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1 /* Language-independent node constructors for parse phase of GNU compiler.
2 Copyright (C) 1987, 88, 92-98, 1999 Free Software Foundation, Inc.
3
4 This file is part of GNU CC.
5
6 GNU CC is free software; you can redistribute it and/or modify
7 it under the terms of the GNU General Public License as published by
8 the Free Software Foundation; either version 2, or (at your option)
9 any later version.
10
11 GNU CC is distributed in the hope that it will be useful,
12 but WITHOUT ANY WARRANTY; without even the implied warranty of
13 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 GNU General Public License for more details.
15
16 You should have received a copy of the GNU General Public License
17 along with GNU CC; see the file COPYING. If not, write to
18 the Free Software Foundation, 59 Temple Place - Suite 330,
19 Boston, MA 02111-1307, USA. */
20
21
22 /* This file contains the low level primitives for operating on tree nodes,
23 including allocation, list operations, interning of identifiers,
24 construction of data type nodes and statement nodes,
25 and construction of type conversion nodes. It also contains
26 tables index by tree code that describe how to take apart
27 nodes of that code.
28
29 It is intended to be language-independent, but occasionally
30 calls language-dependent routines defined (for C) in typecheck.c.
31
32 The low-level allocation routines oballoc and permalloc
33 are used also for allocating many other kinds of objects
34 by all passes of the compiler. */
35
36 #include "config.h"
37 #include "system.h"
38 #include "flags.h"
39 #include "tree.h"
40 #include "function.h"
41 #include "obstack.h"
42 #include "toplev.h"
43
44 #define obstack_chunk_alloc xmalloc
45 #define obstack_chunk_free free
46 /* obstack.[ch] explicitly declined to prototype this. */
47 extern int _obstack_allocated_p PROTO ((struct obstack *h, GENERIC_PTR obj));
48
49 /* Tree nodes of permanent duration are allocated in this obstack.
50 They are the identifier nodes, and everything outside of
51 the bodies and parameters of function definitions. */
52
53 struct obstack permanent_obstack;
54
55 /* The initial RTL, and all ..._TYPE nodes, in a function
56 are allocated in this obstack. Usually they are freed at the
57 end of the function, but if the function is inline they are saved.
58 For top-level functions, this is maybepermanent_obstack.
59 Separate obstacks are made for nested functions. */
60
61 struct obstack *function_maybepermanent_obstack;
62
63 /* This is the function_maybepermanent_obstack for top-level functions. */
64
65 struct obstack maybepermanent_obstack;
66
67 /* This is a list of function_maybepermanent_obstacks for top-level inline
68 functions that are compiled in the middle of compiling other functions. */
69
70 struct simple_obstack_stack *toplev_inline_obstacks;
71
72 /* Former elements of toplev_inline_obstacks that have been recycled. */
73
74 struct simple_obstack_stack *extra_inline_obstacks;
75
76 /* This is a list of function_maybepermanent_obstacks for inline functions
77 nested in the current function that were compiled in the middle of
78 compiling other functions. */
79
80 struct simple_obstack_stack *inline_obstacks;
81
82 /* The contents of the current function definition are allocated
83 in this obstack, and all are freed at the end of the function.
84 For top-level functions, this is temporary_obstack.
85 Separate obstacks are made for nested functions. */
86
87 struct obstack *function_obstack;
88
89 /* This is used for reading initializers of global variables. */
90
91 struct obstack temporary_obstack;
92
93 /* The tree nodes of an expression are allocated
94 in this obstack, and all are freed at the end of the expression. */
95
96 struct obstack momentary_obstack;
97
98 /* The tree nodes of a declarator are allocated
99 in this obstack, and all are freed when the declarator
100 has been parsed. */
101
102 static struct obstack temp_decl_obstack;
103
104 /* This points at either permanent_obstack
105 or the current function_maybepermanent_obstack. */
106
107 struct obstack *saveable_obstack;
108
109 /* This is same as saveable_obstack during parse and expansion phase;
110 it points to the current function's obstack during optimization.
111 This is the obstack to be used for creating rtl objects. */
112
113 struct obstack *rtl_obstack;
114
115 /* This points at either permanent_obstack or the current function_obstack. */
116
117 struct obstack *current_obstack;
118
119 /* This points at either permanent_obstack or the current function_obstack
120 or momentary_obstack. */
121
122 struct obstack *expression_obstack;
123
124 /* Stack of obstack selections for push_obstacks and pop_obstacks. */
125
126 struct obstack_stack
127 {
128 struct obstack_stack *next;
129 struct obstack *current;
130 struct obstack *saveable;
131 struct obstack *expression;
132 struct obstack *rtl;
133 };
134
135 struct obstack_stack *obstack_stack;
136
137 /* Obstack for allocating struct obstack_stack entries. */
138
139 static struct obstack obstack_stack_obstack;
140
141 /* Addresses of first objects in some obstacks.
142 This is for freeing their entire contents. */
143 char *maybepermanent_firstobj;
144 char *temporary_firstobj;
145 char *momentary_firstobj;
146 char *temp_decl_firstobj;
147
148 /* This is used to preserve objects (mainly array initializers) that need to
149 live until the end of the current function, but no further. */
150 char *momentary_function_firstobj;
151
152 /* Nonzero means all ..._TYPE nodes should be allocated permanently. */
153
154 int all_types_permanent;
155
156 /* Stack of places to restore the momentary obstack back to. */
157
158 struct momentary_level
159 {
160 /* Pointer back to previous such level. */
161 struct momentary_level *prev;
162 /* First object allocated within this level. */
163 char *base;
164 /* Value of expression_obstack saved at entry to this level. */
165 struct obstack *obstack;
166 };
167
168 struct momentary_level *momentary_stack;
169
170 /* Table indexed by tree code giving a string containing a character
171 classifying the tree code. Possibilities are
172 t, d, s, c, r, <, 1, 2 and e. See tree.def for details. */
173
174 #define DEFTREECODE(SYM, NAME, TYPE, LENGTH) TYPE,
175
176 char tree_code_type[MAX_TREE_CODES] = {
177 #include "tree.def"
178 };
179 #undef DEFTREECODE
180
181 /* Table indexed by tree code giving number of expression
182 operands beyond the fixed part of the node structure.
183 Not used for types or decls. */
184
185 #define DEFTREECODE(SYM, NAME, TYPE, LENGTH) LENGTH,
186
187 int tree_code_length[MAX_TREE_CODES] = {
188 #include "tree.def"
189 };
190 #undef DEFTREECODE
191
192 /* Names of tree components.
193 Used for printing out the tree and error messages. */
194 #define DEFTREECODE(SYM, NAME, TYPE, LEN) NAME,
195
196 char *tree_code_name[MAX_TREE_CODES] = {
197 #include "tree.def"
198 };
199 #undef DEFTREECODE
200
201 /* Statistics-gathering stuff. */
202 typedef enum
203 {
204 d_kind,
205 t_kind,
206 b_kind,
207 s_kind,
208 r_kind,
209 e_kind,
210 c_kind,
211 id_kind,
212 op_id_kind,
213 perm_list_kind,
214 temp_list_kind,
215 vec_kind,
216 x_kind,
217 lang_decl,
218 lang_type,
219 all_kinds
220 } tree_node_kind;
221
222 int tree_node_counts[(int)all_kinds];
223 int tree_node_sizes[(int)all_kinds];
224 int id_string_size = 0;
225
226 const char *tree_node_kind_names[] = {
227 "decls",
228 "types",
229 "blocks",
230 "stmts",
231 "refs",
232 "exprs",
233 "constants",
234 "identifiers",
235 "op_identifiers",
236 "perm_tree_lists",
237 "temp_tree_lists",
238 "vecs",
239 "random kinds",
240 "lang_decl kinds",
241 "lang_type kinds"
242 };
243
244 /* Hash table for uniquizing IDENTIFIER_NODEs by name. */
245
246 #define MAX_HASH_TABLE 1009
247 static tree hash_table[MAX_HASH_TABLE]; /* id hash buckets */
248
249 /* 0 while creating built-in identifiers. */
250 static int do_identifier_warnings;
251
252 /* Unique id for next decl created. */
253 static int next_decl_uid;
254 /* Unique id for next type created. */
255 static int next_type_uid = 1;
256
257 /* The language-specific function for alias analysis. If NULL, the
258 language does not do any special alias analysis. */
259 int (*lang_get_alias_set) PROTO((tree));
260
261 /* Here is how primitive or already-canonicalized types' hash
262 codes are made. */
263 #define TYPE_HASH(TYPE) ((unsigned long) (TYPE) & 0777777)
264
265 static void set_type_quals PROTO((tree, int));
266 static void append_random_chars PROTO((char *));
267 static void build_real_from_int_cst_1 PROTO((PTR));
268
269 void gcc_obstack_init ();
270
271 /* If non-null, a language specific helper for unsave_expr_now. */
272
273 void (*lang_unsave_expr_now) PROTO((tree));
274 \f
275 /* Init the principal obstacks. */
276
277 void
278 init_obstacks ()
279 {
280 gcc_obstack_init (&obstack_stack_obstack);
281 gcc_obstack_init (&permanent_obstack);
282
283 gcc_obstack_init (&temporary_obstack);
284 temporary_firstobj = (char *) obstack_alloc (&temporary_obstack, 0);
285 gcc_obstack_init (&momentary_obstack);
286 momentary_firstobj = (char *) obstack_alloc (&momentary_obstack, 0);
287 momentary_function_firstobj = momentary_firstobj;
288 gcc_obstack_init (&maybepermanent_obstack);
289 maybepermanent_firstobj
290 = (char *) obstack_alloc (&maybepermanent_obstack, 0);
291 gcc_obstack_init (&temp_decl_obstack);
292 temp_decl_firstobj = (char *) obstack_alloc (&temp_decl_obstack, 0);
293
294 function_obstack = &temporary_obstack;
295 function_maybepermanent_obstack = &maybepermanent_obstack;
296 current_obstack = &permanent_obstack;
297 expression_obstack = &permanent_obstack;
298 rtl_obstack = saveable_obstack = &permanent_obstack;
299
300 /* Init the hash table of identifiers. */
301 bzero ((char *) hash_table, sizeof hash_table);
302 }
303
304 void
305 gcc_obstack_init (obstack)
306 struct obstack *obstack;
307 {
308 /* Let particular systems override the size of a chunk. */
309 #ifndef OBSTACK_CHUNK_SIZE
310 #define OBSTACK_CHUNK_SIZE 0
311 #endif
312 /* Let them override the alloc and free routines too. */
313 #ifndef OBSTACK_CHUNK_ALLOC
314 #define OBSTACK_CHUNK_ALLOC xmalloc
315 #endif
316 #ifndef OBSTACK_CHUNK_FREE
317 #define OBSTACK_CHUNK_FREE free
318 #endif
319 _obstack_begin (obstack, OBSTACK_CHUNK_SIZE, 0,
320 (void *(*) ()) OBSTACK_CHUNK_ALLOC,
321 (void (*) ()) OBSTACK_CHUNK_FREE);
322 }
323
324 /* Save all variables describing the current status into the structure
325 *P. This function is called whenever we start compiling one
326 function in the midst of compiling another. For example, when
327 compiling a nested function, or, in C++, a template instantiation
328 that is required by the function we are currently compiling.
329
330 CONTEXT is the decl_function_context for the function we're about to
331 compile; if it isn't current_function_decl, we have to play some games. */
332
333 void
334 save_tree_status (p, context)
335 struct function *p;
336 tree context;
337 {
338 p->all_types_permanent = all_types_permanent;
339 p->momentary_stack = momentary_stack;
340 p->maybepermanent_firstobj = maybepermanent_firstobj;
341 p->temporary_firstobj = temporary_firstobj;
342 p->momentary_firstobj = momentary_firstobj;
343 p->momentary_function_firstobj = momentary_function_firstobj;
344 p->function_obstack = function_obstack;
345 p->function_maybepermanent_obstack = function_maybepermanent_obstack;
346 p->current_obstack = current_obstack;
347 p->expression_obstack = expression_obstack;
348 p->saveable_obstack = saveable_obstack;
349 p->rtl_obstack = rtl_obstack;
350 p->inline_obstacks = inline_obstacks;
351
352 if (current_function_decl && context == current_function_decl)
353 /* Objects that need to be saved in this function can be in the nonsaved
354 obstack of the enclosing function since they can't possibly be needed
355 once it has returned. */
356 function_maybepermanent_obstack = function_obstack;
357 else
358 {
359 /* We're compiling a function which isn't nested in the current
360 function. We need to create a new maybepermanent_obstack for this
361 function, since it can't go onto any of the existing obstacks. */
362 struct simple_obstack_stack **head;
363 struct simple_obstack_stack *current;
364
365 if (context == NULL_TREE)
366 head = &toplev_inline_obstacks;
367 else
368 {
369 struct function *f = find_function_data (context);
370 head = &f->inline_obstacks;
371 }
372
373 if (context == NULL_TREE && extra_inline_obstacks)
374 {
375 current = extra_inline_obstacks;
376 extra_inline_obstacks = current->next;
377 }
378 else
379 {
380 current = ((struct simple_obstack_stack *)
381 xmalloc (sizeof (struct simple_obstack_stack)));
382
383 current->obstack
384 = (struct obstack *) xmalloc (sizeof (struct obstack));
385 gcc_obstack_init (current->obstack);
386 }
387
388 function_maybepermanent_obstack = current->obstack;
389
390 current->next = *head;
391 *head = current;
392 }
393
394 maybepermanent_firstobj
395 = (char *) obstack_finish (function_maybepermanent_obstack);
396
397 function_obstack = (struct obstack *) xmalloc (sizeof (struct obstack));
398 gcc_obstack_init (function_obstack);
399
400 current_obstack = &permanent_obstack;
401 expression_obstack = &permanent_obstack;
402 rtl_obstack = saveable_obstack = &permanent_obstack;
403
404 temporary_firstobj = (char *) obstack_alloc (&temporary_obstack, 0);
405 momentary_firstobj = (char *) obstack_finish (&momentary_obstack);
406 momentary_function_firstobj = momentary_firstobj;
407 }
408
409 /* Restore all variables describing the current status from the structure *P.
410 This is used after a nested function. */
411
412 void
413 restore_tree_status (p, context)
414 struct function *p;
415 tree context;
416 {
417 all_types_permanent = p->all_types_permanent;
418 momentary_stack = p->momentary_stack;
419
420 obstack_free (&momentary_obstack, momentary_function_firstobj);
421
422 /* Free saveable storage used by the function just compiled and not
423 saved.
424
425 CAUTION: This is in function_obstack of the containing function.
426 So we must be sure that we never allocate from that obstack during
427 the compilation of a nested function if we expect it to survive
428 past the nested function's end. */
429 obstack_free (function_maybepermanent_obstack, maybepermanent_firstobj);
430
431 /* If we were compiling a toplevel function, we can free this space now. */
432 if (context == NULL_TREE)
433 {
434 obstack_free (&temporary_obstack, temporary_firstobj);
435 obstack_free (&momentary_obstack, momentary_function_firstobj);
436 }
437
438 /* If we were compiling a toplevel function that we don't actually want
439 to save anything from, return the obstack to the pool. */
440 if (context == NULL_TREE
441 && obstack_empty_p (function_maybepermanent_obstack))
442 {
443 struct simple_obstack_stack *current, **p = &toplev_inline_obstacks;
444
445 if ((*p) != NULL)
446 {
447 while ((*p)->obstack != function_maybepermanent_obstack)
448 p = &((*p)->next);
449 current = *p;
450 *p = current->next;
451
452 current->next = extra_inline_obstacks;
453 extra_inline_obstacks = current;
454 }
455 }
456
457 obstack_free (function_obstack, 0);
458 free (function_obstack);
459
460 temporary_firstobj = p->temporary_firstobj;
461 momentary_firstobj = p->momentary_firstobj;
462 momentary_function_firstobj = p->momentary_function_firstobj;
463 maybepermanent_firstobj = p->maybepermanent_firstobj;
464 function_obstack = p->function_obstack;
465 function_maybepermanent_obstack = p->function_maybepermanent_obstack;
466 current_obstack = p->current_obstack;
467 expression_obstack = p->expression_obstack;
468 saveable_obstack = p->saveable_obstack;
469 rtl_obstack = p->rtl_obstack;
470 inline_obstacks = p->inline_obstacks;
471 }
472 \f
473 /* Start allocating on the temporary (per function) obstack.
474 This is done in start_function before parsing the function body,
475 and before each initialization at top level, and to go back
476 to temporary allocation after doing permanent_allocation. */
477
478 void
479 temporary_allocation ()
480 {
481 /* Note that function_obstack at top level points to temporary_obstack.
482 But within a nested function context, it is a separate obstack. */
483 current_obstack = function_obstack;
484 expression_obstack = function_obstack;
485 rtl_obstack = saveable_obstack = function_maybepermanent_obstack;
486 momentary_stack = 0;
487 inline_obstacks = 0;
488 }
489
490 /* Start allocating on the permanent obstack but don't
491 free the temporary data. After calling this, call
492 `permanent_allocation' to fully resume permanent allocation status. */
493
494 void
495 end_temporary_allocation ()
496 {
497 current_obstack = &permanent_obstack;
498 expression_obstack = &permanent_obstack;
499 rtl_obstack = saveable_obstack = &permanent_obstack;
500 }
501
502 /* Resume allocating on the temporary obstack, undoing
503 effects of `end_temporary_allocation'. */
504
505 void
506 resume_temporary_allocation ()
507 {
508 current_obstack = function_obstack;
509 expression_obstack = function_obstack;
510 rtl_obstack = saveable_obstack = function_maybepermanent_obstack;
511 }
512
513 /* While doing temporary allocation, switch to allocating in such a
514 way as to save all nodes if the function is inlined. Call
515 resume_temporary_allocation to go back to ordinary temporary
516 allocation. */
517
518 void
519 saveable_allocation ()
520 {
521 /* Note that function_obstack at top level points to temporary_obstack.
522 But within a nested function context, it is a separate obstack. */
523 expression_obstack = current_obstack = saveable_obstack;
524 }
525
526 /* Switch to current obstack CURRENT and maybepermanent obstack SAVEABLE,
527 recording the previously current obstacks on a stack.
528 This does not free any storage in any obstack. */
529
530 void
531 push_obstacks (current, saveable)
532 struct obstack *current, *saveable;
533 {
534 struct obstack_stack *p
535 = (struct obstack_stack *) obstack_alloc (&obstack_stack_obstack,
536 (sizeof (struct obstack_stack)));
537
538 p->current = current_obstack;
539 p->saveable = saveable_obstack;
540 p->expression = expression_obstack;
541 p->rtl = rtl_obstack;
542 p->next = obstack_stack;
543 obstack_stack = p;
544
545 current_obstack = current;
546 expression_obstack = current;
547 rtl_obstack = saveable_obstack = saveable;
548 }
549
550 /* Save the current set of obstacks, but don't change them. */
551
552 void
553 push_obstacks_nochange ()
554 {
555 struct obstack_stack *p
556 = (struct obstack_stack *) obstack_alloc (&obstack_stack_obstack,
557 (sizeof (struct obstack_stack)));
558
559 p->current = current_obstack;
560 p->saveable = saveable_obstack;
561 p->expression = expression_obstack;
562 p->rtl = rtl_obstack;
563 p->next = obstack_stack;
564 obstack_stack = p;
565 }
566
567 /* Pop the obstack selection stack. */
568
569 void
570 pop_obstacks ()
571 {
572 struct obstack_stack *p = obstack_stack;
573 obstack_stack = p->next;
574
575 current_obstack = p->current;
576 saveable_obstack = p->saveable;
577 expression_obstack = p->expression;
578 rtl_obstack = p->rtl;
579
580 obstack_free (&obstack_stack_obstack, p);
581 }
582
583 /* Nonzero if temporary allocation is currently in effect.
584 Zero if currently doing permanent allocation. */
585
586 int
587 allocation_temporary_p ()
588 {
589 return current_obstack != &permanent_obstack;
590 }
591
592 /* Go back to allocating on the permanent obstack
593 and free everything in the temporary obstack.
594
595 FUNCTION_END is true only if we have just finished compiling a function.
596 In that case, we also free preserved initial values on the momentary
597 obstack. */
598
599 void
600 permanent_allocation (function_end)
601 int function_end;
602 {
603 /* Free up previous temporary obstack data */
604 obstack_free (&temporary_obstack, temporary_firstobj);
605 if (function_end)
606 {
607 obstack_free (&momentary_obstack, momentary_function_firstobj);
608 momentary_firstobj = momentary_function_firstobj;
609 }
610 else
611 obstack_free (&momentary_obstack, momentary_firstobj);
612 obstack_free (function_maybepermanent_obstack, maybepermanent_firstobj);
613 obstack_free (&temp_decl_obstack, temp_decl_firstobj);
614
615 /* Free up the maybepermanent_obstacks for any of our nested functions
616 which were compiled at a lower level. */
617 while (inline_obstacks)
618 {
619 struct simple_obstack_stack *current = inline_obstacks;
620 inline_obstacks = current->next;
621 obstack_free (current->obstack, 0);
622 free (current->obstack);
623 free (current);
624 }
625
626 current_obstack = &permanent_obstack;
627 expression_obstack = &permanent_obstack;
628 rtl_obstack = saveable_obstack = &permanent_obstack;
629 }
630
631 /* Save permanently everything on the maybepermanent_obstack. */
632
633 void
634 preserve_data ()
635 {
636 maybepermanent_firstobj
637 = (char *) obstack_alloc (function_maybepermanent_obstack, 0);
638 }
639
640 void
641 preserve_initializer ()
642 {
643 struct momentary_level *tem;
644 char *old_momentary;
645
646 temporary_firstobj
647 = (char *) obstack_alloc (&temporary_obstack, 0);
648 maybepermanent_firstobj
649 = (char *) obstack_alloc (function_maybepermanent_obstack, 0);
650
651 old_momentary = momentary_firstobj;
652 momentary_firstobj
653 = (char *) obstack_alloc (&momentary_obstack, 0);
654 if (momentary_firstobj != old_momentary)
655 for (tem = momentary_stack; tem; tem = tem->prev)
656 tem->base = momentary_firstobj;
657 }
658
659 /* Start allocating new rtl in current_obstack.
660 Use resume_temporary_allocation
661 to go back to allocating rtl in saveable_obstack. */
662
663 void
664 rtl_in_current_obstack ()
665 {
666 rtl_obstack = current_obstack;
667 }
668
669 /* Start allocating rtl from saveable_obstack. Intended to be used after
670 a call to push_obstacks_nochange. */
671
672 void
673 rtl_in_saveable_obstack ()
674 {
675 rtl_obstack = saveable_obstack;
676 }
677 \f
678 /* Allocate SIZE bytes in the current obstack
679 and return a pointer to them.
680 In practice the current obstack is always the temporary one. */
681
682 char *
683 oballoc (size)
684 int size;
685 {
686 return (char *) obstack_alloc (current_obstack, size);
687 }
688
689 /* Free the object PTR in the current obstack
690 as well as everything allocated since PTR.
