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tree.c (first_rtl_op, [...]): Handle GOTO_SUBROUTINE_EXPR.
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1 /* Language-independent node constructors for parse phase of GNU compiler.
2 Copyright (C) 1987, 88, 92-98, 1999 Free Software Foundation, Inc.
3
4 This file is part of GNU CC.
5
6 GNU CC is free software; you can redistribute it and/or modify
7 it under the terms of the GNU General Public License as published by
8 the Free Software Foundation; either version 2, or (at your option)
9 any later version.
10
11 GNU CC is distributed in the hope that it will be useful,
12 but WITHOUT ANY WARRANTY; without even the implied warranty of
13 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 GNU General Public License for more details.
15
16 You should have received a copy of the GNU General Public License
17 along with GNU CC; see the file COPYING. If not, write to
18 the Free Software Foundation, 59 Temple Place - Suite 330,
19 Boston, MA 02111-1307, USA. */
20
21
22 /* This file contains the low level primitives for operating on tree nodes,
23 including allocation, list operations, interning of identifiers,
24 construction of data type nodes and statement nodes,
25 and construction of type conversion nodes. It also contains
26 tables index by tree code that describe how to take apart
27 nodes of that code.
28
29 It is intended to be language-independent, but occasionally
30 calls language-dependent routines defined (for C) in typecheck.c.
31
32 The low-level allocation routines oballoc and permalloc
33 are used also for allocating many other kinds of objects
34 by all passes of the compiler. */
35
36 #include "config.h"
37 #include "system.h"
38 #include "flags.h"
39 #include "tree.h"
40 #include "except.h"
41 #include "function.h"
42 #include "obstack.h"
43 #include "toplev.h"
44
45 #define obstack_chunk_alloc xmalloc
46 #define obstack_chunk_free free
47 /* obstack.[ch] explicitly declined to prototype this. */
48 extern int _obstack_allocated_p PROTO ((struct obstack *h, GENERIC_PTR obj));
49
50 /* Tree nodes of permanent duration are allocated in this obstack.
51 They are the identifier nodes, and everything outside of
52 the bodies and parameters of function definitions. */
53
54 struct obstack permanent_obstack;
55
56 /* The initial RTL, and all ..._TYPE nodes, in a function
57 are allocated in this obstack. Usually they are freed at the
58 end of the function, but if the function is inline they are saved.
59 For top-level functions, this is maybepermanent_obstack.
60 Separate obstacks are made for nested functions. */
61
62 struct obstack *function_maybepermanent_obstack;
63
64 /* This is the function_maybepermanent_obstack for top-level functions. */
65
66 struct obstack maybepermanent_obstack;
67
68 /* This is a list of function_maybepermanent_obstacks for top-level inline
69 functions that are compiled in the middle of compiling other functions. */
70
71 struct simple_obstack_stack *toplev_inline_obstacks;
72
73 /* Former elements of toplev_inline_obstacks that have been recycled. */
74
75 struct simple_obstack_stack *extra_inline_obstacks;
76
77 /* This is a list of function_maybepermanent_obstacks for inline functions
78 nested in the current function that were compiled in the middle of
79 compiling other functions. */
80
81 struct simple_obstack_stack *inline_obstacks;
82
83 /* The contents of the current function definition are allocated
84 in this obstack, and all are freed at the end of the function.
85 For top-level functions, this is temporary_obstack.
86 Separate obstacks are made for nested functions. */
87
88 struct obstack *function_obstack;
89
90 /* This is used for reading initializers of global variables. */
91
92 struct obstack temporary_obstack;
93
94 /* The tree nodes of an expression are allocated
95 in this obstack, and all are freed at the end of the expression. */
96
97 struct obstack momentary_obstack;
98
99 /* The tree nodes of a declarator are allocated
100 in this obstack, and all are freed when the declarator
101 has been parsed. */
102
103 static struct obstack temp_decl_obstack;
104
105 /* This points at either permanent_obstack
106 or the current function_maybepermanent_obstack. */
107
108 struct obstack *saveable_obstack;
109
110 /* This is same as saveable_obstack during parse and expansion phase;
111 it points to the current function's obstack during optimization.
112 This is the obstack to be used for creating rtl objects. */
113
114 struct obstack *rtl_obstack;
115
116 /* This points at either permanent_obstack or the current function_obstack. */
117
118 struct obstack *current_obstack;
119
120 /* This points at either permanent_obstack or the current function_obstack
121 or momentary_obstack. */
122
123 struct obstack *expression_obstack;
124
125 /* Stack of obstack selections for push_obstacks and pop_obstacks. */
126
127 struct obstack_stack
128 {
129 struct obstack_stack *next;
130 struct obstack *current;
131 struct obstack *saveable;
132 struct obstack *expression;
133 struct obstack *rtl;
134 };
135
136 struct obstack_stack *obstack_stack;
137
138 /* Obstack for allocating struct obstack_stack entries. */
139
140 static struct obstack obstack_stack_obstack;
141
142 /* Addresses of first objects in some obstacks.
143 This is for freeing their entire contents. */
144 char *maybepermanent_firstobj;
145 char *temporary_firstobj;
146 char *momentary_firstobj;
147 char *temp_decl_firstobj;
148
149 /* This is used to preserve objects (mainly array initializers) that need to
150 live until the end of the current function, but no further. */
151 char *momentary_function_firstobj;
152
153 /* Nonzero means all ..._TYPE nodes should be allocated permanently. */
154
155 int all_types_permanent;
156
157 /* Stack of places to restore the momentary obstack back to. */
158
159 struct momentary_level
160 {
161 /* Pointer back to previous such level. */
162 struct momentary_level *prev;
163 /* First object allocated within this level. */
164 char *base;
165 /* Value of expression_obstack saved at entry to this level. */
166 struct obstack *obstack;
167 };
168
169 struct momentary_level *momentary_stack;
170
171 /* Table indexed by tree code giving a string containing a character
172 classifying the tree code. Possibilities are
173 t, d, s, c, r, <, 1, 2 and e. See tree.def for details. */
174
175 #define DEFTREECODE(SYM, NAME, TYPE, LENGTH) TYPE,
176
177 char tree_code_type[MAX_TREE_CODES] = {
178 #include "tree.def"
179 };
180 #undef DEFTREECODE
181
182 /* Table indexed by tree code giving number of expression
183 operands beyond the fixed part of the node structure.
184 Not used for types or decls. */
185
186 #define DEFTREECODE(SYM, NAME, TYPE, LENGTH) LENGTH,
187
188 int tree_code_length[MAX_TREE_CODES] = {
189 #include "tree.def"
190 };
191 #undef DEFTREECODE
192
193 /* Names of tree components.
194 Used for printing out the tree and error messages. */
195 #define DEFTREECODE(SYM, NAME, TYPE, LEN) NAME,
196
197 char *tree_code_name[MAX_TREE_CODES] = {
198 #include "tree.def"
199 };
200 #undef DEFTREECODE
201
202 /* Statistics-gathering stuff. */
203 typedef enum
204 {
205 d_kind,
206 t_kind,
207 b_kind,
208 s_kind,
209 r_kind,
210 e_kind,
211 c_kind,
212 id_kind,
213 op_id_kind,
214 perm_list_kind,
215 temp_list_kind,
216 vec_kind,
217 x_kind,
218 lang_decl,
219 lang_type,
220 all_kinds
221 } tree_node_kind;
222
223 int tree_node_counts[(int)all_kinds];
224 int tree_node_sizes[(int)all_kinds];
225 int id_string_size = 0;
226
227 const char *tree_node_kind_names[] = {
228 "decls",
229 "types",
230 "blocks",
231 "stmts",
232 "refs",
233 "exprs",
234 "constants",
235 "identifiers",
236 "op_identifiers",
237 "perm_tree_lists",
238 "temp_tree_lists",
239 "vecs",
240 "random kinds",
241 "lang_decl kinds",
242 "lang_type kinds"
243 };
244
245 /* Hash table for uniquizing IDENTIFIER_NODEs by name. */
246
247 #define MAX_HASH_TABLE 1009
248 static tree hash_table[MAX_HASH_TABLE]; /* id hash buckets */
249
250 /* 0 while creating built-in identifiers. */
251 static int do_identifier_warnings;
252
253 /* Unique id for next decl created. */
254 static int next_decl_uid;
255 /* Unique id for next type created. */
256 static int next_type_uid = 1;
257
258 /* The language-specific function for alias analysis. If NULL, the
259 language does not do any special alias analysis. */
260 int (*lang_get_alias_set) PROTO((tree));
261
262 /* Here is how primitive or already-canonicalized types' hash
263 codes are made. */
264 #define TYPE_HASH(TYPE) ((unsigned long) (TYPE) & 0777777)
265
266 static void set_type_quals PROTO((tree, int));
267 static void append_random_chars PROTO((char *));
268 static void build_real_from_int_cst_1 PROTO((PTR));
269
270 extern char *mode_name[];
271
272 void gcc_obstack_init ();
273 \f
274 /* Init the principal obstacks. */
275
276 void
277 init_obstacks ()
278 {
279 gcc_obstack_init (&obstack_stack_obstack);
280 gcc_obstack_init (&permanent_obstack);
281
282 gcc_obstack_init (&temporary_obstack);
283 temporary_firstobj = (char *) obstack_alloc (&temporary_obstack, 0);
284 gcc_obstack_init (&momentary_obstack);
285 momentary_firstobj = (char *) obstack_alloc (&momentary_obstack, 0);
286 momentary_function_firstobj = momentary_firstobj;
287 gcc_obstack_init (&maybepermanent_obstack);
288 maybepermanent_firstobj
289 = (char *) obstack_alloc (&maybepermanent_obstack, 0);
290 gcc_obstack_init (&temp_decl_obstack);
291 temp_decl_firstobj = (char *) obstack_alloc (&temp_decl_obstack, 0);
292
293 function_obstack = &temporary_obstack;
294 function_maybepermanent_obstack = &maybepermanent_obstack;
295 current_obstack = &permanent_obstack;
296 expression_obstack = &permanent_obstack;
297 rtl_obstack = saveable_obstack = &permanent_obstack;
298
299 /* Init the hash table of identifiers. */
300 bzero ((char *) hash_table, sizeof hash_table);
301 }
302
303 void
304 gcc_obstack_init (obstack)
305 struct obstack *obstack;
306 {
307 /* Let particular systems override the size of a chunk. */
308 #ifndef OBSTACK_CHUNK_SIZE
309 #define OBSTACK_CHUNK_SIZE 0
310 #endif
311 /* Let them override the alloc and free routines too. */
312 #ifndef OBSTACK_CHUNK_ALLOC
313 #define OBSTACK_CHUNK_ALLOC xmalloc
314 #endif
315 #ifndef OBSTACK_CHUNK_FREE
316 #define OBSTACK_CHUNK_FREE free
317 #endif
318 _obstack_begin (obstack, OBSTACK_CHUNK_SIZE, 0,
319 (void *(*) ()) OBSTACK_CHUNK_ALLOC,
320 (void (*) ()) OBSTACK_CHUNK_FREE);
321 }
322
323 /* Save all variables describing the current status into the structure
324 *P. This function is called whenever we start compiling one
325 function in the midst of compiling another. For example, when
326 compiling a nested function, or, in C++, a template instantiation
327 that is required by the function we are currently compiling.
328
329 CONTEXT is the decl_function_context for the function we're about to
330 compile; if it isn't current_function_decl, we have to play some games. */
331
332 void
333 save_tree_status (p, context)
334 struct function *p;
335 tree context;
336 {
337 p->all_types_permanent = all_types_permanent;
338 p->momentary_stack = momentary_stack;
339 p->maybepermanent_firstobj = maybepermanent_firstobj;
340 p->temporary_firstobj = temporary_firstobj;
341 p->momentary_firstobj = momentary_firstobj;
342 p->momentary_function_firstobj = momentary_function_firstobj;
343 p->function_obstack = function_obstack;
344 p->function_maybepermanent_obstack = function_maybepermanent_obstack;
345 p->current_obstack = current_obstack;
346 p->expression_obstack = expression_obstack;
347 p->saveable_obstack = saveable_obstack;
348 p->rtl_obstack = rtl_obstack;
349 p->inline_obstacks = inline_obstacks;
350
351 if (current_function_decl && context == current_function_decl)
352 /* Objects that need to be saved in this function can be in the nonsaved
353 obstack of the enclosing function since they can't possibly be needed
354 once it has returned. */
355 function_maybepermanent_obstack = function_obstack;
356 else
357 {
358 /* We're compiling a function which isn't nested in the current
359 function. We need to create a new maybepermanent_obstack for this
360 function, since it can't go onto any of the existing obstacks. */
361 struct simple_obstack_stack **head;
362 struct simple_obstack_stack *current;
363
364 if (context == NULL_TREE)
365 head = &toplev_inline_obstacks;
366 else
367 {
368 struct function *f = find_function_data (context);
369 head = &f->inline_obstacks;
370 }
371
372 if (context == NULL_TREE && extra_inline_obstacks)
373 {
374 current = extra_inline_obstacks;
375 extra_inline_obstacks = current->next;
376 }
377 else
378 {
379 current = ((struct simple_obstack_stack *)
380 xmalloc (sizeof (struct simple_obstack_stack)));
381
382 current->obstack
383 = (struct obstack *) xmalloc (sizeof (struct obstack));
384 gcc_obstack_init (current->obstack);
385 }
386
387 function_maybepermanent_obstack = current->obstack;
388
389 current->next = *head;
390 *head = current;
391 }
392
393 maybepermanent_firstobj
394 = (char *) obstack_finish (function_maybepermanent_obstack);
395
396 function_obstack = (struct obstack *) xmalloc (sizeof (struct obstack));
397 gcc_obstack_init (function_obstack);
398
399 current_obstack = &permanent_obstack;
400 expression_obstack = &permanent_obstack;
401 rtl_obstack = saveable_obstack = &permanent_obstack;
402
403 temporary_firstobj = (char *) obstack_alloc (&temporary_obstack, 0);
404 momentary_firstobj = (char *) obstack_finish (&momentary_obstack);
405 momentary_function_firstobj = momentary_firstobj;
406 }
407
408 /* Restore all variables describing the current status from the structure *P.
409 This is used after a nested function. */
410
411 void
412 restore_tree_status (p, context)
413 struct function *p;
414 tree context;
415 {
416 all_types_permanent = p->all_types_permanent;
417 momentary_stack = p->momentary_stack;
418
419 obstack_free (&momentary_obstack, momentary_function_firstobj);
420
421 /* Free saveable storage used by the function just compiled and not
422 saved.
423
424 CAUTION: This is in function_obstack of the containing function.
425 So we must be sure that we never allocate from that obstack during
426 the compilation of a nested function if we expect it to survive
427 past the nested function's end. */
428 obstack_free (function_maybepermanent_obstack, maybepermanent_firstobj);
429
430 /* If we were compiling a toplevel function, we can free this space now. */
431 if (context == NULL_TREE)
432 {
433 obstack_free (&temporary_obstack, temporary_firstobj);
434 obstack_free (&momentary_obstack, momentary_function_firstobj);
435 }
436
437 /* If we were compiling a toplevel function that we don't actually want
438 to save anything from, return the obstack to the pool. */
439 if (context == NULL_TREE
440 && obstack_empty_p (function_maybepermanent_obstack))
441 {
442 struct simple_obstack_stack *current, **p = &toplev_inline_obstacks;
443
444 if ((*p) != NULL)
445 {
446 while ((*p)->obstack != function_maybepermanent_obstack)
447 p = &((*p)->next);
448 current = *p;
449 *p = current->next;
450
451 current->next = extra_inline_obstacks;
452 extra_inline_obstacks = current;
453 }
454 }
455
456 obstack_free (function_obstack, 0);
457 free (function_obstack);
458
459 temporary_firstobj = p->temporary_firstobj;
460 momentary_firstobj = p->momentary_firstobj;
461 momentary_function_firstobj = p->momentary_function_firstobj;
462 maybepermanent_firstobj = p->maybepermanent_firstobj;
463 function_obstack = p->function_obstack;
464 function_maybepermanent_obstack = p->function_maybepermanent_obstack;
465 current_obstack = p->current_obstack;
466 expression_obstack = p->expression_obstack;
467 saveable_obstack = p->saveable_obstack;
468 rtl_obstack = p->rtl_obstack;
469 inline_obstacks = p->inline_obstacks;
470 }
471 \f
472 /* Start allocating on the temporary (per function) obstack.
473 This is done in start_function before parsing the function body,
474 and before each initialization at top level, and to go back
475 to temporary allocation after doing permanent_allocation. */
476
477 void
478 temporary_allocation ()
479 {
480 /* Note that function_obstack at top level points to temporary_obstack.
481 But within a nested function context, it is a separate obstack. */
482 current_obstack = function_obstack;
483 expression_obstack = function_obstack;
484 rtl_obstack = saveable_obstack = function_maybepermanent_obstack;
485 momentary_stack = 0;
486 inline_obstacks = 0;
487 }
488
489 /* Start allocating on the permanent obstack but don't
490 free the temporary data. After calling this, call
491 `permanent_allocation' to fully resume permanent allocation status. */
492
493 void
494 end_temporary_allocation ()
495 {
496 current_obstack = &permanent_obstack;
497 expression_obstack = &permanent_obstack;
498 rtl_obstack = saveable_obstack = &permanent_obstack;
499 }
500
501 /* Resume allocating on the temporary obstack, undoing
502 effects of `end_temporary_allocation'. */
503
504 void
505 resume_temporary_allocation ()
506 {
507 current_obstack = function_obstack;
508 expression_obstack = function_obstack;
509 rtl_obstack = saveable_obstack = function_maybepermanent_obstack;
510 }
511
512 /* While doing temporary allocation, switch to allocating in such a
513 way as to save all nodes if the function is inlined. Call
514 resume_temporary_allocation to go back to ordinary temporary
515 allocation. */
516
517 void
518 saveable_allocation ()
519 {
520 /* Note that function_obstack at top level points to temporary_obstack.
521 But within a nested function context, it is a separate obstack. */
522 expression_obstack = current_obstack = saveable_obstack;
523 }
524
525 /* Switch to current obstack CURRENT and maybepermanent obstack SAVEABLE,
526 recording the previously current obstacks on a stack.
527 This does not free any storage in any obstack. */
528
529 void
530 push_obstacks (current, saveable)
531 struct obstack *current, *saveable;
532 {
533 struct obstack_stack *p
534 = (struct obstack_stack *) obstack_alloc (&obstack_stack_obstack,
535 (sizeof (struct obstack_stack)));
536
537 p->current = current_obstack;
538 p->saveable = saveable_obstack;
539 p->expression = expression_obstack;
540 p->rtl = rtl_obstack;
541 p->next = obstack_stack;
542 obstack_stack = p;
543
544 current_obstack = current;
545 expression_obstack = current;
546 rtl_obstack = saveable_obstack = saveable;
547 }
548
549 /* Save the current set of obstacks, but don't change them. */
550
551 void
552 push_obstacks_nochange ()
553 {
554 struct obstack_stack *p
555 = (struct obstack_stack *) obstack_alloc (&obstack_stack_obstack,
556 (sizeof (struct obstack_stack)));
557
558 p->current = current_obstack;
559 p->saveable = saveable_obstack;
560 p->expression = expression_obstack;
561 p->rtl = rtl_obstack;
562 p->next = obstack_stack;
563 obstack_stack = p;
564 }
565
566 /* Pop the obstack selection stack. */
567
568 void
569 pop_obstacks ()
570 {
571 struct obstack_stack *p = obstack_stack;
572 obstack_stack = p->next;
573
574 current_obstack = p->current;
575 saveable_obstack = p->saveable;
576 expression_obstack = p->expression;
577 rtl_obstack = p->rtl;
578
579 obstack_free (&obstack_stack_obstack, p);
580 }
581
582 /* Nonzero if temporary allocation is currently in effect.
583 Zero if currently doing permanent allocation. */
584
585 int
586 allocation_temporary_p ()
587 {
588 return current_obstack != &permanent_obstack;
589 }
590
591 /* Go back to allocating on the permanent obstack
592 and free everything in the temporary obstack.
593
594 FUNCTION_END is true only if we have just finished compiling a function.
595 In that case, we also free preserved initial values on the momentary
596 obstack. */
597
598 void
599 permanent_allocation (function_end)
600 int function_end;
601 {
602 /* Free up previous temporary obstack data */
603 obstack_free (&temporary_obstack, temporary_firstobj);
604 if (function_end)
605 {
606 obstack_free (&momentary_obstack, momentary_function_firstobj);
607 momentary_firstobj = momentary_function_firstobj;
608 }
609 else
610 obstack_free (&momentary_obstack, momentary_firstobj);
611 obstack_free (function_maybepermanent_obstack, maybepermanent_firstobj);
612 obstack_free (&temp_decl_obstack, temp_decl_firstobj);
613
614 /* Free up the maybepermanent_obstacks for any of our nested functions
615 which were compiled at a lower level. */
616 while (inline_obstacks)
617 {
618 struct simple_obstack_stack *current = inline_obstacks;
619 inline_obstacks = current->next;
620 obstack_free (current->obstack, 0);
621 free (current->obstack);
622 free (current);
623 }
624
625 current_obstack = &permanent_obstack;
626 expression_obstack = &permanent_obstack;
627 rtl_obstack = saveable_obstack = &permanent_obstack;
628 }
629
630 /* Save permanently everything on the maybepermanent_obstack. */
631
632 void
633 preserve_data ()
634 {
635 maybepermanent_firstobj
636 = (char *) obstack_alloc (function_maybepermanent_obstack, 0);
637 }
638
639 void
640 preserve_initializer ()
641 {
642 struct momentary_level *tem;
643 char *old_momentary;
644
645 temporary_firstobj
646 = (char *) obstack_alloc (&temporary_obstack, 0);
647 maybepermanent_firstobj
648 = (char *) obstack_alloc (function_maybepermanent_obstack, 0);
649
650 old_momentary = momentary_firstobj;
651 momentary_firstobj
652 = (char *) obstack_alloc (&momentary_obstack, 0);
653 if (momentary_firstobj != old_momentary)
654 for (tem = momentary_stack; tem; tem = tem->prev)
655 tem->base = momentary_firstobj;
656 }
657
658 /* Start allocating new rtl in current_obstack.
659 Use resume_temporary_allocation
660 to go back to allocating rtl in saveable_obstack. */
661
662 void
663 rtl_in_current_obstack ()
664 {
665 rtl_obstack = current_obstack;
666 }
667
668 /* Start allocating rtl from saveable_obstack. Intended to be used after
669 a call to push_obstacks_nochange. */
670
671 void
672 rtl_in_saveable_obstack ()
673 {
674 rtl_obstack = saveable_obstack;
675 }
676 \f
677 /* Allocate SIZE bytes in the current obstack
678 and return a pointer to them.
679 In practice the current obstack is always the temporary one. */
680
681 char *
682 oballoc (size)
683 int size;
684 {
685 return (char *) obstack_alloc (current_obstack, size);
686 }
687
688 /* Free the object PTR in the current obstack
689 as well as everything allocated since PTR.
