIN (x); if (! fn_fields) fn_fields = x; else TREE_CHAIN (tail) = x; tail = x; #if 0 /* ??? What if we have duplicate declarations in T's definition? */ if (DECL_CLASS_CONTEXT (x)) continue; #endif DECL_CLASS_CONTEXT (x) = t; DECL_FIELD_SIZE (x) = 0; /* The name of the field is the original field name Save this in auxiliary field for later overloading. */ if (DECL_VINDEX (x) || (all_virtual == 1 && ! DECL_CONSTRUCTOR_P (x))) { pending_virtuals = add_virtual_function (pending_virtuals, &has_virtual, x, t); if (DECL_ABSTRACT_VIRTUAL_P (x)) abstract_virtuals = tree_cons (NULL_TREE, x, abstract_virtuals); } continue; } /* Handle access declarations. */ if (DECL_NAME (x) && TREE_CODE (DECL_NAME (x)) == SCOPE_REF) { tree fdecl = TREE_OPERAND (DECL_NAME (x), 1); if (last_x) TREE_CHAIN (last_x) = TREE_CHAIN (x); access_decls = tree_cons ((tree) access, fdecl, access_decls); continue; } /* If we've gotten this far, it's a data member, possibly static, or an enumerator. */ DECL_FIELD_CONTEXT (x) = t; /* ``A local class cannot have static data members.'' ARM 9.4 */ if (current_function_decl && TREE_STATIC (x)) cp_error_at ("field `%D' in local class cannot be static", x); /* Perform error checking that did not get done in grokdeclarator. */ if (TREE_CODE (TREE_TYPE (x)) == FUNCTION_TYPE) { cp_error_at ("field `%D' invalidly declared function type", x); TREE_TYPE (x) = build_pointer_type (TREE_TYPE (x)); } else if (TREE_CODE (TREE_TYPE (x)) == METHOD_TYPE) { cp_error_at ("field `%D' invalidly declared method type", x); TREE_TYPE (x) = build_pointer_type (TREE_TYPE (x)); } else if (TREE_CODE (TREE_TYPE (x)) == OFFSET_TYPE) { cp_error_at ("field `%D' invalidly declared offset type", x); TREE_TYPE (x) = build_pointer_type (TREE_TYPE (x)); } if (TREE_TYPE (x) == error_mark_node) continue; if (! fields) fields = x; last_x = x; DECL_FIELD_SIZE (x) = 0; /* When this goes into scope, it will be a non-local reference. */ DECL_NONLOCAL (x) = 1; if (TREE_CODE (x) == CONST_DECL) continue; if (TREE_CODE (x) == VAR_DECL) { if (TREE_CODE (t) == UNION_TYPE) /* Unions cannot have static members. */ cp_error_at ("field `%D' declared static in union", x); continue; } /* Now it can only be a FIELD_DECL. */ /* If this is of reference type, check if it needs an init. Also do a little ANSI jig if necessary. */ if (TREE_CODE (TREE_TYPE (x)) == REFERENCE_TYPE) { if (DECL_INITIAL (x) == NULL_TREE) ref_sans_init = 1; /* ARM $12.6.2: [A member initializer list] is the only way to initialize a nonstatic const and reference [member]. */ cant_synth_asn_ref = 1; cant_have_default_ctor = 1; TYPE_HAS_COMPLEX_INIT_REF (t) = 1; if (! TYPE_HAS_CONSTRUCTOR (t)) { if (DECL_NAME (x)) cp_pedwarn_at ("non-static reference `%#D' in class without a constructor", x); else cp_pedwarn_at ("non-static reference in class without a constructor", x); } } /* If any field is const, the structure type is pseudo-const. */ if (TREE_READONLY (x)) { C_TYPE_FIELDS_READONLY (t) = 1; if (DECL_INITIAL (x) == NULL_TREE) const_sans_init = 1; /* ARM $12.6.2: [A member initializer list] is the only way to initialize a nonstatic const and reference [member]. */ cant_synth_asn_ref = 1; cant_have_default_ctor = 1; TYPE_HAS_COMPLEX_INIT_REF (t) = 1; if (! TYPE_HAS_CONSTRUCTOR (t) && !IS_SIGNATURE (t)) { if (DECL_NAME (x)) cp_pedwarn_at ("non-static const member `%#D' in class without a constructor", x); else cp_pedwarn_at ("non-static const member in class without a constructor", x); } } else { /* A field that is pseudo-const makes the structure likewise. */ tree t1 = TREE_TYPE (x); while (TREE_CODE (t1) == ARRAY_TYPE) t1 = TREE_TYPE (t1); if (IS_AGGR_TYPE (t1)) { if (C_TYPE_FIELDS_READONLY (t1)) C_TYPE_FIELDS_READONLY (t) = 1; if (CLASSTYPE_READONLY_FIELDS_NEED_INIT (t1)) const_sans_init = 1; } } /* We set DECL_BIT_FIELD tentatively in grokbitfield. If the type and width are valid, we'll keep it set. Otherwise, the flag is cleared. */ if (DECL_BIT_FIELD (x)) { DECL_BIT_FIELD (x) = 0; /* Invalid bit-field size done by grokfield. */ /* Detect invalid bit-field type. */ if (DECL_INITIAL (x) && TREE_CODE (TREE_TYPE (x)) != INTEGER_TYPE && TREE_CODE (TREE_TYPE (x)) != ENUMERAL_TYPE) { cp_error_at ("bit-field `%D' has invalid type", x); DECL_INITIAL (x) = NULL; } /* Detect and ignore out of range field width. */ if (DECL_INITIAL (x)) { register int width = TREE_INT_CST_LOW (DECL_INITIAL (x)); if (width < 0) { DECL_INITIAL (x) = NULL; cp_error_at ("negative width in bit-field `%D'", x); } else if (width == 0 && DECL_NAME (x) != 0) { DECL_INITIAL (x) = NULL; cp_error_at ("zero width for bit-field `%D'", x); } else if ((unsigned)width > TYPE_PRECISION (TREE_TYPE (x))) { DECL_INITIAL (x) = NULL; cp_error_at ("width of `%D' exceeds its type", x); } } /* Process valid field width. */ if (DECL_INITIAL (x)) { register int width = TREE_INT_CST_LOW (DECL_INITIAL (x)); if (width == 0) { #ifdef EMPTY_FIELD_BOUNDARY /* field size 0 => mark following field as "aligned" */ if (TREE_CHAIN (x)) DECL_ALIGN (TREE_CHAIN (x)) = MAX (DECL_ALIGN (TREE_CHAIN (x)), EMPTY_FIELD_BOUNDARY); /* field of size 0 at the end => round up the size. */ else round_up_size = EMPTY_FIELD_BOUNDARY; #endif #ifdef PCC_BITFIELD_TYPE_MATTERS DECL_ALIGN (x) = MAX (DECL_ALIGN (x), TYPE_ALIGN (TREE_TYPE (x))); #endif } else { DECL_INITIAL (x) = NULL_TREE; DECL_FIELD_SIZE (x) = width; DECL_BIT_FIELD (x) = 1; /* Traditionally a bit field is unsigned even if declared signed. */ if (flag_traditional && TREE_CODE (TREE_TYPE (x)) == INTEGER_TYPE) TREE_TYPE (x) = unsigned_type_node; } } else /* Non-bit-fields are aligned for their type. */ DECL_ALIGN (x) = MAX (DECL_ALIGN (x), TYPE_ALIGN (TREE_TYPE (x))); } else { tree type = TREE_TYPE (x); if (TREE_CODE (type) == ARRAY_TYPE) type = TREE_TYPE (type); if (TYPE_LANG_SPECIFIC (type) && ! ANON_UNION_P (x)) { /* Never let anything with uninheritable virtuals make it through without complaint. */ if (CLASSTYPE_ABSTRACT_VIRTUALS (type)) abstract_virtuals_error (x, type); /* Don't let signatures make it through either. */ if (IS_SIGNATURE (type)) signature_error (x, type); if (code == UNION_TYPE) { char * fie = 0; if (TYPE_NEEDS_CONSTRUCTING (type)) fie = "constructor"; else if (TYPE_NEEDS_DESTRUCTOR (type)) fie = "destructor"; else if (TYPE_HAS_REAL_ASSIGNMENT (type)) fie = "assignment operator"; if (fie) cp_error_at ("member `%#D' with %s not allowed in union", x, fie); } else { TYPE_NEEDS_CONSTRUCTING (t) |= TYPE_NEEDS_CONSTRUCTING (type); TYPE_NEEDS_DESTRUCTOR (t) |= TYPE_NEEDS_DESTRUCTOR (type); TYPE_HAS_COMPLEX_ASSIGN_REF (t) |= TYPE_HAS_COMPLEX_ASSIGN_REF (type); TYPE_HAS_COMPLEX_INIT_REF (t) |= (TYPE_HAS_COMPLEX_INIT_REF (type) || TYPE_NEEDS_CONSTRUCTING (type)); } if (! TYPE_HAS_INIT_REF (type) || (TYPE_HAS_NONPUBLIC_CTOR (type) && ! is_friend (t, type))) cant_synth_copy_ctor = 1; else if (!TYPE_HAS_CONST_INIT_REF (type)) cant_have_const_ctor = 1; if (! TYPE_HAS_ASSIGN_REF (type) || (TYPE_HAS_NONPUBLIC_ASSIGN_REF (type) && ! is_friend (t, type))) cant_synth_asn_ref = 1; else if (!TYPE_HAS_CONST_ASSIGN_REF (type)) no_const_asn_ref = 1; if (TYPE_HAS_CONSTRUCTOR (type) && ! TYPE_HAS_DEFAULT_CONSTRUCTOR (type)) { cant_have_default_ctor = 1; if (! TYPE_HAS_CONSTRUCTOR (t)) { if (DECL_NAME (x)) cp_pedwarn_at ("member `%#D' with only non-default constructor", x); else cp_pedwarn_at ("member with only non-default constructor", x); cp_pedwarn_at ("in class without a constructor", x); } } } if (DECL_INITIAL (x) != NULL_TREE) { /* `build_class_init_list' does not recognize non-FIELD_DECLs. */ if (code == UNION_TYPE && any_default_members != 0) cp_error_at ("multiple fields in union `%T' initialized"); any_default_members = 1; } } } list_of_fieldlists = TREE_CHAIN (list_of_fieldlists); /* link the tail while we have it! */ if (last_x) { TREE_CHAIN (last_x) = NULL_TREE; if (list_of_fieldlists && TREE_VALUE (list_of_fieldlists) && TREE_CODE (TREE_VALUE (list_of_fieldlists)) != FUNCTION_DECL) TREE_CHAIN (last_x) = TREE_VALUE (list_of_fieldlists); } } if (tail) TREE_CHAIN (tail) = NULL_TREE; /* If this type has any constant members which did not come with their own initialization, mark that fact here. It is not an error here, since such types can be saved either by their constructors, or by fortuitous initialization. */ CLASSTYPE_READONLY_FIELDS_NEED_INIT (t) = const_sans_init; CLASSTYPE_REF_FIELDS_NEED_INIT (t) = ref_sans_init; CLASSTYPE_ABSTRACT_VIRTUALS (t) = abstract_virtuals; if (TYPE_NEEDS_DESTRUCTOR (t) && !TYPE_HAS_DESTRUCTOR (t) && !IS_SIGNATURE (t)) { /* Here we must cons up a destructor on the fly. */ tree dtor = cons_up_default_function (t, name, fields, needs_virtual_dtor != 0); /* If we couldn't make it work, then pretend we didn't need it. */ if (dtor == void_type_node) TYPE_NEEDS_DESTRUCTOR (t) = 0; else { if (! fn_fields) fn_fields = dtor; else TREE_CHAIN (tail) = dtor; tail = dtor; if (DECL_VINDEX (dtor) == NULL_TREE && ! CLASSTYPE_DECLARED_EXCEPTION (t) && (needs_virtual_dtor || pending_virtuals != NULL_TREE || pending_hard_virtuals != NULL_TREE)) DECL_VINDEX (dtor) = error_mark_node; if (DECL_VINDEX (dtor)) pending_virtuals = add_virtual_function (pending_virtuals, &has_virtual, dtor, NULL_TREE); nonprivate_method = 1; } } TYPE_NEEDS_DESTRUCTOR (t) |= TYPE_HAS_DESTRUCTOR (t); /* Synthesize any needed methods. Note that methods will be synthesized for anonymous unions; grok_x_components undoes that. */ if (! fn_fields) nonprivate_method = 1; TYPE_HAS_COMPLEX_INIT_REF (t) |= (TYPE_HAS_INIT_REF (t) || TYPE_USES_VIRTUAL_BASECLASSES (t) || has_virtual || any_default_members || first_vfn_base_index >= 0); TYPE_NEEDS_CONSTRUCTING (t) |= (TYPE_HAS_CONSTRUCTOR (t) || TYPE_USES_VIRTUAL_BASECLASSES (t) || has_virtual || any_default_members || first_vfn_base_index >= 0); /* ARM $12.1: A default constructor will be generated for a class X only if no constructor has been declared for class X. So we check TYPE_HAS_CONSTRUCTOR also, to make sure we don't generate one if they declared a constructor in this class. */ if (! TYPE_HAS_CONSTRUCTOR (t) && ! cant_have_default_ctor) { tree default_fn = cons_up_default_function (t, name, fields, 2); TREE_CHAIN (default_fn) = fn_fields; fn_fields = default_fn; } /* Create default copy constructor, if needed. Don't do it for the exception handler. */ if (! TYPE_HAS_INIT_REF (t) && ! cant_synth_copy_ctor && t != EHS_type) { /* ARM 12.18: You get either X(X&) or X(const X&), but not both. --Chip */ tree default_fn = cons_up_default_function (t, name, fields, cant_have_const_ctor ? 4 : 3); TREE_CHAIN (default_fn) = fn_fields; fn_fields = default_fn; } TYPE_HAS_REAL_ASSIGNMENT (t) |= TYPE_HAS_ASSIGNMENT (t); TYPE_HAS_REAL_ASSIGN_REF (t) |= TYPE_HAS_ASSIGN_REF (t); TYPE_HAS_COMPLEX_ASSIGN_REF (t) |= (TYPE_HAS_ASSIGN_REF (t) || TYPE_USES_VIRTUAL_BASECLASSES (t) || has_virtual || first_vfn_base_index >= 0); if (! TYPE_HAS_ASSIGN_REF (t) && ! cant_synth_asn_ref) { tree default_fn = cons_up_default_function (t, name, fields, no_const_asn_ref ? 6 : 5); TREE_CHAIN (default_fn) = fn_fields; fn_fields = default_fn; } if (fn_fields) { method_vec = finish_struct_methods (t, fn_fields, nonprivate_method); if (TYPE_HAS_CONSTRUCTOR (t) && ! CLASSTYPE_DECLARED_EXCEPTION (t) && CLASSTYPE_FRIEND_CLASSES (t) == NULL_TREE && DECL_FRIENDLIST (TYPE_NAME (t)) == NULL_TREE) { int nonprivate_ctor = 0; tree ctor; for (ctor = TREE_VEC_ELT (method_vec, 0); ctor; ctor = DECL_CHAIN (ctor)) if (! TREE_PRIVATE (ctor)) { nonprivate_ctor = 1; break; } if (nonprivate_ctor == 0 && warn_ctor_dtor_privacy) cp_warning ("`%#T' only defines private constructors and has no friends", t); } } else { method_vec = 0; /* Just in case these got accidentally filled in by syntax errors. */ TYPE_HAS_CONSTRUCTOR (t) = 0; TYPE_HAS_DESTRUCTOR (t) = 0; } { int n_methods = TREE_VEC_LENGTH (method_vec); for (access_decls = nreverse (access_decls); access_decls; access_decls = TREE_CHAIN (access_decls)) { tree fdecl = TREE_VALUE (access_decls); tree flist = NULL_TREE; tree name; enum access_type access = (enum access_type)TREE_PURPOSE(access_decls); int i = 0; tree tmp; if (TREE_CODE (fdecl) == TREE_LIST) { flist = fdecl; fdecl = TREE_VALUE (flist); } name = DECL_NAME (fdecl); for (; i < n_methods; i++) if (DECL_NAME (TREE_VEC_ELT (method_vec, i)) == name) { cp_error ("cannot adjust access to `%#D' in `%#T'", fdecl, t); cp_error_at ("because of local method `%#D' with same name", TREE_VEC_ELT (method_vec, i)); fdecl = 0; break; } if (! fdecl) continue; for (tmp = fields; tmp; tmp = TREE_CHAIN (tmp)) if (DECL_NAME (tmp) == name) { cp_error ("cannot adjust access to `%#D' in `%#T'", fdecl, t); cp_error_at ("because of local field `%#D' with same name", tmp); fdecl = 0; break; } if (!fdecl) continue; /* Make type T see field decl FDECL with access ACCESS.