691 In practice the current obstack is always the temporary one. */
692
693 void
694 obfree (ptr)
695 char *ptr;
696 {
697 obstack_free (current_obstack, ptr);
698 }
699
700 /* Allocate SIZE bytes in the permanent obstack
701 and return a pointer to them. */
702
703 char *
704 permalloc (size)
705 int size;
706 {
707 return (char *) obstack_alloc (&permanent_obstack, size);
708 }
709
710 /* Allocate NELEM items of SIZE bytes in the permanent obstack
711 and return a pointer to them. The storage is cleared before
712 returning the value. */
713
714 char *
715 perm_calloc (nelem, size)
716 int nelem;
717 long size;
718 {
719 char *rval = (char *) obstack_alloc (&permanent_obstack, nelem * size);
720 bzero (rval, nelem * size);
721 return rval;
722 }
723
724 /* Allocate SIZE bytes in the saveable obstack
725 and return a pointer to them. */
726
727 char *
728 savealloc (size)
729 int size;
730 {
731 return (char *) obstack_alloc (saveable_obstack, size);
732 }
733
734 /* Allocate SIZE bytes in the expression obstack
735 and return a pointer to them. */
736
737 char *
738 expralloc (size)
739 int size;
740 {
741 return (char *) obstack_alloc (expression_obstack, size);
742 }
743 \f
744 /* Print out which obstack an object is in. */
745
746 void
747 print_obstack_name (object, file, prefix)
748 char *object;
749 FILE *file;
750 const char *prefix;
751 {
752 struct obstack *obstack = NULL;
753 const char *obstack_name = NULL;
754 struct function *p;
755
756 for (p = outer_function_chain; p; p = p->next)
757 {
758 if (_obstack_allocated_p (p->function_obstack, object))
759 {
760 obstack = p->function_obstack;
761 obstack_name = "containing function obstack";
762 }
763 if (_obstack_allocated_p (p->function_maybepermanent_obstack, object))
764 {
765 obstack = p->function_maybepermanent_obstack;
766 obstack_name = "containing function maybepermanent obstack";
767 }
768 }
769
770 if (_obstack_allocated_p (&obstack_stack_obstack, object))
771 {
772 obstack = &obstack_stack_obstack;
773 obstack_name = "obstack_stack_obstack";
774 }
775 else if (_obstack_allocated_p (function_obstack, object))
776 {
777 obstack = function_obstack;
778 obstack_name = "function obstack";
779 }
780 else if (_obstack_allocated_p (&permanent_obstack, object))
781 {
782 obstack = &permanent_obstack;
783 obstack_name = "permanent_obstack";
784 }
785 else if (_obstack_allocated_p (&momentary_obstack, object))
786 {
787 obstack = &momentary_obstack;
788 obstack_name = "momentary_obstack";
789 }
790 else if (_obstack_allocated_p (function_maybepermanent_obstack, object))
791 {
792 obstack = function_maybepermanent_obstack;
793 obstack_name = "function maybepermanent obstack";
794 }
795 else if (_obstack_allocated_p (&temp_decl_obstack, object))
796 {
797 obstack = &temp_decl_obstack;
798 obstack_name = "temp_decl_obstack";
799 }
800
801 /* Check to see if the object is in the free area of the obstack. */
802 if (obstack != NULL)
803 {
804 if (object >= obstack->next_free
805 && object < obstack->chunk_limit)
806 fprintf (file, "%s in free portion of obstack %s",
807 prefix, obstack_name);
808 else
809 fprintf (file, "%s allocated from %s", prefix, obstack_name);
810 }
811 else
812 fprintf (file, "%s not allocated from any obstack", prefix);
813 }
814
815 void
816 debug_obstack (object)
817 char *object;
818 {
819 print_obstack_name (object, stderr, "object");
820 fprintf (stderr, ".\n");
821 }
822
823 /* Return 1 if OBJ is in the permanent obstack.
824 This is slow, and should be used only for debugging.
825 Use TREE_PERMANENT for other purposes. */
826
827 int
828 object_permanent_p (obj)
829 tree obj;
830 {
831 return _obstack_allocated_p (&permanent_obstack, obj);
832 }
833 \f
834 /* Start a level of momentary allocation.
835 In C, each compound statement has its own level
836 and that level is freed at the end of each statement.
837 All expression nodes are allocated in the momentary allocation level. */
838
839 void
840 push_momentary ()
841 {
842 struct momentary_level *tem
843 = (struct momentary_level *) obstack_alloc (&momentary_obstack,
844 sizeof (struct momentary_level));
845 tem->prev = momentary_stack;
846 tem->base = (char *) obstack_base (&momentary_obstack);
847 tem->obstack = expression_obstack;
848 momentary_stack = tem;
849 expression_obstack = &momentary_obstack;
850 }
851
852 /* Set things up so the next clear_momentary will only clear memory
853 past our present position in momentary_obstack. */
854
855 void
856 preserve_momentary ()
857 {
858 momentary_stack->base = (char *) obstack_base (&momentary_obstack);
859 }
860
861 /* Free all the storage in the current momentary-allocation level.
862 In C, this happens at the end of each statement. */
863
864 void
865 clear_momentary ()
866 {
867 obstack_free (&momentary_obstack, momentary_stack->base);
868 }
869
870 /* Discard a level of momentary allocation.
871 In C, this happens at the end of each compound statement.
872 Restore the status of expression node allocation
873 that was in effect before this level was created. */
874
875 void
876 pop_momentary ()
877 {
878 struct momentary_level *tem = momentary_stack;
879 momentary_stack = tem->prev;
880 expression_obstack = tem->obstack;
881 /* We can't free TEM from the momentary_obstack, because there might
882 be objects above it which have been saved. We can free back to the
883 stack of the level we are popping off though. */
884 obstack_free (&momentary_obstack, tem->base);
885 }
886
887 /* Pop back to the previous level of momentary allocation,
888 but don't free any momentary data just yet. */
889
890 void
891 pop_momentary_nofree ()
892 {
893 struct momentary_level *tem = momentary_stack;
894 momentary_stack = tem->prev;
895 expression_obstack = tem->obstack;
896 }
897
898 /* Call when starting to parse a declaration:
899 make expressions in the declaration last the length of the function.
900 Returns an argument that should be passed to resume_momentary later. */
901
902 int
903 suspend_momentary ()
904 {
905 register int tem = expression_obstack == &momentary_obstack;
906 expression_obstack = saveable_obstack;
907 return tem;
908 }
909
910 /* Call when finished parsing a declaration:
911 restore the treatment of node-allocation that was
912 in effect before the suspension.
913 YES should be the value previously returned by suspend_momentary. */
914
915 void
916 resume_momentary (yes)
917 int yes;
918 {
919 if (yes)
920 expression_obstack = &momentary_obstack;
921 }
922 \f
923 /* Init the tables indexed by tree code.
924 Note that languages can add to these tables to define their own codes. */
925
926 void
927 init_tree_codes ()
928 {
929
930 }
931
932 /* Return a newly allocated node of code CODE.
933 Initialize the node's unique id and its TREE_PERMANENT flag.
934 For decl and type nodes, some other fields are initialized.
935 The rest of the node is initialized to zero.
936
937 Achoo! I got a code in the node. */
938
939 tree
940 make_node (code)
941 enum tree_code code;
942 {
943 register tree t;
944 register int type = TREE_CODE_CLASS (code);
945 register int length = 0;
946 register struct obstack *obstack = current_obstack;
947 #ifdef GATHER_STATISTICS
948 register tree_node_kind kind;
949 #endif
950
951 switch (type)
952 {
953 case 'd': /* A decl node */
954 #ifdef GATHER_STATISTICS
955 kind = d_kind;
956 #endif
957 length = sizeof (struct tree_decl);
958 /* All decls in an inline function need to be saved. */
959 if (obstack != &permanent_obstack)
960 obstack = saveable_obstack;
961
962 /* PARM_DECLs go on the context of the parent. If this is a nested
963 function, then we must allocate the PARM_DECL on the parent's
964 obstack, so that they will live to the end of the parent's
965 closing brace. This is necessary in case we try to inline the
966 function into its parent.
967
968 PARM_DECLs of top-level functions do not have this problem. However,
969 we allocate them where we put the FUNCTION_DECL for languages such as
970 Ada that need to consult some flags in the PARM_DECLs of the function
971 when calling it.
972
973 See comment in restore_tree_status for why we can't put this
974 in function_obstack. */
975 if (code == PARM_DECL && obstack != &permanent_obstack)
976 {
977 tree context = 0;
978 if (current_function_decl)
979 context = decl_function_context (current_function_decl);
980
981 if (context)
982 obstack
983 = find_function_data (context)->function_maybepermanent_obstack;
984 }
985 break;
986
987 case 't': /* a type node */
988 #ifdef GATHER_STATISTICS
989 kind = t_kind;
990 #endif
991 length = sizeof (struct tree_type);
992 /* All data types are put where we can preserve them if nec. */
993 if (obstack != &permanent_obstack)
994 obstack = all_types_permanent ? &permanent_obstack : saveable_obstack;
995 break;
996
997 case 'b': /* a lexical block */
998 #ifdef GATHER_STATISTICS
999 kind = b_kind;
1000 #endif
1001 length = sizeof (struct tree_block);
1002 /* All BLOCK nodes are put where we can preserve them if nec. */
1003 if (obstack != &permanent_obstack)
1004 obstack = saveable_obstack;
1005 break;
1006
1007 case 's': /* an expression with side effects */
1008 #ifdef GATHER_STATISTICS
1009 kind = s_kind;
1010 goto usual_kind;
1011 #endif
1012 case 'r': /* a reference */
1013 #ifdef GATHER_STATISTICS
1014 kind = r_kind;
1015 goto usual_kind;
1016 #endif
1017 case 'e': /* an expression */
1018 case '<': /* a comparison expression */
1019 case '1': /* a unary arithmetic expression */
1020 case '2': /* a binary arithmetic expression */
1021 #ifdef GATHER_STATISTICS
1022 kind = e_kind;
1023 usual_kind:
1024 #endif
1025 obstack = expression_obstack;
1026 /* All BIND_EXPR nodes are put where we can preserve them if nec. */
1027 if (code == BIND_EXPR && obstack != &permanent_obstack)
1028 obstack = saveable_obstack;
1029 length = sizeof (struct tree_exp)
1030 + (tree_code_length[(int) code] - 1) * sizeof (char *);
1031 break;
1032
1033 case 'c': /* a constant */
1034 #ifdef GATHER_STATISTICS
1035 kind = c_kind;
1036 #endif
1037 obstack = expression_obstack;
1038
1039 /* We can't use tree_code_length for INTEGER_CST, since the number of
1040 words is machine-dependent due to varying length of HOST_WIDE_INT,
1041 which might be wider than a pointer (e.g., long long). Similarly
1042 for REAL_CST, since the number of words is machine-dependent due
1043 to varying size and alignment of `double'. */
1044
1045 if (code == INTEGER_CST)
1046 length = sizeof (struct tree_int_cst);
1047 else if (code == REAL_CST)
1048 length = sizeof (struct tree_real_cst);
1049 else
1050 length = sizeof (struct tree_common)
1051 + tree_code_length[(int) code] * sizeof (char *);
1052 break;
1053
1054 case 'x': /* something random, like an identifier. */
1055 #ifdef GATHER_STATISTICS
1056 if (code == IDENTIFIER_NODE)
1057 kind = id_kind;
1058 else if (code == OP_IDENTIFIER)
1059 kind = op_id_kind;
1060 else if (code == TREE_VEC)
1061 kind = vec_kind;
1062 else
1063 kind = x_kind;
1064 #endif
1065 length = sizeof (struct tree_common)
1066 + tree_code_length[(int) code] * sizeof (char *);
1067 /* Identifier nodes are always permanent since they are
1068 unique in a compiler run. */
1069 if (code == IDENTIFIER_NODE) obstack = &permanent_obstack;
1070 break;
1071
1072 default:
1073 abort ();
1074 }
1075
1076 t = (tree) obstack_alloc (obstack, length);
1077 bzero ((PTR) t, length);
1078
1079 #ifdef GATHER_STATISTICS
1080 tree_node_counts[(int)kind]++;
1081 tree_node_sizes[(int)kind] += length;
1082 #endif
1083
1084 TREE_SET_CODE (t, code);
1085 if (obstack == &permanent_obstack)
1086 TREE_PERMANENT (t) = 1;
1087
1088 switch (type)
1089 {
1090 case 's':
1091 TREE_SIDE_EFFECTS (t) = 1;
1092 TREE_TYPE (t) = void_type_node;
1093 break;
1094
1095 case 'd':
1096 if (code != FUNCTION_DECL)
1097 DECL_ALIGN (t) = 1;
1098 DECL_IN_SYSTEM_HEADER (t)
1099 = in_system_header && (obstack == &permanent_obstack);
1100 DECL_SOURCE_LINE (t) = lineno;
1101 DECL_SOURCE_FILE (t) = (input_filename) ? input_filename : "<built-in>";
1102 DECL_UID (t) = next_decl_uid++;
1103 /* Note that we have not yet computed the alias set for this
1104 declaration. */
1105 DECL_POINTER_ALIAS_SET (t) = -1;
1106 break;
1107
1108 case 't':
1109 TYPE_UID (t) = next_type_uid++;
1110 TYPE_ALIGN (t) = 1;
1111 TYPE_MAIN_VARIANT (t) = t;
1112 TYPE_OBSTACK (t) = obstack;
1113 TYPE_ATTRIBUTES (t) = NULL_TREE;
1114 #ifdef SET_DEFAULT_TYPE_ATTRIBUTES
1115 SET_DEFAULT_TYPE_ATTRIBUTES (t);
1116 #endif
1117 /* Note that we have not yet computed the alias set for this
1118 type. */
1119 TYPE_ALIAS_SET (t) = -1;
1120 break;
1121
1122 case 'c':
1123 TREE_CONSTANT (t) = 1;
1124 break;
1125 }
1126
1127 return t;
1128 }
1129 \f
1130 /* Return a new node with the same contents as NODE except that its
1131 TREE_CHAIN is zero and it has a fresh uid. Unlike make_node, this
1132 function always performs the allocation on the CURRENT_OBSTACK;
1133 it's up to the caller to pick the right obstack before calling this
1134 function. */
1135
1136 tree
1137 copy_node (node)
1138 tree node;
1139 {
1140 register tree t;
1141 register enum tree_code code = TREE_CODE (node);
1142 register int length = 0;
1143
1144 switch (TREE_CODE_CLASS (code))
1145 {
1146 case 'd': /* A decl node */
1147 length = sizeof (struct tree_decl);
1148 break;
1149
1150 case 't': /* a type node */
1151 length = sizeof (struct tree_type);
1152 break;
1153
1154 case 'b': /* a lexical block node */
1155 length = sizeof (struct tree_block);
1156 break;
1157
1158 case 'r': /* a reference */
1159 case 'e': /* an expression */
1160 case 's': /* an expression with side effects */
1161 case '<': /* a comparison expression */
1162 case '1': /* a unary arithmetic expression */
1163 case '2': /* a binary arithmetic expression */
1164 length = sizeof (struct tree_exp)
1165 + (tree_code_length[(int) code] - 1) * sizeof (char *);
1166 break;
1167
1168 case 'c': /* a constant */
1169 /* We can't use tree_code_length for INTEGER_CST, since the number of
1170 words is machine-dependent due to varying length of HOST_WIDE_INT,
1171 which might be wider than a pointer (e.g., long long). Similarly
1172 for REAL_CST, since the number of words is machine-dependent due
1173 to varying size and alignment of `double'. */
1174 if (code == INTEGER_CST)
1175 length = sizeof (struct tree_int_cst);
1176 else if (code == REAL_CST)
1177 length = sizeof (struct tree_real_cst);
1178 else
1179 length = (sizeof (struct tree_common)
1180 + tree_code_length[(int) code] * sizeof (char *));
1181 break;
1182
1183 case 'x': /* something random, like an identifier. */
1184 length = sizeof (struct tree_common)
1185 + tree_code_length[(int) code] * sizeof (char *);
1186 if (code == TREE_VEC)
1187 length += (TREE_VEC_LENGTH (node) - 1) * sizeof (char *);
1188 }
1189
1190 t = (tree) obstack_alloc (current_obstack, length);
1191 memcpy (t, node, length);
1192
1193 /* EXPR_WITH_FILE_LOCATION must keep filename info stored in TREE_CHAIN */
1194 if (TREE_CODE (node) != EXPR_WITH_FILE_LOCATION)
1195 TREE_CHAIN (t) = 0;
1196 TREE_ASM_WRITTEN (t) = 0;
1197
1198 if (TREE_CODE_CLASS (code) == 'd')
1199 DECL_UID (t) = next_decl_uid++;
1200 else if (TREE_CODE_CLASS (code) == 't')
1201 {
1202 TYPE_UID (t) = next_type_uid++;
1203 TYPE_OBSTACK (t) = current_obstack;
1204
1205 /* The following is so that the debug code for
1206 the copy is different from the original type.
1207 The two statements usually duplicate each other
1208 (because they clear fields of the same union),
1209 but the optimizer should catch that. */
1210 TYPE_SYMTAB_POINTER (t) = 0;
1211 TYPE_SYMTAB_ADDRESS (t) = 0;
1212 }
1213
1214 TREE_PERMANENT (t) = (current_obstack == &permanent_obstack);
1215
1216 return t;
1217 }
1218
1219 /* Return a copy of a chain of nodes, chained through the TREE_CHAIN field.
1220 For example, this can copy a list made of TREE_LIST nodes. */
1221
1222 tree
1223 copy_list (list)
1224 tree list;
1225 {
1226 tree head;
1227 register tree prev, next;
1228
1229 if (list == 0)
1230 return 0;
1231
1232 head = prev = copy_node (list);
1233 next = TREE_CHAIN (list);
1234 while (next)
1235 {
1236 TREE_CHAIN (prev) = copy_node (next);
1237 prev = TREE_CHAIN (prev);
1238 next = TREE_CHAIN (next);
1239 }
1240 return head;
1241 }
1242 \f
1243 #define HASHBITS 30
1244
1245 /* Return an IDENTIFIER_NODE whose name is TEXT (a null-terminated string).
1246 If an identifier with that name has previously been referred to,
1247 the same node is returned this time. */
1248
1249 tree
1250 get_identifier (text)
1251 register const char *text;
1252 {
1253 register int hi;
1254 register int i;
1255 register tree idp;
1256 register int len, hash_len;
1257
1258 /* Compute length of text in len. */
1259 len = strlen (text);
1260
1261 /* Decide how much of that length to hash on */
1262 hash_len = len;
1263 if (warn_id_clash && (unsigned)len > id_clash_len)
1264 hash_len = id_clash_len;
1265
1266 /* Compute hash code */
1267 hi = hash_len * 613 + (unsigned) text[0];
1268 for (i = 1; i < hash_len; i += 2)
1269 hi = ((hi * 613) + (unsigned) (text[i]));
1270
1271 hi &= (1 << HASHBITS) - 1;
1272 hi %= MAX_HASH_TABLE;
1273
1274 /* Search table for identifier */
1275 for (idp = hash_table[hi]; idp; idp = TREE_CHAIN (idp))
1276 if (IDENTIFIER_LENGTH (idp) == len
1277 && IDENTIFIER_POINTER (idp)[0] == text[0]
1278 && !bcmp (IDENTIFIER_POINTER (idp), text, len))
1279 return idp; /* <-- return if found */
1280
1281 /* Not found; optionally warn about a similar identifier */
1282 if (warn_id_clash && do_identifier_warnings && (unsigned)len >= id_clash_len)
1283 for (idp = hash_table[hi]; idp; idp = TREE_CHAIN (idp))
1284 if (!strncmp (IDENTIFIER_POINTER (idp), text, id_clash_len))
1285 {
1286 warning ("`%s' and `%s' identical in first %d characters",
1287 IDENTIFIER_POINTER (idp), text, id_clash_len);
1288 break;
1289 }
1290
1291 if (tree_code_length[(int) IDENTIFIER_NODE] < 0)
1292 abort (); /* set_identifier_size hasn't been called. */
1293
1294 /* Not found, create one, add to chain */
1295 idp = make_node (IDENTIFIER_NODE);
1296 IDENTIFIER_LENGTH (idp) = len;
1297 #ifdef GATHER_STATISTICS
1298 id_string_size += len;
1299 #endif
1300
1301 IDENTIFIER_POINTER (idp) = obstack_copy0 (&permanent_obstack, text, len);
1302
1303 TREE_CHAIN (idp) = hash_table[hi];
1304 hash_table[hi] = idp;
1305 return idp; /* <-- return if created */
1306 }
1307
1308 /* If an identifier with the name TEXT (a null-terminated string) has
1309 previously been referred to, return that node; otherwise return
1310 NULL_TREE. */
1311
1312 tree
1313 maybe_get_identifier (text)
1314 register const char *text;
1315 {
1316 register int hi;
1317 register int i;
1318 register tree idp;
1319 register int len, hash_len;
1320
1321 /* Compute length of text in len. */
1322 len = strlen (text);
1323
1324 /* Decide how much of that length to hash on */
1325 hash_len = len;
1326 if (warn_id_clash && (unsigned)len > id_clash_len)
1327 hash_len = id_clash_len;
1328
1329 /* Compute hash code */
1330 hi = hash_len * 613 + (unsigned) text[0];
1331 for (i = 1; i < hash_len; i += 2)
1332 hi = ((hi * 613) + (unsigned) (text[i]));
1333
1334 hi &= (1 << HASHBITS) - 1;
1335 hi %= MAX_HASH_TABLE;
1336
1337 /* Search table for identifier */
1338 for (idp = hash_table[hi]; idp; idp = TREE_CHAIN (idp))
1339 if (IDENTIFIER_LENGTH (idp) == len
1340 && IDENTIFIER_POINTER (idp)[0] == text[0]
1341 && !bcmp (IDENTIFIER_POINTER (idp), text, len))
1342 return idp; /* <-- return if found */
1343
1344 return NULL_TREE;
1345 }
1346
1347 /* Enable warnings on similar identifiers (if requested).
1348 Done after the built-in identifiers are created. */
1349
1350 void
1351 start_identifier_warnings ()
1352 {
1353 do_identifier_warnings = 1;
1354 }
1355
1356 /* Record the size of an identifier node for the language in use.
1357 SIZE is the total size in bytes.
1358 This is called by the language-specific files. This must be
1359 called before allocating any identifiers. */
1360
1361 void
1362 set_identifier_size (size)
1363 int size;
1364 {
1365 tree_code_length[(int) IDENTIFIER_NODE]
1366 = (size - sizeof (struct tree_common)) / sizeof (tree);
1367 }
1368 \f
1369 /* Return a newly constructed INTEGER_CST node whose constant value
1370 is specified by the two ints LOW and HI.
