/* Convert function calls to rtl insns, for GNU C compiler. Copyright (C) 1989, 1992 Free Software Foundation, Inc. This file is part of GNU CC. GNU CC is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2, or (at your option) any later version. GNU CC is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with GNU CC; see the file COPYING. If not, write to the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA. */ #include "config.h" #include "rtl.h" #include "tree.h" #include "flags.h" #include "expr.h" #include "insn-flags.h" /* Decide whether a function's arguments should be processed from first to last or from last to first. */ #ifdef STACK_GROWS_DOWNWARD #ifdef PUSH_ROUNDING #define PUSH_ARGS_REVERSED /* If it's last to first */ #endif #endif /* Like STACK_BOUNDARY but in units of bytes, not bits. */ #define STACK_BYTES (STACK_BOUNDARY / BITS_PER_UNIT) /* Data structure and subroutines used within expand_call. */ struct arg_data { /* Tree node for this argument. */ tree tree_value; /* Current RTL value for argument, or 0 if it isn't precomputed. */ rtx value; /* Initially-compute RTL value for argument; only for const functions. */ rtx initial_value; /* Register to pass this argument in, 0 if passed on stack, or an EXPR_LIST if the arg is to be copied into multiple different registers. */ rtx reg; /* Number of registers to use. 0 means put the whole arg in registers. Also 0 if not passed in registers. */ int partial; /* Non-zero if argument must be passed on stack. */ int pass_on_stack; /* Offset of this argument from beginning of stack-args. */ struct args_size offset; /* Similar, but offset to the start of the stack slot. Different from OFFSET if this arg pads downward. */ struct args_size slot_offset; /* Size of this argument on the stack, rounded up for any padding it gets, parts of the argument passed in registers do not count. If REG_PARM_STACK_SPACE is defined, then register parms are counted here as well. */ struct args_size size; /* Location on the stack at which parameter should be stored. The store has already been done if STACK == VALUE. */ rtx stack; /* Location on the stack of the start of this argument slot. This can differ from STACK if this arg pads downward. This location is known to be aligned to FUNCTION_ARG_BOUNDARY. */ rtx stack_slot; #ifdef ACCUMULATE_OUTGOING_ARGS /* Place that this stack area has been saved, if needed. */ rtx save_area; #endif }; #ifdef ACCUMULATE_OUTGOING_ARGS /* A vector of one char per word of stack space. A byte if non-zero if the corresponding stack location has been used. This vector is used to prevent a function call within an argument from clobbering any stack already set up. */ static char *stack_usage_map; /* Size of STACK_USAGE_MAP. */ static int highest_outgoing_arg_in_use; #endif static void store_one_arg (); extern enum machine_mode mode_for_size (); /* Return 1 if EXP contains a call to the built-in function `alloca'. */ static int calls_alloca (exp) tree exp; { register int i; int type = TREE_CODE_CLASS (TREE_CODE (exp)); int length = tree_code_length[(int) TREE_CODE (exp)]; /* Only expressions and references can contain calls. */ if (type != 'e' && type != '<' && type != '1' && type != '2' && type != 'r') return 0; switch (TREE_CODE (exp)) { case CALL_EXPR: if (TREE_CODE (TREE_OPERAND (exp, 0)) == ADDR_EXPR && (TREE_CODE (TREE_OPERAND (TREE_OPERAND (exp, 0), 0)) == FUNCTION_DECL) && DECL_BUILT_IN (TREE_OPERAND (TREE_OPERAND (exp, 0), 0)) && (DECL_FUNCTION_CODE (TREE_OPERAND (TREE_OPERAND (exp, 0), 0)) == BUILT_IN_ALLOCA)) return 1; /* Third operand is RTL. */ length = 2; break; case SAVE_EXPR: if (SAVE_EXPR_RTL (exp) != 0) return 0; break; case BLOCK: /* Must not look at BLOCK_SUPERCONTEXT since it will point back to us. */ length = 3; break; case METHOD_CALL_EXPR: length = 3; break; case WITH_CLEANUP_EXPR: length = 1; break; case RTL_EXPR: return 0; } for (i = 0; i < length; i++) if (TREE_OPERAND (exp, i) != 0 && calls_alloca (TREE_OPERAND (exp, i))) return 1; return 0; } /* Force FUNEXP into a form suitable for the address of a CALL, and return that as an rtx. Also load the static chain register if FNDECL is a nested function. USE_INSNS points to a variable holding a chain of USE insns to which a USE of the static chain register should be added, if required. */ rtx prepare_call_address (funexp, fndecl, use_insns) rtx funexp; tree fndecl; rtx *use_insns; { rtx static_chain_value = 0; funexp = protect_from_queue (funexp, 0); if (fndecl != 0) /* Get possible static chain value for nested function in C. */ static_chain_value = lookup_static_chain (fndecl); /* Make a valid memory address and copy constants thru pseudo-regs, but not for a constant address if -fno-function-cse. */ if (GET_CODE (funexp) != SYMBOL_REF) funexp = memory_address (FUNCTION_MODE, funexp); else { #ifndef NO_FUNCTION_CSE if (optimize && ! flag_no_function_cse) #ifdef NO_RECURSIVE_FUNCTION_CSE if (fndecl != current_function_decl) #endif funexp = force_reg (Pmode, funexp); #endif } if (static_chain_value != 0) { emit_move_insn (static_chain_rtx, static_chain_value); /* Put the USE insn in the chain we were passed. It will later be output immediately in front of the CALL insn. */ push_to_sequence (*use_insns); emit_insn (gen_rtx (USE, VOIDmode, static_chain_rtx)); *use_insns = get_insns (); end_sequence (); } return funexp; } /* Generate instructions to call function FUNEXP, and optionally pop the results. The CALL_INSN is the first insn generated. FUNTYPE is the data type of the function, or, for a library call, the identifier for the name of the call. This is given to the macro RETURN_POPS_ARGS to determine whether this function pops its own args. STACK_SIZE is the number of bytes of arguments on the stack, rounded up to STACK_BOUNDARY; zero if the size is variable. This is both to put into the call insn and to generate explicit popping code if necessary. STRUCT_VALUE_SIZE is the number of bytes wanted in a structure value. It is zero if this call doesn't want a structure value. NEXT_ARG_REG is the rtx that results from executing FUNCTION_ARG (args_so_far, VOIDmode, void_type_node, 1) just after all the args have had their registers assigned. This could be whatever you like, but normally it is the first arg-register beyond those used for args in this call, or 0 if all the arg-registers are used in this call. It is passed on to `gen_call' so you can put this info in the call insn. VALREG is a hard register in which a value is returned, or 0 if the call does not return a value. OLD_INHIBIT_DEFER_POP is the value that `inhibit_defer_pop' had before the args to this call were processed. We restore `inhibit_defer_pop' to that value. USE_INSNS