690 In practice the current obstack is always the temporary one. */
691
692 void
693 obfree (ptr)
694 char *ptr;
695 {
696 obstack_free (current_obstack, ptr);
697 }
698
699 /* Allocate SIZE bytes in the permanent obstack
700 and return a pointer to them. */
701
702 char *
703 permalloc (size)
704 int size;
705 {
706 return (char *) obstack_alloc (&permanent_obstack, size);
707 }
708
709 /* Allocate NELEM items of SIZE bytes in the permanent obstack
710 and return a pointer to them. The storage is cleared before
711 returning the value. */
712
713 char *
714 perm_calloc (nelem, size)
715 int nelem;
716 long size;
717 {
718 char *rval = (char *) obstack_alloc (&permanent_obstack, nelem * size);
719 bzero (rval, nelem * size);
720 return rval;
721 }
722
723 /* Allocate SIZE bytes in the saveable obstack
724 and return a pointer to them. */
725
726 char *
727 savealloc (size)
728 int size;
729 {
730 return (char *) obstack_alloc (saveable_obstack, size);
731 }
732
733 /* Allocate SIZE bytes in the expression obstack
734 and return a pointer to them. */
735
736 char *
737 expralloc (size)
738 int size;
739 {
740 return (char *) obstack_alloc (expression_obstack, size);
741 }
742 \f
743 /* Print out which obstack an object is in. */
744
745 void
746 print_obstack_name (object, file, prefix)
747 char *object;
748 FILE *file;
749 const char *prefix;
750 {
751 struct obstack *obstack = NULL;
752 const char *obstack_name = NULL;
753 struct function *p;
754
755 for (p = outer_function_chain; p; p = p->next)
756 {
757 if (_obstack_allocated_p (p->function_obstack, object))
758 {
759 obstack = p->function_obstack;
760 obstack_name = "containing function obstack";
761 }
762 if (_obstack_allocated_p (p->function_maybepermanent_obstack, object))
763 {
764 obstack = p->function_maybepermanent_obstack;
765 obstack_name = "containing function maybepermanent obstack";
766 }
767 }
768
769 if (_obstack_allocated_p (&obstack_stack_obstack, object))
770 {
771 obstack = &obstack_stack_obstack;
772 obstack_name = "obstack_stack_obstack";
773 }
774 else if (_obstack_allocated_p (function_obstack, object))
775 {
776 obstack = function_obstack;
777 obstack_name = "function obstack";
778 }
779 else if (_obstack_allocated_p (&permanent_obstack, object))
780 {
781 obstack = &permanent_obstack;
782 obstack_name = "permanent_obstack";
783 }
784 else if (_obstack_allocated_p (&momentary_obstack, object))
785 {
786 obstack = &momentary_obstack;
787 obstack_name = "momentary_obstack";
788 }
789 else if (_obstack_allocated_p (function_maybepermanent_obstack, object))
790 {
791 obstack = function_maybepermanent_obstack;
792 obstack_name = "function maybepermanent obstack";
793 }
794 else if (_obstack_allocated_p (&temp_decl_obstack, object))
795 {
796 obstack = &temp_decl_obstack;
797 obstack_name = "temp_decl_obstack";
798 }
799
800 /* Check to see if the object is in the free area of the obstack. */
801 if (obstack != NULL)
802 {
803 if (object >= obstack->next_free
804 && object < obstack->chunk_limit)
805 fprintf (file, "%s in free portion of obstack %s",
806 prefix, obstack_name);
807 else
808 fprintf (file, "%s allocated from %s", prefix, obstack_name);
809 }
810 else
811 fprintf (file, "%s not allocated from any obstack", prefix);
812 }
813
814 void
815 debug_obstack (object)
816 char *object;
817 {
818 print_obstack_name (object, stderr, "object");
819 fprintf (stderr, ".\n");
820 }
821
822 /* Return 1 if OBJ is in the permanent obstack.
823 This is slow, and should be used only for debugging.
824 Use TREE_PERMANENT for other purposes. */
825
826 int
827 object_permanent_p (obj)
828 tree obj;
829 {
830 return _obstack_allocated_p (&permanent_obstack, obj);
831 }
832 \f
833 /* Start a level of momentary allocation.
834 In C, each compound statement has its own level
835 and that level is freed at the end of each statement.
836 All expression nodes are allocated in the momentary allocation level. */
837
838 void
839 push_momentary ()
840 {
841 struct momentary_level *tem
842 = (struct momentary_level *) obstack_alloc (&momentary_obstack,
843 sizeof (struct momentary_level));
844 tem->prev = momentary_stack;
845 tem->base = (char *) obstack_base (&momentary_obstack);
846 tem->obstack = expression_obstack;
847 momentary_stack = tem;
848 expression_obstack = &momentary_obstack;
849 }
850
851 /* Set things up so the next clear_momentary will only clear memory
852 past our present position in momentary_obstack. */
853
854 void
855 preserve_momentary ()
856 {
857 momentary_stack->base = (char *) obstack_base (&momentary_obstack);
858 }
859
860 /* Free all the storage in the current momentary-allocation level.
861 In C, this happens at the end of each statement. */
862
863 void
864 clear_momentary ()
865 {
866 obstack_free (&momentary_obstack, momentary_stack->base);
867 }
868
869 /* Discard a level of momentary allocation.
870 In C, this happens at the end of each compound statement.
871 Restore the status of expression node allocation
872 that was in effect before this level was created. */
873
874 void
875 pop_momentary ()
876 {
877 struct momentary_level *tem = momentary_stack;
878 momentary_stack = tem->prev;
879 expression_obstack = tem->obstack;
880 /* We can't free TEM from the momentary_obstack, because there might
881 be objects above it which have been saved. We can free back to the
882 stack of the level we are popping off though. */
883 obstack_free (&momentary_obstack, tem->base);
884 }
885
886 /* Pop back to the previous level of momentary allocation,
887 but don't free any momentary data just yet. */
888
889 void
890 pop_momentary_nofree ()
891 {
892 struct momentary_level *tem = momentary_stack;
893 momentary_stack = tem->prev;
894 expression_obstack = tem->obstack;
895 }
896
897 /* Call when starting to parse a declaration:
898 make expressions in the declaration last the length of the function.
899 Returns an argument that should be passed to resume_momentary later. */
900
901 int
902 suspend_momentary ()
903 {
904 register int tem = expression_obstack == &momentary_obstack;
905 expression_obstack = saveable_obstack;
906 return tem;
907 }
908
909 /* Call when finished parsing a declaration:
910 restore the treatment of node-allocation that was
911 in effect before the suspension.
912 YES should be the value previously returned by suspend_momentary. */
913
914 void
915 resume_momentary (yes)
916 int yes;
917 {
918 if (yes)
919 expression_obstack = &momentary_obstack;
920 }
921 \f
922 /* Init the tables indexed by tree code.
923 Note that languages can add to these tables to define their own codes. */
924
925 void
926 init_tree_codes ()
927 {
928
929 }
930
931 /* Return a newly allocated node of code CODE.
932 Initialize the node's unique id and its TREE_PERMANENT flag.
933 For decl and type nodes, some other fields are initialized.
934 The rest of the node is initialized to zero.
935
936 Achoo! I got a code in the node. */
937
938 tree
939 make_node (code)
940 enum tree_code code;
941 {
942 register tree t;
943 register int type = TREE_CODE_CLASS (code);
944 register int length = 0;
945 register struct obstack *obstack = current_obstack;
946 #ifdef GATHER_STATISTICS
947 register tree_node_kind kind;
948 #endif
949
950 switch (type)
951 {
952 case 'd': /* A decl node */
953 #ifdef GATHER_STATISTICS
954 kind = d_kind;
955 #endif
956 length = sizeof (struct tree_decl);
957 /* All decls in an inline function need to be saved. */
958 if (obstack != &permanent_obstack)
959 obstack = saveable_obstack;
960
961 /* PARM_DECLs go on the context of the parent. If this is a nested
962 function, then we must allocate the PARM_DECL on the parent's
963 obstack, so that they will live to the end of the parent's
964 closing brace. This is necessary in case we try to inline the
965 function into its parent.
966
967 PARM_DECLs of top-level functions do not have this problem. However,
968 we allocate them where we put the FUNCTION_DECL for languages such as
969 Ada that need to consult some flags in the PARM_DECLs of the function
970 when calling it.
971
972 See comment in restore_tree_status for why we can't put this
973 in function_obstack. */
974 if (code == PARM_DECL && obstack != &permanent_obstack)
975 {
976 tree context = 0;
977 if (current_function_decl)
978 context = decl_function_context (current_function_decl);
979
980 if (context)
981 obstack
982 = find_function_data (context)->function_maybepermanent_obstack;
983 }
984 break;
985
986 case 't': /* a type node */
987 #ifdef GATHER_STATISTICS
988 kind = t_kind;
989 #endif
990 length = sizeof (struct tree_type);
991 /* All data types are put where we can preserve them if nec. */
992 if (obstack != &permanent_obstack)
993 obstack = all_types_permanent ? &permanent_obstack : saveable_obstack;
994 break;
995
996 case 'b': /* a lexical block */
997 #ifdef GATHER_STATISTICS
998 kind = b_kind;
999 #endif
1000 length = sizeof (struct tree_block);
1001 /* All BLOCK nodes are put where we can preserve them if nec. */
1002 if (obstack != &permanent_obstack)
1003 obstack = saveable_obstack;
1004 break;
1005
1006 case 's': /* an expression with side effects */
1007 #ifdef GATHER_STATISTICS
1008 kind = s_kind;
1009 goto usual_kind;
1010 #endif
1011 case 'r': /* a reference */
1012 #ifdef GATHER_STATISTICS
1013 kind = r_kind;
1014 goto usual_kind;
1015 #endif
1016 case 'e': /* an expression */
1017 case '<': /* a comparison expression */
1018 case '1': /* a unary arithmetic expression */
1019 case '2': /* a binary arithmetic expression */
1020 #ifdef GATHER_STATISTICS
1021 kind = e_kind;
1022 usual_kind:
1023 #endif
1024 obstack = expression_obstack;
1025 /* All BIND_EXPR nodes are put where we can preserve them if nec. */
1026 if (code == BIND_EXPR && obstack != &permanent_obstack)
1027 obstack = saveable_obstack;
1028 length = sizeof (struct tree_exp)
1029 + (tree_code_length[(int) code] - 1) * sizeof (char *);
1030 break;
1031
1032 case 'c': /* a constant */
1033 #ifdef GATHER_STATISTICS
1034 kind = c_kind;
1035 #endif
1036 obstack = expression_obstack;
1037
1038 /* We can't use tree_code_length for INTEGER_CST, since the number of
1039 words is machine-dependent due to varying length of HOST_WIDE_INT,
1040 which might be wider than a pointer (e.g., long long). Similarly
1041 for REAL_CST, since the number of words is machine-dependent due
1042 to varying size and alignment of `double'. */
1043
1044 if (code == INTEGER_CST)
1045 length = sizeof (struct tree_int_cst);
1046 else if (code == REAL_CST)
1047 length = sizeof (struct tree_real_cst);
1048 else
1049 length = sizeof (struct tree_common)
1050 + tree_code_length[(int) code] * sizeof (char *);
1051 break;
1052
1053 case 'x': /* something random, like an identifier. */
1054 #ifdef GATHER_STATISTICS
1055 if (code == IDENTIFIER_NODE)
1056 kind = id_kind;
1057 else if (code == OP_IDENTIFIER)
1058 kind = op_id_kind;
1059 else if (code == TREE_VEC)
1060 kind = vec_kind;
1061 else
1062 kind = x_kind;
1063 #endif
1064 length = sizeof (struct tree_common)
1065 + tree_code_length[(int) code] * sizeof (char *);
1066 /* Identifier nodes are always permanent since they are
1067 unique in a compiler run. */
1068 if (code == IDENTIFIER_NODE) obstack = &permanent_obstack;
1069 break;
1070
1071 default:
1072 abort ();
1073 }
1074
1075 t = (tree) obstack_alloc (obstack, length);
1076 bzero ((PTR) t, length);
1077
1078 #ifdef GATHER_STATISTICS
1079 tree_node_counts[(int)kind]++;
1080 tree_node_sizes[(int)kind] += length;
1081 #endif
1082
1083 TREE_SET_CODE (t, code);
1084 if (obstack == &permanent_obstack)
1085 TREE_PERMANENT (t) = 1;
1086
1087 switch (type)
1088 {
1089 case 's':
1090 TREE_SIDE_EFFECTS (t) = 1;
1091 TREE_TYPE (t) = void_type_node;
1092 break;
1093
1094 case 'd':
1095 if (code != FUNCTION_DECL)
1096 DECL_ALIGN (t) = 1;
1097 DECL_IN_SYSTEM_HEADER (t)
1098 = in_system_header && (obstack == &permanent_obstack);
1099 DECL_SOURCE_LINE (t) = lineno;
1100 DECL_SOURCE_FILE (t) = (input_filename) ? input_filename : "<built-in>";
1101 DECL_UID (t) = next_decl_uid++;
1102 /* Note that we have not yet computed the alias set for this
1103 declaration. */
1104 DECL_POINTER_ALIAS_SET (t) = -1;
1105 break;
1106
1107 case 't':
1108 TYPE_UID (t) = next_type_uid++;
1109 TYPE_ALIGN (t) = 1;
1110 TYPE_MAIN_VARIANT (t) = t;
1111 TYPE_OBSTACK (t) = obstack;
1112 TYPE_ATTRIBUTES (t) = NULL_TREE;
1113 #ifdef SET_DEFAULT_TYPE_ATTRIBUTES
1114 SET_DEFAULT_TYPE_ATTRIBUTES (t);
1115 #endif
1116 /* Note that we have not yet computed the alias set for this
1117 type. */
1118 TYPE_ALIAS_SET (t) = -1;
1119 break;
1120
1121 case 'c':
1122 TREE_CONSTANT (t) = 1;
1123 break;
1124 }
1125
1126 return t;
1127 }
1128 \f
1129 /* Return a new node with the same contents as NODE
1130 except that its TREE_CHAIN is zero and it has a fresh uid. */
1131
1132 tree
1133 copy_node (node)
1134 tree node;
1135 {
1136 register tree t;
1137 register enum tree_code code = TREE_CODE (node);
1138 register int length = 0;
1139
1140 switch (TREE_CODE_CLASS (code))
1141 {
1142 case 'd': /* A decl node */
1143 length = sizeof (struct tree_decl);
1144 break;
1145
1146 case 't': /* a type node */
1147 length = sizeof (struct tree_type);
1148 break;
1149
1150 case 'b': /* a lexical block node */
1151 length = sizeof (struct tree_block);
1152 break;
1153
1154 case 'r': /* a reference */
1155 case 'e': /* an expression */
1156 case 's': /* an expression with side effects */
1157 case '<': /* a comparison expression */
1158 case '1': /* a unary arithmetic expression */
1159 case '2': /* a binary arithmetic expression */
1160 length = sizeof (struct tree_exp)
1161 + (tree_code_length[(int) code] - 1) * sizeof (char *);
1162 break;
1163
1164 case 'c': /* a constant */
1165 /* We can't use tree_code_length for INTEGER_CST, since the number of
1166 words is machine-dependent due to varying length of HOST_WIDE_INT,
1167 which might be wider than a pointer (e.g., long long). Similarly
1168 for REAL_CST, since the number of words is machine-dependent due
1169 to varying size and alignment of `double'. */
1170 if (code == INTEGER_CST)
1171 length = sizeof (struct tree_int_cst);
1172 else if (code == REAL_CST)
1173 length = sizeof (struct tree_real_cst);
1174 else
1175 length = (sizeof (struct tree_common)
1176 + tree_code_length[(int) code] * sizeof (char *));
1177 break;
1178
1179 case 'x': /* something random, like an identifier. */
1180 length = sizeof (struct tree_common)
1181 + tree_code_length[(int) code] * sizeof (char *);
1182 if (code == TREE_VEC)
1183 length += (TREE_VEC_LENGTH (node) - 1) * sizeof (char *);
1184 }
1185
1186 t = (tree) obstack_alloc (current_obstack, length);
1187 memcpy (t, node, length);
1188
1189 /* EXPR_WITH_FILE_LOCATION must keep filename info stored in TREE_CHAIN */
1190 if (TREE_CODE (node) != EXPR_WITH_FILE_LOCATION)
1191 TREE_CHAIN (t) = 0;
1192 TREE_ASM_WRITTEN (t) = 0;
1193
1194 if (TREE_CODE_CLASS (code) == 'd')
1195 DECL_UID (t) = next_decl_uid++;
1196 else if (TREE_CODE_CLASS (code) == 't')
1197 {
1198 TYPE_UID (t) = next_type_uid++;
1199 TYPE_OBSTACK (t) = current_obstack;
1200
1201 /* The following is so that the debug code for
1202 the copy is different from the original type.
1203 The two statements usually duplicate each other
1204 (because they clear fields of the same union),
1205 but the optimizer should catch that. */
1206 TYPE_SYMTAB_POINTER (t) = 0;
1207 TYPE_SYMTAB_ADDRESS (t) = 0;
1208 }
1209
1210 TREE_PERMANENT (t) = (current_obstack == &permanent_obstack);
1211
1212 return t;
1213 }
1214
1215 /* Return a copy of a chain of nodes, chained through the TREE_CHAIN field.
1216 For example, this can copy a list made of TREE_LIST nodes. */
1217
1218 tree
1219 copy_list (list)
1220 tree list;
1221 {
1222 tree head;
1223 register tree prev, next;
1224
1225 if (list == 0)
1226 return 0;
1227
1228 head = prev = copy_node (list);
1229 next = TREE_CHAIN (list);
1230 while (next)
1231 {
1232 TREE_CHAIN (prev) = copy_node (next);
1233 prev = TREE_CHAIN (prev);
1234 next = TREE_CHAIN (next);
1235 }
1236 return head;
1237 }
1238 \f
1239 #define HASHBITS 30
1240
1241 /* Return an IDENTIFIER_NODE whose name is TEXT (a null-terminated string).
1242 If an identifier with that name has previously been referred to,
1243 the same node is returned this time. */
1244
1245 tree
1246 get_identifier (text)
1247 register const char *text;
1248 {
1249 register int hi;
1250 register int i;
1251 register tree idp;
1252 register int len, hash_len;
1253
1254 /* Compute length of text in len. */
1255 len = strlen (text);
1256
1257 /* Decide how much of that length to hash on */
1258 hash_len = len;
1259 if (warn_id_clash && (unsigned)len > id_clash_len)
1260 hash_len = id_clash_len;
1261
1262 /* Compute hash code */
1263 hi = hash_len * 613 + (unsigned) text[0];
1264 for (i = 1; i < hash_len; i += 2)
1265 hi = ((hi * 613) + (unsigned) (text[i]));
1266
1267 hi &= (1 << HASHBITS) - 1;
1268 hi %= MAX_HASH_TABLE;
1269
1270 /* Search table for identifier */
1271 for (idp = hash_table[hi]; idp; idp = TREE_CHAIN (idp))
1272 if (IDENTIFIER_LENGTH (idp) == len
1273 && IDENTIFIER_POINTER (idp)[0] == text[0]
1274 && !bcmp (IDENTIFIER_POINTER (idp), text, len))
1275 return idp; /* <-- return if found */
1276
1277 /* Not found; optionally warn about a similar identifier */
1278 if (warn_id_clash && do_identifier_warnings && (unsigned)len >= id_clash_len)
1279 for (idp = hash_table[hi]; idp; idp = TREE_CHAIN (idp))
1280 if (!strncmp (IDENTIFIER_POINTER (idp), text, id_clash_len))
1281 {
1282 warning ("`%s' and `%s' identical in first %d characters",
1283 IDENTIFIER_POINTER (idp), text, id_clash_len);
1284 break;
1285 }
1286
1287 if (tree_code_length[(int) IDENTIFIER_NODE] < 0)
1288 abort (); /* set_identifier_size hasn't been called. */
1289
1290 /* Not found, create one, add to chain */
1291 idp = make_node (IDENTIFIER_NODE);
1292 IDENTIFIER_LENGTH (idp) = len;
1293 #ifdef GATHER_STATISTICS
1294 id_string_size += len;
1295 #endif
1296
1297 IDENTIFIER_POINTER (idp) = obstack_copy0 (&permanent_obstack, text, len);
1298
1299 TREE_CHAIN (idp) = hash_table[hi];
1300 hash_table[hi] = idp;
1301 return idp; /* <-- return if created */
1302 }
1303
1304 /* If an identifier with the name TEXT (a null-terminated string) has
1305 previously been referred to, return that node; otherwise return
1306 NULL_TREE. */
1307
1308 tree
1309 maybe_get_identifier (text)
1310 register const char *text;
1311 {
1312 register int hi;
1313 register int i;
1314 register tree idp;
1315 register int len, hash_len;
1316
1317 /* Compute length of text in len. */
1318 len = strlen (text);
1319
1320 /* Decide how much of that length to hash on */
1321 hash_len = len;
1322 if (warn_id_clash && (unsigned)len > id_clash_len)
1323 hash_len = id_clash_len;
1324
1325 /* Compute hash code */
1326 hi = hash_len * 613 + (unsigned) text[0];
1327 for (i = 1; i < hash_len; i += 2)
1328 hi = ((hi * 613) + (unsigned) (text[i]));
1329
1330 hi &= (1 << HASHBITS) - 1;
1331 hi %= MAX_HASH_TABLE;
1332
1333 /* Search table for identifier */
1334 for (idp = hash_table[hi]; idp; idp = TREE_CHAIN (idp))
1335 if (IDENTIFIER_LENGTH (idp) == len
1336 && IDENTIFIER_POINTER (idp)[0] == text[0]
1337 && !bcmp (IDENTIFIER_POINTER (idp), text, len))
1338 return idp; /* <-- return if found */
1339
1340 return NULL_TREE;
1341 }
1342
1343 /* Enable warnings on similar identifiers (if requested).
1344 Done after the built-in identifiers are created. */
1345
1346 void
1347 start_identifier_warnings ()
1348 {
1349 do_identifier_warnings = 1;
1350 }
1351
1352 /* Record the size of an identifier node for the language in use.
1353 SIZE is the total size in bytes.
1354 This is called by the language-specific files. This must be
1355 called before allocating any identifiers. */
1356
1357 void
1358 set_identifier_size (size)
1359 int size;
1360 {
1361 tree_code_length[(int) IDENTIFIER_NODE]
1362 = (size - sizeof (struct tree_common)) / sizeof (tree);
1363 }
1364 \f
1365 /* Return a newly constructed INTEGER_CST node whose constant value
1366 is specified by the two ints LOW and HI.
