]> gcc.gnu.org Git - gcc.git/blob - gcc/tree.c
(contains_this_placeholder_p): Delete.
[gcc.git] / gcc / tree.c
1 /* Language-independent node constructors for parse phase of GNU compiler.
2 Copyright (C) 1987, 88, 92-96, 1997 Free Software Foundation, Inc.
3
4 This file is part of GNU CC.
5
6 GNU CC is free software; you can redistribute it and/or modify
7 it under the terms of the GNU General Public License as published by
8 the Free Software Foundation; either version 2, or (at your option)
9 any later version.
10
11 GNU CC is distributed in the hope that it will be useful,
12 but WITHOUT ANY WARRANTY; without even the implied warranty of
13 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 GNU General Public License for more details.
15
16 You should have received a copy of the GNU General Public License
17 along with GNU CC; see the file COPYING. If not, write to
18 the Free Software Foundation, 59 Temple Place - Suite 330,
19 Boston, MA 02111-1307, USA. */
20
21
22 /* This file contains the low level primitives for operating on tree nodes,
23 including allocation, list operations, interning of identifiers,
24 construction of data type nodes and statement nodes,
25 and construction of type conversion nodes. It also contains
26 tables index by tree code that describe how to take apart
27 nodes of that code.
28
29 It is intended to be language-independent, but occasionally
30 calls language-dependent routines defined (for C) in typecheck.c.
31
32 The low-level allocation routines oballoc and permalloc
33 are used also for allocating many other kinds of objects
34 by all passes of the compiler. */
35
36 #include <setjmp.h>
37 #include "config.h"
38 #include "flags.h"
39 #include "tree.h"
40 #include "except.h"
41 #include "function.h"
42 #include "obstack.h"
43 #ifdef __STDC__
44 #include <stdarg.h>
45 #else
46 #include <varargs.h>
47 #endif
48 #include <stdio.h>
49
50 #define obstack_chunk_alloc xmalloc
51 #define obstack_chunk_free free
52
53 /* Tree nodes of permanent duration are allocated in this obstack.
54 They are the identifier nodes, and everything outside of
55 the bodies and parameters of function definitions. */
56
57 struct obstack permanent_obstack;
58
59 /* The initial RTL, and all ..._TYPE nodes, in a function
60 are allocated in this obstack. Usually they are freed at the
61 end of the function, but if the function is inline they are saved.
62 For top-level functions, this is maybepermanent_obstack.
63 Separate obstacks are made for nested functions. */
64
65 struct obstack *function_maybepermanent_obstack;
66
67 /* This is the function_maybepermanent_obstack for top-level functions. */
68
69 struct obstack maybepermanent_obstack;
70
71 /* This is a list of function_maybepermanent_obstacks for top-level inline
72 functions that are compiled in the middle of compiling other functions. */
73
74 struct simple_obstack_stack *toplev_inline_obstacks;
75
76 /* This is a list of function_maybepermanent_obstacks for inline functions
77 nested in the current function that were compiled in the middle of
78 compiling other functions. */
79
80 struct simple_obstack_stack *inline_obstacks;
81
82 /* The contents of the current function definition are allocated
83 in this obstack, and all are freed at the end of the function.
84 For top-level functions, this is temporary_obstack.
85 Separate obstacks are made for nested functions. */
86
87 struct obstack *function_obstack;
88
89 /* This is used for reading initializers of global variables. */
90
91 struct obstack temporary_obstack;
92
93 /* The tree nodes of an expression are allocated
94 in this obstack, and all are freed at the end of the expression. */
95
96 struct obstack momentary_obstack;
97
98 /* The tree nodes of a declarator are allocated
99 in this obstack, and all are freed when the declarator
100 has been parsed. */
101
102 static struct obstack temp_decl_obstack;
103
104 /* This points at either permanent_obstack
105 or the current function_maybepermanent_obstack. */
106
107 struct obstack *saveable_obstack;
108
109 /* This is same as saveable_obstack during parse and expansion phase;
110 it points to the current function's obstack during optimization.
111 This is the obstack to be used for creating rtl objects. */
112
113 struct obstack *rtl_obstack;
114
115 /* This points at either permanent_obstack or the current function_obstack. */
116
117 struct obstack *current_obstack;
118
119 /* This points at either permanent_obstack or the current function_obstack
120 or momentary_obstack. */
121
122 struct obstack *expression_obstack;
123
124 /* Stack of obstack selections for push_obstacks and pop_obstacks. */
125
126 struct obstack_stack
127 {
128 struct obstack_stack *next;
129 struct obstack *current;
130 struct obstack *saveable;
131 struct obstack *expression;
132 struct obstack *rtl;
133 };
134
135 struct obstack_stack *obstack_stack;
136
137 /* Obstack for allocating struct obstack_stack entries. */
138
139 static struct obstack obstack_stack_obstack;
140
141 /* Addresses of first objects in some obstacks.
142 This is for freeing their entire contents. */
143 char *maybepermanent_firstobj;
144 char *temporary_firstobj;
145 char *momentary_firstobj;
146 char *temp_decl_firstobj;
147
148 /* This is used to preserve objects (mainly array initializers) that need to
149 live until the end of the current function, but no further. */
150 char *momentary_function_firstobj;
151
152 /* Nonzero means all ..._TYPE nodes should be allocated permanently. */
153
154 int all_types_permanent;
155
156 /* Stack of places to restore the momentary obstack back to. */
157
158 struct momentary_level
159 {
160 /* Pointer back to previous such level. */
161 struct momentary_level *prev;
162 /* First object allocated within this level. */
163 char *base;
164 /* Value of expression_obstack saved at entry to this level. */
165 struct obstack *obstack;
166 };
167
168 struct momentary_level *momentary_stack;
169
170 /* Table indexed by tree code giving a string containing a character
171 classifying the tree code. Possibilities are
172 t, d, s, c, r, <, 1, 2 and e. See tree.def for details. */
173
174 #define DEFTREECODE(SYM, NAME, TYPE, LENGTH) TYPE,
175
176 char *standard_tree_code_type[] = {
177 #include "tree.def"
178 };
179 #undef DEFTREECODE
180
181 /* Table indexed by tree code giving number of expression
182 operands beyond the fixed part of the node structure.
183 Not used for types or decls. */
184
185 #define DEFTREECODE(SYM, NAME, TYPE, LENGTH) LENGTH,
186
187 int standard_tree_code_length[] = {
188 #include "tree.def"
189 };
190 #undef DEFTREECODE
191
192 /* Names of tree components.
193 Used for printing out the tree and error messages. */
194 #define DEFTREECODE(SYM, NAME, TYPE, LEN) NAME,
195
196 char *standard_tree_code_name[] = {
197 #include "tree.def"
198 };
199 #undef DEFTREECODE
200
201 /* Table indexed by tree code giving a string containing a character
202 classifying the tree code. Possibilities are
203 t, d, s, c, r, e, <, 1 and 2. See tree.def for details. */
204
205 char **tree_code_type;
206
207 /* Table indexed by tree code giving number of expression
208 operands beyond the fixed part of the node structure.
209 Not used for types or decls. */
210
211 int *tree_code_length;
212
213 /* Table indexed by tree code giving name of tree code, as a string. */
214
215 char **tree_code_name;
216
217 /* Statistics-gathering stuff. */
218 typedef enum
219 {
220 d_kind,
221 t_kind,
222 b_kind,
223 s_kind,
224 r_kind,
225 e_kind,
226 c_kind,
227 id_kind,
228 op_id_kind,
229 perm_list_kind,
230 temp_list_kind,
231 vec_kind,
232 x_kind,
233 lang_decl,
234 lang_type,
235 all_kinds
236 } tree_node_kind;
237
238 int tree_node_counts[(int)all_kinds];
239 int tree_node_sizes[(int)all_kinds];
240 int id_string_size = 0;
241
242 char *tree_node_kind_names[] = {
243 "decls",
244 "types",
245 "blocks",
246 "stmts",
247 "refs",
248 "exprs",
249 "constants",
250 "identifiers",
251 "op_identifiers",
252 "perm_tree_lists",
253 "temp_tree_lists",
254 "vecs",
255 "random kinds",
256 "lang_decl kinds",
257 "lang_type kinds"
258 };
259
260 /* Hash table for uniquizing IDENTIFIER_NODEs by name. */
261
262 #define MAX_HASH_TABLE 1009
263 static tree hash_table[MAX_HASH_TABLE]; /* id hash buckets */
264
265 /* 0 while creating built-in identifiers. */
266 static int do_identifier_warnings;
267
268 /* Unique id for next decl created. */
269 static int next_decl_uid;
270 /* Unique id for next type created. */
271 static int next_type_uid = 1;
272
273 /* Here is how primitive or already-canonicalized types' hash
274 codes are made. */
275 #define TYPE_HASH(TYPE) ((HOST_WIDE_INT) (TYPE) & 0777777)
276
277 extern char *mode_name[];
278
279 void gcc_obstack_init ();
280 \f
281 /* Init the principal obstacks. */
282
283 void
284 init_obstacks ()
285 {
286 gcc_obstack_init (&obstack_stack_obstack);
287 gcc_obstack_init (&permanent_obstack);
288
289 gcc_obstack_init (&temporary_obstack);
290 temporary_firstobj = (char *) obstack_alloc (&temporary_obstack, 0);
291 gcc_obstack_init (&momentary_obstack);
292 momentary_firstobj = (char *) obstack_alloc (&momentary_obstack, 0);
293 momentary_function_firstobj = momentary_firstobj;
294 gcc_obstack_init (&maybepermanent_obstack);
295 maybepermanent_firstobj
296 = (char *) obstack_alloc (&maybepermanent_obstack, 0);
297 gcc_obstack_init (&temp_decl_obstack);
298 temp_decl_firstobj = (char *) obstack_alloc (&temp_decl_obstack, 0);
299
300 function_obstack = &temporary_obstack;
301 function_maybepermanent_obstack = &maybepermanent_obstack;
302 current_obstack = &permanent_obstack;
303 expression_obstack = &permanent_obstack;
304 rtl_obstack = saveable_obstack = &permanent_obstack;
305
306 /* Init the hash table of identifiers. */
307 bzero ((char *) hash_table, sizeof hash_table);
308 }
309
310 void
311 gcc_obstack_init (obstack)
312 struct obstack *obstack;
313 {
314 /* Let particular systems override the size of a chunk. */
315 #ifndef OBSTACK_CHUNK_SIZE
316 #define OBSTACK_CHUNK_SIZE 0
317 #endif
318 /* Let them override the alloc and free routines too. */
319 #ifndef OBSTACK_CHUNK_ALLOC
320 #define OBSTACK_CHUNK_ALLOC xmalloc
321 #endif
322 #ifndef OBSTACK_CHUNK_FREE
323 #define OBSTACK_CHUNK_FREE free
324 #endif
325 _obstack_begin (obstack, OBSTACK_CHUNK_SIZE, 0,
326 (void *(*) ()) OBSTACK_CHUNK_ALLOC,
327 (void (*) ()) OBSTACK_CHUNK_FREE);
328 }
329
330 /* Save all variables describing the current status into the structure *P.
331 This is used before starting a nested function.
332
333 CONTEXT is the decl_function_context for the function we're about to
334 compile; if it isn't current_function_decl, we have to play some games. */
335
336 void
337 save_tree_status (p, context)
338 struct function *p;
339 tree context;
340 {
341 p->all_types_permanent = all_types_permanent;
342 p->momentary_stack = momentary_stack;
343 p->maybepermanent_firstobj = maybepermanent_firstobj;
344 p->temporary_firstobj = temporary_firstobj;
345 p->momentary_firstobj = momentary_firstobj;
346 p->momentary_function_firstobj = momentary_function_firstobj;
347 p->function_obstack = function_obstack;
348 p->function_maybepermanent_obstack = function_maybepermanent_obstack;
349 p->current_obstack = current_obstack;
350 p->expression_obstack = expression_obstack;
351 p->saveable_obstack = saveable_obstack;
352 p->rtl_obstack = rtl_obstack;
353 p->inline_obstacks = inline_obstacks;
354
355 if (context == current_function_decl)
356 /* Objects that need to be saved in this function can be in the nonsaved
357 obstack of the enclosing function since they can't possibly be needed
358 once it has returned. */
359 function_maybepermanent_obstack = function_obstack;
360 else
361 {
362 /* We're compiling a function which isn't nested in the current
363 function. We need to create a new maybepermanent_obstack for this
364 function, since it can't go onto any of the existing obstacks. */
365 struct simple_obstack_stack **head;
366 struct simple_obstack_stack *current;
367
368 if (context == NULL_TREE)
369 head = &toplev_inline_obstacks;
370 else
371 {
372 struct function *f = find_function_data (context);
373 head = &f->inline_obstacks;
374 }
375
376 current = ((struct simple_obstack_stack *)
377 xmalloc (sizeof (struct simple_obstack_stack)));
378
379 current->obstack = (struct obstack *) xmalloc (sizeof (struct obstack));
380 function_maybepermanent_obstack = current->obstack;
381 gcc_obstack_init (function_maybepermanent_obstack);
382
383 current->next = *head;
384 *head = current;
385 }
386
387 maybepermanent_firstobj
388 = (char *) obstack_finish (function_maybepermanent_obstack);
389
390 function_obstack = (struct obstack *) xmalloc (sizeof (struct obstack));
391 gcc_obstack_init (function_obstack);
392
393 current_obstack = &permanent_obstack;
394 expression_obstack = &permanent_obstack;
395 rtl_obstack = saveable_obstack = &permanent_obstack;
396
397 temporary_firstobj = (char *) obstack_alloc (&temporary_obstack, 0);
398 momentary_firstobj = (char *) obstack_finish (&momentary_obstack);
399 momentary_function_firstobj = momentary_firstobj;
400 }
401
402 /* Restore all variables describing the current status from the structure *P.
403 This is used after a nested function. */
404
405 void
406 restore_tree_status (p)
407 struct function *p;
408 {
409 all_types_permanent = p->all_types_permanent;
410 momentary_stack = p->momentary_stack;
411
412 obstack_free (&momentary_obstack, momentary_function_firstobj);
413
414 /* Free saveable storage used by the function just compiled and not
415 saved.
416
417 CAUTION: This is in function_obstack of the containing function.
418 So we must be sure that we never allocate from that obstack during
419 the compilation of a nested function if we expect it to survive
420 past the nested function's end. */
421 obstack_free (function_maybepermanent_obstack, maybepermanent_firstobj);
422
423 obstack_free (function_obstack, 0);
424 free (function_obstack);
425
426 temporary_firstobj = p->temporary_firstobj;
427 momentary_firstobj = p->momentary_firstobj;
428 momentary_function_firstobj = p->momentary_function_firstobj;
429 maybepermanent_firstobj = p->maybepermanent_firstobj;
430 function_obstack = p->function_obstack;
431 function_maybepermanent_obstack = p->function_maybepermanent_obstack;
432 current_obstack = p->current_obstack;
433 expression_obstack = p->expression_obstack;
434 saveable_obstack = p->saveable_obstack;
435 rtl_obstack = p->rtl_obstack;
436 inline_obstacks = p->inline_obstacks;
437 }
438 \f
439 /* Start allocating on the temporary (per function) obstack.
440 This is done in start_function before parsing the function body,
441 and before each initialization at top level, and to go back
442 to temporary allocation after doing permanent_allocation. */
443
444 void
445 temporary_allocation ()
446 {
447 /* Note that function_obstack at top level points to temporary_obstack.
448 But within a nested function context, it is a separate obstack. */
449 current_obstack = function_obstack;
450 expression_obstack = function_obstack;
451 rtl_obstack = saveable_obstack = function_maybepermanent_obstack;
452 momentary_stack = 0;
453 inline_obstacks = 0;
454 }
455
456 /* Start allocating on the permanent obstack but don't
457 free the temporary data. After calling this, call
458 `permanent_allocation' to fully resume permanent allocation status. */
459
460 void
461 end_temporary_allocation ()
462 {
463 current_obstack = &permanent_obstack;
464 expression_obstack = &permanent_obstack;
465 rtl_obstack = saveable_obstack = &permanent_obstack;
466 }
467
468 /* Resume allocating on the temporary obstack, undoing
469 effects of `end_temporary_allocation'. */
470
471 void
472 resume_temporary_allocation ()
473 {
474 current_obstack = function_obstack;
475 expression_obstack = function_obstack;
476 rtl_obstack = saveable_obstack = function_maybepermanent_obstack;
477 }
478
479 /* While doing temporary allocation, switch to allocating in such a
480 way as to save all nodes if the function is inlined. Call
481 resume_temporary_allocation to go back to ordinary temporary
482 allocation. */
483
484 void
485 saveable_allocation ()
486 {
487 /* Note that function_obstack at top level points to temporary_obstack.
488 But within a nested function context, it is a separate obstack. */
489 expression_obstack = current_obstack = saveable_obstack;
490 }
491
492 /* Switch to current obstack CURRENT and maybepermanent obstack SAVEABLE,
493 recording the previously current obstacks on a stack.
494 This does not free any storage in any obstack. */
495
496 void
497 push_obstacks (current, saveable)
498 struct obstack *current, *saveable;
499 {
500 struct obstack_stack *p
501 = (struct obstack_stack *) obstack_alloc (&obstack_stack_obstack,
502 (sizeof (struct obstack_stack)));
503
504 p->current = current_obstack;
505 p->saveable = saveable_obstack;
506 p->expression = expression_obstack;
507 p->rtl = rtl_obstack;
508 p->next = obstack_stack;
509 obstack_stack = p;
510
511 current_obstack = current;
512 expression_obstack = current;
513 rtl_obstack = saveable_obstack = saveable;
514 }
515
516 /* Save the current set of obstacks, but don't change them. */
517
518 void
519 push_obstacks_nochange ()
520 {
521 struct obstack_stack *p
522 = (struct obstack_stack *) obstack_alloc (&obstack_stack_obstack,
523 (sizeof (struct obstack_stack)));
524
525 p->current = current_obstack;
526 p->saveable = saveable_obstack;
527 p->expression = expression_obstack;
528 p->rtl = rtl_obstack;
529 p->next = obstack_stack;
530 obstack_stack = p;
531 }
532
533 /* Pop the obstack selection stack. */
534
535 void
536 pop_obstacks ()
537 {
538 struct obstack_stack *p = obstack_stack;
539 obstack_stack = p->next;
540
541 current_obstack = p->current;
542 saveable_obstack = p->saveable;
543 expression_obstack = p->expression;
544 rtl_obstack = p->rtl;
545
546 obstack_free (&obstack_stack_obstack, p);
547 }
548
549 /* Nonzero if temporary allocation is currently in effect.
550 Zero if currently doing permanent allocation. */
551
552 int
553 allocation_temporary_p ()
554 {
555 return current_obstack != &permanent_obstack;
556 }
557
558 /* Go back to allocating on the permanent obstack
559 and free everything in the temporary obstack.
560
561 FUNCTION_END is true only if we have just finished compiling a function.
562 In that case, we also free preserved initial values on the momentary
563 obstack. */
564
565 void
566 permanent_allocation (function_end)
567 int function_end;
568 {
569 /* Free up previous temporary obstack data */
570 obstack_free (&temporary_obstack, temporary_firstobj);
571 if (function_end)
572 {
573 obstack_free (&momentary_obstack, momentary_function_firstobj);
574 momentary_firstobj = momentary_function_firstobj;
575 }
576 else
577 obstack_free (&momentary_obstack, momentary_firstobj);
578 obstack_free (function_maybepermanent_obstack, maybepermanent_firstobj);
579 obstack_free (&temp_decl_obstack, temp_decl_firstobj);
580
581 /* Free up the maybepermanent_obstacks for any of our nested functions
582 which were compiled at a lower level. */
583 while (inline_obstacks)
584 {
585 struct simple_obstack_stack *current = inline_obstacks;
586 inline_obstacks = current->next;
587 obstack_free (current->obstack, 0);
588 free (current->obstack);
589 free (current);
590 }
591
592 current_obstack = &permanent_obstack;
593 expression_obstack = &permanent_obstack;
594 rtl_obstack = saveable_obstack = &permanent_obstack;
595 }
596
597 /* Save permanently everything on the maybepermanent_obstack. */
598
599 void
600 preserve_data ()
601 {
602 maybepermanent_firstobj
603 = (char *) obstack_alloc (function_maybepermanent_obstack, 0);
604 }
605
606 void
607 preserve_initializer ()
608 {
609 struct momentary_level *tem;
610 char *old_momentary;
611
612 temporary_firstobj
613 = (char *) obstack_alloc (&temporary_obstack, 0);
614 maybepermanent_firstobj
615 = (char *) obstack_alloc (function_maybepermanent_obstack, 0);
616
617 old_momentary = momentary_firstobj;
618 momentary_firstobj
619 = (char *) obstack_alloc (&momentary_obstack, 0);
620 if (momentary_firstobj != old_momentary)
621 for (tem = momentary_stack; tem; tem = tem->prev)
622 tem->base = momentary_firstobj;
623 }
624
625 /* Start allocating new rtl in current_obstack.