1371 The TREE_TYPE is set to `int'.
1372
1373 This function should be used via the `build_int_2' macro. */
1374
1375 tree
1376 build_int_2_wide (low, hi)
1377 HOST_WIDE_INT low, hi;
1378 {
1379 register tree t = make_node (INTEGER_CST);
1380 TREE_INT_CST_LOW (t) = low;
1381 TREE_INT_CST_HIGH (t) = hi;
1382 TREE_TYPE (t) = integer_type_node;
1383 return t;
1384 }
1385
1386 /* Return a new REAL_CST node whose type is TYPE and value is D. */
1387
1388 tree
1389 build_real (type, d)
1390 tree type;
1391 REAL_VALUE_TYPE d;
1392 {
1393 tree v;
1394 int overflow = 0;
1395
1396 /* Check for valid float value for this type on this target machine;
1397 if not, can print error message and store a valid value in D. */
1398 #ifdef CHECK_FLOAT_VALUE
1399 CHECK_FLOAT_VALUE (TYPE_MODE (type), d, overflow);
1400 #endif
1401
1402 v = make_node (REAL_CST);
1403 TREE_TYPE (v) = type;
1404 TREE_REAL_CST (v) = d;
1405 TREE_OVERFLOW (v) = TREE_CONSTANT_OVERFLOW (v) = overflow;
1406 return v;
1407 }
1408
1409 /* Return a new REAL_CST node whose type is TYPE
1410 and whose value is the integer value of the INTEGER_CST node I. */
1411
1412 #if !defined (REAL_IS_NOT_DOUBLE) || defined (REAL_ARITHMETIC)
1413
1414 REAL_VALUE_TYPE
1415 real_value_from_int_cst (type, i)
1416 tree type, i;
1417 {
1418 REAL_VALUE_TYPE d;
1419
1420 #ifdef REAL_ARITHMETIC
1421 if (! TREE_UNSIGNED (TREE_TYPE (i)))
1422 REAL_VALUE_FROM_INT (d, TREE_INT_CST_LOW (i), TREE_INT_CST_HIGH (i),
1423 TYPE_MODE (type));
1424 else
1425 REAL_VALUE_FROM_UNSIGNED_INT (d, TREE_INT_CST_LOW (i),
1426 TREE_INT_CST_HIGH (i), TYPE_MODE (type));
1427 #else /* not REAL_ARITHMETIC */
1428 /* Some 386 compilers mishandle unsigned int to float conversions,
1429 so introduce a temporary variable E to avoid those bugs. */
1430 if (TREE_INT_CST_HIGH (i) < 0 && ! TREE_UNSIGNED (TREE_TYPE (i)))
1431 {
1432 REAL_VALUE_TYPE e;
1433
1434 d = (double) (~ TREE_INT_CST_HIGH (i));
1435 e = ((double) ((HOST_WIDE_INT) 1 << (HOST_BITS_PER_WIDE_INT / 2))
1436 * (double) ((HOST_WIDE_INT) 1 << (HOST_BITS_PER_WIDE_INT / 2)));
1437 d *= e;
1438 e = (double) (unsigned HOST_WIDE_INT) (~ TREE_INT_CST_LOW (i));
1439 d += e;
1440 d = (- d - 1.0);
1441 }
1442 else
1443 {
1444 REAL_VALUE_TYPE e;
1445
1446 d = (double) (unsigned HOST_WIDE_INT) TREE_INT_CST_HIGH (i);
1447 e = ((double) ((HOST_WIDE_INT) 1 << (HOST_BITS_PER_WIDE_INT / 2))
1448 * (double) ((HOST_WIDE_INT) 1 << (HOST_BITS_PER_WIDE_INT / 2)));
1449 d *= e;
1450 e = (double) (unsigned HOST_WIDE_INT) TREE_INT_CST_LOW (i);
1451 d += e;
1452 }
1453 #endif /* not REAL_ARITHMETIC */
1454 return d;
1455 }
1456
1457 struct brfic_args
1458 {
1459 /* Input */
1460 tree type, i;
1461 /* Output */
1462 REAL_VALUE_TYPE d;
1463 };
1464
1465 static void
1466 build_real_from_int_cst_1 (data)
1467 PTR data;
1468 {
1469 struct brfic_args * args = (struct brfic_args *) data;
1470
1471 #ifdef REAL_ARITHMETIC
1472 args->d = real_value_from_int_cst (args->type, args->i);
1473 #else
1474 args->d =
1475 REAL_VALUE_TRUNCATE (TYPE_MODE (args->type),
1476 real_value_from_int_cst (args->type, args->i));
1477 #endif
1478 }
1479
1480 /* This function can't be implemented if we can't do arithmetic
1481 on the float representation. */
1482
1483 tree
1484 build_real_from_int_cst (type, i)
1485 tree type;
1486 tree i;
1487 {
1488 tree v;
1489 int overflow = TREE_OVERFLOW (i);
1490 REAL_VALUE_TYPE d;
1491 struct brfic_args args;
1492
1493 v = make_node (REAL_CST);
1494 TREE_TYPE (v) = type;
1495
1496 /* Setup input for build_real_from_int_cst_1() */
1497 args.type = type;
1498 args.i = i;
1499
1500 if (do_float_handler (build_real_from_int_cst_1, (PTR) &args))
1501 {
1502 /* Receive output from build_real_from_int_cst_1() */
1503 d = args.d;
1504 }
1505 else
1506 {
1507 /* We got an exception from build_real_from_int_cst_1() */
1508 d = dconst0;
1509 overflow = 1;
1510 }
1511
1512 /* Check for valid float value for this type on this target machine. */
1513
1514 #ifdef CHECK_FLOAT_VALUE
1515 CHECK_FLOAT_VALUE (TYPE_MODE (type), d, overflow);
1516 #endif
1517
1518 TREE_REAL_CST (v) = d;
1519 TREE_OVERFLOW (v) = TREE_CONSTANT_OVERFLOW (v) = overflow;
1520 return v;
1521 }
1522
1523 #endif /* not REAL_IS_NOT_DOUBLE, or REAL_ARITHMETIC */
1524
1525 /* Return a newly constructed STRING_CST node whose value is
1526 the LEN characters at STR.
1527 The TREE_TYPE is not initialized. */
1528
1529 tree
1530 build_string (len, str)
1531 int len;
1532 const char *str;
1533 {
1534 /* Put the string in saveable_obstack since it will be placed in the RTL
1535 for an "asm" statement and will also be kept around a while if
1536 deferring constant output in varasm.c. */
1537
1538 register tree s = make_node (STRING_CST);
1539 TREE_STRING_LENGTH (s) = len;
1540 TREE_STRING_POINTER (s) = obstack_copy0 (saveable_obstack, str, len);
1541 return s;
1542 }
1543
1544 /* Return a newly constructed COMPLEX_CST node whose value is
1545 specified by the real and imaginary parts REAL and IMAG.
1546 Both REAL and IMAG should be constant nodes. TYPE, if specified,
1547 will be the type of the COMPLEX_CST; otherwise a new type will be made. */
1548
1549 tree
1550 build_complex (type, real, imag)
1551 tree type;
1552 tree real, imag;
1553 {
1554 register tree t = make_node (COMPLEX_CST);
1555
1556 TREE_REALPART (t) = real;
1557 TREE_IMAGPART (t) = imag;
1558 TREE_TYPE (t) = type ? type : build_complex_type (TREE_TYPE (real));
1559 TREE_OVERFLOW (t) = TREE_OVERFLOW (real) | TREE_OVERFLOW (imag);
1560 TREE_CONSTANT_OVERFLOW (t)
1561 = TREE_CONSTANT_OVERFLOW (real) | TREE_CONSTANT_OVERFLOW (imag);
1562 return t;
1563 }
1564
1565 /* Build a newly constructed TREE_VEC node of length LEN. */
1566
1567 tree
1568 make_tree_vec (len)
1569 int len;
1570 {
1571 register tree t;
1572 register int length = (len-1) * sizeof (tree) + sizeof (struct tree_vec);
1573 register struct obstack *obstack = current_obstack;
1574
1575 #ifdef GATHER_STATISTICS
1576 tree_node_counts[(int)vec_kind]++;
1577 tree_node_sizes[(int)vec_kind] += length;
1578 #endif
1579
1580 t = (tree) obstack_alloc (obstack, length);
1581 bzero ((PTR) t, length);
1582
1583 TREE_SET_CODE (t, TREE_VEC);
1584 TREE_VEC_LENGTH (t) = len;
1585 if (obstack == &permanent_obstack)
1586 TREE_PERMANENT (t) = 1;
1587
1588 return t;
1589 }
1590 \f
1591 /* Return 1 if EXPR is the integer constant zero or a complex constant
1592 of zero. */
1593
1594 int
1595 integer_zerop (expr)
1596 tree expr;
1597 {
1598 STRIP_NOPS (expr);
1599
1600 return ((TREE_CODE (expr) == INTEGER_CST
1601 && ! TREE_CONSTANT_OVERFLOW (expr)
1602 && TREE_INT_CST_LOW (expr) == 0
1603 && TREE_INT_CST_HIGH (expr) == 0)
1604 || (TREE_CODE (expr) == COMPLEX_CST
1605 && integer_zerop (TREE_REALPART (expr))
1606 && integer_zerop (TREE_IMAGPART (expr))));
1607 }
1608
1609 /* Return 1 if EXPR is the integer constant one or the corresponding
1610 complex constant. */
1611
1612 int
1613 integer_onep (expr)
1614 tree expr;
1615 {
1616 STRIP_NOPS (expr);
1617
1618 return ((TREE_CODE (expr) == INTEGER_CST
1619 && ! TREE_CONSTANT_OVERFLOW (expr)
1620 && TREE_INT_CST_LOW (expr) == 1
1621 && TREE_INT_CST_HIGH (expr) == 0)
1622 || (TREE_CODE (expr) == COMPLEX_CST
1623 && integer_onep (TREE_REALPART (expr))
1624 && integer_zerop (TREE_IMAGPART (expr))));
1625 }
1626
1627 /* Return 1 if EXPR is an integer containing all 1's in as much precision as
1628 it contains. Likewise for the corresponding complex constant. */
1629
1630 int
1631 integer_all_onesp (expr)
1632 tree expr;
1633 {
1634 register int prec;
1635 register int uns;
1636
1637 STRIP_NOPS (expr);
1638
1639 if (TREE_CODE (expr) == COMPLEX_CST
1640 && integer_all_onesp (TREE_REALPART (expr))
1641 && integer_zerop (TREE_IMAGPART (expr)))
1642 return 1;
1643
1644 else if (TREE_CODE (expr) != INTEGER_CST
1645 || TREE_CONSTANT_OVERFLOW (expr))
1646 return 0;
1647
1648 uns = TREE_UNSIGNED (TREE_TYPE (expr));
1649 if (!uns)
1650 return TREE_INT_CST_LOW (expr) == -1 && TREE_INT_CST_HIGH (expr) == -1;
1651
1652 /* Note that using TYPE_PRECISION here is wrong. We care about the
1653 actual bits, not the (arbitrary) range of the type. */
1654 prec = GET_MODE_BITSIZE (TYPE_MODE (TREE_TYPE (expr)));
1655 if (prec >= HOST_BITS_PER_WIDE_INT)
1656 {
1657 int high_value, shift_amount;
1658
1659 shift_amount = prec - HOST_BITS_PER_WIDE_INT;
1660
1661 if (shift_amount > HOST_BITS_PER_WIDE_INT)
1662 /* Can not handle precisions greater than twice the host int size. */
1663 abort ();
1664 else if (shift_amount == HOST_BITS_PER_WIDE_INT)
1665 /* Shifting by the host word size is undefined according to the ANSI
1666 standard, so we must handle this as a special case. */
1667 high_value = -1;
1668 else
1669 high_value = ((HOST_WIDE_INT) 1 << shift_amount) - 1;
1670
1671 return TREE_INT_CST_LOW (expr) == -1
1672 && TREE_INT_CST_HIGH (expr) == high_value;
1673 }
1674 else
1675 return TREE_INT_CST_LOW (expr) == ((HOST_WIDE_INT) 1 << prec) - 1;
1676 }
1677
1678 /* Return 1 if EXPR is an integer constant that is a power of 2 (i.e., has only
1679 one bit on). */
1680
1681 int
1682 integer_pow2p (expr)
1683 tree expr;
1684 {
1685 int prec;
1686 HOST_WIDE_INT high, low;
1687
1688 STRIP_NOPS (expr);
1689
1690 if (TREE_CODE (expr) == COMPLEX_CST
1691 && integer_pow2p (TREE_REALPART (expr))
1692 && integer_zerop (TREE_IMAGPART (expr)))
1693 return 1;
1694
1695 if (TREE_CODE (expr) != INTEGER_CST || TREE_CONSTANT_OVERFLOW (expr))
1696 return 0;
1697
1698 prec = (POINTER_TYPE_P (TREE_TYPE (expr))
1699 ? POINTER_SIZE : TYPE_PRECISION (TREE_TYPE (expr)));
1700 high = TREE_INT_CST_HIGH (expr);
1701 low = TREE_INT_CST_LOW (expr);
1702
1703 /* First clear all bits that are beyond the type's precision in case
1704 we've been sign extended. */
1705
1706 if (prec == 2 * HOST_BITS_PER_WIDE_INT)
1707 ;
1708 else if (prec > HOST_BITS_PER_WIDE_INT)
1709 high &= ~((HOST_WIDE_INT) (-1) << (prec - HOST_BITS_PER_WIDE_INT));
1710 else
1711 {
1712 high = 0;
1713 if (prec < HOST_BITS_PER_WIDE_INT)
1714 low &= ~((HOST_WIDE_INT) (-1) << prec);
1715 }
1716
1717 if (high == 0 && low == 0)
1718 return 0;
1719
1720 return ((high == 0 && (low & (low - 1)) == 0)
1721 || (low == 0 && (high & (high - 1)) == 0));
1722 }
1723
1724 /* Return the power of two represented by a tree node known to be a
1725 power of two. */
1726
1727 int
1728 tree_log2 (expr)
1729 tree expr;
1730 {
1731 int prec;
1732 HOST_WIDE_INT high, low;
1733
1734 STRIP_NOPS (expr);
1735
1736 if (TREE_CODE (expr) == COMPLEX_CST)
1737 return tree_log2 (TREE_REALPART (expr));
1738
1739 prec = (POINTER_TYPE_P (TREE_TYPE (expr))
1740 ? POINTER_SIZE : TYPE_PRECISION (TREE_TYPE (expr)));
1741
1742 high = TREE_INT_CST_HIGH (expr);
1743 low = TREE_INT_CST_LOW (expr);
1744
1745 /* First clear all bits that are beyond the type's precision in case
1746 we've been sign extended. */
1747
1748 if (prec == 2 * HOST_BITS_PER_WIDE_INT)
1749 ;
1750 else if (prec > HOST_BITS_PER_WIDE_INT)
1751 high &= ~((HOST_WIDE_INT) (-1) << (prec - HOST_BITS_PER_WIDE_INT));
1752 else
1753 {
1754 high = 0;
1755 if (prec < HOST_BITS_PER_WIDE_INT)
1756 low &= ~((HOST_WIDE_INT) (-1) << prec);
1757 }
1758
1759 return (high != 0 ? HOST_BITS_PER_WIDE_INT + exact_log2 (high)
1760 : exact_log2 (low));
1761 }
1762
1763 /* Return 1 if EXPR is the real constant zero. */
1764
1765 int
1766 real_zerop (expr)
1767 tree expr;
1768 {
1769 STRIP_NOPS (expr);
1770
1771 return ((TREE_CODE (expr) == REAL_CST
1772 && ! TREE_CONSTANT_OVERFLOW (expr)
1773 && REAL_VALUES_EQUAL (TREE_REAL_CST (expr), dconst0))
1774 || (TREE_CODE (expr) == COMPLEX_CST
1775 && real_zerop (TREE_REALPART (expr))
1776 && real_zerop (TREE_IMAGPART (expr))));
1777 }
1778
1779 /* Return 1 if EXPR is the real constant one in real or complex form. */
1780
1781 int
1782 real_onep (expr)
1783 tree expr;
1784 {
1785 STRIP_NOPS (expr);
1786
1787 return ((TREE_CODE (expr) == REAL_CST
1788 && ! TREE_CONSTANT_OVERFLOW (expr)
1789 && REAL_VALUES_EQUAL (TREE_REAL_CST (expr), dconst1))
1790 || (TREE_CODE (expr) == COMPLEX_CST
1791 && real_onep (TREE_REALPART (expr))
1792 && real_zerop (TREE_IMAGPART (expr))));
1793 }
1794
1795 /* Return 1 if EXPR is the real constant two. */
1796
1797 int
1798 real_twop (expr)
1799 tree expr;
1800 {
1801 STRIP_NOPS (expr);
1802
1803 return ((TREE_CODE (expr) == REAL_CST
1804 && ! TREE_CONSTANT_OVERFLOW (expr)
1805 && REAL_VALUES_EQUAL (TREE_REAL_CST (expr), dconst2))
1806 || (TREE_CODE (expr) == COMPLEX_CST
1807 && real_twop (TREE_REALPART (expr))
1808 && real_zerop (TREE_IMAGPART (expr))));
1809 }
1810
1811 /* Nonzero if EXP is a constant or a cast of a constant. */
1812
1813 int
1814 really_constant_p (exp)
1815 tree exp;
1816 {
1817 /* This is not quite the same as STRIP_NOPS. It does more. */
1818 while (TREE_CODE (exp) == NOP_EXPR
1819 || TREE_CODE (exp) == CONVERT_EXPR
1820 || TREE_CODE (exp) == NON_LVALUE_EXPR)
1821 exp = TREE_OPERAND (exp, 0);
1822 return TREE_CONSTANT (exp);
1823 }
1824 \f
1825 /* Return first list element whose TREE_VALUE is ELEM.
1826 Return 0 if ELEM is not in LIST. */
1827
1828 tree
1829 value_member (elem, list)
1830 tree elem, list;
1831 {
1832 while (list)
1833 {
1834 if (elem == TREE_VALUE (list))
1835 return list;
1836 list = TREE_CHAIN (list);
1837 }
1838 return NULL_TREE;
1839 }
1840
1841 /* Return first list element whose TREE_PURPOSE is ELEM.
1842 Return 0 if ELEM is not in LIST. */
1843
1844 tree
1845 purpose_member (elem, list)
1846 tree elem, list;
1847 {
1848 while (list)
1849 {
1850 if (elem == TREE_PURPOSE (list))
1851 return list;
1852 list = TREE_CHAIN (list);
1853 }
1854 return NULL_TREE;
1855 }
1856
1857 /* Return first list element whose BINFO_TYPE is ELEM.
1858 Return 0 if ELEM is not in LIST. */
1859
1860 tree
1861 binfo_member (elem, list)
1862 tree elem, list;
1863 {
1864 while (list)
1865 {
1866 if (elem == BINFO_TYPE (list))
1867 return list;
1868 list = TREE_CHAIN (list);
1869 }
1870 return NULL_TREE;
1871 }
1872
1873 /* Return nonzero if ELEM is part of the chain CHAIN. */
1874
1875 int
1876 chain_member (elem, chain)
1877 tree elem, chain;
1878 {
1879 while (chain)
1880 {
1881 if (elem == chain)
1882 return 1;
1883 chain = TREE_CHAIN (chain);
1884 }
1885
1886 return 0;
1887 }
1888
1889 /* Return nonzero if ELEM is equal to TREE_VALUE (CHAIN) for any piece of
1890 chain CHAIN. */
1891 /* ??? This function was added for machine specific attributes but is no
1892 longer used. It could be deleted if we could confirm all front ends
1893 don't use it. */
1894
1895 int
1896 chain_member_value (elem, chain)
1897 tree elem, chain;
1898 {
1899 while (chain)
1900 {
1901 if (elem == TREE_VALUE (chain))
1902 return 1;
1903 chain = TREE_CHAIN (chain);
1904 }
1905
1906 return 0;
1907 }
1908
1909 /* Return nonzero if ELEM is equal to TREE_PURPOSE (CHAIN)
1910 for any piece of chain CHAIN. */
1911 /* ??? This function was added for machine specific attributes but is no
1912 longer used. It could be deleted if we could confirm all front ends
1913 don't use it. */
1914
1915 int
1916 chain_member_purpose (elem, chain)
1917 tree elem, chain;
1918 {
1919 while (chain)
1920 {
1921 if (elem == TREE_PURPOSE (chain))
1922 return 1;
1923 chain = TREE_CHAIN (chain);
1924 }
1925
1926 return 0;
1927 }
1928
1929 /* Return the length of a chain of nodes chained through TREE_CHAIN.
1930 We expect a null pointer to mark the end of the chain.
1931 This is the Lisp primitive `length'. */
1932
1933 int
1934 list_length (t)
1935 tree t;
1936 {
1937 register tree tail;
1938 register int len = 0;
1939
1940 for (tail = t; tail; tail = TREE_CHAIN (tail))
1941 len++;
1942
1943 return len;
1944 }
1945
1946 /* Concatenate two chains of nodes (chained through TREE_CHAIN)
1947 by modifying the last node in chain 1 to point to chain 2.