1367 The TREE_TYPE is set to `int'.
1368
1369 This function should be used via the `build_int_2' macro. */
1370
1371 tree
1372 build_int_2_wide (low, hi)
1373 HOST_WIDE_INT low, hi;
1374 {
1375 register tree t = make_node (INTEGER_CST);
1376 TREE_INT_CST_LOW (t) = low;
1377 TREE_INT_CST_HIGH (t) = hi;
1378 TREE_TYPE (t) = integer_type_node;
1379 return t;
1380 }
1381
1382 /* Return a new REAL_CST node whose type is TYPE and value is D. */
1383
1384 tree
1385 build_real (type, d)
1386 tree type;
1387 REAL_VALUE_TYPE d;
1388 {
1389 tree v;
1390 int overflow = 0;
1391
1392 /* Check for valid float value for this type on this target machine;
1393 if not, can print error message and store a valid value in D. */
1394 #ifdef CHECK_FLOAT_VALUE
1395 CHECK_FLOAT_VALUE (TYPE_MODE (type), d, overflow);
1396 #endif
1397
1398 v = make_node (REAL_CST);
1399 TREE_TYPE (v) = type;
1400 TREE_REAL_CST (v) = d;
1401 TREE_OVERFLOW (v) = TREE_CONSTANT_OVERFLOW (v) = overflow;
1402 return v;
1403 }
1404
1405 /* Return a new REAL_CST node whose type is TYPE
1406 and whose value is the integer value of the INTEGER_CST node I. */
1407
1408 #if !defined (REAL_IS_NOT_DOUBLE) || defined (REAL_ARITHMETIC)
1409
1410 REAL_VALUE_TYPE
1411 real_value_from_int_cst (type, i)
1412 tree type, i;
1413 {
1414 REAL_VALUE_TYPE d;
1415
1416 #ifdef REAL_ARITHMETIC
1417 if (! TREE_UNSIGNED (TREE_TYPE (i)))
1418 REAL_VALUE_FROM_INT (d, TREE_INT_CST_LOW (i), TREE_INT_CST_HIGH (i),
1419 TYPE_MODE (type));
1420 else
1421 REAL_VALUE_FROM_UNSIGNED_INT (d, TREE_INT_CST_LOW (i),
1422 TREE_INT_CST_HIGH (i), TYPE_MODE (type));
1423 #else /* not REAL_ARITHMETIC */
1424 /* Some 386 compilers mishandle unsigned int to float conversions,
1425 so introduce a temporary variable E to avoid those bugs. */
1426 if (TREE_INT_CST_HIGH (i) < 0 && ! TREE_UNSIGNED (TREE_TYPE (i)))
1427 {
1428 REAL_VALUE_TYPE e;
1429
1430 d = (double) (~ TREE_INT_CST_HIGH (i));
1431 e = ((double) ((HOST_WIDE_INT) 1 << (HOST_BITS_PER_WIDE_INT / 2))
1432 * (double) ((HOST_WIDE_INT) 1 << (HOST_BITS_PER_WIDE_INT / 2)));
1433 d *= e;
1434 e = (double) (unsigned HOST_WIDE_INT) (~ TREE_INT_CST_LOW (i));
1435 d += e;
1436 d = (- d - 1.0);
1437 }
1438 else
1439 {
1440 REAL_VALUE_TYPE e;
1441
1442 d = (double) (unsigned HOST_WIDE_INT) TREE_INT_CST_HIGH (i);
1443 e = ((double) ((HOST_WIDE_INT) 1 << (HOST_BITS_PER_WIDE_INT / 2))
1444 * (double) ((HOST_WIDE_INT) 1 << (HOST_BITS_PER_WIDE_INT / 2)));
1445 d *= e;
1446 e = (double) (unsigned HOST_WIDE_INT) TREE_INT_CST_LOW (i);
1447 d += e;
1448 }
1449 #endif /* not REAL_ARITHMETIC */
1450 return d;
1451 }
1452
1453 struct brfic_args
1454 {
1455 /* Input */
1456 tree type, i;
1457 /* Output */
1458 REAL_VALUE_TYPE d;
1459 };
1460
1461 static void
1462 build_real_from_int_cst_1 (data)
1463 PTR data;
1464 {
1465 struct brfic_args * args = (struct brfic_args *) data;
1466
1467 #ifdef REAL_ARITHMETIC
1468 args->d = real_value_from_int_cst (args->type, args->i);
1469 #else
1470 args->d =
1471 REAL_VALUE_TRUNCATE (TYPE_MODE (args->type),
1472 real_value_from_int_cst (args->type, args->i));
1473 #endif
1474 }
1475
1476 /* This function can't be implemented if we can't do arithmetic
1477 on the float representation. */
1478
1479 tree
1480 build_real_from_int_cst (type, i)
1481 tree type;
1482 tree i;
1483 {
1484 tree v;
1485 int overflow = TREE_OVERFLOW (i);
1486 REAL_VALUE_TYPE d;
1487 struct brfic_args args;
1488
1489 v = make_node (REAL_CST);
1490 TREE_TYPE (v) = type;
1491
1492 /* Setup input for build_real_from_int_cst_1() */
1493 args.type = type;
1494 args.i = i;
1495
1496 if (do_float_handler (build_real_from_int_cst_1, (PTR) &args))
1497 {
1498 /* Receive output from build_real_from_int_cst_1() */
1499 d = args.d;
1500 }
1501 else
1502 {
1503 /* We got an exception from build_real_from_int_cst_1() */
1504 d = dconst0;
1505 overflow = 1;
1506 }
1507
1508 /* Check for valid float value for this type on this target machine. */
1509
1510 #ifdef CHECK_FLOAT_VALUE
1511 CHECK_FLOAT_VALUE (TYPE_MODE (type), d, overflow);
1512 #endif
1513
1514 TREE_REAL_CST (v) = d;
1515 TREE_OVERFLOW (v) = TREE_CONSTANT_OVERFLOW (v) = overflow;
1516 return v;
1517 }
1518
1519 #endif /* not REAL_IS_NOT_DOUBLE, or REAL_ARITHMETIC */
1520
1521 /* Return a newly constructed STRING_CST node whose value is
1522 the LEN characters at STR.
1523 The TREE_TYPE is not initialized. */
1524
1525 tree
1526 build_string (len, str)
1527 int len;
1528 const char *str;
1529 {
1530 /* Put the string in saveable_obstack since it will be placed in the RTL
1531 for an "asm" statement and will also be kept around a while if
1532 deferring constant output in varasm.c. */
1533
1534 register tree s = make_node (STRING_CST);
1535 TREE_STRING_LENGTH (s) = len;
1536 TREE_STRING_POINTER (s) = obstack_copy0 (saveable_obstack, str, len);
1537 return s;
1538 }
1539
1540 /* Return a newly constructed COMPLEX_CST node whose value is
1541 specified by the real and imaginary parts REAL and IMAG.
1542 Both REAL and IMAG should be constant nodes. TYPE, if specified,
1543 will be the type of the COMPLEX_CST; otherwise a new type will be made. */
1544
1545 tree
1546 build_complex (type, real, imag)
1547 tree type;
1548 tree real, imag;
1549 {
1550 register tree t = make_node (COMPLEX_CST);
1551
1552 TREE_REALPART (t) = real;
1553 TREE_IMAGPART (t) = imag;
1554 TREE_TYPE (t) = type ? type : build_complex_type (TREE_TYPE (real));
1555 TREE_OVERFLOW (t) = TREE_OVERFLOW (real) | TREE_OVERFLOW (imag);
1556 TREE_CONSTANT_OVERFLOW (t)
1557 = TREE_CONSTANT_OVERFLOW (real) | TREE_CONSTANT_OVERFLOW (imag);
1558 return t;
1559 }
1560
1561 /* Build a newly constructed TREE_VEC node of length LEN. */
1562
1563 tree
1564 make_tree_vec (len)
1565 int len;
1566 {
1567 register tree t;
1568 register int length = (len-1) * sizeof (tree) + sizeof (struct tree_vec);
1569 register struct obstack *obstack = current_obstack;
1570
1571 #ifdef GATHER_STATISTICS
1572 tree_node_counts[(int)vec_kind]++;
1573 tree_node_sizes[(int)vec_kind] += length;
1574 #endif
1575
1576 t = (tree) obstack_alloc (obstack, length);
1577 bzero ((PTR) t, length);
1578
1579 TREE_SET_CODE (t, TREE_VEC);
1580 TREE_VEC_LENGTH (t) = len;
1581 if (obstack == &permanent_obstack)
1582 TREE_PERMANENT (t) = 1;
1583
1584 return t;
1585 }
1586 \f
1587 /* Return 1 if EXPR is the integer constant zero or a complex constant
1588 of zero. */
1589
1590 int
1591 integer_zerop (expr)
1592 tree expr;
1593 {
1594 STRIP_NOPS (expr);
1595
1596 return ((TREE_CODE (expr) == INTEGER_CST
1597 && ! TREE_CONSTANT_OVERFLOW (expr)
1598 && TREE_INT_CST_LOW (expr) == 0
1599 && TREE_INT_CST_HIGH (expr) == 0)
1600 || (TREE_CODE (expr) == COMPLEX_CST
1601 && integer_zerop (TREE_REALPART (expr))
1602 && integer_zerop (TREE_IMAGPART (expr))));
1603 }
1604
1605 /* Return 1 if EXPR is the integer constant one or the corresponding
1606 complex constant. */
1607
1608 int
1609 integer_onep (expr)
1610 tree expr;
1611 {
1612 STRIP_NOPS (expr);
1613
1614 return ((TREE_CODE (expr) == INTEGER_CST
1615 && ! TREE_CONSTANT_OVERFLOW (expr)
1616 && TREE_INT_CST_LOW (expr) == 1
1617 && TREE_INT_CST_HIGH (expr) == 0)
1618 || (TREE_CODE (expr) == COMPLEX_CST
1619 && integer_onep (TREE_REALPART (expr))
1620 && integer_zerop (TREE_IMAGPART (expr))));
1621 }
1622
1623 /* Return 1 if EXPR is an integer containing all 1's in as much precision as
1624 it contains. Likewise for the corresponding complex constant. */
1625
1626 int
1627 integer_all_onesp (expr)
1628 tree expr;
1629 {
1630 register int prec;
1631 register int uns;
1632
1633 STRIP_NOPS (expr);
1634
1635 if (TREE_CODE (expr) == COMPLEX_CST
1636 && integer_all_onesp (TREE_REALPART (expr))
1637 && integer_zerop (TREE_IMAGPART (expr)))
1638 return 1;
1639
1640 else if (TREE_CODE (expr) != INTEGER_CST
1641 || TREE_CONSTANT_OVERFLOW (expr))
1642 return 0;
1643
1644 uns = TREE_UNSIGNED (TREE_TYPE (expr));
1645 if (!uns)
1646 return TREE_INT_CST_LOW (expr) == -1 && TREE_INT_CST_HIGH (expr) == -1;
1647
1648 /* Note that using TYPE_PRECISION here is wrong. We care about the
1649 actual bits, not the (arbitrary) range of the type. */
1650 prec = GET_MODE_BITSIZE (TYPE_MODE (TREE_TYPE (expr)));
1651 if (prec >= HOST_BITS_PER_WIDE_INT)
1652 {
1653 int high_value, shift_amount;
1654
1655 shift_amount = prec - HOST_BITS_PER_WIDE_INT;
1656
1657 if (shift_amount > HOST_BITS_PER_WIDE_INT)
1658 /* Can not handle precisions greater than twice the host int size. */
1659 abort ();
1660 else if (shift_amount == HOST_BITS_PER_WIDE_INT)
1661 /* Shifting by the host word size is undefined according to the ANSI
1662 standard, so we must handle this as a special case. */
1663 high_value = -1;
1664 else
1665 high_value = ((HOST_WIDE_INT) 1 << shift_amount) - 1;
1666
1667 return TREE_INT_CST_LOW (expr) == -1
1668 && TREE_INT_CST_HIGH (expr) == high_value;
1669 }
1670 else
1671 return TREE_INT_CST_LOW (expr) == ((HOST_WIDE_INT) 1 << prec) - 1;
1672 }
1673
1674 /* Return 1 if EXPR is an integer constant that is a power of 2 (i.e., has only
1675 one bit on). */
1676
1677 int
1678 integer_pow2p (expr)
1679 tree expr;
1680 {
1681 int prec;
1682 HOST_WIDE_INT high, low;
1683
1684 STRIP_NOPS (expr);
1685
1686 if (TREE_CODE (expr) == COMPLEX_CST
1687 && integer_pow2p (TREE_REALPART (expr))
1688 && integer_zerop (TREE_IMAGPART (expr)))
1689 return 1;
1690
1691 if (TREE_CODE (expr) != INTEGER_CST || TREE_CONSTANT_OVERFLOW (expr))
1692 return 0;
1693
1694 prec = (POINTER_TYPE_P (TREE_TYPE (expr))
1695 ? POINTER_SIZE : TYPE_PRECISION (TREE_TYPE (expr)));
1696 high = TREE_INT_CST_HIGH (expr);
1697 low = TREE_INT_CST_LOW (expr);
1698
1699 /* First clear all bits that are beyond the type's precision in case
1700 we've been sign extended. */
1701
1702 if (prec == 2 * HOST_BITS_PER_WIDE_INT)
1703 ;
1704 else if (prec > HOST_BITS_PER_WIDE_INT)
1705 high &= ~((HOST_WIDE_INT) (-1) << (prec - HOST_BITS_PER_WIDE_INT));
1706 else
1707 {
1708 high = 0;
1709 if (prec < HOST_BITS_PER_WIDE_INT)
1710 low &= ~((HOST_WIDE_INT) (-1) << prec);
1711 }
1712
1713 if (high == 0 && low == 0)
1714 return 0;
1715
1716 return ((high == 0 && (low & (low - 1)) == 0)
1717 || (low == 0 && (high & (high - 1)) == 0));
1718 }
1719
1720 /* Return the power of two represented by a tree node known to be a
1721 power of two. */
1722
1723 int
1724 tree_log2 (expr)
1725 tree expr;
1726 {
1727 int prec;
1728 HOST_WIDE_INT high, low;
1729
1730 STRIP_NOPS (expr);
1731
1732 if (TREE_CODE (expr) == COMPLEX_CST)
1733 return tree_log2 (TREE_REALPART (expr));
1734
1735 prec = (POINTER_TYPE_P (TREE_TYPE (expr))
1736 ? POINTER_SIZE : TYPE_PRECISION (TREE_TYPE (expr)));
1737
1738 high = TREE_INT_CST_HIGH (expr);
1739 low = TREE_INT_CST_LOW (expr);
1740
1741 /* First clear all bits that are beyond the type's precision in case
1742 we've been sign extended. */
1743
1744 if (prec == 2 * HOST_BITS_PER_WIDE_INT)
1745 ;
1746 else if (prec > HOST_BITS_PER_WIDE_INT)
1747 high &= ~((HOST_WIDE_INT) (-1) << (prec - HOST_BITS_PER_WIDE_INT));
1748 else
1749 {
1750 high = 0;
1751 if (prec < HOST_BITS_PER_WIDE_INT)
1752 low &= ~((HOST_WIDE_INT) (-1) << prec);
1753 }
1754
1755 return (high != 0 ? HOST_BITS_PER_WIDE_INT + exact_log2 (high)
1756 : exact_log2 (low));
1757 }
1758
1759 /* Return 1 if EXPR is the real constant zero. */
1760
1761 int
1762 real_zerop (expr)
1763 tree expr;
1764 {
1765 STRIP_NOPS (expr);
1766
1767 return ((TREE_CODE (expr) == REAL_CST
1768 && ! TREE_CONSTANT_OVERFLOW (expr)
1769 && REAL_VALUES_EQUAL (TREE_REAL_CST (expr), dconst0))
1770 || (TREE_CODE (expr) == COMPLEX_CST
1771 && real_zerop (TREE_REALPART (expr))
1772 && real_zerop (TREE_IMAGPART (expr))));
1773 }
1774
1775 /* Return 1 if EXPR is the real constant one in real or complex form. */
1776
1777 int
1778 real_onep (expr)
1779 tree expr;
1780 {
1781 STRIP_NOPS (expr);
1782
1783 return ((TREE_CODE (expr) == REAL_CST
1784 && ! TREE_CONSTANT_OVERFLOW (expr)
1785 && REAL_VALUES_EQUAL (TREE_REAL_CST (expr), dconst1))
1786 || (TREE_CODE (expr) == COMPLEX_CST
1787 && real_onep (TREE_REALPART (expr))
1788 && real_zerop (TREE_IMAGPART (expr))));
1789 }
1790
1791 /* Return 1 if EXPR is the real constant two. */
1792
1793 int
1794 real_twop (expr)
1795 tree expr;
1796 {
1797 STRIP_NOPS (expr);
1798
1799 return ((TREE_CODE (expr) == REAL_CST
1800 && ! TREE_CONSTANT_OVERFLOW (expr)
1801 && REAL_VALUES_EQUAL (TREE_REAL_CST (expr), dconst2))
1802 || (TREE_CODE (expr) == COMPLEX_CST
1803 && real_twop (TREE_REALPART (expr))
1804 && real_zerop (TREE_IMAGPART (expr))));
1805 }
1806
1807 /* Nonzero if EXP is a constant or a cast of a constant. */
1808
1809 int
1810 really_constant_p (exp)
1811 tree exp;
1812 {
1813 /* This is not quite the same as STRIP_NOPS. It does more. */
1814 while (TREE_CODE (exp) == NOP_EXPR
1815 || TREE_CODE (exp) == CONVERT_EXPR
1816 || TREE_CODE (exp) == NON_LVALUE_EXPR)
1817 exp = TREE_OPERAND (exp, 0);
1818 return TREE_CONSTANT (exp);
1819 }
1820 \f
1821 /* Return first list element whose TREE_VALUE is ELEM.
1822 Return 0 if ELEM is not in LIST. */
1823
1824 tree
1825 value_member (elem, list)
1826 tree elem, list;
1827 {
1828 while (list)
1829 {
1830 if (elem == TREE_VALUE (list))
1831 return list;
1832 list = TREE_CHAIN (list);
1833 }
1834 return NULL_TREE;
1835 }
1836
1837 /* Return first list element whose TREE_PURPOSE is ELEM.
1838 Return 0 if ELEM is not in LIST. */
1839
1840 tree
1841 purpose_member (elem, list)
1842 tree elem, list;
1843 {
1844 while (list)
1845 {
1846 if (elem == TREE_PURPOSE (list))
1847 return list;
1848 list = TREE_CHAIN (list);
1849 }
1850 return NULL_TREE;
1851 }
1852
1853 /* Return first list element whose BINFO_TYPE is ELEM.
1854 Return 0 if ELEM is not in LIST. */
1855
1856 tree
1857 binfo_member (elem, list)
1858 tree elem, list;
1859 {
1860 while (list)
1861 {
1862 if (elem == BINFO_TYPE (list))
1863 return list;
1864 list = TREE_CHAIN (list);
1865 }
1866 return NULL_TREE;
1867 }
1868
1869 /* Return nonzero if ELEM is part of the chain CHAIN. */
1870
1871 int
1872 chain_member (elem, chain)
1873 tree elem, chain;
1874 {
1875 while (chain)
1876 {
1877 if (elem == chain)
1878 return 1;
1879 chain = TREE_CHAIN (chain);
1880 }
1881
1882 return 0;
1883 }
1884
1885 /* Return nonzero if ELEM is equal to TREE_VALUE (CHAIN) for any piece of
1886 chain CHAIN. */
1887 /* ??? This function was added for machine specific attributes but is no
1888 longer used. It could be deleted if we could confirm all front ends
1889 don't use it. */
1890
1891 int
1892 chain_member_value (elem, chain)
1893 tree elem, chain;
1894 {
1895 while (chain)
1896 {
1897 if (elem == TREE_VALUE (chain))
1898 return 1;
1899 chain = TREE_CHAIN (chain);
1900 }
1901
1902 return 0;
1903 }
1904
1905 /* Return nonzero if ELEM is equal to TREE_PURPOSE (CHAIN)
1906 for any piece of chain CHAIN. */
1907 /* ??? This function was added for machine specific attributes but is no
1908 longer used. It could be deleted if we could confirm all front ends
1909 don't use it. */
1910
1911 int
1912 chain_member_purpose (elem, chain)
1913 tree elem, chain;
1914 {
1915 while (chain)
1916 {
1917 if (elem == TREE_PURPOSE (chain))
1918 return 1;
1919 chain = TREE_CHAIN (chain);
1920 }
1921
1922 return 0;
1923 }
1924
1925 /* Return the length of a chain of nodes chained through TREE_CHAIN.
1926 We expect a null pointer to mark the end of the chain.
1927 This is the Lisp primitive `length'. */
1928
1929 int
1930 list_length (t)
1931 tree t;
1932 {
1933 register tree tail;
1934 register int len = 0;
1935
1936 for (tail = t; tail; tail = TREE_CHAIN (tail))
1937 len++;
1938
1939 return len;
1940 }
1941
1942 /* Concatenate two chains of nodes (chained through TREE_CHAIN)
1943 by modifying the last node in chain 1 to point to chain 2.