626 Use resume_temporary_allocation
627 to go back to allocating rtl in saveable_obstack. */
628
629 void
630 rtl_in_current_obstack ()
631 {
632 rtl_obstack = current_obstack;
633 }
634
635 /* Start allocating rtl from saveable_obstack. Intended to be used after
636 a call to push_obstacks_nochange. */
637
638 void
639 rtl_in_saveable_obstack ()
640 {
641 rtl_obstack = saveable_obstack;
642 }
643 \f
644 /* Allocate SIZE bytes in the current obstack
645 and return a pointer to them.
646 In practice the current obstack is always the temporary one. */
647
648 char *
649 oballoc (size)
650 int size;
651 {
652 return (char *) obstack_alloc (current_obstack, size);
653 }
654
655 /* Free the object PTR in the current obstack
656 as well as everything allocated since PTR.
657 In practice the current obstack is always the temporary one. */
658
659 void
660 obfree (ptr)
661 char *ptr;
662 {
663 obstack_free (current_obstack, ptr);
664 }
665
666 /* Allocate SIZE bytes in the permanent obstack
667 and return a pointer to them. */
668
669 char *
670 permalloc (size)
671 int size;
672 {
673 return (char *) obstack_alloc (&permanent_obstack, size);
674 }
675
676 /* Allocate NELEM items of SIZE bytes in the permanent obstack
677 and return a pointer to them. The storage is cleared before
678 returning the value. */
679
680 char *
681 perm_calloc (nelem, size)
682 int nelem;
683 long size;
684 {
685 char *rval = (char *) obstack_alloc (&permanent_obstack, nelem * size);
686 bzero (rval, nelem * size);
687 return rval;
688 }
689
690 /* Allocate SIZE bytes in the saveable obstack
691 and return a pointer to them. */
692
693 char *
694 savealloc (size)
695 int size;
696 {
697 return (char *) obstack_alloc (saveable_obstack, size);
698 }
699 \f
700 /* Print out which obstack an object is in. */
701
702 void
703 print_obstack_name (object, file, prefix)
704 char *object;
705 FILE *file;
706 char *prefix;
707 {
708 struct obstack *obstack = NULL;
709 char *obstack_name = NULL;
710 struct function *p;
711
712 for (p = outer_function_chain; p; p = p->next)
713 {
714 if (_obstack_allocated_p (p->function_obstack, object))
715 {
716 obstack = p->function_obstack;
717 obstack_name = "containing function obstack";
718 }
719 if (_obstack_allocated_p (p->function_maybepermanent_obstack, object))
720 {
721 obstack = p->function_maybepermanent_obstack;
722 obstack_name = "containing function maybepermanent obstack";
723 }
724 }
725
726 if (_obstack_allocated_p (&obstack_stack_obstack, object))
727 {
728 obstack = &obstack_stack_obstack;
729 obstack_name = "obstack_stack_obstack";
730 }
731 else if (_obstack_allocated_p (function_obstack, object))
732 {
733 obstack = function_obstack;
734 obstack_name = "function obstack";
735 }
736 else if (_obstack_allocated_p (&permanent_obstack, object))
737 {
738 obstack = &permanent_obstack;
739 obstack_name = "permanent_obstack";
740 }
741 else if (_obstack_allocated_p (&momentary_obstack, object))
742 {
743 obstack = &momentary_obstack;
744 obstack_name = "momentary_obstack";
745 }
746 else if (_obstack_allocated_p (function_maybepermanent_obstack, object))
747 {
748 obstack = function_maybepermanent_obstack;
749 obstack_name = "function maybepermanent obstack";
750 }
751 else if (_obstack_allocated_p (&temp_decl_obstack, object))
752 {
753 obstack = &temp_decl_obstack;
754 obstack_name = "temp_decl_obstack";
755 }
756
757 /* Check to see if the object is in the free area of the obstack. */
758 if (obstack != NULL)
759 {
760 if (object >= obstack->next_free
761 && object < obstack->chunk_limit)
762 fprintf (file, "%s in free portion of obstack %s",
763 prefix, obstack_name);
764 else
765 fprintf (file, "%s allocated from %s", prefix, obstack_name);
766 }
767 else
768 fprintf (file, "%s not allocated from any obstack", prefix);
769 }
770
771 void
772 debug_obstack (object)
773 char *object;
774 {
775 print_obstack_name (object, stderr, "object");
776 fprintf (stderr, ".\n");
777 }
778
779 /* Return 1 if OBJ is in the permanent obstack.
780 This is slow, and should be used only for debugging.
781 Use TREE_PERMANENT for other purposes. */
782
783 int
784 object_permanent_p (obj)
785 tree obj;
786 {
787 return _obstack_allocated_p (&permanent_obstack, obj);
788 }
789 \f
790 /* Start a level of momentary allocation.
791 In C, each compound statement has its own level
792 and that level is freed at the end of each statement.
793 All expression nodes are allocated in the momentary allocation level. */
794
795 void
796 push_momentary ()
797 {
798 struct momentary_level *tem
799 = (struct momentary_level *) obstack_alloc (&momentary_obstack,
800 sizeof (struct momentary_level));
801 tem->prev = momentary_stack;
802 tem->base = (char *) obstack_base (&momentary_obstack);
803 tem->obstack = expression_obstack;
804 momentary_stack = tem;
805 expression_obstack = &momentary_obstack;
806 }
807
808 /* Set things up so the next clear_momentary will only clear memory
809 past our present position in momentary_obstack. */
810
811 void
812 preserve_momentary ()
813 {
814 momentary_stack->base = (char *) obstack_base (&momentary_obstack);
815 }
816
817 /* Free all the storage in the current momentary-allocation level.
818 In C, this happens at the end of each statement. */
819
820 void
821 clear_momentary ()
822 {
823 obstack_free (&momentary_obstack, momentary_stack->base);
824 }
825
826 /* Discard a level of momentary allocation.
827 In C, this happens at the end of each compound statement.
828 Restore the status of expression node allocation
829 that was in effect before this level was created. */
830
831 void
832 pop_momentary ()
833 {
834 struct momentary_level *tem = momentary_stack;
835 momentary_stack = tem->prev;
836 expression_obstack = tem->obstack;
837 /* We can't free TEM from the momentary_obstack, because there might
838 be objects above it which have been saved. We can free back to the
839 stack of the level we are popping off though. */
840 obstack_free (&momentary_obstack, tem->base);
841 }
842
843 /* Pop back to the previous level of momentary allocation,
844 but don't free any momentary data just yet. */
845
846 void
847 pop_momentary_nofree ()
848 {
849 struct momentary_level *tem = momentary_stack;
850 momentary_stack = tem->prev;
851 expression_obstack = tem->obstack;
852 }
853
854 /* Call when starting to parse a declaration:
855 make expressions in the declaration last the length of the function.
856 Returns an argument that should be passed to resume_momentary later. */
857
858 int
859 suspend_momentary ()
860 {
861 register int tem = expression_obstack == &momentary_obstack;
862 expression_obstack = saveable_obstack;
863 return tem;
864 }
865
866 /* Call when finished parsing a declaration:
867 restore the treatment of node-allocation that was
868 in effect before the suspension.
869 YES should be the value previously returned by suspend_momentary. */
870
871 void
872 resume_momentary (yes)
873 int yes;
874 {
875 if (yes)
876 expression_obstack = &momentary_obstack;
877 }
878 \f
879 /* Init the tables indexed by tree code.
880 Note that languages can add to these tables to define their own codes. */
881
882 void
883 init_tree_codes ()
884 {
885 tree_code_type = (char **) xmalloc (sizeof (standard_tree_code_type));
886 tree_code_length = (int *) xmalloc (sizeof (standard_tree_code_length));
887 tree_code_name = (char **) xmalloc (sizeof (standard_tree_code_name));
888 bcopy ((char *) standard_tree_code_type, (char *) tree_code_type,
889 sizeof (standard_tree_code_type));
890 bcopy ((char *) standard_tree_code_length, (char *) tree_code_length,
891 sizeof (standard_tree_code_length));
892 bcopy ((char *) standard_tree_code_name, (char *) tree_code_name,
893 sizeof (standard_tree_code_name));
894 }
895
896 /* Return a newly allocated node of code CODE.
897 Initialize the node's unique id and its TREE_PERMANENT flag.
898 For decl and type nodes, some other fields are initialized.
899 The rest of the node is initialized to zero.
900
901 Achoo! I got a code in the node. */
902
903 tree
904 make_node (code)
905 enum tree_code code;
906 {
907 register tree t;
908 register int type = TREE_CODE_CLASS (code);
909 register int length;
910 register struct obstack *obstack = current_obstack;
911 register int i;
912 register tree_node_kind kind;
913
914 switch (type)
915 {
916 case 'd': /* A decl node */
917 #ifdef GATHER_STATISTICS
918 kind = d_kind;
919 #endif
920 length = sizeof (struct tree_decl);
921 /* All decls in an inline function need to be saved. */
922 if (obstack != &permanent_obstack)
923 obstack = saveable_obstack;
924
925 /* PARM_DECLs go on the context of the parent. If this is a nested
926 function, then we must allocate the PARM_DECL on the parent's
927 obstack, so that they will live to the end of the parent's
928 closing brace. This is necessary in case we try to inline the
929 function into its parent.
930
931 PARM_DECLs of top-level functions do not have this problem. However,
932 we allocate them where we put the FUNCTION_DECL for languages such as
933 Ada that need to consult some flags in the PARM_DECLs of the function
934 when calling it.
935
936 See comment in restore_tree_status for why we can't put this
937 in function_obstack. */
938 if (code == PARM_DECL && obstack != &permanent_obstack)
939 {
940 tree context = 0;
941 if (current_function_decl)
942 context = decl_function_context (current_function_decl);
943
944 if (context)
945 obstack
946 = find_function_data (context)->function_maybepermanent_obstack;
947 }
948 break;
949
950 case 't': /* a type node */
951 #ifdef GATHER_STATISTICS
952 kind = t_kind;
953 #endif
954 length = sizeof (struct tree_type);
955 /* All data types are put where we can preserve them if nec. */
956 if (obstack != &permanent_obstack)
957 obstack = all_types_permanent ? &permanent_obstack : saveable_obstack;
958 break;
959
960 case 'b': /* a lexical block */
961 #ifdef GATHER_STATISTICS
962 kind = b_kind;
963 #endif
964 length = sizeof (struct tree_block);
965 /* All BLOCK nodes are put where we can preserve them if nec. */
966 if (obstack != &permanent_obstack)
967 obstack = saveable_obstack;
968 break;
969
970 case 's': /* an expression with side effects */
971 #ifdef GATHER_STATISTICS
972 kind = s_kind;
973 goto usual_kind;
974 #endif
975 case 'r': /* a reference */
976 #ifdef GATHER_STATISTICS
977 kind = r_kind;
978 goto usual_kind;
979 #endif
980 case 'e': /* an expression */
981 case '<': /* a comparison expression */
982 case '1': /* a unary arithmetic expression */
983 case '2': /* a binary arithmetic expression */
984 #ifdef GATHER_STATISTICS
985 kind = e_kind;
986 usual_kind:
987 #endif
988 obstack = expression_obstack;
989 /* All BIND_EXPR nodes are put where we can preserve them if nec. */
990 if (code == BIND_EXPR && obstack != &permanent_obstack)
991 obstack = saveable_obstack;
992 length = sizeof (struct tree_exp)
993 + (tree_code_length[(int) code] - 1) * sizeof (char *);
994 break;
995
996 case 'c': /* a constant */
997 #ifdef GATHER_STATISTICS
998 kind = c_kind;
999 #endif
1000 obstack = expression_obstack;
1001
1002 /* We can't use tree_code_length for INTEGER_CST, since the number of
1003 words is machine-dependent due to varying length of HOST_WIDE_INT,
1004 which might be wider than a pointer (e.g., long long). Similarly
1005 for REAL_CST, since the number of words is machine-dependent due
1006 to varying size and alignment of `double'. */
1007
1008 if (code == INTEGER_CST)
1009 length = sizeof (struct tree_int_cst);
1010 else if (code == REAL_CST)
1011 length = sizeof (struct tree_real_cst);
1012 else
1013 length = sizeof (struct tree_common)
1014 + tree_code_length[(int) code] * sizeof (char *);
1015 break;
1016
1017 case 'x': /* something random, like an identifier. */
1018 #ifdef GATHER_STATISTICS
1019 if (code == IDENTIFIER_NODE)
1020 kind = id_kind;
1021 else if (code == OP_IDENTIFIER)
1022 kind = op_id_kind;
1023 else if (code == TREE_VEC)
1024 kind = vec_kind;
1025 else
1026 kind = x_kind;
1027 #endif
1028 length = sizeof (struct tree_common)
1029 + tree_code_length[(int) code] * sizeof (char *);
1030 /* Identifier nodes are always permanent since they are
1031 unique in a compiler run. */
1032 if (code == IDENTIFIER_NODE) obstack = &permanent_obstack;
1033 break;
1034
1035 default:
1036 abort ();
1037 }
1038
1039 t = (tree) obstack_alloc (obstack, length);
1040
1041 #ifdef GATHER_STATISTICS
1042 tree_node_counts[(int)kind]++;
1043 tree_node_sizes[(int)kind] += length;
1044 #endif
1045
1046 /* Clear a word at a time. */
1047 for (i = (length / sizeof (int)) - 1; i >= 0; i--)
1048 ((int *) t)[i] = 0;
1049 /* Clear any extra bytes. */
1050 for (i = length / sizeof (int) * sizeof (int); i < length; i++)
1051 ((char *) t)[i] = 0;
1052
1053 TREE_SET_CODE (t, code);
1054 if (obstack == &permanent_obstack)
1055 TREE_PERMANENT (t) = 1;
1056
1057 switch (type)
1058 {
1059 case 's':
1060 TREE_SIDE_EFFECTS (t) = 1;
1061 TREE_TYPE (t) = void_type_node;
1062 break;
1063
1064 case 'd':
1065 if (code != FUNCTION_DECL)
1066 DECL_ALIGN (t) = 1;
1067 DECL_IN_SYSTEM_HEADER (t)
1068 = in_system_header && (obstack == &permanent_obstack);
1069 DECL_SOURCE_LINE (t) = lineno;
1070 DECL_SOURCE_FILE (t) = (input_filename) ? input_filename : "<built-in>";
1071 DECL_UID (t) = next_decl_uid++;
1072 break;
1073
1074 case 't':
1075 TYPE_UID (t) = next_type_uid++;
1076 TYPE_ALIGN (t) = 1;
1077 TYPE_MAIN_VARIANT (t) = t;
1078 TYPE_OBSTACK (t) = obstack;
1079 TYPE_ATTRIBUTES (t) = NULL_TREE;
1080 #ifdef SET_DEFAULT_TYPE_ATTRIBUTES
1081 SET_DEFAULT_TYPE_ATTRIBUTES (t);
1082 #endif
1083 break;
1084
1085 case 'c':
1086 TREE_CONSTANT (t) = 1;
1087 break;
1088 }
1089
1090 return t;
1091 }
1092 \f
1093 /* Return a new node with the same contents as NODE
1094 except that its TREE_CHAIN is zero and it has a fresh uid. */
1095
1096 tree
1097 copy_node (node)
1098 tree node;
1099 {
1100 register tree t;
1101 register enum tree_code code = TREE_CODE (node);
1102 register int length;
1103 register int i;
1104
1105 switch (TREE_CODE_CLASS (code))
1106 {
1107 case 'd': /* A decl node */
1108 length = sizeof (struct tree_decl);
1109 break;
1110
1111 case 't': /* a type node */
1112 length = sizeof (struct tree_type);
1113 break;
1114
1115 case 'b': /* a lexical block node */
1116 length = sizeof (struct tree_block);
1117 break;
1118
1119 case 'r': /* a reference */
1120 case 'e': /* an expression */
1121 case 's': /* an expression with side effects */
1122 case '<': /* a comparison expression */
1123 case '1': /* a unary arithmetic expression */
1124 case '2': /* a binary arithmetic expression */
1125 length = sizeof (struct tree_exp)
1126 + (tree_code_length[(int) code] - 1) * sizeof (char *);
1127 break;
1128
1129 case 'c': /* a constant */
1130 /* We can't use tree_code_length for INTEGER_CST, since the number of
1131 words is machine-dependent due to varying length of HOST_WIDE_INT,
1132 which might be wider than a pointer (e.g., long long). Similarly
1133 for REAL_CST, since the number of words is machine-dependent due
1134 to varying size and alignment of `double'. */
1135 if (code == INTEGER_CST)
1136 length = sizeof (struct tree_int_cst);
1137 else if (code == REAL_CST)
1138 length = sizeof (struct tree_real_cst);
1139 else
1140 length = (sizeof (struct tree_common)
1141 + tree_code_length[(int) code] * sizeof (char *));
1142 break;
1143
1144 case 'x': /* something random, like an identifier. */
1145 length = sizeof (struct tree_common)
1146 + tree_code_length[(int) code] * sizeof (char *);
1147 if (code == TREE_VEC)
1148 length += (TREE_VEC_LENGTH (node) - 1) * sizeof (char *);
1149 }
1150
1151 t = (tree) obstack_alloc (current_obstack, length);
1152
1153 for (i = (length / sizeof (int)) - 1; i >= 0; i--)
1154 ((int *) t)[i] = ((int *) node)[i];
1155 /* Clear any extra bytes. */
1156 for (i = length / sizeof (int) * sizeof (int); i < length; i++)
1157 ((char *) t)[i] = ((char *) node)[i];
1158
1159 TREE_CHAIN (t) = 0;
1160 TREE_ASM_WRITTEN (t) = 0;
1161
1162 if (TREE_CODE_CLASS (code) == 'd')
1163 DECL_UID (t) = next_decl_uid++;
1164 else if (TREE_CODE_CLASS (code) == 't')
1165 {
1166 TYPE_UID (t) = next_type_uid++;
1167 TYPE_OBSTACK (t) = current_obstack;
1168
1169 /* The following is so that the debug code for
1170 the copy is different from the original type.
1171 The two statements usually duplicate each other
1172 (because they clear fields of the same union),
1173 but the optimizer should catch that. */
1174 TYPE_SYMTAB_POINTER (t) = 0;
1175 TYPE_SYMTAB_ADDRESS (t) = 0;
1176 }
1177
1178 TREE_PERMANENT (t) = (current_obstack == &permanent_obstack);
1179
1180 return t;
1181 }
1182
1183 /* Return a copy of a chain of nodes, chained through the TREE_CHAIN field.
1184 For example, this can copy a list made of TREE_LIST nodes. */
1185
1186 tree
1187 copy_list (list)
1188 tree list;
1189 {
1190 tree head;
1191 register tree prev, next;
1192
1193 if (list == 0)
1194 return 0;
1195
1196 head = prev = copy_node (list);
1197 next = TREE_CHAIN (list);
1198 while (next)
1199 {
1200 TREE_CHAIN (prev) = copy_node (next);
1201 prev = TREE_CHAIN (prev);
1202 next = TREE_CHAIN (next);
1203 }
1204 return head;
1205 }
1206 \f
1207 #define HASHBITS 30
1208
1209 /* Return an IDENTIFIER_NODE whose name is TEXT (a null-terminated string).
1210 If an identifier with that name has previously been referred to,
1211 the same node is returned this time. */
1212
1213 tree
1214 get_identifier (text)
1215 register char *text;
1216 {
1217 register int hi;
1218 register int i;
1219 register tree idp;
1220 register int len, hash_len;
1221
1222 /* Compute length of text in len. */
1223 for (len = 0; text[len]; len++);
1224
1225 /* Decide how much of that length to hash on */
1226 hash_len = len;
1227 if (warn_id_clash && len > id_clash_len)
1228 hash_len = id_clash_len;
1229
1230 /* Compute hash code */
1231 hi = hash_len * 613 + (unsigned) text[0];
1232 for (i = 1; i < hash_len; i += 2)
1233 hi = ((hi * 613) + (unsigned) (text[i]));
1234
1235 hi &= (1 << HASHBITS) - 1;
1236 hi %= MAX_HASH_TABLE;
1237
1238 /* Search table for identifier */
1239 for (idp = hash_table[hi]; idp; idp = TREE_CHAIN (idp))
1240 if (IDENTIFIER_LENGTH (idp) == len
1241 && IDENTIFIER_POINTER (idp)[0] == text[0]
1242 && !bcmp (IDENTIFIER_POINTER (idp), text, len))
1243 return idp; /* <-- return if found */
1244
1245 /* Not found; optionally warn about a similar identifier */
1246 if (warn_id_clash && do_identifier_warnings && len >= id_clash_len)
1247 for (idp = hash_table[hi]; idp; idp = TREE_CHAIN (idp))
1248 if (!strncmp (IDENTIFIER_POINTER (idp), text, id_clash_len))
1249 {
1250 warning ("`%s' and `%s' identical in first %d characters",
1251 IDENTIFIER_POINTER (idp), text, id_clash_len);
1252 break;
1253 }
1254
1255 if (tree_code_length[(int) IDENTIFIER_NODE] < 0)
1256 abort (); /* set_identifier_size hasn't been called. */
1257
1258 /* Not found, create one, add to chain */
1259 idp = make_node (IDENTIFIER_NODE);
1260 IDENTIFIER_LENGTH (idp) = len;
1261 #ifdef GATHER_STATISTICS
1262 id_string_size += len;
1263 #endif
1264
1265 IDENTIFIER_POINTER (idp) = obstack_copy0 (&permanent_obstack, text, len);
1266
1267 TREE_CHAIN (idp) = hash_table[hi];
1268 hash_table[hi] = idp;
1269 return idp; /* <-- return if created */
1270 }
1271
1272 /* If an identifier with the name TEXT (a null-terminated string) has
1273 previously been referred to, return that node; otherwise return
1274 NULL_TREE. */
1275
1276 tree
1277 maybe_get_identifier (text)
1278 register char *text;
1279 {
1280 register int hi;
1281 register int i;
1282 register tree idp;
1283 register int len, hash_len;
1284
1285 /* Compute length of text in len. */
1286 for (len = 0; text[len]; len++);
1287
1288 /* Decide how much of that length to hash on */
1289 hash_len = len;
1290 if (warn_id_clash && len > id_clash_len)
1291 hash_len = id_clash_len;
1292
1293 /* Compute hash code */
1294 hi = hash_len * 613 + (unsigned) text[0];
1295 for (i = 1; i < hash_len; i += 2)
1296 hi = ((hi * 613) + (unsigned) (text[i]));
1297
1298 hi &= (1 << HASHBITS) - 1;
1299 hi %= MAX_HASH_TABLE;
1300
1301 /* Search table for identifier */
1302 for (idp = hash_table[hi]; idp; idp = TREE_CHAIN (idp))
1303 if (IDENTIFIER_LENGTH (idp) == len
1304 && IDENTIFIER_POINTER (idp)[0] == text[0]
1305 && !bcmp (IDENTIFIER_POINTER (idp), text, len))
1306 return idp; /* <-- return if found */
1307
1308 return NULL_TREE;
1309 }
1310
1311 /* Enable warnings on similar identifiers (if requested).