1948 This is the Lisp primitive `nconc'. */
1949
1950 tree
1951 chainon (op1, op2)
1952 tree op1, op2;
1953 {
1954
1955 if (op1)
1956 {
1957 register tree t1;
1958 #ifdef ENABLE_CHECKING
1959 register tree t2;
1960 #endif
1961
1962 for (t1 = op1; TREE_CHAIN (t1); t1 = TREE_CHAIN (t1))
1963 ;
1964 TREE_CHAIN (t1) = op2;
1965 #ifdef ENABLE_CHECKING
1966 for (t2 = op2; t2; t2 = TREE_CHAIN (t2))
1967 if (t2 == t1)
1968 abort (); /* Circularity created. */
1969 #endif
1970 return op1;
1971 }
1972 else return op2;
1973 }
1974
1975 /* Return the last node in a chain of nodes (chained through TREE_CHAIN). */
1976
1977 tree
1978 tree_last (chain)
1979 register tree chain;
1980 {
1981 register tree next;
1982 if (chain)
1983 while ((next = TREE_CHAIN (chain)))
1984 chain = next;
1985 return chain;
1986 }
1987
1988 /* Reverse the order of elements in the chain T,
1989 and return the new head of the chain (old last element). */
1990
1991 tree
1992 nreverse (t)
1993 tree t;
1994 {
1995 register tree prev = 0, decl, next;
1996 for (decl = t; decl; decl = next)
1997 {
1998 next = TREE_CHAIN (decl);
1999 TREE_CHAIN (decl) = prev;
2000 prev = decl;
2001 }
2002 return prev;
2003 }
2004
2005 /* Given a chain CHAIN of tree nodes,
2006 construct and return a list of those nodes. */
2007
2008 tree
2009 listify (chain)
2010 tree chain;
2011 {
2012 tree result = NULL_TREE;
2013 tree in_tail = chain;
2014 tree out_tail = NULL_TREE;
2015
2016 while (in_tail)
2017 {
2018 tree next = tree_cons (NULL_TREE, in_tail, NULL_TREE);
2019 if (out_tail)
2020 TREE_CHAIN (out_tail) = next;
2021 else
2022 result = next;
2023 out_tail = next;
2024 in_tail = TREE_CHAIN (in_tail);
2025 }
2026
2027 return result;
2028 }
2029 \f
2030 /* Return a newly created TREE_LIST node whose
2031 purpose and value fields are PARM and VALUE. */
2032
2033 tree
2034 build_tree_list (parm, value)
2035 tree parm, value;
2036 {
2037 register tree t = make_node (TREE_LIST);
2038 TREE_PURPOSE (t) = parm;
2039 TREE_VALUE (t) = value;
2040 return t;
2041 }
2042
2043 /* Similar, but build on the temp_decl_obstack. */
2044
2045 tree
2046 build_decl_list (parm, value)
2047 tree parm, value;
2048 {
2049 register tree node;
2050 register struct obstack *ambient_obstack = current_obstack;
2051 current_obstack = &temp_decl_obstack;
2052 node = build_tree_list (parm, value);
2053 current_obstack = ambient_obstack;
2054 return node;
2055 }
2056
2057 /* Similar, but build on the expression_obstack. */
2058
2059 tree
2060 build_expr_list (parm, value)
2061 tree parm, value;
2062 {
2063 register tree node;
2064 register struct obstack *ambient_obstack = current_obstack;
2065 current_obstack = expression_obstack;
2066 node = build_tree_list (parm, value);
2067 current_obstack = ambient_obstack;
2068 return node;
2069 }
2070
2071 /* Return a newly created TREE_LIST node whose
2072 purpose and value fields are PARM and VALUE
2073 and whose TREE_CHAIN is CHAIN. */
2074
2075 tree
2076 tree_cons (purpose, value, chain)
2077 tree purpose, value, chain;
2078 {
2079 #if 0
2080 register tree node = make_node (TREE_LIST);
2081 #else
2082 register int i;
2083 register tree node = (tree) obstack_alloc (current_obstack, sizeof (struct tree_list));
2084 #ifdef GATHER_STATISTICS
2085 tree_node_counts[(int)x_kind]++;
2086 tree_node_sizes[(int)x_kind] += sizeof (struct tree_list);
2087 #endif
2088
2089 for (i = (sizeof (struct tree_common) / sizeof (int)) - 1; i >= 0; i--)
2090 ((int *) node)[i] = 0;
2091
2092 TREE_SET_CODE (node, TREE_LIST);
2093 if (current_obstack == &permanent_obstack)
2094 TREE_PERMANENT (node) = 1;
2095 #endif
2096
2097 TREE_CHAIN (node) = chain;
2098 TREE_PURPOSE (node) = purpose;
2099 TREE_VALUE (node) = value;
2100 return node;
2101 }
2102
2103 /* Similar, but build on the temp_decl_obstack. */
2104
2105 tree
2106 decl_tree_cons (purpose, value, chain)
2107 tree purpose, value, chain;
2108 {
2109 register tree node;
2110 register struct obstack *ambient_obstack = current_obstack;
2111 current_obstack = &temp_decl_obstack;
2112 node = tree_cons (purpose, value, chain);
2113 current_obstack = ambient_obstack;
2114 return node;
2115 }
2116
2117 /* Similar, but build on the expression_obstack. */
2118
2119 tree
2120 expr_tree_cons (purpose, value, chain)
2121 tree purpose, value, chain;
2122 {
2123 register tree node;
2124 register struct obstack *ambient_obstack = current_obstack;
2125 current_obstack = expression_obstack;
2126 node = tree_cons (purpose, value, chain);
2127 current_obstack = ambient_obstack;
2128 return node;
2129 }
2130
2131 /* Same as `tree_cons' but make a permanent object. */
2132
2133 tree
2134 perm_tree_cons (purpose, value, chain)
2135 tree purpose, value, chain;
2136 {
2137 register tree node;
2138 register struct obstack *ambient_obstack = current_obstack;
2139 current_obstack = &permanent_obstack;
2140
2141 node = tree_cons (purpose, value, chain);
2142 current_obstack = ambient_obstack;
2143 return node;
2144 }
2145
2146 /* Same as `tree_cons', but make this node temporary, regardless. */
2147
2148 tree
2149 temp_tree_cons (purpose, value, chain)
2150 tree purpose, value, chain;
2151 {
2152 register tree node;
2153 register struct obstack *ambient_obstack = current_obstack;
2154 current_obstack = &temporary_obstack;
2155
2156 node = tree_cons (purpose, value, chain);
2157 current_obstack = ambient_obstack;
2158 return node;
2159 }
2160
2161 /* Same as `tree_cons', but save this node if the function's RTL is saved. */
2162
2163 tree
2164 saveable_tree_cons (purpose, value, chain)
2165 tree purpose, value, chain;
2166 {
2167 register tree node;
2168 register struct obstack *ambient_obstack = current_obstack;
2169 current_obstack = saveable_obstack;
2170
2171 node = tree_cons (purpose, value, chain);
2172 current_obstack = ambient_obstack;
2173 return node;
2174 }
2175 \f
2176 /* Return the size nominally occupied by an object of type TYPE
2177 when it resides in memory. The value is measured in units of bytes,
2178 and its data type is that normally used for type sizes
2179 (which is the first type created by make_signed_type or
2180 make_unsigned_type). */
2181
2182 tree
2183 size_in_bytes (type)
2184 tree type;
2185 {
2186 tree t;
2187
2188 if (type == error_mark_node)
2189 return integer_zero_node;
2190
2191 type = TYPE_MAIN_VARIANT (type);
2192 t = TYPE_SIZE_UNIT (type);
2193 if (t == 0)
2194 {
2195 incomplete_type_error (NULL_TREE, type);
2196 return integer_zero_node;
2197 }
2198 if (TREE_CODE (t) == INTEGER_CST)
2199 force_fit_type (t, 0);
2200
2201 return t;
2202 }
2203
2204 /* Return the size of TYPE (in bytes) as a wide integer
2205 or return -1 if the size can vary or is larger than an integer. */
2206
2207 HOST_WIDE_INT
2208 int_size_in_bytes (type)
2209 tree type;
2210 {
2211 tree t;
2212
2213 if (type == error_mark_node)
2214 return 0;
2215
2216 type = TYPE_MAIN_VARIANT (type);
2217 t = TYPE_SIZE_UNIT (type);
2218 if (t == 0
2219 || TREE_CODE (t) != INTEGER_CST
2220 || TREE_INT_CST_HIGH (t) != 0)
2221 return -1;
2222
2223 return TREE_INT_CST_LOW (t);
2224 }
2225 \f
2226 /* Return, as a tree node, the number of elements for TYPE (which is an
2227 ARRAY_TYPE) minus one. This counts only elements of the top array.
2228
2229 Don't let any SAVE_EXPRs escape; if we are called as part of a cleanup
2230 action, they would get unsaved. */
2231
2232 tree
2233 array_type_nelts (type)
2234 tree type;
2235 {
2236 tree index_type, min, max;
2237
2238 /* If they did it with unspecified bounds, then we should have already
2239 given an error about it before we got here. */
2240 if (! TYPE_DOMAIN (type))
2241 return error_mark_node;
2242
2243 index_type = TYPE_DOMAIN (type);
2244 min = TYPE_MIN_VALUE (index_type);
2245 max = TYPE_MAX_VALUE (index_type);
2246
2247 if (! TREE_CONSTANT (min))
2248 {
2249 STRIP_NOPS (min);
2250 if (TREE_CODE (min) == SAVE_EXPR && SAVE_EXPR_RTL (min))
2251 min = build (RTL_EXPR, TREE_TYPE (TYPE_MIN_VALUE (index_type)), 0,
2252 SAVE_EXPR_RTL (min));
2253 else
2254 min = TYPE_MIN_VALUE (index_type);
2255 }
2256
2257 if (! TREE_CONSTANT (max))
2258 {
2259 STRIP_NOPS (max);
2260 if (TREE_CODE (max) == SAVE_EXPR && SAVE_EXPR_RTL (max))
2261 max = build (RTL_EXPR, TREE_TYPE (TYPE_MAX_VALUE (index_type)), 0,
2262 SAVE_EXPR_RTL (max));
2263 else
2264 max = TYPE_MAX_VALUE (index_type);
2265 }
2266
2267 return (integer_zerop (min)
2268 ? max
2269 : fold (build (MINUS_EXPR, TREE_TYPE (max), max, min)));
2270 }
2271 \f
2272 /* Return nonzero if arg is static -- a reference to an object in
2273 static storage. This is not the same as the C meaning of `static'. */
2274
2275 int
2276 staticp (arg)
2277 tree arg;
2278 {
2279 switch (TREE_CODE (arg))
2280 {
2281 case FUNCTION_DECL:
2282 /* Nested functions aren't static, since taking their address
2283 involves a trampoline. */
2284 return (decl_function_context (arg) == 0 || DECL_NO_STATIC_CHAIN (arg))
2285 && ! DECL_NON_ADDR_CONST_P (arg);
2286
2287 case VAR_DECL:
2288 return (TREE_STATIC (arg) || DECL_EXTERNAL (arg))
2289 && ! DECL_NON_ADDR_CONST_P (arg);
2290
2291 case CONSTRUCTOR:
2292 return TREE_STATIC (arg);
2293
2294 case STRING_CST:
2295 return 1;
2296
2297 /* If we are referencing a bitfield, we can't evaluate an
2298 ADDR_EXPR at compile time and so it isn't a constant. */
2299 case COMPONENT_REF:
2300 return (! DECL_BIT_FIELD (TREE_OPERAND (arg, 1))
2301 && staticp (TREE_OPERAND (arg, 0)));
2302
2303 case BIT_FIELD_REF:
2304 return 0;
2305
2306 #if 0
2307 /* This case is technically correct, but results in setting
2308 TREE_CONSTANT on ADDR_EXPRs that cannot be evaluated at
2309 compile time. */
2310 case INDIRECT_REF:
2311 return TREE_CONSTANT (TREE_OPERAND (arg, 0));
2312 #endif
2313
2314 case ARRAY_REF:
2315 if (TREE_CODE (TYPE_SIZE (TREE_TYPE (arg))) == INTEGER_CST
2316 && TREE_CODE (TREE_OPERAND (arg, 1)) == INTEGER_CST)
2317 return staticp (TREE_OPERAND (arg, 0));
2318
2319 default:
2320 return 0;
2321 }
2322 }
2323 \f
2324 /* Wrap a SAVE_EXPR around EXPR, if appropriate.
2325 Do this to any expression which may be used in more than one place,
2326 but must be evaluated only once.
2327
2328 Normally, expand_expr would reevaluate the expression each time.
2329 Calling save_expr produces something that is evaluated and recorded
2330 the first time expand_expr is called on it. Subsequent calls to
2331 expand_expr just reuse the recorded value.
2332
2333 The call to expand_expr that generates code that actually computes
2334 the value is the first call *at compile time*. Subsequent calls
2335 *at compile time* generate code to use the saved value.
2336 This produces correct result provided that *at run time* control
2337 always flows through the insns made by the first expand_expr
2338 before reaching the other places where the save_expr was evaluated.
2339 You, the caller of save_expr, must make sure this is so.
2340
2341 Constants, and certain read-only nodes, are returned with no
2342 SAVE_EXPR because that is safe. Expressions containing placeholders
2343 are not touched; see tree.def for an explanation of what these
2344 are used for. */
2345
2346 tree
2347 save_expr (expr)
2348 tree expr;
2349 {
2350 register tree t = fold (expr);
2351
2352 /* We don't care about whether this can be used as an lvalue in this
2353 context. */
2354 while (TREE_CODE (t) == NON_LVALUE_EXPR)
2355 t = TREE_OPERAND (t, 0);
2356
2357 /* If the tree evaluates to a constant, then we don't want to hide that
2358 fact (i.e. this allows further folding, and direct checks for constants).
2359 However, a read-only object that has side effects cannot be bypassed.
2360 Since it is no problem to reevaluate literals, we just return the
2361 literal node. */
2362
2363 if (TREE_CONSTANT (t) || (TREE_READONLY (t) && ! TREE_SIDE_EFFECTS (t))
2364 || TREE_CODE (t) == SAVE_EXPR || TREE_CODE (t) == ERROR_MARK)
2365 return t;
2366
2367 /* If T contains a PLACEHOLDER_EXPR, we must evaluate it each time, since
2368 it means that the size or offset of some field of an object depends on
2369 the value within another field.
2370
2371 Note that it must not be the case that T contains both a PLACEHOLDER_EXPR
2372 and some variable since it would then need to be both evaluated once and
2373 evaluated more than once. Front-ends must assure this case cannot
2374 happen by surrounding any such subexpressions in their own SAVE_EXPR
2375 and forcing evaluation at the proper time. */
2376 if (contains_placeholder_p (t))
2377 return t;
2378
2379 t = build (SAVE_EXPR, TREE_TYPE (expr), t, current_function_decl, NULL_TREE);
2380
2381 /* This expression might be placed ahead of a jump to ensure that the
2382 value was computed on both sides of the jump. So make sure it isn't
2383 eliminated as dead. */
2384 TREE_SIDE_EFFECTS (t) = 1;
2385 return t;
2386 }
2387
2388 /* Arrange for an expression to be expanded multiple independent
2389 times. This is useful for cleanup actions, as the backend can
2390 expand them multiple times in different places. */
2391
2392 tree
2393 unsave_expr (expr)
2394 tree expr;
2395 {
2396 tree t;
2397
2398 /* If this is already protected, no sense in protecting it again. */
2399 if (TREE_CODE (expr) == UNSAVE_EXPR)
2400 return expr;
2401
2402 t = build1 (UNSAVE_EXPR, TREE_TYPE (expr), expr);
2403 TREE_SIDE_EFFECTS (t) = TREE_SIDE_EFFECTS (expr);
2404 return t;
2405 }
2406
2407 /* Returns the index of the first non-tree operand for CODE, or the number
2408 of operands if all are trees. */
2409
2410 int
2411 first_rtl_op (code)
2412 enum tree_code code;
2413 {
2414 switch (code)
2415 {
2416 case SAVE_EXPR:
2417 return 2;
2418 case GOTO_SUBROUTINE_EXPR:
2419 case RTL_EXPR:
2420 return 0;
2421 case CALL_EXPR:
2422 return 2;
2423 case WITH_CLEANUP_EXPR:
2424 /* Should be defined to be 2. */
2425 return 1;
2426 case METHOD_CALL_EXPR:
2427 return 3;
2428 default:
2429 return tree_code_length [(int) code];
2430 }
2431 }
2432
2433 /* Modify a tree in place so that all the evaluate only once things
2434 are cleared out. Return the EXPR given.
2435
2436 LANG_UNSAVE_EXPR_NOW, if set, is a pointer to a function to handle
2437 language specific nodes.
2438 */
2439
2440 tree
2441 unsave_expr_now (expr)
2442 tree expr;
2443 {
2444 enum tree_code code;
2445 register int i;
2446 int first_rtl;
2447
2448 if (expr == NULL_TREE)
2449 return expr;
2450
2451 code = TREE_CODE (expr);
2452 first_rtl = first_rtl_op (code);
2453 switch (code)
2454 {
2455 case SAVE_EXPR:
2456 SAVE_EXPR_RTL (expr) = 0;
2457 break;
2458
2459 case TARGET_EXPR:
2460 TREE_OPERAND (expr, 1) = TREE_OPERAND (expr, 3);
2461 TREE_OPERAND (expr, 3) = NULL_TREE;
2462 break;
2463
2464 case RTL_EXPR:
2465 /* I don't yet know how to emit a sequence multiple times. */
2466 if (RTL_EXPR_SEQUENCE (expr) != 0)
2467 abort ();
2468 break;
2469
2470 case CALL_EXPR:
2471 CALL_EXPR_RTL (expr) = 0;
2472 if (TREE_OPERAND (expr, 1)
2473 && TREE_CODE (TREE_OPERAND (expr, 1)) == TREE_LIST)
2474 {
2475 tree exp = TREE_OPERAND (expr, 1);
2476 while (exp)
2477 {
2478 unsave_expr_now (TREE_VALUE (exp));
2479 exp = TREE_CHAIN (exp);
2480 }
2481 }
2482 break;
2483
2484 default:
2485 if (lang_unsave_expr_now)
2486 (*lang_unsave_expr_now) (expr);
2487 break;
2488 }
2489
2490 switch (TREE_CODE_CLASS (code))
2491 {
2492 case 'c': /* a constant */
2493 case 't': /* a type node */
2494 case 'x': /* something random, like an identifier or an ERROR_MARK. */
2495 case 'd': /* A decl node */
2496 case 'b': /* A block node */
2497 return expr;
2498
2499 case 'e': /* an expression */
2500 case 'r': /* a reference */
2501 case 's': /* an expression with side effects */
2502 case '<': /* a comparison expression */
2503 case '2': /* a binary arithmetic expression */
2504 case '1': /* a unary arithmetic expression */
2505 for (i = first_rtl - 1; i >= 0; i--)
2506 unsave_expr_now (TREE_OPERAND (expr, i));
2507 return expr;
2508
2509 default:
2510 abort ();
2511 }
2512 }
2513 \f
2514 /* Return 1 if EXP contains a PLACEHOLDER_EXPR; i.e., if it represents a size
2515 or offset that depends on a field within a record. */
2516
2517 int
2518 contains_placeholder_p (exp)
2519 tree exp;
2520 {
2521 register enum tree_code code = TREE_CODE (exp);
2522 int result;
2523
2524 /* If we have a WITH_RECORD_EXPR, it "cancels" any PLACEHOLDER_EXPR
2525 in it since it is supplying a value for it. */
2526 if (code == WITH_RECORD_EXPR)
2527 return 0;
2528 else if (code == PLACEHOLDER_EXPR)
2529 return 1;
2530
2531 switch (TREE_CODE_CLASS (code))
2532 {
2533 case 'r':
2534 /* Don't look at any PLACEHOLDER_EXPRs that might be in index or bit
2535 position computations since they will be converted into a
2536 WITH_RECORD_EXPR involving the reference, which will assume
2537 here will be valid. */
2538 return contains_placeholder_p (TREE_OPERAND (exp, 0));
2539
2540 case 'x':
2541 if (code == TREE_LIST)
2542 return (contains_placeholder_p (TREE_VALUE (exp))
2543 || (TREE_CHAIN (exp) != 0
2544 && contains_placeholder_p (TREE_CHAIN (exp))));
2545 break;
2546
2547 case '1':
2548 case '2': case '<':
2549 case 'e':
2550 switch (code)
2551 {
2552 case COMPOUND_EXPR:
2553 /* Ignoring the first operand isn't quite right, but works best. */
2554 return contains_placeholder_p (TREE_OPERAND (exp, 1));
2555
2556 case RTL_EXPR:
2557 case CONSTRUCTOR:
2558 return 0;
2559
2560 case COND_EXPR:
2561 return (contains_placeholder_p (TREE_OPERAND (exp, 0))
2562 || contains_placeholder_p (TREE_OPERAND (exp, 1))
2563 || contains_placeholder_p (TREE_OPERAND (exp, 2)));
2564
2565 case SAVE_EXPR:
2566 /* If we already know this doesn't have a placeholder, don't
2567 check again. */
2568 if (SAVE_EXPR_NOPLACEHOLDER (exp) || SAVE_EXPR_RTL (exp) != 0)
2569 return 0;
2570
2571 SAVE_EXPR_NOPLACEHOLDER (exp) = 1;
2572 result = contains_placeholder_p (TREE_OPERAND (exp, 0));
2573 if (result)
2574 SAVE_EXPR_NOPLACEHOLDER (exp) = 0;
2575
2576 return result;
2577
2578 case CALL_EXPR:
2579 return (TREE_OPERAND (exp, 1) != 0
2580 && contains_placeholder_p (TREE_OPERAND (exp, 1)));
2581
2582 default:
2583 break;
2584 }
2585
2586 switch (tree_code_length[(int) code])
2587 {
2588 case 1:
2589 return contains_placeholder_p (TREE_OPERAND (exp, 0));
2590 case 2:
2591 return (contains_placeholder_p (TREE_OPERAND (exp, 0))
2592 || contains_placeholder_p (TREE_OPERAND (exp, 1)));
2593 default:
2594 return 0;
2595 }
2596
2597 default:
2598 return 0;
2599 }
2600 return 0;
2601 }
2602
2603 /* Return 1 if EXP contains any expressions that produce cleanups for an
2604 outer scope to deal with. Used by fold. */
2605
2606 int
2607 has_cleanups (exp)
2608 tree exp;
2609 {
2610 int i, nops, cmp;
2611
2612 if (! TREE_SIDE_EFFECTS (exp))
2613 return 0;
2614
2615 switch (TREE_CODE (exp))
2616 {
2617 case TARGET_EXPR:
2618 case GOTO_SUBROUTINE_EXPR:
2619 case WITH_CLEANUP_EXPR:
2620 return 1;
2621
2622 case CLEANUP_POINT_EXPR:
2623 return 0;
2624
2625 case CALL_EXPR:
2626 for (exp = TREE_OPERAND (exp, 1); exp; exp = TREE_CHAIN (exp))
2627 {
2628 cmp = has_cleanups (TREE_VALUE (exp));
2629 if (cmp)
2630 return cmp;
2631 }
2632 return 0;
2633
2634 default:
2635 break;
2636 }
2637
2638 /* This general rule works for most tree codes. All exceptions should be
2639 handled above. If this is a language-specific tree code, we can't
2640 trust what might be in the operand, so say we don't know
2641 the situation. */
2642 if ((int) TREE_CODE (exp) >= (int) LAST_AND_UNUSED_TREE_CODE)
2643 return -1;
2644
2645 nops = first_rtl_op (TREE_CODE (exp));
2646 for (i = 0; i < nops; i++)
2647 if (TREE_OPERAND (exp, i) != 0)
2648 {
2649 int type = TREE_CODE_CLASS (TREE_CODE (TREE_OPERAND (exp, i)));
2650 if (type == 'e' || type == '<' || type == '1' || type == '2'
2651 || type == 'r' || type == 's')
2652 {
2653 cmp = has_cleanups (TREE_OPERAND (exp, i));
2654 if (cmp)
2655 return cmp;
2656 }
2657 }
2658
2659 return 0;
2660 }
2661 \f
2662 /* Given a tree EXP, a FIELD_DECL F, and a replacement value R,
2663 return a tree with all occurrences of references to F in a
2664 PLACEHOLDER_EXPR replaced by R. Note that we assume here that EXP
2665 contains only arithmetic expressions or a CALL_EXPR with a
2666 PLACEHOLDER_EXPR occurring only in its arglist. */
2667
2668 tree
2669 substitute_in_expr (exp, f, r)
2670 tree exp;
2671 tree f;
2672 tree r;
2673 {
2674 enum tree_code code = TREE_CODE (exp);
2675 tree op0, op1, op2;
2676 tree new;
2677 tree inner;
2678
2679 switch (TREE_CODE_CLASS (code))
2680 {
2681 case 'c':
2682 case 'd':
2683 return exp;
2684
2685 case 'x':
2686 if (code == PLACEHOLDER_EXPR)
2687 return exp;
2688 else if (code == TREE_LIST)
2689 {
2690 op0 = (TREE_CHAIN (exp) == 0
2691 ? 0 : substitute_in_expr (TREE_CHAIN (exp), f, r));
2692 op1 = substitute_in_expr (TREE_VALUE (exp), f, r);
2693 if (op0 == TREE_CHAIN (exp) && op1 == TREE_VALUE (exp))
2694 return exp;
2695
2696 return tree_cons (TREE_PURPOSE (exp), op1, op0);
2697 }
2698
2699 abort ();
2700
2701 case '1':
2702 case '2':
2703 case '<':
2704 case 'e':
2705 switch (tree_code_length[(int) code])
2706 {
2707 case 1:
2708 op0 = substitute_in_expr (TREE_OPERAND (exp, 0), f, r);
2709 if (op0 == TREE_OPERAND (exp, 0))
2710 return exp;
2711
2712 new = fold (build1 (code, TREE_TYPE (exp), op0));
2713 break;
2714
2715 case 2:
2716 /* An RTL_EXPR cannot contain a PLACEHOLDER_EXPR; a CONSTRUCTOR
2717 could, but we don't support it. */
2718 if (code == RTL_EXPR)
2719 return exp;
2720 else if (code == CONSTRUCTOR)
2721 abort ();
2722
2723 op0 = substitute_in_expr (TREE_OPERAND (exp, 0), f, r);
2724 op1 = substitute_in_expr (TREE_OPERAND (exp, 1), f, r);
2725 if (op0 == TREE_OPERAND (exp, 0) && op1 == TREE_OPERAND (exp, 1))
2726 return exp;
2727
2728 new = fold (build (code, TREE_TYPE (exp), op0, op1));
2729 break;
2730
2731 case 3:
2732 /* It cannot be that anything inside a SAVE_EXPR contains a
2733 PLACEHOLDER_EXPR. */
2734 if (code == SAVE_EXPR)
2735 return exp;
2736
2737 else if (code == CALL_EXPR)
2738 {
2739 op1 = substitute_in_expr (TREE_OPERAND (exp, 1), f, r);
2740 if (op1 == TREE_OPERAND (exp, 1))
2741 return exp;
2742
2743 return build (code, TREE_TYPE (exp),
2744 TREE_OPERAND (exp, 0), op1, NULL_TREE);
2745 }
2746
2747 else if (code != COND_EXPR)
2748 abort ();
2749
2750 op0 = substitute_in_expr (TREE_OPERAND (exp, 0), f, r);
2751 op1 = substitute_in_expr (TREE_OPERAND (exp, 1), f, r);
2752 op2 = substitute_in_expr (TREE_OPERAND (exp, 2), f, r);
2753 if (op0 == TREE_OPERAND (exp, 0) && op1 == TREE_OPERAND (exp, 1)
2754 && op2 == TREE_OPERAND (exp, 2))
2755 return exp;
2756
2757 new = fold (build (code, TREE_TYPE (exp), op0, op1, op2));
2758 break;
2759
2760 default:
2761 abort ();
2762 }
2763
2764 break;
2765
2766 case 'r':
2767 switch (code)
2768 {
2769 case COMPONENT_REF:
2770 /* If this expression is getting a value from a PLACEHOLDER_EXPR
2771 and it is the right field, replace it with R. */
2772 for (inner = TREE_OPERAND (exp, 0);
2773 TREE_CODE_CLASS (TREE_CODE (inner)) == 'r';
2774 inner = TREE_OPERAND (inner, 0))
2775 ;
2776 if (TREE_CODE (inner) == PLACEHOLDER_EXPR
2777 && TREE_OPERAND (exp, 1) == f)
2778 return r;
2779
2780 /* If this expression hasn't been completed let, leave it
2781 alone. */
2782 if (TREE_CODE (inner) == PLACEHOLDER_EXPR
2783 && TREE_TYPE (inner) == 0)
2784 return exp;
2785
2786 op0 = substitute_in_expr (TREE_OPERAND (exp, 0), f, r);
2787 if (op0 == TREE_OPERAND (exp, 0))
2788 return exp;
2789
2790 new = fold (build (code, TREE_TYPE (exp), op0,
2791 TREE_OPERAND (exp, 1)));
2792 break;
2793
2794 case BIT_FIELD_REF:
2795 op0 = substitute_in_expr (TREE_OPERAND (exp, 0), f, r);
2796 op1 = substitute_in_expr (TREE_OPERAND (exp, 1), f, r);
2797 op2 = substitute_in_expr (TREE_OPERAND (exp, 2), f, r);
2798 if (op0 == TREE_OPERAND (exp, 0) && op1 == TREE_OPERAND (exp, 1)
2799 && op2 == TREE_OPERAND (exp, 2))
2800 return exp;
2801
2802 new = fold (build (code, TREE_TYPE (exp), op0, op1, op2));
2803 break;
2804
2805 case INDIRECT_REF:
2806 case BUFFER_REF:
2807 op0 = substitute_in_expr (TREE_OPERAND (exp, 0), f, r);
2808 if (op0 == TREE_OPERAND (exp, 0))
2809 return exp;
2810
2811 new = fold (build1 (code, TREE_TYPE (exp), op0));
2812 break;
2813
2814 default:
2815 abort ();
2816 }
2817 break;
2818
2819 default:
2820 abort ();
2821 }
2822
2823 TREE_READONLY (new) = TREE_READONLY (exp);
2824 return new;
2825 }
2826 \f
2827 /* Stabilize a reference so that we can use it any number of times
2828 without causing its operands to be evaluated more than once.