is a chain of USE insns to be emitted immediately before the actual CALL insn. IS_CONST is true if this is a `const' call. */ void emit_call_1 (funexp, funtype, stack_size, struct_value_size, next_arg_reg, valreg, old_inhibit_defer_pop, use_insns, is_const) rtx funexp; tree funtype; int stack_size; int struct_value_size; rtx next_arg_reg; rtx valreg; int old_inhibit_defer_pop; rtx use_insns; int is_const; { rtx stack_size_rtx = gen_rtx (CONST_INT, VOIDmode, stack_size); rtx struct_value_size_rtx = gen_rtx (CONST_INT, VOIDmode, struct_value_size); rtx call_insn; int already_popped = 0; /* Ensure address is valid. SYMBOL_REF is already valid, so no need, and we don't want to load it into a register as an optimization, because prepare_call_address already did it if it should be done. */ if (GET_CODE (funexp) != SYMBOL_REF) funexp = memory_address (FUNCTION_MODE, funexp); #ifndef ACCUMULATE_OUTGOING_ARGS #if defined (HAVE_call_pop) && defined (HAVE_call_value_pop) if (HAVE_call_pop && HAVE_call_value_pop && (RETURN_POPS_ARGS (funtype, stack_size) > 0 || stack_size == 0)) { rtx n_pop = gen_rtx (CONST_INT, VOIDmode, RETURN_POPS_ARGS (funtype, stack_size)); rtx pat; /* If this subroutine pops its own args, record that in the call insn if possible, for the sake of frame pointer elimination. */ if (valreg) pat = gen_call_value_pop (valreg, gen_rtx (MEM, FUNCTION_MODE, funexp), stack_size_rtx, next_arg_reg, n_pop); else pat = gen_call_pop (gen_rtx (MEM, FUNCTION_MODE, funexp), stack_size_rtx, next_arg_reg, n_pop); emit_call_insn (pat); already_popped = 1; } else #endif #endif #if defined (HAVE_call) && defined (HAVE_call_value) if (HAVE_call && HAVE_call_value) { if (valreg) emit_call_insn (gen_call_value (valreg, gen_rtx (MEM, FUNCTION_MODE, funexp), stack_size_rtx, next_arg_reg)); else emit_call_insn (gen_call (gen_rtx (MEM, FUNCTION_MODE, funexp), stack_size_rtx, next_arg_reg, struct_value_size_rtx)); } else #endif abort (); /* Find the CALL insn we just emitted and write the USE insns before it. */ for (call_insn = get_last_insn (); call_insn && GET_CODE (call_insn) != CALL_INSN; call_insn = PREV_INSN (call_insn)) ; if (! call_insn) abort (); /* Put the USE insns before the CALL. */ emit_insns_before (use_insns, call_insn); /* If this is a const call, then set the insn's unchanging bit. */ if (is_const) CONST_CALL_P (call_insn) = 1; inhibit_defer_pop = old_inhibit_defer_pop; #ifndef ACCUMULATE_OUTGOING_ARGS /* If returning from the subroutine does not automatically pop the args, we need an instruction to pop them sooner or later. Perhaps do it now; perhaps just record how much space to pop later. If returning from the subroutine does pop the args, indicate that the stack pointer will be changed. */ if (stack_size != 0 && RETURN_POPS_ARGS (funtype, stack_size) > 0) { if (!already_popped) emit_insn (gen_rtx (CLOBBER, VOIDmode, stack_pointer_rtx)); stack_size -= RETURN_POPS_ARGS (funtype, stack_size); stack_size_rtx = gen_rtx (CONST_INT, VOIDmode, stack_size); } if (stack_size != 0) { if (flag_defer_pop && inhibit_defer_pop == 0) pending_stack_adjust += stack_size; else adjust_stack (stack_size_rtx); } #endif } /* Generate all the code for a function call and return an rtx for its value. Store the value in TARGET (specified as an rtx) if convenient. If the value is stored in TARGET then TARGET is returned. If IGNORE is nonzero, then we ignore the value of the function call. */ rtx expand_call (exp, target, ignore, modifier) tree exp; rtx target; int ignore; enum expand_modifier modifier; { /* List of actual parameters. */ tree actparms = TREE_OPERAND (exp, 1); /* RTX for the function to be called. */ rtx funexp; /* Tree node for the function to be called (not the address!). */ tree funtree; /* Data type of the function. */ tree funtype; /* Declaration of the function being called, or 0 if the function is computed (not known by name). */ tree fndecl = 0; char *name = 0; /* Register in which non-BLKmode value will be returned, or 0 if no value or if value is BLKmode. */ rtx valreg; /* Address where we should return a BLKmode value; 0 if value not BLKmode. */ rtx structure_value_addr = 0; /* Nonzero if that address is being passed by treating it as an extra, implicit first parameter. Otherwise, it is passed by being copied directly into struct_value_rtx. */ int structure_value_addr_parm = 0; /* Size of aggregate value wanted, or zero if none wanted or if we are using the non-reentrant PCC calling convention or expecting the value in registers. */ int struct_value_size = 0; /* Nonzero if called function returns an aggregate in memory PCC style, by returning the address of where to find it. */ int pcc_struct_value = 0; /* Number of actual parameters in this call, including struct value addr. */ int num_actuals; /* Number of named args. Args after this are anonymous ones and they must all go on the stack. */ int n_named_args; /* Count arg position in order args appear. */ int argpos; /* Vector of information about each argument. Arguments are numbered in the order they will be pushed, not the order they are written. */ struct arg_data *args; /* Total size in bytes of all the stack-parms scanned so far. */ struct args_size args_size; /* Size of arguments before any adjustments (such as rounding). */ struct args_size original_args_size; /* Data on reg parms scanned so far. */ CUMULATIVE_ARGS args_so_far; /* Nonzero if a reg parm has been scanned. */ int reg_parm_seen; /* Nonzero if we must avoid push-insns in the args for this call. If stack space is allocated for register parameters, but not by the caller, then it is preallocated in the fixed part of the stack frame. So the entire argument block must then be preallocated (i.e., we ignore PUSH_ROUNDING in that case). */ #if defined(REG_PARM_STACK_SPACE) && ! defined(OUTGOING_REG_PARM_STACK_SPACE) int must_preallocate = 1; #else #ifdef PUSH_ROUNDING int must_preallocate = 0; #else int must_preallocate = 1; #endif #endif /* 1 if scanning parms front to back, -1 if scanning back to front. */ int inc; /* Address of space preallocated for stack parms (on machines that lack push insns), or 0 if space not preallocated. */ rtx argblock = 0; /* Nonzero if it is plausible that this is a call to alloca. */ int may_be_alloca; /* Nonzero if this is a call to setjmp or a related function. */ int returns_twice; /* Nonzero if this is a call to `longjmp'. */ int is_longjmp; /* Nonzero if this is a call to an inline function. */ int is_integrable = 0; /* Nonzero if this is a call to __builtin_new. */ int is_builtin_new; /* Nonzero if this is a call to a `const' function. Note that only explicitly named functions are handled as `const' here. */ int is_const = 0; /* Nonzero if this is a call to a `volatile' function. */ int is_volatile = 0; #if defined(ACCUMULATE_OUTGOING_ARGS) && defined(REG_PARM_STACK_SPACE) /* Define the boundary of the register parm stack space that needs to be save, if any. */ int low_to_save = -1, high_to_save; rtx save_area = 0; /* Place that it is saved */ #endif #ifdef ACCUMULATE_OUTGOING_ARGS int initial_highest_arg_in_use = highest_outgoing_arg_in_use; char *initial_stack_usage_map = stack_usage_map; #endif rtx old_stack_level = 0; int old_pending_adj; int old_inhibit_defer_pop = inhibit_defer_pop; tree old_cleanups = cleanups_this_call; rtx use_insns = 0; register tree p; register int i; /* See if we can find a DECL-node for the actual function. As a result, decide whether this is a call to an integrable function. */ p = TREE_OPERAND (exp, 0); if (TREE_CODE (p) == ADDR_EXPR) { fndecl = TREE_OPERAND (p, 0); if (TREE_CODE (fndecl) != FUNCTION_DECL) { /* May still be a `const' function if it is a call through a pointer-to-const. But we don't handle that. */ fndecl = 0; } else { if (!flag_no_inline && fndecl != current_function_decl && DECL_SAVED_INSNS (fndecl)) is_integrable = 1; else if (! TREE_ADDRESSABLE (fndecl)) { /* In case this function later becomes inlineable, record that there was already a non-inline call to it. Use abstraction instead of setting TREE_ADDRESSABLE directly. */ if (TREE_INLINE (fndecl) && extra_warnings && !flag_no_inline) warning_with_decl (fndecl, "can't inline call to `%s' which was declared inline"); mark_addressable (fndecl); } if (TREE_READONLY (fndecl) && ! TREE_THIS_VOLATILE (fndecl)) is_const = 1; } } is_volatile = TYPE_VOLATILE (TREE_TYPE (TREE_TYPE (p))); /* Warn if this value is an aggregate type, regardless of which calling convention we are using for it. */ if (warn_aggregate_return && (TREE_CODE (TREE_TYPE (exp)) == RECORD_TYPE || TREE_CODE (TREE_TYPE (exp)) == UNION_TYPE || TREE_CODE (TREE_TYPE (exp)) == ARRAY_TYPE)) warning ("function call has aggregate value"); /* Set up a place to return a structure. */ /* Cater to broken compilers. */ if (aggregate_value_p (exp)) { /* This call returns a big structure. */ is_const = 0; #ifdef PCC_STATIC_STRUCT_RETURN if (flag_pcc_struct_return) { pcc_struct_value = 1; is_integrable = 0; /* Easier than making that case work right. */ } else #endif { struct_value_size = int_size_in_bytes (TREE_TYPE (exp)); if (struct_value_size < 0) abort (); if (target && GET_CODE (target) == MEM) structure_value_addr = XEXP (target, 0); else { /* Assign a temporary on the stack to hold the value. */ /* For variable-sized objects, we must be called with a target specified. If we were to allocate space on the stack here, we would have no way of knowing when to free it. */ structure_value_addr = XEXP (assign_stack_temp (BLKmode, struct_value_size, 1), 0); target = 0; } } } /* If called function is inline, try to integrate it. */ if (is_integrable) { rtx temp; temp = expand_inline_function (fndecl, actparms, target, ignore, TREE_TYPE (exp), structure_value_addr); /* If inlining succeeded, return. */ if ((int) temp != -1) { /* Perform all cleanups needed for the arguments of this call (i.e. destructors in C++). It is ok if these destructors clobber RETURN_VALUE_REG, because the only time we care about this is when TARGET is that register. But in C++, we take care to never return that register directly. */ expand_cleanups_to (old_cleanups); /* If the result is equivalent to TARGET, return TARGET to simplify checks in store_expr. They can be equivalent but not equal in the case of a function that returns BLKmode. */ if (temp != target && rtx_equal_p (temp, target)) return target; return temp; } /* If inlining failed, mark FNDECL as needing to be compiled separately after all. */ mark_addressable (fndecl); } /* When calling a const function, we must pop the stack args right away, so that the pop is deleted or moved with the call. */ if (is_const) NO_DEFER_POP; function_call_count++; if (fndecl && DECL_NAME (fndecl)) name = IDENTIFIER_POINTER (DECL_NAME (fndecl)); #if 0 /* Unless it's a call to a specific function that isn't alloca, if it has one argument, we must assume it might be alloca. */ may_be_alloca = (!(fndecl != 0 && strcmp (name, "alloca")) && actparms != 0 && TREE_CHAIN (actparms) == 0); #else /* We assume that alloca will always be called by name. It makes no sense to pass it as a pointer-to-function to anything that does not understand its behavior. */ may_be_alloca = (name && ((IDENTIFIER_LENGTH (DECL_NAME (fndecl)) == 6 && name[0] == 'a' && ! strcmp (name, "alloca")) || (IDENTIFIER_LENGTH (DECL_NAME (fndecl)) == 16 && name[0] == '_' && ! strcmp (name, "__builtin_alloca")))); #endif /* See if this is a call to a function that can return more than once or a call to longjmp. */ returns_twice = 0; is_longjmp = 0; if (name != 0 && IDENTIFIER_LENGTH (DECL_NAME (fndecl)) <= 15) { char *tname = name; if (name[0] == '_') tname += ((name[1] == '_' && name[2] == 'x') ? 3 : 1); if (tname[0] == 's') { returns_twice = ((tname[1] == 'e' && (! strcmp (tname, "setjmp") || ! strcmp (tname, "setjmp_syscall"))) || (tname[1] == 'i' && ! strcmp (tname, "sigsetjmp")) || (tname[1] == 'a' && ! strcmp (tname, "savectx"))); if (tname[1] == 'i' && ! strcmp (tname, "siglongjmp")) is_longjmp = 1; } else if ((tname[0] == 'q' && tname[1] == 's' && ! strcmp (tname, "qsetjmp")) || (tname[0] == 'v' && tname[1] == 'f' && ! strcmp (tname, "vfork"))) returns_twice = 1; else if (tname[0] == 'l' && tname[1] == 'o' && ! strcmp (tname, "longjmp")) is_longjmp = 1; } is_builtin_new = (name != 0 && IDENTIFIER_LENGTH (DECL_NAME (fndecl)) == 13 && (!strcmp (name, "__builtin_new"))); if (may_be_alloca) current_function_calls_alloca = 1; /* Don't let pending stack adjusts add up to too much. Also, do all pending adjustments now if there is any chance this might be a call to alloca. */ if (pending_stack_adjust >= 32 || (pending_stack_adjust > 0 && may_be_alloca)) do_pending_stack_adjust (); /* Operand 0 is a pointer-to-function; get the type of the function. */ funtype = TREE_TYPE (TREE_OPERAND (exp, 0)); if (TREE_CODE (funtype) != POINTER_TYPE) abort (); funtype = TREE_TYPE (funtype); /* Push the temporary stack slot level so that we can free temporaries used by each of the arguments separately. */ push_temp_slots (); /* Start updating where the next arg would go. */ INIT_CUMULATIVE_ARGS (args_so_far, funtype, 0); /* If struct_value_rtx is 0, it means pass the address as if it were an extra parameter. */ if (structure_value_addr && struct_value_rtx == 0) { actparms = tree_cons (error_mark_node, make_tree (build_pointer_type (TREE_TYPE (funtype)), force_reg (Pmode, structure_value_addr)), actparms); structure_value_addr_parm = 1; } /* Count the arguments and set NUM_ACTUALS. */ for (p = actparms, i = 0; p; p = TREE_CHAIN (p)) i++; num_actuals = i; /* Compute number of named args. Normally, don't include the last named arg if anonymous args follow. (If no anonymous args follow, the result of list_length is actually one too large.) If SETUP_INCOMING_VARARGS is defined, this machine will be able to place unnamed args that were passed in registers into the stack. So treat all args as named. This allows the insns emitting for a specific argument list to be independant of the function declaration. If SETUP_INCOMING_VARARGS is not defined, we do not have any reliable way to pass unnamed args in registers, so we must force them into memory. */ #ifndef SETUP_INCOMING_VARARGS if (TYPE_ARG_TYPES (funtype) != 0) n_named_args = list_length (TYPE_ARG_TYPES (funtype)) - 1 /* Count the struct value address, if it is passed as a parm. */ + structure_value_addr_parm; else #endif /* If we know nothing, treat all args as named. */ n_named_args = num_actuals; /* Make a vector to hold all the information about each arg. */ args = (struct arg_data *) alloca (num_actuals * sizeof (struct arg_data)); bzero (args, num_actuals * sizeof (struct arg_data)); args_size.constant = 0; args_size.var = 0; /* In this loop, we consider args in the order they are written. We fill up ARGS from the front of from the back if necessary so that in any case the first arg to be pushed ends up at the front. */ #ifdef PUSH_ARGS_REVERSED i = num_actuals - 1, inc = -1; /* In this case, must reverse order of args so that we compute and push the last arg first. */ #else i = 0, inc = 1; #endif /* I counts args in order (to be) pushed; ARGPOS counts in order written. */ for (p = actparms, argpos = 0; p; p = TREE_CHAIN (p), i += inc, argpos++) { tree type = TREE_TYPE (TREE_VALUE (p)); args[i].tree_value = TREE_VALUE (p); /* Replace erroneous argument with constant zero. */ if (type == error_mark_node || TYPE_SIZE (type) == 0) args[i].tree_value = integer_zero_node, type = integer_type_node; /* Decide where to pass this arg. args[i].reg is nonzero if all or part is passed in registers. args[i].partial is nonzero if part but not all is passed in registers, and the exact value says how many words are passed in registers. args[i].pass_on_stack is nonzero if the argument must at least be computed on the stack. It may then be loaded back into registers if args[i].reg is nonzero. These decisions are driven by the FUNCTION_... macros and must agree with those made by function.c. */ #ifdef FUNCTION_ARG_PASS_BY_REFERENCE /* See if this argument should be passed by invisible reference. */ if (FUNCTION_ARG_PASS_BY_REFERENCE (args_so_far, TYPE_MODE (type), type, argpos < n_named_args)) { /* We make a copy of the object and pass the address to the function being called. */ int size = int_size_in_bytes (type); rtx copy; if (size < 0) { /* This is a variable-sized object. Make space on the stack for it. */ rtx size_rtx = expand_expr (size_in_bytes (type), 0, VOIDmode, 0); if (old_stack_level == 0) { old_stack_level = copy_to_mode_reg (Pmode, stack_pointer_rtx); old_pending_adj = pending_stack_adjust; pending_stack_adjust = 0; } copy = gen_rtx (MEM, BLKmode, allocate_dynamic_stack_space (size_rtx, 0)); } else copy = assign_stack_temp (TYPE_MODE (type), size, 1); store_expr (args[i].tree_value, copy, 0); args[i].tree_value = build1 (ADDR_EXPR, build_pointer_type (type), make_tree (type, copy)); type = build_pointer_type (type); } #endif args[i].reg = FUNCTION_ARG (args_so_far, TYPE_MODE (type), type, argpos < n_named_args); #ifdef FUNCTION_ARG_PARTIAL_NREGS if (args[i].reg) args[i].partial = FUNCTION_ARG_PARTIAL_NREGS (args_so_far, TYPE_MODE (type), type, argpos < n_named_args); #endif args[i].pass_on_stack = MUST_PASS_IN_STACK (TYPE_MODE (type), type); /* If FUNCTION_ARG returned an (expr_list (nil) FOO), it means that we are to pass this arg in the register(s) designated by FOO, but also to pass it in the stack. */ if (args[i].reg && GET_CODE (args[i].reg) == EXPR_LIST && XEXP (args[i].reg, 0) == 0) args[i].pass_on_stack = 1, args[i].reg = XEXP (args[i].reg, 1); /* If this is an addressable type, we must preallocate the stack since we must evaluate the object into its final location. If this is to be passed in both registers and the stack, it is simpler to preallocate. */ if (TREE_ADDRESSABLE (type) || (args[i].pass_on_stack && args[i].reg != 0)) must_preallocate = 1; /* If this is an addressable type, we cannot pre-evaluate it. Thus, we cannot consider this function call constant. */ if (TREE_ADDRESSABLE (type)) is_const = 0; /* Compute the stack-size of this argument. */ if (args[i].reg == 0 || args[i].partial != 0 #ifdef REG_PARM_STACK_SPACE || REG_PARM_STACK_SPACE (fndecl) > 0 #endif || args[i].pass_on_stack) locate_and_pad_parm (TYPE_MODE (type), type, #ifdef STACK_PARMS_IN_REG_PARM_AREA 1, #else args[i].reg != 0, #endif fndecl, &args_size, &args[i].offset, &args[i].size); #ifndef ARGS_GROW_DOWNWARD args[i].slot_offset = args_size; #endif #ifndef REG_PARM_STACK_SPACE /* If a part of the arg was put into registers, don't include that part in the amount pushed. */ if (! args[i].pass_on_stack) args[i].size.constant -= ((args[i].partial * UNITS_PER_WORD) / (PARM_BOUNDARY / BITS_PER_UNIT) * (PARM_BOUNDARY / BITS_PER_UNIT)); #endif /* Update ARGS_SIZE, the total stack space for args so far. */ args_size.constant += args[i].size.constant; if (args[i].size.var) { ADD_PARM_SIZE (args_size, args[i].size.var); } /* Since the slot offset points to the bottom of the slot, we must record it after incrementing if the args grow down. */ #ifdef ARGS_GROW_DOWNWARD args[i].slot_offset = args_size; args[i].slot_offset.constant = -args_size.constant; if (args_size.var) { SUB_PARM_SIZE (args[i].slot_offset, args_size.var); } #endif /* Increment ARGS_SO_FAR, which has info about which arg-registers have been used, etc. */ FUNCTION_ARG_ADVANCE (args_so_far, TYPE_MODE (type), type, argpos < n_named_args); } /* Compute the actual size of the argument block required. The variable and constant sizes must be combined, the size may have to be rounded, and there may be a minimum required size. */ original_args_size = args_size; if (args_size.var) { /* If this function requires a variable-sized argument list, don't try to make a cse'able block for this call. We may be able to do this eventually, but it is too complicated to keep track of what insns go in the cse'able block and which don't. */ is_const = 0; must_preallocate = 1; args_size.var = ARGS_SIZE_TREE (args_size); args_size.constant = 0; #ifdef STACK_BOUNDARY if (STACK_BOUNDARY != BITS_PER_UNIT) args_size.var = round_up (args_size.var, STACK_BYTES); #endif #ifdef REG_PARM_STACK_SPACE if (REG_PARM_STACK_SPACE (fndecl) > 0) { args_size.var = size_binop (MAX_EXPR, args_size.var, size_int (REG_PARM_STACK_SPACE (fndecl))); #ifndef OUTGOING_REG_PARM_STACK_SPACE /* The area corresponding to register parameters is not to count in the size of the block we need. So make the adjustment. */ args_size.var = size_binop (MINUS_EXPR, args_size.var, size_int (REG_PARM_STACK_SPACE (fndecl))); #endif } #endif } else { #ifdef STACK_BOUNDARY args_size.constant = (((args_size.constant + (STACK_BYTES - 1)) / STACK_BYTES) * STACK_BYTES); #endif #ifdef REG_PARM_STACK_SPACE args_size.constant = MAX (args_size.constant, REG_PARM_STACK_SPACE (fndecl)); #ifndef OUTGOING_REG_PARM_STACK_SPACE args_size.constant -= REG_PARM_STACK_SPACE (fndecl); #endif #endif } /* See if we have or want to preallocate stack space. If we would have to push a partially-in-regs parm before other stack parms, preallocate stack space instead. If the size of some parm is not a multiple of the required stack alignment, we must preallocate. If the total size of arguments that would otherwise create a copy in a temporary (such as a CALL) is more than half the total argument list size, preallocation is faster. Another reason to preallocate is if we have a machine (like the m88k) where stack alignment is required to be maintained between every pair of insns, not just when the call is made. However, we assume here that such machines either do not have push insns (and hence preallocation would occur anyway) or the problem is taken care of with PUSH_ROUNDING. */ if (! must_preallocate) { int partial_seen = 0; int copy_to_evaluate_size = 0; for (i = 0; i < num_actuals && ! must_preallocate; i++) { if (args[i].partial > 0 && ! args[i].pass_on_stack) partial_seen = 1; else if (partial_seen && args[i].reg == 0) must_preallocate = 1; if (TYPE_MODE (TREE_TYPE (args[i].tree_value)) == BLKmode && (TREE_CODE (args[i].tree_value) == CALL_EXPR || TREE_CODE (args[i].tree_value) == TARGET_EXPR || TREE_CODE (args[i].tree_value) == COND_EXPR || TREE_ADDRESSABLE (TREE_TYPE (args[i].tree_value)))) copy_to_evaluate_size += int_size_in_bytes (TREE_TYPE (args[i].tree_value)); } if (copy_to_evaluate_size >= args_size.constant / 2) must_preallocate = 1; } /* If the structure value address will reference the stack pointer, we must stabilize it. We don't need to do this if we know that we are not going to adjust the stack pointer in processing this call. */ if (structure_value_addr && (reg_mentioned_p (virtual_stack_dynamic_rtx, structure_value_addr) || reg_mentioned_p (virtual_outgoing_args_rtx, structure_value_addr)) && (args_size.var #ifndef ACCUMULATE_OUTGOING_ARGS || args_size.constant #endif )) structure_value_addr = copy_to_reg (structure_value_addr); /* If this function call is cse'able, precompute all the parameters. Note that if the parameter is constructed into a temporary, this will cause an additional copy because the parameter will be constructed into a temporary location and then copied into the outgoing arguments. If a parameter contains a call to alloca and this function uses the stack, precompute the parameter. */ for (i = 0; i < num_actuals; i++) if (is_const || ((args_size.var != 0 || args_size.constant != 0) && calls_alloca (args[i].tree_value))) { args[i].initial_value = args[i].value = expand_expr (args[i].tree_value, 0, VOIDmode, 0); preserve_temp_slots (args[i].value); free_temp_slots (); /* ANSI doesn't require a sequence point here, but PCC has one, so this will avoid some problems. */ emit_queue (); } /* Now we are about to start emitting insns that can be deleted if a libcall is deleted. */ if (is_const) start_sequence (); /* If we have no actual push instructions, or shouldn't use them, make space for all args right now. */ if (args_size.var != 0) { if (old_stack_level == 0) { old_stack_level = copy_to_mode_reg (Pmode, stack_pointer_rtx); old_pending_adj = pending_stack_adjust; pending_stack_adjust = 0; } argblock = push_block (ARGS_SIZE_RTX (args_size), 0, 0); } else if (must_preallocate) { /* Note that we must go through the motions of allocating an argument block even if the size is zero because we may be storing args in the area reserved for register arguments, which may be part of the stack frame. */ int needed = args_size.constant; #ifdef ACCUMULATE_OUTGOING_ARGS /* Store the maximum argument space used. It will be pushed by the prologue. Since the stack pointer will never be pushed, it is possible for the evaluation of a parm to clobber something we have already written to the stack. Since most function calls on RISC machines do not use the stack, this is uncommon, but must work correctly. Therefore, we save any area of the stack that was already written and that we are using. Here we set up to do this by making a new stack usage map from the old one. The actual save will be done by store_one_arg. Another approach might be to try to reorder the argument evaluations to avoid this conflicting stack usage. */ if (needed > current_function_outgoing_args_size) current_function_outgoing_args_size = needed; #if defined(REG_PARM_STACK_SPACE) && ! defined(OUTGOING_REG_PARM_STACK_SPACE) /* Since we will be writing into the entire argument area, the map must be allocated for its entire size, not just the part that is the responsibility of the caller. */ needed += REG_PARM_STACK_SPACE (fndecl); #endif #ifdef ARGS_GROW_DOWNWARD highest_outgoing_arg_in_use = MAX (initial_highest_arg_in_use, needed + 1); #else highest_outgoing_arg_in_use = MAX (initial_highest_arg_in_use, needed); #endif stack_usage_map = (char *) alloca (highest_outgoing_arg_in_use); if (initial_highest_arg_in_use) bcopy (initial_stack_usage_map, stack_usage_map, initial_highest_arg_in_use); if (initial_highest_arg_in_use != highest_outgoing_arg_in_use) bzero (&stack_usage_map[initial_highest_arg_in_use], highest_outgoing_arg_in_use - initial_highest_arg_in_use); needed = 0; /* No need to copy this virtual register; the space we're using gets preallocated at the start of the function so the stack pointer won't change here. */ argblock = virtual_outgoing_args_rtx; #else /* not ACCUMULATE_OUTGOING_ARGS */ if (inhibit_defer_pop == 0) { /* Try to reuse some or all of the pending_stack_adjust to get this space. Maybe we can avoid any pushing. */ if (needed > pending_stack_adjust) { needed -= pending_stack_adjust; pending_stack_adjust = 0; } else { pending_stack_adjust -= needed; needed = 0; } } /* Special case this because overhead of `push_block' in this case is non-trivial. */ if (needed == 0) argblock = virtual_outgoing_args_rtx; else argblock = push_block (gen_rtx (CONST_INT, VOIDmode, needed), 0, 0); /* We only really need to call `copy_to_reg' in the case where push insns are going to be used to pass ARGBLOCK to a function call in ARGS. In that case, the stack pointer changes value from the allocation point to the call point, and hence the value of VIRTUAL_OUTGOING_ARGS_RTX changes as well. But might as well always do it. */ argblock = copy_to_reg (argblock); #endif /* not ACCUMULATE_OUTGOING_ARGS */ } /* If we preallocated stack space, compute the address of each argument. We need not ensure it is a valid memory address here; it will be validized when it is used. */ if (argblock) { rtx arg_reg = argblock; int arg_offset = 0; if (GET_CODE (argblock) == PLUS) arg_reg = XEXP (argblock, 0), arg_offset = INTVAL (XEXP (argblock, 1)); for (i = 0; i < num_actuals; i++) { rtx offset = ARGS_SIZE_RTX (args[i].offset); rtx slot_offset = ARGS_SIZE_RTX (args[i].slot_offset); rtx addr; /* Skip this parm if it will not be passed on the stack. */ if (! args[i].pass_on_stack && args[i].reg != 0) continue; if (GET_CODE (offset) == CONST_INT) addr = plus_constant (arg_reg, INTVAL (offset)); else addr = gen_rtx (PLUS, Pmode, arg_reg, offset); addr = plus_constant (addr, arg_offset); args[i].stack = gen_rtx (MEM, TYPE_MODE (TREE_TYPE (args[i].tree_value)), addr); if (GET_CODE (slot_offset) == CONST_INT) addr = plus_constant (arg_reg, INTVAL (slot_offset)); else addr = gen_rtx (PLUS, Pmode, arg_reg, slot_offset); addr = plus_constant (addr, arg_offset); args[i].stack_slot = gen_rtx (MEM, TYPE_MODE (TREE_TYPE (args[i].tree_value)), addr); } } #ifdef PUSH_ARGS_REVERSED #ifdef STACK_BOUNDARY /* If we push args individually in reverse order, perform stack alignment before the first push (the last arg). */ if (argblock == 0) anti_adjust_stack (gen_rtx (CONST_INT, VOIDmode, (args_size.constant - original_args_size.constant))); #endif #endif /* Don't try to defer pops if preallocating, not even from the first arg, since ARGBLOCK probably refers to the SP. */ if (argblock) NO_DEFER_POP; /* Get the function to call, in the form of RTL. */ if (fndecl) /* Get a SYMBOL_REF rtx for the function address. */ funexp = XEXP (DECL_RTL (fndecl), 0); else /* Generate an rtx (probably a pseudo-register) for the address. */ { funexp = expand_expr (TREE_OPERAND (exp, 0), 0, VOIDmode, 0); free_temp_slots (); /* FUNEXP can't be BLKmode */ emit_queue (); } /* Figure out the register where the value, if any, will come back. */ valreg = 0; if (TYPE_MODE (TREE_TYPE (exp)) != VOIDmode && ! structure_value_addr) { if (pcc_struct_value) valreg = hard_function_value (build_pointer_type (TREE_TYPE (exp)), fndecl); else valreg = hard_function_value (TREE_TYPE (exp), fndecl); } /* Precompute all register parameters. It isn't safe to compute anything once we have started filling any specific hard regs. */ reg_parm_seen = 0; for (i = 0; i < num_actuals; i++) if (args[i].reg != 0 && ! args[i].pass_on_stack) { reg_parm_seen = 1; if (args[i].value == 0) { args[i].value = expand_expr (args[i].tree_value, 0, VOIDmode, 0); preserve_temp_slots (args[i].value); free_temp_slots (); /* ANSI doesn't require a sequence point here, but PCC has one, so this will avoid some problems. */ emit_queue (); } } #if defined(ACCUMULATE_OUTGOING_ARGS) && defined(REG_PARM_STACK_SPACE) /* The argument list is the property of the called routine and it may clobber it. If the fixed area has been used for previous parameters, we must save and restore it. Here we compute the boundary of the that needs to be saved, if any. */ for (i = 0; i < REG_PARM_STACK_SPACE (fndecl); i++) { if (i >= highest_outgoing_arg_in_use || stack_usage_map[i] == 0) continue; if (low_to_save == -1) low_to_save = i; high_to_save = i; } if (low_to_save >= 0) { int num_to_save = high_to_save - low_to_save + 1; enum machine_mode save_mode = mode_for_size (num_to_save * BITS_PER_UNIT, MODE_INT, 1); rtx stack_area; /* If we don't have the required alignment, must do this in BLKmode. */ if ((low_to_save & (MIN (GET_MODE_SIZE (save_mode), BIGGEST_ALIGNMENT / UNITS_PER_WORD) - 1))) save_mode = BLKmode; stack_area = gen_rtx (MEM, save_mode, memory_address (save_mode, plus_constant (argblock, low_to_save))); if (save_mode == BLKmode) { save_area = assign_stack_temp (BLKmode, num_to_save, 1); emit_block_move (validize_mem (save_area), stack_area, gen_rtx (CONST_INT, VOIDmode, num_to_save), PARM_BOUNDARY / BITS_PER_UNIT); } else { save_area = gen_reg_rtx (save_mode); emit_move_insn (save_area, stack_area); } } #endif /* Now store (and compute if necessary) all non-register parms. These come before register parms, since they can require block-moves, which could clobber the registers used for register parms. Parms which have partial registers are not stored here, but we do preallocate space here if they want that. */ for (i = 0; i < num_actuals; i++) if (args[i].reg == 0 || args[i].pass_on_stack) store_one_arg (&args[i], argblock, may_be_alloca, args_size.var != 0, fndecl); /* Now store any partially-in-registers parm. This is the last place a block-move can happen. */ if (reg_parm_seen) for (i = 0; i < num_actuals; i++) if (args[i].partial != 0 && ! args[i].pass_on_stack) store_one_arg (&args[i], argblock, may_be_alloca, args_size.var != 0, fndecl); #ifndef PUSH_ARGS_REVERSED #ifdef STACK_BOUNDARY /* If we pushed args in forward order, perform stack alignment after pushing the last arg. */ if (argblock == 0) anti_adjust_stack (gen_rtx (CONST_INT, VOIDmode, (args_size.constant - original_args_size.constant))); #endif #endif /* Pass the function the address in which to return a structure value. */ if (structure_value_addr && ! structure_value_addr_parm) { emit_move_insn (struct_value_rtx, force_reg (Pmode, force_operand (structure_value_addr, 0))); if (GET_CODE (struct_value_rtx) == REG) { push_to_sequence (use_insns); emit_insn (gen_rtx (USE, VOIDmode, struct_value_rtx)); use_insns = get_insns (); end_sequence (); } } /* Now do the register loads required for any wholly-register parms or any parms which are passed both on the stack and in a register. Their expressions were already evaluated. Mark all register-parms as living through the call, putting these USE insns in a list headed by USE_INSNS. */ for (i = 0; i < num_actuals; i++) { rtx list = args[i].reg; int partial = args[i].partial; while (list) { rtx reg; int nregs; /* Process each register that needs to get this arg. */ if (GET_CODE (list) == EXPR_LIST) reg = XEXP (list, 0), list = XEXP (list, 1); else reg = list, list = 0; /* Set to non-zero if must move a word at a time, even if just one word (e.g, partial == 1 && mode == DFmode). Set to zero if we just use a normal move insn. */ nregs = (partial ? partial : (TYPE_MODE (TREE_TYPE (args[i].tree_value)) == BLKmode ? ((int_size_in_bytes (TREE_TYPE (args[i].tree_value)) + (UNITS_PER_WORD - 1)) / UNITS_PER_WORD) : 0)); /* If simple case, just do move. If normal partial, store_one_arg has already loaded the register for us. In all other cases, load the register(s) from memory. */ if (nregs == 0) emit_move_insn (reg, args[i].value); else if (args[i].partial == 0 || args[i].pass_on_stack) move_block_to_reg (REGNO (reg), validize_mem (args[i].value), nregs, TYPE_MODE (TREE_TYPE (args[i].tree_value))); push_to_sequence (use_insns); if (nregs == 0) emit_insn (gen_rtx (USE, VOIDmode, reg)); else use_regs (REGNO (reg), nregs); use_insns = get_insns (); end_sequence (); /* PARTIAL referred only to the first register, so clear it for the next time. */ partial = 0; } } /* Perform postincrements before actually calling the function. */ emit_queue (); /* All arguments and registers used for the call must be set up by now! */ funexp = prepare_call_address (funexp, fndecl, &use_insns); /* Generate the actual call instruction. */ emit_call_1 (funexp, funtype, args_size.constant, struct_value_size, FUNCTION_ARG (args_so_far, VOIDmode, void_type_node, 1), valreg, old_inhibit_defer_pop, use_insns, is_const); /* If call is cse'able, make appropriate pair of reg-notes around it. Test valreg so we don't crash; may safely ignore `const' if return type is void. */ if (is_const && valreg != 0) { rtx note = 0; rtx temp = gen_reg_rtx (GET_MODE (valreg)); rtx insns; /* Construct an "equal form" for the value which mentions all the arguments in order as well as the function name. */ #ifdef PUSH_ARGS_REVERSED for (i = 0; i < num_actuals; i++) note = gen_rtx (EXPR_LIST, VOIDmode, args[i].initial_value, note); #else for (i = num_actuals - 1; i >= 0; i--) note = gen_rtx (EXPR_LIST, VOIDmode, args[i].initial_value, note); #endif note = gen_rtx (EXPR_LIST, VOIDmode, funexp, note); insns = get_insns (); end_sequence (); emit_libcall_block (insns, temp, valreg, note); valreg = temp; } /* For calls to `setjmp', etc., inform flow.c it should complain if nonvolatile values are live. */ if (returns_twice) { emit_note (name, NOTE_INSN_SETJMP); current_function_calls_setjmp = 1; } if (is_longjmp) current_function_calls_longjmp = 1; /* Notice functions that cannot return. If optimizing, insns emitted below will be dead. If not optimizing, they will exist, which is useful if the user uses the `return' command in the debugger. */ if (is_volatile || is_longjmp) emit_barrier (); /* For calls to __builtin_new, note that it can never return 0. This is because a new handler will be called, and 0 it not among the numbers it is supposed to return. */ #if 0 if (is_builtin_new) emit_note (name, NOTE_INSN_BUILTIN_NEW); #endif /* If value type not void, return an rtx for the value. */ /* If there are cleanups to be called, don't use a hard reg as target. */ if (cleanups_this_call != old_cleanups && target && REG_P (target) && REGNO (target) < FIRST_PSEUDO_REGISTER) target = 0; if (TYPE_MODE (TREE_TYPE (exp)) == VOIDmode || ignore) { target = const0_rtx; } else if (structure_value_addr) { if (target == 0 || GET_CODE (target) != MEM) target = gen_rtx (MEM, TYPE_MODE (TREE_TYPE (exp)), memory_address (TYPE_MODE (TREE_TYPE (exp)), structure_value_addr)); } else if (pcc_struct_value) { if (target == 0) target = gen_rtx (MEM, TYPE_MODE (TREE_TYPE (exp)), copy_to_reg (valreg)); else if (TYPE_MODE (TREE_TYPE (exp)) != BLKmode) emit_move_insn (target, gen_rtx (MEM, TYPE_MODE (TREE_TYPE (exp)), copy_to_reg (valreg))); else emit_block_move (target, gen_rtx (MEM, BLKmode, copy_to_reg (valreg)), expr_size (exp), TYPE_ALIGN (TREE_TYPE (exp)) / BITS_PER_UNIT); } else if (target && GET_MODE (target) == TYPE_MODE (TREE_TYPE (exp))) /* TARGET and VALREG cannot be equal at this point because the latter would not have REG_FUNCTION_VALUE_P true, while the former would if it were referring to the same register. If they refer to the same register, this move will be a no-op, except when function inlining is being done. */ emit_move_insn (target, valreg); else target = copy_to_reg (valreg); /* Perform all cleanups needed for the arguments of this call (i.e. destructors in C++). */ expand_cleanups_to (old_cleanups); /* If size of args is variable, restore saved stack-pointer value. */ if (old_stack_level) { emit_move_insn (stack_pointer_rtx, old_stack_level); pending_stack_adjust = old_pending_adj; } #ifdef ACCUMULATE_OUTGOING_ARGS else { #ifdef REG_PARM_STACK_SPACE if (save_area) { enum machine_mode save_mode = GET_MODE (save_area); rtx stack_area = gen_rtx (MEM, save_mode, memory_address (save_mode, plus_constant (argblock, low_to_save))); if (save_mode != BLKmode) emit_move_insn (stack_area, save_area); else emit_block_move (stack_area, validize_mem (save_area), gen_rtx (CONST_INT, VOIDmode, high_to_save - low_to_save + 1, PARM_BOUNDARY / BITS_PER_UNIT)); } #endif /* If we saved any argument areas, restore them. */ for (i = 0; i < num_actuals; i++) if (args[i].save_area) { enum machine_mode save_mode = GET_MODE (args[i].save_area); rtx stack_area = gen_rtx (MEM, save_mode, memory_address (save_mode, XEXP (args[i].stack_slot, 0))); if (save_mode != BLKmode) emit_move_insn (stack_area, args[i].save_area); else emit_block_move (stack_area, validize_mem (args[i].save_area), gen_rtx (CONST_INT, VOIDmode, args[i].size.constant), PARM_BOUNDARY / BITS_PER_UNIT); } highest_outgoing_arg_in_use = initial_highest_arg_in_use; stack_usage_map = initial_stack_usage_map; } #endif /* If this was alloca, record the new stack level for nonlocal gotos. */ if (may_be_alloca && nonlocal_goto_stack_level != 0) emit_move_insn (nonlocal_goto_stack_level, stack_pointer_rtx); pop_temp_slots (); return target; } #if 0 /* Return an rtx which represents a suitable home on the stack given TYPE, the type of the argument looking for a home. This is called only for BLKmode arguments. SIZE is the size needed for this target. ARGS_ADDR is the address of the bottom of the argument block for this call. OFFSET describes this parameter's offset into ARGS_ADDR. It is meaningless if this machine uses push insns. */ static rtx target_for_arg (type, size, args_addr, offset) tree type; rtx size; rtx args_addr; struct args_size offset; { rtx target; rtx offset_rtx = ARGS_SIZE_RTX (offset); /* We do not call memory_address if possible, because we want to address as close to the stack as possible. For non-variable sized arguments, this will be stack-pointer relative addressing. */ if (GET_CODE (offset_rtx) == CONST_INT) target = plus_constant (args_addr, INTVAL (offset_rtx)); else { /* I have no idea how to guarantee that this will