1312 Done after the built-in identifiers are created. */
1313
1314 void
1315 start_identifier_warnings ()
1316 {
1317 do_identifier_warnings = 1;
1318 }
1319
1320 /* Record the size of an identifier node for the language in use.
1321 SIZE is the total size in bytes.
1322 This is called by the language-specific files. This must be
1323 called before allocating any identifiers. */
1324
1325 void
1326 set_identifier_size (size)
1327 int size;
1328 {
1329 tree_code_length[(int) IDENTIFIER_NODE]
1330 = (size - sizeof (struct tree_common)) / sizeof (tree);
1331 }
1332 \f
1333 /* Return a newly constructed INTEGER_CST node whose constant value
1334 is specified by the two ints LOW and HI.
1335 The TREE_TYPE is set to `int'.
1336
1337 This function should be used via the `build_int_2' macro. */
1338
1339 tree
1340 build_int_2_wide (low, hi)
1341 HOST_WIDE_INT low, hi;
1342 {
1343 register tree t = make_node (INTEGER_CST);
1344 TREE_INT_CST_LOW (t) = low;
1345 TREE_INT_CST_HIGH (t) = hi;
1346 TREE_TYPE (t) = integer_type_node;
1347 return t;
1348 }
1349
1350 /* Return a new REAL_CST node whose type is TYPE and value is D. */
1351
1352 tree
1353 build_real (type, d)
1354 tree type;
1355 REAL_VALUE_TYPE d;
1356 {
1357 tree v;
1358 int overflow = 0;
1359
1360 /* Check for valid float value for this type on this target machine;
1361 if not, can print error message and store a valid value in D. */
1362 #ifdef CHECK_FLOAT_VALUE
1363 CHECK_FLOAT_VALUE (TYPE_MODE (type), d, overflow);
1364 #endif
1365
1366 v = make_node (REAL_CST);
1367 TREE_TYPE (v) = type;
1368 TREE_REAL_CST (v) = d;
1369 TREE_OVERFLOW (v) = TREE_CONSTANT_OVERFLOW (v) = overflow;
1370 return v;
1371 }
1372
1373 /* Return a new REAL_CST node whose type is TYPE
1374 and whose value is the integer value of the INTEGER_CST node I. */
1375
1376 #if !defined (REAL_IS_NOT_DOUBLE) || defined (REAL_ARITHMETIC)
1377
1378 REAL_VALUE_TYPE
1379 real_value_from_int_cst (type, i)
1380 tree type, i;
1381 {
1382 REAL_VALUE_TYPE d;
1383 REAL_VALUE_TYPE e;
1384 /* Some 386 compilers mishandle unsigned int to float conversions,
1385 so introduce a temporary variable E to avoid those bugs. */
1386
1387 #ifdef REAL_ARITHMETIC
1388 if (! TREE_UNSIGNED (TREE_TYPE (i)))
1389 REAL_VALUE_FROM_INT (d, TREE_INT_CST_LOW (i), TREE_INT_CST_HIGH (i),
1390 TYPE_MODE (type));
1391 else
1392 REAL_VALUE_FROM_UNSIGNED_INT (d, TREE_INT_CST_LOW (i),
1393 TREE_INT_CST_HIGH (i), TYPE_MODE (type));
1394 #else /* not REAL_ARITHMETIC */
1395 if (TREE_INT_CST_HIGH (i) < 0 && ! TREE_UNSIGNED (TREE_TYPE (i)))
1396 {
1397 d = (double) (~ TREE_INT_CST_HIGH (i));
1398 e = ((double) ((HOST_WIDE_INT) 1 << (HOST_BITS_PER_WIDE_INT / 2))
1399 * (double) ((HOST_WIDE_INT) 1 << (HOST_BITS_PER_WIDE_INT / 2)));
1400 d *= e;
1401 e = (double) (unsigned HOST_WIDE_INT) (~ TREE_INT_CST_LOW (i));
1402 d += e;
1403 d = (- d - 1.0);
1404 }
1405 else
1406 {
1407 d = (double) (unsigned HOST_WIDE_INT) TREE_INT_CST_HIGH (i);
1408 e = ((double) ((HOST_WIDE_INT) 1 << (HOST_BITS_PER_WIDE_INT / 2))
1409 * (double) ((HOST_WIDE_INT) 1 << (HOST_BITS_PER_WIDE_INT / 2)));
1410 d *= e;
1411 e = (double) (unsigned HOST_WIDE_INT) TREE_INT_CST_LOW (i);
1412 d += e;
1413 }
1414 #endif /* not REAL_ARITHMETIC */
1415 return d;
1416 }
1417
1418 /* This function can't be implemented if we can't do arithmetic
1419 on the float representation. */
1420
1421 tree
1422 build_real_from_int_cst (type, i)
1423 tree type;
1424 tree i;
1425 {
1426 tree v;
1427 int overflow = TREE_OVERFLOW (i);
1428 REAL_VALUE_TYPE d;
1429 jmp_buf float_error;
1430
1431 v = make_node (REAL_CST);
1432 TREE_TYPE (v) = type;
1433
1434 if (setjmp (float_error))
1435 {
1436 d = dconst0;
1437 overflow = 1;
1438 goto got_it;
1439 }
1440
1441 set_float_handler (float_error);
1442
1443 #ifdef REAL_ARITHMETIC
1444 d = real_value_from_int_cst (type, i);
1445 #else
1446 d = REAL_VALUE_TRUNCATE (TYPE_MODE (type),
1447 real_value_from_int_cst (type, i));
1448 #endif
1449
1450 /* Check for valid float value for this type on this target machine. */
1451
1452 got_it:
1453 set_float_handler (NULL_PTR);
1454
1455 #ifdef CHECK_FLOAT_VALUE
1456 CHECK_FLOAT_VALUE (TYPE_MODE (type), d, overflow);
1457 #endif
1458
1459 TREE_REAL_CST (v) = d;
1460 TREE_OVERFLOW (v) = TREE_CONSTANT_OVERFLOW (v) = overflow;
1461 return v;
1462 }
1463
1464 #endif /* not REAL_IS_NOT_DOUBLE, or REAL_ARITHMETIC */
1465
1466 /* Return a newly constructed STRING_CST node whose value is
1467 the LEN characters at STR.
1468 The TREE_TYPE is not initialized. */
1469
1470 tree
1471 build_string (len, str)
1472 int len;
1473 char *str;
1474 {
1475 /* Put the string in saveable_obstack since it will be placed in the RTL
1476 for an "asm" statement and will also be kept around a while if
1477 deferring constant output in varasm.c. */
1478
1479 register tree s = make_node (STRING_CST);
1480 TREE_STRING_LENGTH (s) = len;
1481 TREE_STRING_POINTER (s) = obstack_copy0 (saveable_obstack, str, len);
1482 return s;
1483 }
1484
1485 /* Return a newly constructed COMPLEX_CST node whose value is
1486 specified by the real and imaginary parts REAL and IMAG.
1487 Both REAL and IMAG should be constant nodes. TYPE, if specified,
1488 will be the type of the COMPLEX_CST; otherwise a new type will be made. */
1489
1490 tree
1491 build_complex (type, real, imag)
1492 tree type;
1493 tree real, imag;
1494 {
1495 register tree t = make_node (COMPLEX_CST);
1496
1497 TREE_REALPART (t) = real;
1498 TREE_IMAGPART (t) = imag;
1499 TREE_TYPE (t) = type ? type : build_complex_type (TREE_TYPE (real));
1500 TREE_OVERFLOW (t) = TREE_OVERFLOW (real) | TREE_OVERFLOW (imag);
1501 TREE_CONSTANT_OVERFLOW (t)
1502 = TREE_CONSTANT_OVERFLOW (real) | TREE_CONSTANT_OVERFLOW (imag);
1503 return t;
1504 }
1505
1506 /* Build a newly constructed TREE_VEC node of length LEN. */
1507
1508 tree
1509 make_tree_vec (len)
1510 int len;
1511 {
1512 register tree t;
1513 register int length = (len-1) * sizeof (tree) + sizeof (struct tree_vec);
1514 register struct obstack *obstack = current_obstack;
1515 register int i;
1516
1517 #ifdef GATHER_STATISTICS
1518 tree_node_counts[(int)vec_kind]++;
1519 tree_node_sizes[(int)vec_kind] += length;
1520 #endif
1521
1522 t = (tree) obstack_alloc (obstack, length);
1523
1524 for (i = (length / sizeof (int)) - 1; i >= 0; i--)
1525 ((int *) t)[i] = 0;
1526
1527 TREE_SET_CODE (t, TREE_VEC);
1528 TREE_VEC_LENGTH (t) = len;
1529 if (obstack == &permanent_obstack)
1530 TREE_PERMANENT (t) = 1;
1531
1532 return t;
1533 }
1534 \f
1535 /* Return 1 if EXPR is the integer constant zero or a complex constant
1536 of zero. */
1537
1538 int
1539 integer_zerop (expr)
1540 tree expr;
1541 {
1542 STRIP_NOPS (expr);
1543
1544 return ((TREE_CODE (expr) == INTEGER_CST
1545 && ! TREE_CONSTANT_OVERFLOW (expr)
1546 && TREE_INT_CST_LOW (expr) == 0
1547 && TREE_INT_CST_HIGH (expr) == 0)
1548 || (TREE_CODE (expr) == COMPLEX_CST
1549 && integer_zerop (TREE_REALPART (expr))
1550 && integer_zerop (TREE_IMAGPART (expr))));
1551 }
1552
1553 /* Return 1 if EXPR is the integer constant one or the corresponding
1554 complex constant. */
1555
1556 int
1557 integer_onep (expr)
1558 tree expr;
1559 {
1560 STRIP_NOPS (expr);
1561
1562 return ((TREE_CODE (expr) == INTEGER_CST
1563 && ! TREE_CONSTANT_OVERFLOW (expr)
1564 && TREE_INT_CST_LOW (expr) == 1
1565 && TREE_INT_CST_HIGH (expr) == 0)
1566 || (TREE_CODE (expr) == COMPLEX_CST
1567 && integer_onep (TREE_REALPART (expr))
1568 && integer_zerop (TREE_IMAGPART (expr))));
1569 }
1570
1571 /* Return 1 if EXPR is an integer containing all 1's in as much precision as
1572 it contains. Likewise for the corresponding complex constant. */
1573
1574 int
1575 integer_all_onesp (expr)
1576 tree expr;
1577 {
1578 register int prec;
1579 register int uns;
1580
1581 STRIP_NOPS (expr);
1582
1583 if (TREE_CODE (expr) == COMPLEX_CST
1584 && integer_all_onesp (TREE_REALPART (expr))
1585 && integer_zerop (TREE_IMAGPART (expr)))
1586 return 1;
1587
1588 else if (TREE_CODE (expr) != INTEGER_CST
1589 || TREE_CONSTANT_OVERFLOW (expr))
1590 return 0;
1591
1592 uns = TREE_UNSIGNED (TREE_TYPE (expr));
1593 if (!uns)
1594 return TREE_INT_CST_LOW (expr) == -1 && TREE_INT_CST_HIGH (expr) == -1;
1595
1596 /* Note that using TYPE_PRECISION here is wrong. We care about the
1597 actual bits, not the (arbitrary) range of the type. */
1598 prec = GET_MODE_BITSIZE (TYPE_MODE (TREE_TYPE (expr)));
1599 if (prec >= HOST_BITS_PER_WIDE_INT)
1600 {
1601 int high_value, shift_amount;
1602
1603 shift_amount = prec - HOST_BITS_PER_WIDE_INT;
1604
1605 if (shift_amount > HOST_BITS_PER_WIDE_INT)
1606 /* Can not handle precisions greater than twice the host int size. */
1607 abort ();
1608 else if (shift_amount == HOST_BITS_PER_WIDE_INT)
1609 /* Shifting by the host word size is undefined according to the ANSI
1610 standard, so we must handle this as a special case. */
1611 high_value = -1;
1612 else
1613 high_value = ((HOST_WIDE_INT) 1 << shift_amount) - 1;
1614
1615 return TREE_INT_CST_LOW (expr) == -1
1616 && TREE_INT_CST_HIGH (expr) == high_value;
1617 }
1618 else
1619 return TREE_INT_CST_LOW (expr) == ((HOST_WIDE_INT) 1 << prec) - 1;
1620 }
1621
1622 /* Return 1 if EXPR is an integer constant that is a power of 2 (i.e., has only
1623 one bit on). */
1624
1625 int
1626 integer_pow2p (expr)
1627 tree expr;
1628 {
1629 int prec;
1630 HOST_WIDE_INT high, low;
1631
1632 STRIP_NOPS (expr);
1633
1634 if (TREE_CODE (expr) == COMPLEX_CST
1635 && integer_pow2p (TREE_REALPART (expr))
1636 && integer_zerop (TREE_IMAGPART (expr)))
1637 return 1;
1638
1639 if (TREE_CODE (expr) != INTEGER_CST || TREE_CONSTANT_OVERFLOW (expr))
1640 return 0;
1641
1642 prec = (TREE_CODE (TREE_TYPE (expr)) == POINTER_TYPE
1643 ? POINTER_SIZE : TYPE_PRECISION (TREE_TYPE (expr)));
1644 high = TREE_INT_CST_HIGH (expr);
1645 low = TREE_INT_CST_LOW (expr);
1646
1647 /* First clear all bits that are beyond the type's precision in case
1648 we've been sign extended. */
1649
1650 if (prec == 2 * HOST_BITS_PER_WIDE_INT)
1651 ;
1652 else if (prec > HOST_BITS_PER_WIDE_INT)
1653 high &= ~((HOST_WIDE_INT) (-1) << (prec - HOST_BITS_PER_WIDE_INT));
1654 else
1655 {
1656 high = 0;
1657 if (prec < HOST_BITS_PER_WIDE_INT)
1658 low &= ~((HOST_WIDE_INT) (-1) << prec);
1659 }
1660
1661 if (high == 0 && low == 0)
1662 return 0;
1663
1664 return ((high == 0 && (low & (low - 1)) == 0)
1665 || (low == 0 && (high & (high - 1)) == 0));
1666 }
1667
1668 /* Return the power of two represented by a tree node known to be a
1669 power of two. */
1670
1671 int
1672 tree_log2 (expr)
1673 tree expr;
1674 {
1675 int prec;
1676 HOST_WIDE_INT high, low;
1677
1678 STRIP_NOPS (expr);
1679
1680 if (TREE_CODE (expr) == COMPLEX_CST)
1681 return tree_log2 (TREE_REALPART (expr));
1682
1683 prec = (TREE_CODE (TREE_TYPE (expr)) == POINTER_TYPE
1684 ? POINTER_SIZE : TYPE_PRECISION (TREE_TYPE (expr)));
1685
1686 high = TREE_INT_CST_HIGH (expr);
1687 low = TREE_INT_CST_LOW (expr);
1688
1689 /* First clear all bits that are beyond the type's precision in case
1690 we've been sign extended. */
1691
1692 if (prec == 2 * HOST_BITS_PER_WIDE_INT)
1693 ;
1694 else if (prec > HOST_BITS_PER_WIDE_INT)
1695 high &= ~((HOST_WIDE_INT) (-1) << (prec - HOST_BITS_PER_WIDE_INT));
1696 else
1697 {
1698 high = 0;
1699 if (prec < HOST_BITS_PER_WIDE_INT)
1700 low &= ~((HOST_WIDE_INT) (-1) << prec);
1701 }
1702
1703 return (high != 0 ? HOST_BITS_PER_WIDE_INT + exact_log2 (high)
1704 : exact_log2 (low));
1705 }
1706
1707 /* Return 1 if EXPR is the real constant zero. */
1708
1709 int
1710 real_zerop (expr)
1711 tree expr;
1712 {
1713 STRIP_NOPS (expr);
1714
1715 return ((TREE_CODE (expr) == REAL_CST
1716 && ! TREE_CONSTANT_OVERFLOW (expr)
1717 && REAL_VALUES_EQUAL (TREE_REAL_CST (expr), dconst0))
1718 || (TREE_CODE (expr) == COMPLEX_CST
1719 && real_zerop (TREE_REALPART (expr))
1720 && real_zerop (TREE_IMAGPART (expr))));
1721 }
1722
1723 /* Return 1 if EXPR is the real constant one in real or complex form. */
1724
1725 int
1726 real_onep (expr)
1727 tree expr;
1728 {
1729 STRIP_NOPS (expr);
1730
1731 return ((TREE_CODE (expr) == REAL_CST
1732 && ! TREE_CONSTANT_OVERFLOW (expr)
1733 && REAL_VALUES_EQUAL (TREE_REAL_CST (expr), dconst1))
1734 || (TREE_CODE (expr) == COMPLEX_CST
1735 && real_onep (TREE_REALPART (expr))
1736 && real_zerop (TREE_IMAGPART (expr))));
1737 }
1738
1739 /* Return 1 if EXPR is the real constant two. */
1740
1741 int
1742 real_twop (expr)
1743 tree expr;
1744 {
1745 STRIP_NOPS (expr);
1746
1747 return ((TREE_CODE (expr) == REAL_CST
1748 && ! TREE_CONSTANT_OVERFLOW (expr)
1749 && REAL_VALUES_EQUAL (TREE_REAL_CST (expr), dconst2))
1750 || (TREE_CODE (expr) == COMPLEX_CST
1751 && real_twop (TREE_REALPART (expr))
1752 && real_zerop (TREE_IMAGPART (expr))));
1753 }
1754
1755 /* Nonzero if EXP is a constant or a cast of a constant. */
1756
1757 int
1758 really_constant_p (exp)
1759 tree exp;
1760 {
1761 /* This is not quite the same as STRIP_NOPS. It does more. */
1762 while (TREE_CODE (exp) == NOP_EXPR
1763 || TREE_CODE (exp) == CONVERT_EXPR
1764 || TREE_CODE (exp) == NON_LVALUE_EXPR)
1765 exp = TREE_OPERAND (exp, 0);
1766 return TREE_CONSTANT (exp);
1767 }
1768 \f
1769 /* Return first list element whose TREE_VALUE is ELEM.
1770 Return 0 if ELEM is not in LIST. */
1771
1772 tree
1773 value_member (elem, list)
1774 tree elem, list;
1775 {
1776 while (list)
1777 {
1778 if (elem == TREE_VALUE (list))
1779 return list;
1780 list = TREE_CHAIN (list);
1781 }
1782 return NULL_TREE;
1783 }
1784
1785 /* Return first list element whose TREE_PURPOSE is ELEM.
1786 Return 0 if ELEM is not in LIST. */
1787
1788 tree
1789 purpose_member (elem, list)
1790 tree elem, list;
1791 {
1792 while (list)
1793 {
1794 if (elem == TREE_PURPOSE (list))
1795 return list;
1796 list = TREE_CHAIN (list);
1797 }
1798 return NULL_TREE;
1799 }
1800
1801 /* Return first list element whose BINFO_TYPE is ELEM.