2829 Returns the stabilized reference. This works by means of save_expr,
2830 so see the caveats in the comments about save_expr.
2831
2832 Also allows conversion expressions whose operands are references.
2833 Any other kind of expression is returned unchanged. */
2834
2835 tree
2836 stabilize_reference (ref)
2837 tree ref;
2838 {
2839 register tree result;
2840 register enum tree_code code = TREE_CODE (ref);
2841
2842 switch (code)
2843 {
2844 case VAR_DECL:
2845 case PARM_DECL:
2846 case RESULT_DECL:
2847 /* No action is needed in this case. */
2848 return ref;
2849
2850 case NOP_EXPR:
2851 case CONVERT_EXPR:
2852 case FLOAT_EXPR:
2853 case FIX_TRUNC_EXPR:
2854 case FIX_FLOOR_EXPR:
2855 case FIX_ROUND_EXPR:
2856 case FIX_CEIL_EXPR:
2857 result = build_nt (code, stabilize_reference (TREE_OPERAND (ref, 0)));
2858 break;
2859
2860 case INDIRECT_REF:
2861 result = build_nt (INDIRECT_REF,
2862 stabilize_reference_1 (TREE_OPERAND (ref, 0)));
2863 break;
2864
2865 case COMPONENT_REF:
2866 result = build_nt (COMPONENT_REF,
2867 stabilize_reference (TREE_OPERAND (ref, 0)),
2868 TREE_OPERAND (ref, 1));
2869 break;
2870
2871 case BIT_FIELD_REF:
2872 result = build_nt (BIT_FIELD_REF,
2873 stabilize_reference (TREE_OPERAND (ref, 0)),
2874 stabilize_reference_1 (TREE_OPERAND (ref, 1)),
2875 stabilize_reference_1 (TREE_OPERAND (ref, 2)));
2876 break;
2877
2878 case ARRAY_REF:
2879 result = build_nt (ARRAY_REF,
2880 stabilize_reference (TREE_OPERAND (ref, 0)),
2881 stabilize_reference_1 (TREE_OPERAND (ref, 1)));
2882 break;
2883
2884 case COMPOUND_EXPR:
2885 /* We cannot wrap the first expression in a SAVE_EXPR, as then
2886 it wouldn't be ignored. This matters when dealing with
2887 volatiles. */
2888 return stabilize_reference_1 (ref);
2889
2890 case RTL_EXPR:
2891 result = build1 (INDIRECT_REF, TREE_TYPE (ref),
2892 save_expr (build1 (ADDR_EXPR,
2893 build_pointer_type (TREE_TYPE (ref)),
2894 ref)));
2895 break;
2896
2897
2898 /* If arg isn't a kind of lvalue we recognize, make no change.
2899 Caller should recognize the error for an invalid lvalue. */
2900 default:
2901 return ref;
2902
2903 case ERROR_MARK:
2904 return error_mark_node;
2905 }
2906
2907 TREE_TYPE (result) = TREE_TYPE (ref);
2908 TREE_READONLY (result) = TREE_READONLY (ref);
2909 TREE_SIDE_EFFECTS (result) = TREE_SIDE_EFFECTS (ref);
2910 TREE_THIS_VOLATILE (result) = TREE_THIS_VOLATILE (ref);
2911 TREE_RAISES (result) = TREE_RAISES (ref);
2912
2913 return result;
2914 }
2915
2916 /* Subroutine of stabilize_reference; this is called for subtrees of
2917 references. Any expression with side-effects must be put in a SAVE_EXPR
2918 to ensure that it is only evaluated once.
2919
2920 We don't put SAVE_EXPR nodes around everything, because assigning very
2921 simple expressions to temporaries causes us to miss good opportunities
2922 for optimizations. Among other things, the opportunity to fold in the
2923 addition of a constant into an addressing mode often gets lost, e.g.
2924 "y[i+1] += x;". In general, we take the approach that we should not make
2925 an assignment unless we are forced into it - i.e., that any non-side effect
2926 operator should be allowed, and that cse should take care of coalescing
2927 multiple utterances of the same expression should that prove fruitful. */
2928
2929 tree
2930 stabilize_reference_1 (e)
2931 tree e;
2932 {
2933 register tree result;
2934 register enum tree_code code = TREE_CODE (e);
2935
2936 /* We cannot ignore const expressions because it might be a reference
2937 to a const array but whose index contains side-effects. But we can
2938 ignore things that are actual constant or that already have been
2939 handled by this function. */
2940
2941 if (TREE_CONSTANT (e) || code == SAVE_EXPR)
2942 return e;
2943
2944 switch (TREE_CODE_CLASS (code))
2945 {
2946 case 'x':
2947 case 't':
2948 case 'd':
2949 case 'b':
2950 case '<':
2951 case 's':
2952 case 'e':
2953 case 'r':
2954 /* If the expression has side-effects, then encase it in a SAVE_EXPR
2955 so that it will only be evaluated once. */
2956 /* The reference (r) and comparison (<) classes could be handled as
2957 below, but it is generally faster to only evaluate them once. */
2958 if (TREE_SIDE_EFFECTS (e))
2959 return save_expr (e);
2960 return e;
2961
2962 case 'c':
2963 /* Constants need no processing. In fact, we should never reach
2964 here. */
2965 return e;
2966
2967 case '2':
2968 /* Division is slow and tends to be compiled with jumps,
2969 especially the division by powers of 2 that is often
2970 found inside of an array reference. So do it just once. */
2971 if (code == TRUNC_DIV_EXPR || code == TRUNC_MOD_EXPR
2972 || code == FLOOR_DIV_EXPR || code == FLOOR_MOD_EXPR
2973 || code == CEIL_DIV_EXPR || code == CEIL_MOD_EXPR
2974 || code == ROUND_DIV_EXPR || code == ROUND_MOD_EXPR)
2975 return save_expr (e);
2976 /* Recursively stabilize each operand. */
2977 result = build_nt (code, stabilize_reference_1 (TREE_OPERAND (e, 0)),
2978 stabilize_reference_1 (TREE_OPERAND (e, 1)));
2979 break;
2980
2981 case '1':
2982 /* Recursively stabilize each operand. */
2983 result = build_nt (code, stabilize_reference_1 (TREE_OPERAND (e, 0)));
2984 break;
2985
2986 default:
2987 abort ();
2988 }
2989
2990 TREE_TYPE (result) = TREE_TYPE (e);
2991 TREE_READONLY (result) = TREE_READONLY (e);
2992 TREE_SIDE_EFFECTS (result) = TREE_SIDE_EFFECTS (e);
2993 TREE_THIS_VOLATILE (result) = TREE_THIS_VOLATILE (e);
2994 TREE_RAISES (result) = TREE_RAISES (e);
2995
2996 return result;
2997 }
2998 \f
2999 /* Low-level constructors for expressions. */
3000
3001 /* Build an expression of code CODE, data type TYPE,
3002 and operands as specified by the arguments ARG1 and following arguments.
3003 Expressions and reference nodes can be created this way.
3004 Constants, decls, types and misc nodes cannot be. */
3005
3006 tree
3007 build VPROTO((enum tree_code code, tree tt, ...))
3008 {
3009 #ifndef ANSI_PROTOTYPES
3010 enum tree_code code;
3011 tree tt;
3012 #endif
3013 va_list p;
3014 register tree t;
3015 register int length;
3016 register int i;
3017
3018 VA_START (p, tt);
3019
3020 #ifndef ANSI_PROTOTYPES
3021 code = va_arg (p, enum tree_code);
3022 tt = va_arg (p, tree);
3023 #endif
3024
3025 t = make_node (code);
3026 length = tree_code_length[(int) code];
3027 TREE_TYPE (t) = tt;
3028
3029 if (length == 2)
3030 {
3031 /* This is equivalent to the loop below, but faster. */
3032 register tree arg0 = va_arg (p, tree);
3033 register tree arg1 = va_arg (p, tree);
3034 TREE_OPERAND (t, 0) = arg0;
3035 TREE_OPERAND (t, 1) = arg1;
3036 if ((arg0 && TREE_SIDE_EFFECTS (arg0))
3037 || (arg1 && TREE_SIDE_EFFECTS (arg1)))
3038 TREE_SIDE_EFFECTS (t) = 1;
3039 TREE_RAISES (t)
3040 = (arg0 && TREE_RAISES (arg0)) || (arg1 && TREE_RAISES (arg1));
3041 }
3042 else if (length == 1)
3043 {
3044 register tree arg0 = va_arg (p, tree);
3045
3046 /* Call build1 for this! */
3047 if (TREE_CODE_CLASS (code) != 's')
3048 abort ();
3049 TREE_OPERAND (t, 0) = arg0;
3050 if (arg0 && TREE_SIDE_EFFECTS (arg0))
3051 TREE_SIDE_EFFECTS (t) = 1;
3052 TREE_RAISES (t) = (arg0 && TREE_RAISES (arg0));
3053 }
3054 else
3055 {
3056 for (i = 0; i < length; i++)
3057 {
3058 register tree operand = va_arg (p, tree);
3059 TREE_OPERAND (t, i) = operand;
3060 if (operand)
3061 {
3062 if (TREE_SIDE_EFFECTS (operand))
3063 TREE_SIDE_EFFECTS (t) = 1;
3064 if (TREE_RAISES (operand))
3065 TREE_RAISES (t) = 1;
3066 }
3067 }
3068 }
3069 va_end (p);
3070 return t;
3071 }
3072
3073 /* Same as above, but only builds for unary operators.
3074 Saves lions share of calls to `build'; cuts down use
3075 of varargs, which is expensive for RISC machines. */
3076
3077 tree
3078 build1 (code, type, node)
3079 enum tree_code code;
3080 tree type;
3081 tree node;
3082 {
3083 register struct obstack *obstack = expression_obstack;
3084 register int length;
3085 #ifdef GATHER_STATISTICS
3086 register tree_node_kind kind;
3087 #endif
3088 register tree t;
3089
3090 #ifdef GATHER_STATISTICS
3091 if (TREE_CODE_CLASS (code) == 'r')
3092 kind = r_kind;
3093 else
3094 kind = e_kind;
3095 #endif
3096
3097 length = sizeof (struct tree_exp);
3098
3099 t = (tree) obstack_alloc (obstack, length);
3100 bzero ((PTR) t, length);
3101
3102 #ifdef GATHER_STATISTICS
3103 tree_node_counts[(int)kind]++;
3104 tree_node_sizes[(int)kind] += length;
3105 #endif
3106
3107 TREE_TYPE (t) = type;
3108 TREE_SET_CODE (t, code);
3109
3110 if (obstack == &permanent_obstack)
3111 TREE_PERMANENT (t) = 1;
3112
3113 TREE_OPERAND (t, 0) = node;
3114 if (node)
3115 {
3116 if (TREE_SIDE_EFFECTS (node))
3117 TREE_SIDE_EFFECTS (t) = 1;
3118 if (TREE_RAISES (node))
3119 TREE_RAISES (t) = 1;
3120 }
3121
3122 return t;
3123 }
3124
3125 /* Similar except don't specify the TREE_TYPE
3126 and leave the TREE_SIDE_EFFECTS as 0.
3127 It is permissible for arguments to be null,
3128 or even garbage if their values do not matter. */
3129
3130 tree
3131 build_nt VPROTO((enum tree_code code, ...))
3132 {
3133 #ifndef ANSI_PROTOTYPES
3134 enum tree_code code;
3135 #endif
3136 va_list p;
3137 register tree t;
3138 register int length;
3139 register int i;
3140
3141 VA_START (p, code);
3142
3143 #ifndef ANSI_PROTOTYPES
3144 code = va_arg (p, enum tree_code);
3145 #endif
3146
3147 t = make_node (code);
3148 length = tree_code_length[(int) code];
3149
3150 for (i = 0; i < length; i++)
3151 TREE_OPERAND (t, i) = va_arg (p, tree);
3152
3153 va_end (p);
3154 return t;
3155 }
3156
3157 /* Similar to `build_nt', except we build
3158 on the temp_decl_obstack, regardless. */
3159
3160 tree
3161 build_parse_node VPROTO((enum tree_code code, ...))
3162 {
3163 #ifndef ANSI_PROTOTYPES
3164 enum tree_code code;
3165 #endif
3166 register struct obstack *ambient_obstack = expression_obstack;
3167 va_list p;
3168 register tree t;
3169 register int length;
3170 register int i;
3171
3172 VA_START (p, code);
3173
3174 #ifndef ANSI_PROTOTYPES
3175 code = va_arg (p, enum tree_code);
3176 #endif
3177
3178 expression_obstack = &temp_decl_obstack;
3179
3180 t = make_node (code);
3181 length = tree_code_length[(int) code];
3182
3183 for (i = 0; i < length; i++)
3184 TREE_OPERAND (t, i) = va_arg (p, tree);
3185
3186 va_end (p);
3187 expression_obstack = ambient_obstack;
3188 return t;
3189 }
3190
3191 #if 0
3192 /* Commented out because this wants to be done very
3193 differently. See cp-lex.c. */
3194 tree
3195 build_op_identifier (op1, op2)
3196 tree op1, op2;
3197 {
3198 register tree t = make_node (OP_IDENTIFIER);
3199 TREE_PURPOSE (t) = op1;
3200 TREE_VALUE (t) = op2;
3201 return t;
3202 }
3203 #endif
3204 \f
3205 /* Create a DECL_... node of code CODE, name NAME and data type TYPE.
3206 We do NOT enter this node in any sort of symbol table.
3207
3208 layout_decl is used to set up the decl's storage layout.
3209 Other slots are initialized to 0 or null pointers. */
3210
3211 tree
3212 build_decl (code, name, type)
3213 enum tree_code code;
3214 tree name, type;
3215 {
3216 register tree t;
3217
3218 t = make_node (code);
3219
3220 /* if (type == error_mark_node)
3221 type = integer_type_node; */
3222 /* That is not done, deliberately, so that having error_mark_node
3223 as the type can suppress useless errors in the use of this variable. */
3224
3225 DECL_NAME (t) = name;
3226 DECL_ASSEMBLER_NAME (t) = name;
3227 TREE_TYPE (t) = type;
3228
3229 if (code == VAR_DECL || code == PARM_DECL || code == RESULT_DECL)
3230 layout_decl (t, 0);
3231 else if (code == FUNCTION_DECL)
3232 DECL_MODE (t) = FUNCTION_MODE;
3233
3234 return t;
3235 }
3236 \f
3237 /* BLOCK nodes are used to represent the structure of binding contours
3238 and declarations, once those contours have been exited and their contents
3239 compiled. This information is used for outputting debugging info. */
3240
3241 tree
3242 build_block (vars, tags, subblocks, supercontext, chain)
3243 tree vars, tags, subblocks, supercontext, chain;
3244 {
3245 register tree block = make_node (BLOCK);
3246 BLOCK_VARS (block) = vars;
3247 BLOCK_TYPE_TAGS (block) = tags;
3248 BLOCK_SUBBLOCKS (block) = subblocks;
3249 BLOCK_SUPERCONTEXT (block) = supercontext;
3250 BLOCK_CHAIN (block) = chain;
3251 return block;
3252 }
3253
3254 /* EXPR_WITH_FILE_LOCATION are used to keep track of the exact
3255 location where an expression or an identifier were encountered. It
3256 is necessary for languages where the frontend parser will handle
3257 recursively more than one file (Java is one of them). */
3258
3259 tree
3260 build_expr_wfl (node, file, line, col)
3261 tree node;
3262 const char *file;
3263 int line, col;
3264 {
3265 static const char *last_file = 0;
3266 static tree last_filenode = NULL_TREE;
3267 register tree wfl = make_node (EXPR_WITH_FILE_LOCATION);
3268
3269 EXPR_WFL_NODE (wfl) = node;
3270 EXPR_WFL_SET_LINECOL (wfl, line, col);
3271 if (file != last_file)
3272 {
3273 last_file = file;
3274 last_filenode = file ? get_identifier (file) : NULL_TREE;
3275 }
3276 EXPR_WFL_FILENAME_NODE (wfl) = last_filenode;
3277 if (node)
3278 {
3279 TREE_SIDE_EFFECTS (wfl) = TREE_SIDE_EFFECTS (node);
3280 TREE_TYPE (wfl) = TREE_TYPE (node);
3281 }
3282 return wfl;
3283 }
3284 \f
3285 /* Return a declaration like DDECL except that its DECL_MACHINE_ATTRIBUTE
3286 is ATTRIBUTE. */
3287
3288 tree
3289 build_decl_attribute_variant (ddecl, attribute)
3290 tree ddecl, attribute;
3291 {
3292 DECL_MACHINE_ATTRIBUTES (ddecl) = attribute;
3293 return ddecl;
3294 }
3295
3296 /* Return a type like TTYPE except that its TYPE_ATTRIBUTE
3297 is ATTRIBUTE.