1944 This is the Lisp primitive `nconc'. */
1945
1946 tree
1947 chainon (op1, op2)
1948 tree op1, op2;
1949 {
1950
1951 if (op1)
1952 {
1953 register tree t1;
1954 register tree t2;
1955
1956 for (t1 = op1; TREE_CHAIN (t1); t1 = TREE_CHAIN (t1))
1957 ;
1958 TREE_CHAIN (t1) = op2;
1959 for (t2 = op2; t2; t2 = TREE_CHAIN (t2))
1960 if (t2 == t1)
1961 abort (); /* Circularity created. */
1962 return op1;
1963 }
1964 else return op2;
1965 }
1966
1967 /* Return the last node in a chain of nodes (chained through TREE_CHAIN). */
1968
1969 tree
1970 tree_last (chain)
1971 register tree chain;
1972 {
1973 register tree next;
1974 if (chain)
1975 while ((next = TREE_CHAIN (chain)))
1976 chain = next;
1977 return chain;
1978 }
1979
1980 /* Reverse the order of elements in the chain T,
1981 and return the new head of the chain (old last element). */
1982
1983 tree
1984 nreverse (t)
1985 tree t;
1986 {
1987 register tree prev = 0, decl, next;
1988 for (decl = t; decl; decl = next)
1989 {
1990 next = TREE_CHAIN (decl);
1991 TREE_CHAIN (decl) = prev;
1992 prev = decl;
1993 }
1994 return prev;
1995 }
1996
1997 /* Given a chain CHAIN of tree nodes,
1998 construct and return a list of those nodes. */
1999
2000 tree
2001 listify (chain)
2002 tree chain;
2003 {
2004 tree result = NULL_TREE;
2005 tree in_tail = chain;
2006 tree out_tail = NULL_TREE;
2007
2008 while (in_tail)
2009 {
2010 tree next = tree_cons (NULL_TREE, in_tail, NULL_TREE);
2011 if (out_tail)
2012 TREE_CHAIN (out_tail) = next;
2013 else
2014 result = next;
2015 out_tail = next;
2016 in_tail = TREE_CHAIN (in_tail);
2017 }
2018
2019 return result;
2020 }
2021 \f
2022 /* Return a newly created TREE_LIST node whose
2023 purpose and value fields are PARM and VALUE. */
2024
2025 tree
2026 build_tree_list (parm, value)
2027 tree parm, value;
2028 {
2029 register tree t = make_node (TREE_LIST);
2030 TREE_PURPOSE (t) = parm;
2031 TREE_VALUE (t) = value;
2032 return t;
2033 }
2034
2035 /* Similar, but build on the temp_decl_obstack. */
2036
2037 tree
2038 build_decl_list (parm, value)
2039 tree parm, value;
2040 {
2041 register tree node;
2042 register struct obstack *ambient_obstack = current_obstack;
2043 current_obstack = &temp_decl_obstack;
2044 node = build_tree_list (parm, value);
2045 current_obstack = ambient_obstack;
2046 return node;
2047 }
2048
2049 /* Similar, but build on the expression_obstack. */
2050
2051 tree
2052 build_expr_list (parm, value)
2053 tree parm, value;
2054 {
2055 register tree node;
2056 register struct obstack *ambient_obstack = current_obstack;
2057 current_obstack = expression_obstack;
2058 node = build_tree_list (parm, value);
2059 current_obstack = ambient_obstack;
2060 return node;
2061 }
2062
2063 /* Return a newly created TREE_LIST node whose
2064 purpose and value fields are PARM and VALUE
2065 and whose TREE_CHAIN is CHAIN. */
2066
2067 tree
2068 tree_cons (purpose, value, chain)
2069 tree purpose, value, chain;
2070 {
2071 #if 0
2072 register tree node = make_node (TREE_LIST);
2073 #else
2074 register int i;
2075 register tree node = (tree) obstack_alloc (current_obstack, sizeof (struct tree_list));
2076 #ifdef GATHER_STATISTICS
2077 tree_node_counts[(int)x_kind]++;
2078 tree_node_sizes[(int)x_kind] += sizeof (struct tree_list);
2079 #endif
2080
2081 for (i = (sizeof (struct tree_common) / sizeof (int)) - 1; i >= 0; i--)
2082 ((int *) node)[i] = 0;
2083
2084 TREE_SET_CODE (node, TREE_LIST);
2085 if (current_obstack == &permanent_obstack)
2086 TREE_PERMANENT (node) = 1;
2087 #endif
2088
2089 TREE_CHAIN (node) = chain;
2090 TREE_PURPOSE (node) = purpose;
2091 TREE_VALUE (node) = value;
2092 return node;
2093 }
2094
2095 /* Similar, but build on the temp_decl_obstack. */
2096
2097 tree
2098 decl_tree_cons (purpose, value, chain)
2099 tree purpose, value, chain;
2100 {
2101 register tree node;
2102 register struct obstack *ambient_obstack = current_obstack;
2103 current_obstack = &temp_decl_obstack;
2104 node = tree_cons (purpose, value, chain);
2105 current_obstack = ambient_obstack;
2106 return node;
2107 }
2108
2109 /* Similar, but build on the expression_obstack. */
2110
2111 tree
2112 expr_tree_cons (purpose, value, chain)
2113 tree purpose, value, chain;
2114 {
2115 register tree node;
2116 register struct obstack *ambient_obstack = current_obstack;
2117 current_obstack = expression_obstack;
2118 node = tree_cons (purpose, value, chain);
2119 current_obstack = ambient_obstack;
2120 return node;
2121 }
2122
2123 /* Same as `tree_cons' but make a permanent object. */
2124
2125 tree
2126 perm_tree_cons (purpose, value, chain)
2127 tree purpose, value, chain;
2128 {
2129 register tree node;
2130 register struct obstack *ambient_obstack = current_obstack;
2131 current_obstack = &permanent_obstack;
2132
2133 node = tree_cons (purpose, value, chain);
2134 current_obstack = ambient_obstack;
2135 return node;
2136 }
2137
2138 /* Same as `tree_cons', but make this node temporary, regardless. */
2139
2140 tree
2141 temp_tree_cons (purpose, value, chain)
2142 tree purpose, value, chain;
2143 {
2144 register tree node;
2145 register struct obstack *ambient_obstack = current_obstack;
2146 current_obstack = &temporary_obstack;
2147
2148 node = tree_cons (purpose, value, chain);
2149 current_obstack = ambient_obstack;
2150 return node;
2151 }
2152
2153 /* Same as `tree_cons', but save this node if the function's RTL is saved. */
2154
2155 tree
2156 saveable_tree_cons (purpose, value, chain)
2157 tree purpose, value, chain;
2158 {
2159 register tree node;
2160 register struct obstack *ambient_obstack = current_obstack;
2161 current_obstack = saveable_obstack;
2162
2163 node = tree_cons (purpose, value, chain);
2164 current_obstack = ambient_obstack;
2165 return node;
2166 }
2167 \f
2168 /* Return the size nominally occupied by an object of type TYPE
2169 when it resides in memory. The value is measured in units of bytes,
2170 and its data type is that normally used for type sizes
2171 (which is the first type created by make_signed_type or
2172 make_unsigned_type). */
2173
2174 tree
2175 size_in_bytes (type)
2176 tree type;
2177 {
2178 tree t;
2179
2180 if (type == error_mark_node)
2181 return integer_zero_node;
2182
2183 type = TYPE_MAIN_VARIANT (type);
2184 t = TYPE_SIZE_UNIT (type);
2185 if (t == 0)
2186 {
2187 incomplete_type_error (NULL_TREE, type);
2188 return integer_zero_node;
2189 }
2190 if (TREE_CODE (t) == INTEGER_CST)
2191 force_fit_type (t, 0);
2192
2193 return t;
2194 }
2195
2196 /* Return the size of TYPE (in bytes) as a wide integer
2197 or return -1 if the size can vary or is larger than an integer. */
2198
2199 HOST_WIDE_INT
2200 int_size_in_bytes (type)
2201 tree type;
2202 {
2203 tree t;
2204
2205 if (type == error_mark_node)
2206 return 0;
2207
2208 type = TYPE_MAIN_VARIANT (type);
2209 t = TYPE_SIZE_UNIT (type);
2210 if (t == 0
2211 || TREE_CODE (t) != INTEGER_CST
2212 || TREE_INT_CST_HIGH (t) != 0)
2213 return -1;
2214
2215 return TREE_INT_CST_LOW (t);
2216 }
2217 \f
2218 /* Return, as a tree node, the number of elements for TYPE (which is an
2219 ARRAY_TYPE) minus one. This counts only elements of the top array.
2220
2221 Don't let any SAVE_EXPRs escape; if we are called as part of a cleanup
2222 action, they would get unsaved. */
2223
2224 tree
2225 array_type_nelts (type)
2226 tree type;
2227 {
2228 tree index_type, min, max;
2229
2230 /* If they did it with unspecified bounds, then we should have already
2231 given an error about it before we got here. */
2232 if (! TYPE_DOMAIN (type))
2233 return error_mark_node;
2234
2235 index_type = TYPE_DOMAIN (type);
2236 min = TYPE_MIN_VALUE (index_type);
2237 max = TYPE_MAX_VALUE (index_type);
2238
2239 if (! TREE_CONSTANT (min))
2240 {
2241 STRIP_NOPS (min);
2242 if (TREE_CODE (min) == SAVE_EXPR)
2243 min = build (RTL_EXPR, TREE_TYPE (TYPE_MIN_VALUE (index_type)), 0,
2244 SAVE_EXPR_RTL (min));
2245 else
2246 min = TYPE_MIN_VALUE (index_type);
2247 }
2248
2249 if (! TREE_CONSTANT (max))
2250 {
2251 STRIP_NOPS (max);
2252 if (TREE_CODE (max) == SAVE_EXPR)
2253 max = build (RTL_EXPR, TREE_TYPE (TYPE_MAX_VALUE (index_type)), 0,
2254 SAVE_EXPR_RTL (max));
2255 else
2256 max = TYPE_MAX_VALUE (index_type);
2257 }
2258
2259 return (integer_zerop (min)
2260 ? max
2261 : fold (build (MINUS_EXPR, TREE_TYPE (max), max, min)));
2262 }
2263 \f
2264 /* Return nonzero if arg is static -- a reference to an object in
2265 static storage. This is not the same as the C meaning of `static'. */
2266
2267 int
2268 staticp (arg)
2269 tree arg;
2270 {
2271 switch (TREE_CODE (arg))
2272 {
2273 case FUNCTION_DECL:
2274 /* Nested functions aren't static, since taking their address
2275 involves a trampoline. */
2276 return (decl_function_context (arg) == 0 || DECL_NO_STATIC_CHAIN (arg))
2277 && ! DECL_NON_ADDR_CONST_P (arg);
2278
2279 case VAR_DECL:
2280 return (TREE_STATIC (arg) || DECL_EXTERNAL (arg))
2281 && ! DECL_NON_ADDR_CONST_P (arg);
2282
2283 case CONSTRUCTOR:
2284 return TREE_STATIC (arg);
2285
2286 case STRING_CST:
2287 return 1;
2288
2289 /* If we are referencing a bitfield, we can't evaluate an
2290 ADDR_EXPR at compile time and so it isn't a constant. */
2291 case COMPONENT_REF:
2292 return (! DECL_BIT_FIELD (TREE_OPERAND (arg, 1))
2293 && staticp (TREE_OPERAND (arg, 0)));
2294
2295 case BIT_FIELD_REF:
2296 return 0;
2297
2298 #if 0
2299 /* This case is technically correct, but results in setting
2300 TREE_CONSTANT on ADDR_EXPRs that cannot be evaluated at
2301 compile time. */
2302 case INDIRECT_REF:
2303 return TREE_CONSTANT (TREE_OPERAND (arg, 0));
2304 #endif
2305
2306 case ARRAY_REF:
2307 if (TREE_CODE (TYPE_SIZE (TREE_TYPE (arg))) == INTEGER_CST
2308 && TREE_CODE (TREE_OPERAND (arg, 1)) == INTEGER_CST)
2309 return staticp (TREE_OPERAND (arg, 0));
2310
2311 default:
2312 return 0;
2313 }
2314 }
2315 \f
2316 /* Wrap a SAVE_EXPR around EXPR, if appropriate.
2317 Do this to any expression which may be used in more than one place,
2318 but must be evaluated only once.
2319
2320 Normally, expand_expr would reevaluate the expression each time.
2321 Calling save_expr produces something that is evaluated and recorded
2322 the first time expand_expr is called on it. Subsequent calls to
2323 expand_expr just reuse the recorded value.
2324
2325 The call to expand_expr that generates code that actually computes
2326 the value is the first call *at compile time*. Subsequent calls
2327 *at compile time* generate code to use the saved value.
2328 This produces correct result provided that *at run time* control
2329 always flows through the insns made by the first expand_expr
2330 before reaching the other places where the save_expr was evaluated.
2331 You, the caller of save_expr, must make sure this is so.
2332
2333 Constants, and certain read-only nodes, are returned with no
2334 SAVE_EXPR because that is safe. Expressions containing placeholders
2335 are not touched; see tree.def for an explanation of what these
2336 are used for. */
2337
2338 tree
2339 save_expr (expr)
2340 tree expr;
2341 {
2342 register tree t = fold (expr);
2343
2344 /* We don't care about whether this can be used as an lvalue in this
2345 context. */
2346 while (TREE_CODE (t) == NON_LVALUE_EXPR)
2347 t = TREE_OPERAND (t, 0);
2348
2349 /* If the tree evaluates to a constant, then we don't want to hide that
2350 fact (i.e. this allows further folding, and direct checks for constants).
2351 However, a read-only object that has side effects cannot be bypassed.
2352 Since it is no problem to reevaluate literals, we just return the
2353 literal node. */
2354
2355 if (TREE_CONSTANT (t) || (TREE_READONLY (t) && ! TREE_SIDE_EFFECTS (t))
2356 || TREE_CODE (t) == SAVE_EXPR || TREE_CODE (t) == ERROR_MARK)
2357 return t;
2358
2359 /* If T contains a PLACEHOLDER_EXPR, we must evaluate it each time, since
2360 it means that the size or offset of some field of an object depends on
2361 the value within another field.
2362
2363 Note that it must not be the case that T contains both a PLACEHOLDER_EXPR
2364 and some variable since it would then need to be both evaluated once and
2365 evaluated more than once. Front-ends must assure this case cannot
2366 happen by surrounding any such subexpressions in their own SAVE_EXPR
2367 and forcing evaluation at the proper time. */
2368 if (contains_placeholder_p (t))
2369 return t;
2370
2371 t = build (SAVE_EXPR, TREE_TYPE (expr), t, current_function_decl, NULL_TREE);
2372
2373 /* This expression might be placed ahead of a jump to ensure that the
2374 value was computed on both sides of the jump. So make sure it isn't
2375 eliminated as dead. */
2376 TREE_SIDE_EFFECTS (t) = 1;
2377 return t;
2378 }
2379
2380 /* Arrange for an expression to be expanded multiple independent
2381 times. This is useful for cleanup actions, as the backend can
2382 expand them multiple times in different places. */
2383
2384 tree
2385 unsave_expr (expr)
2386 tree expr;
2387 {
2388 tree t;
2389
2390 /* If this is already protected, no sense in protecting it again. */
2391 if (TREE_CODE (expr) == UNSAVE_EXPR)
2392 return expr;
2393
2394 t = build1 (UNSAVE_EXPR, TREE_TYPE (expr), expr);
2395 TREE_SIDE_EFFECTS (t) = TREE_SIDE_EFFECTS (expr);
2396 return t;
2397 }
2398
2399 /* Returns the index of the first non-tree operand for CODE, or the number
2400 of operands if all are trees. */
2401
2402 int
2403 first_rtl_op (code)
2404 enum tree_code code;
2405 {
2406 switch (code)
2407 {
2408 case SAVE_EXPR:
2409 return 2;
2410 case GOTO_SUBROUTINE_EXPR:
2411 case RTL_EXPR:
2412 return 0;
2413 case CALL_EXPR:
2414 return 2;
2415 case WITH_CLEANUP_EXPR:
2416 /* Should be defined to be 2. */
2417 return 1;
2418 case METHOD_CALL_EXPR:
2419 return 3;
2420 default:
2421 return tree_code_length [(int) code];
2422 }
2423 }
2424
2425 /* Modify a tree in place so that all the evaluate only once things
2426 are cleared out. Return the EXPR given. */
2427
2428 tree
2429 unsave_expr_now (expr)
2430 tree expr;
2431 {
2432 enum tree_code code;
2433 register int i;
2434 int first_rtl;
2435
2436 if (expr == NULL_TREE)
2437 return expr;
2438
2439 code = TREE_CODE (expr);
2440 first_rtl = first_rtl_op (code);
2441 switch (code)
2442 {
2443 case SAVE_EXPR:
2444 SAVE_EXPR_RTL (expr) = 0;
2445 break;
2446
2447 case TARGET_EXPR:
2448 TREE_OPERAND (expr, 1) = TREE_OPERAND (expr, 3);
2449 TREE_OPERAND (expr, 3) = NULL_TREE;
2450 break;
2451
2452 case RTL_EXPR:
2453 /* I don't yet know how to emit a sequence multiple times. */
2454 if (RTL_EXPR_SEQUENCE (expr) != 0)
2455 abort ();
2456 break;
2457
2458 case CALL_EXPR:
2459 CALL_EXPR_RTL (expr) = 0;
2460 if (TREE_OPERAND (expr, 1)
2461 && TREE_CODE (TREE_OPERAND (expr, 1)) == TREE_LIST)
2462 {
2463 tree exp = TREE_OPERAND (expr, 1);
2464 while (exp)
2465 {
2466 unsave_expr_now (TREE_VALUE (exp));
2467 exp = TREE_CHAIN (exp);
2468 }
2469 }
2470 break;
2471
2472 default:
2473 break;
2474 }
2475
2476 switch (TREE_CODE_CLASS (code))
2477 {
2478 case 'c': /* a constant */
2479 case 't': /* a type node */
2480 case 'x': /* something random, like an identifier or an ERROR_MARK. */
2481 case 'd': /* A decl node */
2482 case 'b': /* A block node */
2483 return expr;
2484
2485 case 'e': /* an expression */
2486 case 'r': /* a reference */
2487 case 's': /* an expression with side effects */
2488 case '<': /* a comparison expression */
2489 case '2': /* a binary arithmetic expression */
2490 case '1': /* a unary arithmetic expression */
2491 for (i = first_rtl - 1; i >= 0; i--)
2492 unsave_expr_now (TREE_OPERAND (expr, i));
2493 return expr;
2494
2495 default:
2496 abort ();
2497 }
2498 }
2499 \f
2500 /* Return 1 if EXP contains a PLACEHOLDER_EXPR; i.e., if it represents a size
2501 or offset that depends on a field within a record. */
2502
2503 int
2504 contains_placeholder_p (exp)
2505 tree exp;
2506 {
2507 register enum tree_code code = TREE_CODE (exp);
2508 int result;
2509
2510 /* If we have a WITH_RECORD_EXPR, it "cancels" any PLACEHOLDER_EXPR
2511 in it since it is supplying a value for it. */
2512 if (code == WITH_RECORD_EXPR)
2513 return 0;
2514 else if (code == PLACEHOLDER_EXPR)
2515 return 1;
2516
2517 switch (TREE_CODE_CLASS (code))
2518 {
2519 case 'r':
2520 /* Don't look at any PLACEHOLDER_EXPRs that might be in index or bit
2521 position computations since they will be converted into a
2522 WITH_RECORD_EXPR involving the reference, which will assume
2523 here will be valid. */
2524 return contains_placeholder_p (TREE_OPERAND (exp, 0));
2525
2526 case 'x':
2527 if (code == TREE_LIST)
2528 return (contains_placeholder_p (TREE_VALUE (exp))
2529 || (TREE_CHAIN (exp) != 0
2530 && contains_placeholder_p (TREE_CHAIN (exp))));
2531 break;
2532
2533 case '1':
2534 case '2': case '<':
2535 case 'e':
2536 switch (code)
2537 {
2538 case COMPOUND_EXPR:
2539 /* Ignoring the first operand isn't quite right, but works best. */
2540 return contains_placeholder_p (TREE_OPERAND (exp, 1));
2541
2542 case RTL_EXPR:
2543 case CONSTRUCTOR:
2544 return 0;
2545
2546 case COND_EXPR:
2547 return (contains_placeholder_p (TREE_OPERAND (exp, 0))
2548 || contains_placeholder_p (TREE_OPERAND (exp, 1))
2549 || contains_placeholder_p (TREE_OPERAND (exp, 2)));
2550
2551 case SAVE_EXPR:
2552 /* If we already know this doesn't have a placeholder, don't
2553 check again. */
2554 if (SAVE_EXPR_NOPLACEHOLDER (exp) || SAVE_EXPR_RTL (exp) != 0)
2555 return 0;
2556
2557 SAVE_EXPR_NOPLACEHOLDER (exp) = 1;
2558 result = contains_placeholder_p (TREE_OPERAND (exp, 0));
2559 if (result)
2560 SAVE_EXPR_NOPLACEHOLDER (exp) = 0;
2561
2562 return result;
2563
2564 case CALL_EXPR:
2565 return (TREE_OPERAND (exp, 1) != 0
2566 && contains_placeholder_p (TREE_OPERAND (exp, 1)));
2567
2568 default:
2569 break;
2570 }
2571
2572 switch (tree_code_length[(int) code])
2573 {
2574 case 1:
2575 return contains_placeholder_p (TREE_OPERAND (exp, 0));
2576 case 2:
2577 return (contains_placeholder_p (TREE_OPERAND (exp, 0))
2578 || contains_placeholder_p (TREE_OPERAND (exp, 1)));
2579 default:
2580 return 0;
2581 }
2582
2583 default:
2584 return 0;
2585 }
2586 return 0;
2587 }
2588
2589 /* Return 1 if EXP contains any expressions that produce cleanups for an
2590 outer scope to deal with. Used by fold. */
2591
2592 int
2593 has_cleanups (exp)
2594 tree exp;
2595 {
2596 int i, nops, cmp;
2597
2598 if (! TREE_SIDE_EFFECTS (exp))
2599 return 0;
2600
2601 switch (TREE_CODE (exp))
2602 {
2603 case TARGET_EXPR:
2604 case GOTO_SUBROUTINE_EXPR:
2605 case WITH_CLEANUP_EXPR:
2606 return 1;
2607
2608 case CLEANUP_POINT_EXPR:
2609 return 0;
2610
2611 case CALL_EXPR:
2612 for (exp = TREE_OPERAND (exp, 1); exp; exp = TREE_CHAIN (exp))
2613 {
2614 cmp = has_cleanups (TREE_VALUE (exp));
2615 if (cmp)
2616 return cmp;
2617 }
2618 return 0;
2619
2620 default:
2621 break;
2622 }
2623
2624 /* This general rule works for most tree codes. All exceptions should be
2625 handled above. If this is a language-specific tree code, we can't
2626 trust what might be in the operand, so say we don't know
2627 the situation. */
2628 if ((int) TREE_CODE (exp) >= (int) LAST_AND_UNUSED_TREE_CODE)
2629 return -1;
2630
2631 nops = first_rtl_op (TREE_CODE (exp));
2632 for (i = 0; i < nops; i++)
2633 if (TREE_OPERAND (exp, i) != 0)
2634 {
2635 int type = TREE_CODE_CLASS (TREE_CODE (TREE_OPERAND (exp, i)));
2636 if (type == 'e' || type == '<' || type == '1' || type == '2'
2637 || type == 'r' || type == 's')
2638 {
2639 cmp = has_cleanups (TREE_OPERAND (exp, i));
2640 if (cmp)
2641 return cmp;
2642 }
2643 }
2644
2645 return 0;
2646 }
2647 \f
2648 /* Given a tree EXP, a FIELD_DECL F, and a replacement value R,
2649 return a tree with all occurrences of references to F in a
2650 PLACEHOLDER_EXPR replaced by R. Note that we assume here that EXP
2651 contains only arithmetic expressions or a CALL_EXPR with a
2652 PLACEHOLDER_EXPR occurring only in its arglist. */
2653
2654 tree
2655 substitute_in_expr (exp, f, r)
2656 tree exp;
2657 tree f;
2658 tree r;
2659 {
2660 enum tree_code code = TREE_CODE (exp);
2661 tree op0, op1, op2;
2662 tree new;
2663 tree inner;
2664
2665 switch (TREE_CODE_CLASS (code))
2666 {
2667 case 'c':
2668 case 'd':
2669 return exp;
2670
2671 case 'x':
2672 if (code == PLACEHOLDER_EXPR)
2673 return exp;
2674 else if (code == TREE_LIST)
2675 {
2676 op0 = (TREE_CHAIN (exp) == 0
2677 ? 0 : substitute_in_expr (TREE_CHAIN (exp), f, r));
2678 op1 = substitute_in_expr (TREE_VALUE (exp), f, r);
2679 if (op0 == TREE_CHAIN (exp) && op1 == TREE_VALUE (exp))
2680 return exp;
2681
2682 return tree_cons (TREE_PURPOSE (exp), op1, op0);
2683 }
2684
2685 abort ();
2686
2687 case '1':
2688 case '2':
2689 case '<':
2690 case 'e':
2691 switch (tree_code_length[(int) code])
2692 {
2693 case 1:
2694 op0 = substitute_in_expr (TREE_OPERAND (exp, 0), f, r);
2695 if (op0 == TREE_OPERAND (exp, 0))
2696 return exp;
2697
2698 new = fold (build1 (code, TREE_TYPE (exp), op0));
2699 break;
2700
2701 case 2:
2702 /* An RTL_EXPR cannot contain a PLACEHOLDER_EXPR; a CONSTRUCTOR
2703 could, but we don't support it. */
2704 if (code == RTL_EXPR)
2705 return exp;
2706 else if (code == CONSTRUCTOR)
2707 abort ();
2708
2709 op0 = substitute_in_expr (TREE_OPERAND (exp, 0), f, r);
2710 op1 = substitute_in_expr (TREE_OPERAND (exp, 1), f, r);
2711 if (op0 == TREE_OPERAND (exp, 0) && op1 == TREE_OPERAND (exp, 1))
2712 return exp;
2713
2714 new = fold (build (code, TREE_TYPE (exp), op0, op1));
2715 break;
2716
2717 case 3:
2718 /* It cannot be that anything inside a SAVE_EXPR contains a
2719 PLACEHOLDER_EXPR. */
2720 if (code == SAVE_EXPR)
2721 return exp;
2722
2723 else if (code == CALL_EXPR)
2724 {
2725 op1 = substitute_in_expr (TREE_OPERAND (exp, 1), f, r);
2726 if (op1 == TREE_OPERAND (exp, 1))
2727 return exp;
2728
2729 return build (code, TREE_TYPE (exp),
2730 TREE_OPERAND (exp, 0), op1, NULL_TREE);
2731 }
2732
2733 else if (code != COND_EXPR)
2734 abort ();
2735
2736 op0 = substitute_in_expr (TREE_OPERAND (exp, 0), f, r);
2737 op1 = substitute_in_expr (TREE_OPERAND (exp, 1), f, r);
2738 op2 = substitute_in_expr (TREE_OPERAND (exp, 2), f, r);
2739 if (op0 == TREE_OPERAND (exp, 0) && op1 == TREE_OPERAND (exp, 1)
2740 && op2 == TREE_OPERAND (exp, 2))
2741 return exp;
2742
2743 new = fold (build (code, TREE_TYPE (exp), op0, op1, op2));
2744 break;
2745
2746 default:
2747 abort ();
2748 }
2749
2750 break;
2751
2752 case 'r':
2753 switch (code)
2754 {
2755 case COMPONENT_REF:
2756 /* If this expression is getting a value from a PLACEHOLDER_EXPR
2757 and it is the right field, replace it with R. */
2758 for (inner = TREE_OPERAND (exp, 0);
2759 TREE_CODE_CLASS (TREE_CODE (inner)) == 'r';
2760 inner = TREE_OPERAND (inner, 0))
2761 ;
2762 if (TREE_CODE (inner) == PLACEHOLDER_EXPR
2763 && TREE_OPERAND (exp, 1) == f)
2764 return r;
2765
2766 /* If this expression hasn't been completed let, leave it
2767 alone. */
2768 if (TREE_CODE (inner) == PLACEHOLDER_EXPR
2769 && TREE_TYPE (inner) == 0)
2770 return exp;
2771
2772 op0 = substitute_in_expr (TREE_OPERAND (exp, 0), f, r);
2773 if (op0 == TREE_OPERAND (exp, 0))
2774 return exp;
2775
2776 new = fold (build (code, TREE_TYPE (exp), op0,
2777 TREE_OPERAND (exp, 1)));
2778 break;
2779
2780 case BIT_FIELD_REF:
2781 op0 = substitute_in_expr (TREE_OPERAND (exp, 0), f, r);
2782 op1 = substitute_in_expr (TREE_OPERAND (exp, 1), f, r);
2783 op2 = substitute_in_expr (TREE_OPERAND (exp, 2), f, r);
2784 if (op0 == TREE_OPERAND (exp, 0) && op1 == TREE_OPERAND (exp, 1)
2785 && op2 == TREE_OPERAND (exp, 2))
2786 return exp;
2787
2788 new = fold (build (code, TREE_TYPE (exp), op0, op1, op2));
2789 break;
2790
2791 case INDIRECT_REF:
2792 case BUFFER_REF:
2793 op0 = substitute_in_expr (TREE_OPERAND (exp, 0), f, r);
2794 if (op0 == TREE_OPERAND (exp, 0))
2795 return exp;
2796
2797 new = fold (build1 (code, TREE_TYPE (exp), op0));
2798 break;
2799
2800 default:
2801 abort ();
2802 }
2803 break;
2804
2805 default:
2806 abort ();
2807 }
2808
2809 TREE_READONLY (new) = TREE_READONLY (exp);
2810 return new;
2811 }
2812 \f
2813 /* Stabilize a reference so that we can use it any number of times
2814 without causing its operands to be evaluated more than once.