1802 Return 0 if ELEM is not in LIST. */
1803
1804 tree
1805 binfo_member (elem, list)
1806 tree elem, list;
1807 {
1808 while (list)
1809 {
1810 if (elem == BINFO_TYPE (list))
1811 return list;
1812 list = TREE_CHAIN (list);
1813 }
1814 return NULL_TREE;
1815 }
1816
1817 /* Return nonzero if ELEM is part of the chain CHAIN. */
1818
1819 int
1820 chain_member (elem, chain)
1821 tree elem, chain;
1822 {
1823 while (chain)
1824 {
1825 if (elem == chain)
1826 return 1;
1827 chain = TREE_CHAIN (chain);
1828 }
1829
1830 return 0;
1831 }
1832
1833 /* Return nonzero if ELEM is equal to TREE_VALUE (CHAIN) for any piece of
1834 chain CHAIN. */
1835 /* ??? This function was added for machine specific attributes but is no
1836 longer used. It could be deleted if we could confirm all front ends
1837 don't use it. */
1838
1839 int
1840 chain_member_value (elem, chain)
1841 tree elem, chain;
1842 {
1843 while (chain)
1844 {
1845 if (elem == TREE_VALUE (chain))
1846 return 1;
1847 chain = TREE_CHAIN (chain);
1848 }
1849
1850 return 0;
1851 }
1852
1853 /* Return nonzero if ELEM is equal to TREE_PURPOSE (CHAIN)
1854 for any piece of chain CHAIN. */
1855 /* ??? This function was added for machine specific attributes but is no
1856 longer used. It could be deleted if we could confirm all front ends
1857 don't use it. */
1858
1859 int
1860 chain_member_purpose (elem, chain)
1861 tree elem, chain;
1862 {
1863 while (chain)
1864 {
1865 if (elem == TREE_PURPOSE (chain))
1866 return 1;
1867 chain = TREE_CHAIN (chain);
1868 }
1869
1870 return 0;
1871 }
1872
1873 /* Return the length of a chain of nodes chained through TREE_CHAIN.
1874 We expect a null pointer to mark the end of the chain.
1875 This is the Lisp primitive `length'. */
1876
1877 int
1878 list_length (t)
1879 tree t;
1880 {
1881 register tree tail;
1882 register int len = 0;
1883
1884 for (tail = t; tail; tail = TREE_CHAIN (tail))
1885 len++;
1886
1887 return len;
1888 }
1889
1890 /* Concatenate two chains of nodes (chained through TREE_CHAIN)
1891 by modifying the last node in chain 1 to point to chain 2.
1892 This is the Lisp primitive `nconc'. */
1893
1894 tree
1895 chainon (op1, op2)
1896 tree op1, op2;
1897 {
1898
1899 if (op1)
1900 {
1901 register tree t1;
1902 register tree t2;
1903
1904 for (t1 = op1; TREE_CHAIN (t1); t1 = TREE_CHAIN (t1))
1905 ;
1906 TREE_CHAIN (t1) = op2;
1907 for (t2 = op2; t2; t2 = TREE_CHAIN (t2))
1908 if (t2 == t1)
1909 abort (); /* Circularity created. */
1910 return op1;
1911 }
1912 else return op2;
1913 }
1914
1915 /* Return the last node in a chain of nodes (chained through TREE_CHAIN). */
1916
1917 tree
1918 tree_last (chain)
1919 register tree chain;
1920 {
1921 register tree next;
1922 if (chain)
1923 while (next = TREE_CHAIN (chain))
1924 chain = next;
1925 return chain;
1926 }
1927
1928 /* Reverse the order of elements in the chain T,
1929 and return the new head of the chain (old last element). */
1930
1931 tree
1932 nreverse (t)
1933 tree t;
1934 {
1935 register tree prev = 0, decl, next;
1936 for (decl = t; decl; decl = next)
1937 {
1938 next = TREE_CHAIN (decl);
1939 TREE_CHAIN (decl) = prev;
1940 prev = decl;
1941 }
1942 return prev;
1943 }
1944
1945 /* Given a chain CHAIN of tree nodes,
1946 construct and return a list of those nodes. */
1947
1948 tree
1949 listify (chain)
1950 tree chain;
1951 {
1952 tree result = NULL_TREE;
1953 tree in_tail = chain;
1954 tree out_tail = NULL_TREE;
1955
1956 while (in_tail)
1957 {
1958 tree next = tree_cons (NULL_TREE, in_tail, NULL_TREE);
1959 if (out_tail)
1960 TREE_CHAIN (out_tail) = next;
1961 else
1962 result = next;
1963 out_tail = next;
1964 in_tail = TREE_CHAIN (in_tail);
1965 }
1966
1967 return result;
1968 }
1969 \f
1970 /* Return a newly created TREE_LIST node whose
1971 purpose and value fields are PARM and VALUE. */
1972
1973 tree
1974 build_tree_list (parm, value)
1975 tree parm, value;
1976 {
1977 register tree t = make_node (TREE_LIST);
1978 TREE_PURPOSE (t) = parm;
1979 TREE_VALUE (t) = value;
1980 return t;
1981 }
1982
1983 /* Similar, but build on the temp_decl_obstack. */
1984
1985 tree
1986 build_decl_list (parm, value)
1987 tree parm, value;
1988 {
1989 register tree node;
1990 register struct obstack *ambient_obstack = current_obstack;
1991 current_obstack = &temp_decl_obstack;
1992 node = build_tree_list (parm, value);
1993 current_obstack = ambient_obstack;
1994 return node;
1995 }
1996
1997 /* Return a newly created TREE_LIST node whose
1998 purpose and value fields are PARM and VALUE
1999 and whose TREE_CHAIN is CHAIN. */
2000
2001 tree
2002 tree_cons (purpose, value, chain)
2003 tree purpose, value, chain;
2004 {
2005 #if 0
2006 register tree node = make_node (TREE_LIST);
2007 #else
2008 register int i;
2009 register tree node = (tree) obstack_alloc (current_obstack, sizeof (struct tree_list));
2010 #ifdef GATHER_STATISTICS
2011 tree_node_counts[(int)x_kind]++;
2012 tree_node_sizes[(int)x_kind] += sizeof (struct tree_list);
2013 #endif
2014
2015 for (i = (sizeof (struct tree_common) / sizeof (int)) - 1; i >= 0; i--)
2016 ((int *) node)[i] = 0;
2017
2018 TREE_SET_CODE (node, TREE_LIST);
2019 if (current_obstack == &permanent_obstack)
2020 TREE_PERMANENT (node) = 1;
2021 #endif
2022
2023 TREE_CHAIN (node) = chain;
2024 TREE_PURPOSE (node) = purpose;
2025 TREE_VALUE (node) = value;
2026 return node;
2027 }
2028
2029 /* Similar, but build on the temp_decl_obstack. */
2030
2031 tree
2032 decl_tree_cons (purpose, value, chain)
2033 tree purpose, value, chain;
2034 {
2035 register tree node;
2036 register struct obstack *ambient_obstack = current_obstack;
2037 current_obstack = &temp_decl_obstack;
2038 node = tree_cons (purpose, value, chain);
2039 current_obstack = ambient_obstack;
2040 return node;
2041 }
2042
2043 /* Same as `tree_cons' but make a permanent object. */
2044
2045 tree
2046 perm_tree_cons (purpose, value, chain)
2047 tree purpose, value, chain;
2048 {
2049 register tree node;
2050 register struct obstack *ambient_obstack = current_obstack;
2051 current_obstack = &permanent_obstack;
2052
2053 node = tree_cons (purpose, value, chain);
2054 current_obstack = ambient_obstack;
2055 return node;
2056 }
2057
2058 /* Same as `tree_cons', but make this node temporary, regardless. */
2059
2060 tree
2061 temp_tree_cons (purpose, value, chain)
2062 tree purpose, value, chain;
2063 {
2064 register tree node;
2065 register struct obstack *ambient_obstack = current_obstack;
2066 current_obstack = &temporary_obstack;
2067
2068 node = tree_cons (purpose, value, chain);
2069 current_obstack = ambient_obstack;
2070 return node;
2071 }
2072
2073 /* Same as `tree_cons', but save this node if the function's RTL is saved. */
2074
2075 tree
2076 saveable_tree_cons (purpose, value, chain)
2077 tree purpose, value, chain;
2078 {
2079 register tree node;
2080 register struct obstack *ambient_obstack = current_obstack;
2081 current_obstack = saveable_obstack;
2082
2083 node = tree_cons (purpose, value, chain);
2084 current_obstack = ambient_obstack;
2085 return node;
2086 }
2087 \f
2088 /* Return the size nominally occupied by an object of type TYPE
2089 when it resides in memory. The value is measured in units of bytes,
2090 and its data type is that normally used for type sizes
2091 (which is the first type created by make_signed_type or
2092 make_unsigned_type). */
2093
2094 tree
2095 size_in_bytes (type)
2096 tree type;
2097 {
2098 tree t;
2099
2100 if (type == error_mark_node)
2101 return integer_zero_node;
2102 type = TYPE_MAIN_VARIANT (type);
2103 if (TYPE_SIZE (type) == 0)
2104 {
2105 incomplete_type_error (NULL_TREE, type);
2106 return integer_zero_node;
2107 }
2108 t = size_binop (CEIL_DIV_EXPR, TYPE_SIZE (type),
2109 size_int (BITS_PER_UNIT));
2110 if (TREE_CODE (t) == INTEGER_CST)
2111 force_fit_type (t, 0);
2112 return t;
2113 }
2114
2115 /* Return the size of TYPE (in bytes) as an integer,
2116 or return -1 if the size can vary. */
2117
2118 int
2119 int_size_in_bytes (type)
2120 tree type;
2121 {
2122 unsigned int size;
2123 if (type == error_mark_node)
2124 return 0;
2125 type = TYPE_MAIN_VARIANT (type);
2126 if (TYPE_SIZE (type) == 0)
2127 return -1;
2128 if (TREE_CODE (TYPE_SIZE (type)) != INTEGER_CST)
2129 return -1;
2130 if (TREE_INT_CST_HIGH (TYPE_SIZE (type)) != 0)
2131 {
2132 tree t = size_binop (CEIL_DIV_EXPR, TYPE_SIZE (type),
2133 size_int (BITS_PER_UNIT));
2134 return TREE_INT_CST_LOW (t);
2135 }
2136 size = TREE_INT_CST_LOW (TYPE_SIZE (type));
2137 return (size + BITS_PER_UNIT - 1) / BITS_PER_UNIT;
2138 }
2139 \f
2140 /* Return, as a tree node, the number of elements for TYPE (which is an
2141 ARRAY_TYPE) minus one. This counts only elements of the top array.
2142
2143 Don't let any SAVE_EXPRs escape; if we are called as part of a cleanup
2144 action, they would get unsaved. */
2145
2146 tree
2147 array_type_nelts (type)
2148 tree type;
2149 {
2150 tree index_type, min, max;
2151
2152 /* If they did it with unspecified bounds, then we should have already
2153 given an error about it before we got here. */
2154 if (! TYPE_DOMAIN (type))
2155 return error_mark_node;
2156
2157 index_type = TYPE_DOMAIN (type);
2158 min = TYPE_MIN_VALUE (index_type);
2159 max = TYPE_MAX_VALUE (index_type);
2160
2161 if (! TREE_CONSTANT (min))
2162 {
2163 STRIP_NOPS (min);
2164 if (TREE_CODE (min) == SAVE_EXPR)
2165 min = build (RTL_EXPR, TREE_TYPE (TYPE_MIN_VALUE (index_type)), 0,
2166 SAVE_EXPR_RTL (min));
2167 else
2168 min = TYPE_MIN_VALUE (index_type);
2169 }
2170
2171 if (! TREE_CONSTANT (max))
2172 {
2173 STRIP_NOPS (max);
2174 if (TREE_CODE (max) == SAVE_EXPR)
2175 max = build (RTL_EXPR, TREE_TYPE (TYPE_MAX_VALUE (index_type)), 0,
2176 SAVE_EXPR_RTL (max));
2177 else
2178 max = TYPE_MAX_VALUE (index_type);
2179 }
2180
2181 return (integer_zerop (min)
2182 ? max
2183 : fold (build (MINUS_EXPR, TREE_TYPE (max), max, min)));
2184 }
2185 \f
2186 /* Return nonzero if arg is static -- a reference to an object in
2187 static storage. This is not the same as the C meaning of `static'. */
2188
2189 int
2190 staticp (arg)
2191 tree arg;
2192 {
2193 switch (TREE_CODE (arg))
2194 {
2195 case FUNCTION_DECL:
2196 /* Nested functions aren't static, since taking their address
2197 involves a trampoline. */
2198 return decl_function_context (arg) == 0 || DECL_NO_STATIC_CHAIN (arg);
2199 case VAR_DECL:
2200 return TREE_STATIC (arg) || DECL_EXTERNAL (arg);
2201
2202 case CONSTRUCTOR:
2203 return TREE_STATIC (arg);
2204
2205 case STRING_CST:
2206 return 1;
2207
2208 /* If we are referencing a bitfield, we can't evaluate an
2209 ADDR_EXPR at compile time and so it isn't a constant. */
2210 case COMPONENT_REF:
2211 return (! DECL_BIT_FIELD (TREE_OPERAND (arg, 1))
2212 && staticp (TREE_OPERAND (arg, 0)));
2213
2214 case BIT_FIELD_REF:
2215 return 0;
2216
2217 #if 0
2218 /* This case is technically correct, but results in setting
2219 TREE_CONSTANT on ADDR_EXPRs that cannot be evaluated at
2220 compile time. */
2221 case INDIRECT_REF:
2222 return TREE_CONSTANT (TREE_OPERAND (arg, 0));
2223 #endif
2224
2225 case ARRAY_REF:
2226 if (TREE_CODE (TYPE_SIZE (TREE_TYPE (arg))) == INTEGER_CST
2227 && TREE_CODE (TREE_OPERAND (arg, 1)) == INTEGER_CST)
2228 return staticp (TREE_OPERAND (arg, 0));
2229 }
2230
2231 return 0;
2232 }
2233 \f
2234 /* Wrap a SAVE_EXPR around EXPR, if appropriate.
2235 Do this to any expression which may be used in more than one place,
2236 but must be evaluated only once.
2237
2238 Normally, expand_expr would reevaluate the expression each time.
2239 Calling save_expr produces something that is evaluated and recorded
2240 the first time expand_expr is called on it. Subsequent calls to
2241 expand_expr just reuse the recorded value.
2242
2243 The call to expand_expr that generates code that actually computes
2244 the value is the first call *at compile time*. Subsequent calls
2245 *at compile time* generate code to use the saved value.
2246 This produces correct result provided that *at run time* control
2247 always flows through the insns made by the first expand_expr
2248 before reaching the other places where the save_expr was evaluated.
2249 You, the caller of save_expr, must make sure this is so.
2250
2251 Constants, and certain read-only nodes, are returned with no
2252 SAVE_EXPR because that is safe. Expressions containing placeholders
2253 are not touched; see tree.def for an explanation of what these
2254 are used for. */
2255
2256 tree
2257 save_expr (expr)
2258 tree expr;
2259 {
2260 register tree t = fold (expr);
2261
2262 /* We don't care about whether this can be used as an lvalue in this
2263 context. */
2264 while (TREE_CODE (t) == NON_LVALUE_EXPR)
2265 t = TREE_OPERAND (t, 0);
2266
2267 /* If the tree evaluates to a constant, then we don't want to hide that
2268 fact (i.e. this allows further folding, and direct checks for constants).
2269 However, a read-only object that has side effects cannot be bypassed.
2270 Since it is no problem to reevaluate literals, we just return the
2271 literal node. */
2272
2273 if (TREE_CONSTANT (t) || (TREE_READONLY (t) && ! TREE_SIDE_EFFECTS (t))
2274 || TREE_CODE (t) == SAVE_EXPR || TREE_CODE (t) == ERROR_MARK)
2275 return t;
2276
2277 /* If T contains a PLACEHOLDER_EXPR, we must evaluate it each time, since
2278 it means that the size or offset of some field of an object depends on
2279 the value within another field.