*/ if (flist) { fdecl = TREE_VALUE (flist); while (fdecl) { if (alter_access (t, fdecl, access) == 0) break; fdecl = DECL_CHAIN (fdecl); } } else alter_access (t, fdecl, access); } } if (vfield == NULL_TREE && has_virtual) { /* We build this decl with ptr_type_node, and change the type when we know what it should be. */ vfield = build_lang_field_decl (FIELD_DECL, get_vfield_name (t), ptr_type_node); /* If you change any of the below, take a look at all the other VFIELD_BASEs and VTABLE_BASEs in the code, and change them too. */ DECL_ASSEMBLER_NAME (vfield) = get_identifier (VFIELD_BASE); CLASSTYPE_VFIELD (t) = vfield; DECL_VIRTUAL_P (vfield) = 1; DECL_FIELD_CONTEXT (vfield) = t; DECL_CLASS_CONTEXT (vfield) = t; DECL_FCONTEXT (vfield) = t; DECL_FIELD_SIZE (vfield) = 0; DECL_ALIGN (vfield) = TYPE_ALIGN (ptr_type_node); if (CLASSTYPE_DOSSIER (t)) { /* vfield is always first entry in structure. */ TREE_CHAIN (vfield) = fields; fields = vfield; } else if (last_x) { my_friendly_assert (TREE_CHAIN (last_x) == 0, 175); TREE_CHAIN (last_x) = vfield; last_x = vfield; } else fields = vfield; vfields = chainon (vfields, CLASSTYPE_AS_LIST (t)); } /* Now DECL_INITIAL is null on all members except for zero-width bit-fields. And they have already done their work. C++: maybe we will support default field initialization some day... */ /* Delete all zero-width bit-fields from the front of the fieldlist */ while (fields && DECL_BIT_FIELD (fields) && DECL_INITIAL (fields)) fields = TREE_CHAIN (fields); /* Delete all such fields from the rest of the fields. */ for (x = fields; x;) { if (TREE_CHAIN (x) && DECL_BIT_FIELD (TREE_CHAIN (x)) && DECL_INITIAL (TREE_CHAIN (x))) TREE_CHAIN (x) = TREE_CHAIN (TREE_CHAIN (x)); else x = TREE_CHAIN (x); } /* Delete all duplicate fields from the fields */ delete_duplicate_fields (fields); /* Now we have the final fieldlist for the data fields. Record it, then lay out the structure or union (including the fields). */ TYPE_FIELDS (t) = fields; /* If there's a :0 field at the end, round the size to the EMPTY_FIELD_BOUNDARY. */ TYPE_ALIGN (t) = round_up_size; /* Pass layout information about base classes to layout_type, if any. */ { tree field; for (field = TYPE_FIELDS (t); field; field = TREE_CHAIN (field)) { if (TREE_STATIC (field)) continue; if (TREE_CODE (field) != FIELD_DECL) continue; /* If this field is an anonymous union, give each union-member the same position as the union has. ??? This is a real kludge because it makes the structure of the types look strange. This feature is only used by C++, which should have build_component_ref build two COMPONENT_REF operations, one for the union and one for the inner field. We set the offset of this field to zero so that either the old or the correct method will work. Setting DECL_FIELD_CONTEXT is wrong unless the inner fields are moved into the type of this field, but nothing seems to break by doing this. */ if (DECL_NAME (field) == 0 && TREE_CODE (TREE_TYPE (field)) == UNION_TYPE) { tree uelt = TYPE_FIELDS (TREE_TYPE (field)); for (; uelt; uelt = TREE_CHAIN (uelt)) { DECL_FIELD_CONTEXT (uelt) = DECL_FIELD_CONTEXT (field); DECL_FIELD_BITPOS (uelt) = DECL_FIELD_BITPOS (field); } DECL_FIELD_BITPOS (field) = integer_zero_node; } } } if (n_baseclasses) { tree pseudo_basetype = TREE_TYPE (base_layout_decl); TREE_CHAIN (base_layout_decl) = TYPE_FIELDS (t); TYPE_FIELDS (t) = base_layout_decl; TYPE_SIZE (pseudo_basetype) = CLASSTYPE_SIZE (t); TYPE_MODE (pseudo_basetype) = TYPE_MODE (t); TYPE_ALIGN (pseudo_basetype) = CLASSTYPE_ALIGN (t); DECL_ALIGN (base_layout_decl) = TYPE_ALIGN (pseudo_basetype); /* Don't re-use old size. */ DECL_SIZE (base_layout_decl) = 0; } layout_type (t); { tree field; for (field = TYPE_FIELDS (t); field; field = TREE_CHAIN (field)) { if (TREE_STATIC (field)) continue; if (TREE_CODE (field) != FIELD_DECL) continue; /* If this field is an anonymous union, give each union-member the same position as the union has. ??? This is a real kludge because it makes the structure of the types look strange. This feature is only used by C++, which should have build_component_ref build two COMPONENT_REF operations, one for the union and one for the inner field. We set the offset of this field to zero so that either the old or the correct method will work. Setting DECL_FIELD_CONTEXT is wrong unless the inner fields are moved into the type of this field, but nothing seems to break by doing this. */ if (DECL_NAME (field) == 0 && TREE_CODE (TREE_TYPE (field)) == UNION_TYPE) { tree uelt = TYPE_FIELDS (TREE_TYPE (field)); for (; uelt; uelt = TREE_CHAIN (uelt)) { DECL_FIELD_CONTEXT (uelt) = DECL_FIELD_CONTEXT (field); DECL_FIELD_BITPOS (uelt) = DECL_FIELD_BITPOS (field); } DECL_FIELD_BITPOS (field) = integer_zero_node; } } } if (n_baseclasses) TYPE_FIELDS (t) = TREE_CHAIN (TYPE_FIELDS (t)); /* C++: do not let empty structures exist. */ if (integer_zerop (TYPE_SIZE (t))) TYPE_SIZE (t) = TYPE_SIZE (char_type_node); /* Set the TYPE_DECL for this type to contain the right value for DECL_OFFSET, so that we can use it as part of a COMPONENT_REF for multiple inheritance. */ if (TREE_CODE (TYPE_NAME (t)) == TYPE_DECL) layout_decl (TYPE_NAME (t), 0); /* Now fix up any virtual base class types that we left lying around. We must get these done before we try to lay out the virtual function table. */ doing_hard_virtuals = 1; pending_hard_virtuals = nreverse (pending_hard_virtuals); if (TYPE_USES_VIRTUAL_BASECLASSES (t)) { tree vbases; max_has_virtual = layout_vbasetypes (t, max_has_virtual); vbases = CLASSTYPE_VBASECLASSES (t); CLASSTYPE_N_VBASECLASSES (t) = list_length (vbases); while (vbases) { /* Update dossier info with offsets for virtual baseclasses. */ if (flag_dossier && ! BINFO_NEW_VTABLE_MARKED (vbases)) prepare_fresh_vtable (vbases, vbases, t); vbases = TREE_CHAIN (vbases); } } #ifdef NOTQUITE cp_warning ("Doing hard virtuals for %T...", t); #endif while (pending_hard_virtuals) { /* Need an entry in some other virtual function table. */ if (TREE_TYPE (pending_hard_virtuals)) { /* This is how we modify entries when a vfn's index changes between derived and base type. */ modify_vtable_entries (t, TREE_PURPOSE (pending_hard_virtuals), TREE_TYPE (pending_hard_virtuals), TREE_VALUE (pending_hard_virtuals)); } else { /* This is how we modify entries when a vfn comes from a virtual baseclass. */ tree base_fndecls = DECL_VINDEX (TREE_PURPOSE (pending_hard_virtuals)); /* Only do this, if it was missed before. */ if (TREE_CODE (base_fndecls) != INTEGER_CST) { my_friendly_assert (base_fndecls != error_mark_node, 176); while (base_fndecls) { modify_vtable_entries (t, TREE_PURPOSE (pending_hard_virtuals), TREE_VALUE (base_fndecls), TREE_VALUE (pending_hard_virtuals)); modify_other_vtable_entries (t, TYPE_BINFO (t), TREE_PURPOSE (pending_hard_virtuals), TREE_VALUE (base_fndecls), TREE_VALUE (pending_hard_virtuals)); base_fndecls = TREE_CHAIN (base_fndecls); } } else { #ifdef NOTQUITE cp_warning ("missed bases for `%D'", TREE_PURPOSE (pending_hard_virtuals)); #endif } } pending_hard_virtuals = TREE_CHAIN (pending_hard_virtuals); } if (TYPE_USES_VIRTUAL_BASECLASSES (t)) { tree vbases; vbases = CLASSTYPE_VBASECLASSES (t); CLASSTYPE_N_VBASECLASSES (t) = list_length (vbases); /* This loop makes all the entries in the virtual function tables of interest contain the "latest" version of the functions we have defined. */ while (vbases) { tree virtuals = BINFO_VIRTUALS (vbases); if (virtuals) { /* Get past the `null' vtable entry... */ virtuals = TREE_CHAIN (virtuals); /* and the `dossier' vtable entry if we're doing dossiers. */ if (flag_dossier) virtuals = TREE_CHAIN (virtuals); } while (virtuals != NULL_TREE) { tree pfn = FNADDR_FROM_VTABLE_ENTRY (TREE_VALUE (virtuals)); tree base_fndecl = TREE_OPERAND (pfn, 0); tree decl = get_first_matching_virtual (TYPE_BINFO (t), base_fndecl, DESTRUCTOR_NAME_P (DECL_ASSEMBLER_NAME (base_fndecl))); tree context = DECL_CLASS_CONTEXT (decl); if (! SAME_FN (decl, base_fndecl)) { tree base_context = DECL_CLASS_CONTEXT (base_fndecl); tree binfo = NULL_TREE, these_virtuals; #if 0 unsigned HOST_WIDE_INT i = (TREE_INT_CST_LOW (DECL_VINDEX (base_fndecl)) & (((unsigned HOST_WIDE_INT)1<<(BITS_PER_WORD-1))-1)); #endif if (TYPE_USES_VIRTUAL_BASECLASSES (context)) binfo = virtual_member (base_context, CLASSTYPE_VBASECLASSES (context)); if (binfo == NULL_TREE) binfo = binfo_value (base_context, context); if (binfo != NULL_TREE) { #if 1 pfn = FNADDR_FROM_VTABLE_ENTRY (TREE_VALUE (get_vtable_entry (BINFO_VIRTUALS (binfo), base_fndecl))); #else these_virtuals = BINFO_VIRTUALS (binfo); while (i-- > 0) these_virtuals = TREE_CHAIN (these_virtuals); pfn = FNADDR_FROM_VTABLE_ENTRY (TREE_VALUE (these_virtuals)); #endif pfn = build1 (ADDR_EXPR, ptr_type_node, decl); TREE_CONSTANT (pfn) = 1; modify_vtable_entries (t, decl, base_fndecl, pfn); } } virtuals = TREE_CHAIN (virtuals); } vbases = TREE_CHAIN (vbases); } } doing_hard_virtuals = 0; /* Under our model of GC, every C++ class gets its own virtual function table, at least virtually. */ if (pending_virtuals || CLASSTYPE_DOSSIER (t)) { pending_virtuals = nreverse (pending_virtuals); /* We must enter these virtuals into the table. */ if (first_vfn_base_index < 0) { if (flag_dossier) pending_virtuals = tree_cons (NULL_TREE, build_vtable_entry (integer_zero_node, build_t_desc (t, 0)), pending_virtuals); pending_virtuals = tree_cons (NULL_TREE, the_null_vtable_entry, pending_virtuals); build_vtable (NULL_TREE, t); } else { /* Here we know enough to change the type of our virtual function table, but we will wait until later this function. */ if (! BINFO_NEW_VTABLE_MARKED (TYPE_BINFO (t))) build_vtable (TREE_VEC_ELT (TYPE_BINFO_BASETYPES (t), first_vfn_base_index), t); /* Update the dossier pointer for this class. */ if (flag_dossier) TREE_VALUE (TREE_CHAIN (TYPE_BINFO_VIRTUALS (t))) = build_vtable_entry (integer_zero_node, build_t_desc (t, 0)); } /* If this type has basetypes with constructors, then those constructors might clobber the virtual function table. But they don't if the derived class shares the exact vtable of the base class. */ CLASSTYPE_NEEDS_VIRTUAL_REINIT (t) = 1; } else if (first_vfn_base_index >= 0) { tree binfo = TREE_VEC_ELT (TYPE_BINFO_BASETYPES (t), first_vfn_base_index); #if 0 /* For testing. */ tree binfo1 = get_binfo (DECL_FIELD_CONTEXT (vfield), t, 0); if (binfo != binfo1) warning ("binfos are different in vtable creation"); #endif /* This class contributes nothing new to the virtual function table. However, it may have declared functions which went into the virtual function table "inherited" from the base class. If so, we grab a copy of those updated functions, and pretend they are ours. */ /* See if we should steal the virtual info from base class. */ if (TYPE_BINFO_VTABLE (t) == NULL_TREE) TYPE_BINFO_VTABLE (t) = BINFO_VTABLE (binfo); if (TYPE_BINFO_VIRTUALS (t) == NULL_TREE) TYPE_BINFO_VIRTUALS (t) = BINFO_VIRTUALS (binfo); if (TYPE_BINFO_VTABLE (t) != BINFO_VTABLE (binfo)) CLASSTYPE_NEEDS_VIRTUAL_REINIT (t) = 1; } if (has_virtual > max_has_virtual) max_has_virtual = has_virtual; if (max_has_virtual || first_vfn_base_index >= 0) { #ifdef VTABLE_USES_MASK if (max_has_virtual >= VINDEX_MAX) { cp_error ("too many virtual functions for `%#T' (VINDEX_MAX < %d)", t, has_virtual); } #endif TYPE_VIRTUAL_P (t) = 1; CLASSTYPE_VSIZE (t) = has_virtual; if (first_vfn_base_index >= 0) { if (pending_virtuals) TYPE_BINFO_VIRTUALS (t) = chainon (TYPE_BINFO_VIRTUALS (t), pending_virtuals); } else if (has_virtual) { TYPE_BINFO_VIRTUALS (t) = pending_virtuals; if (write_virtuals >= 0) DECL_VIRTUAL_P (TYPE_BINFO_VTABLE (t)) = 1; } } /* Now lay out the virtual function table. */ if (has_virtual) { tree atype, itype; if (TREE_TYPE (vfield) == ptr_type_node) { /* We must create a pointer to this table because the one inherited from base class does not exist. We will fill in the type when we know what it should really be. Use `size_int' so values are memoized in common cases. */ itype = build_index_type (size_int (has_virtual)); atype = build_array_type (vtable_entry_type, itype); layout_type (atype); TREE_TYPE (vfield) = build_pointer_type (atype); } else { atype = TREE_TYPE (TREE_TYPE (vfield)); if (has_virtual != TREE_INT_CST_LOW (TYPE_MAX_VALUE (TYPE_DOMAIN (atype)))) { /* We must extend (or create) the boundaries on this array, because we picked up virtual functions from multiple base classes. */ itype = build_index_type (size_int (has_virtual)); atype = build_array_type (vtable_entry_type, itype); layout_type (atype); vfield = copy_node (vfield); TREE_TYPE (vfield) = build_pointer_type (atype); } } CLASSTYPE_VFIELD (t) = vfield; if (TREE_TYPE (TYPE_BINFO_VTABLE (t)) != atype) { TREE_TYPE (TYPE_BINFO_VTABLE (t)) = atype; layout_decl (TYPE_BINFO_VTABLE (t), 0); /* At one time the vtable info was grabbed 2 words at a time. This fails on sparc unless you have 8-byte alignment. (tiemann) */ DECL_ALIGN (TYPE_BINFO_VTABLE (t)) = MAX (TYPE_ALIGN (double_type_node), DECL_ALIGN (TYPE_BINFO_VTABLE (t))); } } else if (first_vfn_base_index >= 0) CLASSTYPE_VFIELD (t) = vfield; CLASSTYPE_VFIELDS (t) = vfields; finish_struct_bits (t, max_has_virtual); /* Promote each bit-field's type to int if it is narrower than that. There's more: complete the rtl for any static member objects which is of the same type we're working on. */ for (x = fields; x; x = TREE_CHAIN (x)) { if (DECL_BIT_FIELD (x) && (C_PROMOTING_INTEGER_TYPE_P (TREE_TYPE (x)) || DECL_FIELD_SIZE (x) < TYPE_PRECISION (integer_type_node))) { tree type = TREE_TYPE (x); /* Preserve unsignedness if traditional or if not really getting any wider. */ if (TREE_UNSIGNED (type) && (flag_traditional || (TYPE_PRECISION (type) == TYPE_PRECISION (integer_type_node) && DECL_FIELD_SIZE (x) == TYPE_PRECISION (integer_type_node)))) TREE_TYPE (x) = unsigned_type_node; else TREE_TYPE (x) = integer_type_node; } if (TREE_CODE (x) == VAR_DECL && TREE_STATIC (x) && TREE_TYPE (x) == t) { DECL_MODE (x) = TYPE_MODE (t); make_decl_rtl (x, NULL, 0); } } /* Now add the tags, if any, to the list of TYPE_DECLs defined for this type. */ if (CLASSTYPE_TAGS (t)) { x = CLASSTYPE_TAGS (t); last_x = tree_last (TYPE_FIELDS (t)); while (x) { tree tag = build_lang_decl (TYPE_DECL, TREE_PURPOSE (x), TREE_VALUE (x)); #ifdef DWARF_DEBUGGING_INFO if (write_symbols == DWARF_DEBUG) { /* Notify dwarfout.c that this TYPE_DECL node represent a gratuitous typedef. */ DECL_IGNORED_P (tag) = 1; } #endif /* DWARF_DEBUGGING_INFO */ DECL_CONTEXT (tag) = t; DECL_CLASS_CONTEXT (tag) = t; x = TREE_CHAIN (x); last_x = chainon (last_x, tag); } if (TYPE_FIELDS (t) == 0) TYPE_FIELDS (t) = last_x; CLASSTYPE_LOCAL_TYPEDECLS (t) = 1; } if (TYPE_HAS_CONSTRUCTOR (t)) { tree vfields = CLASSTYPE_VFIELDS (t); while (vfields) { /* Mark the fact that constructor for T could affect anybody inheriting from T who wants to initialize vtables for VFIELDS's type. */ if (VF_DERIVED_VALUE (vfields)) TREE_ADDRESSABLE (vfields) = 1; vfields = TREE_CHAIN (vfields); } if (any_default_members != 0) build_class_init_list (t); } else if (TYPE_NEEDS_CONSTRUCTING (t)) build_class_init_list (t); if (current_lang_name == lang_name_cplusplus) { if (! CLASSTYPE_DECLARED_EXCEPTION (t) && ! IS_SIGNATURE (t)) embrace_waiting_friends (t); /* Write out inline function definitions. */ do_inline_function_hair (t, CLASSTYPE_INLINE_FRIENDS (t)); CLASSTYPE_INLINE_FRIENDS (t) = 0; } if (CLASSTYPE_VSIZE (t) != 0) { if ((flag_this_is_variable & 1) == 0) { tree vtbl_ptr = build_decl (VAR_DECL, get_identifier (VPTR_NAME), TREE_TYPE (vfield)); DECL_REGISTER (vtbl_ptr) = 1; CLASSTYPE_VTBL_PTR (t) = vtbl_ptr; } if (DECL_FIELD_CONTEXT (vfield) != t) { tree binfo = get_binfo (DECL_FIELD_CONTEXT (vfield), t, 0); tree offset = BINFO_OFFSET (binfo); vfield = copy_node (vfield); copy_lang_decl (vfield); if (! integer_zerop (offset)) offset = size_binop (MULT_EXPR, offset, size_int (BITS_PER_UNIT)); DECL_FIELD_CONTEXT (vfield) = t; DECL_CLASS_CONTEXT (vfield) = t; DECL_FIELD_BITPOS (vfield) = size_binop (PLUS_EXPR, offset, DECL_FIELD_BITPOS (vfield)); CLASSTYPE_VFIELD (t) = vfield; } /* In addition to this one, all the other vfields should be listed. */ /* Before that can be done, we have to have FIELD_DECLs for them, and a place to find them. */ TYPE_NONCOPIED_PARTS (t) = build_tree_list (default_conversion (TYPE_BINFO_VTABLE (t)), vfield); if (warn_nonvdtor && TYPE_HAS_DESTRUCTOR (t) && DECL_VINDEX (TREE_VEC_ELT (method_vec, 0)) == NULL_TREE) cp_warning ("`%#T' has virtual functions but non-virtual destructor", t); } /* Make the rtl for any new vtables we have created, and unmark the base types we marked. */ unmark_finished_struct (t); TYPE_BEING_DEFINED (t) = 0; if (flag_dossier && CLASSTYPE_VTABLE_NEEDS_WRITING (t)) { tree variants; tree tdecl; /* Now instantiate its type descriptors. */ tdecl = TREE_OPERAND (build_t_desc (t, 1), 0); variants = TYPE_POINTER_TO (t); build_type_variant (variants, 1, 0); while (variants) { build_t_desc (variants, 1); variants = TYPE_NEXT_VARIANT (variants); } variants = build_reference_type (t); build_type_variant (variants, 1, 0); while (variants) { build_t_desc (variants, 1); variants = TYPE_NEXT_VARIANT (variants); } #if 0 DECL_VPARENT (tdecl) = t; #endif DECL_CONTEXT (tdecl) = t; } /* Still need to instantiate this C struct's type descriptor. */ else if (flag_dossier && ! CLASSTYPE_DOSSIER (t)) build_t_desc (t, 1); if (TYPE_NAME (t) && TYPE_IDENTIFIER (t)) undo_template_name_overload (TYPE_IDENTIFIER (t), 1); if (current_class_type) popclass (0); else error ("trying to finish struct, but kicked out due to previous parse errors."); hack_incomplete_structures (t); resume_momentary (old); if (flag_cadillac) cadillac_finish_struct (t); #if 0 /* This has to be done after we have sorted out what to do with the enclosing type. */ if (write_symbols != DWARF_DEBUG) { /* Be smarter about nested classes here. If a type is nested, only output it if we would output the enclosing type. */ if (DECL_CONTEXT (TYPE_NAME (t)) && TREE_CODE_CLASS (TREE_CODE (DECL_CONTEXT (TYPE_NAME (t)))) == 't') DECL_IGNORED_P (TYPE_NAME (t)) = TREE_ASM_WRITTEN (TYPE_NAME (t)); } #endif if (write_symbols != DWARF_DEBUG) { /* If the type has methods, we want to think about cutting down the amount of symbol table stuff we output. The value stored in the TYPE_DECL's DECL_IGNORED_P slot is a first approximation. For example, if a member function is seen and we decide to write out that member function, then we can change the value of the DECL_IGNORED_P slot, and the type will be output when that member function's debug info is written out. */ if (CLASSTYPE_METHOD_VEC (t)) { extern tree pending_vtables; /* Don't output full info about any type which does not have its implementation defined here. */ if (TYPE_VIRTUAL_P (t) && write_virtuals == 2) DECL_IGNORED_P (TYPE_NAME (t)) = (value_member (TYPE_IDENTIFIER (t), pending_vtables) == 0); else if (CLASSTYPE_INTERFACE_ONLY (t)) DECL_IGNORED_P (TYPE_NAME (t)) = 1; else if (CLASSTYPE_INTERFACE_UNKNOWN (t)) /* Only a first approximation! */ DECL_IGNORED_P (TYPE_NAME (t)) = 1; } else if (CLASSTYPE_INTERFACE_ONLY (t)) DECL_IGNORED_P (TYPE_NAME (t)) = 1; } /* Finish debugging output for this type. */ rest_of_type_compilation (t, global_bindings_p ()); return t; } /* Return non-zero if the effective type of INSTANCE is static. Used to determine whether the virtual function table is needed or not. *NONNULL is set iff INSTANCE can be known to be nonnull, regardless of our knowledge of its type. */ int resolves_to_fixed_type_p (instance, nonnull) tree instance; int *nonnull; { switch (TREE_CODE (instance)) { case INDIRECT_REF: /* Check that we are not going through a cast of some sort. */ if (TREE_TYPE (instance) == TREE_TYPE (TREE_TYPE (TREE_OPERAND (instance, 0)))) instance = TREE_OPERAND (instance, 0); /* fall through... */ case CALL_EXPR: /* This is a call to a constructor, hence it's never zero. */ if (TREE_HAS_CONSTRUCTOR (instance)) { if (nonnull) *nonnull = 1; return 1; } return 0; case SAVE_EXPR: /* This is a call to a constructor, hence it's never zero. */ if (TREE_HAS_CONSTRUCTOR (instance)) { if (nonnull) *nonnull = 1; return 1; } return resolves_to_fixed_type_p (TREE_OPERAND (instance, 0), nonnull); case RTL_EXPR: /* This is a call to `new', hence it's never zero. */ if (TREE_CALLS_NEW (instance)) { if (nonnull) *nonnull = 1; return 1; } return 0; case PLUS_EXPR: case MINUS_EXPR: if (TREE_CODE (TREE_OPERAND (instance, 1)) == INTEGER_CST) /* Propagate nonnull. */ resolves_to_fixed_type_p (TREE_OPERAND (instance, 0), nonnull); if (TREE_CODE (TREE_OPERAND (instance, 0)) == ADDR_EXPR) return resolves_to_fixed_type_p (TREE_OPERAND (instance, 0), nonnull); return 0; case NOP_EXPR: case CONVERT_EXPR: return resolves_to_fixed_type_p (TREE_OPERAND (instance, 0), nonnull); case ADDR_EXPR: if (nonnull) *nonnull = 1; return resolves_to_fixed_type_p (TREE_OPERAND (instance, 0), nonnull); case COMPONENT_REF: return resolves_to_fixed_type_p (TREE_OPERAND (instance, 1), nonnull); case WITH_CLEANUP_EXPR: if (TREE_CODE (TREE_OPERAND (instance, 0)) == ADDR_EXPR) return resolves_to_fixed_type_p (TREE_OPERAND (instance, 0), nonnull); /* fall through... */ case VAR_DECL: case FIELD_DECL: if (TREE_CODE (TREE_TYPE (instance)) == ARRAY_TYPE && IS_AGGR_TYPE (TREE_TYPE (TREE_TYPE (instance)))) { if (nonnull) *nonnull = 1; return 1; } /* fall through... */ case TARGET_EXPR: case PARM_DECL: if (IS_AGGR_TYPE (TREE_TYPE (instance))) { if (nonnull) *nonnull = 1; return 1; } else if (nonnull) { if (instance == current_class_decl && flag_this_is_variable <= 0) { /* Some