3298
3299 Record such modified types already made so we don't make duplicates. */
3300
3301 tree
3302 build_type_attribute_variant (ttype, attribute)
3303 tree ttype, attribute;
3304 {
3305 if ( ! attribute_list_equal (TYPE_ATTRIBUTES (ttype), attribute))
3306 {
3307 register int hashcode;
3308 register struct obstack *ambient_obstack = current_obstack;
3309 tree ntype;
3310
3311 if (ambient_obstack != &permanent_obstack)
3312 current_obstack = TYPE_OBSTACK (ttype);
3313
3314 ntype = copy_node (ttype);
3315
3316 TYPE_POINTER_TO (ntype) = 0;
3317 TYPE_REFERENCE_TO (ntype) = 0;
3318 TYPE_ATTRIBUTES (ntype) = attribute;
3319
3320 /* Create a new main variant of TYPE. */
3321 TYPE_MAIN_VARIANT (ntype) = ntype;
3322 TYPE_NEXT_VARIANT (ntype) = 0;
3323 set_type_quals (ntype, TYPE_UNQUALIFIED);
3324
3325 hashcode = TYPE_HASH (TREE_CODE (ntype))
3326 + TYPE_HASH (TREE_TYPE (ntype))
3327 + attribute_hash_list (attribute);
3328
3329 switch (TREE_CODE (ntype))
3330 {
3331 case FUNCTION_TYPE:
3332 hashcode += TYPE_HASH (TYPE_ARG_TYPES (ntype));
3333 break;
3334 case ARRAY_TYPE:
3335 hashcode += TYPE_HASH (TYPE_DOMAIN (ntype));
3336 break;
3337 case INTEGER_TYPE:
3338 hashcode += TYPE_HASH (TYPE_MAX_VALUE (ntype));
3339 break;
3340 case REAL_TYPE:
3341 hashcode += TYPE_HASH (TYPE_PRECISION (ntype));
3342 break;
3343 default:
3344 break;
3345 }
3346
3347 ntype = type_hash_canon (hashcode, ntype);
3348 ttype = build_qualified_type (ntype, TYPE_QUALS (ttype));
3349
3350 /* We must restore the current obstack after the type_hash_canon call,
3351 because type_hash_canon calls type_hash_add for permanent types, and
3352 then type_hash_add calls oballoc expecting to get something permanent
3353 back. */
3354 current_obstack = ambient_obstack;
3355 }
3356
3357 return ttype;
3358 }
3359
3360 /* Return a 1 if ATTR_NAME and ATTR_ARGS is valid for either declaration DECL
3361 or type TYPE and 0 otherwise. Validity is determined the configuration
3362 macros VALID_MACHINE_DECL_ATTRIBUTE and VALID_MACHINE_TYPE_ATTRIBUTE. */
3363
3364 int
3365 valid_machine_attribute (attr_name, attr_args, decl, type)
3366 tree attr_name;
3367 tree attr_args ATTRIBUTE_UNUSED;
3368 tree decl ATTRIBUTE_UNUSED;
3369 tree type ATTRIBUTE_UNUSED;
3370 {
3371 int validated = 0;
3372 #ifdef VALID_MACHINE_DECL_ATTRIBUTE
3373 tree decl_attr_list = decl != 0 ? DECL_MACHINE_ATTRIBUTES (decl) : 0;
3374 #endif
3375 #ifdef VALID_MACHINE_TYPE_ATTRIBUTE
3376 tree type_attr_list = TYPE_ATTRIBUTES (type);
3377 #endif
3378
3379 if (TREE_CODE (attr_name) != IDENTIFIER_NODE)
3380 abort ();
3381
3382 #ifdef VALID_MACHINE_DECL_ATTRIBUTE
3383 if (decl != 0
3384 && VALID_MACHINE_DECL_ATTRIBUTE (decl, decl_attr_list, attr_name, attr_args))
3385 {
3386 tree attr = lookup_attribute (IDENTIFIER_POINTER (attr_name),
3387 decl_attr_list);
3388
3389 if (attr != NULL_TREE)
3390 {
3391 /* Override existing arguments. Declarations are unique so we can
3392 modify this in place. */
3393 TREE_VALUE (attr) = attr_args;
3394 }
3395 else
3396 {
3397 decl_attr_list = tree_cons (attr_name, attr_args, decl_attr_list);
3398 decl = build_decl_attribute_variant (decl, decl_attr_list);
3399 }
3400
3401 validated = 1;
3402 }
3403 #endif
3404
3405 #ifdef VALID_MACHINE_TYPE_ATTRIBUTE
3406 if (validated)
3407 /* Don't apply the attribute to both the decl and the type. */;
3408 else if (VALID_MACHINE_TYPE_ATTRIBUTE (type, type_attr_list, attr_name,
3409 attr_args))
3410 {
3411 tree attr = lookup_attribute (IDENTIFIER_POINTER (attr_name),
3412 type_attr_list);
3413
3414 if (attr != NULL_TREE)
3415 {
3416 /* Override existing arguments.
3417 ??? This currently works since attribute arguments are not
3418 included in `attribute_hash_list'. Something more complicated
3419 may be needed in the future. */
3420 TREE_VALUE (attr) = attr_args;
3421 }
3422 else
3423 {
3424 /* If this is part of a declaration, create a type variant,
3425 otherwise, this is part of a type definition, so add it
3426 to the base type. */
3427 type_attr_list = tree_cons (attr_name, attr_args, type_attr_list);
3428 if (decl != 0)
3429 type = build_type_attribute_variant (type, type_attr_list);
3430 else
3431 TYPE_ATTRIBUTES (type) = type_attr_list;
3432 }
3433 if (decl != 0)
3434 TREE_TYPE (decl) = type;
3435 validated = 1;
3436 }
3437
3438 /* Handle putting a type attribute on pointer-to-function-type by putting
3439 the attribute on the function type. */
3440 else if (POINTER_TYPE_P (type)
3441 && TREE_CODE (TREE_TYPE (type)) == FUNCTION_TYPE
3442 && VALID_MACHINE_TYPE_ATTRIBUTE (TREE_TYPE (type), type_attr_list,
3443 attr_name, attr_args))
3444 {
3445 tree inner_type = TREE_TYPE (type);
3446 tree inner_attr_list = TYPE_ATTRIBUTES (inner_type);
3447 tree attr = lookup_attribute (IDENTIFIER_POINTER (attr_name),
3448 type_attr_list);
3449
3450 if (attr != NULL_TREE)
3451 TREE_VALUE (attr) = attr_args;
3452 else
3453 {
3454 inner_attr_list = tree_cons (attr_name, attr_args, inner_attr_list);
3455 inner_type = build_type_attribute_variant (inner_type,
3456 inner_attr_list);
3457 }
3458
3459 if (decl != 0)
3460 TREE_TYPE (decl) = build_pointer_type (inner_type);
3461 else
3462 {
3463 /* Clear TYPE_POINTER_TO for the old inner type, since
3464 `type' won't be pointing to it anymore. */
3465 TYPE_POINTER_TO (TREE_TYPE (type)) = NULL_TREE;
3466 TREE_TYPE (type) = inner_type;
3467 }
3468
3469 validated = 1;
3470 }
3471 #endif
3472
3473 return validated;
3474 }
3475
3476 /* Return non-zero if IDENT is a valid name for attribute ATTR,
3477 or zero if not.
3478
3479 We try both `text' and `__text__', ATTR may be either one. */
3480 /* ??? It might be a reasonable simplification to require ATTR to be only
3481 `text'. One might then also require attribute lists to be stored in
3482 their canonicalized form. */
3483
3484 int
3485 is_attribute_p (attr, ident)
3486 const char *attr;
3487 tree ident;
3488 {
3489 int ident_len, attr_len;
3490 char *p;
3491
3492 if (TREE_CODE (ident) != IDENTIFIER_NODE)
3493 return 0;
3494
3495 if (strcmp (attr, IDENTIFIER_POINTER (ident)) == 0)
3496 return 1;
3497
3498 p = IDENTIFIER_POINTER (ident);
3499 ident_len = strlen (p);
3500 attr_len = strlen (attr);
3501
3502 /* If ATTR is `__text__', IDENT must be `text'; and vice versa. */
3503 if (attr[0] == '_')
3504 {
3505 if (attr[1] != '_'
3506 || attr[attr_len - 2] != '_'
3507 || attr[attr_len - 1] != '_')
3508 abort ();
3509 if (ident_len == attr_len - 4
3510 && strncmp (attr + 2, p, attr_len - 4) == 0)
3511 return 1;
3512 }
3513 else
3514 {
3515 if (ident_len == attr_len + 4
3516 && p[0] == '_' && p[1] == '_'
3517 && p[ident_len - 2] == '_' && p[ident_len - 1] == '_'
3518 && strncmp (attr, p + 2, attr_len) == 0)
3519 return 1;
3520 }
3521
3522 return 0;
3523 }
3524
3525 /* Given an attribute name and a list of attributes, return a pointer to the
3526 attribute's list element if the attribute is part of the list, or NULL_TREE
3527 if not found. */
3528
3529 tree
3530 lookup_attribute (attr_name, list)
3531 const char *attr_name;
3532 tree list;
3533 {
3534 tree l;
3535
3536 for (l = list; l; l = TREE_CHAIN (l))
3537 {
3538 if (TREE_CODE (TREE_PURPOSE (l)) != IDENTIFIER_NODE)
3539 abort ();
3540 if (is_attribute_p (attr_name, TREE_PURPOSE (l)))
3541 return l;
3542 }
3543
3544 return NULL_TREE;
3545 }
3546
3547 /* Return an attribute list that is the union of a1 and a2. */
3548
3549 tree
3550 merge_attributes (a1, a2)
3551 register tree a1, a2;
3552 {
3553 tree attributes;
3554
3555 /* Either one unset? Take the set one. */
3556
3557 if (! (attributes = a1))
3558 attributes = a2;
3559
3560 /* One that completely contains the other? Take it. */
3561
3562 else if (a2 && ! attribute_list_contained (a1, a2))
3563 {
3564 if (attribute_list_contained (a2, a1))
3565 attributes = a2;
3566 else
3567 {
3568 /* Pick the longest list, and hang on the other list. */
3569 /* ??? For the moment we punt on the issue of attrs with args. */
3570
3571 if (list_length (a1) < list_length (a2))
3572 attributes = a2, a2 = a1;
3573
3574 for (; a2; a2 = TREE_CHAIN (a2))
3575 if (lookup_attribute (IDENTIFIER_POINTER (TREE_PURPOSE (a2)),
3576 attributes) == NULL_TREE)
3577 {
3578 a1 = copy_node (a2);
3579 TREE_CHAIN (a1) = attributes;
3580 attributes = a1;
3581 }
3582 }
3583 }
3584 return attributes;
3585 }
3586
3587 /* Given types T1 and T2, merge their attributes and return
3588 the result. */
3589
3590 tree
3591 merge_machine_type_attributes (t1, t2)
3592 tree t1, t2;
3593 {
3594 #ifdef MERGE_MACHINE_TYPE_ATTRIBUTES
3595 return MERGE_MACHINE_TYPE_ATTRIBUTES (t1, t2);
3596 #else
3597 return merge_attributes (TYPE_ATTRIBUTES (t1),
3598 TYPE_ATTRIBUTES (t2));
3599 #endif
3600 }
3601
3602 /* Given decls OLDDECL and NEWDECL, merge their attributes and return
3603 the result. */
3604
3605 tree
3606 merge_machine_decl_attributes (olddecl, newdecl)
3607 tree olddecl, newdecl;
3608 {
3609 #ifdef MERGE_MACHINE_DECL_ATTRIBUTES
3610 return MERGE_MACHINE_DECL_ATTRIBUTES (olddecl, newdecl);
3611 #else
3612 return merge_attributes (DECL_MACHINE_ATTRIBUTES (olddecl),
3613 DECL_MACHINE_ATTRIBUTES (newdecl));
3614 #endif
3615 }
3616 \f
3617 /* Set the type qualifiers for TYPE to TYPE_QUALS, which is a bitmask
3618 of the various TYPE_QUAL values. */
3619
3620 static void
3621 set_type_quals (type, type_quals)
3622 tree type;
3623 int type_quals;
3624 {
3625 TYPE_READONLY (type) = (type_quals & TYPE_QUAL_CONST) != 0;
3626 TYPE_VOLATILE (type) = (type_quals & TYPE_QUAL_VOLATILE) != 0;
3627 TYPE_RESTRICT (type) = (type_quals & TYPE_QUAL_RESTRICT) != 0;
3628 }
3629
3630 /* Given a type node TYPE and a TYPE_QUALIFIER_SET, return a type for
3631 the same kind of data as TYPE describes. Variants point to the
3632 "main variant" (which has no qualifiers set) via TYPE_MAIN_VARIANT,
3633 and it points to a chain of other variants so that duplicate
3634 variants are never made. Only main variants should ever appear as
3635 types of expressions. */
3636
3637 tree
3638 build_qualified_type (type, type_quals)
3639 tree type;
3640 int type_quals;
3641 {
3642 register tree t;
3643
3644 /* Search the chain of variants to see if there is already one there just
3645 like the one we need to have. If so, use that existing one. We must
3646 preserve the TYPE_NAME, since there is code that depends on this. */
3647
3648 for (t = TYPE_MAIN_VARIANT (type); t; t = TYPE_NEXT_VARIANT (t))
3649 if (TYPE_QUALS (t) == type_quals && TYPE_NAME (t) == TYPE_NAME (type))
3650 return t;
3651
3652 /* We need a new one. */
3653 t = build_type_copy (type);
3654 set_type_quals (t, type_quals);
3655 return t;
3656 }
3657
3658 /* Create a new variant of TYPE, equivalent but distinct.
3659 This is so the caller can modify it. */
3660
3661 tree
3662 build_type_copy (type)
3663 tree type;
3664 {
3665 register tree t, m = TYPE_MAIN_VARIANT (type);
3666 register struct obstack *ambient_obstack = current_obstack;
3667
3668 current_obstack = TYPE_OBSTACK (type);
3669 t = copy_node (type);
3670 current_obstack = ambient_obstack;
3671
3672 TYPE_POINTER_TO (t) = 0;
3673 TYPE_REFERENCE_TO (t) = 0;
3674
3675 /* Add this type to the chain of variants of TYPE. */
3676 TYPE_NEXT_VARIANT (t) = TYPE_NEXT_VARIANT (m);
3677 TYPE_NEXT_VARIANT (m) = t;
3678
3679 return t;
3680 }
3681 \f
3682 /* Hashing of types so that we don't make duplicates.
3683 The entry point is `type_hash_canon'. */
3684
3685 /* Each hash table slot is a bucket containing a chain
3686 of these structures. */
3687
3688 struct type_hash
3689 {
3690 struct type_hash *next; /* Next structure in the bucket. */
3691 int hashcode; /* Hash code of this type. */
3692 tree type; /* The type recorded here. */
3693 };
3694
3695 /* Now here is the hash table. When recording a type, it is added
3696 to the slot whose index is the hash code mod the table size.
3697 Note that the hash table is used for several kinds of types
3698 (function types, array types and array index range types, for now).
3699 While all these live in the same table, they are completely independent,
3700 and the hash code is computed differently for each of these. */
3701
3702 #define TYPE_HASH_SIZE 59
3703 struct type_hash *type_hash_table[TYPE_HASH_SIZE];
3704
3705 /* Compute a hash code for a list of types (chain of TREE_LIST nodes
3706 with types in the TREE_VALUE slots), by adding the hash codes
3707 of the individual types. */
3708
3709 int
3710 type_hash_list (list)
3711 tree list;
3712 {
3713 register int hashcode;
3714 register tree tail;
3715 for (hashcode = 0, tail = list; tail; tail = TREE_CHAIN (tail))
3716 hashcode += TYPE_HASH (TREE_VALUE (tail));
3717 return hashcode;
3718 }
3719
3720 /* Look in the type hash table for a type isomorphic to TYPE.
3721 If one is found, return it. Otherwise return 0. */
3722
3723 tree
3724 type_hash_lookup (hashcode, type)
3725 int hashcode;
3726 tree type;
3727 {
3728 register struct type_hash *h;
3729 for (h = type_hash_table[hashcode % TYPE_HASH_SIZE]; h; h = h->next)
3730 if (h->hashcode == hashcode
3731 && TREE_CODE (h->type) == TREE_CODE (type)
3732 && TREE_TYPE (h->type) == TREE_TYPE (type)
3733 && attribute_list_equal (TYPE_ATTRIBUTES (h->type),
3734 TYPE_ATTRIBUTES (type))
3735 && (TYPE_MAX_VALUE (h->type) == TYPE_MAX_VALUE (type)
3736 || tree_int_cst_equal (TYPE_MAX_VALUE (h->type),
3737 TYPE_MAX_VALUE (type)))
3738 && (TYPE_MIN_VALUE (h->type) == TYPE_MIN_VALUE (type)
3739 || tree_int_cst_equal (TYPE_MIN_VALUE (h->type),
3740 TYPE_MIN_VALUE (type)))
3741 /* Note that TYPE_DOMAIN is TYPE_ARG_TYPES for FUNCTION_TYPE. */
3742 && (TYPE_DOMAIN (h->type) == TYPE_DOMAIN (type)
3743 || (TYPE_DOMAIN (h->type)
3744 && TREE_CODE (TYPE_DOMAIN (h->type)) == TREE_LIST
3745 && TYPE_DOMAIN (type)
3746 && TREE_CODE (TYPE_DOMAIN (type)) == TREE_LIST
3747 && type_list_equal (TYPE_DOMAIN (h->type),
3748 TYPE_DOMAIN (type)))))
3749 return h->type;
3750 return 0;
3751 }
3752
3753 /* Add an entry to the type-hash-table
3754 for a type TYPE whose hash code is HASHCODE. */
3755
3756 void
3757 type_hash_add (hashcode, type)
3758 int hashcode;
3759 tree type;
3760 {
3761 register struct type_hash *h;
3762
3763 h = (struct type_hash *) permalloc (sizeof (struct type_hash));
3764 h->hashcode = hashcode;
3765 h->type = type;
3766 h->next = type_hash_table[hashcode % TYPE_HASH_SIZE];
3767 type_hash_table[hashcode % TYPE_HASH_SIZE] = h;
3768 }
3769
3770 /* Given TYPE, and HASHCODE its hash code, return the canonical
3771 object for an identical type if one already exists.
3772 Otherwise, return TYPE, and record it as the canonical object
3773 if it is a permanent object.
3774
3775 To use this function, first create a type of the sort you want.
3776 Then compute its hash code from the fields of the type that
3777 make it different from other similar types.
3778 Then call this function and use the value.
3779 This function frees the type you pass in if it is a duplicate. */
3780
3781 /* Set to 1 to debug without canonicalization. Never set by program. */
3782 int debug_no_type_hash = 0;
3783
3784 tree
3785 type_hash_canon (hashcode, type)
3786 int hashcode;
3787 tree type;
3788 {
3789 tree t1;
3790
3791 if (debug_no_type_hash)
3792 return type;
3793
3794 t1 = type_hash_lookup (hashcode, type);
3795 if (t1 != 0)
3796 {
3797 obstack_free (TYPE_OBSTACK (type), type);
3798 #ifdef GATHER_STATISTICS
3799 tree_node_counts[(int)t_kind]--;
3800 tree_node_sizes[(int)t_kind] -= sizeof (struct tree_type);
3801 #endif
3802 return t1;
3803 }
3804
3805 /* If this is a permanent type, record it for later reuse. */
3806 if (TREE_PERMANENT (type))
3807 type_hash_add (hashcode, type);
3808
3809 return type;
3810 }
3811
3812 /* Compute a hash code for a list of attributes (chain of TREE_LIST nodes
3813 with names in the TREE_PURPOSE slots and args in the TREE_VALUE slots),
3814 by adding the hash codes of the individual attributes. */
3815
3816 int
3817 attribute_hash_list (list)
3818 tree list;
3819 {
3820 register int hashcode;
3821 register tree tail;
3822 for (hashcode = 0, tail = list; tail; tail = TREE_CHAIN (tail))
3823 /* ??? Do we want to add in TREE_VALUE too? */
3824 hashcode += TYPE_HASH (TREE_PURPOSE (tail));
3825 return hashcode;
3826 }
3827
3828 /* Given two lists of attributes, return true if list l2 is
3829 equivalent to l1. */
3830
3831 int
3832 attribute_list_equal (l1, l2)
3833 tree l1, l2;
3834 {
3835 return attribute_list_contained (l1, l2)
3836 && attribute_list_contained (l2, l1);
3837 }
3838
3839 /* Given two lists of attributes, return true if list L2 is
3840 completely contained within L1. */
3841 /* ??? This would be faster if attribute names were stored in a canonicalized
3842 form. Otherwise, if L1 uses `foo' and L2 uses `__foo__', the long method
3843 must be used to show these elements are equivalent (which they are). */
3844 /* ??? It's not clear that attributes with arguments will always be handled
3845 correctly. */
3846
3847 int
3848 attribute_list_contained (l1, l2)
3849 tree l1, l2;
3850 {
3851 register tree t1, t2;
3852
3853 /* First check the obvious, maybe the lists are identical. */
3854 if (l1 == l2)
3855 return 1;
3856
3857 /* Maybe the lists are similar. */
3858 for (t1 = l1, t2 = l2;
3859 t1 && t2
3860 && TREE_PURPOSE (t1) == TREE_PURPOSE (t2)
3861 && TREE_VALUE (t1) == TREE_VALUE (t2);
3862 t1 = TREE_CHAIN (t1), t2 = TREE_CHAIN (t2));
3863
3864 /* Maybe the lists are equal. */
3865 if (t1 == 0 && t2 == 0)
3866 return 1;
3867
3868 for (; t2; t2 = TREE_CHAIN (t2))
3869 {
3870 tree attr
3871 = lookup_attribute (IDENTIFIER_POINTER (TREE_PURPOSE (t2)), l1);
3872
3873 if (attr == NULL_TREE)
3874 return 0;
3875 if (simple_cst_equal (TREE_VALUE (t2), TREE_VALUE (attr)) != 1)
3876 return 0;
3877 }
3878
3879 return 1;
3880 }
3881
3882 /* Given two lists of types
3883 (chains of TREE_LIST nodes with types in the TREE_VALUE slots)
3884 return 1 if the lists contain the same types in the same order.
3885 Also, the TREE_PURPOSEs must match. */
3886
3887 int
3888 type_list_equal (l1, l2)
3889 tree l1, l2;
3890 {
3891 register tree t1, t2;
3892
3893 for (t1 = l1, t2 = l2; t1 && t2; t1 = TREE_CHAIN (t1), t2 = TREE_CHAIN (t2))
3894 if (TREE_VALUE (t1) != TREE_VALUE (t2)
3895 || (TREE_PURPOSE (t1) != TREE_PURPOSE (t2)
3896 && ! (1 == simple_cst_equal (TREE_PURPOSE (t1), TREE_PURPOSE (t2))
3897 && (TREE_TYPE (TREE_PURPOSE (t1))
3898 == TREE_TYPE (TREE_PURPOSE (t2))))))
3899 return 0;
3900
3901 return t1 == t2;
3902 }
3903
3904 /* Nonzero if integer constants T1 and T2
3905 represent the same constant value. */
3906
3907 int
3908 tree_int_cst_equal (t1, t2)
3909 tree t1, t2;
3910 {
3911 if (t1 == t2)
3912 return 1;
3913 if (t1 == 0 || t2 == 0)
3914 return 0;
3915 if (TREE_CODE (t1) == INTEGER_CST
3916 && TREE_CODE (t2) == INTEGER_CST
3917 && TREE_INT_CST_LOW (t1) == TREE_INT_CST_LOW (t2)
3918 && TREE_INT_CST_HIGH (t1) == TREE_INT_CST_HIGH (t2))
3919 return 1;
3920 return 0;
3921 }
3922
3923 /* Nonzero if integer constants T1 and T2 represent values that satisfy <.
3924 The precise way of comparison depends on their data type. */
3925
3926 int
3927 tree_int_cst_lt (t1, t2)
3928 tree t1, t2;
3929 {
3930 if (t1 == t2)
3931 return 0;
3932
3933 if (!TREE_UNSIGNED (TREE_TYPE (t1)))
3934 return INT_CST_LT (t1, t2);
3935 return INT_CST_LT_UNSIGNED (t1, t2);
3936 }
3937
3938 /* Return an indication of the sign of the integer constant T.
3939 The return value is -1 if T < 0, 0 if T == 0, and 1 if T > 0.
3940 Note that -1 will never be returned it T's type is unsigned. */
3941
3942 int
3943 tree_int_cst_sgn (t)
3944 tree t;
3945 {
3946 if (TREE_INT_CST_LOW (t) == 0 && TREE_INT_CST_HIGH (t) == 0)
3947 return 0;
3948 else if (TREE_UNSIGNED (TREE_TYPE (t)))
3949 return 1;
3950 else if (TREE_INT_CST_HIGH (t) < 0)
3951 return -1;
3952 else
3953 return 1;
3954 }
3955
3956 /* Compare two constructor-element-type constants. Return 1 if the lists
3957 are known to be equal; otherwise return 0. */
3958
3959 int
3960 simple_cst_list_equal (l1, l2)
3961 tree l1, l2;
3962 {
3963 while (l1 != NULL_TREE && l2 != NULL_TREE)
3964 {
3965 if (simple_cst_equal (TREE_VALUE (l1), TREE_VALUE (l2)) != 1)
3966 return 0;
3967
3968 l1 = TREE_CHAIN (l1);
3969 l2 = TREE_CHAIN (l2);
3970 }
3971
3972 return (l1 == l2);
3973 }
3974
3975 /* Return truthvalue of whether T1 is the same tree structure as T2.