2815 Returns the stabilized reference. This works by means of save_expr,
2816 so see the caveats in the comments about save_expr.
2817
2818 Also allows conversion expressions whose operands are references.
2819 Any other kind of expression is returned unchanged. */
2820
2821 tree
2822 stabilize_reference (ref)
2823 tree ref;
2824 {
2825 register tree result;
2826 register enum tree_code code = TREE_CODE (ref);
2827
2828 switch (code)
2829 {
2830 case VAR_DECL:
2831 case PARM_DECL:
2832 case RESULT_DECL:
2833 /* No action is needed in this case. */
2834 return ref;
2835
2836 case NOP_EXPR:
2837 case CONVERT_EXPR:
2838 case FLOAT_EXPR:
2839 case FIX_TRUNC_EXPR:
2840 case FIX_FLOOR_EXPR:
2841 case FIX_ROUND_EXPR:
2842 case FIX_CEIL_EXPR:
2843 result = build_nt (code, stabilize_reference (TREE_OPERAND (ref, 0)));
2844 break;
2845
2846 case INDIRECT_REF:
2847 result = build_nt (INDIRECT_REF,
2848 stabilize_reference_1 (TREE_OPERAND (ref, 0)));
2849 break;
2850
2851 case COMPONENT_REF:
2852 result = build_nt (COMPONENT_REF,
2853 stabilize_reference (TREE_OPERAND (ref, 0)),
2854 TREE_OPERAND (ref, 1));
2855 break;
2856
2857 case BIT_FIELD_REF:
2858 result = build_nt (BIT_FIELD_REF,
2859 stabilize_reference (TREE_OPERAND (ref, 0)),
2860 stabilize_reference_1 (TREE_OPERAND (ref, 1)),
2861 stabilize_reference_1 (TREE_OPERAND (ref, 2)));
2862 break;
2863
2864 case ARRAY_REF:
2865 result = build_nt (ARRAY_REF,
2866 stabilize_reference (TREE_OPERAND (ref, 0)),
2867 stabilize_reference_1 (TREE_OPERAND (ref, 1)));
2868 break;
2869
2870 case COMPOUND_EXPR:
2871 /* We cannot wrap the first expression in a SAVE_EXPR, as then
2872 it wouldn't be ignored. This matters when dealing with
2873 volatiles. */
2874 return stabilize_reference_1 (ref);
2875
2876 case RTL_EXPR:
2877 result = build1 (INDIRECT_REF, TREE_TYPE (ref),
2878 save_expr (build1 (ADDR_EXPR,
2879 build_pointer_type (TREE_TYPE (ref)),
2880 ref)));
2881 break;
2882
2883
2884 /* If arg isn't a kind of lvalue we recognize, make no change.
2885 Caller should recognize the error for an invalid lvalue. */
2886 default:
2887 return ref;
2888
2889 case ERROR_MARK:
2890 return error_mark_node;
2891 }
2892
2893 TREE_TYPE (result) = TREE_TYPE (ref);
2894 TREE_READONLY (result) = TREE_READONLY (ref);
2895 TREE_SIDE_EFFECTS (result) = TREE_SIDE_EFFECTS (ref);
2896 TREE_THIS_VOLATILE (result) = TREE_THIS_VOLATILE (ref);
2897 TREE_RAISES (result) = TREE_RAISES (ref);
2898
2899 return result;
2900 }
2901
2902 /* Subroutine of stabilize_reference; this is called for subtrees of
2903 references. Any expression with side-effects must be put in a SAVE_EXPR
2904 to ensure that it is only evaluated once.
2905
2906 We don't put SAVE_EXPR nodes around everything, because assigning very
2907 simple expressions to temporaries causes us to miss good opportunities
2908 for optimizations. Among other things, the opportunity to fold in the
2909 addition of a constant into an addressing mode often gets lost, e.g.
2910 "y[i+1] += x;". In general, we take the approach that we should not make
2911 an assignment unless we are forced into it - i.e., that any non-side effect
2912 operator should be allowed, and that cse should take care of coalescing
2913 multiple utterances of the same expression should that prove fruitful. */
2914
2915 tree
2916 stabilize_reference_1 (e)
2917 tree e;
2918 {
2919 register tree result;
2920 register enum tree_code code = TREE_CODE (e);
2921
2922 /* We cannot ignore const expressions because it might be a reference
2923 to a const array but whose index contains side-effects. But we can
2924 ignore things that are actual constant or that already have been
2925 handled by this function. */
2926
2927 if (TREE_CONSTANT (e) || code == SAVE_EXPR)
2928 return e;
2929
2930 switch (TREE_CODE_CLASS (code))
2931 {
2932 case 'x':
2933 case 't':
2934 case 'd':
2935 case 'b':
2936 case '<':
2937 case 's':
2938 case 'e':
2939 case 'r':
2940 /* If the expression has side-effects, then encase it in a SAVE_EXPR
2941 so that it will only be evaluated once. */
2942 /* The reference (r) and comparison (<) classes could be handled as
2943 below, but it is generally faster to only evaluate them once. */
2944 if (TREE_SIDE_EFFECTS (e))
2945 return save_expr (e);
2946 return e;
2947
2948 case 'c':
2949 /* Constants need no processing. In fact, we should never reach
2950 here. */
2951 return e;
2952
2953 case '2':
2954 /* Division is slow and tends to be compiled with jumps,
2955 especially the division by powers of 2 that is often
2956 found inside of an array reference. So do it just once. */
2957 if (code == TRUNC_DIV_EXPR || code == TRUNC_MOD_EXPR
2958 || code == FLOOR_DIV_EXPR || code == FLOOR_MOD_EXPR
2959 || code == CEIL_DIV_EXPR || code == CEIL_MOD_EXPR
2960 || code == ROUND_DIV_EXPR || code == ROUND_MOD_EXPR)
2961 return save_expr (e);
2962 /* Recursively stabilize each operand. */
2963 result = build_nt (code, stabilize_reference_1 (TREE_OPERAND (e, 0)),
2964 stabilize_reference_1 (TREE_OPERAND (e, 1)));
2965 break;
2966
2967 case '1':
2968 /* Recursively stabilize each operand. */
2969 result = build_nt (code, stabilize_reference_1 (TREE_OPERAND (e, 0)));
2970 break;
2971
2972 default:
2973 abort ();
2974 }
2975
2976 TREE_TYPE (result) = TREE_TYPE (e);
2977 TREE_READONLY (result) = TREE_READONLY (e);
2978 TREE_SIDE_EFFECTS (result) = TREE_SIDE_EFFECTS (e);
2979 TREE_THIS_VOLATILE (result) = TREE_THIS_VOLATILE (e);
2980 TREE_RAISES (result) = TREE_RAISES (e);
2981
2982 return result;
2983 }
2984 \f
2985 /* Low-level constructors for expressions. */
2986
2987 /* Build an expression of code CODE, data type TYPE,
2988 and operands as specified by the arguments ARG1 and following arguments.
2989 Expressions and reference nodes can be created this way.
2990 Constants, decls, types and misc nodes cannot be. */
2991
2992 tree
2993 build VPROTO((enum tree_code code, tree tt, ...))
2994 {
2995 #ifndef ANSI_PROTOTYPES
2996 enum tree_code code;
2997 tree tt;
2998 #endif
2999 va_list p;
3000 register tree t;
3001 register int length;
3002 register int i;
3003
3004 VA_START (p, tt);
3005
3006 #ifndef ANSI_PROTOTYPES
3007 code = va_arg (p, enum tree_code);
3008 tt = va_arg (p, tree);
3009 #endif
3010
3011 t = make_node (code);
3012 length = tree_code_length[(int) code];
3013 TREE_TYPE (t) = tt;
3014
3015 if (length == 2)
3016 {
3017 /* This is equivalent to the loop below, but faster. */
3018 register tree arg0 = va_arg (p, tree);
3019 register tree arg1 = va_arg (p, tree);
3020 TREE_OPERAND (t, 0) = arg0;
3021 TREE_OPERAND (t, 1) = arg1;
3022 if ((arg0 && TREE_SIDE_EFFECTS (arg0))
3023 || (arg1 && TREE_SIDE_EFFECTS (arg1)))
3024 TREE_SIDE_EFFECTS (t) = 1;
3025 TREE_RAISES (t)
3026 = (arg0 && TREE_RAISES (arg0)) || (arg1 && TREE_RAISES (arg1));
3027 }
3028 else if (length == 1)
3029 {
3030 register tree arg0 = va_arg (p, tree);
3031
3032 /* Call build1 for this! */
3033 if (TREE_CODE_CLASS (code) != 's')
3034 abort ();
3035 TREE_OPERAND (t, 0) = arg0;
3036 if (arg0 && TREE_SIDE_EFFECTS (arg0))
3037 TREE_SIDE_EFFECTS (t) = 1;
3038 TREE_RAISES (t) = (arg0 && TREE_RAISES (arg0));
3039 }
3040 else
3041 {
3042 for (i = 0; i < length; i++)
3043 {
3044 register tree operand = va_arg (p, tree);
3045 TREE_OPERAND (t, i) = operand;
3046 if (operand)
3047 {
3048 if (TREE_SIDE_EFFECTS (operand))
3049 TREE_SIDE_EFFECTS (t) = 1;
3050 if (TREE_RAISES (operand))
3051 TREE_RAISES (t) = 1;
3052 }
3053 }
3054 }
3055 va_end (p);
3056 return t;
3057 }
3058
3059 /* Same as above, but only builds for unary operators.
3060 Saves lions share of calls to `build'; cuts down use
3061 of varargs, which is expensive for RISC machines. */
3062
3063 tree
3064 build1 (code, type, node)
3065 enum tree_code code;
3066 tree type;
3067 tree node;
3068 {
3069 register struct obstack *obstack = expression_obstack;
3070 register int length;
3071 #ifdef GATHER_STATISTICS
3072 register tree_node_kind kind;
3073 #endif
3074 register tree t;
3075
3076 #ifdef GATHER_STATISTICS
3077 if (TREE_CODE_CLASS (code) == 'r')
3078 kind = r_kind;
3079 else
3080 kind = e_kind;
3081 #endif
3082
3083 length = sizeof (struct tree_exp);
3084
3085 t = (tree) obstack_alloc (obstack, length);
3086 bzero ((PTR) t, length);
3087
3088 #ifdef GATHER_STATISTICS
3089 tree_node_counts[(int)kind]++;
3090 tree_node_sizes[(int)kind] += length;
3091 #endif
3092
3093 TREE_TYPE (t) = type;
3094 TREE_SET_CODE (t, code);
3095
3096 if (obstack == &permanent_obstack)
3097 TREE_PERMANENT (t) = 1;
3098
3099 TREE_OPERAND (t, 0) = node;
3100 if (node)
3101 {
3102 if (TREE_SIDE_EFFECTS (node))
3103 TREE_SIDE_EFFECTS (t) = 1;
3104 if (TREE_RAISES (node))
3105 TREE_RAISES (t) = 1;
3106 }
3107
3108 return t;
3109 }
3110
3111 /* Similar except don't specify the TREE_TYPE
3112 and leave the TREE_SIDE_EFFECTS as 0.
3113 It is permissible for arguments to be null,
3114 or even garbage if their values do not matter. */
3115
3116 tree
3117 build_nt VPROTO((enum tree_code code, ...))
3118 {
3119 #ifndef ANSI_PROTOTYPES
3120 enum tree_code code;
3121 #endif
3122 va_list p;
3123 register tree t;
3124 register int length;
3125 register int i;
3126
3127 VA_START (p, code);
3128
3129 #ifndef ANSI_PROTOTYPES
3130 code = va_arg (p, enum tree_code);
3131 #endif
3132
3133 t = make_node (code);
3134 length = tree_code_length[(int) code];
3135
3136 for (i = 0; i < length; i++)
3137 TREE_OPERAND (t, i) = va_arg (p, tree);
3138
3139 va_end (p);
3140 return t;
3141 }
3142
3143 /* Similar to `build_nt', except we build
3144 on the temp_decl_obstack, regardless. */
3145
3146 tree
3147 build_parse_node VPROTO((enum tree_code code, ...))
3148 {
3149 #ifndef ANSI_PROTOTYPES
3150 enum tree_code code;
3151 #endif
3152 register struct obstack *ambient_obstack = expression_obstack;
3153 va_list p;
3154 register tree t;
3155 register int length;
3156 register int i;
3157
3158 VA_START (p, code);
3159
3160 #ifndef ANSI_PROTOTYPES
3161 code = va_arg (p, enum tree_code);
3162 #endif
3163
3164 expression_obstack = &temp_decl_obstack;
3165
3166 t = make_node (code);
3167 length = tree_code_length[(int) code];
3168
3169 for (i = 0; i < length; i++)
3170 TREE_OPERAND (t, i) = va_arg (p, tree);
3171
3172 va_end (p);
3173 expression_obstack = ambient_obstack;
3174 return t;
3175 }
3176
3177 #if 0
3178 /* Commented out because this wants to be done very
3179 differently. See cp-lex.c. */
3180 tree
3181 build_op_identifier (op1, op2)
3182 tree op1, op2;
3183 {
3184 register tree t = make_node (OP_IDENTIFIER);
3185 TREE_PURPOSE (t) = op1;
3186 TREE_VALUE (t) = op2;
3187 return t;
3188 }
3189 #endif
3190 \f
3191 /* Create a DECL_... node of code CODE, name NAME and data type TYPE.
3192 We do NOT enter this node in any sort of symbol table.
3193
3194 layout_decl is used to set up the decl's storage layout.
3195 Other slots are initialized to 0 or null pointers. */
3196
3197 tree
3198 build_decl (code, name, type)
3199 enum tree_code code;
3200 tree name, type;
3201 {
3202 register tree t;
3203
3204 t = make_node (code);
3205
3206 /* if (type == error_mark_node)
3207 type = integer_type_node; */
3208 /* That is not done, deliberately, so that having error_mark_node
3209 as the type can suppress useless errors in the use of this variable. */
3210
3211 DECL_NAME (t) = name;
3212 DECL_ASSEMBLER_NAME (t) = name;
3213 TREE_TYPE (t) = type;
3214
3215 if (code == VAR_DECL || code == PARM_DECL || code == RESULT_DECL)
3216 layout_decl (t, 0);
3217 else if (code == FUNCTION_DECL)
3218 DECL_MODE (t) = FUNCTION_MODE;
3219
3220 return t;
3221 }
3222 \f
3223 /* BLOCK nodes are used to represent the structure of binding contours
3224 and declarations, once those contours have been exited and their contents
3225 compiled. This information is used for outputting debugging info. */
3226
3227 tree
3228 build_block (vars, tags, subblocks, supercontext, chain)
3229 tree vars, tags, subblocks, supercontext, chain;
3230 {
3231 register tree block = make_node (BLOCK);
3232 BLOCK_VARS (block) = vars;
3233 BLOCK_TYPE_TAGS (block) = tags;
3234 BLOCK_SUBBLOCKS (block) = subblocks;
3235 BLOCK_SUPERCONTEXT (block) = supercontext;
3236 BLOCK_CHAIN (block) = chain;
3237 return block;
3238 }
3239
3240 /* EXPR_WITH_FILE_LOCATION are used to keep track of the exact
3241 location where an expression or an identifier were encountered. It
3242 is necessary for languages where the frontend parser will handle
3243 recursively more than one file (Java is one of them). */
3244
3245 tree
3246 build_expr_wfl (node, file, line, col)
3247 tree node;
3248 const char *file;
3249 int line, col;
3250 {
3251 static const char *last_file = 0;
3252 static tree last_filenode = NULL_TREE;
3253 register tree wfl = make_node (EXPR_WITH_FILE_LOCATION);
3254
3255 EXPR_WFL_NODE (wfl) = node;
3256 EXPR_WFL_SET_LINECOL (wfl, line, col);
3257 if (file != last_file)
3258 {
3259 last_file = file;
3260 last_filenode = file ? get_identifier (file) : NULL_TREE;
3261 }
3262 EXPR_WFL_FILENAME_NODE (wfl) = last_filenode;
3263 if (node)
3264 {
3265 TREE_SIDE_EFFECTS (wfl) = TREE_SIDE_EFFECTS (node);
3266 TREE_TYPE (wfl) = TREE_TYPE (node);
3267 }
3268 return wfl;
3269 }
3270 \f
3271 /* Return a declaration like DDECL except that its DECL_MACHINE_ATTRIBUTE
3272 is ATTRIBUTE. */
3273
3274 tree
3275 build_decl_attribute_variant (ddecl, attribute)
3276 tree ddecl, attribute;
3277 {
3278 DECL_MACHINE_ATTRIBUTES (ddecl) = attribute;
3279 return ddecl;
3280 }
3281
3282 /* Return a type like TTYPE except that its TYPE_ATTRIBUTE
3283 is ATTRIBUTE.
3284
3285 Record such modified types already made so we don't make duplicates. */
3286
3287 tree
3288 build_type_attribute_variant (ttype, attribute)
3289 tree ttype, attribute;
3290 {
3291 if ( ! attribute_list_equal (TYPE_ATTRIBUTES (ttype), attribute))
3292 {
3293 register int hashcode;
3294 register struct obstack *ambient_obstack = current_obstack;
3295 tree ntype;
3296
3297 if (ambient_obstack != &permanent_obstack)
3298 current_obstack = TYPE_OBSTACK (ttype);
3299
3300 ntype = copy_node (ttype);
3301 current_obstack = ambient_obstack;
3302
3303 TYPE_POINTER_TO (ntype) = 0;
3304 TYPE_REFERENCE_TO (ntype) = 0;
3305 TYPE_ATTRIBUTES (ntype) = attribute;
3306
3307 /* Create a new main variant of TYPE. */
3308 TYPE_MAIN_VARIANT (ntype) = ntype;
3309 TYPE_NEXT_VARIANT (ntype) = 0;
3310 set_type_quals (ntype, TYPE_UNQUALIFIED);
3311
3312 hashcode = TYPE_HASH (TREE_CODE (ntype))
3313 + TYPE_HASH (TREE_TYPE (ntype))
3314 + attribute_hash_list (attribute);
3315
3316 switch (TREE_CODE (ntype))
3317 {
3318 case FUNCTION_TYPE:
3319 hashcode += TYPE_HASH (TYPE_ARG_TYPES (ntype));
3320 break;
3321 case ARRAY_TYPE:
3322 hashcode += TYPE_HASH (TYPE_DOMAIN (ntype));
3323 break;
3324 case INTEGER_TYPE:
3325 hashcode += TYPE_HASH (TYPE_MAX_VALUE (ntype));
3326 break;
3327 case REAL_TYPE:
3328 hashcode += TYPE_HASH (TYPE_PRECISION (ntype));
3329 break;
3330 default:
3331 break;
3332 }
3333
3334 ntype = type_hash_canon (hashcode, ntype);
3335 ttype = build_qualified_type (ntype, TYPE_QUALS (ttype));
3336 }
3337
3338 return ttype;
3339 }
3340
3341 /* Return a 1 if ATTR_NAME and ATTR_ARGS is valid for either declaration DECL
3342 or type TYPE and 0 otherwise. Validity is determined the configuration
3343 macros VALID_MACHINE_DECL_ATTRIBUTE and VALID_MACHINE_TYPE_ATTRIBUTE. */
3344
3345 int
3346 valid_machine_attribute (attr_name, attr_args, decl, type)
3347 tree attr_name;
3348 tree attr_args ATTRIBUTE_UNUSED;
3349 tree decl ATTRIBUTE_UNUSED;
3350 tree type ATTRIBUTE_UNUSED;
3351 {
3352 int validated = 0;
3353 #ifdef VALID_MACHINE_DECL_ATTRIBUTE
3354 tree decl_attr_list = decl != 0 ? DECL_MACHINE_ATTRIBUTES (decl) : 0;
3355 #endif
3356 #ifdef VALID_MACHINE_TYPE_ATTRIBUTE
3357 tree type_attr_list = TYPE_ATTRIBUTES (type);
3358 #endif
3359
3360 if (TREE_CODE (attr_name) != IDENTIFIER_NODE)
3361 abort ();
3362
3363 #ifdef VALID_MACHINE_DECL_ATTRIBUTE
3364 if (decl != 0
3365 && VALID_MACHINE_DECL_ATTRIBUTE (decl, decl_attr_list, attr_name, attr_args))
3366 {
3367 tree attr = lookup_attribute (IDENTIFIER_POINTER (attr_name),
3368 decl_attr_list);
3369
3370 if (attr != NULL_TREE)
3371 {
3372 /* Override existing arguments. Declarations are unique so we can
3373 modify this in place. */
3374 TREE_VALUE (attr) = attr_args;
3375 }
3376 else
3377 {
3378 decl_attr_list = tree_cons (attr_name, attr_args, decl_attr_list);
3379 decl = build_decl_attribute_variant (decl, decl_attr_list);
3380 }
3381
3382 validated = 1;
3383 }
3384 #endif
3385
3386 #ifdef VALID_MACHINE_TYPE_ATTRIBUTE
3387 if (validated)
3388 /* Don't apply the attribute to both the decl and the type. */;
3389 else if (VALID_MACHINE_TYPE_ATTRIBUTE (type, type_attr_list, attr_name,
3390 attr_args))
3391 {
3392 tree attr = lookup_attribute (IDENTIFIER_POINTER (attr_name),
3393 type_attr_list);
3394
3395 if (attr != NULL_TREE)
3396 {
3397 /* Override existing arguments.