people still use `this = 0' inside destructors. */ *nonnull = ! DESTRUCTOR_NAME_P (DECL_ASSEMBLER_NAME (current_function_decl)); /* In a constructor, we know our type. */ if (flag_this_is_variable < 0) return 1; } else if (TREE_CODE (TREE_TYPE (instance)) == REFERENCE_TYPE) /* Reference variables should be references to objects. */ *nonnull = 1; } return 0; default: return 0; } } void init_class_processing () { current_class_depth = 0; current_class_stacksize = 10; current_class_base = (tree *)xmalloc(current_class_stacksize * sizeof (tree)); current_class_stack = current_class_base; current_lang_stacksize = 10; current_lang_base = (tree *)xmalloc(current_lang_stacksize * sizeof (tree)); current_lang_stack = current_lang_base; /* Keep these values lying around. */ the_null_vtable_entry = build_vtable_entry (integer_zero_node, integer_zero_node); base_layout_decl = build_lang_field_decl (FIELD_DECL, NULL_TREE, error_mark_node); TREE_TYPE (base_layout_decl) = make_node (RECORD_TYPE); gcc_obstack_init (&class_obstack); } /* Set current scope to NAME. CODE tells us if this is a STRUCT, UNION, or ENUM environment. NAME may end up being NULL_TREE if this is an anonymous or late-bound struct (as in "struct { ... } foo;") */ /* Set global variables CURRENT_CLASS_NAME and CURRENT_CLASS_TYPE to appropriate values, found by looking up the type definition of NAME (as a CODE). If MODIFY is 1, we set IDENTIFIER_CLASS_VALUE's of names which can be seen locally to the class. They are shadowed by any subsequent local declaration (including parameter names). If MODIFY is 2, we set IDENTIFIER_CLASS_VALUE's of names which have static meaning (i.e., static members, static member functions, enum declarations, etc). If MODIFY is 3, we set IDENTIFIER_CLASS_VALUE of names which can be seen locally to the class (as in 1), but know that we are doing this for declaration purposes (i.e. friend foo::bar (int)). So that we may avoid calls to lookup_name, we cache the _TYPE nodes of local TYPE_DECLs in the TREE_TYPE field of the name. For multiple inheritance, we perform a two-pass depth-first search of the type lattice. The first pass performs a pre-order search, marking types after the type has had its fields installed in the appropriate IDENTIFIER_CLASS_VALUE slot. The second pass merely unmarks the marked types. If a field or member function name appears in an ambiguous way, the IDENTIFIER_CLASS_VALUE of that name becomes `error_mark_node'. */ void pushclass (type, modify) tree type; int modify; { push_memoized_context (type, modify); current_class_depth++; *current_class_stack++ = current_class_name; *current_class_stack++ = current_class_type; if (current_class_stack >= current_class_base + current_class_stacksize) { current_class_base = (tree *)xrealloc (current_class_base, sizeof (tree) * (current_class_stacksize + 10)); current_class_stack = current_class_base + current_class_stacksize; current_class_stacksize += 10; } current_class_name = TYPE_NAME (type); if (TREE_CODE (current_class_name) == TYPE_DECL) current_class_name = DECL_NAME (current_class_name); current_class_type = type; if (previous_class_type != NULL_TREE && (type != previous_class_type || TYPE_SIZE (previous_class_type) == NULL_TREE) && current_class_depth == 1) { /* Forcibly remove any old class remnants. */ popclass (-1); previous_class_type = NULL_TREE; } pushlevel_class (); if (modify) { tree tags; tree this_fndecl = current_function_decl; if (current_function_decl && DECL_CONTEXT (current_function_decl) && TREE_CODE (DECL_CONTEXT (current_function_decl)) == FUNCTION_DECL) current_function_decl = DECL_CONTEXT (current_function_decl); else current_function_decl = NULL_TREE; if (TREE_CODE (type) == UNINSTANTIATED_P_TYPE) { declare_uninstantiated_type_level (); overload_template_name (current_class_name, 0); } else if (type != previous_class_type || current_class_depth > 1) { build_mi_matrix (type); push_class_decls (type); free_mi_matrix (); if (current_class_depth == 1) previous_class_type = type; } else { tree item; /* Hooray, our cacheing was successful, let's just install the cached class_shadowed list, and walk through it to get the IDENTIFIER_TYPE_VALUEs correct. */ set_class_shadows (previous_class_values); for (item = previous_class_values; item; item = TREE_CHAIN (item)) { tree id = TREE_PURPOSE (item); tree decl = IDENTIFIER_CLASS_VALUE (id); if (TREE_CODE (decl) == TYPE_DECL) set_identifier_type_value (id, TREE_TYPE (decl)); } unuse_fields (type); } for (tags = CLASSTYPE_TAGS (type); tags; tags = TREE_CHAIN (tags)) { TREE_NONLOCAL_FLAG (TREE_VALUE (tags)) = 1; if (! TREE_PURPOSE (tags)) continue; pushtag (TREE_PURPOSE (tags), TREE_VALUE (tags), 0); } current_function_decl = this_fndecl; } if (flag_cadillac) cadillac_push_class (type); } /* Get out of the current class scope. If we were in a class scope previously, that is the one popped to. The flag MODIFY tells whether the current scope declarations needs to be modified as a result of popping to the previous scope. */ void popclass (modify) int modify; { if (flag_cadillac) cadillac_pop_class (); if (modify < 0) { /* Back this old class out completely. */ tree tags = CLASSTYPE_TAGS (previous_class_type); tree t; /* This code can be seen as a cache miss. When we've cached a class' scope's bindings and we can't use them, we need to reset them. This is it! */ for (t = previous_class_values; t; t = TREE_CHAIN(t)) IDENTIFIER_CLASS_VALUE (TREE_PURPOSE (t)) = NULL_TREE; while (tags) { TREE_NONLOCAL_FLAG (TREE_VALUE (tags)) = 0; tags = TREE_CHAIN (tags); } goto ret; } if (modify) { /* Just remove from this class what didn't make it into IDENTIFIER_CLASS_VALUE. */ tree tags = CLASSTYPE_TAGS (current_class_type); while (tags) { TREE_NONLOCAL_FLAG (TREE_VALUE (tags)) = 0; tags = TREE_CHAIN (tags); } } if (TREE_CODE (current_class_type) == UNINSTANTIATED_P_TYPE) undo_template_name_overload (current_class_name, 0); poplevel_class (); /* Since poplevel_class does the popping of class decls nowadays, this really only frees the obstack used for these decls. That's why it had to be moved down here. */ if (modify) pop_class_decls (current_class_type); current_class_depth--; current_class_type = *--current_class_stack; current_class_name = *--current_class_stack; if (current_class_type) { if (CLASSTYPE_VTBL_PTR (current_class_type)) { current_vtable_decl = lookup_name (DECL_NAME (CLASSTYPE_VTBL_PTR (current_class_type)), 0); if (current_vtable_decl) current_vtable_decl = build_indirect_ref (current_vtable_decl, NULL_PTR); } current_class_decl = lookup_name (this_identifier, 0); if (current_class_decl) { if (TREE_CODE (TREE_TYPE (current_class_decl)) == POINTER_TYPE) { tree temp; /* Can't call build_indirect_ref here, because it has special logic to return C_C_D given this argument. */ C_C_D = build1 (INDIRECT_REF, current_class_type, current_class_decl); temp = TREE_TYPE (TREE_TYPE (current_class_decl)); TREE_READONLY (C_C_D) = TYPE_READONLY (temp); TREE_SIDE_EFFECTS (C_C_D) = TYPE_VOLATILE (temp); TREE_THIS_VOLATILE (C_C_D) = TYPE_VOLATILE (temp); } else C_C_D = current_class_decl; } else C_C_D = NULL_TREE; } else { current_class_decl = NULL_TREE; current_vtable_decl = NULL_TREE; C_C_D = NULL_TREE; } pop_memoized_context (modify); ret: ; } /* When entering a class scope, all enclosing class scopes' names with static meaning (static variables, static functions, types and enumerators) have to be visible. This recursive function calls pushclass for all enclosing class contexts until global or a local scope is reached. TYPE is the enclosed class and MODIFY is equivalent with the pushclass formal of the same name. */ void push_nested_class (type, modify) tree type; int modify; { tree context = DECL_CONTEXT (TYPE_NAME (type)); if (context && TREE_CODE (context) == RECORD_TYPE) push_nested_class (context, 2); pushclass (type, modify); } /* Undoes a push_nested_class call. MODIFY is passed on to popclass. */ void pop_nested_class (modify) int modify; { tree context = DECL_CONTEXT (TYPE_NAME (current_class_type)); popclass (modify); if (context && TREE_CODE (context) == RECORD_TYPE) pop_nested_class (modify); } /* Set global variables CURRENT_LANG_NAME to appropriate value so that behavior of name-mangling machinery is correct. */ void push_lang_context (name) tree name; { *current_lang_stack++ = current_lang_name; if (current_lang_stack >= current_lang_base + current_lang_stacksize) { current_lang_base = (tree *)xrealloc (current_lang_base, sizeof (tree) * (current_lang_stacksize + 10)); current_lang_stack = current_lang_base + current_lang_stacksize; current_lang_stacksize += 10; } if (name == lang_name_cplusplus) { strict_prototype = strict_prototypes_lang_cplusplus; current_lang_name = name; } else if (name == lang_name_c) { strict_prototype = strict_prototypes_lang_c; current_lang_name = name; } else error ("language string `\"%s\"' not recognized", IDENTIFIER_POINTER (name)); if (flag_cadillac) cadillac_push_lang (name); } /* Get out of the current language scope. */ void pop_lang_context () { if (flag_cadillac) cadillac_pop_lang (); current_lang_name = *--current_lang_stack; if (current_lang_name == lang_name_cplusplus) strict_prototype = strict_prototypes_lang_cplusplus; else if (current_lang_name == lang_name_c) strict_prototype = strict_prototypes_lang_c; } int root_lang_context_p () { return current_lang_stack == current_lang_base; } /* Type instantiation routines. */ /* This function will instantiate the type of the expression given in RHS to match the type of LHSTYPE. If LHSTYPE is NULL_TREE, or other errors exist, the TREE_TYPE of RHS will be ERROR_MARK_NODE. This function is used in build_modify_expr, convert_arguments, build_c_cast, and compute_conversion_costs. */ tree instantiate_type (lhstype, rhs, complain) tree lhstype, rhs; int complain; { if (TREE_CODE (lhstype) == UNKNOWN_TYPE) { if (complain) error ("not enough type information"); return error_mark_node; } if (TREE_TYPE (rhs) != NULL_TREE && ! (type_unknown_p (rhs))) return rhs; /* This should really only be used when attempting to distinguish what sort of a pointer to function we have. For now, any arithmetic operation which is not supported on pointers is rejected as an error. */ switch (TREE_CODE (rhs)) { case TYPE_EXPR: case CONVERT_EXPR: case SAVE_EXPR: case CONSTRUCTOR: case BUFFER_REF: my_friendly_abort (177); return error_mark_node; case INDIRECT_REF: case ARRAY_REF: TREE_TYPE (rhs) = lhstype; lhstype = build_pointer_type (lhstype); TREE_OPERAND (rhs, 0) = instantiate_type (lhstype, TREE_OPERAND (rhs, 0), complain); if (TREE_OPERAND (rhs, 0) == error_mark_node) return error_mark_node; return rhs; case NOP_EXPR: rhs = copy_node (TREE_OPERAND (rhs, 0)); TREE_TYPE (rhs) = unknown_type_node; return instantiate_type (lhstype, rhs, complain); case COMPONENT_REF: { tree field = TREE_OPERAND (rhs, 1); if (TREE_CODE (field) == TREE_LIST) { tree function = instantiate_type (lhstype, field, complain); if (function == error_mark_node) return error_mark_node; my_friendly_assert (TREE_CODE (function) == FUNCTION_DECL, 185); if (DECL_VINDEX (function)) { tree base = TREE_OPERAND (rhs, 0); tree base_ptr = build_unary_op (ADDR_EXPR, base, 0); if (base_ptr == error_mark_node) return error_mark_node; base_ptr = convert_pointer_to (DECL_CONTEXT (function), base_ptr); if (base_ptr == error_mark_node) return error_mark_node; return build_vfn_ref (&base_ptr, base, DECL_VINDEX (function)); } return function; } my_friendly_assert (TREE_CODE (field) == FIELD_DECL, 178); my_friendly_assert (!(TREE_CODE (TREE_TYPE (field)) == FUNCTION_TYPE || TREE_CODE (TREE_TYPE (field)) == METHOD_TYPE), 179); TREE_TYPE (rhs) = lhstype; /* First look for an exact match */ while (field && TREE_TYPE (field) != lhstype) field = TREE_CHAIN (field); if (field) { TREE_OPERAND (rhs, 1) = field; return rhs; } /* No exact match found, look for a compatible function. */ field = TREE_OPERAND (rhs, 1); while (field && ! comptypes (lhstype, TREE_TYPE (field), 0)) field = TREE_CHAIN (field); if (field) { TREE_OPERAND (rhs, 1) = field; field = TREE_CHAIN (field); while (field && ! comptypes (lhstype, TREE_TYPE (field), 0)) field = TREE_CHAIN (field); if (field) { if (complain) error ("ambiguous overload for COMPONENT_REF requested"); return error_mark_node; } } else { if (complain) error ("no appropriate overload exists for COMPONENT_REF"); return error_mark_node; } return rhs; } case TREE_LIST: { tree elem, baselink, name; int globals = overloaded_globals_p (rhs); #if 0 /* obsolete */ /* If there's only one function we know about, return that. */ if (globals > 0 && TREE_CHAIN (rhs) == NULL_TREE) return TREE_VALUE (rhs); #endif /* First look for an exact match. Search either overloaded functions or member functions. May have to undo what `default_conversion' might do to lhstype. */ if (TREE_CODE (lhstype) == POINTER_TYPE) if (TREE_CODE (TREE_TYPE (lhstype)) == FUNCTION_TYPE || TREE_CODE (TREE_TYPE (lhstype)) == METHOD_TYPE) lhstype = TREE_TYPE (lhstype); else { if (complain) error ("invalid type combination for overload"); return error_mark_node; } if (TREE_CODE (lhstype) != FUNCTION_TYPE && globals > 0) { if (complain) cp_error ("cannot resolve overloaded function `%D' based on non-function type", TREE_PURPOSE (rhs)); return error_mark_node; } if (globals > 0) { elem = get_first_fn (rhs); while (elem) if (TREE_TYPE (elem) != lhstype) elem = DECL_CHAIN (elem); else return elem; /* No exact match found, look for a compatible function. */ elem = get_first_fn (rhs); while (elem && ! comp_target_types (lhstype, TREE_TYPE (elem), 1)) elem = DECL_CHAIN (elem); if (elem) { tree save_elem = elem; elem = DECL_CHAIN (elem); while (elem && ! comp_target_types (lhstype, TREE_TYPE (elem), 0)) elem = DECL_CHAIN (elem); if (elem) { if (complain) { cp_error ("cannot resolve overload to target type `%#T';", lhstype); cp_error_at ("ambiguity between `%#D'", save_elem); cp_error_at ("and `%#D', at least", elem); } return error_mark_node; } if (TREE_CODE (save_elem) == TEMPLATE_DECL) { int ntparms = TREE_VEC_LENGTH (DECL_TEMPLATE_PARMS (save_elem)); tree *targs = (tree *) alloca (sizeof (tree) * ntparms); int i, dummy; i = type_unification (DECL_TEMPLATE_PARMS (save_elem), targs, TYPE_ARG_TYPES (TREE_TYPE (save_elem)), TYPE_ARG_TYPES (lhstype), &dummy, 0); save_elem = instantiate_template (save_elem, targs); } return save_elem; } if (complain) { cp_error ("cannot resolve overload to target type `%#T';", lhstype); cp_error ("no suitable overload of function `%D' exists", TREE_PURPOSE (rhs)); } return error_mark_node; } if (TREE_NONLOCAL_FLAG (rhs)) { /* Got to get it as a baselink. */ rhs = lookup_fnfields (TYPE_BINFO (current_class_type), TREE_PURPOSE (rhs), 0); } else { my_friendly_assert (TREE_CHAIN (rhs) == NULL_TREE, 181); if (TREE_CODE (TREE_VALUE (rhs)) == TREE_LIST) rhs = TREE_VALUE (rhs); my_friendly_assert (TREE_CODE (TREE_VALUE (rhs)) == FUNCTION_DECL, 182); } for (baselink = rhs; baselink; baselink = next_baselink (baselink)) { elem = TREE_VALUE (baselink); while (elem) if (TREE_TYPE (elem) != lhstype) elem = TREE_CHAIN (elem); else return elem; } /* No exact match found, look for a compatible method. */ for (baselink = rhs; baselink; baselink = next_baselink (baselink)) { elem = TREE_VALUE (baselink); while (elem && ! comp_target_types (lhstype, TREE_TYPE (elem), 1)) elem = TREE_CHAIN (elem); if (elem) { tree save_elem = elem; elem = TREE_CHAIN (elem); while (elem && ! comp_target_types (lhstype, TREE_TYPE (elem), 0)) elem = TREE_CHAIN (elem); if (elem) { if (complain) error ("ambiguous overload for overloaded method requested"); return error_mark_node; } return save_elem; } name = DECL_NAME (TREE_VALUE (rhs)); if (TREE_CODE (lhstype) == FUNCTION_TYPE && globals < 0) { /* Try to instantiate from non-member functions. */ rhs = IDENTIFIER_GLOBAL_VALUE (name); if (rhs && TREE_CODE (rhs) == TREE_LIST) { /* This code seems to be missing a `return'. */ my_friendly_abort (4); instantiate_type (lhstype, rhs, complain); } } } if (complain) error ("no static member functions named `%s'", IDENTIFIER_POINTER (name)); return error_mark_node; } case CALL_EXPR: /* This is too hard for now. */ my_friendly_abort (183); return error_mark_node; case PLUS_EXPR: case MINUS_EXPR: case COMPOUND_EXPR: TREE_OPERAND (rhs, 0) = instantiate_type (lhstype, TREE_OPERAND (rhs, 0), complain); if (TREE_OPERAND (rhs, 0) == error_mark_node) return error_mark_node; TREE_OPERAND (rhs, 1) = instantiate_type (lhstype, TREE_OPERAND (rhs, 1), complain); if (TREE_OPERAND (rhs, 1) == error_mark_node) return error_mark_node; TREE_TYPE (rhs) = lhstype; return rhs; case MULT_EXPR: case TRUNC_DIV_EXPR: case FLOOR_DIV_EXPR: case CEIL_DIV_EXPR: case ROUND_DIV_EXPR: case RDIV_EXPR: case TRUNC_MOD_EXPR: case FLOOR_MOD_EXPR: case CEIL_MOD_EXPR: case ROUND_MOD_EXPR: case FIX_ROUND_EXPR: case FIX_FLOOR_EXPR: case FIX_CEIL_EXPR: case FIX_TRUNC_EXPR: case FLOAT_EXPR: case NEGATE_EXPR: case ABS_EXPR: case MAX_EXPR: case MIN_EXPR: case FFS_EXPR: case BIT_AND_EXPR: case BIT_IOR_EXPR: case BIT_XOR_EXPR: case LSHIFT_EXPR: case RSHIFT_EXPR: case LROTATE_EXPR: case RROTATE_EXPR: case PREINCREMENT_EXPR: case PREDECREMENT_EXPR: case POSTINCREMENT_EXPR: case POSTDECREMENT_EXPR: if (complain) error ("illegal operation on uninstantiated type"); return error_mark_node; case TRUTH_AND_EXPR: case TRUTH_OR_EXPR: case TRUTH_XOR_EXPR: case LT_EXPR: case LE_EXPR: case GT_EXPR: case GE_EXPR: case EQ_EXPR: case NE_EXPR: case TRUTH_ANDIF_EXPR: case TRUTH_ORIF_EXPR: case TRUTH_NOT_EXPR: if (complain) error ("not enough type information"); return error_mark_node; case COND_EXPR: if (type_unknown_p (TREE_OPERAND (rhs, 0))) { if (complain) error ("not enough type information"); return error_mark_node; } TREE_OPERAND (rhs, 1) = instantiate_type (lhstype, TREE_OPERAND (rhs, 1), complain); if (TREE_OPERAND (rhs, 1) == error_mark_node) return error_mark_node; TREE_OPERAND (rhs, 2) = instantiate_type (lhstype, TREE_OPERAND (rhs, 2), complain); if (TREE_OPERAND (rhs, 2) == error_mark_node) return error_mark_node; TREE_TYPE (rhs) = lhstype; return rhs; case MODIFY_EXPR: TREE_OPERAND (rhs, 1) = instantiate_type (lhstype, TREE_OPERAND (rhs, 1), complain); if (TREE_OPERAND (rhs, 1) == error_mark_node) return error_mark_node; TREE_TYPE (rhs) = lhstype; return rhs; case ADDR_EXPR: if (TREE_CODE (lhstype) != POINTER_TYPE) { if (complain) error ("type for resolving address of overloaded function must be pointer type"); return error_mark_node; } TREE_TYPE (rhs) = lhstype; lhstype = TREE_TYPE (lhstype); TREE_OPERAND (rhs, 0) = instantiate_type (lhstype, TREE_OPERAND (rhs, 0), complain); if (TREE_OPERAND (rhs, 0) == error_mark_node) return error_mark_node; mark_addressable (TREE_OPERAND (rhs, 0)); return rhs; case ENTRY_VALUE_EXPR: my_friendly_abort (184); return error_mark_node; case ERROR_MARK: return error_mark_node; default: my_friendly_abort (185); return error_mark_node; } } /* Return the name of the virtual function pointer field (as an IDENTIFIER_NODE) for the given TYPE. Note that this may have to look back through base types to find the ultimate field name. (For single inheritance, these could all be the same name. Who knows for multiple inheritance). */ static tree get_vfield_name (type) tree type; { tree binfo = TYPE_BINFO (type); char *buf; while (BINFO_BASETYPES (binfo) && TYPE_VIRTUAL_P (BINFO_TYPE (BINFO_BASETYPE (binfo, 0))) && ! TREE_VIA_VIRTUAL (BINFO_BASETYPE (binfo, 0))) binfo = BINFO_BASETYPE (binfo, 0); type = BINFO_TYPE (binfo); buf = (char *)alloca (sizeof (VFIELD_NAME_FORMAT) + TYPE_NAME_LENGTH (type) + 2); sprintf (buf, VFIELD_NAME_FORMAT, TYPE_NAME_STRING (type)); return get_identifier (buf); } void print_class_statistics () { #ifdef GATHER_STATISTICS fprintf (stderr, "convert_harshness = %d\n", n_convert_harshness); fprintf (stderr, "compute_conversion_costs = %d\n", n_compute_conversion_costs); fprintf (stderr, "build_method_call = %d (inner = %d)\n", n_build_method_call, n_inner_fields_searched); if (n_vtables) { fprintf (stderr, "vtables = %d; vtable searches = %d\n", n_vtables, n_vtable_searches); fprintf (stderr, "vtable entries = %d; vtable elems = %d\n", n_vtable_entries, n_vtable_elems); } #endif } /* Push an obstack which is sufficiently long-lived to hold such class decls that may be cached in the previous_class_values list. For now, let's use the permanent obstack, later we may create a dedicated obstack just for this purpose. The effect is undone by pop_obstacks. */ void maybe_push_cache_obstack () { push_obstacks_nochange (); if (current_class_depth == 1) current_obstack = &permanent_obstack; }