2280
2281 Note that it must not be the case that T contains both a PLACEHOLDER_EXPR
2282 and some variable since it would then need to be both evaluated once and
2283 evaluated more than once. Front-ends must assure this case cannot
2284 happen by surrounding any such subexpressions in their own SAVE_EXPR
2285 and forcing evaluation at the proper time. */
2286 if (contains_placeholder_p (t))
2287 return t;
2288
2289 t = build (SAVE_EXPR, TREE_TYPE (expr), t, current_function_decl, NULL_TREE);
2290
2291 /* This expression might be placed ahead of a jump to ensure that the
2292 value was computed on both sides of the jump. So make sure it isn't
2293 eliminated as dead. */
2294 TREE_SIDE_EFFECTS (t) = 1;
2295 return t;
2296 }
2297
2298 /* Arrange for an expression to be expanded multiple independent
2299 times. This is useful for cleanup actions, as the backend can
2300 expand them multiple times in different places. */
2301
2302 tree
2303 unsave_expr (expr)
2304 tree expr;
2305 {
2306 tree t;
2307
2308 /* If this is already protected, no sense in protecting it again. */
2309 if (TREE_CODE (expr) == UNSAVE_EXPR)
2310 return expr;
2311
2312 t = build1 (UNSAVE_EXPR, TREE_TYPE (expr), expr);
2313 TREE_SIDE_EFFECTS (t) = TREE_SIDE_EFFECTS (expr);
2314 return t;
2315 }
2316
2317 /* Modify a tree in place so that all the evaluate only once things
2318 are cleared out. Return the EXPR given. */
2319
2320 tree
2321 unsave_expr_now (expr)
2322 tree expr;
2323 {
2324 enum tree_code code;
2325 register int i;
2326 int first_rtl;
2327
2328 if (expr == NULL_TREE)
2329 return expr;
2330
2331 code = TREE_CODE (expr);
2332 first_rtl = tree_code_length [(int) code];
2333 switch (code)
2334 {
2335 case SAVE_EXPR:
2336 SAVE_EXPR_RTL (expr) = 0;
2337 first_rtl = 2;
2338 break;
2339
2340 case TARGET_EXPR:
2341 TREE_OPERAND (expr, 1) = TREE_OPERAND (expr, 3);
2342 TREE_OPERAND (expr, 3) = NULL_TREE;
2343 break;
2344
2345 case RTL_EXPR:
2346 /* I don't yet know how to emit a sequence multiple times. */
2347 if (RTL_EXPR_SEQUENCE (expr) != 0)
2348 abort ();
2349 first_rtl = 0;
2350 break;
2351
2352 case CALL_EXPR:
2353 CALL_EXPR_RTL (expr) = 0;
2354 if (TREE_OPERAND (expr, 1)
2355 && TREE_CODE (TREE_OPERAND (expr, 1)) == TREE_LIST)
2356 {
2357 tree exp = TREE_OPERAND (expr, 1);
2358 while (exp)
2359 {
2360 unsave_expr_now (TREE_VALUE (exp));
2361 exp = TREE_CHAIN (exp);
2362 }
2363 }
2364 first_rtl = 2;
2365 break;
2366
2367 case WITH_CLEANUP_EXPR:
2368 /* Should be defined to be 2. */
2369 first_rtl = 1;
2370 break;
2371
2372 case METHOD_CALL_EXPR:
2373 first_rtl = 3;
2374 break;
2375 }
2376
2377 switch (TREE_CODE_CLASS (code))
2378 {
2379 case 'c': /* a constant */
2380 case 't': /* a type node */
2381 case 'x': /* something random, like an identifier or an ERROR_MARK. */
2382 case 'd': /* A decl node */
2383 case 'b': /* A block node */
2384 return expr;
2385
2386 case 'e': /* an expression */
2387 case 'r': /* a reference */
2388 case 's': /* an expression with side effects */
2389 case '<': /* a comparison expression */
2390 case '2': /* a binary arithmetic expression */
2391 case '1': /* a unary arithmetic expression */
2392 for (i = first_rtl - 1; i >= 0; i--)
2393 unsave_expr_now (TREE_OPERAND (expr, i));
2394 return expr;
2395
2396 default:
2397 abort ();
2398 }
2399 }
2400 \f
2401 /* Return 1 if EXP contains a PLACEHOLDER_EXPR; i.e., if it represents a size
2402 or offset that depends on a field within a record. */
2403
2404 int
2405 contains_placeholder_p (exp)
2406 tree exp;
2407 {
2408 register enum tree_code code = TREE_CODE (exp);
2409
2410 /* If we have a WITH_RECORD_EXPR, it "cancels" any PLACEHOLDER_EXPR
2411 in it since it is supplying a value for it. */
2412 if (code == WITH_RECORD_EXPR)
2413 return 0;
2414 else if (code == PLACEHOLDER_EXPR)
2415 return 1;
2416
2417 switch (TREE_CODE_CLASS (code))
2418 {
2419 case 'r':
2420 /* Don't look at any PLACEHOLDER_EXPRs that might be in index or bit
2421 position computations since they will be converted into a
2422 WITH_RECORD_EXPR involving the reference, which will assume
2423 here will be valid. */
2424 return contains_placeholder_p (TREE_OPERAND (exp, 0));
2425
2426 case '1':
2427 case '2': case '<':
2428 case 'e':
2429 switch (code)
2430 {
2431 case COMPOUND_EXPR:
2432 /* Ignoring the first operand isn't quite right, but works best. */
2433 return contains_placeholder_p (TREE_OPERAND (exp, 1));
2434
2435 case RTL_EXPR:
2436 case CONSTRUCTOR:
2437 return 0;
2438
2439 case COND_EXPR:
2440 return (contains_placeholder_p (TREE_OPERAND (exp, 0))
2441 || contains_placeholder_p (TREE_OPERAND (exp, 1))
2442 || contains_placeholder_p (TREE_OPERAND (exp, 2)));
2443
2444 case SAVE_EXPR:
2445 return (SAVE_EXPR_RTL (exp) == 0
2446 && contains_placeholder_p (TREE_OPERAND (exp, 0)));
2447 }
2448
2449 switch (tree_code_length[(int) code])
2450 {
2451 case 1:
2452 return contains_placeholder_p (TREE_OPERAND (exp, 0));
2453 case 2:
2454 return (contains_placeholder_p (TREE_OPERAND (exp, 0))
2455 || contains_placeholder_p (TREE_OPERAND (exp, 1)));
2456 }
2457 }
2458
2459 return 0;
2460 }
2461 \f
2462 /* Given a tree EXP, a FIELD_DECL F, and a replacement value R,
2463 return a tree with all occurrences of references to F in a
2464 PLACEHOLDER_EXPR replaced by R. Note that we assume here that EXP
2465 contains only arithmetic expressions. */
2466
2467 tree
2468 substitute_in_expr (exp, f, r)
2469 tree exp;
2470 tree f;
2471 tree r;
2472 {
2473 enum tree_code code = TREE_CODE (exp);
2474 tree op0, op1, op2;
2475 tree new = 0;
2476 tree inner;
2477
2478 switch (TREE_CODE_CLASS (code))
2479 {
2480 case 'c':
2481 case 'd':
2482 return exp;
2483
2484 case 'x':
2485 if (code == PLACEHOLDER_EXPR)
2486 return exp;
2487 break;
2488
2489 case '1':
2490 case '2':
2491 case '<':
2492 case 'e':
2493 switch (tree_code_length[(int) code])
2494 {
2495 case 1:
2496 op0 = substitute_in_expr (TREE_OPERAND (exp, 0), f, r);
2497 if (op0 == TREE_OPERAND (exp, 0))
2498 return exp;
2499
2500 new = fold (build1 (code, TREE_TYPE (exp), op0));
2501 break;
2502
2503 case 2:
2504 /* An RTL_EXPR cannot contain a PLACEHOLDER_EXPR; a CONSTRUCTOR
2505 could, but we don't support it. */
2506 if (code == RTL_EXPR)
2507 return exp;
2508 else if (code == CONSTRUCTOR)
2509 abort ();
2510
2511 op0 = substitute_in_expr (TREE_OPERAND (exp, 0), f, r);
2512 op1 = substitute_in_expr (TREE_OPERAND (exp, 1), f, r);
2513 if (op0 == TREE_OPERAND (exp, 0) && op1 == TREE_OPERAND (exp, 1))
2514 return exp;
2515
2516 new = fold (build (code, TREE_TYPE (exp), op0, op1));
2517 break;
2518
2519 case 3:
2520 /* It cannot be that anything inside a SAVE_EXPR contains a
2521 PLACEHOLDER_EXPR. */
2522 if (code == SAVE_EXPR)
2523 return exp;
2524
2525 if (code != COND_EXPR)
2526 abort ();
2527
2528 op0 = substitute_in_expr (TREE_OPERAND (exp, 0), f, r);
2529 op1 = substitute_in_expr (TREE_OPERAND (exp, 1), f, r);
2530 op2 = substitute_in_expr (TREE_OPERAND (exp, 2), f, r);
2531 if (op0 == TREE_OPERAND (exp, 0) && op1 == TREE_OPERAND (exp, 1)
2532 && op2 == TREE_OPERAND (exp, 2))
2533 return exp;
2534
2535 new = fold (build (code, TREE_TYPE (exp), op0, op1, op2));
2536 }
2537
2538 break;
2539
2540 case 'r':
2541 switch (code)
2542 {
2543 case COMPONENT_REF:
2544 /* If this expression is getting a value from a PLACEHOLDER_EXPR
2545 and it is the right field, replace it with R. */
2546 for (inner = TREE_OPERAND (exp, 0);
2547 TREE_CODE_CLASS (TREE_CODE (inner)) == 'r';
2548 inner = TREE_OPERAND (inner, 0))
2549 ;
2550 if (TREE_CODE (inner) == PLACEHOLDER_EXPR
2551 && TREE_OPERAND (exp, 1) == f)
2552 return r;
2553
2554 /* If this expression hasn't been completed let, leave it
2555 alone. */
2556 if (TREE_CODE (inner) == PLACEHOLDER_EXPR
2557 && TREE_TYPE (inner) == 0)
2558 return exp;
2559
2560 op0 = substitute_in_expr (TREE_OPERAND (exp, 0), f, r);
2561 if (op0 == TREE_OPERAND (exp, 0))
2562 return exp;
2563
2564 new = fold (build (code, TREE_TYPE (exp), op0,
2565 TREE_OPERAND (exp, 1)));
2566 break;
2567
2568 case BIT_FIELD_REF:
2569 op0 = substitute_in_expr (TREE_OPERAND (exp, 0), f, r);
2570 op1 = substitute_in_expr (TREE_OPERAND (exp, 1), f, r);
2571 op2 = substitute_in_expr (TREE_OPERAND (exp, 2), f, r);
2572 if (op0 == TREE_OPERAND (exp, 0) && op1 == TREE_OPERAND (exp, 1)
2573 && op2 == TREE_OPERAND (exp, 2))
2574 return exp;
2575
2576 new = fold (build (code, TREE_TYPE (exp), op0, op1, op2));
2577 break;
2578
2579 case INDIRECT_REF:
2580 case BUFFER_REF:
2581 op0 = substitute_in_expr (TREE_OPERAND (exp, 0), f, r);
2582 if (op0 == TREE_OPERAND (exp, 0))
2583 return exp;
2584
2585 new = fold (build1 (code, TREE_TYPE (exp), op0));
2586 break;
2587 }
2588 }
2589
2590 /* If it wasn't one of the cases we handle, give up. */
2591 if (new == 0)
2592 abort ();
2593
2594 TREE_READONLY (new) = TREE_READONLY (exp);
2595 return new;
2596 }
2597 \f
2598 /* Stabilize a reference so that we can use it any number of times
2599 without causing its operands to be evaluated more than once.
2600 Returns the stabilized reference. This works by means of save_expr,
2601 so see the caveats in the comments about save_expr.
2602
2603 Also allows conversion expressions whose operands are references.
2604 Any other kind of expression is returned unchanged. */
2605
2606 tree
2607 stabilize_reference (ref)
2608 tree ref;
2609 {
2610 register tree result;
2611 register enum tree_code code = TREE_CODE (ref);
2612
2613 switch (code)
2614 {
2615 case VAR_DECL:
2616 case PARM_DECL:
2617 case RESULT_DECL:
2618 /* No action is needed in this case. */
2619 return ref;
2620
2621 case NOP_EXPR:
2622 case CONVERT_EXPR:
2623 case FLOAT_EXPR:
2624 case FIX_TRUNC_EXPR:
2625 case FIX_FLOOR_EXPR:
2626 case FIX_ROUND_EXPR:
2627 case FIX_CEIL_EXPR:
2628 result = build_nt (code, stabilize_reference (TREE_OPERAND (ref, 0)));
2629 break;
2630
2631 case INDIRECT_REF:
2632 result = build_nt (INDIRECT_REF,
2633 stabilize_reference_1 (TREE_OPERAND (ref, 0)));
2634 break;
2635
2636 case COMPONENT_REF:
2637 result = build_nt (COMPONENT_REF,
2638 stabilize_reference (TREE_OPERAND (ref, 0)),
2639 TREE_OPERAND (ref, 1));
2640 break;
2641
2642 case BIT_FIELD_REF:
2643 result = build_nt (BIT_FIELD_REF,
2644 stabilize_reference (TREE_OPERAND (ref, 0)),
2645 stabilize_reference_1 (TREE_OPERAND (ref, 1)),
2646 stabilize_reference_1 (TREE_OPERAND (ref, 2)));
2647 break;
2648
2649 case ARRAY_REF:
2650 result = build_nt (ARRAY_REF,
2651 stabilize_reference (TREE_OPERAND (ref, 0)),
2652 stabilize_reference_1 (TREE_OPERAND (ref, 1)));
2653 break;
2654
2655 case COMPOUND_EXPR:
2656 /* We cannot wrap the first expression in a SAVE_EXPR, as then
2657 it wouldn't be ignored. This matters when dealing with
2658 volatiles. */
2659 return stabilize_reference_1 (ref);
2660
2661 case RTL_EXPR:
2662 result = build1 (INDIRECT_REF, TREE_TYPE (ref),
2663 save_expr (build1 (ADDR_EXPR,
2664 build_pointer_type (TREE_TYPE (ref)),
2665 ref)));
2666 break;
2667
2668
2669 /* If arg isn't a kind of lvalue we recognize, make no change.
2670 Caller should recognize the error for an invalid lvalue. */
2671 default:
2672 return ref;
2673
2674 case ERROR_MARK:
2675 return error_mark_node;
2676 }
2677
2678 TREE_TYPE (result) = TREE_TYPE (ref);
2679 TREE_READONLY (result) = TREE_READONLY (ref);
2680 TREE_SIDE_EFFECTS (result) = TREE_SIDE_EFFECTS (ref);
2681 TREE_THIS_VOLATILE (result) = TREE_THIS_VOLATILE (ref);
2682 TREE_RAISES (result) = TREE_RAISES (ref);
2683
2684 return result;
2685 }
2686
2687 /* Subroutine of stabilize_reference; this is called for subtrees of
2688 references. Any expression with side-effects must be put in a SAVE_EXPR
2689 to ensure that it is only evaluated once.
2690
2691 We don't put SAVE_EXPR nodes around everything, because assigning very
2692 simple expressions to temporaries causes us to miss good opportunities
2693 for optimizations. Among other things, the opportunity to fold in the
2694 addition of a constant into an addressing mode often gets lost, e.g.
2695 "y[i+1] += x;". In general, we take the approach that we should not make
2696 an assignment unless we are forced into it - i.e., that any non-side effect
2697 operator should be allowed, and that cse should take care of coalescing
2698 multiple utterances of the same expression should that prove fruitful. */
2699
2700 tree
2701 stabilize_reference_1 (e)
2702 tree e;
2703 {
2704 register tree result;
2705 register enum tree_code code = TREE_CODE (e);
2706
2707 /* We cannot ignore const expressions because it might be a reference
2708 to a const array but whose index contains side-effects. But we can
2709 ignore things that are actual constant or that already have been
2710 handled by this function. */
2711
2712 if (TREE_CONSTANT (e) || code == SAVE_EXPR)
2713 return e;
2714
2715 switch (TREE_CODE_CLASS (code))
2716 {
2717 case 'x':
2718 case 't':
2719 case 'd':
2720 case 'b':
2721 case '<':
2722 case 's':
2723 case 'e':
2724 case 'r':
2725 /* If the expression has side-effects, then encase it in a SAVE_EXPR
2726 so that it will only be evaluated once. */
2727 /* The reference (r) and comparison (<) classes could be handled as
2728 below, but it is generally faster to only evaluate them once. */
2729 if (TREE_SIDE_EFFECTS (e))
2730 return save_expr (e);
2731 return e;
2732
2733 case 'c':
2734 /* Constants need no processing. In fact, we should never reach
2735 here. */
2736 return e;
2737
2738 case '2':
2739 /* Division is slow and tends to be compiled with jumps,
2740 especially the division by powers of 2 that is often
2741 found inside of an array reference. So do it just once. */
2742 if (code == TRUNC_DIV_EXPR || code == TRUNC_MOD_EXPR
2743 || code == FLOOR_DIV_EXPR || code == FLOOR_MOD_EXPR
2744 || code == CEIL_DIV_EXPR || code == CEIL_MOD_EXPR
2745 || code == ROUND_DIV_EXPR || code == ROUND_MOD_EXPR)
2746 return save_expr (e);
2747 /* Recursively stabilize each operand. */
2748 result = build_nt (code, stabilize_reference_1 (TREE_OPERAND (e, 0)),
2749 stabilize_reference_1 (TREE_OPERAND (e, 1)));
2750 break;
2751
2752 case '1':
2753 /* Recursively stabilize each operand. */
2754 result = build_nt (code, stabilize_reference_1 (TREE_OPERAND (e, 0)));
2755 break;
2756
2757 default:
2758 abort ();
2759 }
2760
2761 TREE_TYPE (result) = TREE_TYPE (e);
2762 TREE_READONLY (result) = TREE_READONLY (e);
2763 TREE_SIDE_EFFECTS (result) = TREE_SIDE_EFFECTS (e);
2764 TREE_THIS_VOLATILE (result) = TREE_THIS_VOLATILE (e);
2765 TREE_RAISES (result) = TREE_RAISES (e);
2766
2767 return result;
2768 }
2769 \f
2770 /* Low-level constructors for expressions. */
2771
2772 /* Build an expression of code CODE, data type TYPE,
2773 and operands as specified by the arguments ARG1 and following arguments.
2774 Expressions and reference nodes can be created this way.
2775 Constants, decls, types and misc nodes cannot be. */
2776
2777 tree
2778 build VPROTO((enum tree_code code, tree tt, ...))
2779 {
2780 #ifndef __STDC__
2781 enum tree_code code;
2782 tree tt;
2783 #endif
2784 va_list p;
2785 register tree t;
2786 register int length;
2787 register int i;
2788
2789 VA_START (p, tt);
2790
2791 #ifndef __STDC__
2792 code = va_arg (p, enum tree_code);
2793 tt = va_arg (p, tree);
2794 #endif
2795
2796 t = make_node (code);
2797 length = tree_code_length[(int) code];
2798 TREE_TYPE (t) = tt;
2799
2800 if (length == 2)
2801 {
2802 /* This is equivalent to the loop below, but faster. */
2803 register tree arg0 = va_arg (p, tree);
2804 register tree arg1 = va_arg (p, tree);
2805 TREE_OPERAND (t, 0) = arg0;
2806 TREE_OPERAND (t, 1) = arg1;
2807 if ((arg0 && TREE_SIDE_EFFECTS (arg0))
2808 || (arg1 && TREE_SIDE_EFFECTS (arg1)))
2809 TREE_SIDE_EFFECTS (t) = 1;
2810 TREE_RAISES (t)
2811 = (arg0 && TREE_RAISES (arg0)) || (arg1 && TREE_RAISES (arg1));
2812 }
2813 else if (length == 1)
2814 {
2815 register tree arg0 = va_arg (p, tree);
2816
2817 /* Call build1 for this! */
2818 if (TREE_CODE_CLASS (code) != 's')
2819 abort ();
2820 TREE_OPERAND (t, 0) = arg0;
2821 if (arg0 && TREE_SIDE_EFFECTS (arg0))
2822 TREE_SIDE_EFFECTS (t) = 1;
2823 TREE_RAISES (t) = (arg0 && TREE_RAISES (arg0));
2824 }
2825 else
2826 {
2827 for (i = 0; i < length; i++)
2828 {
2829 register tree operand = va_arg (p, tree);
2830 TREE_OPERAND (t, i) = operand;
2831 if (operand)
2832 {
2833 if (TREE_SIDE_EFFECTS (operand))
2834 TREE_SIDE_EFFECTS (t) = 1;
2835 if (TREE_RAISES (operand))
2836 TREE_RAISES (t) = 1;
2837 }
2838 }
2839 }
2840 va_end (p);
2841 return t;
2842 }
2843
2844 /* Same as above, but only builds for unary operators.
2845 Saves lions share of calls to `build'; cuts down use
2846 of varargs, which is expensive for RISC machines. */
2847
2848 tree
2849 build1 (code, type, node)
2850 enum tree_code code;
2851 tree type;
2852 tree node;
2853 {
2854 register struct obstack *obstack = expression_obstack;
2855 register int i, length;
2856 register tree_node_kind kind;
2857 register tree t;
2858
2859 #ifdef GATHER_STATISTICS
2860 if (TREE_CODE_CLASS (code) == 'r')
2861 kind = r_kind;
2862 else
2863 kind = e_kind;
2864 #endif
2865
2866 length = sizeof (struct tree_exp);
2867
2868 t = (tree) obstack_alloc (obstack, length);
2869
2870 #ifdef GATHER_STATISTICS
2871 tree_node_counts[(int)kind]++;
2872 tree_node_sizes[(int)kind] += length;
2873 #endif
2874
2875 for (i = (length / sizeof (int)) - 1; i >= 0; i--)
2876 ((int *) t)[i] = 0;
2877
2878 TREE_TYPE (t) = type;
2879 TREE_SET_CODE (t, code);
2880
2881 if (obstack == &permanent_obstack)
2882 TREE_PERMANENT (t) = 1;
2883
2884 TREE_OPERAND (t, 0) = node;
2885 if (node)
2886 {
2887 if (TREE_SIDE_EFFECTS (node))
2888 TREE_SIDE_EFFECTS (t) = 1;
2889 if (TREE_RAISES (node))
2890 TREE_RAISES (t) = 1;
2891 }
2892
2893 return t;
2894 }
2895
2896 /* Similar except don't specify the TREE_TYPE
2897 and leave the TREE_SIDE_EFFECTS as 0.
2898 It is permissible for arguments to be null,
2899 or even garbage if their values do not matter. */
2900
2901 tree
2902 build_nt VPROTO((enum tree_code code, ...))
2903 {
2904 #ifndef __STDC__
2905 enum tree_code code;
2906 #endif
2907 va_list p;
2908 register tree t;
2909 register int length;
2910 register int i;
2911
2912 VA_START (p, code);
2913
2914 #ifndef __STDC__
2915 code = va_arg (p, enum tree_code);
2916 #endif
2917
2918 t = make_node (code);
2919 length = tree_code_length[(int) code];
2920
2921 for (i = 0; i < length; i++)
2922 TREE_OPERAND (t, i) = va_arg (p, tree);
2923
2924 va_end (p);
2925 return t;
2926 }
2927
2928 /* Similar to `build_nt', except we build
2929 on the temp_decl_obstack, regardless. */
2930
2931 tree
2932 build_parse_node VPROTO((enum tree_code code, ...))
2933 {
2934 #ifndef __STDC__
2935 enum tree_code code;
2936 #endif
2937 register struct obstack *ambient_obstack = expression_obstack;
2938 va_list p;
2939 register tree t;
2940 register int length;
2941 register int i;
2942
2943 VA_START (p, code);
2944
2945 #ifndef __STDC__
2946 code = va_arg (p, enum tree_code);
2947 #endif
2948
2949 expression_obstack = &temp_decl_obstack;
2950
2951 t = make_node (code);
2952 length = tree_code_length[(int) code];
2953
2954 for (i = 0; i < length; i++)
2955 TREE_OPERAND (t, i) = va_arg (p, tree);
2956
2957 va_end (p);
2958 expression_obstack = ambient_obstack;
2959 return t;
2960 }
2961
2962 #if 0
2963 /* Commented out because this wants to be done very
2964 differently. See cp-lex.c. */
2965 tree
2966 build_op_identifier (op1, op2)
2967 tree op1, op2;
2968 {
2969 register tree t = make_node (OP_IDENTIFIER);
2970 TREE_PURPOSE (t) = op1;
2971 TREE_VALUE (t) = op2;
2972 return t;
2973 }
2974 #endif
2975 \f
2976 /* Create a DECL_... node of code CODE, name NAME and data type TYPE.
2977 We do NOT enter this node in any sort of symbol table.
2978
2979 layout_decl is used to set up the decl's storage layout.
2980 Other slots are initialized to 0 or null pointers. */
2981
2982 tree
2983 build_decl (code, name, type)
2984 enum tree_code code;
2985 tree name, type;
2986 {
2987 register tree t;
2988
2989 t = make_node (code);
2990
2991 /* if (type == error_mark_node)
2992 type = integer_type_node; */
2993 /* That is not done, deliberately, so that having error_mark_node
2994 as the type can suppress useless errors in the use of this variable. */
2995
2996 DECL_NAME (t) = name;
2997 DECL_ASSEMBLER_NAME (t) = name;
2998 TREE_TYPE (t) = type;
2999
3000 if (code == VAR_DECL || code == PARM_DECL || code == RESULT_DECL)
3001 layout_decl (t, 0);
3002 else if (code == FUNCTION_DECL)
3003 DECL_MODE (t) = FUNCTION_MODE;
3004
3005 return t;
3006 }
3007 \f
3008 /* BLOCK nodes are used to represent the structure of binding contours
3009 and declarations, once those contours have been exited and their contents
3010 compiled. This information is used for outputting debugging info. */
3011
3012 tree
3013 build_block (vars, tags, subblocks, supercontext, chain)
3014 tree vars, tags, subblocks, supercontext, chain;
3015 {
3016 register tree block = make_node (BLOCK);
3017 BLOCK_VARS (block) = vars;
3018 BLOCK_TYPE_TAGS (block) = tags;
3019 BLOCK_SUBBLOCKS (block) = subblocks;
3020 BLOCK_SUPERCONTEXT (block) = supercontext;
3021 BLOCK_CHAIN (block) = chain;
3022 return block;
3023 }
3024 \f
3025 /* Return a declaration like DDECL except that its DECL_MACHINE_ATTRIBUTE
3026 is ATTRIBUTE. */
3027
3028 tree
3029 build_decl_attribute_variant (ddecl, attribute)
3030 tree ddecl, attribute;
3031 {
3032 DECL_MACHINE_ATTRIBUTES (ddecl) = attribute;
3033 return ddecl;
3034 }
3035
3036 /* Return a type like TTYPE except that its TYPE_ATTRIBUTE
3037 is ATTRIBUTE.