3398 ??? This currently works since attribute arguments are not
3399 included in `attribute_hash_list'. Something more complicated
3400 may be needed in the future. */
3401 TREE_VALUE (attr) = attr_args;
3402 }
3403 else
3404 {
3405 /* If this is part of a declaration, create a type variant,
3406 otherwise, this is part of a type definition, so add it
3407 to the base type. */
3408 type_attr_list = tree_cons (attr_name, attr_args, type_attr_list);
3409 if (decl != 0)
3410 type = build_type_attribute_variant (type, type_attr_list);
3411 else
3412 TYPE_ATTRIBUTES (type) = type_attr_list;
3413 }
3414 if (decl != 0)
3415 TREE_TYPE (decl) = type;
3416 validated = 1;
3417 }
3418
3419 /* Handle putting a type attribute on pointer-to-function-type by putting
3420 the attribute on the function type. */
3421 else if (POINTER_TYPE_P (type)
3422 && TREE_CODE (TREE_TYPE (type)) == FUNCTION_TYPE
3423 && VALID_MACHINE_TYPE_ATTRIBUTE (TREE_TYPE (type), type_attr_list,
3424 attr_name, attr_args))
3425 {
3426 tree inner_type = TREE_TYPE (type);
3427 tree inner_attr_list = TYPE_ATTRIBUTES (inner_type);
3428 tree attr = lookup_attribute (IDENTIFIER_POINTER (attr_name),
3429 type_attr_list);
3430
3431 if (attr != NULL_TREE)
3432 TREE_VALUE (attr) = attr_args;
3433 else
3434 {
3435 inner_attr_list = tree_cons (attr_name, attr_args, inner_attr_list);
3436 inner_type = build_type_attribute_variant (inner_type,
3437 inner_attr_list);
3438 }
3439
3440 if (decl != 0)
3441 TREE_TYPE (decl) = build_pointer_type (inner_type);
3442
3443 validated = 1;
3444 }
3445 #endif
3446
3447 return validated;
3448 }
3449
3450 /* Return non-zero if IDENT is a valid name for attribute ATTR,
3451 or zero if not.
3452
3453 We try both `text' and `__text__', ATTR may be either one. */
3454 /* ??? It might be a reasonable simplification to require ATTR to be only
3455 `text'. One might then also require attribute lists to be stored in
3456 their canonicalized form. */
3457
3458 int
3459 is_attribute_p (attr, ident)
3460 const char *attr;
3461 tree ident;
3462 {
3463 int ident_len, attr_len;
3464 char *p;
3465
3466 if (TREE_CODE (ident) != IDENTIFIER_NODE)
3467 return 0;
3468
3469 if (strcmp (attr, IDENTIFIER_POINTER (ident)) == 0)
3470 return 1;
3471
3472 p = IDENTIFIER_POINTER (ident);
3473 ident_len = strlen (p);
3474 attr_len = strlen (attr);
3475
3476 /* If ATTR is `__text__', IDENT must be `text'; and vice versa. */
3477 if (attr[0] == '_')
3478 {
3479 if (attr[1] != '_'
3480 || attr[attr_len - 2] != '_'
3481 || attr[attr_len - 1] != '_')
3482 abort ();
3483 if (ident_len == attr_len - 4
3484 && strncmp (attr + 2, p, attr_len - 4) == 0)
3485 return 1;
3486 }
3487 else
3488 {
3489 if (ident_len == attr_len + 4
3490 && p[0] == '_' && p[1] == '_'
3491 && p[ident_len - 2] == '_' && p[ident_len - 1] == '_'
3492 && strncmp (attr, p + 2, attr_len) == 0)
3493 return 1;
3494 }
3495
3496 return 0;
3497 }
3498
3499 /* Given an attribute name and a list of attributes, return a pointer to the
3500 attribute's list element if the attribute is part of the list, or NULL_TREE
3501 if not found. */
3502
3503 tree
3504 lookup_attribute (attr_name, list)
3505 const char *attr_name;
3506 tree list;
3507 {
3508 tree l;
3509
3510 for (l = list; l; l = TREE_CHAIN (l))
3511 {
3512 if (TREE_CODE (TREE_PURPOSE (l)) != IDENTIFIER_NODE)
3513 abort ();
3514 if (is_attribute_p (attr_name, TREE_PURPOSE (l)))
3515 return l;
3516 }
3517
3518 return NULL_TREE;
3519 }
3520
3521 /* Return an attribute list that is the union of a1 and a2. */
3522
3523 tree
3524 merge_attributes (a1, a2)
3525 register tree a1, a2;
3526 {
3527 tree attributes;
3528
3529 /* Either one unset? Take the set one. */
3530
3531 if (! (attributes = a1))
3532 attributes = a2;
3533
3534 /* One that completely contains the other? Take it. */
3535
3536 else if (a2 && ! attribute_list_contained (a1, a2))
3537 {
3538 if (attribute_list_contained (a2, a1))
3539 attributes = a2;
3540 else
3541 {
3542 /* Pick the longest list, and hang on the other list. */
3543 /* ??? For the moment we punt on the issue of attrs with args. */
3544
3545 if (list_length (a1) < list_length (a2))
3546 attributes = a2, a2 = a1;
3547
3548 for (; a2; a2 = TREE_CHAIN (a2))
3549 if (lookup_attribute (IDENTIFIER_POINTER (TREE_PURPOSE (a2)),
3550 attributes) == NULL_TREE)
3551 {
3552 a1 = copy_node (a2);
3553 TREE_CHAIN (a1) = attributes;
3554 attributes = a1;
3555 }
3556 }
3557 }
3558 return attributes;
3559 }
3560
3561 /* Given types T1 and T2, merge their attributes and return
3562 the result. */
3563
3564 tree
3565 merge_machine_type_attributes (t1, t2)
3566 tree t1, t2;
3567 {
3568 #ifdef MERGE_MACHINE_TYPE_ATTRIBUTES
3569 return MERGE_MACHINE_TYPE_ATTRIBUTES (t1, t2);
3570 #else
3571 return merge_attributes (TYPE_ATTRIBUTES (t1),
3572 TYPE_ATTRIBUTES (t2));
3573 #endif
3574 }
3575
3576 /* Given decls OLDDECL and NEWDECL, merge their attributes and return
3577 the result. */
3578
3579 tree
3580 merge_machine_decl_attributes (olddecl, newdecl)
3581 tree olddecl, newdecl;
3582 {
3583 #ifdef MERGE_MACHINE_DECL_ATTRIBUTES
3584 return MERGE_MACHINE_DECL_ATTRIBUTES (olddecl, newdecl);
3585 #else
3586 return merge_attributes (DECL_MACHINE_ATTRIBUTES (olddecl),
3587 DECL_MACHINE_ATTRIBUTES (newdecl));
3588 #endif
3589 }
3590 \f
3591 /* Set the type qualifiers for TYPE to TYPE_QUALS, which is a bitmask
3592 of the various TYPE_QUAL values. */
3593
3594 static void
3595 set_type_quals (type, type_quals)
3596 tree type;
3597 int type_quals;
3598 {
3599 TYPE_READONLY (type) = (type_quals & TYPE_QUAL_CONST) != 0;
3600 TYPE_VOLATILE (type) = (type_quals & TYPE_QUAL_VOLATILE) != 0;
3601 TYPE_RESTRICT (type) = (type_quals & TYPE_QUAL_RESTRICT) != 0;
3602 }
3603
3604 /* Given a type node TYPE and a TYPE_QUALIFIER_SET, return a type for
3605 the same kind of data as TYPE describes. Variants point to the
3606 "main variant" (which has no qualifiers set) via TYPE_MAIN_VARIANT,
3607 and it points to a chain of other variants so that duplicate
3608 variants are never made. Only main variants should ever appear as
3609 types of expressions. */
3610
3611 tree
3612 build_qualified_type (type, type_quals)
3613 tree type;
3614 int type_quals;
3615 {
3616 register tree t;
3617
3618 /* Search the chain of variants to see if there is already one there just
3619 like the one we need to have. If so, use that existing one. We must
3620 preserve the TYPE_NAME, since there is code that depends on this. */
3621
3622 for (t = TYPE_MAIN_VARIANT (type); t; t = TYPE_NEXT_VARIANT (t))
3623 if (TYPE_QUALS (t) == type_quals && TYPE_NAME (t) == TYPE_NAME (type))
3624 return t;
3625
3626 /* We need a new one. */
3627 t = build_type_copy (type);
3628 set_type_quals (t, type_quals);
3629 return t;
3630 }
3631
3632 /* Create a new variant of TYPE, equivalent but distinct.
3633 This is so the caller can modify it. */
3634
3635 tree
3636 build_type_copy (type)
3637 tree type;
3638 {
3639 register tree t, m = TYPE_MAIN_VARIANT (type);
3640 register struct obstack *ambient_obstack = current_obstack;
3641
3642 current_obstack = TYPE_OBSTACK (type);
3643 t = copy_node (type);
3644 current_obstack = ambient_obstack;
3645
3646 TYPE_POINTER_TO (t) = 0;
3647 TYPE_REFERENCE_TO (t) = 0;
3648
3649 /* Add this type to the chain of variants of TYPE. */
3650 TYPE_NEXT_VARIANT (t) = TYPE_NEXT_VARIANT (m);
3651 TYPE_NEXT_VARIANT (m) = t;
3652
3653 return t;
3654 }
3655 \f
3656 /* Hashing of types so that we don't make duplicates.
3657 The entry point is `type_hash_canon'. */
3658
3659 /* Each hash table slot is a bucket containing a chain
3660 of these structures. */
3661
3662 struct type_hash
3663 {
3664 struct type_hash *next; /* Next structure in the bucket. */
3665 int hashcode; /* Hash code of this type. */
3666 tree type; /* The type recorded here. */
3667 };
3668
3669 /* Now here is the hash table. When recording a type, it is added
3670 to the slot whose index is the hash code mod the table size.
3671 Note that the hash table is used for several kinds of types
3672 (function types, array types and array index range types, for now).
3673 While all these live in the same table, they are completely independent,
3674 and the hash code is computed differently for each of these. */
3675
3676 #define TYPE_HASH_SIZE 59
3677 struct type_hash *type_hash_table[TYPE_HASH_SIZE];
3678
3679 /* Compute a hash code for a list of types (chain of TREE_LIST nodes
3680 with types in the TREE_VALUE slots), by adding the hash codes
3681 of the individual types. */
3682
3683 int
3684 type_hash_list (list)
3685 tree list;
3686 {
3687 register int hashcode;
3688 register tree tail;
3689 for (hashcode = 0, tail = list; tail; tail = TREE_CHAIN (tail))
3690 hashcode += TYPE_HASH (TREE_VALUE (tail));
3691 return hashcode;
3692 }
3693
3694 /* Look in the type hash table for a type isomorphic to TYPE.
3695 If one is found, return it. Otherwise return 0. */
3696
3697 tree
3698 type_hash_lookup (hashcode, type)
3699 int hashcode;
3700 tree type;
3701 {
3702 register struct type_hash *h;
3703 for (h = type_hash_table[hashcode % TYPE_HASH_SIZE]; h; h = h->next)
3704 if (h->hashcode == hashcode
3705 && TREE_CODE (h->type) == TREE_CODE (type)
3706 && TREE_TYPE (h->type) == TREE_TYPE (type)
3707 && attribute_list_equal (TYPE_ATTRIBUTES (h->type),
3708 TYPE_ATTRIBUTES (type))
3709 && (TYPE_MAX_VALUE (h->type) == TYPE_MAX_VALUE (type)
3710 || tree_int_cst_equal (TYPE_MAX_VALUE (h->type),
3711 TYPE_MAX_VALUE (type)))
3712 && (TYPE_MIN_VALUE (h->type) == TYPE_MIN_VALUE (type)
3713 || tree_int_cst_equal (TYPE_MIN_VALUE (h->type),
3714 TYPE_MIN_VALUE (type)))
3715 /* Note that TYPE_DOMAIN is TYPE_ARG_TYPES for FUNCTION_TYPE. */
3716 && (TYPE_DOMAIN (h->type) == TYPE_DOMAIN (type)
3717 || (TYPE_DOMAIN (h->type)
3718 && TREE_CODE (TYPE_DOMAIN (h->type)) == TREE_LIST
3719 && TYPE_DOMAIN (type)
3720 && TREE_CODE (TYPE_DOMAIN (type)) == TREE_LIST
3721 && type_list_equal (TYPE_DOMAIN (h->type),
3722 TYPE_DOMAIN (type)))))
3723 return h->type;
3724 return 0;
3725 }
3726
3727 /* Add an entry to the type-hash-table
3728 for a type TYPE whose hash code is HASHCODE. */
3729
3730 void
3731 type_hash_add (hashcode, type)
3732 int hashcode;
3733 tree type;
3734 {
3735 register struct type_hash *h;
3736
3737 h = (struct type_hash *) oballoc (sizeof (struct type_hash));
3738 h->hashcode = hashcode;
3739 h->type = type;
3740 h->next = type_hash_table[hashcode % TYPE_HASH_SIZE];
3741 type_hash_table[hashcode % TYPE_HASH_SIZE] = h;
3742 }
3743
3744 /* Given TYPE, and HASHCODE its hash code, return the canonical
3745 object for an identical type if one already exists.
3746 Otherwise, return TYPE, and record it as the canonical object
3747 if it is a permanent object.
3748
3749 To use this function, first create a type of the sort you want.
3750 Then compute its hash code from the fields of the type that
3751 make it different from other similar types.
3752 Then call this function and use the value.
3753 This function frees the type you pass in if it is a duplicate. */
3754
3755 /* Set to 1 to debug without canonicalization. Never set by program. */
3756 int debug_no_type_hash = 0;
3757
3758 tree
3759 type_hash_canon (hashcode, type)
3760 int hashcode;
3761 tree type;
3762 {
3763 tree t1;
3764
3765 if (debug_no_type_hash)
3766 return type;
3767
3768 t1 = type_hash_lookup (hashcode, type);
3769 if (t1 != 0)
3770 {
3771 obstack_free (TYPE_OBSTACK (type), type);
3772 #ifdef GATHER_STATISTICS
3773 tree_node_counts[(int)t_kind]--;
3774 tree_node_sizes[(int)t_kind] -= sizeof (struct tree_type);
3775 #endif
3776 return t1;
3777 }
3778
3779 /* If this is a permanent type, record it for later reuse. */
3780 if (TREE_PERMANENT (type))
3781 type_hash_add (hashcode, type);
3782
3783 return type;
3784 }
3785
3786 /* Compute a hash code for a list of attributes (chain of TREE_LIST nodes
3787 with names in the TREE_PURPOSE slots and args in the TREE_VALUE slots),
3788 by adding the hash codes of the individual attributes. */
3789
3790 int
3791 attribute_hash_list (list)
3792 tree list;
3793 {
3794 register int hashcode;
3795 register tree tail;
3796 for (hashcode = 0, tail = list; tail; tail = TREE_CHAIN (tail))
3797 /* ??? Do we want to add in TREE_VALUE too? */
3798 hashcode += TYPE_HASH (TREE_PURPOSE (tail));
3799 return hashcode;
3800 }
3801
3802 /* Given two lists of attributes, return true if list l2 is
3803 equivalent to l1. */
3804
3805 int
3806 attribute_list_equal (l1, l2)
3807 tree l1, l2;
3808 {
3809 return attribute_list_contained (l1, l2)
3810 && attribute_list_contained (l2, l1);
3811 }
3812
3813 /* Given two lists of attributes, return true if list L2 is
3814 completely contained within L1. */
3815 /* ??? This would be faster if attribute names were stored in a canonicalized
3816 form. Otherwise, if L1 uses `foo' and L2 uses `__foo__', the long method
3817 must be used to show these elements are equivalent (which they are). */
3818 /* ??? It's not clear that attributes with arguments will always be handled
3819 correctly. */
3820
3821 int
3822 attribute_list_contained (l1, l2)
3823 tree l1, l2;
3824 {
3825 register tree t1, t2;
3826
3827 /* First check the obvious, maybe the lists are identical. */
3828 if (l1 == l2)
3829 return 1;
3830
3831 /* Maybe the lists are similar. */
3832 for (t1 = l1, t2 = l2;
3833 t1 && t2
3834 && TREE_PURPOSE (t1) == TREE_PURPOSE (t2)
3835 && TREE_VALUE (t1) == TREE_VALUE (t2);
3836 t1 = TREE_CHAIN (t1), t2 = TREE_CHAIN (t2));
3837
3838 /* Maybe the lists are equal. */
3839 if (t1 == 0 && t2 == 0)
3840 return 1;
3841
3842 for (; t2; t2 = TREE_CHAIN (t2))
3843 {
3844 tree attr
3845 = lookup_attribute (IDENTIFIER_POINTER (TREE_PURPOSE (t2)), l1);
3846
3847 if (attr == NULL_TREE)
3848 return 0;
3849 if (simple_cst_equal (TREE_VALUE (t2), TREE_VALUE (attr)) != 1)
3850 return 0;
3851 }
3852
3853 return 1;
3854 }
3855
3856 /* Given two lists of types
3857 (chains of TREE_LIST nodes with types in the TREE_VALUE slots)
3858 return 1 if the lists contain the same types in the same order.
3859 Also, the TREE_PURPOSEs must match. */
3860
3861 int
3862 type_list_equal (l1, l2)
3863 tree l1, l2;
3864 {
3865 register tree t1, t2;
3866
3867 for (t1 = l1, t2 = l2; t1 && t2; t1 = TREE_CHAIN (t1), t2 = TREE_CHAIN (t2))
3868 if (TREE_VALUE (t1) != TREE_VALUE (t2)
3869 || (TREE_PURPOSE (t1) != TREE_PURPOSE (t2)
3870 && ! (1 == simple_cst_equal (TREE_PURPOSE (t1), TREE_PURPOSE (t2))
3871 && (TREE_TYPE (TREE_PURPOSE (t1))
3872 == TREE_TYPE (TREE_PURPOSE (t2))))))
3873 return 0;
3874
3875 return t1 == t2;
3876 }
3877
3878 /* Nonzero if integer constants T1 and T2
3879 represent the same constant value. */
3880
3881 int
3882 tree_int_cst_equal (t1, t2)
3883 tree t1, t2;
3884 {
3885 if (t1 == t2)
3886 return 1;
3887 if (t1 == 0 || t2 == 0)
3888 return 0;
3889 if (TREE_CODE (t1) == INTEGER_CST
3890 && TREE_CODE (t2) == INTEGER_CST
3891 && TREE_INT_CST_LOW (t1) == TREE_INT_CST_LOW (t2)
3892 && TREE_INT_CST_HIGH (t1) == TREE_INT_CST_HIGH (t2))
3893 return 1;
3894 return 0;
3895 }
3896
3897 /* Nonzero if integer constants T1 and T2 represent values that satisfy <.
3898 The precise way of comparison depends on their data type. */
3899
3900 int
3901 tree_int_cst_lt (t1, t2)
3902 tree t1, t2;
3903 {
3904 if (t1 == t2)
3905 return 0;
3906
3907 if (!TREE_UNSIGNED (TREE_TYPE (t1)))
3908 return INT_CST_LT (t1, t2);
3909 return INT_CST_LT_UNSIGNED (t1, t2);
3910 }
3911
3912 /* Return an indication of the sign of the integer constant T.
3913 The return value is -1 if T < 0, 0 if T == 0, and 1 if T > 0.
3914 Note that -1 will never be returned it T's type is unsigned. */
3915
3916 int
3917 tree_int_cst_sgn (t)
3918 tree t;
3919 {
3920 if (TREE_INT_CST_LOW (t) == 0 && TREE_INT_CST_HIGH (t) == 0)
3921 return 0;
3922 else if (TREE_UNSIGNED (TREE_TYPE (t)))
3923 return 1;
3924 else if (TREE_INT_CST_HIGH (t) < 0)
3925 return -1;
3926 else
3927 return 1;
3928 }
3929
3930 /* Compare two constructor-element-type constants. Return 1 if the lists
3931 are known to be equal; otherwise return 0. */
3932
3933 int
3934 simple_cst_list_equal (l1, l2)
3935 tree l1, l2;
3936 {
3937 while (l1 != NULL_TREE && l2 != NULL_TREE)
3938 {
3939 if (simple_cst_equal (TREE_VALUE (l1), TREE_VALUE (l2)) != 1)
3940 return 0;
3941
3942 l1 = TREE_CHAIN (l1);
3943 l2 = TREE_CHAIN (l2);
3944 }
3945
3946 return (l1 == l2);
3947 }
3948
3949 /* Return truthvalue of whether T1 is the same tree structure as T2.