3976 Return 1 if they are the same.
3977 Return 0 if they are understandably different.
3978 Return -1 if either contains tree structure not understood by
3979 this function. */
3980
3981 int
3982 simple_cst_equal (t1, t2)
3983 tree t1, t2;
3984 {
3985 register enum tree_code code1, code2;
3986 int cmp;
3987
3988 if (t1 == t2)
3989 return 1;
3990 if (t1 == 0 || t2 == 0)
3991 return 0;
3992
3993 code1 = TREE_CODE (t1);
3994 code2 = TREE_CODE (t2);
3995
3996 if (code1 == NOP_EXPR || code1 == CONVERT_EXPR || code1 == NON_LVALUE_EXPR)
3997 {
3998 if (code2 == NOP_EXPR || code2 == CONVERT_EXPR
3999 || code2 == NON_LVALUE_EXPR)
4000 return simple_cst_equal (TREE_OPERAND (t1, 0), TREE_OPERAND (t2, 0));
4001 else
4002 return simple_cst_equal (TREE_OPERAND (t1, 0), t2);
4003 }
4004 else if (code2 == NOP_EXPR || code2 == CONVERT_EXPR
4005 || code2 == NON_LVALUE_EXPR)
4006 return simple_cst_equal (t1, TREE_OPERAND (t2, 0));
4007
4008 if (code1 != code2)
4009 return 0;
4010
4011 switch (code1)
4012 {
4013 case INTEGER_CST:
4014 return TREE_INT_CST_LOW (t1) == TREE_INT_CST_LOW (t2)
4015 && TREE_INT_CST_HIGH (t1) == TREE_INT_CST_HIGH (t2);
4016
4017 case REAL_CST:
4018 return REAL_VALUES_IDENTICAL (TREE_REAL_CST (t1), TREE_REAL_CST (t2));
4019
4020 case STRING_CST:
4021 return TREE_STRING_LENGTH (t1) == TREE_STRING_LENGTH (t2)
4022 && !bcmp (TREE_STRING_POINTER (t1), TREE_STRING_POINTER (t2),
4023 TREE_STRING_LENGTH (t1));
4024
4025 case CONSTRUCTOR:
4026 if (CONSTRUCTOR_ELTS (t1) == CONSTRUCTOR_ELTS (t2))
4027 return 1;
4028 else
4029 abort ();
4030
4031 case SAVE_EXPR:
4032 return simple_cst_equal (TREE_OPERAND (t1, 0), TREE_OPERAND (t2, 0));
4033
4034 case CALL_EXPR:
4035 cmp = simple_cst_equal (TREE_OPERAND (t1, 0), TREE_OPERAND (t2, 0));
4036 if (cmp <= 0)
4037 return cmp;
4038 return simple_cst_list_equal (TREE_OPERAND (t1, 1), TREE_OPERAND (t2, 1));
4039
4040 case TARGET_EXPR:
4041 /* Special case: if either target is an unallocated VAR_DECL,
4042 it means that it's going to be unified with whatever the
4043 TARGET_EXPR is really supposed to initialize, so treat it
4044 as being equivalent to anything. */
4045 if ((TREE_CODE (TREE_OPERAND (t1, 0)) == VAR_DECL
4046 && DECL_NAME (TREE_OPERAND (t1, 0)) == NULL_TREE
4047 && DECL_RTL (TREE_OPERAND (t1, 0)) == 0)
4048 || (TREE_CODE (TREE_OPERAND (t2, 0)) == VAR_DECL
4049 && DECL_NAME (TREE_OPERAND (t2, 0)) == NULL_TREE
4050 && DECL_RTL (TREE_OPERAND (t2, 0)) == 0))
4051 cmp = 1;
4052 else
4053 cmp = simple_cst_equal (TREE_OPERAND (t1, 0), TREE_OPERAND (t2, 0));
4054 if (cmp <= 0)
4055 return cmp;
4056 return simple_cst_equal (TREE_OPERAND (t1, 1), TREE_OPERAND (t2, 1));
4057
4058 case WITH_CLEANUP_EXPR:
4059 cmp = simple_cst_equal (TREE_OPERAND (t1, 0), TREE_OPERAND (t2, 0));
4060 if (cmp <= 0)
4061 return cmp;
4062 return simple_cst_equal (TREE_OPERAND (t1, 2), TREE_OPERAND (t1, 2));
4063
4064 case COMPONENT_REF:
4065 if (TREE_OPERAND (t1, 1) == TREE_OPERAND (t2, 1))
4066 return simple_cst_equal (TREE_OPERAND (t1, 0), TREE_OPERAND (t2, 0));
4067 return 0;
4068
4069 case VAR_DECL:
4070 case PARM_DECL:
4071 case CONST_DECL:
4072 case FUNCTION_DECL:
4073 return 0;
4074
4075 default:
4076 break;
4077 }
4078
4079 /* This general rule works for most tree codes. All exceptions should be
4080 handled above. If this is a language-specific tree code, we can't
4081 trust what might be in the operand, so say we don't know
4082 the situation. */
4083 if ((int) code1 >= (int) LAST_AND_UNUSED_TREE_CODE)
4084 return -1;
4085
4086 switch (TREE_CODE_CLASS (code1))
4087 {
4088 int i;
4089 case '1':
4090 case '2':
4091 case '<':
4092 case 'e':
4093 case 'r':
4094 case 's':
4095 cmp = 1;
4096 for (i=0; i<tree_code_length[(int) code1]; ++i)
4097 {
4098 cmp = simple_cst_equal (TREE_OPERAND (t1, i), TREE_OPERAND (t2, i));
4099 if (cmp <= 0)
4100 return cmp;
4101 }
4102 return cmp;
4103
4104 default:
4105 return -1;
4106 }
4107 }
4108 \f
4109 /* Constructors for pointer, array and function types.
4110 (RECORD_TYPE, UNION_TYPE and ENUMERAL_TYPE nodes are
4111 constructed by language-dependent code, not here.) */
4112
4113 /* Construct, lay out and return the type of pointers to TO_TYPE.
4114 If such a type has already been constructed, reuse it. */
4115
4116 tree
4117 build_pointer_type (to_type)
4118 tree to_type;
4119 {
4120 register tree t = TYPE_POINTER_TO (to_type);
4121
4122 /* First, if we already have a type for pointers to TO_TYPE, use it. */
4123
4124 if (t)
4125 return t;
4126
4127 /* We need a new one. Put this in the same obstack as TO_TYPE. */
4128 push_obstacks (TYPE_OBSTACK (to_type), TYPE_OBSTACK (to_type));
4129 t = make_node (POINTER_TYPE);
4130 pop_obstacks ();
4131
4132 TREE_TYPE (t) = to_type;
4133
4134 /* Record this type as the pointer to TO_TYPE. */
4135 TYPE_POINTER_TO (to_type) = t;
4136
4137 /* Lay out the type. This function has many callers that are concerned
4138 with expression-construction, and this simplifies them all.
4139 Also, it guarantees the TYPE_SIZE is in the same obstack as the type. */
4140 layout_type (t);
4141
4142 return t;
4143 }
4144
4145 /* Create a type of integers to be the TYPE_DOMAIN of an ARRAY_TYPE.
4146 MAXVAL should be the maximum value in the domain
4147 (one less than the length of the array).
4148
4149 The maximum value that MAXVAL can have is INT_MAX for a HOST_WIDE_INT.
4150 We don't enforce this limit, that is up to caller (e.g. language front end).
4151 The limit exists because the result is a signed type and we don't handle
4152 sizes that use more than one HOST_WIDE_INT. */
4153
4154 tree
4155 build_index_type (maxval)
4156 tree maxval;
4157 {
4158 register tree itype = make_node (INTEGER_TYPE);
4159
4160 TYPE_PRECISION (itype) = TYPE_PRECISION (sizetype);
4161 TYPE_MIN_VALUE (itype) = size_zero_node;
4162
4163 push_obstacks (TYPE_OBSTACK (itype), TYPE_OBSTACK (itype));
4164 TYPE_MAX_VALUE (itype) = convert (sizetype, maxval);
4165 pop_obstacks ();
4166
4167 TYPE_MODE (itype) = TYPE_MODE (sizetype);
4168 TYPE_SIZE (itype) = TYPE_SIZE (sizetype);
4169 TYPE_SIZE_UNIT (itype) = TYPE_SIZE_UNIT (sizetype);
4170 TYPE_ALIGN (itype) = TYPE_ALIGN (sizetype);
4171 if (TREE_CODE (maxval) == INTEGER_CST)
4172 {
4173 int maxint = (int) TREE_INT_CST_LOW (maxval);
4174 /* If the domain should be empty, make sure the maxval
4175 remains -1 and is not spoiled by truncation. */
4176 if (INT_CST_LT (maxval, integer_zero_node))
4177 {
4178 TYPE_MAX_VALUE (itype) = build_int_2 (-1, -1);
4179 TREE_TYPE (TYPE_MAX_VALUE (itype)) = sizetype;
4180 }
4181 return type_hash_canon (maxint < 0 ? ~maxint : maxint, itype);
4182 }
4183 else
4184 return itype;
4185 }
4186
4187 /* Create a range of some discrete type TYPE (an INTEGER_TYPE,
4188 ENUMERAL_TYPE, BOOLEAN_TYPE, or CHAR_TYPE), with
4189 low bound LOWVAL and high bound HIGHVAL.
4190 if TYPE==NULL_TREE, sizetype is used. */
4191
4192 tree
4193 build_range_type (type, lowval, highval)
4194 tree type, lowval, highval;
4195 {
4196 register tree itype = make_node (INTEGER_TYPE);
4197
4198 TREE_TYPE (itype) = type;
4199 if (type == NULL_TREE)
4200 type = sizetype;
4201
4202 push_obstacks (TYPE_OBSTACK (itype), TYPE_OBSTACK (itype));
4203 TYPE_MIN_VALUE (itype) = convert (type, lowval);
4204 TYPE_MAX_VALUE (itype) = highval ? convert (type, highval) : NULL;
4205 pop_obstacks ();
4206
4207 TYPE_PRECISION (itype) = TYPE_PRECISION (type);
4208 TYPE_MODE (itype) = TYPE_MODE (type);
4209 TYPE_SIZE (itype) = TYPE_SIZE (type);
4210 TYPE_SIZE_UNIT (itype) = TYPE_SIZE_UNIT (type);
4211 TYPE_ALIGN (itype) = TYPE_ALIGN (type);
4212 if (TREE_CODE (lowval) == INTEGER_CST)
4213 {
4214 HOST_WIDE_INT lowint, highint;
4215 int maxint;
4216
4217 lowint = TREE_INT_CST_LOW (lowval);
4218 if (highval && TREE_CODE (highval) == INTEGER_CST)
4219 highint = TREE_INT_CST_LOW (highval);
4220 else
4221 highint = (~(unsigned HOST_WIDE_INT)0) >> 1;
4222
4223 maxint = (int) (highint - lowint);
4224 return type_hash_canon (maxint < 0 ? ~maxint : maxint, itype);
4225 }
4226 else
4227 return itype;
4228 }
4229
4230 /* Just like build_index_type, but takes lowval and highval instead
4231 of just highval (maxval). */
4232
4233 tree
4234 build_index_2_type (lowval,highval)
4235 tree lowval, highval;
4236 {
4237 return build_range_type (NULL_TREE, lowval, highval);
4238 }
4239
4240 /* Return nonzero iff ITYPE1 and ITYPE2 are equal (in the LISP sense).
4241 Needed because when index types are not hashed, equal index types
4242 built at different times appear distinct, even though structurally,
4243 they are not. */
4244
4245 int
4246 index_type_equal (itype1, itype2)
4247 tree itype1, itype2;
4248 {
4249 if (TREE_CODE (itype1) != TREE_CODE (itype2))
4250 return 0;
4251 if (TREE_CODE (itype1) == INTEGER_TYPE)
4252 {
4253 if (TYPE_PRECISION (itype1) != TYPE_PRECISION (itype2)
4254 || TYPE_MODE (itype1) != TYPE_MODE (itype2)
4255 || simple_cst_equal (TYPE_SIZE (itype1), TYPE_SIZE (itype2)) != 1
4256 || TYPE_ALIGN (itype1) != TYPE_ALIGN (itype2))
4257 return 0;
4258 if (1 == simple_cst_equal (TYPE_MIN_VALUE (itype1),
4259 TYPE_MIN_VALUE (itype2))
4260 && 1 == simple_cst_equal (TYPE_MAX_VALUE (itype1),
4261 TYPE_MAX_VALUE (itype2)))
4262 return 1;
4263 }
4264
4265 return 0;
4266 }
4267
4268 /* Construct, lay out and return the type of arrays of elements with ELT_TYPE
4269 and number of elements specified by the range of values of INDEX_TYPE.
4270 If such a type has already been constructed, reuse it. */
4271
4272 tree
4273 build_array_type (elt_type, index_type)
4274 tree elt_type, index_type;
4275 {
4276 register tree t;
4277 int hashcode;
4278
4279 if (TREE_CODE (elt_type) == FUNCTION_TYPE)
4280 {
4281 error ("arrays of functions are not meaningful");
4282 elt_type = integer_type_node;
4283 }
4284
4285 /* Make sure TYPE_POINTER_TO (elt_type) is filled in. */
4286 build_pointer_type (elt_type);
4287
4288 /* Allocate the array after the pointer type,
4289 in case we free it in type_hash_canon. */
4290 t = make_node (ARRAY_TYPE);
4291 TREE_TYPE (t) = elt_type;
4292 TYPE_DOMAIN (t) = index_type;
4293
4294 if (index_type == 0)
4295 {
4296 return t;
4297 }
4298
4299 hashcode = TYPE_HASH (elt_type) + TYPE_HASH (index_type);
4300 t = type_hash_canon (hashcode, t);
4301
4302 if (TYPE_SIZE (t) == 0)
4303 layout_type (t);
4304 return t;
4305 }
4306
4307 /* Return the TYPE of the elements comprising
4308 the innermost dimension of ARRAY. */
4309
4310 tree
4311 get_inner_array_type (array)
4312 tree array;
4313 {
4314 tree type = TREE_TYPE (array);
4315
4316 while (TREE_CODE (type) == ARRAY_TYPE)
4317 type = TREE_TYPE (type);
4318
4319 return type;
4320 }
4321
4322 /* Construct, lay out and return
4323 the type of functions returning type VALUE_TYPE
4324 given arguments of types ARG_TYPES.
4325 ARG_TYPES is a chain of TREE_LIST nodes whose TREE_VALUEs
4326 are data type nodes for the arguments of the function.
4327 If such a type has already been constructed, reuse it. */
4328
4329 tree
4330 build_function_type (value_type, arg_types)
4331 tree value_type, arg_types;
4332 {
4333 register tree t;
4334 int hashcode;
4335
4336 if (TREE_CODE (value_type) == FUNCTION_TYPE)
4337 {
4338 error ("function return type cannot be function");
4339 value_type = integer_type_node;
4340 }
4341
4342 /* Make a node of the sort we want. */
4343 t = make_node (FUNCTION_TYPE);
4344 TREE_TYPE (t) = value_type;
4345 TYPE_ARG_TYPES (t) = arg_types;
4346
4347 /* If we already have such a type, use the old one and free this one. */
4348 hashcode = TYPE_HASH (value_type) + type_hash_list (arg_types);
4349 t = type_hash_canon (hashcode, t);
4350
4351 if (TYPE_SIZE (t) == 0)
4352 layout_type (t);
4353 return t;
4354 }
4355
4356 /* Build the node for the type of references-to-TO_TYPE. */
4357
4358 tree
4359 build_reference_type (to_type)
4360 tree to_type;
4361 {
4362 register tree t = TYPE_REFERENCE_TO (to_type);
4363
4364 /* First, if we already have a type for pointers to TO_TYPE, use it. */
4365
4366 if (t)
4367 return t;
4368
4369 /* We need a new one. Put this in the same obstack as TO_TYPE. */
4370 push_obstacks (TYPE_OBSTACK (to_type), TYPE_OBSTACK (to_type));
4371 t = make_node (REFERENCE_TYPE);
4372 pop_obstacks ();
4373
4374 TREE_TYPE (t) = to_type;
4375
4376 /* Record this type as the pointer to TO_TYPE. */
4377 TYPE_REFERENCE_TO (to_type) = t;
4378
4379 layout_type (t);
4380
4381 return t;
4382 }
4383
4384 /* Construct, lay out and return the type of methods belonging to class
4385 BASETYPE and whose arguments and values are described by TYPE.
4386 If that type exists already, reuse it.
4387 TYPE must be a FUNCTION_TYPE node. */
4388
4389 tree
4390 build_method_type (basetype, type)
4391 tree basetype, type;
4392 {
4393 register tree t;
4394 int hashcode;
4395
4396 /* Make a node of the sort we want. */
4397 t = make_node (METHOD_TYPE);
4398
4399 if (TREE_CODE (type) != FUNCTION_TYPE)
4400 abort ();
4401
4402 TYPE_METHOD_BASETYPE (t) = TYPE_MAIN_VARIANT (basetype);
4403 TREE_TYPE (t) = TREE_TYPE (type);
4404
4405 /* The actual arglist for this function includes a "hidden" argument
4406 which is "this". Put it into the list of argument types. */
4407
4408 TYPE_ARG_TYPES (t)
4409 = tree_cons (NULL_TREE,
4410 build_pointer_type (basetype), TYPE_ARG_TYPES (type));
4411
4412 /* If we already have such a type, use the old one and free this one. */
4413 hashcode = TYPE_HASH (basetype) + TYPE_HASH (type);
4414 t = type_hash_canon (hashcode, t);
4415
4416 if (TYPE_SIZE (t) == 0)
4417 layout_type (t);
4418
4419 return t;
4420 }
4421
4422 /* Construct, lay out and return the type of offsets to a value
4423 of type TYPE, within an object of type BASETYPE.
4424 If a suitable offset type exists already, reuse it. */
4425
4426 tree
4427 build_offset_type (basetype, type)
4428 tree basetype, type;
4429 {
4430 register tree t;
4431 int hashcode;
4432
4433 /* Make a node of the sort we want. */
4434 t = make_node (OFFSET_TYPE);
4435
4436 TYPE_OFFSET_BASETYPE (t) = TYPE_MAIN_VARIANT (basetype);
4437 TREE_TYPE (t) = type;
4438
4439 /* If we already have such a type, use the old one and free this one. */
4440 hashcode = TYPE_HASH (basetype) + TYPE_HASH (type);
4441 t = type_hash_canon (hashcode, t);
4442
4443 if (TYPE_SIZE (t) == 0)
4444 layout_type (t);
4445
4446 return t;
4447 }
4448
4449 /* Create a complex type whose components are COMPONENT_TYPE. */
4450
4451 tree
4452 build_complex_type (component_type)
4453 tree component_type;
4454 {
4455 register tree t;
4456 int hashcode;
4457
4458 /* Make a node of the sort we want. */
4459 t = make_node (COMPLEX_TYPE);
4460
4461 TREE_TYPE (t) = TYPE_MAIN_VARIANT (component_type);
4462 set_type_quals (t, TYPE_QUALS (component_type));
4463
4464 /* If we already have such a type, use the old one and free this one. */
4465 hashcode = TYPE_HASH (component_type);
4466 t = type_hash_canon (hashcode, t);
4467
4468 if (TYPE_SIZE (t) == 0)
4469 layout_type (t);
4470
4471 return t;
4472 }
4473 \f
4474 /* Return OP, stripped of any conversions to wider types as much as is safe.
4475 Converting the value back to OP's type makes a value equivalent to OP.
4476
4477 If FOR_TYPE is nonzero, we return a value which, if converted to
4478 type FOR_TYPE, would be equivalent to converting OP to type FOR_TYPE.
4479
4480 If FOR_TYPE is nonzero, unaligned bit-field references may be changed to the
4481 narrowest type that can hold the value, even if they don't exactly fit.
4482 Otherwise, bit-field references are changed to a narrower type
4483 only if they can be fetched directly from memory in that type.
4484
4485 OP must have integer, real or enumeral type. Pointers are not allowed!
4486
4487 There are some cases where the obvious value we could return
4488 would regenerate to OP if converted to OP's type,
4489 but would not extend like OP to wider types.
4490 If FOR_TYPE indicates such extension is contemplated, we eschew such values.
4491 For example, if OP is (unsigned short)(signed char)-1,
4492 we avoid returning (signed char)-1 if FOR_TYPE is int,
4493 even though extending that to an unsigned short would regenerate OP,
4494 since the result of extending (signed char)-1 to (int)
4495 is different from (int) OP. */
4496
4497 tree
4498 get_unwidened (op, for_type)
4499 register tree op;
4500 tree for_type;
4501 {
4502 /* Set UNS initially if converting OP to FOR_TYPE is a zero-extension. */
4503 register tree type = TREE_TYPE (op);
4504 register unsigned final_prec
4505 = TYPE_PRECISION (for_type != 0 ? for_type : type);
4506 register int uns
4507 = (for_type != 0 && for_type != type
4508 && final_prec > TYPE_PRECISION (type)
4509 && TREE_UNSIGNED (type));
4510 register tree win = op;
4511
4512 while (TREE_CODE (op) == NOP_EXPR)
4513 {
4514 register int bitschange
4515 = TYPE_PRECISION (TREE_TYPE (op))
4516 - TYPE_PRECISION (TREE_TYPE (TREE_OPERAND (op, 0)));
4517
4518 /* Truncations are many-one so cannot be removed.
4519 Unless we are later going to truncate down even farther. */
4520 if (bitschange < 0
4521 && final_prec > TYPE_PRECISION (TREE_TYPE (op)))
4522 break;
4523
4524 /* See what's inside this conversion. If we decide to strip it,
4525 we will set WIN. */
4526 op = TREE_OPERAND (op, 0);
4527
4528 /* If we have not stripped any zero-extensions (uns is 0),
4529 we can strip any kind of extension.
4530 If we have previously stripped a zero-extension,
4531 only zero-extensions can safely be stripped.
4532 Any extension can be stripped if the bits it would produce
4533 are all going to be discarded later by truncating to FOR_TYPE. */
4534
4535 if (bitschange > 0)
4536 {
4537 if (! uns || final_prec <= TYPE_PRECISION (TREE_TYPE (op)))
4538 win = op;
4539 /* TREE_UNSIGNED says whether this is a zero-extension.