3038
3039 Record such modified types already made so we don't make duplicates. */
3040
3041 tree
3042 build_type_attribute_variant (ttype, attribute)
3043 tree ttype, attribute;
3044 {
3045 if ( ! attribute_list_equal (TYPE_ATTRIBUTES (ttype), attribute))
3046 {
3047 register int hashcode;
3048 register struct obstack *ambient_obstack = current_obstack;
3049 tree ntype;
3050
3051 if (ambient_obstack != &permanent_obstack)
3052 current_obstack = TYPE_OBSTACK (ttype);
3053
3054 ntype = copy_node (ttype);
3055 current_obstack = ambient_obstack;
3056
3057 TYPE_POINTER_TO (ntype) = 0;
3058 TYPE_REFERENCE_TO (ntype) = 0;
3059 TYPE_ATTRIBUTES (ntype) = attribute;
3060
3061 /* Create a new main variant of TYPE. */
3062 TYPE_MAIN_VARIANT (ntype) = ntype;
3063 TYPE_NEXT_VARIANT (ntype) = 0;
3064 TYPE_READONLY (ntype) = TYPE_VOLATILE (ntype) = 0;
3065
3066 hashcode = TYPE_HASH (TREE_CODE (ntype))
3067 + TYPE_HASH (TREE_TYPE (ntype))
3068 + attribute_hash_list (attribute);
3069
3070 switch (TREE_CODE (ntype))
3071 {
3072 case FUNCTION_TYPE:
3073 hashcode += TYPE_HASH (TYPE_ARG_TYPES (ntype));
3074 break;
3075 case ARRAY_TYPE:
3076 hashcode += TYPE_HASH (TYPE_DOMAIN (ntype));
3077 break;
3078 case INTEGER_TYPE:
3079 hashcode += TYPE_HASH (TYPE_MAX_VALUE (ntype));
3080 break;
3081 case REAL_TYPE:
3082 hashcode += TYPE_HASH (TYPE_PRECISION (ntype));
3083 break;
3084 }
3085
3086 ntype = type_hash_canon (hashcode, ntype);
3087 ttype = build_type_variant (ntype, TYPE_READONLY (ttype),
3088 TYPE_VOLATILE (ttype));
3089 }
3090
3091 return ttype;
3092 }
3093
3094 /* Return a 1 if ATTR_NAME and ATTR_ARGS is valid for either declaration DECL
3095 or type TYPE and 0 otherwise. Validity is determined the configuration
3096 macros VALID_MACHINE_DECL_ATTRIBUTE and VALID_MACHINE_TYPE_ATTRIBUTE. */
3097
3098 int
3099 valid_machine_attribute (attr_name, attr_args, decl, type)
3100 tree attr_name, attr_args;
3101 tree decl;
3102 tree type;
3103 {
3104 int valid = 0;
3105 tree decl_attr_list = decl != 0 ? DECL_MACHINE_ATTRIBUTES (decl) : 0;
3106 tree type_attr_list = TYPE_ATTRIBUTES (type);
3107
3108 if (TREE_CODE (attr_name) != IDENTIFIER_NODE)
3109 abort ();
3110
3111 #ifdef VALID_MACHINE_DECL_ATTRIBUTE
3112 if (decl != 0
3113 && VALID_MACHINE_DECL_ATTRIBUTE (decl, decl_attr_list, attr_name, attr_args))
3114 {
3115 tree attr = lookup_attribute (IDENTIFIER_POINTER (attr_name),
3116 decl_attr_list);
3117
3118 if (attr != NULL_TREE)
3119 {
3120 /* Override existing arguments. Declarations are unique so we can
3121 modify this in place. */
3122 TREE_VALUE (attr) = attr_args;
3123 }
3124 else
3125 {
3126 decl_attr_list = tree_cons (attr_name, attr_args, decl_attr_list);
3127 decl = build_decl_attribute_variant (decl, decl_attr_list);
3128 }
3129
3130 valid = 1;
3131 }
3132 #endif
3133
3134 #ifdef VALID_MACHINE_TYPE_ATTRIBUTE
3135 if (VALID_MACHINE_TYPE_ATTRIBUTE (type, type_attr_list, attr_name, attr_args))
3136 {
3137 tree attr = lookup_attribute (IDENTIFIER_POINTER (attr_name),
3138 type_attr_list);
3139
3140 if (attr != NULL_TREE)
3141 {
3142 /* Override existing arguments.
3143 ??? This currently works since attribute arguments are not
3144 included in `attribute_hash_list'. Something more complicated
3145 may be needed in the future. */
3146 TREE_VALUE (attr) = attr_args;
3147 }
3148 else
3149 {
3150 type_attr_list = tree_cons (attr_name, attr_args, type_attr_list);
3151 type = build_type_attribute_variant (type, type_attr_list);
3152 }
3153 if (decl != 0)
3154 TREE_TYPE (decl) = type;
3155 valid = 1;
3156 }
3157
3158 /* Handle putting a type attribute on pointer-to-function-type by putting
3159 the attribute on the function type. */
3160 else if (TREE_CODE (type) == POINTER_TYPE
3161 && TREE_CODE (TREE_TYPE (type)) == FUNCTION_TYPE
3162 && VALID_MACHINE_TYPE_ATTRIBUTE (TREE_TYPE (type), type_attr_list,
3163 attr_name, attr_args))
3164 {
3165 tree inner_type = TREE_TYPE (type);
3166 tree inner_attr_list = TYPE_ATTRIBUTES (inner_type);
3167 tree attr = lookup_attribute (IDENTIFIER_POINTER (attr_name),
3168 type_attr_list);
3169
3170 if (attr != NULL_TREE)
3171 TREE_VALUE (attr) = attr_args;
3172 else
3173 {
3174 inner_attr_list = tree_cons (attr_name, attr_args, inner_attr_list);
3175 inner_type = build_type_attribute_variant (inner_type,
3176 inner_attr_list);
3177 }
3178
3179 if (decl != 0)
3180 TREE_TYPE (decl) = build_pointer_type (inner_type);
3181
3182 valid = 1;
3183 }
3184 #endif
3185
3186 return valid;
3187 }
3188
3189 /* Return non-zero if IDENT is a valid name for attribute ATTR,
3190 or zero if not.
3191
3192 We try both `text' and `__text__', ATTR may be either one. */
3193 /* ??? It might be a reasonable simplification to require ATTR to be only
3194 `text'. One might then also require attribute lists to be stored in
3195 their canonicalized form. */
3196
3197 int
3198 is_attribute_p (attr, ident)
3199 char *attr;
3200 tree ident;
3201 {
3202 int ident_len, attr_len;
3203 char *p;
3204
3205 if (TREE_CODE (ident) != IDENTIFIER_NODE)
3206 return 0;
3207
3208 if (strcmp (attr, IDENTIFIER_POINTER (ident)) == 0)
3209 return 1;
3210
3211 p = IDENTIFIER_POINTER (ident);
3212 ident_len = strlen (p);
3213 attr_len = strlen (attr);
3214
3215 /* If ATTR is `__text__', IDENT must be `text'; and vice versa. */
3216 if (attr[0] == '_')
3217 {
3218 if (attr[1] != '_'
3219 || attr[attr_len - 2] != '_'
3220 || attr[attr_len - 1] != '_')
3221 abort ();
3222 if (ident_len == attr_len - 4
3223 && strncmp (attr + 2, p, attr_len - 4) == 0)
3224 return 1;
3225 }
3226 else
3227 {
3228 if (ident_len == attr_len + 4
3229 && p[0] == '_' && p[1] == '_'
3230 && p[ident_len - 2] == '_' && p[ident_len - 1] == '_'
3231 && strncmp (attr, p + 2, attr_len) == 0)
3232 return 1;
3233 }
3234
3235 return 0;
3236 }
3237
3238 /* Given an attribute name and a list of attributes, return a pointer to the
3239 attribute's list element if the attribute is part of the list, or NULL_TREE
3240 if not found. */
3241
3242 tree
3243 lookup_attribute (attr_name, list)
3244 char *attr_name;
3245 tree list;
3246 {
3247 tree l;
3248
3249 for (l = list; l; l = TREE_CHAIN (l))
3250 {
3251 if (TREE_CODE (TREE_PURPOSE (l)) != IDENTIFIER_NODE)
3252 abort ();
3253 if (is_attribute_p (attr_name, TREE_PURPOSE (l)))
3254 return l;
3255 }
3256
3257 return NULL_TREE;
3258 }
3259
3260 /* Return an attribute list that is the union of a1 and a2. */
3261
3262 tree
3263 merge_attributes (a1, a2)
3264 register tree a1, a2;
3265 {
3266 tree attributes;
3267
3268 /* Either one unset? Take the set one. */
3269
3270 if (! (attributes = a1))
3271 attributes = a2;
3272
3273 /* One that completely contains the other? Take it. */
3274
3275 else if (a2 && ! attribute_list_contained (a1, a2))
3276 if (attribute_list_contained (a2, a1))
3277 attributes = a2;
3278 else
3279 {
3280 /* Pick the longest list, and hang on the other list. */
3281 /* ??? For the moment we punt on the issue of attrs with args. */
3282
3283 if (list_length (a1) < list_length (a2))
3284 attributes = a2, a2 = a1;
3285
3286 for (; a2; a2 = TREE_CHAIN (a2))
3287 if (lookup_attribute (IDENTIFIER_POINTER (TREE_PURPOSE (a2)),
3288 attributes) == NULL_TREE)
3289 {
3290 a1 = copy_node (a2);
3291 TREE_CHAIN (a1) = attributes;
3292 attributes = a1;
3293 }
3294 }
3295 return attributes;
3296 }
3297 \f
3298 /* Return a type like TYPE except that its TYPE_READONLY is CONSTP
3299 and its TYPE_VOLATILE is VOLATILEP.
3300
3301 Such variant types already made are recorded so that duplicates
3302 are not made.
3303
3304 A variant types should never be used as the type of an expression.
3305 Always copy the variant information into the TREE_READONLY
3306 and TREE_THIS_VOLATILE of the expression, and then give the expression
3307 as its type the "main variant", the variant whose TYPE_READONLY
3308 and TYPE_VOLATILE are zero. Use TYPE_MAIN_VARIANT to find the
3309 main variant. */
3310
3311 tree
3312 build_type_variant (type, constp, volatilep)
3313 tree type;
3314 int constp, volatilep;
3315 {
3316 register tree t;
3317
3318 /* Treat any nonzero argument as 1. */
3319 constp = !!constp;
3320 volatilep = !!volatilep;
3321
3322 /* Search the chain of variants to see if there is already one there just
3323 like the one we need to have. If so, use that existing one. We must
3324 preserve the TYPE_NAME, since there is code that depends on this. */
3325
3326 for (t = TYPE_MAIN_VARIANT (type); t; t = TYPE_NEXT_VARIANT (t))
3327 if (constp == TYPE_READONLY (t) && volatilep == TYPE_VOLATILE (t)
3328 && TYPE_NAME (t) == TYPE_NAME (type))
3329 return t;
3330
3331 /* We need a new one. */
3332
3333 t = build_type_copy (type);
3334 TYPE_READONLY (t) = constp;
3335 TYPE_VOLATILE (t) = volatilep;
3336
3337 return t;
3338 }
3339
3340 /* Create a new variant of TYPE, equivalent but distinct.
3341 This is so the caller can modify it. */
3342
3343 tree
3344 build_type_copy (type)
3345 tree type;
3346 {
3347 register tree t, m = TYPE_MAIN_VARIANT (type);
3348 register struct obstack *ambient_obstack = current_obstack;
3349
3350 current_obstack = TYPE_OBSTACK (type);
3351 t = copy_node (type);
3352 current_obstack = ambient_obstack;
3353
3354 TYPE_POINTER_TO (t) = 0;
3355 TYPE_REFERENCE_TO (t) = 0;
3356
3357 /* Add this type to the chain of variants of TYPE. */
3358 TYPE_NEXT_VARIANT (t) = TYPE_NEXT_VARIANT (m);
3359 TYPE_NEXT_VARIANT (m) = t;
3360
3361 return t;
3362 }
3363 \f
3364 /* Hashing of types so that we don't make duplicates.
3365 The entry point is `type_hash_canon'. */
3366
3367 /* Each hash table slot is a bucket containing a chain
3368 of these structures. */
3369
3370 struct type_hash
3371 {
3372 struct type_hash *next; /* Next structure in the bucket. */
3373 int hashcode; /* Hash code of this type. */
3374 tree type; /* The type recorded here. */
3375 };
3376
3377 /* Now here is the hash table. When recording a type, it is added
3378 to the slot whose index is the hash code mod the table size.
3379 Note that the hash table is used for several kinds of types
3380 (function types, array types and array index range types, for now).
3381 While all these live in the same table, they are completely independent,
3382 and the hash code is computed differently for each of these. */
3383
3384 #define TYPE_HASH_SIZE 59
3385 struct type_hash *type_hash_table[TYPE_HASH_SIZE];
3386
3387 /* Compute a hash code for a list of types (chain of TREE_LIST nodes
3388 with types in the TREE_VALUE slots), by adding the hash codes
3389 of the individual types. */
3390
3391 int
3392 type_hash_list (list)
3393 tree list;
3394 {
3395 register int hashcode;
3396 register tree tail;
3397 for (hashcode = 0, tail = list; tail; tail = TREE_CHAIN (tail))
3398 hashcode += TYPE_HASH (TREE_VALUE (tail));
3399 return hashcode;
3400 }
3401
3402 /* Look in the type hash table for a type isomorphic to TYPE.
3403 If one is found, return it. Otherwise return 0. */
3404
3405 tree
3406 type_hash_lookup (hashcode, type)
3407 int hashcode;
3408 tree type;
3409 {
3410 register struct type_hash *h;
3411 for (h = type_hash_table[hashcode % TYPE_HASH_SIZE]; h; h = h->next)
3412 if (h->hashcode == hashcode
3413 && TREE_CODE (h->type) == TREE_CODE (type)
3414 && TREE_TYPE (h->type) == TREE_TYPE (type)
3415 && attribute_list_equal (TYPE_ATTRIBUTES (h->type),
3416 TYPE_ATTRIBUTES (type))
3417 && (TYPE_MAX_VALUE (h->type) == TYPE_MAX_VALUE (type)
3418 || tree_int_cst_equal (TYPE_MAX_VALUE (h->type),
3419 TYPE_MAX_VALUE (type)))
3420 && (TYPE_MIN_VALUE (h->type) == TYPE_MIN_VALUE (type)
3421 || tree_int_cst_equal (TYPE_MIN_VALUE (h->type),
3422 TYPE_MIN_VALUE (type)))
3423 /* Note that TYPE_DOMAIN is TYPE_ARG_TYPES for FUNCTION_TYPE. */
3424 && (TYPE_DOMAIN (h->type) == TYPE_DOMAIN (type)
3425 || (TYPE_DOMAIN (h->type)
3426 && TREE_CODE (TYPE_DOMAIN (h->type)) == TREE_LIST
3427 && TYPE_DOMAIN (type)
3428 && TREE_CODE (TYPE_DOMAIN (type)) == TREE_LIST
3429 && type_list_equal (TYPE_DOMAIN (h->type),
3430 TYPE_DOMAIN (type)))))
3431 return h->type;
3432 return 0;
3433 }
3434
3435 /* Add an entry to the type-hash-table
3436 for a type TYPE whose hash code is HASHCODE. */
3437
3438 void
3439 type_hash_add (hashcode, type)
3440 int hashcode;
3441 tree type;
3442 {
3443 register struct type_hash *h;
3444
3445 h = (struct type_hash *) oballoc (sizeof (struct type_hash));
3446 h->hashcode = hashcode;
3447 h->type = type;
3448 h->next = type_hash_table[hashcode % TYPE_HASH_SIZE];
3449 type_hash_table[hashcode % TYPE_HASH_SIZE] = h;
3450 }
3451
3452 /* Given TYPE, and HASHCODE its hash code, return the canonical
3453 object for an identical type if one already exists.
3454 Otherwise, return TYPE, and record it as the canonical object
3455 if it is a permanent object.
3456
3457 To use this function, first create a type of the sort you want.
3458 Then compute its hash code from the fields of the type that
3459 make it different from other similar types.
3460 Then call this function and use the value.
3461 This function frees the type you pass in if it is a duplicate. */
3462
3463 /* Set to 1 to debug without canonicalization. Never set by program. */
3464 int debug_no_type_hash = 0;
3465
3466 tree
3467 type_hash_canon (hashcode, type)
3468 int hashcode;
3469 tree type;
3470 {
3471 tree t1;
3472
3473 if (debug_no_type_hash)
3474 return type;
3475
3476 t1 = type_hash_lookup (hashcode, type);
3477 if (t1 != 0)
3478 {
3479 obstack_free (TYPE_OBSTACK (type), type);
3480 #ifdef GATHER_STATISTICS
3481 tree_node_counts[(int)t_kind]--;
3482 tree_node_sizes[(int)t_kind] -= sizeof (struct tree_type);
3483 #endif
3484 return t1;
3485 }
3486
3487 /* If this is a permanent type, record it for later reuse. */
3488 if (TREE_PERMANENT (type))
3489 type_hash_add (hashcode, type);
3490
3491 return type;
3492 }
3493
3494 /* Compute a hash code for a list of attributes (chain of TREE_LIST nodes
3495 with names in the TREE_PURPOSE slots and args in the TREE_VALUE slots),
3496 by adding the hash codes of the individual attributes. */
3497
3498 int
3499 attribute_hash_list (list)
3500 tree list;
3501 {
3502 register int hashcode;
3503 register tree tail;
3504 for (hashcode = 0, tail = list; tail; tail = TREE_CHAIN (tail))
3505 /* ??? Do we want to add in TREE_VALUE too? */
3506 hashcode += TYPE_HASH (TREE_PURPOSE (tail));
3507 return hashcode;
3508 }
3509
3510 /* Given two lists of attributes, return true if list l2 is
3511 equivalent to l1. */
3512
3513 int
3514 attribute_list_equal (l1, l2)
3515 tree l1, l2;
3516 {
3517 return attribute_list_contained (l1, l2)
3518 && attribute_list_contained (l2, l1);
3519 }
3520
3521 /* Given two lists of attributes, return true if list L2 is
3522 completely contained within L1. */
3523 /* ??? This would be faster if attribute names were stored in a canonicalized
3524 form. Otherwise, if L1 uses `foo' and L2 uses `__foo__', the long method
3525 must be used to show these elements are equivalent (which they are). */
3526 /* ??? It's not clear that attributes with arguments will always be handled
3527 correctly. */
3528
3529 int
3530 attribute_list_contained (l1, l2)
3531 tree l1, l2;
3532 {
3533 register tree t1, t2;
3534
3535 /* First check the obvious, maybe the lists are identical. */
3536 if (l1 == l2)
3537 return 1;
3538
3539 /* Maybe the lists are similar. */
3540 for (t1 = l1, t2 = l2;
3541 t1 && t2
3542 && TREE_PURPOSE (t1) == TREE_PURPOSE (t2)
3543 && TREE_VALUE (t1) == TREE_VALUE (t2);
3544 t1 = TREE_CHAIN (t1), t2 = TREE_CHAIN (t2));
3545
3546 /* Maybe the lists are equal. */
3547 if (t1 == 0 && t2 == 0)
3548 return 1;
3549
3550 for (; t2; t2 = TREE_CHAIN (t2))
3551 {
3552 tree attr
3553 = lookup_attribute (IDENTIFIER_POINTER (TREE_PURPOSE (t2)), l1);
3554
3555 if (attr == NULL_TREE)
3556 return 0;
3557 if (simple_cst_equal (TREE_VALUE (t2), TREE_VALUE (attr)) != 1)
3558 return 0;
3559 }
3560
3561 return 1;
3562 }
3563
3564 /* Given two lists of types
3565 (chains of TREE_LIST nodes with types in the TREE_VALUE slots)
3566 return 1 if the lists contain the same types in the same order.