3950 Return 1 if they are the same.
3951 Return 0 if they are understandably different.
3952 Return -1 if either contains tree structure not understood by
3953 this function. */
3954
3955 int
3956 simple_cst_equal (t1, t2)
3957 tree t1, t2;
3958 {
3959 register enum tree_code code1, code2;
3960 int cmp;
3961
3962 if (t1 == t2)
3963 return 1;
3964 if (t1 == 0 || t2 == 0)
3965 return 0;
3966
3967 code1 = TREE_CODE (t1);
3968 code2 = TREE_CODE (t2);
3969
3970 if (code1 == NOP_EXPR || code1 == CONVERT_EXPR || code1 == NON_LVALUE_EXPR)
3971 {
3972 if (code2 == NOP_EXPR || code2 == CONVERT_EXPR
3973 || code2 == NON_LVALUE_EXPR)
3974 return simple_cst_equal (TREE_OPERAND (t1, 0), TREE_OPERAND (t2, 0));
3975 else
3976 return simple_cst_equal (TREE_OPERAND (t1, 0), t2);
3977 }
3978 else if (code2 == NOP_EXPR || code2 == CONVERT_EXPR
3979 || code2 == NON_LVALUE_EXPR)
3980 return simple_cst_equal (t1, TREE_OPERAND (t2, 0));
3981
3982 if (code1 != code2)
3983 return 0;
3984
3985 switch (code1)
3986 {
3987 case INTEGER_CST:
3988 return TREE_INT_CST_LOW (t1) == TREE_INT_CST_LOW (t2)
3989 && TREE_INT_CST_HIGH (t1) == TREE_INT_CST_HIGH (t2);
3990
3991 case REAL_CST:
3992 return REAL_VALUES_IDENTICAL (TREE_REAL_CST (t1), TREE_REAL_CST (t2));
3993
3994 case STRING_CST:
3995 return TREE_STRING_LENGTH (t1) == TREE_STRING_LENGTH (t2)
3996 && !bcmp (TREE_STRING_POINTER (t1), TREE_STRING_POINTER (t2),
3997 TREE_STRING_LENGTH (t1));
3998
3999 case CONSTRUCTOR:
4000 if (CONSTRUCTOR_ELTS (t1) == CONSTRUCTOR_ELTS (t2))
4001 return 1;
4002 else
4003 abort ();
4004
4005 case SAVE_EXPR:
4006 return simple_cst_equal (TREE_OPERAND (t1, 0), TREE_OPERAND (t2, 0));
4007
4008 case CALL_EXPR:
4009 cmp = simple_cst_equal (TREE_OPERAND (t1, 0), TREE_OPERAND (t2, 0));
4010 if (cmp <= 0)
4011 return cmp;
4012 return simple_cst_list_equal (TREE_OPERAND (t1, 1), TREE_OPERAND (t2, 1));
4013
4014 case TARGET_EXPR:
4015 /* Special case: if either target is an unallocated VAR_DECL,
4016 it means that it's going to be unified with whatever the
4017 TARGET_EXPR is really supposed to initialize, so treat it
4018 as being equivalent to anything. */
4019 if ((TREE_CODE (TREE_OPERAND (t1, 0)) == VAR_DECL
4020 && DECL_NAME (TREE_OPERAND (t1, 0)) == NULL_TREE
4021 && DECL_RTL (TREE_OPERAND (t1, 0)) == 0)
4022 || (TREE_CODE (TREE_OPERAND (t2, 0)) == VAR_DECL
4023 && DECL_NAME (TREE_OPERAND (t2, 0)) == NULL_TREE
4024 && DECL_RTL (TREE_OPERAND (t2, 0)) == 0))
4025 cmp = 1;
4026 else
4027 cmp = simple_cst_equal (TREE_OPERAND (t1, 0), TREE_OPERAND (t2, 0));
4028 if (cmp <= 0)
4029 return cmp;
4030 return simple_cst_equal (TREE_OPERAND (t1, 1), TREE_OPERAND (t2, 1));
4031
4032 case WITH_CLEANUP_EXPR:
4033 cmp = simple_cst_equal (TREE_OPERAND (t1, 0), TREE_OPERAND (t2, 0));
4034 if (cmp <= 0)
4035 return cmp;
4036 return simple_cst_equal (TREE_OPERAND (t1, 2), TREE_OPERAND (t1, 2));
4037
4038 case COMPONENT_REF:
4039 if (TREE_OPERAND (t1, 1) == TREE_OPERAND (t2, 1))
4040 return simple_cst_equal (TREE_OPERAND (t1, 0), TREE_OPERAND (t2, 0));
4041 return 0;
4042
4043 case VAR_DECL:
4044 case PARM_DECL:
4045 case CONST_DECL:
4046 case FUNCTION_DECL:
4047 return 0;
4048
4049 default:
4050 break;
4051 }
4052
4053 /* This general rule works for most tree codes. All exceptions should be
4054 handled above. If this is a language-specific tree code, we can't
4055 trust what might be in the operand, so say we don't know
4056 the situation. */
4057 if ((int) code1 >= (int) LAST_AND_UNUSED_TREE_CODE)
4058 return -1;
4059
4060 switch (TREE_CODE_CLASS (code1))
4061 {
4062 int i;
4063 case '1':
4064 case '2':
4065 case '<':
4066 case 'e':
4067 case 'r':
4068 case 's':
4069 cmp = 1;
4070 for (i=0; i<tree_code_length[(int) code1]; ++i)
4071 {
4072 cmp = simple_cst_equal (TREE_OPERAND (t1, i), TREE_OPERAND (t2, i));
4073 if (cmp <= 0)
4074 return cmp;
4075 }
4076 return cmp;
4077
4078 default:
4079 return -1;
4080 }
4081 }
4082 \f
4083 /* Constructors for pointer, array and function types.
4084 (RECORD_TYPE, UNION_TYPE and ENUMERAL_TYPE nodes are
4085 constructed by language-dependent code, not here.) */
4086
4087 /* Construct, lay out and return the type of pointers to TO_TYPE.
4088 If such a type has already been constructed, reuse it. */
4089
4090 tree
4091 build_pointer_type (to_type)
4092 tree to_type;
4093 {
4094 register tree t = TYPE_POINTER_TO (to_type);
4095
4096 /* First, if we already have a type for pointers to TO_TYPE, use it. */
4097
4098 if (t)
4099 return t;
4100
4101 /* We need a new one. Put this in the same obstack as TO_TYPE. */
4102 push_obstacks (TYPE_OBSTACK (to_type), TYPE_OBSTACK (to_type));
4103 t = make_node (POINTER_TYPE);
4104 pop_obstacks ();
4105
4106 TREE_TYPE (t) = to_type;
4107
4108 /* Record this type as the pointer to TO_TYPE. */
4109 TYPE_POINTER_TO (to_type) = t;
4110
4111 /* Lay out the type. This function has many callers that are concerned
4112 with expression-construction, and this simplifies them all.
4113 Also, it guarantees the TYPE_SIZE is in the same obstack as the type. */
4114 layout_type (t);
4115
4116 return t;
4117 }
4118
4119 /* Create a type of integers to be the TYPE_DOMAIN of an ARRAY_TYPE.
4120 MAXVAL should be the maximum value in the domain
4121 (one less than the length of the array).
4122
4123 The maximum value that MAXVAL can have is INT_MAX for a HOST_WIDE_INT.
4124 We don't enforce this limit, that is up to caller (e.g. language front end).
4125 The limit exists because the result is a signed type and we don't handle
4126 sizes that use more than one HOST_WIDE_INT. */
4127
4128 tree
4129 build_index_type (maxval)
4130 tree maxval;
4131 {
4132 register tree itype = make_node (INTEGER_TYPE);
4133
4134 TYPE_PRECISION (itype) = TYPE_PRECISION (sizetype);
4135 TYPE_MIN_VALUE (itype) = size_zero_node;
4136
4137 push_obstacks (TYPE_OBSTACK (itype), TYPE_OBSTACK (itype));
4138 TYPE_MAX_VALUE (itype) = convert (sizetype, maxval);
4139 pop_obstacks ();
4140
4141 TYPE_MODE (itype) = TYPE_MODE (sizetype);
4142 TYPE_SIZE (itype) = TYPE_SIZE (sizetype);
4143 TYPE_SIZE_UNIT (itype) = TYPE_SIZE_UNIT (sizetype);
4144 TYPE_ALIGN (itype) = TYPE_ALIGN (sizetype);
4145 if (TREE_CODE (maxval) == INTEGER_CST)
4146 {
4147 int maxint = (int) TREE_INT_CST_LOW (maxval);
4148 /* If the domain should be empty, make sure the maxval
4149 remains -1 and is not spoiled by truncation. */
4150 if (INT_CST_LT (maxval, integer_zero_node))
4151 {
4152 TYPE_MAX_VALUE (itype) = build_int_2 (-1, -1);
4153 TREE_TYPE (TYPE_MAX_VALUE (itype)) = sizetype;
4154 }
4155 return type_hash_canon (maxint < 0 ? ~maxint : maxint, itype);
4156 }
4157 else
4158 return itype;
4159 }
4160
4161 /* Create a range of some discrete type TYPE (an INTEGER_TYPE,
4162 ENUMERAL_TYPE, BOOLEAN_TYPE, or CHAR_TYPE), with
4163 low bound LOWVAL and high bound HIGHVAL.
4164 if TYPE==NULL_TREE, sizetype is used. */
4165
4166 tree
4167 build_range_type (type, lowval, highval)
4168 tree type, lowval, highval;
4169 {
4170 register tree itype = make_node (INTEGER_TYPE);
4171
4172 TREE_TYPE (itype) = type;
4173 if (type == NULL_TREE)
4174 type = sizetype;
4175
4176 push_obstacks (TYPE_OBSTACK (itype), TYPE_OBSTACK (itype));
4177 TYPE_MIN_VALUE (itype) = convert (type, lowval);
4178 TYPE_MAX_VALUE (itype) = highval ? convert (type, highval) : NULL;
4179 pop_obstacks ();
4180
4181 TYPE_PRECISION (itype) = TYPE_PRECISION (type);
4182 TYPE_MODE (itype) = TYPE_MODE (type);
4183 TYPE_SIZE (itype) = TYPE_SIZE (type);
4184 TYPE_SIZE_UNIT (itype) = TYPE_SIZE_UNIT (type);
4185 TYPE_ALIGN (itype) = TYPE_ALIGN (type);
4186 if (TREE_CODE (lowval) == INTEGER_CST)
4187 {
4188 HOST_WIDE_INT lowint, highint;
4189 int maxint;
4190
4191 lowint = TREE_INT_CST_LOW (lowval);
4192 if (highval && TREE_CODE (highval) == INTEGER_CST)
4193 highint = TREE_INT_CST_LOW (highval);
4194 else
4195 highint = (~(unsigned HOST_WIDE_INT)0) >> 1;
4196
4197 maxint = (int) (highint - lowint);
4198 return type_hash_canon (maxint < 0 ? ~maxint : maxint, itype);
4199 }
4200 else
4201 return itype;
4202 }
4203
4204 /* Just like build_index_type, but takes lowval and highval instead
4205 of just highval (maxval). */
4206
4207 tree
4208 build_index_2_type (lowval,highval)
4209 tree lowval, highval;
4210 {
4211 return build_range_type (NULL_TREE, lowval, highval);
4212 }
4213
4214 /* Return nonzero iff ITYPE1 and ITYPE2 are equal (in the LISP sense).
4215 Needed because when index types are not hashed, equal index types
4216 built at different times appear distinct, even though structurally,
4217 they are not. */
4218
4219 int
4220 index_type_equal (itype1, itype2)
4221 tree itype1, itype2;
4222 {
4223 if (TREE_CODE (itype1) != TREE_CODE (itype2))
4224 return 0;
4225 if (TREE_CODE (itype1) == INTEGER_TYPE)
4226 {
4227 if (TYPE_PRECISION (itype1) != TYPE_PRECISION (itype2)
4228 || TYPE_MODE (itype1) != TYPE_MODE (itype2)
4229 || simple_cst_equal (TYPE_SIZE (itype1), TYPE_SIZE (itype2)) != 1
4230 || TYPE_ALIGN (itype1) != TYPE_ALIGN (itype2))
4231 return 0;
4232 if (1 == simple_cst_equal (TYPE_MIN_VALUE (itype1),
4233 TYPE_MIN_VALUE (itype2))
4234 && 1 == simple_cst_equal (TYPE_MAX_VALUE (itype1),
4235 TYPE_MAX_VALUE (itype2)))
4236 return 1;
4237 }
4238
4239 return 0;
4240 }
4241
4242 /* Construct, lay out and return the type of arrays of elements with ELT_TYPE
4243 and number of elements specified by the range of values of INDEX_TYPE.
4244 If such a type has already been constructed, reuse it. */
4245
4246 tree
4247 build_array_type (elt_type, index_type)
4248 tree elt_type, index_type;
4249 {
4250 register tree t;
4251 int hashcode;
4252
4253 if (TREE_CODE (elt_type) == FUNCTION_TYPE)
4254 {
4255 error ("arrays of functions are not meaningful");
4256 elt_type = integer_type_node;
4257 }
4258
4259 /* Make sure TYPE_POINTER_TO (elt_type) is filled in. */
4260 build_pointer_type (elt_type);
4261
4262 /* Allocate the array after the pointer type,
4263 in case we free it in type_hash_canon. */
4264 t = make_node (ARRAY_TYPE);
4265 TREE_TYPE (t) = elt_type;
4266 TYPE_DOMAIN (t) = index_type;
4267
4268 if (index_type == 0)
4269 {
4270 return t;
4271 }
4272
4273 hashcode = TYPE_HASH (elt_type) + TYPE_HASH (index_type);
4274 t = type_hash_canon (hashcode, t);
4275
4276 if (TYPE_SIZE (t) == 0)
4277 layout_type (t);
4278 return t;
4279 }
4280
4281 /* Return the TYPE of the elements comprising
4282 the innermost dimension of ARRAY. */
4283
4284 tree
4285 get_inner_array_type (array)
4286 tree array;
4287 {
4288 tree type = TREE_TYPE (array);
4289
4290 while (TREE_CODE (type) == ARRAY_TYPE)
4291 type = TREE_TYPE (type);
4292
4293 return type;
4294 }
4295
4296 /* Construct, lay out and return
4297 the type of functions returning type VALUE_TYPE
4298 given arguments of types ARG_TYPES.
4299 ARG_TYPES is a chain of TREE_LIST nodes whose TREE_VALUEs
4300 are data type nodes for the arguments of the function.
4301 If such a type has already been constructed, reuse it. */
4302
4303 tree
4304 build_function_type (value_type, arg_types)
4305 tree value_type, arg_types;
4306 {
4307 register tree t;
4308 int hashcode;
4309
4310 if (TREE_CODE (value_type) == FUNCTION_TYPE)
4311 {
4312 error ("function return type cannot be function");
4313 value_type = integer_type_node;
4314 }
4315
4316 /* Make a node of the sort we want. */
4317 t = make_node (FUNCTION_TYPE);
4318 TREE_TYPE (t) = value_type;
4319 TYPE_ARG_TYPES (t) = arg_types;
4320
4321 /* If we already have such a type, use the old one and free this one. */
4322 hashcode = TYPE_HASH (value_type) + type_hash_list (arg_types);
4323 t = type_hash_canon (hashcode, t);
4324
4325 if (TYPE_SIZE (t) == 0)
4326 layout_type (t);
4327 return t;
4328 }
4329
4330 /* Build the node for the type of references-to-TO_TYPE. */
4331
4332 tree
4333 build_reference_type (to_type)
4334 tree to_type;
4335 {
4336 register tree t = TYPE_REFERENCE_TO (to_type);
4337
4338 /* First, if we already have a type for pointers to TO_TYPE, use it. */
4339
4340 if (t)
4341 return t;
4342
4343 /* We need a new one. Put this in the same obstack as TO_TYPE. */
4344 push_obstacks (TYPE_OBSTACK (to_type), TYPE_OBSTACK (to_type));
4345 t = make_node (REFERENCE_TYPE);
4346 pop_obstacks ();
4347
4348 TREE_TYPE (t) = to_type;
4349
4350 /* Record this type as the pointer to TO_TYPE. */
4351 TYPE_REFERENCE_TO (to_type) = t;
4352
4353 layout_type (t);
4354
4355 return t;
4356 }
4357
4358 /* Construct, lay out and return the type of methods belonging to class
4359 BASETYPE and whose arguments and values are described by TYPE.
4360 If that type exists already, reuse it.
4361 TYPE must be a FUNCTION_TYPE node. */
4362
4363 tree
4364 build_method_type (basetype, type)
4365 tree basetype, type;
4366 {
4367 register tree t;
4368 int hashcode;
4369
4370 /* Make a node of the sort we want. */
4371 t = make_node (METHOD_TYPE);
4372
4373 if (TREE_CODE (type) != FUNCTION_TYPE)
4374 abort ();
4375
4376 TYPE_METHOD_BASETYPE (t) = TYPE_MAIN_VARIANT (basetype);
4377 TREE_TYPE (t) = TREE_TYPE (type);
4378
4379 /* The actual arglist for this function includes a "hidden" argument
4380 which is "this". Put it into the list of argument types. */
4381
4382 TYPE_ARG_TYPES (t)
4383 = tree_cons (NULL_TREE,
4384 build_pointer_type (basetype), TYPE_ARG_TYPES (type));
4385
4386 /* If we already have such a type, use the old one and free this one. */
4387 hashcode = TYPE_HASH (basetype) + TYPE_HASH (type);
4388 t = type_hash_canon (hashcode, t);
4389
4390 if (TYPE_SIZE (t) == 0)
4391 layout_type (t);
4392
4393 return t;
4394 }
4395
4396 /* Construct, lay out and return the type of offsets to a value
4397 of type TYPE, within an object of type BASETYPE.
4398 If a suitable offset type exists already, reuse it. */
4399
4400 tree
4401 build_offset_type (basetype, type)
4402 tree basetype, type;
4403 {
4404 register tree t;
4405 int hashcode;
4406
4407 /* Make a node of the sort we want. */
4408 t = make_node (OFFSET_TYPE);
4409
4410 TYPE_OFFSET_BASETYPE (t) = TYPE_MAIN_VARIANT (basetype);
4411 TREE_TYPE (t) = type;
4412
4413 /* If we already have such a type, use the old one and free this one. */
4414 hashcode = TYPE_HASH (basetype) + TYPE_HASH (type);
4415 t = type_hash_canon (hashcode, t);
4416
4417 if (TYPE_SIZE (t) == 0)
4418 layout_type (t);
4419
4420 return t;
4421 }
4422
4423 /* Create a complex type whose components are COMPONENT_TYPE. */
4424
4425 tree
4426 build_complex_type (component_type)
4427 tree component_type;
4428 {
4429 register tree t;
4430 int hashcode;
4431
4432 /* Make a node of the sort we want. */
4433 t = make_node (COMPLEX_TYPE);
4434
4435 TREE_TYPE (t) = TYPE_MAIN_VARIANT (component_type);
4436 set_type_quals (t, TYPE_QUALS (component_type));
4437
4438 /* If we already have such a type, use the old one and free this one. */
4439 hashcode = TYPE_HASH (component_type);
4440 t = type_hash_canon (hashcode, t);
4441
4442 if (TYPE_SIZE (t) == 0)
4443 layout_type (t);
4444
4445 return t;
4446 }
4447 \f
4448 /* Return OP, stripped of any conversions to wider types as much as is safe.
4449 Converting the value back to OP's type makes a value equivalent to OP.
4450
4451 If FOR_TYPE is nonzero, we return a value which, if converted to
4452 type FOR_TYPE, would be equivalent to converting OP to type FOR_TYPE.
4453
4454 If FOR_TYPE is nonzero, unaligned bit-field references may be changed to the
4455 narrowest type that can hold the value, even if they don't exactly fit.
4456 Otherwise, bit-field references are changed to a narrower type
4457 only if they can be fetched directly from memory in that type.
4458
4459 OP must have integer, real or enumeral type. Pointers are not allowed!
4460
4461 There are some cases where the obvious value we could return
4462 would regenerate to OP if converted to OP's type,
4463 but would not extend like OP to wider types.
4464 If FOR_TYPE indicates such extension is contemplated, we eschew such values.
4465 For example, if OP is (unsigned short)(signed char)-1,
4466 we avoid returning (signed char)-1 if FOR_TYPE is int,
4467 even though extending that to an unsigned short would regenerate OP,
4468 since the result of extending (signed char)-1 to (int)
4469 is different from (int) OP. */
4470
4471 tree
4472 get_unwidened (op, for_type)
4473 register tree op;
4474 tree for_type;
4475 {
4476 /* Set UNS initially if converting OP to FOR_TYPE is a zero-extension. */
4477 register tree type = TREE_TYPE (op);
4478 register unsigned final_prec
4479 = TYPE_PRECISION (for_type != 0 ? for_type : type);
4480 register int uns
4481 = (for_type != 0 && for_type != type
4482 && final_prec > TYPE_PRECISION (type)
4483 && TREE_UNSIGNED (type));
4484 register tree win = op;
4485
4486 while (TREE_CODE (op) == NOP_EXPR)
4487 {
4488 register int bitschange
4489 = TYPE_PRECISION (TREE_TYPE (op))
4490 - TYPE_PRECISION (TREE_TYPE (TREE_OPERAND (op, 0)));
4491
4492 /* Truncations are many-one so cannot be removed.
4493 Unless we are later going to truncate down even farther. */
4494 if (bitschange < 0
4495 && final_prec > TYPE_PRECISION (TREE_TYPE (op)))
4496 break;
4497
4498 /* See what's inside this conversion. If we decide to strip it,
4499 we will set WIN. */
4500 op = TREE_OPERAND (op, 0);
4501
4502 /* If we have not stripped any zero-extensions (uns is 0),
4503 we can strip any kind of extension.
4504 If we have previously stripped a zero-extension,
4505 only zero-extensions can safely be stripped.
4506 Any extension can be stripped if the bits it would produce
4507 are all going to be discarded later by truncating to FOR_TYPE. */
4508
4509 if (bitschange > 0)
4510 {
4511 if (! uns || final_prec <= TYPE_PRECISION (TREE_TYPE (op)))
4512 win = op;
4513 /* TREE_UNSIGNED says whether this is a zero-extension.
4514 Let's avoid computing it if it does not affect WIN
4515 and if UNS will not be needed again. */
4516 if ((uns || TREE_CODE (op) == NOP_EXPR)
4517 && TREE_UNSIGNED (TREE_TYPE (op)))
4518 {
4519 uns = 1;
4520 win = op;
4521 }
4522 }
4523 }
4524
4525 if (TREE_CODE (op) == COMPONENT_REF
4526 /* Since type_for_size always gives an integer type. */
4527 && TREE_CODE (type) != REAL_TYPE
4528 /* Don't crash if field not laid out yet. */
4529 && DECL_SIZE (TREE_OPERAND (op, 1)) != 0)
4530 {
4531 unsigned innerprec = TREE_INT_CST_LOW (DECL_SIZE (TREE_OPERAND (op, 1)));
4532 type = type_for_size (innerprec, TREE_UNSIGNED (TREE_OPERAND (op, 1)));
4533
4534 /* We can get this structure field in the narrowest type it fits in.