4540 Let's avoid computing it if it does not affect WIN
4541 and if UNS will not be needed again. */
4542 if ((uns || TREE_CODE (op) == NOP_EXPR)
4543 && TREE_UNSIGNED (TREE_TYPE (op)))
4544 {
4545 uns = 1;
4546 win = op;
4547 }
4548 }
4549 }
4550
4551 if (TREE_CODE (op) == COMPONENT_REF
4552 /* Since type_for_size always gives an integer type. */
4553 && TREE_CODE (type) != REAL_TYPE
4554 /* Don't crash if field not laid out yet. */
4555 && DECL_SIZE (TREE_OPERAND (op, 1)) != 0)
4556 {
4557 unsigned innerprec = TREE_INT_CST_LOW (DECL_SIZE (TREE_OPERAND (op, 1)));
4558 type = type_for_size (innerprec, TREE_UNSIGNED (TREE_OPERAND (op, 1)));
4559
4560 /* We can get this structure field in the narrowest type it fits in.
4561 If FOR_TYPE is 0, do this only for a field that matches the
4562 narrower type exactly and is aligned for it
4563 The resulting extension to its nominal type (a fullword type)
4564 must fit the same conditions as for other extensions. */
4565
4566 if (innerprec < TYPE_PRECISION (TREE_TYPE (op))
4567 && (for_type || ! DECL_BIT_FIELD (TREE_OPERAND (op, 1)))
4568 && (! uns || final_prec <= innerprec
4569 || TREE_UNSIGNED (TREE_OPERAND (op, 1)))
4570 && type != 0)
4571 {
4572 win = build (COMPONENT_REF, type, TREE_OPERAND (op, 0),
4573 TREE_OPERAND (op, 1));
4574 TREE_SIDE_EFFECTS (win) = TREE_SIDE_EFFECTS (op);
4575 TREE_THIS_VOLATILE (win) = TREE_THIS_VOLATILE (op);
4576 TREE_RAISES (win) = TREE_RAISES (op);
4577 }
4578 }
4579 return win;
4580 }
4581 \f
4582 /* Return OP or a simpler expression for a narrower value
4583 which can be sign-extended or zero-extended to give back OP.
4584 Store in *UNSIGNEDP_PTR either 1 if the value should be zero-extended
4585 or 0 if the value should be sign-extended. */
4586
4587 tree
4588 get_narrower (op, unsignedp_ptr)
4589 register tree op;
4590 int *unsignedp_ptr;
4591 {
4592 register int uns = 0;
4593 int first = 1;
4594 register tree win = op;
4595
4596 while (TREE_CODE (op) == NOP_EXPR)
4597 {
4598 register int bitschange
4599 = TYPE_PRECISION (TREE_TYPE (op))
4600 - TYPE_PRECISION (TREE_TYPE (TREE_OPERAND (op, 0)));
4601
4602 /* Truncations are many-one so cannot be removed. */
4603 if (bitschange < 0)
4604 break;
4605
4606 /* See what's inside this conversion. If we decide to strip it,
4607 we will set WIN. */
4608 op = TREE_OPERAND (op, 0);
4609
4610 if (bitschange > 0)
4611 {
4612 /* An extension: the outermost one can be stripped,
4613 but remember whether it is zero or sign extension. */
4614 if (first)
4615 uns = TREE_UNSIGNED (TREE_TYPE (op));
4616 /* Otherwise, if a sign extension has been stripped,
4617 only sign extensions can now be stripped;
4618 if a zero extension has been stripped, only zero-extensions. */
4619 else if (uns != TREE_UNSIGNED (TREE_TYPE (op)))
4620 break;
4621 first = 0;
4622 }
4623 else /* bitschange == 0 */
4624 {
4625 /* A change in nominal type can always be stripped, but we must
4626 preserve the unsignedness. */
4627 if (first)
4628 uns = TREE_UNSIGNED (TREE_TYPE (op));
4629 first = 0;
4630 }
4631
4632 win = op;
4633 }
4634
4635 if (TREE_CODE (op) == COMPONENT_REF
4636 /* Since type_for_size always gives an integer type. */
4637 && TREE_CODE (TREE_TYPE (op)) != REAL_TYPE)
4638 {
4639 unsigned innerprec = TREE_INT_CST_LOW (DECL_SIZE (TREE_OPERAND (op, 1)));
4640 tree type = type_for_size (innerprec, TREE_UNSIGNED (op));
4641
4642 /* We can get this structure field in a narrower type that fits it,
4643 but the resulting extension to its nominal type (a fullword type)
4644 must satisfy the same conditions as for other extensions.
4645
4646 Do this only for fields that are aligned (not bit-fields),
4647 because when bit-field insns will be used there is no
4648 advantage in doing this. */
4649
4650 if (innerprec < TYPE_PRECISION (TREE_TYPE (op))
4651 && ! DECL_BIT_FIELD (TREE_OPERAND (op, 1))
4652 && (first || uns == TREE_UNSIGNED (TREE_OPERAND (op, 1)))
4653 && type != 0)
4654 {
4655 if (first)
4656 uns = TREE_UNSIGNED (TREE_OPERAND (op, 1));
4657 win = build (COMPONENT_REF, type, TREE_OPERAND (op, 0),
4658 TREE_OPERAND (op, 1));
4659 TREE_SIDE_EFFECTS (win) = TREE_SIDE_EFFECTS (op);
4660 TREE_THIS_VOLATILE (win) = TREE_THIS_VOLATILE (op);
4661 TREE_RAISES (win) = TREE_RAISES (op);
4662 }
4663 }
4664 *unsignedp_ptr = uns;
4665 return win;
4666 }
4667 \f
4668 /* Nonzero if integer constant C has a value that is permissible
4669 for type TYPE (an INTEGER_TYPE). */
4670
4671 int
4672 int_fits_type_p (c, type)
4673 tree c, type;
4674 {
4675 if (TREE_UNSIGNED (type))
4676 return (! (TREE_CODE (TYPE_MAX_VALUE (type)) == INTEGER_CST
4677 && INT_CST_LT_UNSIGNED (TYPE_MAX_VALUE (type), c))
4678 && ! (TREE_CODE (TYPE_MIN_VALUE (type)) == INTEGER_CST
4679 && INT_CST_LT_UNSIGNED (c, TYPE_MIN_VALUE (type)))
4680 /* Negative ints never fit unsigned types. */
4681 && ! (TREE_INT_CST_HIGH (c) < 0
4682 && ! TREE_UNSIGNED (TREE_TYPE (c))));
4683 else
4684 return (! (TREE_CODE (TYPE_MAX_VALUE (type)) == INTEGER_CST
4685 && INT_CST_LT (TYPE_MAX_VALUE (type), c))
4686 && ! (TREE_CODE (TYPE_MIN_VALUE (type)) == INTEGER_CST
4687 && INT_CST_LT (c, TYPE_MIN_VALUE (type)))
4688 /* Unsigned ints with top bit set never fit signed types. */
4689 && ! (TREE_INT_CST_HIGH (c) < 0
4690 && TREE_UNSIGNED (TREE_TYPE (c))));
4691 }
4692
4693 /* Return the innermost context enclosing DECL that is
4694 a FUNCTION_DECL, or zero if none. */
4695
4696 tree
4697 decl_function_context (decl)
4698 tree decl;
4699 {
4700 tree context;
4701
4702 if (TREE_CODE (decl) == ERROR_MARK)
4703 return 0;
4704
4705 if (TREE_CODE (decl) == SAVE_EXPR)
4706 context = SAVE_EXPR_CONTEXT (decl);
4707 else
4708 context = DECL_CONTEXT (decl);
4709
4710 while (context && TREE_CODE (context) != FUNCTION_DECL)
4711 {
4712 if (TREE_CODE_CLASS (TREE_CODE (context)) == 't')
4713 context = TYPE_CONTEXT (context);
4714 else if (TREE_CODE_CLASS (TREE_CODE (context)) == 'd')
4715 context = DECL_CONTEXT (context);
4716 else if (TREE_CODE (context) == BLOCK)
4717 context = BLOCK_SUPERCONTEXT (context);
4718 else
4719 /* Unhandled CONTEXT !? */
4720 abort ();
4721 }
4722
4723 return context;
4724 }
4725
4726 /* Return the innermost context enclosing DECL that is
4727 a RECORD_TYPE, UNION_TYPE or QUAL_UNION_TYPE, or zero if none.
4728 TYPE_DECLs and FUNCTION_DECLs are transparent to this function. */
4729
4730 tree
4731 decl_type_context (decl)
4732 tree decl;
4733 {
4734 tree context = DECL_CONTEXT (decl);
4735
4736 while (context)
4737 {
4738 if (TREE_CODE (context) == RECORD_TYPE
4739 || TREE_CODE (context) == UNION_TYPE
4740 || TREE_CODE (context) == QUAL_UNION_TYPE)
4741 return context;
4742 if (TREE_CODE (context) == TYPE_DECL
4743 || TREE_CODE (context) == FUNCTION_DECL)
4744 context = DECL_CONTEXT (context);
4745 else if (TREE_CODE (context) == BLOCK)
4746 context = BLOCK_SUPERCONTEXT (context);
4747 else
4748 /* Unhandled CONTEXT!? */
4749 abort ();
4750 }
4751 return NULL_TREE;
4752 }
4753
4754 /* Print debugging information about the size of the
4755 toplev_inline_obstacks. */
4756
4757 void
4758 print_inline_obstack_statistics ()
4759 {
4760 struct simple_obstack_stack *current = toplev_inline_obstacks;
4761 int n_obstacks = 0;
4762 int n_alloc = 0;
4763 int n_chunks = 0;
4764
4765 for (; current; current = current->next, ++n_obstacks)
4766 {
4767 struct obstack *o = current->obstack;
4768 struct _obstack_chunk *chunk = o->chunk;
4769
4770 n_alloc += o->next_free - chunk->contents;
4771 chunk = chunk->prev;
4772 ++n_chunks;
4773 for (; chunk; chunk = chunk->prev, ++n_chunks)
4774 n_alloc += chunk->limit - &chunk->contents[0];
4775 }
4776 fprintf (stderr, "inline obstacks: %d obstacks, %d bytes, %d chunks\n",
4777 n_obstacks, n_alloc, n_chunks);
4778 }
4779
4780 /* Print debugging information about the obstack O, named STR. */
4781
4782 void
4783 print_obstack_statistics (str, o)
4784 const char *str;
4785 struct obstack *o;
4786 {
4787 struct _obstack_chunk *chunk = o->chunk;
4788 int n_chunks = 1;
4789 int n_alloc = 0;
4790
4791 n_alloc += o->next_free - chunk->contents;
4792 chunk = chunk->prev;
4793 while (chunk)
4794 {
4795 n_chunks += 1;
4796 n_alloc += chunk->limit - &chunk->contents[0];
4797 chunk = chunk->prev;
4798 }
4799 fprintf (stderr, "obstack %s: %u bytes, %d chunks\n",
4800 str, n_alloc, n_chunks);
4801 }
4802
4803 /* Print debugging information about tree nodes generated during the compile,
4804 and any language-specific information. */
4805
4806 void
4807 dump_tree_statistics ()
4808 {
4809 #ifdef GATHER_STATISTICS
4810 int i;
4811 int total_nodes, total_bytes;
4812 #endif
4813
4814 fprintf (stderr, "\n??? tree nodes created\n\n");
4815 #ifdef GATHER_STATISTICS
4816 fprintf (stderr, "Kind Nodes Bytes\n");
4817 fprintf (stderr, "-------------------------------------\n");
4818 total_nodes = total_bytes = 0;
4819 for (i = 0; i < (int) all_kinds; i++)
4820 {
4821 fprintf (stderr, "%-20s %6d %9d\n", tree_node_kind_names[i],
4822 tree_node_counts[i], tree_node_sizes[i]);
4823 total_nodes += tree_node_counts[i];
4824 total_bytes += tree_node_sizes[i];
4825 }
4826 fprintf (stderr, "%-20s %9d\n", "identifier names", id_string_size);
4827 fprintf (stderr, "-------------------------------------\n");
4828 fprintf (stderr, "%-20s %6d %9d\n", "Total", total_nodes, total_bytes);
4829 fprintf (stderr, "-------------------------------------\n");
4830 #else
4831 fprintf (stderr, "(No per-node statistics)\n");
4832 #endif
4833 print_obstack_statistics ("permanent_obstack", &permanent_obstack);
4834 print_obstack_statistics ("maybepermanent_obstack", &maybepermanent_obstack);
4835 print_obstack_statistics ("temporary_obstack", &temporary_obstack);
4836 print_obstack_statistics ("momentary_obstack", &momentary_obstack);
4837 print_obstack_statistics ("temp_decl_obstack", &temp_decl_obstack);
4838 print_inline_obstack_statistics ();
4839 print_lang_statistics ();
4840 }
4841 \f
4842 #define FILE_FUNCTION_PREFIX_LEN 9
4843
4844 #ifndef NO_DOLLAR_IN_LABEL
4845 #define FILE_FUNCTION_FORMAT "_GLOBAL_$%s$%s"
4846 #else /* NO_DOLLAR_IN_LABEL */
4847 #ifndef NO_DOT_IN_LABEL
4848 #define FILE_FUNCTION_FORMAT "_GLOBAL_.%s.%s"
4849 #else /* NO_DOT_IN_LABEL */
4850 #define FILE_FUNCTION_FORMAT "_GLOBAL__%s_%s"
4851 #endif /* NO_DOT_IN_LABEL */
4852 #endif /* NO_DOLLAR_IN_LABEL */
4853
4854 extern char * first_global_object_name;
4855 extern char * weak_global_object_name;
4856
4857 /* Appends 6 random characters to TEMPLATE to (hopefully) avoid name
4858 clashes in cases where we can't reliably choose a unique name.
4859
4860 Derived from mkstemp.c in libiberty. */
4861
4862 static void
4863 append_random_chars (template)
4864 char *template;
4865 {
4866 static const char letters[]
4867 = "abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ0123456789";
4868 static unsigned HOST_WIDE_INT value;
4869 unsigned HOST_WIDE_INT v;
4870
4871 #ifdef HAVE_GETTIMEOFDAY
4872 struct timeval tv;
4873 #endif
4874
4875 template += strlen (template);
4876
4877 #ifdef HAVE_GETTIMEOFDAY
4878 /* Get some more or less random data. */
4879 gettimeofday (&tv, NULL);
4880 value += ((unsigned HOST_WIDE_INT) tv.tv_usec << 16) ^ tv.tv_sec ^ getpid ();
4881 #else
4882 value += getpid ();
4883 #endif
4884
4885 v = value;
4886
4887 /* Fill in the random bits. */
4888 template[0] = letters[v % 62];
4889 v /= 62;
4890 template[1] = letters[v % 62];
4891 v /= 62;
4892 template[2] = letters[v % 62];
4893 v /= 62;
4894 template[3] = letters[v % 62];
4895 v /= 62;
4896 template[4] = letters[v % 62];
4897 v /= 62;
4898 template[5] = letters[v % 62];
4899
4900 template[6] = '\0';
4901 }
4902
4903 /* Generate a name for a function unique to this translation unit.
4904 TYPE is some string to identify the purpose of this function to the
4905 linker or collect2. */
4906
4907 tree
4908 get_file_function_name_long (type)
4909 const char *type;
4910 {
4911 char *buf;
4912 register char *p;
4913
4914 if (first_global_object_name)
4915 p = first_global_object_name;
4916 else
4917 {
4918 /* We don't have anything that we know to be unique to this translation
4919 unit, so use what we do have and throw in some randomness. */
4920
4921 const char *name = weak_global_object_name;
4922 const char *file = main_input_filename;
4923
4924 if (! name)
4925 name = "";
4926 if (! file)
4927 file = input_filename;
4928
4929 p = (char *) alloca (7 + strlen (name) + strlen (file));
4930
4931 sprintf (p, "%s%s", name, file);
4932 append_random_chars (p);
4933 }
4934
4935 buf = (char *) alloca (sizeof (FILE_FUNCTION_FORMAT) + strlen (p)
4936 + strlen (type));
4937
4938 /* Set up the name of the file-level functions we may need. */
4939 /* Use a global object (which is already required to be unique over
4940 the program) rather than the file name (which imposes extra
4941 constraints). -- Raeburn@MIT.EDU, 10 Jan 1990. */
4942 sprintf (buf, FILE_FUNCTION_FORMAT, type, p);
4943
4944 /* Don't need to pull weird characters out of global names. */
4945 if (p != first_global_object_name)
4946 {
4947 for (p = buf+11; *p; p++)
4948 if (! ((*p >= '0' && *p <= '9')
4949 #if 0 /* we always want labels, which are valid C++ identifiers (+ `$') */
4950 #ifndef ASM_IDENTIFY_GCC /* this is required if `.' is invalid -- k. raeburn */
4951 || *p == '.'
4952 #endif
4953 #endif
4954 #ifndef NO_DOLLAR_IN_LABEL /* this for `$'; unlikely, but... -- kr */
4955 || *p == '$'
4956 #endif
4957 #ifndef NO_DOT_IN_LABEL /* this for `.'; unlikely, but... */
4958 || *p == '.'
4959 #endif
4960 || (*p >= 'A' && *p <= 'Z')
4961 || (*p >= 'a' && *p <= 'z')))
4962 *p = '_';
4963 }
4964
4965 return get_identifier (buf);
4966 }
4967
4968 /* If KIND=='I', return a suitable global initializer (constructor) name.
4969 If KIND=='D', return a suitable global clean-up (destructor) name. */
4970
4971 tree
4972 get_file_function_name (kind)
4973 int kind;
4974 {
4975 char p[2];
4976 p[0] = kind;
4977 p[1] = 0;
4978
4979 return get_file_function_name_long (p);
4980 }
4981
4982 \f
4983 /* Expand (the constant part of) a SET_TYPE CONSTRUCTOR node.
4984 The result is placed in BUFFER (which has length BIT_SIZE),
4985 with one bit in each char ('\000' or '\001').
4986
4987 If the constructor is constant, NULL_TREE is returned.
4988 Otherwise, a TREE_LIST of the non-constant elements is emitted. */
4989
4990 tree
4991 get_set_constructor_bits (init, buffer, bit_size)
4992 tree init;
4993 char *buffer;
4994 int bit_size;
4995 {
4996 int i;
4997 tree vals;
4998 HOST_WIDE_INT domain_min
4999 = TREE_INT_CST_LOW (TYPE_MIN_VALUE (TYPE_DOMAIN (TREE_TYPE (init))));
5000 tree non_const_bits = NULL_TREE;
5001 for (i = 0; i < bit_size; i++)
5002 buffer[i] = 0;
5003
5004 for (vals = TREE_OPERAND (init, 1);
5005 vals != NULL_TREE; vals = TREE_CHAIN (vals))
5006 {
5007 if (TREE_CODE (TREE_VALUE (vals)) != INTEGER_CST
5008 || (TREE_PURPOSE (vals) != NULL_TREE
5009 && TREE_CODE (TREE_PURPOSE (vals)) != INTEGER_CST))
5010 non_const_bits
5011 = tree_cons (TREE_PURPOSE (vals), TREE_VALUE (vals), non_const_bits);
5012 else if (TREE_PURPOSE (vals) != NULL_TREE)
5013 {
5014 /* Set a range of bits to ones. */
5015 HOST_WIDE_INT lo_index
5016 = TREE_INT_CST_LOW (TREE_PURPOSE (vals)) - domain_min;
5017 HOST_WIDE_INT hi_index
5018 = TREE_INT_CST_LOW (TREE_VALUE (vals)) - domain_min;
5019 if (lo_index < 0 || lo_index >= bit_size
5020 || hi_index < 0 || hi_index >= bit_size)
5021 abort ();
5022 for ( ; lo_index <= hi_index; lo_index++)
5023 buffer[lo_index] = 1;
5024 }
5025 else
5026 {
5027 /* Set a single bit to one. */
5028 HOST_WIDE_INT index
5029 = TREE_INT_CST_LOW (TREE_VALUE (vals)) - domain_min;
5030 if (index < 0 || index >= bit_size)
5031 {
5032 error ("invalid initializer for bit string");
5033 return NULL_TREE;
5034 }
5035 buffer[index] = 1;
5036 }
5037 }
5038 return non_const_bits;
5039 }
5040
5041 /* Expand (the constant part of) a SET_TYPE CONSTRUCTOR node.
5042 The result is placed in BUFFER (which is an array of bytes).
5043 If the constructor is constant, NULL_TREE is returned.
5044 Otherwise, a TREE_LIST of the non-constant elements is emitted. */
5045
5046 tree
5047 get_set_constructor_bytes (init, buffer, wd_size)
5048 tree init;
5049 unsigned char *buffer;
5050 int wd_size;
5051 {
5052 int i;
5053 int set_word_size = BITS_PER_UNIT;
5054 int bit_size = wd_size * set_word_size;
5055 int bit_pos = 0;
5056 unsigned char *bytep = buffer;
5057 char *bit_buffer = (char *) alloca(bit_size);
5058 tree non_const_bits = get_set_constructor_bits (init, bit_buffer, bit_size);
5059
5060 for (i = 0; i < wd_size; i++)
5061 buffer[i] = 0;
5062
5063 for (i = 0; i < bit_size; i++)
5064 {
5065 if (bit_buffer[i])
5066 {
5067 if (BYTES_BIG_ENDIAN)
5068 *bytep |= (1 << (set_word_size - 1 - bit_pos));
5069 else
5070 *bytep |= 1 << bit_pos;
5071 }
5072 bit_pos++;
5073 if (bit_pos >= set_word_size)
5074 bit_pos = 0, bytep++;
5075 }
5076 return non_const_bits;
5077 }
5078 \f
5079 #if defined ENABLE_CHECKING && (__GNUC__ > 2 || __GNUC_MINOR__ > 6)
5080 /* Complain that the tree code of NODE does not match the expected CODE.
5081 FILE, LINE, and FUNCTION are of the caller. */
5082 void
5083 tree_check_failed (node, code, file, line, function)
5084 const tree node;
5085 enum tree_code code;
5086 const char *file;
5087 int line;
5088 const char *function;
5089 {
5090 error ("Tree check: expected %s, have %s",
5091 tree_code_name[code], tree_code_name[TREE_CODE (node)]);
5092 fancy_abort (file, line, function);
5093 }
5094
5095 /* Similar to above, except that we check for a class of tree
5096 code, given in CL. */
5097 void
5098 tree_class_check_failed (node, cl, file, line, function)
5099 const tree node;
5100 char cl;
5101 const char *file;
5102 int line;
5103 const char *function;
5104 {
5105 error ("Tree check: expected class '%c', have '%c' (%s)",
5106 cl, TREE_CODE_CLASS (TREE_CODE (node)),
5107 tree_code_name[TREE_CODE (node)]);
5108 fancy_abort (file, line, function);
5109 }
5110
5111 #endif /* ENABLE_CHECKING */
5112
5113 /* Return the alias set for T, which may be either a type or an
5114 expression. */
5115
5116 int
5117 get_alias_set (t)
5118 tree t;
5119 {
5120 if (!flag_strict_aliasing || !lang_get_alias_set)
5121 /* If we're not doing any lanaguage-specific alias analysis, just
5122 assume everything aliases everything else. */
5123 return 0;
5124 else
5125 return (*lang_get_alias_set) (t);
5126 }
5127
5128 /* Return a brand-new alias set. */
5129
5130 int
5131 new_alias_set ()
5132 {
5133 static int last_alias_set;
5134 if (flag_strict_aliasing)
5135 return ++last_alias_set;
5136 else
5137 return 0;
5138 }
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