3567 Also, the TREE_PURPOSEs must match. */
3568
3569 int
3570 type_list_equal (l1, l2)
3571 tree l1, l2;
3572 {
3573 register tree t1, t2;
3574
3575 for (t1 = l1, t2 = l2; t1 && t2; t1 = TREE_CHAIN (t1), t2 = TREE_CHAIN (t2))
3576 if (TREE_VALUE (t1) != TREE_VALUE (t2)
3577 || (TREE_PURPOSE (t1) != TREE_PURPOSE (t2)
3578 && ! (1 == simple_cst_equal (TREE_PURPOSE (t1), TREE_PURPOSE (t2))
3579 && (TREE_TYPE (TREE_PURPOSE (t1))
3580 == TREE_TYPE (TREE_PURPOSE (t2))))))
3581 return 0;
3582
3583 return t1 == t2;
3584 }
3585
3586 /* Nonzero if integer constants T1 and T2
3587 represent the same constant value. */
3588
3589 int
3590 tree_int_cst_equal (t1, t2)
3591 tree t1, t2;
3592 {
3593 if (t1 == t2)
3594 return 1;
3595 if (t1 == 0 || t2 == 0)
3596 return 0;
3597 if (TREE_CODE (t1) == INTEGER_CST
3598 && TREE_CODE (t2) == INTEGER_CST
3599 && TREE_INT_CST_LOW (t1) == TREE_INT_CST_LOW (t2)
3600 && TREE_INT_CST_HIGH (t1) == TREE_INT_CST_HIGH (t2))
3601 return 1;
3602 return 0;
3603 }
3604
3605 /* Nonzero if integer constants T1 and T2 represent values that satisfy <.
3606 The precise way of comparison depends on their data type. */
3607
3608 int
3609 tree_int_cst_lt (t1, t2)
3610 tree t1, t2;
3611 {
3612 if (t1 == t2)
3613 return 0;
3614
3615 if (!TREE_UNSIGNED (TREE_TYPE (t1)))
3616 return INT_CST_LT (t1, t2);
3617 return INT_CST_LT_UNSIGNED (t1, t2);
3618 }
3619
3620 /* Return an indication of the sign of the integer constant T.
3621 The return value is -1 if T < 0, 0 if T == 0, and 1 if T > 0.
3622 Note that -1 will never be returned it T's type is unsigned. */
3623
3624 int
3625 tree_int_cst_sgn (t)
3626 tree t;
3627 {
3628 if (TREE_INT_CST_LOW (t) == 0 && TREE_INT_CST_HIGH (t) == 0)
3629 return 0;
3630 else if (TREE_UNSIGNED (TREE_TYPE (t)))
3631 return 1;
3632 else if (TREE_INT_CST_HIGH (t) < 0)
3633 return -1;
3634 else
3635 return 1;
3636 }
3637
3638 /* Compare two constructor-element-type constants. Return 1 if the lists
3639 are known to be equal; otherwise return 0. */
3640
3641 int
3642 simple_cst_list_equal (l1, l2)
3643 tree l1, l2;
3644 {
3645 while (l1 != NULL_TREE && l2 != NULL_TREE)
3646 {
3647 if (simple_cst_equal (TREE_VALUE (l1), TREE_VALUE (l2)) != 1)
3648 return 0;
3649
3650 l1 = TREE_CHAIN (l1);
3651 l2 = TREE_CHAIN (l2);
3652 }
3653
3654 return (l1 == l2);
3655 }
3656
3657 /* Return truthvalue of whether T1 is the same tree structure as T2.
3658 Return 1 if they are the same.
3659 Return 0 if they are understandably different.
3660 Return -1 if either contains tree structure not understood by
3661 this function. */
3662
3663 int
3664 simple_cst_equal (t1, t2)
3665 tree t1, t2;
3666 {
3667 register enum tree_code code1, code2;
3668 int cmp;
3669
3670 if (t1 == t2)
3671 return 1;
3672 if (t1 == 0 || t2 == 0)
3673 return 0;
3674
3675 code1 = TREE_CODE (t1);
3676 code2 = TREE_CODE (t2);
3677
3678 if (code1 == NOP_EXPR || code1 == CONVERT_EXPR || code1 == NON_LVALUE_EXPR)
3679 if (code2 == NOP_EXPR || code2 == CONVERT_EXPR || code2 == NON_LVALUE_EXPR)
3680 return simple_cst_equal (TREE_OPERAND (t1, 0), TREE_OPERAND (t2, 0));
3681 else
3682 return simple_cst_equal (TREE_OPERAND (t1, 0), t2);
3683 else if (code2 == NOP_EXPR || code2 == CONVERT_EXPR
3684 || code2 == NON_LVALUE_EXPR)
3685 return simple_cst_equal (t1, TREE_OPERAND (t2, 0));
3686
3687 if (code1 != code2)
3688 return 0;
3689
3690 switch (code1)
3691 {
3692 case INTEGER_CST:
3693 return TREE_INT_CST_LOW (t1) == TREE_INT_CST_LOW (t2)
3694 && TREE_INT_CST_HIGH (t1) == TREE_INT_CST_HIGH (t2);
3695
3696 case REAL_CST:
3697 return REAL_VALUES_EQUAL (TREE_REAL_CST (t1), TREE_REAL_CST (t2));
3698
3699 case STRING_CST:
3700 return TREE_STRING_LENGTH (t1) == TREE_STRING_LENGTH (t2)
3701 && !bcmp (TREE_STRING_POINTER (t1), TREE_STRING_POINTER (t2),
3702 TREE_STRING_LENGTH (t1));
3703
3704 case CONSTRUCTOR:
3705 abort ();
3706
3707 case SAVE_EXPR:
3708 return simple_cst_equal (TREE_OPERAND (t1, 0), TREE_OPERAND (t2, 0));
3709
3710 case CALL_EXPR:
3711 cmp = simple_cst_equal (TREE_OPERAND (t1, 0), TREE_OPERAND (t2, 0));
3712 if (cmp <= 0)
3713 return cmp;
3714 return simple_cst_list_equal (TREE_OPERAND (t1, 1), TREE_OPERAND (t2, 1));
3715
3716 case TARGET_EXPR:
3717 /* Special case: if either target is an unallocated VAR_DECL,
3718 it means that it's going to be unified with whatever the
3719 TARGET_EXPR is really supposed to initialize, so treat it
3720 as being equivalent to anything. */
3721 if ((TREE_CODE (TREE_OPERAND (t1, 0)) == VAR_DECL
3722 && DECL_NAME (TREE_OPERAND (t1, 0)) == NULL_TREE
3723 && DECL_RTL (TREE_OPERAND (t1, 0)) == 0)
3724 || (TREE_CODE (TREE_OPERAND (t2, 0)) == VAR_DECL
3725 && DECL_NAME (TREE_OPERAND (t2, 0)) == NULL_TREE
3726 && DECL_RTL (TREE_OPERAND (t2, 0)) == 0))
3727 cmp = 1;
3728 else
3729 cmp = simple_cst_equal (TREE_OPERAND (t1, 0), TREE_OPERAND (t2, 0));
3730 if (cmp <= 0)
3731 return cmp;
3732 return simple_cst_equal (TREE_OPERAND (t1, 1), TREE_OPERAND (t2, 1));
3733
3734 case WITH_CLEANUP_EXPR:
3735 cmp = simple_cst_equal (TREE_OPERAND (t1, 0), TREE_OPERAND (t2, 0));
3736 if (cmp <= 0)
3737 return cmp;
3738 return simple_cst_equal (TREE_OPERAND (t1, 2), TREE_OPERAND (t1, 2));
3739
3740 case COMPONENT_REF:
3741 if (TREE_OPERAND (t1, 1) == TREE_OPERAND (t2, 1))
3742 return simple_cst_equal (TREE_OPERAND (t1, 0), TREE_OPERAND (t2, 0));
3743 return 0;
3744
3745 case VAR_DECL:
3746 case PARM_DECL:
3747 case CONST_DECL:
3748 case FUNCTION_DECL:
3749 return 0;
3750 }
3751
3752 /* This general rule works for most tree codes. All exceptions should be
3753 handled above. If this is a language-specific tree code, we can't
3754 trust what might be in the operand, so say we don't know
3755 the situation. */
3756 if ((int) code1
3757 >= sizeof standard_tree_code_type / sizeof standard_tree_code_type[0])
3758 return -1;
3759
3760 switch (TREE_CODE_CLASS (code1))
3761 {
3762 int i;
3763 case '1':
3764 case '2':
3765 case '<':
3766 case 'e':
3767 case 'r':
3768 case 's':
3769 cmp = 1;
3770 for (i=0; i<tree_code_length[(int) code1]; ++i)
3771 {
3772 cmp = simple_cst_equal (TREE_OPERAND (t1, i), TREE_OPERAND (t2, i));
3773 if (cmp <= 0)
3774 return cmp;
3775 }
3776 return cmp;
3777 }
3778
3779 return -1;
3780 }
3781 \f
3782 /* Constructors for pointer, array and function types.
3783 (RECORD_TYPE, UNION_TYPE and ENUMERAL_TYPE nodes are
3784 constructed by language-dependent code, not here.) */
3785
3786 /* Construct, lay out and return the type of pointers to TO_TYPE.
3787 If such a type has already been constructed, reuse it. */
3788
3789 tree
3790 build_pointer_type (to_type)
3791 tree to_type;
3792 {
3793 register tree t = TYPE_POINTER_TO (to_type);
3794
3795 /* First, if we already have a type for pointers to TO_TYPE, use it. */
3796
3797 if (t)
3798 return t;
3799
3800 /* We need a new one. Put this in the same obstack as TO_TYPE. */
3801 push_obstacks (TYPE_OBSTACK (to_type), TYPE_OBSTACK (to_type));
3802 t = make_node (POINTER_TYPE);
3803 pop_obstacks ();
3804
3805 TREE_TYPE (t) = to_type;
3806
3807 /* Record this type as the pointer to TO_TYPE. */
3808 TYPE_POINTER_TO (to_type) = t;
3809
3810 /* Lay out the type. This function has many callers that are concerned
3811 with expression-construction, and this simplifies them all.
3812 Also, it guarantees the TYPE_SIZE is in the same obstack as the type. */
3813 layout_type (t);
3814
3815 return t;
3816 }
3817
3818 /* Create a type of integers to be the TYPE_DOMAIN of an ARRAY_TYPE.
3819 MAXVAL should be the maximum value in the domain
3820 (one less than the length of the array). */
3821
3822 tree
3823 build_index_type (maxval)
3824 tree maxval;
3825 {
3826 register tree itype = make_node (INTEGER_TYPE);
3827
3828 TYPE_PRECISION (itype) = TYPE_PRECISION (sizetype);
3829 TYPE_MIN_VALUE (itype) = size_zero_node;
3830
3831 push_obstacks (TYPE_OBSTACK (itype), TYPE_OBSTACK (itype));
3832 TYPE_MAX_VALUE (itype) = convert (sizetype, maxval);
3833 pop_obstacks ();
3834
3835 TYPE_MODE (itype) = TYPE_MODE (sizetype);
3836 TYPE_SIZE (itype) = TYPE_SIZE (sizetype);
3837 TYPE_ALIGN (itype) = TYPE_ALIGN (sizetype);
3838 if (TREE_CODE (maxval) == INTEGER_CST)
3839 {
3840 int maxint = (int) TREE_INT_CST_LOW (maxval);
3841 /* If the domain should be empty, make sure the maxval
3842 remains -1 and is not spoiled by truncation. */
3843 if (INT_CST_LT (maxval, integer_zero_node))
3844 {
3845 TYPE_MAX_VALUE (itype) = build_int_2 (-1, -1);
3846 TREE_TYPE (TYPE_MAX_VALUE (itype)) = sizetype;
3847 }
3848 return type_hash_canon (maxint < 0 ? ~maxint : maxint, itype);
3849 }
3850 else
3851 return itype;
3852 }
3853
3854 /* Create a range of some discrete type TYPE (an INTEGER_TYPE,
3855 ENUMERAL_TYPE, BOOLEAN_TYPE, or CHAR_TYPE), with
3856 low bound LOWVAL and high bound HIGHVAL.
3857 if TYPE==NULL_TREE, sizetype is used. */
3858
3859 tree
3860 build_range_type (type, lowval, highval)
3861 tree type, lowval, highval;
3862 {
3863 register tree itype = make_node (INTEGER_TYPE);
3864
3865 TREE_TYPE (itype) = type;
3866 if (type == NULL_TREE)
3867 type = sizetype;
3868
3869 push_obstacks (TYPE_OBSTACK (itype), TYPE_OBSTACK (itype));
3870 TYPE_MIN_VALUE (itype) = convert (type, lowval);
3871 TYPE_MAX_VALUE (itype) = convert (type, highval);
3872 pop_obstacks ();
3873
3874 TYPE_PRECISION (itype) = TYPE_PRECISION (type);
3875 TYPE_MODE (itype) = TYPE_MODE (type);
3876 TYPE_SIZE (itype) = TYPE_SIZE (type);
3877 TYPE_ALIGN (itype) = TYPE_ALIGN (type);
3878 if ((TREE_CODE (lowval) == INTEGER_CST)
3879 && (TREE_CODE (highval) == INTEGER_CST))
3880 {
3881 HOST_WIDE_INT highint = TREE_INT_CST_LOW (highval);
3882 HOST_WIDE_INT lowint = TREE_INT_CST_LOW (lowval);
3883 int maxint = (int) (highint - lowint);
3884 return type_hash_canon (maxint < 0 ? ~maxint : maxint, itype);
3885 }
3886 else
3887 return itype;
3888 }
3889
3890 /* Just like build_index_type, but takes lowval and highval instead
3891 of just highval (maxval). */
3892
3893 tree
3894 build_index_2_type (lowval,highval)
3895 tree lowval, highval;
3896 {
3897 return build_range_type (NULL_TREE, lowval, highval);
3898 }
3899
3900 /* Return nonzero iff ITYPE1 and ITYPE2 are equal (in the LISP sense).
3901 Needed because when index types are not hashed, equal index types
3902 built at different times appear distinct, even though structurally,
3903 they are not. */
3904
3905 int
3906 index_type_equal (itype1, itype2)
3907 tree itype1, itype2;
3908 {
3909 if (TREE_CODE (itype1) != TREE_CODE (itype2))
3910 return 0;
3911 if (TREE_CODE (itype1) == INTEGER_TYPE)
3912 {
3913 if (TYPE_PRECISION (itype1) != TYPE_PRECISION (itype2)
3914 || TYPE_MODE (itype1) != TYPE_MODE (itype2)
3915 || simple_cst_equal (TYPE_SIZE (itype1), TYPE_SIZE (itype2)) != 1
3916 || TYPE_ALIGN (itype1) != TYPE_ALIGN (itype2))
3917 return 0;
3918 if (1 == simple_cst_equal (TYPE_MIN_VALUE (itype1),
3919 TYPE_MIN_VALUE (itype2))
3920 && 1 == simple_cst_equal (TYPE_MAX_VALUE (itype1),
3921 TYPE_MAX_VALUE (itype2)))
3922 return 1;
3923 }
3924
3925 return 0;
3926 }
3927
3928 /* Construct, lay out and return the type of arrays of elements with ELT_TYPE
3929 and number of elements specified by the range of values of INDEX_TYPE.
3930 If such a type has already been constructed, reuse it. */
3931
3932 tree
3933 build_array_type (elt_type, index_type)
3934 tree elt_type, index_type;
3935 {
3936 register tree t;
3937 int hashcode;
3938
3939 if (TREE_CODE (elt_type) == FUNCTION_TYPE)
3940 {
3941 error ("arrays of functions are not meaningful");
3942 elt_type = integer_type_node;
3943 }
3944
3945 /* Make sure TYPE_POINTER_TO (elt_type) is filled in. */
3946 build_pointer_type (elt_type);
3947
3948 /* Allocate the array after the pointer type,
3949 in case we free it in type_hash_canon. */
3950 t = make_node (ARRAY_TYPE);
3951 TREE_TYPE (t) = elt_type;
3952 TYPE_DOMAIN (t) = index_type;
3953
3954 if (index_type == 0)
3955 {
3956 return t;
3957 }
3958
3959 hashcode = TYPE_HASH (elt_type) + TYPE_HASH (index_type);
3960 t = type_hash_canon (hashcode, t);
3961
3962 if (TYPE_SIZE (t) == 0)
3963 layout_type (t);
3964 return t;
3965 }
3966
3967 /* Construct, lay out and return
3968 the type of functions returning type VALUE_TYPE
3969 given arguments of types ARG_TYPES.
3970 ARG_TYPES is a chain of TREE_LIST nodes whose TREE_VALUEs
3971 are data type nodes for the arguments of the function.
3972 If such a type has already been constructed, reuse it. */
3973
3974 tree
3975 build_function_type (value_type, arg_types)
3976 tree value_type, arg_types;
3977 {
3978 register tree t;
3979 int hashcode;
3980
3981 if (TREE_CODE (value_type) == FUNCTION_TYPE)
3982 {
3983 error ("function return type cannot be function");
3984 value_type = integer_type_node;
3985 }
3986
3987 /* Make a node of the sort we want. */
3988 t = make_node (FUNCTION_TYPE);
3989 TREE_TYPE (t) = value_type;
3990 TYPE_ARG_TYPES (t) = arg_types;
3991
3992 /* If we already have such a type, use the old one and free this one. */
3993 hashcode = TYPE_HASH (value_type) + type_hash_list (arg_types);
3994 t = type_hash_canon (hashcode, t);
3995
3996 if (TYPE_SIZE (t) == 0)
3997 layout_type (t);
3998 return t;
3999 }
4000
4001 /* Build the node for the type of references-to-TO_TYPE. */
4002
4003 tree
4004 build_reference_type (to_type)
4005 tree to_type;
4006 {
4007 register tree t = TYPE_REFERENCE_TO (to_type);
4008 register struct obstack *ambient_obstack = current_obstack;
4009 register struct obstack *ambient_saveable_obstack = saveable_obstack;
4010
4011 /* First, if we already have a type for pointers to TO_TYPE, use it. */
4012
4013 if (t)
4014 return t;
4015
4016 /* We need a new one. If TO_TYPE is permanent, make this permanent too. */
4017 if (TREE_PERMANENT (to_type))
4018 {
4019 current_obstack = &permanent_obstack;
4020 saveable_obstack = &permanent_obstack;
4021 }
4022
4023 t = make_node (REFERENCE_TYPE);
4024 TREE_TYPE (t) = to_type;
4025
4026 /* Record this type as the pointer to TO_TYPE. */
4027 TYPE_REFERENCE_TO (to_type) = t;
4028
4029 layout_type (t);
4030
4031 current_obstack = ambient_obstack;
4032 saveable_obstack = ambient_saveable_obstack;
4033 return t;
4034 }
4035
4036 /* Construct, lay out and return the type of methods belonging to class
4037 BASETYPE and whose arguments and values are described by TYPE.
4038 If that type exists already, reuse it.
4039 TYPE must be a FUNCTION_TYPE node. */
4040
4041 tree
4042 build_method_type (basetype, type)
4043 tree basetype, type;
4044 {
4045 register tree t;
4046 int hashcode;
4047
4048 /* Make a node of the sort we want. */
4049 t = make_node (METHOD_TYPE);
4050
4051 if (TREE_CODE (type) != FUNCTION_TYPE)
4052 abort ();
4053
4054 TYPE_METHOD_BASETYPE (t) = TYPE_MAIN_VARIANT (basetype);
4055 TREE_TYPE (t) = TREE_TYPE (type);
4056
4057 /* The actual arglist for this function includes a "hidden" argument
4058 which is "this". Put it into the list of argument types. */
4059
4060 TYPE_ARG_TYPES (t)
4061 = tree_cons (NULL_TREE,
4062 build_pointer_type (basetype), TYPE_ARG_TYPES (type));
4063
4064 /* If we already have such a type, use the old one and free this one. */
4065 hashcode = TYPE_HASH (basetype) + TYPE_HASH (type);
4066 t = type_hash_canon (hashcode, t);
4067
4068 if (TYPE_SIZE (t) == 0)
4069 layout_type (t);
4070
4071 return t;
4072 }
4073
4074 /* Construct, lay out and return the type of offsets to a value
4075 of type TYPE, within an object of type BASETYPE.
4076 If a suitable offset type exists already, reuse it. */
4077
4078 tree
4079 build_offset_type (basetype, type)
4080 tree basetype, type;
4081 {
4082 register tree t;
4083 int hashcode;
4084
4085 /* Make a node of the sort we want. */
4086 t = make_node (OFFSET_TYPE);
4087
4088 TYPE_OFFSET_BASETYPE (t) = TYPE_MAIN_VARIANT (basetype);
4089 TREE_TYPE (t) = type;
4090
4091 /* If we already have such a type, use the old one and free this one. */
4092 hashcode = TYPE_HASH (basetype) + TYPE_HASH (type);
4093 t = type_hash_canon (hashcode, t);
4094
4095 if (TYPE_SIZE (t) == 0)
4096 layout_type (t);
4097
4098 return t;
4099 }
4100
4101 /* Create a complex type whose components are COMPONENT_TYPE. */
4102
4103 tree
4104 build_complex_type (component_type)
4105 tree component_type;
4106 {
4107 register tree t;
4108 int hashcode;
4109
4110 /* Make a node of the sort we want. */
4111 t = make_node (COMPLEX_TYPE);
4112
4113 TREE_TYPE (t) = TYPE_MAIN_VARIANT (component_type);
4114 TYPE_VOLATILE (t) = TYPE_VOLATILE (component_type);
4115 TYPE_READONLY (t) = TYPE_READONLY (component_type);
4116
4117 /* If we already have such a type, use the old one and free this one. */
4118 hashcode = TYPE_HASH (component_type);
4119 t = type_hash_canon (hashcode, t);
4120
4121 if (TYPE_SIZE (t) == 0)
4122 layout_type (t);
4123
4124 return t;
4125 }
4126 \f
4127 /* Return OP, stripped of any conversions to wider types as much as is safe.