4535 If FOR_TYPE is 0, do this only for a field that matches the
4536 narrower type exactly and is aligned for it
4537 The resulting extension to its nominal type (a fullword type)
4538 must fit the same conditions as for other extensions. */
4539
4540 if (innerprec < TYPE_PRECISION (TREE_TYPE (op))
4541 && (for_type || ! DECL_BIT_FIELD (TREE_OPERAND (op, 1)))
4542 && (! uns || final_prec <= innerprec
4543 || TREE_UNSIGNED (TREE_OPERAND (op, 1)))
4544 && type != 0)
4545 {
4546 win = build (COMPONENT_REF, type, TREE_OPERAND (op, 0),
4547 TREE_OPERAND (op, 1));
4548 TREE_SIDE_EFFECTS (win) = TREE_SIDE_EFFECTS (op);
4549 TREE_THIS_VOLATILE (win) = TREE_THIS_VOLATILE (op);
4550 TREE_RAISES (win) = TREE_RAISES (op);
4551 }
4552 }
4553 return win;
4554 }
4555 \f
4556 /* Return OP or a simpler expression for a narrower value
4557 which can be sign-extended or zero-extended to give back OP.
4558 Store in *UNSIGNEDP_PTR either 1 if the value should be zero-extended
4559 or 0 if the value should be sign-extended. */
4560
4561 tree
4562 get_narrower (op, unsignedp_ptr)
4563 register tree op;
4564 int *unsignedp_ptr;
4565 {
4566 register int uns = 0;
4567 int first = 1;
4568 register tree win = op;
4569
4570 while (TREE_CODE (op) == NOP_EXPR)
4571 {
4572 register int bitschange
4573 = TYPE_PRECISION (TREE_TYPE (op))
4574 - TYPE_PRECISION (TREE_TYPE (TREE_OPERAND (op, 0)));
4575
4576 /* Truncations are many-one so cannot be removed. */
4577 if (bitschange < 0)
4578 break;
4579
4580 /* See what's inside this conversion. If we decide to strip it,
4581 we will set WIN. */
4582 op = TREE_OPERAND (op, 0);
4583
4584 if (bitschange > 0)
4585 {
4586 /* An extension: the outermost one can be stripped,
4587 but remember whether it is zero or sign extension. */
4588 if (first)
4589 uns = TREE_UNSIGNED (TREE_TYPE (op));
4590 /* Otherwise, if a sign extension has been stripped,
4591 only sign extensions can now be stripped;
4592 if a zero extension has been stripped, only zero-extensions. */
4593 else if (uns != TREE_UNSIGNED (TREE_TYPE (op)))
4594 break;
4595 first = 0;
4596 }
4597 else /* bitschange == 0 */
4598 {
4599 /* A change in nominal type can always be stripped, but we must
4600 preserve the unsignedness. */
4601 if (first)
4602 uns = TREE_UNSIGNED (TREE_TYPE (op));
4603 first = 0;
4604 }
4605
4606 win = op;
4607 }
4608
4609 if (TREE_CODE (op) == COMPONENT_REF
4610 /* Since type_for_size always gives an integer type. */
4611 && TREE_CODE (TREE_TYPE (op)) != REAL_TYPE)
4612 {
4613 unsigned innerprec = TREE_INT_CST_LOW (DECL_SIZE (TREE_OPERAND (op, 1)));
4614 tree type = type_for_size (innerprec, TREE_UNSIGNED (op));
4615
4616 /* We can get this structure field in a narrower type that fits it,
4617 but the resulting extension to its nominal type (a fullword type)
4618 must satisfy the same conditions as for other extensions.
4619
4620 Do this only for fields that are aligned (not bit-fields),
4621 because when bit-field insns will be used there is no
4622 advantage in doing this. */
4623
4624 if (innerprec < TYPE_PRECISION (TREE_TYPE (op))
4625 && ! DECL_BIT_FIELD (TREE_OPERAND (op, 1))
4626 && (first || uns == TREE_UNSIGNED (TREE_OPERAND (op, 1)))
4627 && type != 0)
4628 {
4629 if (first)
4630 uns = TREE_UNSIGNED (TREE_OPERAND (op, 1));
4631 win = build (COMPONENT_REF, type, TREE_OPERAND (op, 0),
4632 TREE_OPERAND (op, 1));
4633 TREE_SIDE_EFFECTS (win) = TREE_SIDE_EFFECTS (op);
4634 TREE_THIS_VOLATILE (win) = TREE_THIS_VOLATILE (op);
4635 TREE_RAISES (win) = TREE_RAISES (op);
4636 }
4637 }
4638 *unsignedp_ptr = uns;
4639 return win;
4640 }
4641 \f
4642 /* Nonzero if integer constant C has a value that is permissible
4643 for type TYPE (an INTEGER_TYPE). */
4644
4645 int
4646 int_fits_type_p (c, type)
4647 tree c, type;
4648 {
4649 if (TREE_UNSIGNED (type))
4650 return (! (TREE_CODE (TYPE_MAX_VALUE (type)) == INTEGER_CST
4651 && INT_CST_LT_UNSIGNED (TYPE_MAX_VALUE (type), c))
4652 && ! (TREE_CODE (TYPE_MIN_VALUE (type)) == INTEGER_CST
4653 && INT_CST_LT_UNSIGNED (c, TYPE_MIN_VALUE (type)))
4654 /* Negative ints never fit unsigned types. */
4655 && ! (TREE_INT_CST_HIGH (c) < 0
4656 && ! TREE_UNSIGNED (TREE_TYPE (c))));
4657 else
4658 return (! (TREE_CODE (TYPE_MAX_VALUE (type)) == INTEGER_CST
4659 && INT_CST_LT (TYPE_MAX_VALUE (type), c))
4660 && ! (TREE_CODE (TYPE_MIN_VALUE (type)) == INTEGER_CST
4661 && INT_CST_LT (c, TYPE_MIN_VALUE (type)))
4662 /* Unsigned ints with top bit set never fit signed types. */
4663 && ! (TREE_INT_CST_HIGH (c) < 0
4664 && TREE_UNSIGNED (TREE_TYPE (c))));
4665 }
4666
4667 /* Return the innermost context enclosing DECL that is
4668 a FUNCTION_DECL, or zero if none. */
4669
4670 tree
4671 decl_function_context (decl)
4672 tree decl;
4673 {
4674 tree context;
4675
4676 if (TREE_CODE (decl) == ERROR_MARK)
4677 return 0;
4678
4679 if (TREE_CODE (decl) == SAVE_EXPR)
4680 context = SAVE_EXPR_CONTEXT (decl);
4681 else
4682 context = DECL_CONTEXT (decl);
4683
4684 while (context && TREE_CODE (context) != FUNCTION_DECL)
4685 {
4686 if (TREE_CODE_CLASS (TREE_CODE (context)) == 't')
4687 context = TYPE_CONTEXT (context);
4688 else if (TREE_CODE_CLASS (TREE_CODE (context)) == 'd')
4689 context = DECL_CONTEXT (context);
4690 else if (TREE_CODE (context) == BLOCK)
4691 context = BLOCK_SUPERCONTEXT (context);
4692 else
4693 /* Unhandled CONTEXT !? */
4694 abort ();
4695 }
4696
4697 return context;
4698 }
4699
4700 /* Return the innermost context enclosing DECL that is
4701 a RECORD_TYPE, UNION_TYPE or QUAL_UNION_TYPE, or zero if none.
4702 TYPE_DECLs and FUNCTION_DECLs are transparent to this function. */
4703
4704 tree
4705 decl_type_context (decl)
4706 tree decl;
4707 {
4708 tree context = DECL_CONTEXT (decl);
4709
4710 while (context)
4711 {
4712 if (TREE_CODE (context) == RECORD_TYPE
4713 || TREE_CODE (context) == UNION_TYPE
4714 || TREE_CODE (context) == QUAL_UNION_TYPE)
4715 return context;
4716 if (TREE_CODE (context) == TYPE_DECL
4717 || TREE_CODE (context) == FUNCTION_DECL)
4718 context = DECL_CONTEXT (context);
4719 else if (TREE_CODE (context) == BLOCK)
4720 context = BLOCK_SUPERCONTEXT (context);
4721 else
4722 /* Unhandled CONTEXT!? */
4723 abort ();
4724 }
4725 return NULL_TREE;
4726 }
4727
4728 /* Print debugging information about the size of the
4729 toplev_inline_obstacks. */
4730
4731 void
4732 print_inline_obstack_statistics ()
4733 {
4734 struct simple_obstack_stack *current = toplev_inline_obstacks;
4735 int n_obstacks = 0;
4736 int n_alloc = 0;
4737 int n_chunks = 0;
4738
4739 for (; current; current = current->next, ++n_obstacks)
4740 {
4741 struct obstack *o = current->obstack;
4742 struct _obstack_chunk *chunk = o->chunk;
4743
4744 n_alloc += o->next_free - chunk->contents;
4745 chunk = chunk->prev;
4746 ++n_chunks;
4747 for (; chunk; chunk = chunk->prev, ++n_chunks)
4748 n_alloc += chunk->limit - &chunk->contents[0];
4749 }
4750 fprintf (stderr, "inline obstacks: %d obstacks, %d bytes, %d chunks\n",
4751 n_obstacks, n_alloc, n_chunks);
4752 }
4753
4754 /* Print debugging information about the obstack O, named STR. */
4755
4756 void
4757 print_obstack_statistics (str, o)
4758 const char *str;
4759 struct obstack *o;
4760 {
4761 struct _obstack_chunk *chunk = o->chunk;
4762 int n_chunks = 1;
4763 int n_alloc = 0;
4764
4765 n_alloc += o->next_free - chunk->contents;
4766 chunk = chunk->prev;
4767 while (chunk)
4768 {
4769 n_chunks += 1;
4770 n_alloc += chunk->limit - &chunk->contents[0];
4771 chunk = chunk->prev;
4772 }
4773 fprintf (stderr, "obstack %s: %u bytes, %d chunks\n",
4774 str, n_alloc, n_chunks);
4775 }
4776
4777 /* Print debugging information about tree nodes generated during the compile,
4778 and any language-specific information. */
4779
4780 void
4781 dump_tree_statistics ()
4782 {
4783 #ifdef GATHER_STATISTICS
4784 int i;
4785 int total_nodes, total_bytes;
4786 #endif
4787
4788 fprintf (stderr, "\n??? tree nodes created\n\n");
4789 #ifdef GATHER_STATISTICS
4790 fprintf (stderr, "Kind Nodes Bytes\n");
4791 fprintf (stderr, "-------------------------------------\n");
4792 total_nodes = total_bytes = 0;
4793 for (i = 0; i < (int) all_kinds; i++)
4794 {
4795 fprintf (stderr, "%-20s %6d %9d\n", tree_node_kind_names[i],
4796 tree_node_counts[i], tree_node_sizes[i]);
4797 total_nodes += tree_node_counts[i];
4798 total_bytes += tree_node_sizes[i];
4799 }
4800 fprintf (stderr, "%-20s %9d\n", "identifier names", id_string_size);
4801 fprintf (stderr, "-------------------------------------\n");
4802 fprintf (stderr, "%-20s %6d %9d\n", "Total", total_nodes, total_bytes);
4803 fprintf (stderr, "-------------------------------------\n");
4804 #else
4805 fprintf (stderr, "(No per-node statistics)\n");
4806 #endif
4807 print_obstack_statistics ("permanent_obstack", &permanent_obstack);
4808 print_obstack_statistics ("maybepermanent_obstack", &maybepermanent_obstack);
4809 print_obstack_statistics ("temporary_obstack", &temporary_obstack);
4810 print_obstack_statistics ("momentary_obstack", &momentary_obstack);
4811 print_obstack_statistics ("temp_decl_obstack", &temp_decl_obstack);
4812 print_inline_obstack_statistics ();
4813 print_lang_statistics ();
4814 }
4815 \f
4816 #define FILE_FUNCTION_PREFIX_LEN 9
4817
4818 #ifndef NO_DOLLAR_IN_LABEL
4819 #define FILE_FUNCTION_FORMAT "_GLOBAL_$%s$%s"
4820 #else /* NO_DOLLAR_IN_LABEL */
4821 #ifndef NO_DOT_IN_LABEL
4822 #define FILE_FUNCTION_FORMAT "_GLOBAL_.%s.%s"
4823 #else /* NO_DOT_IN_LABEL */
4824 #define FILE_FUNCTION_FORMAT "_GLOBAL__%s_%s"
4825 #endif /* NO_DOT_IN_LABEL */
4826 #endif /* NO_DOLLAR_IN_LABEL */
4827
4828 extern char * first_global_object_name;
4829 extern char * weak_global_object_name;
4830
4831 /* Appends 6 random characters to TEMPLATE to (hopefully) avoid name
4832 clashes in cases where we can't reliably choose a unique name.
4833
4834 Derived from mkstemp.c in libiberty. */
4835
4836 static void
4837 append_random_chars (template)
4838 char *template;
4839 {
4840 static const char letters[]
4841 = "abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ0123456789";
4842 static unsigned HOST_WIDE_INT value;
4843 unsigned HOST_WIDE_INT v;
4844
4845 #ifdef HAVE_GETTIMEOFDAY
4846 struct timeval tv;
4847 #endif
4848
4849 template += strlen (template);
4850
4851 #ifdef HAVE_GETTIMEOFDAY
4852 /* Get some more or less random data. */
4853 gettimeofday (&tv, NULL);
4854 value += ((unsigned HOST_WIDE_INT) tv.tv_usec << 16) ^ tv.tv_sec ^ getpid ();
4855 #else
4856 value += getpid ();
4857 #endif
4858
4859 v = value;
4860
4861 /* Fill in the random bits. */
4862 template[0] = letters[v % 62];
4863 v /= 62;
4864 template[1] = letters[v % 62];
4865 v /= 62;
4866 template[2] = letters[v % 62];
4867 v /= 62;
4868 template[3] = letters[v % 62];
4869 v /= 62;
4870 template[4] = letters[v % 62];
4871 v /= 62;
4872 template[5] = letters[v % 62];
4873
4874 template[6] = '\0';
4875 }
4876
4877 /* Generate a name for a function unique to this translation unit.
4878 TYPE is some string to identify the purpose of this function to the
4879 linker or collect2. */
4880
4881 tree
4882 get_file_function_name_long (type)
4883 const char *type;
4884 {
4885 char *buf;
4886 register char *p;
4887
4888 if (first_global_object_name)
4889 p = first_global_object_name;
4890 else
4891 {
4892 /* We don't have anything that we know to be unique to this translation
4893 unit, so use what we do have and throw in some randomness. */
4894
4895 const char *name = weak_global_object_name;
4896 const char *file = main_input_filename;
4897
4898 if (! name)
4899 name = "";
4900 if (! file)
4901 file = input_filename;
4902
4903 p = (char *) alloca (7 + strlen (name) + strlen (file));
4904
4905 sprintf (p, "%s%s", name, file);
4906 append_random_chars (p);
4907 }
4908
4909 buf = (char *) alloca (sizeof (FILE_FUNCTION_FORMAT) + strlen (p)
4910 + strlen (type));
4911
4912 /* Set up the name of the file-level functions we may need. */
4913 /* Use a global object (which is already required to be unique over
4914 the program) rather than the file name (which imposes extra
4915 constraints). -- Raeburn@MIT.EDU, 10 Jan 1990. */
4916 sprintf (buf, FILE_FUNCTION_FORMAT, type, p);
4917
4918 /* Don't need to pull weird characters out of global names. */
4919 if (p != first_global_object_name)
4920 {
4921 for (p = buf+11; *p; p++)
4922 if (! ((*p >= '0' && *p <= '9')
4923 #if 0 /* we always want labels, which are valid C++ identifiers (+ `$') */
4924 #ifndef ASM_IDENTIFY_GCC /* this is required if `.' is invalid -- k. raeburn */
4925 || *p == '.'
4926 #endif
4927 #endif
4928 #ifndef NO_DOLLAR_IN_LABEL /* this for `$'; unlikely, but... -- kr */
4929 || *p == '$'
4930 #endif
4931 #ifndef NO_DOT_IN_LABEL /* this for `.'; unlikely, but... */
4932 || *p == '.'
4933 #endif
4934 || (*p >= 'A' && *p <= 'Z')
4935 || (*p >= 'a' && *p <= 'z')))
4936 *p = '_';
4937 }
4938
4939 return get_identifier (buf);
4940 }
4941
4942 /* If KIND=='I', return a suitable global initializer (constructor) name.
4943 If KIND=='D', return a suitable global clean-up (destructor) name. */
4944
4945 tree
4946 get_file_function_name (kind)
4947 int kind;
4948 {
4949 char p[2];
4950 p[0] = kind;
4951 p[1] = 0;
4952
4953 return get_file_function_name_long (p);
4954 }
4955
4956 \f
4957 /* Expand (the constant part of) a SET_TYPE CONSTRUCTOR node.
4958 The result is placed in BUFFER (which has length BIT_SIZE),
4959 with one bit in each char ('\000' or '\001').
4960
4961 If the constructor is constant, NULL_TREE is returned.
4962 Otherwise, a TREE_LIST of the non-constant elements is emitted. */
4963
4964 tree
4965 get_set_constructor_bits (init, buffer, bit_size)
4966 tree init;
4967 char *buffer;
4968 int bit_size;
4969 {
4970 int i;
4971 tree vals;
4972 HOST_WIDE_INT domain_min
4973 = TREE_INT_CST_LOW (TYPE_MIN_VALUE (TYPE_DOMAIN (TREE_TYPE (init))));
4974 tree non_const_bits = NULL_TREE;
4975 for (i = 0; i < bit_size; i++)
4976 buffer[i] = 0;
4977
4978 for (vals = TREE_OPERAND (init, 1);
4979 vals != NULL_TREE; vals = TREE_CHAIN (vals))
4980 {
4981 if (TREE_CODE (TREE_VALUE (vals)) != INTEGER_CST
4982 || (TREE_PURPOSE (vals) != NULL_TREE
4983 && TREE_CODE (TREE_PURPOSE (vals)) != INTEGER_CST))
4984 non_const_bits
4985 = tree_cons (TREE_PURPOSE (vals), TREE_VALUE (vals), non_const_bits);
4986 else if (TREE_PURPOSE (vals) != NULL_TREE)
4987 {
4988 /* Set a range of bits to ones. */
4989 HOST_WIDE_INT lo_index
4990 = TREE_INT_CST_LOW (TREE_PURPOSE (vals)) - domain_min;
4991 HOST_WIDE_INT hi_index
4992 = TREE_INT_CST_LOW (TREE_VALUE (vals)) - domain_min;
4993 if (lo_index < 0 || lo_index >= bit_size
4994 || hi_index < 0 || hi_index >= bit_size)
4995 abort ();
4996 for ( ; lo_index <= hi_index; lo_index++)
4997 buffer[lo_index] = 1;
4998 }
4999 else
5000 {
5001 /* Set a single bit to one. */
5002 HOST_WIDE_INT index
5003 = TREE_INT_CST_LOW (TREE_VALUE (vals)) - domain_min;
5004 if (index < 0 || index >= bit_size)
5005 {
5006 error ("invalid initializer for bit string");
5007 return NULL_TREE;
5008 }
5009 buffer[index] = 1;
5010 }
5011 }
5012 return non_const_bits;
5013 }
5014
5015 /* Expand (the constant part of) a SET_TYPE CONSTRUCTOR node.
5016 The result is placed in BUFFER (which is an array of bytes).
5017 If the constructor is constant, NULL_TREE is returned.
5018 Otherwise, a TREE_LIST of the non-constant elements is emitted. */
5019
5020 tree
5021 get_set_constructor_bytes (init, buffer, wd_size)
5022 tree init;
5023 unsigned char *buffer;
5024 int wd_size;
5025 {
5026 int i;
5027 int set_word_size = BITS_PER_UNIT;
5028 int bit_size = wd_size * set_word_size;
5029 int bit_pos = 0;
5030 unsigned char *bytep = buffer;
5031 char *bit_buffer = (char *) alloca(bit_size);
5032 tree non_const_bits = get_set_constructor_bits (init, bit_buffer, bit_size);
5033
5034 for (i = 0; i < wd_size; i++)
5035 buffer[i] = 0;
5036
5037 for (i = 0; i < bit_size; i++)
5038 {
5039 if (bit_buffer[i])
5040 {
5041 if (BYTES_BIG_ENDIAN)
5042 *bytep |= (1 << (set_word_size - 1 - bit_pos));
5043 else
5044 *bytep |= 1 << bit_pos;
5045 }
5046 bit_pos++;
5047 if (bit_pos >= set_word_size)
5048 bit_pos = 0, bytep++;
5049 }
5050 return non_const_bits;
5051 }
5052 \f
5053 #ifdef ENABLE_CHECKING
5054
5055 /* Complain if the tree code does not match the expected one.
5056 NODE is the tree node in question, CODE is the expected tree code,
5057 and FILE and LINE are the filename and line number, respectively,
5058 of the line on which the check was done. If NONFATAL is nonzero,
5059 don't abort if the reference is invalid; instead, return 0.
5060 If the reference is valid, return NODE. */
5061
5062 tree
5063 tree_check (node, code, file, line, nofatal)
5064 tree node;
5065 enum tree_code code;
5066 const char *file;
5067 int line;
5068 int nofatal;
5069 {
5070 if (TREE_CODE (node) == code)
5071 return node;
5072 else if (nofatal)
5073 return 0;
5074 else
5075 fatal ("%s:%d: Expect %s, have %s\n", file, line,
5076 tree_code_name[code], tree_code_name[TREE_CODE (node)]);
5077 }
5078
5079 /* Similar to above, except that we check for a class of tree
5080 code, given in CL. */
5081
5082 tree
5083 tree_class_check (node, cl, file, line, nofatal)
5084 tree node;
5085 char cl;
5086 const char *file;
5087 int line;
5088 int nofatal;
5089 {
5090 if (TREE_CODE_CLASS (TREE_CODE (node)) == cl)
5091 return node;
5092 else if (nofatal)
5093 return 0;
5094 else
5095 fatal ("%s:%d: Expect '%c', have '%s'\n", file, line,
5096 cl, tree_code_name[TREE_CODE (node)]);
5097 }
5098
5099 /* Likewise, but complain if the tree node is not an expression. */
5100
5101 tree
5102 expr_check (node, ignored, file, line, nofatal)
5103 tree node;
5104 int ignored;
5105 const char *file;
5106 int line;
5107 int nofatal;
5108 {
5109 switch (TREE_CODE_CLASS (TREE_CODE (node)))
5110 {
5111 case 'r':
5112 case 's':
5113 case 'e':
5114 case '<':
5115 case '1':
5116 case '2':
5117 break;
5118
5119 default:
5120 if (nofatal)
5121 return 0;
5122 else
5123 fatal ("%s:%d: Expect expression, have '%s'\n", file, line,
5124 tree_code_name[TREE_CODE (node)]);
5125 }
5126
5127 return node;
5128 }
5129 #endif
5130
5131 /* Return the alias set for T, which may be either a type or an
5132 expression. */
5133
5134 int
5135 get_alias_set (t)
5136 tree t;
5137 {
5138 if (!flag_strict_aliasing || !lang_get_alias_set)
5139 /* If we're not doing any lanaguage-specific alias analysis, just
5140 assume everything aliases everything else. */
5141 return 0;
5142 else
5143 return (*lang_get_alias_set) (t);
5144 }
5145
5146 /* Return a brand-new alias set. */
5147
5148 int
5149 new_alias_set ()
5150 {
5151 static int last_alias_set;
5152 if (flag_strict_aliasing)
5153 return ++last_alias_set;
5154 else
5155 return 0;
5156 }
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