work in the presence of register parameters. */ target = gen_rtx (PLUS, Pmode, args_addr, offset_rtx); target = memory_address (QImode, target); } return gen_rtx (MEM, BLKmode, target); } #endif /* Store a single argument for a function call into the register or memory area where it must be passed. *ARG describes the argument value and where to pass it. ARGBLOCK is the address of the stack-block for all the arguments, or 0 on a machine where arguemnts are pushed individually. MAY_BE_ALLOCA nonzero says this could be a call to `alloca' so must be careful about how the stack is used. VARIABLE_SIZE nonzero says that this was a variable-sized outgoing argument stack. This is used if ACCUMULATE_OUTGOING_ARGS to indicate that we need not worry about saving and restoring the stack. FNDECL is the declaration of the function we are calling. */ static void store_one_arg (arg, argblock, may_be_alloca, variable_size, fndecl) struct arg_data *arg; rtx argblock; int may_be_alloca; int variable_size; tree fndecl; { register tree pval = arg->tree_value; rtx reg = 0; int partial = 0; int used = 0; int i, lower_bound, upper_bound; if (TREE_CODE (pval) == ERROR_MARK) return; #ifdef ACCUMULATE_OUTGOING_ARGS /* If this is being stored into a pre-allocated, fixed-size, stack area, save any previous data at that location. */ if (argblock && ! variable_size && arg->stack) { #ifdef ARGS_GROW_DOWNWARD /* stack_slot is negative, but we want to index stack_usage_map */ /* with positive values. */ if (GET_CODE (XEXP (arg->stack_slot, 0)) == PLUS) upper_bound = -INTVAL (XEXP (XEXP (arg->stack_slot, 0), 1)) + 1; else abort (); lower_bound = upper_bound - arg->size.constant; #else if (GET_CODE (XEXP (arg->stack_slot, 0)) == PLUS) lower_bound = INTVAL (XEXP (XEXP (arg->stack_slot, 0), 1)); else lower_bound = 0; upper_bound = lower_bound + arg->size.constant; #endif for (i = lower_bound; i < upper_bound; i++) if (stack_usage_map[i] #ifdef REG_PARM_STACK_SPACE /* Don't store things in the fixed argument area at this point; it has already been saved. */ && i > REG_PARM_STACK_SPACE (fndecl) #endif ) break; if (i != upper_bound) { /* We need to make a save area. See what mode we can make it. */ enum machine_mode save_mode = mode_for_size (arg->size.constant * BITS_PER_UNIT, MODE_INT, 1); rtx stack_area = gen_rtx (MEM, save_mode, memory_address (save_mode, XEXP (arg->stack_slot, 0))); if (save_mode == BLKmode) { arg->save_area = assign_stack_temp (BLKmode, arg->size.constant, 1); emit_block_move (validize_mem (arg->save_area), stack_area, gen_rtx (CONST_INT, VOIDmode, arg->size.constant), PARM_BOUNDARY / BITS_PER_UNIT); } else { arg->save_area = gen_reg_rtx (save_mode); emit_move_insn (arg->save_area, stack_area); } } } #endif /* If this isn't going to be placed on both the stack and in registers, set up the register and number of words. */ if (! arg->pass_on_stack) reg = arg->reg, partial = arg->partial; if (reg != 0 && partial == 0) /* Being passed entirely in a register. We shouldn't be called in this case. */ abort (); /* If this is being partially passed in a register, but multiple locations are specified, we assume that the one partially used is the one that is listed first. */ if (reg && GET_CODE (reg) == EXPR_LIST) reg = XEXP (reg, 0); /* If this is being passes partially in a register, we can't evaluate it directly into its stack slot. Otherwise, we can. */ if (arg->value == 0) arg->value = expand_expr (pval, partial ? 0 : arg->stack, VOIDmode, 0); /* Don't allow anything left on stack from computation of argument to alloca. */ if (may_be_alloca) do_pending_stack_adjust (); if (arg->value == arg->stack) /* If the value is already in the stack slot, we are done. */ ; else if (TYPE_MODE (TREE_TYPE (pval)) != BLKmode) { register int size; /* Argument is a scalar, not entirely passed in registers. (If part is passed in registers, arg->partial says how much and emit_push_insn will take care of putting it there.) Push it, and if its size is less than the amount of space allocated to it, also bump stack pointer by the additional space. Note that in C the default argument promotions will prevent such mismatches. */ size = GET_MODE_SIZE (TYPE_MODE (TREE_TYPE (pval))); /* Compute how much space the push instruction will push. On many machines, pushing a byte will advance the stack pointer by a halfword. */ #ifdef PUSH_ROUNDING size = PUSH_ROUNDING (size); #endif used = size; /* Compute how much space the argument should get: round up to a multiple of the alignment for arguments. */ if (none != FUNCTION_ARG_PADDING (TYPE_MODE (TREE_TYPE (pval)), TREE_TYPE (pval))) used = (((size + PARM_BOUNDARY / BITS_PER_UNIT - 1) / (PARM_BOUNDARY / BITS_PER_UNIT)) * (PARM_BOUNDARY / BITS_PER_UNIT)); /* This isn't already where we want it on the stack, so put it there. This can either be done with push or copy insns. */ emit_push_insn (arg->value, TYPE_MODE (TREE_TYPE (pval)), TREE_TYPE (pval), 0, 0, partial, reg, used - size, argblock, ARGS_SIZE_RTX (arg->offset)); } else { /* BLKmode, at least partly to be pushed. */ register int excess; rtx size_rtx; /* Pushing a nonscalar. If part is passed in registers, PARTIAL says how much and emit_push_insn will take care of putting it there. */ /* Round its size up to a multiple of the allocation unit for arguments. */ if (arg->size.var != 0) { excess = 0; size_rtx = ARGS_SIZE_RTX (arg->size); } else { register tree size = size_in_bytes (TREE_TYPE (pval)); /* PUSH_ROUNDING has no effect on us, because emit_push_insn for BLKmode is careful to avoid it. */ excess = (arg->size.constant - TREE_INT_CST_LOW (size) + partial * UNITS_PER_WORD); size_rtx = expand_expr (size, 0, VOIDmode, 0); } emit_push_insn (arg->value, TYPE_MODE (TREE_TYPE (pval)), TREE_TYPE (pval), size_rtx, TYPE_ALIGN (TREE_TYPE (pval)) / BITS_PER_UNIT, partial, reg, excess, argblock, ARGS_SIZE_RTX (arg->offset)); } /* Unless this is a partially-in-register argument, the argument is now in the stack. ??? Note that this can change arg->value from arg->stack to arg->stack_slot and it matters when they are not the same. It isn't totally clear that this is correct in all cases. */ if (partial == 0) arg->value = arg->stack_slot; /* Once we have pushed something, pops can't safely be deferred during the rest of the arguments. */ NO_DEFER_POP; /* ANSI doesn't require a sequence point here, but PCC has one, so this will avoid some problems. */ emit_queue (); /* Free any temporary slots made in processing this argument. */ free_temp_slots (); #ifdef ACCUMULATE_OUTGOING_ARGS /* Now mark the segment we just used. */ if (argblock && ! variable_size && arg->stack) for (i = lower_bound; i < upper_bound; i++) stack_usage_map[i] = 1; #endif }