4128 Converting the value back to OP's type makes a value equivalent to OP.
4129
4130 If FOR_TYPE is nonzero, we return a value which, if converted to
4131 type FOR_TYPE, would be equivalent to converting OP to type FOR_TYPE.
4132
4133 If FOR_TYPE is nonzero, unaligned bit-field references may be changed to the
4134 narrowest type that can hold the value, even if they don't exactly fit.
4135 Otherwise, bit-field references are changed to a narrower type
4136 only if they can be fetched directly from memory in that type.
4137
4138 OP must have integer, real or enumeral type. Pointers are not allowed!
4139
4140 There are some cases where the obvious value we could return
4141 would regenerate to OP if converted to OP's type,
4142 but would not extend like OP to wider types.
4143 If FOR_TYPE indicates such extension is contemplated, we eschew such values.
4144 For example, if OP is (unsigned short)(signed char)-1,
4145 we avoid returning (signed char)-1 if FOR_TYPE is int,
4146 even though extending that to an unsigned short would regenerate OP,
4147 since the result of extending (signed char)-1 to (int)
4148 is different from (int) OP. */
4149
4150 tree
4151 get_unwidened (op, for_type)
4152 register tree op;
4153 tree for_type;
4154 {
4155 /* Set UNS initially if converting OP to FOR_TYPE is a zero-extension. */
4156 /* TYPE_PRECISION is safe in place of type_precision since
4157 pointer types are not allowed. */
4158 register tree type = TREE_TYPE (op);
4159 register unsigned final_prec
4160 = TYPE_PRECISION (for_type != 0 ? for_type : type);
4161 register int uns
4162 = (for_type != 0 && for_type != type
4163 && final_prec > TYPE_PRECISION (type)
4164 && TREE_UNSIGNED (type));
4165 register tree win = op;
4166
4167 while (TREE_CODE (op) == NOP_EXPR)
4168 {
4169 register int bitschange
4170 = TYPE_PRECISION (TREE_TYPE (op))
4171 - TYPE_PRECISION (TREE_TYPE (TREE_OPERAND (op, 0)));
4172
4173 /* Truncations are many-one so cannot be removed.
4174 Unless we are later going to truncate down even farther. */
4175 if (bitschange < 0
4176 && final_prec > TYPE_PRECISION (TREE_TYPE (op)))
4177 break;
4178
4179 /* See what's inside this conversion. If we decide to strip it,
4180 we will set WIN. */
4181 op = TREE_OPERAND (op, 0);
4182
4183 /* If we have not stripped any zero-extensions (uns is 0),
4184 we can strip any kind of extension.
4185 If we have previously stripped a zero-extension,
4186 only zero-extensions can safely be stripped.
4187 Any extension can be stripped if the bits it would produce
4188 are all going to be discarded later by truncating to FOR_TYPE. */
4189
4190 if (bitschange > 0)
4191 {
4192 if (! uns || final_prec <= TYPE_PRECISION (TREE_TYPE (op)))
4193 win = op;
4194 /* TREE_UNSIGNED says whether this is a zero-extension.
4195 Let's avoid computing it if it does not affect WIN
4196 and if UNS will not be needed again. */
4197 if ((uns || TREE_CODE (op) == NOP_EXPR)
4198 && TREE_UNSIGNED (TREE_TYPE (op)))
4199 {
4200 uns = 1;
4201 win = op;
4202 }
4203 }
4204 }
4205
4206 if (TREE_CODE (op) == COMPONENT_REF
4207 /* Since type_for_size always gives an integer type. */
4208 && TREE_CODE (type) != REAL_TYPE
4209 /* Don't crash if field not layed out yet. */
4210 && DECL_SIZE (TREE_OPERAND (op, 1)) != 0)
4211 {
4212 unsigned innerprec = TREE_INT_CST_LOW (DECL_SIZE (TREE_OPERAND (op, 1)));
4213 type = type_for_size (innerprec, TREE_UNSIGNED (TREE_OPERAND (op, 1)));
4214
4215 /* We can get this structure field in the narrowest type it fits in.
4216 If FOR_TYPE is 0, do this only for a field that matches the
4217 narrower type exactly and is aligned for it
4218 The resulting extension to its nominal type (a fullword type)
4219 must fit the same conditions as for other extensions. */
4220
4221 if (innerprec < TYPE_PRECISION (TREE_TYPE (op))
4222 && (for_type || ! DECL_BIT_FIELD (TREE_OPERAND (op, 1)))
4223 && (! uns || final_prec <= innerprec
4224 || TREE_UNSIGNED (TREE_OPERAND (op, 1)))
4225 && type != 0)
4226 {
4227 win = build (COMPONENT_REF, type, TREE_OPERAND (op, 0),
4228 TREE_OPERAND (op, 1));
4229 TREE_SIDE_EFFECTS (win) = TREE_SIDE_EFFECTS (op);
4230 TREE_THIS_VOLATILE (win) = TREE_THIS_VOLATILE (op);
4231 TREE_RAISES (win) = TREE_RAISES (op);
4232 }
4233 }
4234 return win;
4235 }
4236 \f
4237 /* Return OP or a simpler expression for a narrower value
4238 which can be sign-extended or zero-extended to give back OP.
4239 Store in *UNSIGNEDP_PTR either 1 if the value should be zero-extended
4240 or 0 if the value should be sign-extended. */
4241
4242 tree
4243 get_narrower (op, unsignedp_ptr)
4244 register tree op;
4245 int *unsignedp_ptr;
4246 {
4247 register int uns = 0;
4248 int first = 1;
4249 register tree win = op;
4250
4251 while (TREE_CODE (op) == NOP_EXPR)
4252 {
4253 register int bitschange
4254 = TYPE_PRECISION (TREE_TYPE (op))
4255 - TYPE_PRECISION (TREE_TYPE (TREE_OPERAND (op, 0)));
4256
4257 /* Truncations are many-one so cannot be removed. */
4258 if (bitschange < 0)
4259 break;
4260
4261 /* See what's inside this conversion. If we decide to strip it,
4262 we will set WIN. */
4263 op = TREE_OPERAND (op, 0);
4264
4265 if (bitschange > 0)
4266 {
4267 /* An extension: the outermost one can be stripped,
4268 but remember whether it is zero or sign extension. */
4269 if (first)
4270 uns = TREE_UNSIGNED (TREE_TYPE (op));
4271 /* Otherwise, if a sign extension has been stripped,
4272 only sign extensions can now be stripped;
4273 if a zero extension has been stripped, only zero-extensions. */
4274 else if (uns != TREE_UNSIGNED (TREE_TYPE (op)))
4275 break;
4276 first = 0;
4277 }
4278 else /* bitschange == 0 */
4279 {
4280 /* A change in nominal type can always be stripped, but we must
4281 preserve the unsignedness. */
4282 if (first)
4283 uns = TREE_UNSIGNED (TREE_TYPE (op));
4284 first = 0;
4285 }
4286
4287 win = op;
4288 }
4289
4290 if (TREE_CODE (op) == COMPONENT_REF
4291 /* Since type_for_size always gives an integer type. */
4292 && TREE_CODE (TREE_TYPE (op)) != REAL_TYPE)
4293 {
4294 unsigned innerprec = TREE_INT_CST_LOW (DECL_SIZE (TREE_OPERAND (op, 1)));
4295 tree type = type_for_size (innerprec, TREE_UNSIGNED (op));
4296
4297 /* We can get this structure field in a narrower type that fits it,
4298 but the resulting extension to its nominal type (a fullword type)
4299 must satisfy the same conditions as for other extensions.
4300
4301 Do this only for fields that are aligned (not bit-fields),
4302 because when bit-field insns will be used there is no
4303 advantage in doing this. */
4304
4305 if (innerprec < TYPE_PRECISION (TREE_TYPE (op))
4306 && ! DECL_BIT_FIELD (TREE_OPERAND (op, 1))
4307 && (first || uns == TREE_UNSIGNED (TREE_OPERAND (op, 1)))
4308 && type != 0)
4309 {
4310 if (first)
4311 uns = TREE_UNSIGNED (TREE_OPERAND (op, 1));
4312 win = build (COMPONENT_REF, type, TREE_OPERAND (op, 0),
4313 TREE_OPERAND (op, 1));
4314 TREE_SIDE_EFFECTS (win) = TREE_SIDE_EFFECTS (op);
4315 TREE_THIS_VOLATILE (win) = TREE_THIS_VOLATILE (op);
4316 TREE_RAISES (win) = TREE_RAISES (op);
4317 }
4318 }
4319 *unsignedp_ptr = uns;
4320 return win;
4321 }
4322 \f
4323 /* Return the precision of a type, for arithmetic purposes.
4324 Supports all types on which arithmetic is possible
4325 (including pointer types).
4326 It's not clear yet what will be right for complex types. */
4327
4328 int
4329 type_precision (type)
4330 register tree type;
4331 {
4332 return ((TREE_CODE (type) == INTEGER_TYPE
4333 || TREE_CODE (type) == ENUMERAL_TYPE
4334 || TREE_CODE (type) == REAL_TYPE)
4335 ? TYPE_PRECISION (type) : POINTER_SIZE);
4336 }
4337
4338 /* Nonzero if integer constant C has a value that is permissible
4339 for type TYPE (an INTEGER_TYPE). */
4340
4341 int
4342 int_fits_type_p (c, type)
4343 tree c, type;
4344 {
4345 if (TREE_UNSIGNED (type))
4346 return (! (TREE_CODE (TYPE_MAX_VALUE (type)) == INTEGER_CST
4347 && INT_CST_LT_UNSIGNED (TYPE_MAX_VALUE (type), c))
4348 && ! (TREE_CODE (TYPE_MIN_VALUE (type)) == INTEGER_CST
4349 && INT_CST_LT_UNSIGNED (c, TYPE_MIN_VALUE (type))));
4350 else
4351 return (! (TREE_CODE (TYPE_MAX_VALUE (type)) == INTEGER_CST
4352 && INT_CST_LT (TYPE_MAX_VALUE (type), c))
4353 && ! (TREE_CODE (TYPE_MIN_VALUE (type)) == INTEGER_CST
4354 && INT_CST_LT (c, TYPE_MIN_VALUE (type))));
4355 }
4356
4357 /* Return the innermost context enclosing DECL that is
4358 a FUNCTION_DECL, or zero if none. */
4359
4360 tree
4361 decl_function_context (decl)
4362 tree decl;
4363 {
4364 tree context;
4365
4366 if (TREE_CODE (decl) == ERROR_MARK)
4367 return 0;
4368
4369 if (TREE_CODE (decl) == SAVE_EXPR)
4370 context = SAVE_EXPR_CONTEXT (decl);
4371 else
4372 context = DECL_CONTEXT (decl);
4373
4374 while (context && TREE_CODE (context) != FUNCTION_DECL)
4375 {
4376 if (TREE_CODE (context) == RECORD_TYPE
4377 || TREE_CODE (context) == UNION_TYPE
4378 || TREE_CODE (context) == QUAL_UNION_TYPE)
4379 context = TYPE_CONTEXT (context);
4380 else if (TREE_CODE (context) == TYPE_DECL)
4381 context = DECL_CONTEXT (context);
4382 else if (TREE_CODE (context) == BLOCK)
4383 context = BLOCK_SUPERCONTEXT (context);
4384 else
4385 /* Unhandled CONTEXT !? */
4386 abort ();
4387 }
4388
4389 return context;
4390 }
4391
4392 /* Return the innermost context enclosing DECL that is
4393 a RECORD_TYPE, UNION_TYPE or QUAL_UNION_TYPE, or zero if none.
4394 TYPE_DECLs and FUNCTION_DECLs are transparent to this function. */
4395
4396 tree
4397 decl_type_context (decl)
4398 tree decl;
4399 {
4400 tree context = DECL_CONTEXT (decl);
4401
4402 while (context)
4403 {
4404 if (TREE_CODE (context) == RECORD_TYPE
4405 || TREE_CODE (context) == UNION_TYPE
4406 || TREE_CODE (context) == QUAL_UNION_TYPE)
4407 return context;
4408 if (TREE_CODE (context) == TYPE_DECL
4409 || TREE_CODE (context) == FUNCTION_DECL)
4410 context = DECL_CONTEXT (context);
4411 else if (TREE_CODE (context) == BLOCK)
4412 context = BLOCK_SUPERCONTEXT (context);
4413 else
4414 /* Unhandled CONTEXT!? */
4415 abort ();
4416 }
4417 return NULL_TREE;
4418 }
4419
4420 void
4421 print_obstack_statistics (str, o)
4422 char *str;
4423 struct obstack *o;
4424 {
4425 struct _obstack_chunk *chunk = o->chunk;
4426 int n_chunks = 0;
4427 int n_alloc = 0;
4428
4429 while (chunk)
4430 {
4431 n_chunks += 1;
4432 n_alloc += chunk->limit - &chunk->contents[0];
4433 chunk = chunk->prev;
4434 }
4435 fprintf (stderr, "obstack %s: %d bytes, %d chunks\n",
4436 str, n_alloc, n_chunks);
4437 }
4438 void
4439 dump_tree_statistics ()
4440 {
4441 int i;
4442 int total_nodes, total_bytes;
4443
4444 fprintf (stderr, "\n??? tree nodes created\n\n");
4445 #ifdef GATHER_STATISTICS
4446 fprintf (stderr, "Kind Nodes Bytes\n");
4447 fprintf (stderr, "-------------------------------------\n");
4448 total_nodes = total_bytes = 0;
4449 for (i = 0; i < (int) all_kinds; i++)
4450 {
4451 fprintf (stderr, "%-20s %6d %9d\n", tree_node_kind_names[i],
4452 tree_node_counts[i], tree_node_sizes[i]);
4453 total_nodes += tree_node_counts[i];
4454 total_bytes += tree_node_sizes[i];
4455 }
4456 fprintf (stderr, "%-20s %9d\n", "identifier names", id_string_size);
4457 fprintf (stderr, "-------------------------------------\n");
4458 fprintf (stderr, "%-20s %6d %9d\n", "Total", total_nodes, total_bytes);
4459 fprintf (stderr, "-------------------------------------\n");
4460 #else
4461 fprintf (stderr, "(No per-node statistics)\n");
4462 #endif
4463 print_lang_statistics ();
4464 }
4465 \f
4466 #define FILE_FUNCTION_PREFIX_LEN 9
4467
4468 #ifndef NO_DOLLAR_IN_LABEL
4469 #define FILE_FUNCTION_FORMAT "_GLOBAL_$D$%s"
4470 #else /* NO_DOLLAR_IN_LABEL */
4471 #ifndef NO_DOT_IN_LABEL
4472 #define FILE_FUNCTION_FORMAT "_GLOBAL_.D.%s"
4473 #else /* NO_DOT_IN_LABEL */
4474 #define FILE_FUNCTION_FORMAT "_GLOBAL__D_%s"
4475 #endif /* NO_DOT_IN_LABEL */
4476 #endif /* NO_DOLLAR_IN_LABEL */
4477
4478 extern char * first_global_object_name;
4479
4480 /* If KIND=='I', return a suitable global initializer (constructor) name.
4481 If KIND=='D', return a suitable global clean-up (destructor) name. */
4482
4483 tree
4484 get_file_function_name (kind)
4485 int kind;
4486 {
4487 char *buf;
4488 register char *p;
4489
4490 if (first_global_object_name)
4491 p = first_global_object_name;
4492 else if (main_input_filename)
4493 p = main_input_filename;
4494 else
4495 p = input_filename;
4496
4497 buf = (char *) alloca (sizeof (FILE_FUNCTION_FORMAT) + strlen (p));
4498
4499 /* Set up the name of the file-level functions we may need. */
4500 /* Use a global object (which is already required to be unique over
4501 the program) rather than the file name (which imposes extra
4502 constraints). -- Raeburn@MIT.EDU, 10 Jan 1990. */
4503 sprintf (buf, FILE_FUNCTION_FORMAT, p);
4504
4505 /* Don't need to pull weird characters out of global names. */
4506 if (p != first_global_object_name)
4507 {
4508 for (p = buf+11; *p; p++)
4509 if (! ((*p >= '0' && *p <= '9')
4510 #if 0 /* we always want labels, which are valid C++ identifiers (+ `$') */
4511 #ifndef ASM_IDENTIFY_GCC /* this is required if `.' is invalid -- k. raeburn */
4512 || *p == '.'
4513 #endif
4514 #endif
4515 #ifndef NO_DOLLAR_IN_LABEL /* this for `$'; unlikely, but... -- kr */
4516 || *p == '$'
4517 #endif
4518 #ifndef NO_DOT_IN_LABEL /* this for `.'; unlikely, but... */
4519 || *p == '.'
4520 #endif
4521 || (*p >= 'A' && *p <= 'Z')
4522 || (*p >= 'a' && *p <= 'z')))
4523 *p = '_';
4524 }
4525
4526 buf[FILE_FUNCTION_PREFIX_LEN] = kind;
4527
4528 return get_identifier (buf);
4529 }
4530 \f
4531 /* Expand (the constant part of) a SET_TYPE CONSTRUCTOR node.
4532 The result is placed in BUFFER (which has length BIT_SIZE),
4533 with one bit in each char ('\000' or '\001').
4534
4535 If the constructor is constant, NULL_TREE is returned.
4536 Otherwise, a TREE_LIST of the non-constant elements is emitted. */
4537
4538 tree
4539 get_set_constructor_bits (init, buffer, bit_size)
4540 tree init;
4541 char *buffer;
4542 int bit_size;
4543 {
4544 int i;
4545 tree vals;
4546 HOST_WIDE_INT domain_min
4547 = TREE_INT_CST_LOW (TYPE_MIN_VALUE (TYPE_DOMAIN (TREE_TYPE (init))));
4548 tree non_const_bits = NULL_TREE;
4549 for (i = 0; i < bit_size; i++)
4550 buffer[i] = 0;
4551
4552 for (vals = TREE_OPERAND (init, 1);
4553 vals != NULL_TREE; vals = TREE_CHAIN (vals))
4554 {
4555 if (TREE_CODE (TREE_VALUE (vals)) != INTEGER_CST
4556 || (TREE_PURPOSE (vals) != NULL_TREE
4557 && TREE_CODE (TREE_PURPOSE (vals)) != INTEGER_CST))
4558 non_const_bits
4559 = tree_cons (TREE_PURPOSE (vals), TREE_VALUE (vals), non_const_bits);
4560 else if (TREE_PURPOSE (vals) != NULL_TREE)
4561 {
4562 /* Set a range of bits to ones. */
4563 HOST_WIDE_INT lo_index
4564 = TREE_INT_CST_LOW (TREE_PURPOSE (vals)) - domain_min;
4565 HOST_WIDE_INT hi_index
4566 = TREE_INT_CST_LOW (TREE_VALUE (vals)) - domain_min;
4567 if (lo_index < 0 || lo_index >= bit_size
4568 || hi_index < 0 || hi_index >= bit_size)
4569 abort ();
4570 for ( ; lo_index <= hi_index; lo_index++)
4571 buffer[lo_index] = 1;
4572 }
4573 else
4574 {
4575 /* Set a single bit to one. */
4576 HOST_WIDE_INT index
4577 = TREE_INT_CST_LOW (TREE_VALUE (vals)) - domain_min;
4578 if (index < 0 || index >= bit_size)
4579 {
4580 error ("invalid initializer for bit string");
4581 return NULL_TREE;
4582 }
4583 buffer[index] = 1;
4584 }
4585 }
4586 return non_const_bits;
4587 }
4588
4589 /* Expand (the constant part of) a SET_TYPE CONSTRUCTOR node.
4590 The result is placed in BUFFER (which is an array of bytes).
4591 If the constructor is constant, NULL_TREE is returned.
4592 Otherwise, a TREE_LIST of the non-constant elements is emitted. */
4593
4594 tree
4595 get_set_constructor_bytes (init, buffer, wd_size)
4596 tree init;
4597 unsigned char *buffer;
4598 int wd_size;
4599 {
4600 int i;
4601 tree vals = TREE_OPERAND (init, 1);
4602 int set_word_size = BITS_PER_UNIT;
4603 int bit_size = wd_size * set_word_size;
4604 int bit_pos = 0;
4605 unsigned char *bytep = buffer;
4606 char *bit_buffer = (char *) alloca(bit_size);
4607 tree non_const_bits = get_set_constructor_bits (init, bit_buffer, bit_size);
4608
4609 for (i = 0; i < wd_size; i++)
4610 buffer[i] = 0;
4611
4612 for (i = 0; i < bit_size; i++)
4613 {
4614 if (bit_buffer[i])
4615 {
4616 if (BYTES_BIG_ENDIAN)
4617 *bytep |= (1 << (set_word_size - 1 - bit_pos));
4618 else
4619 *bytep |= 1 << bit_pos;
4620 }
4621 bit_pos++;
4622 if (bit_pos >= set_word_size)
4623 bit_pos = 0, bytep++;
4624 }
4625 return non_const_bits;
4626 }
This page took 0.237223 seconds and 5 git commands to generate.